mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-30 11:40:32 +00:00
1347 lines
59 KiB
C
1347 lines
59 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "../msg_hash.h"
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#include "../verbosity.h"
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#ifdef RARCH_INTERNAL
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#include "../configuration.h"
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#if defined(_MSC_VER) && !defined(_XBOX)
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#if (_MSC_VER >= 1700 && _MSC_VER < 1900)
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/* https://support.microsoft.com/en-us/kb/980263 */
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#pragma execution_character_set("utf-8")
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#endif
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#pragma warning(disable:4566)
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#endif
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int msg_hash_get_help_ko_enum(enum msg_hash_enums msg, char *s, size_t len)
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{
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settings_t *settings = config_get_ptr();
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if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
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msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
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{
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unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
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switch (idx)
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{
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case RARCH_FAST_FORWARD_KEY:
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snprintf(s, len,
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"빨리감기와 보통속도 사이를\n"
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"전환합니다."
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);
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break;
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case RARCH_FAST_FORWARD_HOLD_KEY:
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snprintf(s, len,
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"빨리감기를 실행합니다. \n"
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" \n"
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"버튼을 놓으면 빨리감기를 중지합니다."
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);
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break;
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case RARCH_SLOWMOTION_KEY:
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snprintf(s, len,
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"슬로우모션을 전환합니다.");
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break;
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case RARCH_SLOWMOTION_HOLD_KEY:
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snprintf(s, len,
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"슬로우모션을 실행합니다.");
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break;
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case RARCH_PAUSE_TOGGLE:
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snprintf(s, len,
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"일시정지/해제 상태를 전환합니다.");
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break;
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case RARCH_FRAMEADVANCE:
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snprintf(s, len,
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"컨텐츠 일시정지시 프레임을 진행합니다.");
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break;
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case RARCH_SHADER_NEXT:
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snprintf(s, len,
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"디렉토리 안의 다음 쉐이더를 적용합니다.");
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break;
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case RARCH_SHADER_PREV:
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snprintf(s, len,
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"디렉토리 안의 이전 쉐이더를 적용합니다.");
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break;
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case RARCH_CHEAT_INDEX_PLUS:
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case RARCH_CHEAT_INDEX_MINUS:
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case RARCH_CHEAT_TOGGLE:
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snprintf(s, len,
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"치트");
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break;
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case RARCH_RESET:
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snprintf(s, len,
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"컨텐츠를 초기화합니다.");
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break;
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case RARCH_SCREENSHOT:
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snprintf(s, len,
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"스크린샷을 촬영합니다.");
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break;
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case RARCH_MUTE:
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snprintf(s, len,
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"음소거/음소거 해제.");
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break;
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case RARCH_OSK:
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snprintf(s, len,
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"온스크린 키보드를 전환합니다.");
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break;
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case RARCH_FPS_TOGGLE:
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snprintf(s, len,
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"FPS 표시를 전환합니다.");
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break;
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case RARCH_SEND_DEBUG_INFO:
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snprintf(s, len,
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"기기 및 RetroArch 설정의 분적 정보를 분석을 위해 서버에 보냅니다.");
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break;
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case RARCH_NETPLAY_HOST_TOGGLE:
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snprintf(s, len,
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"넷플레 호스트 켜기/끄기.");
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break;
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case RARCH_NETPLAY_GAME_WATCH:
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snprintf(s, len,
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"넷플레이 플레이/관전 모드를 전환합니다.");
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break;
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case RARCH_ENABLE_HOTKEY:
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snprintf(s, len,
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"추가 핫키를 사용합니다. \n"
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" \n"
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"이 핫키가 설정되면 키보드, 조이스틱 버튼,\n"
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"조이스틱 축등 모든 핫키가 이 키와 \n"
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"함께 눌렸을 때에만 사용가능하게 됩니다. \n"
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" \n"
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" \n"
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"또는 키보드상의 모든 핫키가 \n"
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"사용자에 의해 차단될수 있습니다.");
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break;
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case RARCH_VOLUME_UP:
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snprintf(s, len,
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"오디오 볼륨을 증가합니다.");
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break;
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case RARCH_VOLUME_DOWN:
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snprintf(s, len,
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"오디오 볼륨을 감소합니다.");
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break;
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case RARCH_OVERLAY_NEXT:
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snprintf(s, len,
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"다음 오버레이로 전환합니다. 화면을 \n"
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"덮어 씌웁니다.");
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break;
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case RARCH_DISK_EJECT_TOGGLE:
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snprintf(s, len,
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"디스크 꺼내기를 전환합니다. \n"
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" \n"
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"다중 디스크 컨텐츠에 사용됩니다. ");
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break;
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case RARCH_DISK_NEXT:
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case RARCH_DISK_PREV:
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snprintf(s, len,
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"디스크 이미지간 탐색합니다. \n"
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"디스크 이미지를 꺼낸 후에 사용하세요. \n"
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" \n"
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"꺼내기 전환을 다시 눌러 완료합니다.");
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break;
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case RARCH_GRAB_MOUSE_TOGGLE:
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snprintf(s, len,
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"마우스 고정을 전환합니다. \n"
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" \n"
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"마우스 고정이 활성화 되면, RetroArch가 마우스를 \n"
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"숨기고 창 안에 고정시켜 마우스 입력을 원활하게 \n"
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"끔 합니다.");
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break;
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case RARCH_GAME_FOCUS_TOGGLE:
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snprintf(s, len,
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"Toggles game focus.\n"
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" \n"
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"When a game has focus, RetroArch will both disable \n"
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"hotkeys and keep/warp the mouse pointer inside the window.");
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break;
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case RARCH_MENU_TOGGLE:
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snprintf(s, len, "메뉴를 전환합니다.");
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break;
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case RARCH_LOAD_STATE_KEY:
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snprintf(s, len,
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"상태 불러오기");
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break;
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case RARCH_FULLSCREEN_TOGGLE_KEY:
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snprintf(s, len,
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"전체화면을 전환합니다.");
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break;
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case RARCH_QUIT_KEY:
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snprintf(s, len,
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"Key to exit RetroArch cleanly. \n"
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" \n"
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"Killing it in any hard way (SIGKILL, etc.) will \n"
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"terminate RetroArch without saving RAM, etc."
