mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
fbf2c70e0d
Some checks failed
CI 3DS / build (push) Has been cancelled
CI Android / build (push) Has been cancelled
CI DOS/DJGPP / build (push) Has been cancelled
CI Emscripten / build (push) Has been cancelled
CI GameCube / build (push) Has been cancelled
CI Linux (i686) / build (push) Has been cancelled
CI Windows (MSVC) / msvc (Debug, x64, 2019) (push) Has been cancelled
CI Windows (MSVC) / msvc (Debug, x64, 2022) (push) Has been cancelled
CI Windows (MSVC) / msvc (Release, x64, 2019) (push) Has been cancelled
CI Windows (MSVC) / msvc (Release, x64, 2022) (push) Has been cancelled
CI Windows (MSVC) / msvc (Release, x64, UWP) (push) Has been cancelled
CI Windows (MSVC) / msvc (ReleaseAngle, x64, UWP) (push) Has been cancelled
CI macOS / build (push) Has been cancelled
CI Miyoo ARM32 / build (push) Has been cancelled
CI PS2 / build (push) Has been cancelled
CI PS4/ORBIS / build (push) Has been cancelled
CI PSP / build (push) Has been cancelled
CI PSVita / build (push) Has been cancelled
CI RS90 Odbeta MIPS32 / build (push) Has been cancelled
CI RetroFW MIPS32 / build (push) Has been cancelled
CI Switch/libnx / build (push) Has been cancelled
CI Wii / build (push) Has been cancelled
CI WiiU / build (push) Has been cancelled
CI Windows i686 (MXE) / build (push) Has been cancelled
CI Windows x64 (MXE) / build (push) Has been cancelled
RetroArch CI / linux-c89 (push) Has been cancelled
CI webOS / build (push) Has been cancelled
- replays now start each frame with the number of key events (8 bit unsigned int, then key events) and the number of input events (16 bit unsigned int, then the input events) - this makes it possible to parse replay files without any core loaded, and makes replays more portable if cores change their polling strategies - external tools can now parse replay files - old (vsn 0) replays will still play back, but new (vsn 1) replays will not play on old RA - replay files grow faster now, with each input poll now taking 8 bytes instead of 2 |
||
---|---|---|
.. | ||
common | ||
connect | ||
drivers | ||
drivers_hid | ||
drivers_joypad | ||
drivers_keyboard | ||
include | ||
input_autodetect_builtin.c | ||
input_defines.h | ||
input_driver.c | ||
input_driver.h | ||
input_keymaps.c | ||
input_keymaps.h | ||
input_osk_utf8_pages.h | ||
input_osk.h | ||
input_overlay.h | ||
input_remapping.h | ||
input_types.h |