mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-28 10:40:39 +00:00
196 lines
4.7 KiB
C
196 lines
4.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013 - Jason Fetters
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "input/input_common.h"
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#include "general.h"
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#ifdef IOS
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#include "apple/iOS/bluetooth/btdynamic.c"
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#include "apple/iOS/bluetooth/btpad.c"
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#include "apple/iOS/bluetooth/btpad_queue.c"
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#elif defined(OSX)
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#include "../OSX/hid_pad.c"
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#endif
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#include "apple/common/hidpad/wiimote.c"
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#include "apple/common/hidpad/apple_ps3_pad.c"
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#include "apple/common/hidpad/apple_wii_pad.c"
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typedef struct
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{
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bool used;
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struct apple_pad_interface* iface;
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void* data;
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} joypad_slot_t;
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static joypad_slot_t slots[MAX_PLAYERS];
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static int32_t find_empty_slot()
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{
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for (int i = 0; i != MAX_PLAYERS; i ++)
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if (!slots[i].used)
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{
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memset(&slots[i], 0, sizeof(slots[0]));
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return i;
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}
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return -1;
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}
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int32_t apple_joypad_connect(const char* name, struct apple_pad_connection* connection)
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{
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int32_t slot = find_empty_slot();
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if (slot >= 0 && slot < MAX_PLAYERS)
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{
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joypad_slot_t* s = &slots[slot];
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s->used = true;
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static const struct { const char* name; struct apple_pad_interface* iface; } pad_map[] = {
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{ "Nintendo RVL-CNT-01", &apple_pad_wii },
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{ "PLAYSTATION(R)3 Controller", &apple_pad_ps3 },
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{ 0, 0} };
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for (int i = 0; name && pad_map[i].name; i ++)
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if (strstr(name, pad_map[i].name))
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{
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s->iface = pad_map[i].iface;
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s->data = s->iface->connect(connection, slot);
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}
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}
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return slot;
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}
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void apple_joypad_disconnect(uint32_t slot)
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{
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if (slot < MAX_PLAYERS && slots[slot].used)
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{
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joypad_slot_t* s = &slots[slot];
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if (s->iface && s->data)
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s->iface->disconnect(s->data);
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s->used = false;
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}
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}
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void apple_joypad_packet(uint32_t slot, uint8_t* data, uint32_t length)
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{
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if (slot < MAX_PLAYERS && slots[slot].used)
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{
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joypad_slot_t* s = &slots[slot];
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if (s->iface && s->data)
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s->iface->packet_handler(s->data, data, length);
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}
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}
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bool apple_joypad_has_interface(uint32_t slot)
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{
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if (slot < MAX_PLAYERS && slots[slot].used)
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return slots[slot].iface ? true : false;
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return false;
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}
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// RetroArch joypad driver:
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static bool apple_joypad_init(void)
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{
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return true;
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}
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static bool apple_joypad_query_pad(unsigned pad)
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{
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return pad < MAX_PLAYERS;
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}
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static void apple_joypad_destroy(void)
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{
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for (int i = 0; i != MAX_PLAYERS; i ++)
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{
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if (slots[i].used && slots[i].iface)
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{
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slots[i].iface->set_rumble(slots[i].data, RETRO_RUMBLE_STRONG, 0);
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slots[i].iface->set_rumble(slots[i].data, RETRO_RUMBLE_WEAK, 0);
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}
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}
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}
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static bool apple_joypad_button(unsigned port, uint16_t joykey)
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{
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if (joykey == NO_BTN)
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return false;
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// Check hat.
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if (GET_HAT_DIR(joykey))
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return false;
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else // Check the button
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return (port < MAX_PLAYERS && joykey < 32) ? (g_polled_input_data.pad_buttons[port] & (1 << joykey)) != 0 : false;
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}
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static int16_t apple_joypad_axis(unsigned port, uint32_t joyaxis)
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{
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if (joyaxis == AXIS_NONE)
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return 0;
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int16_t val = 0;
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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val = g_polled_input_data.pad_axis[port][AXIS_NEG_GET(joyaxis)];
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val = (val < 0) ? val : 0;
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}
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else if(AXIS_POS_GET(joyaxis) < 4)
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{
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val = g_polled_input_data.pad_axis[port][AXIS_POS_GET(joyaxis)];
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val = (val > 0) ? val : 0;
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}
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return val;
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}
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static void apple_joypad_poll(void)
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{
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}
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static bool apple_joypad_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
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{
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if (pad < MAX_PLAYERS && slots[pad].used && slots[pad].iface)
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{
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slots[pad].iface->set_rumble(slots[pad].data, effect, strength);
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return true;
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}
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return false;
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}
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static const char *apple_joypad_name(unsigned joypad)
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{
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(void)joypad;
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return NULL;
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}
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const rarch_joypad_driver_t apple_joypad = {
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apple_joypad_init,
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apple_joypad_query_pad,
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apple_joypad_destroy,
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apple_joypad_button,
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apple_joypad_axis,
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apple_joypad_poll,
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apple_joypad_rumble,
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apple_joypad_name,
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"apple"
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};
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