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#ifdef __unix__
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"\nOn Unix-likes, SIGINT/SIGTERM allows a clean \n"
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"deinitialization."
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#endif
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"");
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break;
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case RARCH_STATE_SLOT_PLUS:
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case RARCH_STATE_SLOT_MINUS:
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snprintf(s, len,
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"State slots. \n"
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" \n"
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"With slot set to 0, save state name is \n"
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"*.state (or whatever defined on commandline). \n"
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" \n"
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"When slot is not 0, path will be <path><d>, \n"
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"where <d> is slot number.");
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break;
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default:
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if (string_is_empty(s))
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strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
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break;
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}
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return 0;
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}
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switch (msg)
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{
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case MENU_ENUM_LABEL_ACCOUNTS_RETRO_ACHIEVEMENTS:
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snprintf(s, len, "Login details for your \n"
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"Retro Achievements account. \n"
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" \n"
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"Visit retroachievements.org and sign up \n"
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"for a free account. \n"
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" \n"
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"After you are done registering, you need \n"
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"to input the username and password into \n"
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"RetroArch.");
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break;
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case MENU_ENUM_LABEL_USER_LANGUAGE:
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snprintf(s, len, "Localizes the menu and all onscreen messages \n"
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"according to the language you have selected \n"
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"here. \n"
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" \n"
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"Requires a restart for the changes \n"
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"to take effect. \n"
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" \n"
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"Note: not all languages might be currently \n"
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"implemented. \n"
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" \n"
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"In case a language is not implemented, \n"
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"we fallback to English.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE:
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snprintf(s, len, "Compressed archive file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG:
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snprintf(s, len, "Recording configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CURSOR:
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snprintf(s, len, "Database cursor file.");
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break;
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case MENU_ENUM_LABEL_FILE_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_SCAN_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to scan the current directory \n"
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"for content.");
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break;
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case MENU_ENUM_LABEL_USE_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to set this as the directory.");
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break;
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case MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN:
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snprintf(s, len,
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"Some cores might have \n"
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"a shutdown feature. \n"
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" \n"
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"If this option is left disabled, \n"
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"selecting the shutdown procedure \n"
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"would trigger RetroArch being shut \n"
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"down. \n"
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" \n"
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"Enabling this option will load a \n"
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"dummy core instead so that we remain \n"
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"inside the menu and RetroArch won't \n"
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"shutdown.");
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break;
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case MENU_ENUM_LABEL_CHECK_FOR_MISSING_FIRMWARE:
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snprintf(s, len,
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"Some cores might need \n"
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"firmware or bios files. \n"
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" \n"
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"If this option is disabled, \n"
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"it will try to load even if such \n"
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"firmware is missing. \n");
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break;
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case MENU_ENUM_LABEL_PARENT_DIRECTORY:
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snprintf(s, len,
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"Go back to the parent directory.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_OPEN_UWP_PERMISSIONS:
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snprintf(s, len,
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"Open Windows permission settings to enable \n"
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"the broadFileSystemAccess capability.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET:
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snprintf(s, len,
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"Shader preset file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER:
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snprintf(s, len,
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"Shader file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
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snprintf(s, len,
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"Remap controls file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
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snprintf(s, len,
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"Cheat file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY:
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snprintf(s, len,
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"Overlay file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RDB:
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snprintf(s, len,
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"Database file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_FONT:
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snprintf(s, len,
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"TrueType font file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE:
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snprintf(s, len,
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"Plain file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN:
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snprintf(s, len,
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"Video. \n"
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" \n"
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"Select it to open this file with the \n"
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"video player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN:
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snprintf(s, len,
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"Music. \n"
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" \n"
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"Select it to open this file with the \n"
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"music player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE:
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snprintf(s, len,
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"Image file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER:
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snprintf(s, len,
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"Image. \n"
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" \n"
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"Select it to open this file with the \n"
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"image viewer.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Selecting this will associate this core \n"
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"to the game.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Select this file to have RetroArch load this core.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY:
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snprintf(s, len,
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"Directory. \n"
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" \n"
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"Select it to open this directory.");
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break;
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case MENU_ENUM_LABEL_CACHE_DIRECTORY:
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snprintf(s, len,
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"Cache Directory. \n"
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" \n"
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"Content decompressed by RetroArch will be \n"
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"temporarily extracted to this directory.");
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break;
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case MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR:
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snprintf(s, len,
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"Influence how input polling is done inside \n"
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"RetroArch. \n"
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" \n"
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"Early - Input polling is performed before \n"
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"the frame is processed. \n"
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"Normal - Input polling is performed when \n"
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"polling is requested. \n"
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"Late - Input polling is performed on \n"
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"first input state request per frame.\n"
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" \n"
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"Setting it to 'Early' or 'Late' can result \n"
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"in less latency, \n"
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"depending on your configuration.\n\n"
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"Will be ignored when using netplay."
