mirror of
https://github.com/libretro/RetroArch.git
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73 lines
2.3 KiB
C
73 lines
2.3 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2017 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include "video_display_server.h"
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#include "video_driver.h"
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#include "../verbosity.h"
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static const video_display_server_t *current_display_server = NULL;
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static void *current_display_server_data = NULL;
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void* video_display_server_init(void)
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{
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enum rarch_display_type type = video_driver_display_type_get();
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switch (type)
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{
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case RARCH_DISPLAY_WIN32:
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#if defined(_WIN32) && !defined(_XBOX)
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current_display_server = &dispserv_win32;
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#endif
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break;
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case RARCH_DISPLAY_X11:
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#if defined(HAVE_X11)
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current_display_server = &dispserv_x11;
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#endif
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break;
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default:
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current_display_server = &dispserv_null;
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break;
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}
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current_display_server_data = current_display_server->init();
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RARCH_LOG("[Video]: Found display server: %s\n",
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current_display_server->ident);
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return current_display_server_data;
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}
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void video_display_server_destroy(void)
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{
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}
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bool video_display_server_set_window_opacity(unsigned opacity)
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{
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if (current_display_server && current_display_server->set_window_opacity)
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return current_display_server->set_window_opacity(current_display_server_data, opacity);
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return false;
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}
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bool video_display_server_set_window_progress(int progress, bool finished)
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{
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if (current_display_server && current_display_server->set_window_progress)
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return current_display_server->set_window_progress(current_display_server_data, progress, finished);
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return false;
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}
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