RetroArch/input
2022-07-02 01:06:46 +02:00
..
common (Wayland) Create wl_data_device only when wl_seat and wl_data_device_manager exist 2022-03-23 06:52:16 +01:00
connect (CXX_BUILD) Some CXX_BUILD fixes 2022-03-30 15:13:28 +02:00
drivers (Winraw) Get rid of some debug logs 2022-06-26 06:12:30 +02:00
drivers_hid Wii U: Fix USB get_device_name(), don't truncate to three chars 2022-03-29 18:25:27 +01:00
drivers_joypad Cleanups pt.2 2022-05-22 20:29:53 +02:00
drivers_keyboard [iOS] New iOS 13 project to support Swift; Custom keyboard and touch mouse support (#13435) 2022-02-22 08:21:34 +01:00
include Finish up the OSX DS3 driver 2021-10-16 14:52:56 -07:00
input_autodetect_builtin.c Try to support multi-pad HID devices 2021-10-05 09:23:08 -07:00
input_defines.h Add hotkey for toggling sync to exact content framerate (#13725) 2022-03-10 17:21:08 +01:00
input_driver.c Block pointer input when overlay is pressed 2022-06-16 16:49:51 +03:00
input_driver.h Increase DEFAULT_MAX_PADS to 8 for ODROIDGO2, since that impacts the RG351[X] consoles. The RG351[X] have a USB host controller and can have an arbitrary number of USB gamepads. (#14122) 2022-07-02 01:06:46 +02:00
input_keymaps.c [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
input_keymaps.h [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
input_osk_utf8_pages.h Rename menu_osk.c to input_osk.c 2020-02-26 05:49:23 +01:00
input_osk.h Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
input_overlay.h move input_poll_overlay to input_driver.c 2021-09-30 21:29:35 +02:00
input_remapping.h Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
input_types.h Move struct and macros for input to input_types.h 2022-05-29 21:58:39 +02:00