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);
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break;
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case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_X:
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case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_Y:
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snprintf(s, len,
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"Offset for where messages will be placed \n"
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"onscreen. Values are in range [0.0, 1.0].");
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break;
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case MENU_ENUM_LABEL_CORE_LIST:
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snprintf(s, len,
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"Load Core. \n"
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" \n"
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"Browse for a libretro core \n"
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"implementation. Where the browser \n"
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"starts depends on your Core Directory \n"
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"path. If blank, it will start in root. \n"
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" \n"
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"If Core Directory is a directory, the menu \n"
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"will use that as top folder. If Core \n"
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"Directory is a full path, it will start \n"
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"in the folder where the file is.");
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break;
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case MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG:
|
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snprintf(s, len,
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"메뉴를 조작하려면 게임패드 또는 \n"
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"키보드를 통해 다음의 조작 방법을\n"
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"사용 할 수 있습니다: \n"
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" \n"
|
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);
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break;
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case MENU_ENUM_LABEL_WELCOME_TO_RETROARCH:
|
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snprintf(s, len,
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"RetroArch에 오신걸 환영합니다\n"
|
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);
|
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break;
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case MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC: {
|
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/* Work around C89 limitations */
|
|
char u[501];
|
|
const char *t =
|
|
"RetroArch relies on an unique form of\n"
|
|
"audio/video synchronization where it needs to be\n"
|
|
"calibrated against the refresh rate of your\n"
|
|
"display for best performance results.\n"
|
|
" \n"
|
|
"If you experience any audio crackling or video\n"
|
|
"tearing, usually it means that you need to\n"
|
|
"calibrate the settings. Some choices below:\n"
|
|
" \n";
|
|
snprintf(u, sizeof(u), /* can't inline this due to the printf arguments */
|
|
"a) Go to '%s' -> '%s', and enable\n"
|
|
"'Threaded Video'. Refresh rate will not matter\n"
|
|
"in this mode, framerate will be higher,\n"
|
|
"but video might be less smooth.\n"
|
|
"b) Go to '%s' -> '%s', and look at\n"
|
|
"'%s'. Let it run for\n"
|
|
"2048 frames, then press 'OK'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO));
|
|
strlcpy(s, t, len);
|
|
strlcat(s, u, len);
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC:
|
|
snprintf(s, len,
|
|
"To scan for content, go to '%s' and\n"
|
|
"select either '%s' or %s'.\n"
|
|
"\n"
|
|
"Files will be compared to database entries.\n"
|
|
"If there is a match, it will add an entry\n"
|
|
"to a playlist.\n"
|
|
"\n"
|
|
"You can then easily access this content by\n"
|
|
"going to '%s' ->\n"
|
|
"'%s'\n"
|
|
"instead of having to go through the\n"
|
|
"file browser every time.\n"
|
|
"\n"
|
|
"NOTE: Content for some cores might still not be\n"
|
|
"scannable.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_FILE),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB)
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT:
|
|
snprintf(s, len,
|
|
"Welcome to RetroArch\n"
|
|
"\n"
|
|
"Extracting assets, please wait.\n"
|
|
"This might take a while...\n"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DRIVER:
|
|
{
|
|
const char *lbl = settings ? settings->arrays.input_driver : NULL;
|
|
|
|
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_UDEV)))
|
|
snprintf(s, len,
|
|
"udev Input driver. \n"
|
|
" \n"
|
|
"It uses the recent evdev joypad API \n"
|
|
"for joystick support. It supports \n"
|
|
"hotplugging and force feedback. \n"
|
|
" \n"
|
|
"The driver reads evdev events for keyboard \n"
|
|
"support. It also supports keyboard callback, \n"
|
|
"mice and touchpads. \n"
|
|
" \n"
|
|
"By default in most distros, /dev/input nodes \n"
|
|
"are root-only (mode 600). You can set up a udev \n"
|
|
"rule which makes these accessible to non-root."
