mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-25 00:49:47 +00:00
157 lines
4.8 KiB
C
157 lines
4.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include "../boolean.h"
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#include "rarch_console_input.h"
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struct platform_bind
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{
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uint64_t joykey;
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const char *label;
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};
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uint64_t rarch_default_keybind_lut[RARCH_FIRST_META_KEY];
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char rarch_default_libretro_keybind_name_lut[RARCH_FIRST_META_KEY][32] = {
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"RetroPad Button B", /* RETRO_DEVICE_ID_JOYPAD_B */
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"RetroPad Button Y", /* RETRO_DEVICE_ID_JOYPAD_Y */
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"RetroPad Button Select", /* RETRO_DEVICE_ID_JOYPAD_SELECT */
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"RetroPad Button Start", /* RETRO_DEVICE_ID_JOYPAD_START */
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"RetroPad D-Pad Up", /* RETRO_DEVICE_ID_JOYPAD_UP */
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"RetroPad D-Pad Down", /* RETRO_DEVICE_ID_JOYPAD_DOWN */
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"RetroPad D-Pad Left", /* RETRO_DEVICE_ID_JOYPAD_LEFT */
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"RetroPad D-Pad Right", /* RETRO_DEVICE_ID_JOYPAD_RIGHT */
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"RetroPad Button A", /* RETRO_DEVICE_ID_JOYPAD_A */
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"RetroPad Button X", /* RETRO_DEVICE_ID_JOYPAD_X */
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"RetroPad Button L1", /* RETRO_DEVICE_ID_JOYPAD_L */
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"RetroPad Button R1", /* RETRO_DEVICE_ID_JOYPAD_R */
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"RetroPad Button L2", /* RETRO_DEVICE_ID_JOYPAD_L2 */
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"RetroPad Button R2", /* RETRO_DEVICE_ID_JOYPAD_R2 */
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"RetroPad Button L3", /* RETRO_DEVICE_ID_JOYPAD_L3 */
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"RetroPad Button R3", /* RETRO_DEVICE_ID_JOYPAD_R3 */
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};
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char rarch_dpad_emulation_name_lut[KEYBIND_DEFAULT][32] = {
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"None", /* DPAD_EMULATION_NONE */
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"Left Stick", /* DPAD_EMULATION_LSTICK */
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"Right Stick", /* DPAD_EMULATION_RSTICK */
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};
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extern const struct platform_bind platform_keys[];
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extern const unsigned int platform_keys_size;
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static uint64_t rarch_input_find_previous_platform_key(uint64_t joykey)
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{
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size_t arr_size = platform_keys_size / sizeof(platform_keys[0]);
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if (platform_keys[0].joykey == joykey)
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return joykey;
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for (size_t i = 1; i < arr_size; i++)
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{
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if (platform_keys[i].joykey == joykey)
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return platform_keys[i - 1].joykey;
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}
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return NO_BTN;
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}
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static uint64_t rarch_input_find_next_platform_key(uint64_t joykey)
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{
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size_t arr_size = platform_keys_size / sizeof(platform_keys[0]);
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if (platform_keys[arr_size - 1].joykey == joykey)
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return joykey;
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for (size_t i = 0; i < arr_size - 1; i++)
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{
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if (platform_keys[i].joykey == joykey)
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return platform_keys[i + 1].joykey;
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}
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return NO_BTN;
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}
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const char *rarch_input_find_platform_key_label(uint64_t joykey)
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{
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if (joykey == NO_BTN)
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return "No button";
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size_t arr_size = platform_keys_size / sizeof(platform_keys[0]);
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for (size_t i = 0; i < arr_size; i++)
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{
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if (platform_keys[i].joykey == joykey)
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return platform_keys[i].label;
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}
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return "Unknown";
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}
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void rarch_input_set_keybind(unsigned player, unsigned keybind_action, uint64_t default_retro_joypad_id)
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{
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uint64_t *key = &g_settings.input.binds[player][default_retro_joypad_id].joykey;
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switch (keybind_action)
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{
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case KEYBIND_DECREMENT:
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*key = rarch_input_find_previous_platform_key(*key);
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break;
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case KEYBIND_INCREMENT:
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*key = rarch_input_find_next_platform_key(*key);
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break;
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case KEYBIND_DEFAULT:
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*key = rarch_default_keybind_lut[default_retro_joypad_id];
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break;
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default:
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break;
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}
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}
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void rarch_input_set_default_keybinds(unsigned player)
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{
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for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
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{
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g_settings.input.binds[player][i].id = i;
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g_settings.input.binds[player][i].joykey = rarch_default_keybind_lut[i];
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}
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g_settings.input.dpad_emulation[player] = DPAD_EMULATION_LSTICK;
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}
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#define STUB_DEVICE 0
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void rarch_input_set_controls_default (const input_driver_t *input)
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{
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for(uint32_t x = 0; x < MAX_PLAYERS; x++)
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{
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input->set_default_keybind_lut(STUB_DEVICE, x);
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rarch_input_set_default_keybinds(x);
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}
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}
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const char *rarch_input_get_default_keybind_name(unsigned id)
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{
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return rarch_default_libretro_keybind_name_lut[id];
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}
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