mirror of
https://github.com/libretro/RetroArch.git
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422 lines
13 KiB
C
422 lines
13 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INTERNAL_CORES_H__
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#define INTERNAL_CORES_H__
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#include <boolean.h>
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#include <libretro.h>
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#include <retro_common_api.h>
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#include <retro_environment.h>
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#ifdef HAVE_CONFIG_H
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#include "../config.h"
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#endif
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RETRO_BEGIN_DECLS
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void libretro_dummy_retro_init(void);
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void libretro_dummy_retro_deinit(void);
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unsigned libretro_dummy_retro_api_version(void);
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void libretro_dummy_retro_get_system_info(struct retro_system_info *info);
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void libretro_dummy_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_dummy_retro_set_environment(retro_environment_t cb);
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void libretro_dummy_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_dummy_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_dummy_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_dummy_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_dummy_retro_set_input_state(retro_input_state_t cb);
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void libretro_dummy_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_dummy_retro_reset(void);
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void libretro_dummy_retro_run(void);
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size_t libretro_dummy_retro_serialize_size(void);
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bool libretro_dummy_retro_serialize(void *data, size_t size);
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bool libretro_dummy_retro_unserialize(const void *data, size_t size);
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void libretro_dummy_retro_cheat_reset(void);
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void libretro_dummy_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_dummy_retro_load_game(const struct retro_game_info *game);
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bool libretro_dummy_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_dummy_retro_unload_game(void);
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unsigned libretro_dummy_retro_get_region(void);
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void *libretro_dummy_retro_get_memory_data(unsigned id);
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size_t libretro_dummy_retro_get_memory_size(unsigned id);
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#ifdef HAVE_FFMPEG
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/* Internal ffmpeg core. */
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void libretro_ffmpeg_retro_init(void);
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void libretro_ffmpeg_retro_deinit(void);
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unsigned libretro_ffmpeg_retro_api_version(void);
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void libretro_ffmpeg_retro_get_system_info(struct retro_system_info *info);
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void libretro_ffmpeg_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_ffmpeg_retro_set_environment(retro_environment_t cb);
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void libretro_ffmpeg_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_ffmpeg_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_ffmpeg_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_ffmpeg_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_ffmpeg_retro_set_input_state(retro_input_state_t cb);
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void libretro_ffmpeg_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_ffmpeg_retro_reset(void);
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void libretro_ffmpeg_retro_run(void);
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size_t libretro_ffmpeg_retro_serialize_size(void);
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bool libretro_ffmpeg_retro_serialize(void *data, size_t size);
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bool libretro_ffmpeg_retro_unserialize(const void *data, size_t size);
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void libretro_ffmpeg_retro_cheat_reset(void);
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void libretro_ffmpeg_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_ffmpeg_retro_load_game(const struct retro_game_info *game);
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bool libretro_ffmpeg_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_ffmpeg_retro_unload_game(void);
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unsigned libretro_ffmpeg_retro_get_region(void);
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void *libretro_ffmpeg_retro_get_memory_data(unsigned id);
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size_t libretro_ffmpeg_retro_get_memory_size(unsigned id);
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#endif
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#ifdef HAVE_MPV
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/* Internal mpv core. */
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void libretro_mpv_retro_init(void);
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void libretro_mpv_retro_deinit(void);
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unsigned libretro_mpv_retro_api_version(void);
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void libretro_mpv_retro_get_system_info(struct retro_system_info *info);
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void libretro_mpv_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_mpv_retro_set_environment(retro_environment_t cb);
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void libretro_mpv_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_mpv_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_mpv_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_mpv_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_mpv_retro_set_input_state(retro_input_state_t cb);
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void libretro_mpv_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_mpv_retro_reset(void);
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void libretro_mpv_retro_run(void);
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size_t libretro_mpv_retro_serialize_size(void);
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bool libretro_mpv_retro_serialize(void *data, size_t size);
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bool libretro_mpv_retro_unserialize(const void *data, size_t size);
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void libretro_mpv_retro_cheat_reset(void);
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void libretro_mpv_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_mpv_retro_load_game(const struct retro_game_info *game);
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bool libretro_mpv_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_mpv_retro_unload_game(void);
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unsigned libretro_mpv_retro_get_region(void);
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void *libretro_mpv_retro_get_memory_data(unsigned id);
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size_t libretro_mpv_retro_get_memory_size(unsigned id);
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#endif
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#ifdef HAVE_IMAGEVIEWER
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/* Internal image viewer core. */
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void libretro_imageviewer_retro_init(void);
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void libretro_imageviewer_retro_deinit(void);
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unsigned libretro_imageviewer_retro_api_version(void);
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void libretro_imageviewer_retro_get_system_info(struct retro_system_info *info);
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void libretro_imageviewer_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_imageviewer_retro_set_environment(retro_environment_t cb);
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void libretro_imageviewer_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_imageviewer_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_imageviewer_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_imageviewer_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_imageviewer_retro_set_input_state(retro_input_state_t cb);
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void libretro_imageviewer_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_imageviewer_retro_reset(void);
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void libretro_imageviewer_retro_run(void);
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size_t libretro_imageviewer_retro_serialize_size(void);
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bool libretro_imageviewer_retro_serialize(void *data, size_t size);