|
|
);
|
|
else if (string_is_equal(lbl,
|
|
msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_LINUXRAW)))
|
|
snprintf(s, len,
|
|
"linuxraw Input driver. \n"
|
|
" \n"
|
|
"This driver requires an active TTY. Keyboard \n"
|
|
"events are read directly from the TTY which \n"
|
|
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
|
|
" \n"
|
|
"This driver uses the older joystick API \n"
|
|
"(/dev/input/js*).");
|
|
else
|
|
snprintf(s, len,
|
|
"Input driver.\n"
|
|
" \n"
|
|
"Depending on video driver, it might \n"
|
|
"force a different input driver.");
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_LIST:
|
|
snprintf(s, len,
|
|
"Load Content. \n"
|
|
"Browse for content. \n"
|
|
" \n"
|
|
"To load content, you need a \n"
|
|
"'Core' to use, and a content file. \n"
|
|
" \n"
|
|
"To control where the menu starts \n"
|
|
"to browse for content, set \n"
|
|
"'File Browser Directory'. \n"
|
|
"If not set, it will start in root. \n"
|
|
" \n"
|
|
"The browser will filter out \n"
|
|
"extensions for the last core set \n"
|
|
"in 'Load Core', and use that core \n"
|
|
"when content is loaded."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY:
|
|
snprintf(s, len,
|
|
"Loading content from history. \n"
|
|
" \n"
|
|
"As content is loaded, content and libretro \n"
|
|
"core combinations are saved to history. \n"
|
|
" \n"
|
|
"The history is saved to a file in the same \n"
|
|
"directory as the RetroArch config file. If \n"
|
|
"no config file was loaded in startup, history \n"
|
|
"will not be saved or loaded, and will not exist \n"
|
|
"in the main menu."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DRIVER:
|
|
{
|
|
const char *video_driver = settings->arrays.video_driver;
|
|
|
|
snprintf(s, len,
|
|
"Current Video driver.");
|
|
|
|
if (string_is_equal(video_driver, "gl"))
|
|
{
|
|
snprintf(s, len,
|
|
"OpenGL Video driver. \n"
|
|
" \n"
|
|
"This driver allows libretro GL cores to \n"
|
|
"be used in addition to software-rendered \n"
|
|
"core implementations.\n"
|
|
" \n"
|
|
"Performance for software-rendered and \n"
|
|
"libretro GL core implementations is \n"
|
|
"dependent on your graphics card's \n"
|
|
"underlying GL driver).");
|
|
}
|
|
else if (string_is_equal(video_driver, "sdl2"))
|
|
{
|
|
snprintf(s, len,
|
|
"SDL 2 Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance for software-rendered libretro \n"
|
|
"core implementations is dependent \n"
|
|
"on your platform SDL implementation.");
|
|
}
|
|
else if (string_is_equal(video_driver, "sdl1"))
|
|
{
|
|
snprintf(s, len,
|
|
"SDL Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 1.2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance is considered to be suboptimal. \n"
|
|
"Consider using it only as a last resort.");
|
|
}
|
|
else if (string_is_equal(video_driver, "d3d"))
|
|
{
|
|
snprintf(s, len,
|
|
"Direct3D Video driver. \n"
|
|
" \n"
|
|
"Performance for software-rendered cores \n"
|
|
"is dependent on your graphic card's \n"
|
|
"underlying D3D driver).");
|
|
}
|
|
else if (string_is_equal(video_driver, "exynos"))
|
|
{
|
|
snprintf(s, len,
|
|
"Exynos-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Exynos video driver. \n"
|
|
"Uses the G2D block in Samsung Exynos SoC \n"
|
|
"for blit operations. \n"
|
|
" \n"
|
|
"Performance for software rendered cores \n"
|
|
"should be optimal.");
|
|
}
|
|
else if (string_is_equal(video_driver, "drm"))
|
|
{
|
|
snprintf(s, len,
|
|
"Plain DRM Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level video driver using. \n"
|
|
"libdrm for hardware scaling using \n"
|
|
"GPU overlays.");
|
|
}
|
|
else if (string_is_equal(video_driver, "sunxi"))
|
|
{
|
|
snprintf(s, len,
|
|
"Sunxi-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Sunxi video driver. \n"
|
|
"Uses the G2D block in Allwinner SoCs.");
|
|
}
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER:
|
|
{
|
|
const char *lbl = settings ? settings->arrays.audio_resampler : NULL;
|
|
|
|
if (string_is_equal(lbl, msg_hash_to_str(
|
|
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_SINC)))
|
|
strlcpy(s,
|
|
"Windowed SINC implementation.", len);
|
|
else if (string_is_equal(lbl, msg_hash_to_str(
|
|
MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_CC)))
|
|
strlcpy(s,
|
|
"Convoluted Cosine implementation.", len);
|
|
else if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
}
|
|
break;
|
|
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET:
|
|
snprintf(s, len,
|
|
"Load Shader Preset. \n"
|
|
" \n"
|
|
" Load a shader preset directly. \n"
|
|
"The menu shader menu is updated accordingly. \n"
|
|
" \n"
|
|
"If the CGP uses scaling methods which are not \n"
|
|
"simple, (i.e. source scaling, same scaling \n"
|
|
"factor for X/Y), the scaling factor displayed \n"
|
|
"in the menu might not be correct."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS:
|
|
snprintf(s, len,
|
|
"Scale for this pass. \n"
|
|
" \n"
|
|
"The scale factor accumulates, i.e. 2x \n"
|
|
"for first pass and 2x for second pass \n"
|
|
"will give you a 4x total scale. \n"
|
|
" \n"
|
|
"If there is a scale factor for last \n"
|
|
"pass, the result is stretched to \n"
|
|
"screen with the filter specified in \n"
|
|
"'Default Filter'. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, either 1x \n"
|
|
"scale or stretch to fullscreen will \n"
|
|
"be used depending if it's not the last \n"
|
|
"pass or not."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_NUM_PASSES:
|
|
snprintf(s, len,
|
|
"Shader Passes. \n"
|
|
" \n"
|
|
"RetroArch allows you to mix and match various \n"
|
|
"shaders with arbitrary shader passes, with \n"
|
|
"custom hardware filters and scale factors. \n"
|
|
" \n"
|
|
"This option specifies the number of shader \n"
|
|
"passes to use. If you set this to 0, and use \n"
|
|
"Apply Shader Changes, you use a 'blank' shader. \n"
|
|
" \n"
|
|
"The Default Filter option will affect the \n"
|
|
"stretching filter.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PASS:
|
|
snprintf(s, len,
|
|
"Path to shader. \n"
|
|
" \n"
|
|
"All shaders must be of the same \n"
|
|
"type (i.e. CG, GLSL or HLSL). \n"
|
|
" \n"
|
|
"Set Shader Directory to set where \n"
|
|
"the browser starts to look for \n"
|
|
"shaders."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIGURATION_SETTINGS:
|
|
snprintf(s, len,
|
|
"Determines how configuration files \n"
|
|
"are loaded and prioritized.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT:
|
|
snprintf(s, len,
|
|
"Saves config to disk on exit.\n"
|
|
"Useful for menu as settings can be\n"
|
|
"modified. Overwrites the config.\n"
|
|
" \n"
|
|
"#include's and comments are not \n"
|
|
"preserved. \n"
|
|
" \n"
|
|
"By design, the config file is \n"
|
|
"considered immutable as it is \n"
|
|
"likely maintained by the user, \n"
|
|
"and should not be overwritten \n"
|
|
"behind the user's back."
