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605 lines
17 KiB
C
605 lines
17 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2014 - Ali Bouhlel ( aliaspider@gmail.com )
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// Convoluted Cosine Resampler
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#include "resampler.h"
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#include <math.h>
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#include <stdint.h>
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#include <stdlib.h>
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#if !defined(RESAMPLER_TEST) && defined(RARCH_INTERNAL)
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#include "../../general.h"
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#else
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/* FIXME - variadic macros not supported for MSVC 2003 */
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#define RARCH_LOG(...) fprintf(stderr, __VA_ARGS__)
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#endif
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/* since SSE and NEON don't provide support for trigonometric functions
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* we approximate those with polynoms
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*
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* CC_RESAMPLER_PRECISION defines how accurate the approximation is
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* a setting of 5 or more means full precison.
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* setting 0 doesn't use a polynom
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* setting 1 uses P(X) = X - (3/4)*X^3 + (1/4)*X^5
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*
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* only 0 and 1 are implemented for SSE and NEON currently
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*
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* the MIPS_ARCH_ALLEGREX target doesnt require this setting since it has
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* native support for the required functions so it will always use full precision.
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*/
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#ifndef CC_RESAMPLER_PRECISION
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#define CC_RESAMPLER_PRECISION 1
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#endif
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#ifndef min
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#endif
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typedef struct rarch_CC_resampler
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{
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audio_frame_float_t buffer[4];
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float distance;
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void (*process)(void *re, struct resampler_data *data);
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} rarch_CC_resampler_t;
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/* memalign() replacement functions
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* copied from sinc.c and changed signature so no conflict
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* happens when using griffin.c
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* these functions should probably be moved to a common header
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*/
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static void *memalign_alloc__(size_t boundary, size_t size)
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{
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uintptr_t addr = 0;
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void **place;
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void *ptr = malloc(boundary + size + sizeof(uintptr_t));
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if (!ptr)
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return NULL;
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addr = ((uintptr_t)ptr + sizeof(uintptr_t) + boundary)
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& ~(boundary - 1);
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place = (void**)addr;
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place[-1] = ptr;
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return (void*)addr;
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}
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static void memalign_free__(void *ptr)
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{
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void **p = (void**)ptr;
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free(p[-1]);
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}
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#ifdef _MIPS_ARCH_ALLEGREX
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static void resampler_CC_process(void *re_, struct resampler_data *data)
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{
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float ratio, fraction;
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
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audio_frame_float_t *inp_max = (audio_frame_float_t*)
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(inp + data->input_frames);
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audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
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(void)re_;
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__asm__ (
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".set push\n"
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".set noreorder\n"
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"mtv %2, s700 \n" // 700 = data->ratio = b
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// "vsat0.s s700, s700 \n"
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"vrcp.s s701, s700 \n" // 701 = 1.0 / b
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"vadd.s s702, s700, s700 \n" // 702 = 2 * b
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"vmul.s s703, s700, s710 \n" // 703 = b * pi
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"mfv %0, s701 \n"
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"mfv %1, s730 \n"
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".set pop\n"
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: "=r"(ratio), "=r"(fraction)
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: "r"((float)data->ratio)
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);
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for (;;)
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{
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while (fraction < ratio)
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{
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if (inp == inp_max)
