mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-30 11:40:32 +00:00
1285 lines
49 KiB
C
1285 lines
49 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include "../msg_hash.h"
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#include "../configuration.h"
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#include "../verbosity.h"
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#if defined(_MSC_VER) && !defined(_XBOX) && (_MSC_VER >= 1500 && _MSC_VER < 1900)
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#if (_MSC_VER >= 1700)
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/* https://support.microsoft.com/en-us/kb/980263 */
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#pragma execution_character_set("utf-8")
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#endif
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#pragma warning(disable:4566)
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#endif
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int msg_hash_get_help_vn_enum(enum msg_hash_enums msg, char *s, size_t len)
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{
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settings_t *settings = config_get_ptr();
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if (msg <= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_END &&
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msg >= MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN)
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{
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unsigned idx = msg - MENU_ENUM_LABEL_INPUT_HOTKEY_BIND_BEGIN;
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switch (idx)
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{
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case RARCH_FAST_FORWARD_KEY:
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snprintf(s, len,
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"Chọn giữa tốc độ nhanh và \n"
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"bình thường."
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);
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break;
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case RARCH_FAST_FORWARD_HOLD_KEY:
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snprintf(s, len,
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"Nhấn nút để xem nhanh. \n"
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" \n"
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"Thả nút để ngừng xem nhanh."
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);
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break;
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case RARCH_SLOWMOTION_HOLD_KEY:
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snprintf(s, len,
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"Nhấn để xem chậm.");
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break;
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case RARCH_PAUSE_TOGGLE:
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snprintf(s, len,
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"Bật/tắt chức năng tạm dừng.");
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break;
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case RARCH_FRAMEADVANCE:
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snprintf(s, len,
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"Xem khung kế tiếp khi đã tạm dừng.");
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break;
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case RARCH_SHADER_NEXT:
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snprintf(s, len,
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"Áp dụng shader kế tiếp trong thư mục.");
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break;
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case RARCH_SHADER_PREV:
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snprintf(s, len,
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"Áp dụng shader trước trong thư mục.");
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break;
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case RARCH_CHEAT_INDEX_PLUS:
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case RARCH_CHEAT_INDEX_MINUS:
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case RARCH_CHEAT_TOGGLE:
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snprintf(s, len,
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"Gian lận.");
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break;
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case RARCH_RESET:
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snprintf(s, len,
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"Đặt lại nội dung.");
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break;
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case RARCH_SCREENSHOT:
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snprintf(s, len,
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"Chụp ảnh màn hình.");
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break;
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case RARCH_MUTE:
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snprintf(s, len,
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"Tắt/Bật âm thanh.");
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break;
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case RARCH_OSK:
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snprintf(s, len,
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"Bật/tắt bàn phím trên màn hình.");
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break;
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case RARCH_ENABLE_HOTKEY:
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snprintf(s, len,
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"Enable other hotkeys. \n"
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" \n"
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"If this hotkey is bound to either\n"
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"a keyboard, joybutton or joyaxis, \n"
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"all other hotkeys will be enabled only \n"
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"if this one is held at the same time. \n"
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" \n"
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"This is useful for RETRO_KEYBOARD centric \n"
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"implementations which query a large area of \n"
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"the keyboard, where it is not desirable that \n"
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"hotkeys get in the way. \n"
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" \n"
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"Alternatively, all hotkeys for keyboard \n"
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"could be disabled by the user.");
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break;
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case RARCH_VOLUME_UP:
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snprintf(s, len,
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"Tăng âm lượng.");
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break;
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case RARCH_VOLUME_DOWN:
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snprintf(s, len,
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"Giảm âm lượng.");
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break;
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case RARCH_OVERLAY_NEXT:
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snprintf(s, len,
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"Đổi qua overlay kế tiếp.");
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break;
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case RARCH_DISK_EJECT_TOGGLE:
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snprintf(s, len,
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"Bật/tắt nhả đĩa. \n"
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" \n"
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"Được sử dụng cho nội dung có nhiều đĩa. ");
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break;
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case RARCH_DISK_NEXT:
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case RARCH_DISK_PREV:
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snprintf(s, len,
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"Xem qua các đĩa game. Sử dụng sau khi nhả đĩa. \n"
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" \n"
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"Bấm nút 'Bật/tắt nhả đĩa' để chọn đĩa.");
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break;
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case RARCH_GRAB_MOUSE_TOGGLE:
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snprintf(s, len,
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"Bật/tắt mouse grab. \n"
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" \n"
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"When mouse is grabbed, RetroArch hides the \n"
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"mouse, and keeps the mouse pointer inside \n"
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"the window to allow relative mouse input to \n"
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"work better.");
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break;
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case RARCH_MENU_TOGGLE:
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snprintf(s, len, "Bật/tắt menu.");
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break;
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case RARCH_LOAD_STATE_KEY:
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snprintf(s, len,
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"Tải state.");
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break;
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case RARCH_FULLSCREEN_TOGGLE_KEY:
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snprintf(s, len,
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"Bật/tắt chế độ toàn màn hình.");
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break;
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case RARCH_QUIT_KEY:
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snprintf(s, len,
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"Nút để an toàn thoát RetroArch. \n"
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" \n"
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"Killing it in any hard way (SIGKILL, etc.) will \n"
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"terminate RetroArch without saving RAM, etc."
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#ifdef __unix__
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"\nOn Unix-likes, SIGINT/SIGTERM allows a clean \n"
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"deinitialization."