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bool libretro_imageviewer_retro_unserialize(const void *data, size_t size);
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void libretro_imageviewer_retro_cheat_reset(void);
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void libretro_imageviewer_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_imageviewer_retro_load_game(const struct retro_game_info *game);
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bool libretro_imageviewer_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_imageviewer_retro_unload_game(void);
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unsigned libretro_imageviewer_retro_get_region(void);
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void *libretro_imageviewer_retro_get_memory_data(unsigned id);
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size_t libretro_imageviewer_retro_get_memory_size(unsigned id);
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#endif
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#if defined(HAVE_NETWORKGAMEPAD) && defined(HAVE_NETWORKING)
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/* Internal networked retropad core. */
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void libretro_netretropad_retro_init(void);
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void libretro_netretropad_retro_deinit(void);
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unsigned libretro_netretropad_retro_api_version(void);
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void libretro_netretropad_retro_get_system_info(struct retro_system_info *info);
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void libretro_netretropad_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_netretropad_retro_set_environment(retro_environment_t cb);
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void libretro_netretropad_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_netretropad_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_netretropad_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_netretropad_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_netretropad_retro_set_input_state(retro_input_state_t cb);
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void libretro_netretropad_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_netretropad_retro_reset(void);
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void libretro_netretropad_retro_run(void);
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size_t libretro_netretropad_retro_serialize_size(void);
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bool libretro_netretropad_retro_serialize(void *data, size_t size);
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bool libretro_netretropad_retro_unserialize(const void *data, size_t size);
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void libretro_netretropad_retro_cheat_reset(void);
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void libretro_netretropad_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_netretropad_retro_load_game(const struct retro_game_info *game);
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bool libretro_netretropad_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_netretropad_retro_unload_game(void);
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unsigned libretro_netretropad_retro_get_region(void);
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void *libretro_netretropad_retro_get_memory_data(unsigned id);
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size_t libretro_netretropad_retro_get_memory_size(unsigned id);
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#endif
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#if defined(HAVE_V4L2)
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/* Internal video processor core. */
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void libretro_videoprocessor_retro_init(void);
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void libretro_videoprocessor_retro_deinit(void);
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unsigned libretro_videoprocessor_retro_api_version(void);
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void libretro_videoprocessor_retro_get_system_info(struct retro_system_info *info);
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void libretro_videoprocessor_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_videoprocessor_retro_set_environment(retro_environment_t cb);
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void libretro_videoprocessor_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_videoprocessor_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_videoprocessor_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_videoprocessor_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_videoprocessor_retro_set_input_state(retro_input_state_t cb);
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void libretro_videoprocessor_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_videoprocessor_retro_reset(void);
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void libretro_videoprocessor_retro_run(void);
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size_t libretro_videoprocessor_retro_serialize_size(void);
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bool libretro_videoprocessor_retro_serialize(void *data, size_t size);
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bool libretro_videoprocessor_retro_unserialize(const void *data, size_t size);
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void libretro_videoprocessor_retro_cheat_reset(void);
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void libretro_videoprocessor_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_videoprocessor_retro_load_game(const struct retro_game_info *game);
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bool libretro_videoprocessor_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_videoprocessor_retro_unload_game(void);
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unsigned libretro_videoprocessor_retro_get_region(void);
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void *libretro_videoprocessor_retro_get_memory_data(unsigned id);
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size_t libretro_videoprocessor_retro_get_memory_size(unsigned id);
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#endif
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#ifdef HAVE_EASTEREGG
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/* Internal gong core. */
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void libretro_gong_retro_init(void);
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void libretro_gong_retro_deinit(void);
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unsigned libretro_gong_retro_api_version(void);
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void libretro_gong_retro_get_system_info(struct retro_system_info *info);
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void libretro_gong_retro_get_system_av_info(struct retro_system_av_info *info);
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void libretro_gong_retro_set_environment(retro_environment_t cb);
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void libretro_gong_retro_set_video_refresh(retro_video_refresh_t cb);
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void libretro_gong_retro_set_audio_sample(retro_audio_sample_t cb);
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void libretro_gong_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb);
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void libretro_gong_retro_set_input_poll(retro_input_poll_t cb);
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void libretro_gong_retro_set_input_state(retro_input_state_t cb);
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void libretro_gong_retro_set_controller_port_device(unsigned port, unsigned device);
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void libretro_gong_retro_reset(void);
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void libretro_gong_retro_run(void);
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size_t libretro_gong_retro_serialize_size(void);
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bool libretro_gong_retro_serialize(void *data, size_t size);
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bool libretro_gong_retro_unserialize(const void *data, size_t size);
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void libretro_gong_retro_cheat_reset(void);
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void libretro_gong_retro_cheat_set(unsigned index, bool enabled, const char *code);
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bool libretro_gong_retro_load_game(const struct retro_game_info *game);
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bool libretro_gong_retro_load_game_special(unsigned game_type,
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const struct retro_game_info *info, size_t num_info);
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void libretro_gong_retro_unload_game(void);
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unsigned libretro_gong_retro_get_region(void);
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void *libretro_gong_retro_get_memory_data(unsigned id);
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size_t libretro_gong_retro_get_memory_size(unsigned id);
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#endif
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RETRO_END_DECLS
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#endif
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