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goto done;
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__asm__ (
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".set push \n"
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".set noreorder \n"
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"lv.s s620, 0(%1) \n"
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"lv.s s621, 4(%1) \n"
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"vsub.s s731, s701, s730 \n"
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"vadd.q c600, c730[-X,Y,-X,Y], c730[1/2,1/2,-1/2,-1/2]\n"
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"vmul.q c610, c600, c700[Z,Z,Z,Z] \n" //*2*b
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"vmul.q c600, c600, c700[W,W,W,W] \n" //*b*pi
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"vsin.q c610, c610 \n"
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"vadd.q c600, c600, c610 \n"
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"vmul.q c600[-1:1,-1:1,-1:1,-1:1], c600, c710[Y,Y,Y,Y] \n"
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"vsub.p c600, c600, c602 \n"
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"vmul.q c620, c620[X,Y,X,Y], c600[X,X,Y,Y] \n"
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"vadd.q c720, c720, c620 \n"
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"vadd.s s730, s730, s730[1] \n"
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"mfv %0, s730 \n"
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".set pop \n"
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: "=r"(fraction)
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: "r"(inp));
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inp++;
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}
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__asm__ (
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".set push \n"
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".set noreorder \n"
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"vmul.p c720, c720, c720[1/2,1/2] \n"
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"sv.s s720, 0(%1) \n"
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"sv.s s721, 4(%1) \n"
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"vmov.q c720, c720[Z,W,0,0] \n"
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"vsub.s s730, s730, s701 \n"
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"mfv %0, s730 \n"
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".set pop \n"
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: "=r"(fraction)
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: "r"(outp));
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outp++;
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}
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/* The VFPU state is assumed to remain intact
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* in-between calls to resampler_CC_process. */
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done:
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data->output_frames = outp - (audio_frame_float_t*)data->data_out;
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}
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static void resampler_CC_free(void *re_)
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{
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(void)re_;
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}
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static void *resampler_CC_init(const struct resampler_config *config,
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double bandwidth_mod, resampler_simd_mask_t mask)
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{
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(void)mask;
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(void)bandwidth_mod;
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(void)config;
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__asm__ (
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".set push\n"
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".set noreorder\n"
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"vcst.s s710, VFPU_PI \n" /* 710 = pi */
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"vcst.s s711, VFPU_1_PI \n" /* 711 = 1.0 / (pi) */
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"vzero.q c720 \n"
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"vzero.q c730 \n"
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".set pop\n");
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RARCH_LOG("\nConvoluted Cosine resampler (VFPU): \n");
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return (void*)-1;
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}
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#else
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#if defined(__SSE__)
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#include <xmmintrin.h>
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#define CC_RESAMPLER_IDENT "SSE"
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static void resampler_CC_downsample(void *re_, struct resampler_data *data)
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{
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__m128 vec_previous, vec_current;
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float ratio, b;
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rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
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audio_frame_float_t *inp_max = (audio_frame_float_t*)(inp + data->input_frames);
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audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
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ratio = 1.0 / data->ratio;
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b = data->ratio; /* cutoff frequency. */
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vec_previous = _mm_loadu_ps((float*)&re->buffer[0]);
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vec_current = _mm_loadu_ps((float*)&re->buffer[2]);
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while (inp != inp_max)
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{
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__m128 vec_ratio =
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_mm_mul_ps(_mm_set_ps1(ratio), _mm_set_ps(3.0, 2.0, 1.0, 0.0));
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__m128 vec_w = _mm_sub_ps(_mm_set_ps1(re->distance), vec_ratio);
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__m128 vec_w1 = _mm_add_ps(vec_w , _mm_set_ps1(0.5));
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__m128 vec_w2 = _mm_sub_ps(vec_w , _mm_set_ps1(0.5));
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__m128 vec_b = _mm_set_ps1(b);
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vec_w1 = _mm_mul_ps(vec_w1, vec_b);
