mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 08:30:16 +00:00
2d88530c98
Some other fixes too.
318 lines
9.4 KiB
C
318 lines
9.4 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2014-2017 - Jean-André Santoni
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* Copyright (C) 2016-2017 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MENU_DISPLAY_H__
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#define __MENU_DISPLAY_H__
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <retro_common_api.h>
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#include <gfx/math/matrix_4x4.h>
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#include "../file_path_special.h"
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#include "../gfx/font_driver.h"
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#include "../gfx/video_context_driver.h"
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#include "../gfx/video_coord_array.h"
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RETRO_BEGIN_DECLS
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enum materialui_color_theme
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{
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MATERIALUI_THEME_BLUE = 0,
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MATERIALUI_THEME_BLUE_GREY,
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MATERIALUI_THEME_DARK_BLUE,
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MATERIALUI_THEME_GREEN,
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MATERIALUI_THEME_RED,
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MATERIALUI_THEME_YELLOW,
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MATERIALUI_THEME_NVIDIA_SHIELD,
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MATERIALUI_THEME_LAST
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};
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enum xmb_color_theme
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{
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XMB_THEME_LEGACY_RED = 0,
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XMB_THEME_DARK_PURPLE,
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XMB_THEME_MIDNIGHT_BLUE,
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XMB_THEME_GOLDEN,
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XMB_THEME_ELECTRIC_BLUE,
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XMB_THEME_APPLE_GREEN,
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XMB_THEME_UNDERSEA,
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XMB_THEME_VOLCANIC_RED,
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XMB_THEME_DARK,
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XMB_THEME_WALLPAPER,
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XMB_THEME_LAST
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};
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enum xmb_icon_theme
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{
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XMB_ICON_THEME_MONOCHROME = 0,
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XMB_ICON_THEME_FLATUI,
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XMB_ICON_THEME_RETROACTIVE,
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XMB_ICON_THEME_PIXEL,
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XMB_ICON_THEME_NEOACTIVE,
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XMB_ICON_THEME_SYSTEMATIC,
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XMB_ICON_THEME_DOTART,
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XMB_ICON_THEME_CUSTOM,
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XMB_ICON_THEME_LAST
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};
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enum xmb_shader_pipeline
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{
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XMB_SHADER_PIPELINE_WALLPAPER = 0,
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XMB_SHADER_PIPELINE_SIMPLE_RIBBON,
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XMB_SHADER_PIPELINE_RIBBON,
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XMB_SHADER_PIPELINE_SIMPLE_SNOW,
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XMB_SHADER_PIPELINE_SNOW,
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XMB_SHADER_PIPELINE_BOKEH,
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XMB_SHADER_PIPELINE_LAST
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};
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enum menu_display_prim_type
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{
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MENU_DISPLAY_PRIM_NONE = 0,
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MENU_DISPLAY_PRIM_TRIANGLESTRIP,
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MENU_DISPLAY_PRIM_TRIANGLES
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};
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enum menu_display_driver_type
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{
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MENU_VIDEO_DRIVER_GENERIC = 0,
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MENU_VIDEO_DRIVER_OPENGL,
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MENU_VIDEO_DRIVER_VULKAN,
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MENU_VIDEO_DRIVER_DIRECT3D,
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MENU_VIDEO_DRIVER_VITA2D,
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MENU_VIDEO_DRIVER_CTR,
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MENU_VIDEO_DRIVER_CACA,
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MENU_VIDEO_DRIVER_GDI,
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MENU_VIDEO_DRIVER_VGA
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};
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typedef struct menu_display_ctx_clearcolor
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{
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float r;
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float g;
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float b;
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float a;
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} menu_display_ctx_clearcolor_t;
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typedef struct menu_display_frame_info
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{
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bool shadows_enable;
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} menu_display_frame_info_t;
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typedef struct menu_display_ctx_draw
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{
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float x;
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float y;
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unsigned width;
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unsigned height;
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struct video_coords *coords;
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void *matrix_data;
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uintptr_t texture;
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enum menu_display_prim_type prim_type;
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float *color;
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const float *vertex;
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const float *tex_coord;
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size_t vertex_count;
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struct
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{
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unsigned id;
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const void *backend_data;
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size_t backend_data_size;
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bool active;
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} pipeline;
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} menu_display_ctx_draw_t;
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typedef struct menu_display_ctx_rotate_draw
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{
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math_matrix_4x4 *matrix;
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float rotation;
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float scale_x;
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float scale_y;
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float scale_z;
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bool scale_enable;
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} menu_display_ctx_rotate_draw_t;
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typedef struct menu_display_ctx_coord_draw
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{
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const float *ptr;
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} menu_display_ctx_coord_draw_t;
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typedef struct menu_display_ctx_datetime
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{
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char *s;
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size_t len;
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unsigned time_mode;
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} menu_display_ctx_datetime_t;
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typedef struct menu_display_ctx_driver
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{
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void (*draw)(void *data);
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void (*draw_pipeline)(void *data);
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void (*viewport)(void *data);
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void (*blend_begin)(void);
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void (*blend_end)(void);
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void (*restore_clear_color)(void);
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void (*clear_color)(menu_display_ctx_clearcolor_t *clearcolor);
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void *(*get_default_mvp)(void);
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const float *(*get_default_vertices)(void);
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const float *(*get_default_tex_coords)(void);
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bool (*font_init_first)(
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void **font_handle, void *video_data,
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const char *font_path, float font_size);
