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34 lines
886 B
C
34 lines
886 B
C
#ifndef GX2_H
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#define GX2_H
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#include <gx2/clear.h>
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#include <gx2/context.h>
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#include <gx2/display.h>
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#include <gx2/displaylist.h>
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#include <gx2/draw.h>
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#include <gx2/enum.h>
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#include <gx2/event.h>
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#include <gx2/mem.h>
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#include <gx2/registers.h>
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#include <gx2/sampler.h>
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#include <gx2/shaders.h>
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#include <gx2/state.h>
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#include <gx2/surface.h>
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#include <gx2/swap.h>
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#include <gx2/tessellation.h>
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#include <gx2/texture.h>
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#define GX2_SCAN_BUFFER_ALIGNMENT 0x1000
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#define GX2_SHADER_ALIGNMENT 0x100
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#define GX2_CONTEXT_STATE_ALIGNMENT 0x100
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#define GX2_DISPLAY_LIST_ALIGNMENT 0x20
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#define GX2_VERTEX_BUFFER_ALIGNMENT 0x40
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#define GX2_INDEX_BUFFER_ALIGNMENT 0x20
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#define GX2_ENABLE TRUE
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#define GX2_DISABLE FALSE
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#define GX2_TRUE TRUE
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#define GX2_FALSE FALSE
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#endif // GX2_H
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