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a882901e39
- implement #reference directive for auto-shaders - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset() - apply saved presets automatically for console menus - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset() - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal() |
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.. | ||
glslang_util_cxx.cpp | ||
glslang_util_cxx.h | ||
glslang_util.c | ||
glslang_util.h | ||
shader_gl_cg.c | ||
shader_gl_core.cpp | ||
shader_gl_core.h | ||
shader_glsl.c | ||
shader_glsl.h | ||
shader_vulkan.cpp | ||
shader_vulkan.h | ||
slang_process.cpp | ||
slang_process.h | ||
slang_reflection.cpp | ||
slang_reflection.h | ||
slang_reflection.hpp |