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vec_w2 = _mm_mul_ps(vec_w2, vec_b);
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#if (CC_RESAMPLER_PRECISION > 0)
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__m128 vec_ww1 = _mm_mul_ps(vec_w1, vec_w1);
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__m128 vec_ww2 = _mm_mul_ps(vec_w2, vec_w2);
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vec_ww1 = _mm_mul_ps(vec_ww1, _mm_sub_ps(_mm_set_ps1(3.0),vec_ww1));
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vec_ww2 = _mm_mul_ps(vec_ww2, _mm_sub_ps(_mm_set_ps1(3.0),vec_ww2));
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vec_ww1 = _mm_mul_ps(_mm_set_ps1(1.0/4.0), vec_ww1);
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vec_ww2 = _mm_mul_ps(_mm_set_ps1(1.0/4.0), vec_ww2);
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vec_w1 = _mm_mul_ps(vec_w1, _mm_sub_ps(_mm_set_ps1(1.0), vec_ww1));
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vec_w2 = _mm_mul_ps(vec_w2, _mm_sub_ps(_mm_set_ps1(1.0), vec_ww2));
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#endif
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vec_w1 = _mm_min_ps(vec_w1, _mm_set_ps1( 0.5));
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vec_w2 = _mm_min_ps(vec_w2, _mm_set_ps1( 0.5));
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vec_w1 = _mm_max_ps(vec_w1, _mm_set_ps1(-0.5));
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vec_w2 = _mm_max_ps(vec_w2, _mm_set_ps1(-0.5));
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vec_w = _mm_sub_ps(vec_w1, vec_w2);
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__m128 vec_w_previous =
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_mm_shuffle_ps(vec_w,vec_w,_MM_SHUFFLE(1, 1, 0, 0));
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__m128 vec_w_current =
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_mm_shuffle_ps(vec_w,vec_w,_MM_SHUFFLE(3, 3, 2, 2));
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__m128 vec_in = _mm_loadl_pi(_mm_setzero_ps(),(__m64*)inp);
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vec_in = _mm_shuffle_ps(vec_in,vec_in,_MM_SHUFFLE(1, 0, 1, 0));
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vec_previous =
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_mm_add_ps(vec_previous, _mm_mul_ps(vec_in, vec_w_previous));
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vec_current =
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_mm_add_ps(vec_current, _mm_mul_ps(vec_in, vec_w_current));
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re->distance++;
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inp++;
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if (re->distance > (ratio + 0.5))
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{
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_mm_storel_pi((__m64*)outp, vec_previous);
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vec_previous =
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_mm_shuffle_ps(vec_previous,vec_current,_MM_SHUFFLE(1, 0, 3, 2));
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vec_current =
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_mm_shuffle_ps(vec_current,_mm_setzero_ps(),_MM_SHUFFLE(1, 0, 3, 2));
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re->distance -= ratio;
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outp++;
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}
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}
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_mm_storeu_ps((float*)&re->buffer[0], vec_previous);
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_mm_storeu_ps((float*)&re->buffer[2], vec_current);
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data->output_frames = outp - (audio_frame_float_t*)data->data_out;
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}
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static void resampler_CC_upsample(void *re_, struct resampler_data *data)
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{
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__m128 vec_previous, vec_current;
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float b, ratio;
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rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
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audio_frame_float_t *inp_max = (audio_frame_float_t*)(inp + data->input_frames);
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audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
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b = min(data->ratio, 1.00); /* cutoff frequency. */
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ratio = 1.0 / data->ratio;
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vec_previous = _mm_loadu_ps((float*)&re->buffer[0]);
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vec_current = _mm_loadu_ps((float*)&re->buffer[2]);
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while (inp != inp_max)
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{
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__m128 vec_in = _mm_loadl_pi(_mm_setzero_ps(),(__m64*)inp);
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vec_previous =
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_mm_shuffle_ps(vec_previous,vec_current,_MM_SHUFFLE(1, 0, 3, 2));
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vec_current =
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_mm_shuffle_ps(vec_current,vec_in,_MM_SHUFFLE(1, 0, 3, 2));
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while (re->distance < 1.0)
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{
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__m128 vec_w =
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_mm_add_ps(_mm_set_ps1(re->distance), _mm_set_ps(-2.0, -1.0, 0.0, 1.0));
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__m128 vec_w1 = _mm_add_ps(vec_w , _mm_set_ps1(0.5));
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__m128 vec_w2 = _mm_sub_ps(vec_w , _mm_set_ps1(0.5));
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__m128 vec_b = _mm_set_ps1(b);
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vec_w1 = _mm_mul_ps(vec_w1, vec_b);
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vec_w2 = _mm_mul_ps(vec_w2, vec_b);
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#if (CC_RESAMPLER_PRECISION > 0)
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__m128 vec_ww1 = _mm_mul_ps(vec_w1, vec_w1);
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__m128 vec_ww2 = _mm_mul_ps(vec_w2, vec_w2);
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vec_ww1 = _mm_mul_ps(vec_ww1,_mm_sub_ps(_mm_set_ps1(3.0),vec_ww1));
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vec_ww2 = _mm_mul_ps(vec_ww2,_mm_sub_ps(_mm_set_ps1(3.0),vec_ww2));
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vec_ww1 = _mm_mul_ps(_mm_set_ps1(1.0 / 4.0), vec_ww1);