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enum menu_display_driver_type type;
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const char *ident;
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} menu_display_ctx_driver_t;
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typedef struct menu_display_ctx_font
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{
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const char *path;
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float size;
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} menu_display_ctx_font_t;
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typedef uintptr_t menu_texture_item;
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enum menu_toggle_reason
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{
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MENU_TOGGLE_REASON_NONE = 0,
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MENU_TOGGLE_REASON_USER,
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MENU_TOGGLE_REASON_MESSAGE
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};
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enum menu_toggle_reason menu_display_toggle_get_reason(void);
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void menu_display_toggle_set_reason(enum menu_toggle_reason reason);
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void menu_display_blend_begin(void);
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void menu_display_blend_end(void);
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void menu_display_font_free(font_data_t *font);
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font_data_t *menu_display_font_main_init(menu_display_ctx_font_t *font);
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void menu_display_font_bind_block(font_data_t *font, void *block);
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bool menu_display_font_flush_block(unsigned width, unsigned height, font_data_t *font);
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void menu_display_framebuffer_deinit(void);
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void menu_display_deinit(void);
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bool menu_display_init(void);
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void menu_display_coords_array_reset(void);
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video_coord_array_t *menu_display_get_coords_array(void);
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const uint8_t *menu_display_get_font_framebuffer(void);
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void menu_display_set_font_framebuffer(const uint8_t *buffer);
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bool menu_display_libretro_running(void);
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bool menu_display_libretro(void);
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void menu_display_set_width(unsigned width);
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void menu_display_get_fb_size(unsigned *fb_width, unsigned *fb_height,
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size_t *fb_pitch);
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void menu_display_set_height(unsigned height);
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void menu_display_set_header_height(unsigned height);
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unsigned menu_display_get_header_height(void);
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size_t menu_display_get_framebuffer_pitch(void);
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void menu_display_set_framebuffer_pitch(size_t pitch);
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bool menu_display_get_msg_force(void);
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void menu_display_set_msg_force(bool state);
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bool menu_display_get_font_data_init(void);
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void menu_display_set_font_data_init(bool state);
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bool menu_display_get_update_pending(void);
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void menu_display_set_viewport(unsigned width, unsigned height);
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void menu_display_unset_viewport(unsigned width, unsigned height);
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bool menu_display_get_framebuffer_dirty_flag(void);
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void menu_display_set_framebuffer_dirty_flag(void);
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void menu_display_unset_framebuffer_dirty_flag(void);
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float menu_display_get_dpi(void);
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bool menu_display_init_first_driver(void);
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bool menu_display_restore_clear_color(void);
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void menu_display_clear_color(menu_display_ctx_clearcolor_t *color);
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void menu_display_draw(menu_display_ctx_draw_t *draw);
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void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw);
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void menu_display_draw_bg(
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menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info,
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bool add_opacity);
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void menu_display_draw_gradient(
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menu_display_ctx_draw_t *draw,
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video_frame_info_t *video_info);
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void menu_display_draw_quad(int x, int y, unsigned w, unsigned h,
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unsigned width, unsigned height,
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float *color);
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void menu_display_draw_texture(int x, int y, unsigned w, unsigned h,
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unsigned width, unsigned height,
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float *color, uintptr_t texture);
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void menu_display_draw_texture_slice(int x, int y, unsigned w, unsigned h,
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unsigned new_w, unsigned new_h, unsigned width, unsigned height,
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float *color, unsigned offset, float scale_factor, uintptr_t texture);
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void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw);
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bool menu_display_get_tex_coords(menu_display_ctx_coord_draw_t *draw);
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void menu_display_timedate(menu_display_ctx_datetime_t *datetime);
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void menu_display_handle_wallpaper_upload(void *task_data,
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void *user_data, const char *err);
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void menu_display_handle_thumbnail_upload(void *task_data,
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void *user_data, const char *err);
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void menu_display_handle_savestate_thumbnail_upload(void *task_data,
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void *user_data, const char *err);
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void menu_display_push_quad(
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unsigned width, unsigned height,
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const float *colors, int x1, int y1,
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int x2, int y2);
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void menu_display_snow(int width, int height);
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void menu_display_allocate_white_texture(void);
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void menu_display_draw_cursor(
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float *color, float cursor_size, uintptr_t texture,
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float x, float y, unsigned width, unsigned height);
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void menu_display_draw_text(
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const font_data_t *font, const char *text,
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float x, float y, int width, int height,
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uint32_t color, enum text_alignment text_align,
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float scale_factor, bool shadows_enable, float shadow_offset);
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void menu_display_set_alpha(float *color, float alpha_value);
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font_data_t *menu_display_font(enum application_special_type type, float font_size);
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void menu_display_reset_textures_list(const char *texture_path, const char *iconpath,
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uintptr_t *item, enum texture_filter_type filter_type);
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extern uintptr_t menu_display_white_texture;
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extern menu_display_ctx_driver_t menu_display_ctx_gl;
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extern menu_display_ctx_driver_t menu_display_ctx_vulkan;
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extern menu_display_ctx_driver_t menu_display_ctx_d3d;
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extern menu_display_ctx_driver_t menu_display_ctx_vita2d;
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extern menu_display_ctx_driver_t menu_display_ctx_ctr;
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extern menu_display_ctx_driver_t menu_display_ctx_caca;
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extern menu_display_ctx_driver_t menu_display_ctx_gdi;
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extern menu_display_ctx_driver_t menu_display_ctx_vga;
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extern menu_display_ctx_driver_t menu_display_ctx_null;
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RETRO_END_DECLS
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#endif
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