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#endif
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"");
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break;
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case RARCH_STATE_SLOT_PLUS:
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case RARCH_STATE_SLOT_MINUS:
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snprintf(s, len,
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"State slots. \n"
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" \n"
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"With slot set to 0, save state name is \n"
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"*.state (or whatever defined on commandline). \n"
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" \n"
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"When slot is not 0, path will be <path><d>, \n"
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"where <d> is slot number.");
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break;
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case RARCH_SAVE_STATE_KEY:
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snprintf(s, len,
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"Lưu state.");
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break;
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case RARCH_REWIND:
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snprintf(s, len,
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"Giữ nút đễ quay lại. \n"
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" \n"
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"Cần phải bật chức năng quay lại.");
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break;
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case RARCH_BSV_RECORD_TOGGLE:
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snprintf(s, len,
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"Bật/tắt ghi chép video.");
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break;
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default:
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if (string_is_empty(s))
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strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
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break;
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}
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return 0;
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}
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switch (msg)
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{
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case MENU_ENUM_LABEL_ACCOUNTS_RETRO_ACHIEVEMENTS:
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snprintf(s, len, "Chi tiết đăng nhập cho tài khoản \n"
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"Retro Achievements của bạn. \n"
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" \n"
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"Truy cập retroachievements.org đễ \n"
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"đăng ký tài khoản miễn phí. \n"
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" \n"
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"Sau khi đăng ký, bạn phải \n"
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"cung cấp tên tài khoản và mật mã vào \n"
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"RetroArch.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_USERNAME:
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snprintf(s, len, "Tên tài khoản của Retro Achievements.");
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break;
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case MENU_ENUM_LABEL_CHEEVOS_PASSWORD:
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snprintf(s, len, "Mật mã của Retro Achievements tài khoản.");
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break;
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case MENU_ENUM_LABEL_USER_LANGUAGE:
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snprintf(s, len, "Localizes the menu and all onscreen messages \n"
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"according to the language you have selected \n"
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"here. \n"
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" \n"
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"Requires a restart for the changes \n"
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"to take effect. \n"
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" \n"
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"Note: not all languages might be currently \n"
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"implemented. \n"
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" \n"
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"In case a language is not implemented, \n"
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"we fallback to English.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_COMPRESSED_ARCHIVE:
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snprintf(s, len, "Compressed archive file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RECORD_CONFIG:
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snprintf(s, len, "Recording configuration file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CURSOR:
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snprintf(s, len, "Database cursor file.");
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break;
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case MENU_ENUM_LABEL_FILE_CONFIG:
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snprintf(s, len, "Configuration file.");
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break;
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case MENU_ENUM_LABEL_SCAN_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to scan the current thư mục \n"
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"for content.");
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break;
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case MENU_ENUM_LABEL_USE_THIS_DIRECTORY:
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snprintf(s, len,
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"Select this to set this as the thư mục.");
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break;
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case MENU_ENUM_LABEL_DUMMY_ON_CORE_SHUTDOWN:
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snprintf(s, len,
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"Some libretro cores might have \n"
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"a shutdown feature. \n"
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" \n"
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"If this option is left disabled, \n"
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"selecting the shutdown procedure \n"
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"would trigger RetroArch being shut \n"
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"down. \n"
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" \n"
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"Enabling this option will load a \n"
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"dummy core instead so that we remain \n"
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"inside the menu and RetroArch won't \n"
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"shutdown.");
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break;
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case MENU_ENUM_LABEL_CHECK_FOR_MISSING_FIRMWARE:
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snprintf(s, len,
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"Some cores might need \n"
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"firmware or bios files. \n"
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" \n"
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"If this option is disabled, \n"
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"it will try to load even if such \n"
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"firmware is missing. \n"
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"down. \n");
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break;
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case MENU_ENUM_LABEL_PARENT_DIRECTORY:
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snprintf(s, len,
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"Go back to the parent thư mục.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER_PRESET:
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snprintf(s, len,
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"Shader preset file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_SHADER:
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snprintf(s, len,
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"Shader file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_REMAP:
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snprintf(s, len,
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"Remap controls file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CHEAT:
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snprintf(s, len,
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"Cheat file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_OVERLAY:
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snprintf(s, len,
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"Overlay file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_RDB:
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snprintf(s, len,
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"Database file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_FONT:
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snprintf(s, len,
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"TrueType font file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_PLAIN_FILE:
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snprintf(s, len,
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"Plain file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MOVIE_OPEN:
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snprintf(s, len,
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"Video. \n"
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" \n"
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"Select it to open this file with the \n"
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"video player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_MUSIC_OPEN:
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snprintf(s, len,
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"Music. \n"
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" \n"
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"Select it to open this file with the \n"
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"music player.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE:
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snprintf(s, len,
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"Image file.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_IMAGE_OPEN_WITH_VIEWER:
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snprintf(s, len,
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"Image. \n"
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" \n"
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"Select it to open this file with the \n"
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"image viewer.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE_SELECT_FROM_COLLECTION:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Selecting this will associate this core \n"
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"to the game.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_CORE:
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snprintf(s, len,
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"Libretro core. \n"
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" \n"
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"Select this file to have RetroArch load this core.");
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break;
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case MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY:
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snprintf(s, len,
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"thư mục. \n"
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" \n"
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"Select it to open this thư mục.");
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break;
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case MENU_ENUM_LABEL_CACHE_DIRECTORY:
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snprintf(s, len,
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"Cache thư mục. \n"
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" \n"
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"Content decompressed by RetroArch will be \n"
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"temporarily extracted to this thư mục.");
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break;
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case MENU_ENUM_LABEL_INPUT_POLL_TYPE_BEHAVIOR:
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snprintf(s, len,
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"Influence how input polling is done inside \n"
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"RetroArch. \n"
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" \n"
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"Early - Input polling is performed before \n"
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"the frame is processed. \n"
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"Normal - Input polling is performed when \n"
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"polling is requested. \n"
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"Late - Input polling is performed on \n"
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"first input state request per frame.\n"
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" \n"
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"Setting it to 'Early' or 'Late' can result \n"
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"in less latency, \n"
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"depending on your configuration.\n\n"
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"When netplay is enabled, the default polling \n"
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"behavior (Normal) will be used, \n"
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"regardless of the value set here."