|
|
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
|
|
"\nThis is not not the case on \n"
|
|
"consoles however, where \n"
|
|
"looking at the config file \n"
|
|
"manually isn't really an option."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS:
|
|
snprintf(s, len,
|
|
"Hardware filter for this pass. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, 'Default \n"
|
|
"Filter' will be used."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_AUTOSAVE_INTERVAL:
|
|
snprintf(s, len,
|
|
"Autosaves the non-volatile SRAM \n"
|
|
"at a regular interval.\n"
|
|
" \n"
|
|
"This is disabled by default unless set \n"
|
|
"otherwise. The interval is measured in \n"
|
|
"seconds. \n"
|
|
" \n"
|
|
"A value of 0 disables autosave.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_BIND_DEVICE_TYPE:
|
|
snprintf(s, len,
|
|
"Input Device Type. \n"
|
|
" \n"
|
|
"Picks which device type to use. This is \n"
|
|
"relevant for the libretro core itself."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LIBRETRO_LOG_LEVEL:
|
|
snprintf(s, len,
|
|
"Sets log level for libretro cores \n"
|
|
"(GET_LOG_INTERFACE). \n"
|
|
" \n"
|
|
" If a log level issued by a libretro \n"
|
|
" core is below libretro_log level, it \n"
|
|
" is ignored.\n"
|
|
" \n"
|
|
" DEBUG logs are always ignored unless \n"
|
|
" verbose mode is activated (--verbose).\n"
|
|
" \n"
|
|
" DEBUG = 0\n"
|
|
" INFO = 1\n"
|
|
" WARN = 2\n"
|
|
" ERROR = 3"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_STATE_SLOT_INCREASE:
|
|
case MENU_ENUM_LABEL_STATE_SLOT_DECREASE:
|
|
snprintf(s, len,
|
|
"State slots.\n"
|
|
" \n"
|
|
" With slot set to 0, save state name is *.state \n"
|
|
" (or whatever defined on commandline).\n"
|
|
"When slot is != 0, path will be (path)(d), \n"
|
|
"where (d) is slot number.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_APPLY_CHANGES:
|
|
snprintf(s, len,
|
|
"Apply Shader Changes. \n"
|
|
" \n"
|
|
"After changing shader settings, use this to \n"
|
|
"apply changes. \n"
|
|
" \n"
|
|
"Changing shader settings is a somewhat \n"
|
|
"expensive operation so it has to be \n"
|
|
"done explicitly. \n"
|
|
" \n"
|
|
"When you apply shaders, the menu shader \n"
|
|
"settings are saved to a temporary file (either \n"
|
|
"menu.cgp or menu.glslp) and loaded. The file \n"
|
|
"persists after RetroArch exits. The file is \n"
|
|
"saved to Shader Directory."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_WATCH_FOR_CHANGES:
|
|
snprintf(s, len,
|
|
"Watch shader files for new changes. \n"
|
|
" \n"
|
|
"After saving changes to a shader on disk, \n"
|
|
"it will automatically be recompiled \n"
|
|
"and applied to the running content."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_DISK_NEXT:
|
|
snprintf(s, len,
|
|
"Cycles through disk images. Use after \n"
|
|
"ejecting. \n"
|
|
" \n"
|
|
" Complete by toggling eject again.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FILTER:
|
|
#ifdef HAVE_FILTERS_BUILTIN
|
|
snprintf(s, len,
|
|
"CPU-based video filter.");
|
|
#else
|
|
snprintf(s, len,
|
|
"CPU-based video filter.\n"
|
|
" \n"
|
|
"Path to a dynamic library.");
|
|
#endif
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_DEVICE:
|
|
snprintf(s, len,
|
|
"Override the default audio device \n"
|
|
"the audio driver uses.\n"
|
|
"This is driver dependent. E.g.\n"
|
|
#ifdef HAVE_ALSA
|
|
" \n"
|
|
"ALSA wants a PCM device."
|
|
#endif
|
|
#ifdef HAVE_OSS
|
|
" \n"
|
|
"OSS wants a path (e.g. /dev/dsp)."
