RetroArch/gfx/drivers/vulkan_shaders/alpha_blend.vert
Hans-Kristian Arntzen c74c7ae053 Vulkan: Work around broken push constants on Ivy Bridge.
Use UBOs instead, should be more compatible with early drivers.
2016-02-18 18:36:49 +01:00

19 lines
385 B
GLSL

#version 310 es
layout(location = 0) in vec4 Position;
layout(location = 1) in vec2 TexCoord;
layout(location = 2) in vec4 Color;
layout(location = 0) out vec2 vTexCoord;
layout(location = 1) out vec4 vColor;
layout(set = 0, binding = 0, std140) uniform UBO
{
mat4 MVP;
} global;
void main()
{
gl_Position = global.MVP * Position;
vTexCoord = TexCoord;
vColor = Color;
}