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);
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break;
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case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_X:
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case MENU_ENUM_LABEL_VIDEO_MESSAGE_POS_Y:
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snprintf(s, len,
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"Offset for where messages will be placed \n"
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"onscreen. Values are in range [0.0, 1.0].");
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break;
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case MENU_ENUM_LABEL_CORE_LIST:
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snprintf(s, len,
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"Tải Core. \n"
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" \n"
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"Browse for a libretro core \n"
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"implementation. Where the browser \n"
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"starts depends on your Core thư mục \n"
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"path. If blank, it will start in root. \n"
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" \n"
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"If Core thư mục is a thư mục, the menu \n"
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"will use that as top folder. If Core \n"
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"thư mục is a full path, it will start \n"
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"in the folder where the file is.");
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break;
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case MENU_ENUM_LABEL_VALUE_MENU_ENUM_CONTROLS_PROLOG:
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snprintf(s, len,
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"You can use the following controls below \n"
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"on either your gamepad or keyboard in order\n"
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"to control the menu: \n"
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" \n"
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);
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break;
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case MENU_ENUM_LABEL_WELCOME_TO_RETROARCH:
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snprintf(s, len,
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"Welcome to RetroArch\n"
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);
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break;
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case MENU_ENUM_LABEL_VALUE_HELP_AUDIO_VIDEO_TROUBLESHOOTING_DESC:
|
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{
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/* Work around C89 limitations */
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char u[501];
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const char * t =
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"RetroArch relies on an unique form of\n"
|
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"audio/video synchronization where it needs to be\n"
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"calibrated against the refresh rate of your\n"
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"display for best performance results.\n"
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" \n"
|
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"If you experience any audio crackling or video\n"
|
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"tearing, usually it means that you need to\n"
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"calibrate the settings. Some choices below:\n"
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" \n";
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snprintf(u, sizeof(u), /* can't inline this due to the printf arguments */
|
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"a) Go to '%s' -> '%s', and enable\n"
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"'Threaded Video'. Refresh rate will not matter\n"
|
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"in this mode, framerate will be higher,\n"
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"but video might be less smooth.\n"
|
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"b) Go to '%s' -> '%s', and look at\n"
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"'%s'. Let it run for\n"
|
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"2048 frames, then press 'OK'.",
|
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msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
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msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_REFRESH_RATE_AUTO));
|
|
strlcpy(s, t, len);
|
|
strlcat(s, u, len);
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_SCANNING_CONTENT_DESC:
|
|
snprintf(s, len,
|
|
"To scan for content, go to '%s' and\n"
|
|
"select either '%s' or %s'.\n"
|
|
"\n"
|
|
"Files will be compared to database entries.\n"
|
|
"If there is a match, it will add an entry\n"
|
|
"to a playlist.\n"
|
|
"\n"
|
|
"You can then easily access this content by\n"
|
|
"going to '%s' ->\n"
|
|
"'%s'\n"
|
|
"instead of having to go through the\n"
|
|
"file browser every time.\n"
|
|
"\n"
|
|
"NOTE: Content for some cores might still not be\n"
|
|
"scannable.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SCAN_FILE),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_PLAYLISTS_TAB)
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_EXTRACTING_PLEASE_WAIT:
|
|
snprintf(s, len,
|
|
"Welcome to RetroArch\n"
|
|
"\n"
|
|
"Extracting assets, please wait.\n"
|
|
"This might take a while...\n"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_DRIVER:
|
|
{
|
|
const char *lbl = settings ? settings->arrays.input_driver : NULL;
|
|
|
|
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_UDEV)))
|
|
snprintf(s, len,
|
|
"udev Input driver. \n"
|
|
" \n"
|
|
"This driver can run without X. \n"
|
|
" \n"
|
|
"It uses the recent evdev joypad API \n"
|
|
"for joystick support. It supports \n"
|
|
"hotplugging and force feedback (if \n"
|
|
"supported by device). \n"
|
|
" \n"
|
|
"The driver reads evdev events for keyboard \n"
|
|
"support. It also supports keyboard callback, \n"
|
|
"mice and touchpads. \n"
|
|
" \n"
|
|
"By default in most distros, /dev/input nodes \n"
|
|
"are root-only (mode 600). You can set up a udev \n"
|
|
"rule which makes these accessible to non-root."