|
|
#endif
|
|
#ifdef HAVE_JACK
|
|
" \n"
|
|
"JACK wants portnames (e.g. system:playback1\n"
|
|
",system:playback_2)."
|
|
#endif
|
|
#ifdef HAVE_RSOUND
|
|
" \n"
|
|
"RSound wants an IP address to an RSound \n"
|
|
"server."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_ENABLE_HOTKEY:
|
|
snprintf(s, len,
|
|
"Enable other hotkeys.\n"
|
|
" \n"
|
|
" If this hotkey is bound to either keyboard, \n"
|
|
"joybutton or joyaxis, all other hotkeys will \n"
|
|
"be disabled unless this hotkey is also held \n"
|
|
"at the same time. \n"
|
|
" \n"
|
|
"This is useful for RETRO_KEYBOARD centric \n"
|
|
"implementations which query a large area of \n"
|
|
"the keyboard, where it is not desirable that \n"
|
|
"hotkeys get in the way.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE_AUTO:
|
|
snprintf(s, len,
|
|
"Refresh Rate Auto.\n"
|
|
" \n"
|
|
"The accurate refresh rate of our monitor (Hz).\n"
|
|
"This is used to calculate audio input rate with \n"
|
|
"the formula: \n"
|
|
" \n"
|
|
"audio_input_rate = game input rate * display \n"
|
|
"refresh rate / game refresh rate\n"
|
|
" \n"
|
|
"If the implementation does not report any \n"
|
|
"values, NTSC defaults will be assumed for \n"
|
|
"compatibility.\n"
|
|
" \n"
|
|
"This value should stay close to 60Hz to avoid \n"
|
|
"large pitch changes. If your monitor does \n"
|
|
"not run at 60Hz, or something close to it, \n"
|
|
"disable VSync, and leave this at its default.");
|
|
break;
|
|
case MENU_ENUM_LABEL_FASTFORWARD_RATIO:
|
|
snprintf(s, len,
|
|
"Fastforward ratio.\n"
|
|
" \n"
|
|
"The maximum rate at which content will\n"
|
|
"be run when using fast forward.\n"
|
|
" \n"
|
|
" (E.g. 5.0 for 60 fps content => 300 fps \n"
|
|
"cap).\n"
|
|
" \n"
|
|
"RetroArch will go to sleep to ensure that \n"
|
|
"the maximum rate will not be exceeded.\n"
|
|
"Do not rely on this cap to be perfectly \n"
|
|
"accurate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VRR_RUNLOOP_ENABLE:
|
|
snprintf(s, len,
|
|
"Sync to Exact Content Framerate.\n"
|
|
" \n"
|
|
"This option is the equivalent of forcing x1 speed\n"
|
|
"while still allowing fast forward.\n"
|
|
"No deviation from the core requested refresh rate,\n"
|
|
"no sound Dynamic Rate Control).");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MONITOR_INDEX:
|
|
snprintf(s, len,
|
|
"Which monitor to prefer.\n"
|
|
" \n"
|
|
"0 (default) means no particular monitor \n"
|
|
"is preferred, 1 and up (1 being first \n"
|
|
"monitor), suggests RetroArch to use that \n"
|
|
"particular monitor.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_VOLUME:
|
|
snprintf(s, len,
|
|
"Audio volume, expressed in dB.\n"
|
|
" \n"
|
|
" 0 dB is normal volume. No gain will be applied.\n"
|
|
"Gain can be controlled in runtime with Input\n"
|
|
"Volume Up / Input Volume Down.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RATE_CONTROL_DELTA:
|
|
snprintf(s, len,
|
|
"Audio rate control.\n"
|
|
" \n"
|
|
"Setting this to 0 disables rate control.\n"
|
|
"Any other value controls audio rate control \n"
|
|
"delta.\n"
|
|
" \n"
|
|
"Defines how much input rate can be adjusted \n"
|
|
"dynamically.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (rate control delta))");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_MAX_TIMING_SKEW:
|
|
snprintf(s, len,
|
|
"Maximum audio timing skew.\n"
|
|
" \n"
|
|
"Defines the maximum change in input rate.\n"
|
|
"You may want to increase this to enable\n"
|
|
"very large changes in timing, for example\n"
|
|
"running PAL cores on NTSC displays, at the\n"
|
|
"cost of inaccurate audio pitch.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (max timing skew))");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DISABLE_COMPOSITION:
|
|
snprintf(s, len,
|
|
"Forcibly disable composition.\n"
|
|
"Only valid on Windows Vista/7 for now.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_THREADED:
|
|
snprintf(s, len,
|
|
"Use threaded video driver.\n"
|
|
" \n"
|
|
"Using this might improve performance at the \n"
|
|
"possible cost of latency and more video \n"
|
|
"stuttering.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FRAME_DELAY:
|
|
snprintf(s, len,
|
|
"Sets how many milliseconds to delay\n"
|
|
"after VSync before running the core.\n"
|
|
"\n"
|
|
"Can reduce latency at the cost of\n"
|
|
"higher risk of stuttering.\n"
|
|
" \n"
|
|
"Maximum is 15.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC_FRAMES:
|
|
snprintf(s, len,
|
|
"Sets how many frames CPU can \n"
|
|
"run ahead of GPU when using 'GPU \n"
|
|
"Hard Sync'.\n"
|
|
" \n"
|
|
"Maximum is 3.\n"
|
|
" \n"
|
|
" 0: Syncs to GPU immediately.\n"
|
|
" 1: Syncs to previous frame.\n"
|
|
" 2: Etc ...");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_BLACK_FRAME_INSERTION:
|
|
snprintf(s, len,
|
|
"Inserts a black frame inbetween \n"
|
|
"frames.\n"
|
|
" \n"
|
|
"Useful for 120 Hz monitors who want to \n"
|
|
"play 60 Hz material with eliminated \n"
|
|
"ghosting.\n"
|
|
" \n"
