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https://github.com/libretro/RetroArch.git
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51 lines
1.7 KiB
Makefile
51 lines
1.7 KiB
Makefile
CELL_BUILD_TOOLS = SNC
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CELL_SDK ?= /usr/local/cell
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CELL_GPU_TYPE = RSX
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CELL_PSGL_VERSION = opt
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HAVE_LOGGER = 0
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CELL_MK_DIR ?= $(CELL_SDK)/samples/mk
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include $(CELL_MK_DIR)/sdk.makedef.mk
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MAKE_SELF_WC = make_self_wc
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MAKE_SELF = make_self_npdrm
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PKG_SCRIPT = ps3/ps3py/pkg.py
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PKG_FINALIZE = package_finalize
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STRIP = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-strip.exe
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COPY = cp
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MOVE = mv
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PPU_CFLAGS += -I. -D__CELLOS_LV2__
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PPU_SRCS = ps3/salamander/main.c compat/compat.c conf/config_file.c
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ifeq ($(HAVE_LOGGER), 1)
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PPU_CFLAGS += -DHAVE_LOGGER
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PPU_SRCS += console/logger/logger.c
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endif
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PPU_TARGET = ssnes-salamander.elf
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ifeq ($(CELL_BUILD_TOOLS),SNC)
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PPU_CFLAGS += -Xbranchless=1 -Xfastmath=1 -Xassumecorrectsign=1 -Xassumecorrectalignment=1 -Xunroll=1 -Xautovecreg=1
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PPU_CXXFLAGS += -Xbranchless=1 -Xfastmath=1 -Xassumecorrectsign=1 -Xassumecorrectalignment=1 -Xunroll=1 -Xautovecreg=1
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PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe
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PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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PPU_CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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else
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PPU_CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
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PPU_CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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PPU_CXXLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe
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endif
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PPU_LDLIBS += -lpthread -lm -lnet_stub -lnetctl_stub -lm -ldbgfont_gcm -lgcm_cmd -lgcm_sys_stub -lio_stub -lsysmodule_stub -lsysutil_stub -lsysutil_game_stub -lfs_stub -lsysutil_np_stub
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PPU_OPTIMIZE_LV := -O2
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include $(CELL_MK_DIR)/sdk.target.mk
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MAKE_FSELF = $(CELL_SDK)/host-win32/bin/make_fself.exe
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MAKE_FSELF_NPDRM = $(CELL_SDK)/host-win32/bin/make_fself_npdrm.exe
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MAKE_PACKAGE_NPDRM = $(CELL_SDK)/host-win32/bin/make_package_npdrm.exe
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