|
|
);
|
|
else if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_INPUT_DRIVER_LINUXRAW)))
|
|
strlcpy(s,
|
|
"linuxraw Input driver. \n"
|
|
" \n"
|
|
"This driver requires an active TTY. Keyboard \n"
|
|
"events are read directly from the TTY which \n"
|
|
"makes it simpler, but not as flexible as udev. \n" "Mice, etc, are not supported at all. \n"
|
|
" \n"
|
|
"This driver uses the older joystick API \n"
|
|
"(/dev/input/js*).", len);
|
|
else
|
|
strlcpy(s,
|
|
"Input driver.\n"
|
|
" \n"
|
|
"Depending on video driver, it might \n"
|
|
"force a different input driver.", len);
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_LIST:
|
|
snprintf(s, len,
|
|
"Tải Content. \n"
|
|
"Browse for content. \n"
|
|
" \n"
|
|
"To tải content, you need a \n"
|
|
"'Core' to use, and a content file. \n"
|
|
" \n"
|
|
"To control where the menu starts \n"
|
|
"to browse for content, set \n"
|
|
"'File Browser thư mục'. \n"
|
|
"If not set, it will start in root. \n"
|
|
" \n"
|
|
"The browser will filter out \n"
|
|
"extensions for the last core set \n"
|
|
"in 'Tải Core', and use that core \n"
|
|
"when content is loaded."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_CONTENT_HISTORY:
|
|
snprintf(s, len,
|
|
"Loading content from history. \n"
|
|
" \n"
|
|
"As content is loaded, content and libretro \n"
|
|
"core combinations are saved to history. \n"
|
|
" \n"
|
|
"The history is saved to a file in the same \n"
|
|
"thư mục as the RetroArch config file. If \n"
|
|
"no config file was loaded in startup, history \n"
|
|
"will not be saved or loaded, and will not exist \n"
|
|
"in the main menu."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DRIVER:
|
|
{
|
|
const char *video_driver = settings->arrays.video_driver;
|
|
|
|
snprintf(s, len,
|
|
"Current Video driver.");
|
|
|
|
if (string_is_equal(video_driver, "gl"))
|
|
{
|
|
snprintf(s, len,
|
|
"OpenGL Video driver. \n"
|
|
" \n"
|
|
"This driver allows libretro GL cores to \n"
|
|
"be used in addition to software-rendered \n"
|
|
"core implementations.\n"
|
|
" \n"
|
|
"Performance for software-rendered and \n"
|
|
"libretro GL core implementations is \n"
|
|
"dependent on your graphics card's \n"
|
|
"underlying GL driver).");
|
|
}
|
|
else if (string_is_equal(video_driver, "sdl2"))
|
|
{
|
|
snprintf(s, len,
|
|
"SDL 2 Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance for software-rendered libretro \n"
|
|
"core implementations is dependent \n"
|
|
"on your platform SDL implementation.");
|
|
}
|
|
else if (string_is_equal(video_driver, "sdl1"))
|
|
{
|
|
snprintf(s, len,
|
|
"SDL Video driver.\n"
|
|
" \n"
|
|
"This is an SDL 1.2 software-rendered video \n"
|
|
"driver.\n"
|
|
" \n"
|
|
"Performance is considered to be suboptimal. \n"
|
|
"Consider using it only as a last resort.");
|
|
}
|
|
else if (string_is_equal(video_driver, "d3d"))
|
|
{
|
|
snprintf(s, len,
|
|
"Direct3D Video driver. \n"
|
|
" \n"
|
|
"Performance for software-rendered cores \n"
|
|
"is dependent on your graphic card's \n"
|
|
"underlying D3D driver).");
|
|
}
|
|
else if (string_is_equal(video_driver, "exynos"))
|
|
{
|
|
snprintf(s, len,
|
|
"Exynos-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Exynos video driver. \n"
|
|
"Uses the G2D block in Samsung Exynos SoC \n"
|
|
"for blit operations. \n"
|
|
" \n"
|
|
"Performance for software rendered cores \n"
|
|
"should be optimal.");
|
|
}
|
|
else if (string_is_equal(video_driver, "drm"))
|
|
{
|
|
snprintf(s, len,
|
|
"Plain DRM Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level video driver using. \n"
|
|
"libdrm for hardware scaling using \n"
|
|
"GPU overlays.");
|
|
}
|
|
else if (string_is_equal(video_driver, "sunxi"))
|
|
{
|
|
snprintf(s, len,
|
|
"Sunxi-G2D Video Driver. \n"
|
|
" \n"
|
|
"This is a low-level Sunxi video driver. \n"
|
|
"Uses the G2D block in Allwinner SoCs.");
|
|
}
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER:
|
|
{
|
|
const char *lbl = settings ? settings->arrays.audio_resampler : NULL;
|
|
|
|
if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_SINC)))
|
|
strlcpy(s,
|
|
"Windowed SINC implementation.", len);
|
|
else if (string_is_equal(lbl, msg_hash_to_str(MENU_ENUM_LABEL_AUDIO_RESAMPLER_DRIVER_CC)))
|
|
strlcpy(s,
|
|
"Convoluted Cosine implementation.", len);
|
|
else if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
}
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET:
|
|
snprintf(s, len,
|
|
"Tải Shader Preset. \n"
|
|
" \n"
|
|
" Tải a "
|
|
#ifdef HAVE_CG
|
|
"Cg"
|
|
#endif
|
|
#ifdef HAVE_GLSL
|
|
#ifdef HAVE_CG
|
|
"/"
|
|
#endif
|
|
"GLSL"
|
|
#endif
|
|
#ifdef HAVE_HLSL
|
|
#if defined(HAVE_CG) || defined(HAVE_HLSL)
|
|
"/"
|
|
#endif
|
|
"HLSL"
|
|
#endif
|
|
" preset directly. \n"