|
|
"Video refresh rate should still be \n"
|
|
"configured as if it is a 60 Hz monitor \n"
|
|
"(divide refresh rate by 2).");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVEFILE_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Savefile Directory. \n"
|
|
" \n"
|
|
"Save all save files (*.srm) to this \n"
|
|
"directory. This includes related files like \n"
|
|
".bsv, .rt, .psrm, etc...\n"
|
|
" \n"
|
|
"This will be overridden by explicit command line\n"
|
|
"options.");
|
|
break;
|
|
case MENU_ENUM_LABEL_ASSETS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Assets Directory. \n"
|
|
" \n"
|
|
" This location is queried by default when \n"
|
|
"menu interfaces try to look for loadable \n"
|
|
"assets, etc.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Dynamic Wallpapers Directory. \n"
|
|
" \n"
|
|
" The place to store backgrounds that will \n"
|
|
"be loaded dynamically by the menu depending \n"
|
|
"on context.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_PREFER_FRONT_TOUCH:
|
|
snprintf(s, len, "Use front instead of back touch.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE:
|
|
snprintf(s, len,
|
|
"Suspends the screensaver. Is a hint that \n"
|
|
"does not necessarily have to be \n"
|
|
"honored by the video driver.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_MODE:
|
|
snprintf(s, len,
|
|
"Netplay client mode for the current user. \n"
|
|
"Will be 'Server' mode if disabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_DELAY_FRAMES:
|
|
snprintf(s, len,
|
|
"The amount of delay frames to use for netplay. \n"
|
|
" \n"
|
|
"Increasing this value will increase \n"
|
|
"performance, but introduce more latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_START_AS_SPECTATOR:
|
|
snprintf(s, len,
|
|
"Whether to start netplay in spectator mode. \n"
|
|
" \n"
|
|
"If set to true, netplay will be in spectator mode \n"
|
|
"on start. It's always possible to change mode \n"
|
|
"later.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES:
|
|
snprintf(s, len,
|
|
"The frequency in frames with which netplay \n"
|
|
"will verify that the host and client are in \n"
|
|
"sync. \n"
|
|
" \n"
|
|
"With most cores, this value will have no \n"
|
|
"visible effect and can be ignored. With \n"
|
|
"nondeterminstic cores, this value determines \n"
|
|
"how often the netplay peers will be brought \n"
|
|
"into sync. With buggy cores, setting this \n"
|
|
"to any non-zero value will cause severe \n"
|
|
"performance issues. Set to zero to perform \n"
|
|
"no checks. This value is only used on the \n"
|
|
"netplay host. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_MIN:
|
|
snprintf(s, len,
|
|
"The number of frames of input latency for \n"
|
|
"netplay to use to hide network latency. \n"
|
|
" \n"
|
|
"When in netplay, this option delays local \n"
|
|
"input, so that the frame being run is \n"
|
|
"closer to the frames being received from \n"
|
|
"the network. This reduces jitter and makes \n"
|
|
"netplay less CPU-intensive, but at the \n"
|
|
"price of noticeable input lag. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_INPUT_LATENCY_FRAMES_RANGE:
|
|
snprintf(s, len,
|
|
"The range of frames of input latency that \n"
|
|
"may be used by netplay to hide network \n"
|
|
"latency. \n"
|
|
"\n"
|
|
"If set, netplay will adjust the number of \n"
|
|
"frames of input latency dynamically to \n"
|
|
"balance CPU time, input latency and \n"
|
|
"network latency. This reduces jitter and \n"
|
|
"makes netplay less CPU-intensive, but at \n"
|
|
"the price of unpredictable input lag. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MAX_SWAPCHAIN_IMAGES:
|
|
snprintf(s, len,
|
|
"Maximum amount of swapchain images. This \n"
|
|
"can tell the video driver to use a specific \n"
|
|
"video buffering mode. \n"
|
|
" \n"
|
|
"Single buffering - 1\n"
|
|
"Double buffering - 2\n"
|
|
"Triple buffering - 3\n"
|
|
" \n"
|
|
"Setting the right buffering mode can have \n"
|
|
"a big impact on latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SMOOTH:
|
|
snprintf(s, len,
|
|
"Smoothens picture with bilinear filtering. \n"
|
|
"Should be disabled if using shaders.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_CTX_SCALING:
|
|
snprintf(s, len,
|
|
#ifdef HAVE_ODROIDGO2
|
|
"RGA scaling and bicubic filtering. May break widgets."
|
|
#else
|
|
"Hardware context scaling (if available)."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SETTINGS:
|
|
snprintf(s, len,
|
|
"Setting related to Netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SPECTATOR_MODE_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable or disable spectator mode for \n"
|
|
"the user during netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_UI_COMPANION_START_ON_BOOT:
|
|
snprintf(s, len,
|
|
"Start User Interface companion driver \n"
|
|
"on boot (if available).");
|
|
break;
|
|
case MENU_ENUM_LABEL_EXIT_EMULATOR:
|
|
snprintf(s, len,
|
|
"Key to exit RetroArch cleanly."