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vec_ww2 = _mm_mul_ps(_mm_set_ps1(1.0 / 4.0), vec_ww2);
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vec_w1 = _mm_mul_ps(vec_w1, _mm_sub_ps(_mm_set_ps1(1.0), vec_ww1));
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vec_w2 = _mm_mul_ps(vec_w2, _mm_sub_ps(_mm_set_ps1(1.0), vec_ww2));
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#endif
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vec_w1 = _mm_min_ps(vec_w1, _mm_set_ps1( 0.5));
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vec_w2 = _mm_min_ps(vec_w2, _mm_set_ps1( 0.5));
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vec_w1 = _mm_max_ps(vec_w1, _mm_set_ps1(-0.5));
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vec_w2 = _mm_max_ps(vec_w2, _mm_set_ps1(-0.5));
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vec_w = _mm_sub_ps(vec_w1, vec_w2);
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__m128 vec_w_previous =
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_mm_shuffle_ps(vec_w,vec_w,_MM_SHUFFLE(1, 1, 0, 0));
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__m128 vec_w_current =
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_mm_shuffle_ps(vec_w,vec_w,_MM_SHUFFLE(3, 3, 2, 2));
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__m128 vec_out = _mm_mul_ps(vec_previous, vec_w_previous);
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vec_out = _mm_add_ps(vec_out, _mm_mul_ps(vec_current, vec_w_current));
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vec_out =
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_mm_add_ps(vec_out, _mm_shuffle_ps(vec_out,vec_out,_MM_SHUFFLE(3, 2, 3, 2)));
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_mm_storel_pi((__m64*)outp,vec_out);
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re->distance += ratio;
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outp++;
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}
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re->distance -= 1.0;
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inp++;
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}
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_mm_storeu_ps((float*)&re->buffer[0], vec_previous);
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_mm_storeu_ps((float*)&re->buffer[2], vec_current);
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data->output_frames = outp - (audio_frame_float_t*)data->data_out;
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}
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#elif defined (__ARM_NEON__)
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#define CC_RESAMPLER_IDENT "NEON"
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size_t resampler_CC_downsample_neon(float *outp, const float *inp,
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rarch_CC_resampler_t* re_, size_t input_frames, float ratio);
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size_t resampler_CC_upsample_neon (float *outp, const float *inp,
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rarch_CC_resampler_t* re_, size_t input_frames, float ratio);
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static void resampler_CC_downsample(void *re_, struct resampler_data *data)
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{
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data->output_frames = resampler_CC_downsample_neon(
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data->data_out, data->data_in, re_, data->input_frames, data->ratio);
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}
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static void resampler_CC_upsample(void *re_, struct resampler_data *data)
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{
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data->output_frames = resampler_CC_upsample_neon(
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data->data_out, data->data_in, re_, data->input_frames, data->ratio);
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}
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#else
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/* C reference version. Not optimized. */
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#define CC_RESAMPLER_IDENT "C"
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#if (CC_RESAMPLER_PRECISION > 4)
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static inline float cc_int(float x, float b)
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{
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float val = x * b * M_PI + sinf(x * b * M_PI);
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return (val > M_PI) ? M_PI : (val < -M_PI) ? -M_PI : val;
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}
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static inline float cc_kernel(float x, float b)
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{
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return (cc_int(x + 0.5, b) - cc_int(x - 0.5, b)) / (2.0 * M_PI);
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}
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#else
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static inline float cc_int(float x, float b)
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{
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float val = x * b;
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#if (CC_RESAMPLER_PRECISION > 0)
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val = val*(1 - 0.25 * val * val * (3.0 - val * val));
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#endif
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return (val > 0.5) ? 0.5 : (val < -0.5) ? -0.5 : val;
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}
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static inline float cc_kernel(float x, float b)
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{
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return (cc_int(x + 0.5, b) - cc_int(x - 0.5, b));
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}
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#endif
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static inline void add_to(const audio_frame_float_t *source,
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audio_frame_float_t *target, float ratio)
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{
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target->l += source->l * ratio;
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target->r += source->r * ratio;
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}
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static void resampler_CC_downsample(void *re_, struct resampler_data *data)
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{
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float ratio, b;
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rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