|
|
"The menu shader menu is updated accordingly. \n"
|
|
" \n"
|
|
"If the CGP uses scaling methods which are not \n"
|
|
"simple, (i.e. source scaling, same scaling \n"
|
|
"factor for X/Y), the scaling factor displayed \n"
|
|
"in the menu might not be correct."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_SCALE_PASS:
|
|
snprintf(s, len,
|
|
"Scale for this pass. \n"
|
|
" \n"
|
|
"The scale factor accumulates, i.e. 2x \n"
|
|
"for first pass and 2x for second pass \n"
|
|
"will give you a 4x total scale. \n"
|
|
" \n"
|
|
"If there is a scale factor for last \n"
|
|
"pass, the result is stretched to \n"
|
|
"screen with the filter specified in \n"
|
|
"'Default Filter'. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, either 1x \n"
|
|
"scale or stretch to fullscreen will \n"
|
|
"be used depending if it's not the last \n"
|
|
"pass or not."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_NUM_PASSES:
|
|
snprintf(s, len,
|
|
"Shader Passes. \n"
|
|
" \n"
|
|
"RetroArch allows you to mix and match various \n"
|
|
"shaders with arbitrary shader passes, with \n"
|
|
"custom hardware filters and scale factors. \n"
|
|
" \n"
|
|
"This option specifies the number of shader \n"
|
|
"passes to use. If you set this to 0, and use \n"
|
|
"Apply Shader Changes, you use a 'blank' shader. \n"
|
|
" \n"
|
|
"The Default Filter option will affect the \n"
|
|
"stretching filter.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_PASS:
|
|
snprintf(s, len,
|
|
"Path to shader. \n"
|
|
" \n"
|
|
"All shaders must be of the same \n"
|
|
"type (i.e. CG, GLSL or HLSL). \n"
|
|
" \n"
|
|
"Set Shader thư mục to set where \n"
|
|
"the browser starts to look for \n"
|
|
"shaders."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIGURATION_SETTINGS:
|
|
snprintf(s, len,
|
|
"Determines how configuration files \n"
|
|
"are loaded and prioritized.");
|
|
break;
|
|
case MENU_ENUM_LABEL_CONFIG_SAVE_ON_EXIT:
|
|
snprintf(s, len,
|
|
"Saves config to disk on exit.\n"
|
|
"Useful for menu as settings can be\n"
|
|
"modified. Overwrites the config.\n"
|
|
" \n"
|
|
"#include's and comments are not \n"
|
|
"preserved. \n"
|
|
" \n"
|
|
"By design, the config file is \n"
|
|
"considered immutable as it is \n"
|
|
"likely maintained by the user, \n"
|
|
"and should not be overwritten \n"
|
|
"behind the user's back."
|
|
#if defined(RARCH_CONSOLE) || defined(RARCH_MOBILE)
|
|
"\nThis is not not the case on \n"
|
|
"consoles however, where \n"
|
|
"looking at the config file \n"
|
|
"manually isn't really an option."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SHADER_FILTER_PASS:
|
|
snprintf(s, len,
|
|
"Hardware filter for this pass. \n"
|
|
" \n"
|
|
"If 'Don't Care' is set, 'Default \n"
|
|
"Filter' will be used."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_AUTOSAVE_INTERVAL:
|
|
snprintf(s, len,
|
|
"Autosaves the non-volatile SRAM \n"
|
|
"at a regular interval.\n"
|
|
" \n"
|
|
"This is disabled by default unless set \n"
|
|
"otherwise. The interval is measured in \n"
|
|
"seconds. \n"
|
|
" \n"
|
|
"A value of 0 disables autosave.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_BIND_DEVICE_TYPE:
|
|
snprintf(s, len,
|
|
"Input Device Type. \n"
|
|
" \n"
|
|
"Picks which device type to use. This is \n"
|
|
"relevant for the libretro core itself."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LIBRETRO_LOG_LEVEL:
|
|
snprintf(s, len,
|
|
"Sets log level for libretro cores \n"
|
|
"(GET_LOG_INTERFACE). \n"
|
|
" \n"
|
|
" If a log level issued by a libretro \n"
|
|
" core is below libretro_log level, it \n"
|
|
" is ignored.\n"
|
|
" \n"
|
|
" DEBUG logs are always ignored unless \n"
|
|
" verbose mode is activated (--verbose).\n"
|
|
" \n"
|
|
" DEBUG = 0\n"
|
|
" INFO = 1\n"
|
|
" WARN = 2\n"
|
|
" ERROR = 3"
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_STATE_SLOT_INCREASE:
|
|
case MENU_ENUM_LABEL_STATE_SLOT_DECREASE:
|
|
snprintf(s, len,
|
|
"State slots.\n"
|
|
" \n"
|
|
" With slot set to 0, save state name is *.state \n"
|
|
" (or whatever defined on commandline).\n"
|
|
"When slot is != 0, path will be (path)(d), \n"
|
|
"where (d) is slot number.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_APPLY_CHANGES:
|
|
snprintf(s, len,
|
|
"Apply Shader Changes. \n"
|
|
" \n"
|
|
"After changing shader settings, use this to \n"
|
|
"apply changes. \n"
|
|
" \n"
|
|
"Changing shader settings is a somewhat \n"
|
|
"expensive operation so it has to be \n"
|
|
"done explicitly. \n"
|
|
" \n"
|
|
"When you apply shaders, the menu shader \n"
|
|
"settings are saved to a temporary file (either \n"
|
|
"menu.cgp or menu.glslp) and loaded. The file \n"
|
|
"persists after RetroArch exits. The file is \n"
|
|
"saved to Shader thư mục."