|
|
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
|
|
"\nKilling it in any hard way (SIGKILL, \n"
|
|
"etc) will terminate without saving\n"
|
|
"RAM, etc. On Unix-likes,\n"
|
|
"SIGINT/SIGTERM allows\n"
|
|
"a clean deinitialization."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CHEAT_START_OR_CONT:
|
|
snprintf(s, len,
|
|
"Scan memory to create new cheats");
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC:
|
|
snprintf(s, len,
|
|
"RetroArch by itself does nothing. \n"
|
|
" \n"
|
|
"To make it do things, you need to \n"
|
|
"load a program into it. \n"
|
|
"\n"
|
|
"We call such a program 'Libretro core', \n"
|
|
"or 'core' in short. \n"
|
|
" \n"
|
|
"To load a core, select one from\n"
|
|
"'Load Core'.\n"
|
|
" \n"
|
|
#ifdef HAVE_NETWORKING
|
|
"You can obtain cores in several ways: \n"
|
|
"* Download them by going to\n"
|
|
"'%s' -> '%s'.\n"
|
|
"* Manually move them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#else
|
|
"You can obtain cores by\n"
|
|
"manually moving them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC:
|
|
snprintf(s, len,
|
|
"You can change the virtual gamepad overlay\n"
|
|
"by going to '%s' -> '%s'."
|
|
" \n"
|
|
"From there you can change the overlay,\n"
|
|
"change the size and opacity of the buttons, etc.\n"
|
|
" \n"
|
|
"NOTE: By default, virtual gamepad overlays are\n"
|
|
"hidden when in the menu.\n"
|
|
"If you'd like to change this behavior,\n"
|
|
"you can set '%s' to false.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_OVERLAY_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU)
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_BGCOLOR_ENABLE:
|
|
snprintf(s, len,
|
|
"Enables a background color for the OSD.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_BGCOLOR_RED:
|
|
snprintf(s, len,
|
|
"Sets the red value of the OSD background color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_BGCOLOR_GREEN:
|
|
snprintf(s, len,
|
|
"Sets the green value of the OSD background color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_BGCOLOR_BLUE:
|
|
snprintf(s, len,
|
|
"Sets the blue value of the OSD background color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_BGCOLOR_OPACITY:
|
|
snprintf(s, len,
|
|
"Sets the opacity of the OSD background color. Valid values are between 0.0 and 1.0.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_COLOR_RED:
|
|
snprintf(s, len,
|
|
"Sets the red value of the OSD text color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_COLOR_GREEN:
|
|
snprintf(s, len,
|
|
"Sets the green value of the OSD text color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MESSAGE_COLOR_BLUE:
|
|
snprintf(s, len,
|
|
"Sets the blue value of the OSD text color. Valid values are between 0 and 255.");
|
|
break;
|
|
case MENU_ENUM_LABEL_MIDI_INPUT:
|
|
snprintf(s, len,
|
|
"Sets the input device (driver specific).\n"
|
|
"When set to \"Off\", MIDI input will be disabled.\n"
|
|
"Device name can also be typed in.");
|
|
break;
|
|
case MENU_ENUM_LABEL_MIDI_OUTPUT:
|
|
snprintf(s, len,
|
|
"Sets the output device (driver specific).\n"
|
|
"When set to \"Off\", MIDI output will be disabled.\n"
|
|
"Device name can also be typed in.\n"
|
|
" \n"
|
|
"When MIDI output is enabled and core and game/app support MIDI output,\n"
|
|
"some or all sounds (depends on game/app) will be generated by MIDI device.\n"
|
|
"In case of \"null\" MIDI driver this means that those sounds won't be audible.");
|
|
break;
|
|
default:
|
|
if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_MENU
|
|
static const char *menu_hash_to_str_ko_label_enum(enum msg_hash_enums msg)
|
|
{
|
|
if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
|
|
msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
|
|
{
|
|
static char hotkey_lbl[128] = {0};
|
|
unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
|
|
snprintf(hotkey_lbl, sizeof(hotkey_lbl), "input_hotkey_binds_%d", idx);
|
|
return hotkey_lbl;
|
|
}
|
|
|
|
switch (msg)
|
|
{
|
|
#include "msg_hash_lbl.h"
|
|
default:
|
|
#if 0
|
|
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
return "null";
|
|
}
|
|
#endif
|
|
|
|
const char *msg_hash_to_str_ko(enum msg_hash_enums msg) {
|
|
#ifdef HAVE_MENU
|
|
const char *ret = menu_hash_to_str_ko_label_enum(msg);
|
|
|
|
if (ret && !string_is_equal(ret, "null"))
|
|
return ret;
|
|
#endif
|
|
|
|
switch (msg) {
|
|
#include "msg_hash_ko.h"
|
|
default:
|
|
#if 0
|
|
RARCH_LOG("Unimplemented: [%d]\n", msg);
|
|
{
|
|
RARCH_LOG("[%d] : %s\n", msg - 1, msg_hash_to_str(((enum msg_hash_enums)(msg - 1))));
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
return "null";
|
|
}
|
|
|
|
const char *msg_hash_get_wideglyph_str_ko(void)
|
|
{
|
|
return "메";
|
|
}
|