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audio_frame_float_t *inp_max = (audio_frame_float_t*)
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(inp + data->input_frames);
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audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
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ratio = 1.0 / data->ratio;
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b = data->ratio; /* cutoff frequency. */
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while (inp != inp_max)
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{
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add_to(inp, re->buffer + 0, cc_kernel(re->distance, b));
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add_to(inp, re->buffer + 1, cc_kernel(re->distance - ratio, b));
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add_to(inp, re->buffer + 2, cc_kernel(re->distance - ratio - ratio, b));
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re->distance++;
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inp++;
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if (re->distance > (ratio + 0.5))
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{
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*outp = re->buffer[0];
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re->buffer[0] = re->buffer[1];
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re->buffer[1] = re->buffer[2];
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re->buffer[2].l = 0.0;
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re->buffer[2].r = 0.0;
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re->distance -= ratio;
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outp++;
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}
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}
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data->output_frames = outp - (audio_frame_float_t*)data->data_out;
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}
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static void resampler_CC_upsample(void *re_, struct resampler_data *data)
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|
{
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float b, ratio;
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rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
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|
|
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audio_frame_float_t *inp = (audio_frame_float_t*)data->data_in;
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audio_frame_float_t *inp_max = (audio_frame_float_t*)
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(inp + data->input_frames);
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audio_frame_float_t *outp = (audio_frame_float_t*)data->data_out;
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|
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b = min(data->ratio, 1.00); /* cutoff frequency. */
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ratio = 1.0 / data->ratio;
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|
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while (inp != inp_max)
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{
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re->buffer[0] = re->buffer[1];
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re->buffer[1] = re->buffer[2];
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re->buffer[2] = re->buffer[3];
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re->buffer[3] = *inp;
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|
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while (re->distance < 1.0)
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{
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int i;
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float temp;
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outp->l = 0.0;
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outp->r = 0.0;
|
|
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|
for (i = 0; i < 4; i++)
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{
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temp = cc_kernel(re->distance + 1.0 - i, b);
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outp->l += re->buffer[i].l * temp;
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outp->r += re->buffer[i].r * temp;
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}
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|
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re->distance += ratio;
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outp++;
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}
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|
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|
re->distance -= 1.0;
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inp++;
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|
}
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|
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|
data->output_frames = outp - (audio_frame_float_t*)data->data_out;
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}
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|
#endif
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static void resampler_CC_process(void *re_, struct resampler_data *data)
|
|
{
|
|
rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
|
|
if (re)
|
|
re->process(re_, data);
|
|
}
|
|
|
|
static void resampler_CC_free(void *re_)
|
|
{
|
|
rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)re_;
|
|
if (re)
|
|
memalign_free__(re);
|
|
}
|
|
|
|
static void *resampler_CC_init(const struct resampler_config *config,
|
|
double bandwidth_mod, resampler_simd_mask_t mask)
|
|
{
|
|
int i;
|
|
rarch_CC_resampler_t *re = (rarch_CC_resampler_t*)
|
|
memalign_alloc__(32, sizeof(rarch_CC_resampler_t));
|
|
|
|
/* TODO: lookup if NEON support can be detected at
|
|
* runtime and a funcptr set at runtime for either
|
|
* C codepath or NEON codepath. This will help out
|
|
* Android. */
|
|
(void)mask;
|
|
(void)config;
|
|
|
|
if (!re)
|
|
return NULL;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
re->buffer[i].l = 0.0;
|
|
re->buffer[i].r = 0.0;
|
|
}
|
|
|
|
RARCH_LOG("Convoluted Cosine resampler (" CC_RESAMPLER_IDENT ") - precision = %i : ", CC_RESAMPLER_PRECISION);
|
|
|
|
/* Variations of data->ratio around 0.75 are safer
|
|
* than around 1.0 for both up/downsampler. */
|
|
if (bandwidth_mod < 0.75)
|
|
{
|
|
RARCH_LOG("CC_downsample @%f \n", bandwidth_mod);
|
|
re->process = resampler_CC_downsample;
|
|
re->distance = 0.0;
|
|
}
|
|
else
|
|
{
|
|
RARCH_LOG("CC_upsample @%f \n", bandwidth_mod);
|
|
re->process = resampler_CC_upsample;
|
|
re->distance = 2.0;
|
|
}
|
|
|
|
return re;
|
|
}
|
|
#endif
|
|
|
|
rarch_resampler_t CC_resampler = {
|
|
resampler_CC_init,
|
|
resampler_CC_process,
|
|
resampler_CC_free,
|
|
RESAMPLER_API_VERSION,
|
|
"CC",
|
|
"cc"
|
|
};
|