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_MENU_TOGGLE:
|
|
snprintf(s, len,
|
|
"Bật/tắt menu.");
|
|
break;
|
|
case MENU_ENUM_LABEL_GRAB_MOUSE_TOGGLE:
|
|
snprintf(s, len,
|
|
"Bật/tắt mouse grab.\n"
|
|
" \n"
|
|
"When mouse is grabbed, RetroArch hides the \n"
|
|
"mouse, and keeps the mouse pointer inside \n"
|
|
"the window to allow relative mouse input to \n"
|
|
"work better.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DISK_NEXT:
|
|
snprintf(s, len,
|
|
"Cycles through disk images. Use after \n"
|
|
"ejecting. \n"
|
|
" \n"
|
|
" Complete by toggling eject again.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FILTER:
|
|
#ifdef HAVE_FILTERS_BUILTIN
|
|
snprintf(s, len,
|
|
"CPU-based video filter.");
|
|
#else
|
|
snprintf(s, len,
|
|
"CPU-based video filter.\n"
|
|
" \n"
|
|
"Path to a dynamic library.");
|
|
#endif
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_DEVICE:
|
|
snprintf(s, len,
|
|
"Override the default audio device \n"
|
|
"the audio driver uses.\n"
|
|
"This is driver dependent. E.g.\n"
|
|
#ifdef HAVE_ALSA
|
|
" \n"
|
|
"ALSA wants a PCM device."
|
|
#endif
|
|
#ifdef HAVE_OSS
|
|
" \n"
|
|
"OSS wants a path (e.g. /dev/dsp)."
|
|
#endif
|
|
#ifdef HAVE_JACK
|
|
" \n"
|
|
"JACK wants portnames (e.g. system:playback1\n"
|
|
",system:playback_2)."
|
|
#endif
|
|
#ifdef HAVE_RSOUND
|
|
" \n"
|
|
"RSound wants an IP address to an RSound \n"
|
|
"server."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_ENABLE_HOTKEY:
|
|
snprintf(s, len,
|
|
"Enable other hotkeys.\n"
|
|
" \n"
|
|
" If this hotkey is bound to either keyboard, \n"
|
|
"joybutton or joyaxis, all other hotkeys will \n"
|
|
"be disabled unless this hotkey is also held \n"
|
|
"at the same time. \n"
|
|
" \n"
|
|
"This is useful for RETRO_KEYBOARD centric \n"
|
|
"implementations which query a large area of \n"
|
|
"the keyboard, where it is not desirable that \n"
|
|
"hotkeys get in the way.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_REFRESH_RATE_AUTO:
|
|
snprintf(s, len,
|
|
"Refresh Rate Auto.\n"
|
|
" \n"
|
|
"The accurate refresh rate of our monitor (Hz).\n"
|
|
"This is used to calculate audio input rate with \n"
|
|
"the formula: \n"
|
|
" \n"
|
|
"audio_input_rate = game input rate * display \n"
|
|
"refresh rate / game refresh rate\n"
|
|
" \n"
|
|
"If the implementation does not report any \n"
|
|
"values, NTSC defaults will be assumed for \n"
|
|
"compatibility.\n"
|
|
" \n"
|
|
"This value should stay close to 60Hz to avoid \n"
|
|
"large pitch changes. If your monitor does \n"
|
|
"not run at 60Hz, or something close to it, \n"
|
|
"disable VSync, and leave this at its default.");
|
|
break;
|
|
case MENU_ENUM_LABEL_FASTFORWARD_RATIO:
|
|
snprintf(s, len,
|
|
"Fastforward ratio."
|
|
" \n"
|
|
"The maximum rate at which content will\n"
|
|
"be run when using fast forward.\n"
|
|
" \n"
|
|
" (E.g. 5.0 for 60 fps content => 300 fps \n"
|
|
"cap).\n"
|
|
" \n"
|
|
"RetroArch will go to sleep to ensure that \n"
|
|
"the maximum rate will not be exceeded.\n"
|
|
"Do not rely on this cap to be perfectly \n"
|
|
"accurate.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MONITOR_INDEX:
|
|
snprintf(s, len,
|
|
"Which monitor to prefer.\n"
|
|
" \n"
|
|
"0 (default) means no particular monitor \n"
|
|
"is preferred, 1 and up (1 being first \n"
|
|
"monitor), suggests RetroArch to use that \n"
|
|
"particular monitor.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_VOLUME:
|
|
snprintf(s, len,
|
|
"Audio volume, expressed in dB.\n"
|
|
" \n"
|
|
" 0 dB is normal volume. No gain will be applied.\n"
|
|
"Gain can be controlled in runtime with Input\n"
|
|
"Volume Up / Input Volume Down.");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_RATE_CONTROL_DELTA:
|
|
snprintf(s, len,
|
|
"Audio rate control.\n"
|
|
" \n"
|
|
"Setting this to 0 disables rate control.\n"
|
|
"Any other value controls audio rate control \n"
|
|
"delta.\n"
|
|
" \n"
|
|
"Defines how much input rate can be adjusted \n"
|
|
"dynamically.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (rate control delta))");
|
|
break;
|
|
case MENU_ENUM_LABEL_AUDIO_MAX_TIMING_SKEW:
|
|
snprintf(s, len,
|
|
"Maximum audio timing skew.\n"
|
|
" \n"
|
|
"Defines the maximum change in input rate.\n"
|
|
"You may want to increase this to enable\n"
|
|
"very large changes in timing, for example\n"
|
|
"running PAL cores on NTSC displays, at the\n"
|
|
"cost of inaccurate audio pitch.\n"
|
|
" \n"
|
|
" Input rate is defined as: \n"
|
|
" input rate * (1.0 +/- (max timing skew))");
|
|
break;
|
|
case MENU_ENUM_LABEL_OVERLAY_NEXT:
|
|
snprintf(s, len,
|
|
"Bật/tắt to next overlay.\n"
|
|
" \n"
|
|
"Wraps around.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VOLUME_UP:
|
|
snprintf(s, len,
|
|
"Tăng âm lượng.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VOLUME_DOWN:
|
|
snprintf(s, len,
|
|
"Giảm âm lượng.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_DISABLE_COMPOSITION:
|
|
snprintf(s, len,
|
|
"Forcibly disable composition.\n"
|
|
"Only valid on Windows Vista/7 for now.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SYSTEM_DIRECTORY:
|
|
snprintf(s, len,
|
|
"System thư mục. \n"
|
|
" \n"
|
|
"Sets the 'system' thư mục.\n"
|
|
"Cores can query for this\n"
|
|
"thư mục to tải BIOSes, \n"
|
|
"system-specific configs, etc.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVESTATE_AUTO_SAVE:
|
|
case MENU_ENUM_LABEL_SAVESTATE_AUTO_LOAD:
|
|
snprintf(s, len,
|
|
"Automatically saves a savestate at the \n"
|
|
"end of RetroArch's lifetime.\n"
|
|
" \n"
|
|
"RetroArch will automatically tải any savestate\n"
|
|
"with this path on startup if 'Auto Tải State\n"
|
|
"is enabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_THREADED:
|
|
snprintf(s, len,
|
|
"Use threaded video driver.\n"
|
|
" \n"
|
|
"Using this might improve performance at the \n"
|
|
"possible cost of latency and more video \n"
|
|
"stuttering.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SCREENSHOT:
|
|
snprintf(s, len,
|
|
"Chụp ảnh màn hình.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FRAME_DELAY:
|
|
snprintf(s, len,
|
|
"Sets how many milliseconds to delay\n"
|
|
"after VSync before running the core.\n"
|
|
"\n"
|
|
"Can reduce latency at the cost of\n"
|
|
"higher risk of stuttering.\n"
|
|
" \n"
|
|
"Maximum is 15.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_HARD_SYNC_FRAMES:
|
|
snprintf(s, len,
|
|
"Sets how many frames CPU can \n"
|
|
"run ahead of GPU when using 'GPU \n"
|
|
"Hard Sync'.\n"
|
|
" \n"
|
|
"Maximum is 3.\n"
|
|
" \n"
|
|
" 0: Syncs to GPU immediately.\n"
|
|
" 1: Syncs to previous frame.\n"
|
|
" 2: Etc ...");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_BLACK_FRAME_INSERTION:
|
|
snprintf(s, len,
|
|
"Inserts a black frame inbetween \n"
|
|
"frames.\n"
|
|
" \n"
|
|
"Useful for 120 Hz monitors who want to \n"
|
|
"play 60 Hz material with eliminated \n"
|
|
"ghosting.\n"
|
|
" \n"
|
|
"Video refresh rate should still be \n"
|
|
"configured as if it is a 60 Hz monitor \n"
|
|
"(divide refresh rate by 2).");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_FULLSCREEN:
|
|
snprintf(s, len, "Bật/tắt chế độ toàn màn hình.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVEFILE_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Savefile thư mục. \n"
|
|
" \n"
|
|
"Save all save files (*.srm) to this \n"
|
|
"thư mục. This includes related files like \n"
|
|
".bsv, .rt, .psrm, etc...\n"
|
|
" \n"
|
|
"This will be overridden by explicit command line\n"
|
|
"options.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SAVESTATE_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Savestate thư mục. \n"
|
|
" \n"
|
|
"Save all save states (*.state) to this \n"
|
|
"thư mục.\n"
|
|
" \n"
|
|
"This will be overridden by explicit command line\n"
|
|
"options.");
|
|
break;
|
|
case MENU_ENUM_LABEL_ASSETS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Assets thư mục. \n"
|
|
" \n"
|
|
" This location is queried by default when \n"
|
|
"menu interfaces try to look for loadable \n"
|
|
"assets, etc.");
|
|
break;
|
|
case MENU_ENUM_LABEL_DYNAMIC_WALLPAPERS_DIRECTORY:
|
|
snprintf(s, len,
|
|
"Dynamic Wallpapers thư mục. \n"
|
|
" \n"
|
|
" The place to store wallpapers that will \n"
|
|
"be loaded dynamically by the menu depending \n"
|
|
"on context.");
|
|
break;
|
|
case MENU_ENUM_LABEL_INPUT_PREFER_FRONT_TOUCH:
|
|
snprintf(s, len, "Use front instead of back touch.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE:
|
|
snprintf(s, len,
|
|
"Suspends the screensaver. Is a hint that \n"
|
|
"does not necessarily have to be \n"
|
|
"honored by the video driver.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_MODE:
|
|
snprintf(s, len,
|
|
"Netplay client mode for the current user. \n"
|
|
"Will be 'Server' mode if disabled.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_DELAY_FRAMES:
|
|
snprintf(s, len,
|
|
"The amount of delay frames to use for netplay. \n"
|
|
" \n"
|
|
"Increasing this value will increase \n"
|
|
"performance, but introduce more latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_CHECK_FRAMES:
|
|
snprintf(s, len,
|
|
"The frequency in frames with which netplay \n"
|
|
"will verify that the host and client are in \n"
|
|
"sync. \n"
|
|
" \n"
|
|
"With most cores, this value will have no \n"
|
|
"visible effect and can be ignored. With \n"
|
|
"nondeterminstic cores, this value determines \n"
|
|
"how often the netplay peers will be brought \n"
|
|
"into sync. With buggy cores, setting this \n"
|
|
"to any non-zero value will cause severe \n"
|
|
"performance issues. Set to zero to perform \n"
|
|
"no checks. This value is only used on the \n"
|
|
"netplay host. \n");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_MAX_SWAPCHAIN_IMAGES:
|
|
snprintf(s, len,
|
|
"Maximum amount of swapchain images. This \n"
|
|
"can tell the video driver to use a specific \n"
|
|
"video buffering mode. \n"
|
|
" \n"
|
|
"Single buffering - 1\n"
|
|
"Double buffering - 2\n"
|
|
"Triple buffering - 3\n"
|
|
" \n"
|
|
"Setting the right buffering mode can have \n"
|
|
"a big impact on latency.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_SMOOTH:
|
|
snprintf(s, len,
|
|
"Smoothens picture with bilinear filtering. \n"
|
|
"Should be disabled if using shaders.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VIDEO_CTX_SCALING:
|
|
snprintf(s, len,
|
|
#ifdef HAVE_ODROIDGO2
|
|
"RGA scaling and bicubic filtering. May break widgets."
|
|
#else
|
|
"Hardware context scaling (if available)."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SETTINGS:
|
|
snprintf(s, len,
|
|
"Setting related to Netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_NETPLAY_SPECTATOR_MODE_ENABLE:
|
|
snprintf(s, len,
|
|
"Enable or disable spectator mode for \n"
|
|
"the user during netplay.");
|
|
break;
|
|
case MENU_ENUM_LABEL_UI_COMPANION_START_ON_BOOT:
|
|
snprintf(s, len,
|
|
"Start User Interface companion driver \n"
|
|
"on boot (if available).");
|
|
break;
|
|
case MENU_ENUM_LABEL_EXIT_EMULATOR:
|
|
snprintf(s, len,
|
|
"Key to exit RetroArch cleanly."
|
|
#if !defined(RARCH_MOBILE) && !defined(RARCH_CONSOLE)
|
|
"\nKilling it in any hard way (SIGKILL, \n"
|
|
"etc) will terminate without saving\n"
|
|
"RAM, etc. On Unix-likes,\n"
|
|
"SIGINT/SIGTERM allows\n"
|
|
"a clean deinitialization."
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_LOAD_STATE:
|
|
snprintf(s, len,
|
|
"Tải state.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_PREV:
|
|
snprintf(s, len,
|
|
"Áp dụng previous shader in thư mục.");
|
|
break;
|
|
case MENU_ENUM_LABEL_SHADER_NEXT:
|
|
snprintf(s, len,
|
|
"Áp dụng next shader in thư mục.");
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_WHAT_IS_A_CORE_DESC:
|
|
snprintf(s, len,
|
|
"RetroArch by itself does nothing. \n"
|
|
" \n"
|
|
"To make it do things, you need to \n"
|
|
"tải a program into it. \n"
|
|
"\n"
|
|
"We call such a program 'Libretro core', \n"
|
|
"or 'core' in short. \n"
|
|
" \n"
|
|
"To tải a core, select one from\n"
|
|
"'Tải Core'.\n"
|
|
" \n"
|
|
#ifdef HAVE_NETWORKING
|
|
"You can obtain cores in several ways: \n"
|
|
"* Download them by going to\n"
|
|
"'%s' -> '%s'.\n"
|
|
"* Manually move them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_ONLINE_UPDATER),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#else
|
|
"You can obtain cores by\n"
|
|
"manually moving them over to\n"
|
|
"'%s'.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_LIBRETRO_DIR_PATH)
|
|
#endif
|
|
);
|
|
break;
|
|
case MENU_ENUM_LABEL_VALUE_HELP_CHANGE_VIRTUAL_GAMEPAD_DESC:
|
|
snprintf(s, len,
|
|
"You can change the virtual gamepad overlay\n"
|
|
"by going to '%s' -> '%s'."
|
|
" \n"
|
|
"From there you can change the overlay,\n"
|
|
"change the size and opacity of the buttons, etc.\n"
|
|
" \n"
|
|
"NOTE: By default, virtual gamepad overlays are\n"
|
|
"hidden when in the menu.\n"
|
|
"If you'd like to change this behavior,\n"
|
|
"you can set '%s' to false.",
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_OVERLAY_SETTINGS),
|
|
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_INPUT_OVERLAY_HIDE_IN_MENU)
|
|
);
|
|
break;
|
|
default:
|
|
if (string_is_empty(s))
|
|
strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
const char *msg_hash_to_str_vn(enum msg_hash_enums msg)
|
|
{
|
|
switch (msg)
|
|
{
|
|
#include "msg_hash_vn.h"
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return "null";
|
|
}
|