.. |
ctr_shaders
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(3DS) allow setting a start offset in the texture
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2016-04-17 15:30:44 +01:00 |
d3d_shaders
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Squeeze extra blank lines with cat(1).
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2019-01-08 11:04:58 -08:00 |
gl_shaders
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Further remove nuklear.
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2019-02-02 20:58:47 -08:00 |
gx2_shaders
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Clean up white space.
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2019-02-03 16:00:50 -08:00 |
vulkan_shaders
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Add a new "glcore" driver with slang support.
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2019-03-09 12:30:49 +01:00 |
caca_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
ctr_gfx.c
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Fix 3DS screen flickering when OSD is enabled
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2019-10-05 14:21:42 -07:00 |
ctr_gu.h
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Squeeze extra blank lines with cat(1).
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2019-01-08 11:04:58 -08:00 |
d3d8.c
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Move show memory details outside of the video context driver and
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2019-09-21 07:49:33 +02:00 |
d3d9.c
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Move show memory details outside of the video context driver and
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2019-09-21 07:49:33 +02:00 |
d3d10.c
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save unmodified auto-shaders as a reference instead of a copy, see:
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2019-08-22 16:57:28 +02:00 |
d3d11.c
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save unmodified auto-shaders as a reference instead of a copy, see:
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2019-08-22 16:57:28 +02:00 |
d3d12.c
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save unmodified auto-shaders as a reference instead of a copy, see:
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2019-08-22 16:57:28 +02:00 |
dispmanx_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
drm_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
drm_pixformats.h
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Seems to come from here - add license text to it -
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2016-07-04 15:05:50 +02:00 |
exynos_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
fpga_gfx.c
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Backport and rebase initial FPGA port that was done in 2017 (port
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2019-09-17 08:16:50 +02:00 |
gdi_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
gl1.c
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(GL1) Buildfix + cleanups
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2019-10-01 03:14:18 +02:00 |
gl_core.c
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(glcore) Ensure correct scaling of menu texture (RGUI)
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2019-09-03 12:52:26 +01:00 |
gl.c
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Cleanups of update_window_title functions
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2019-09-22 03:05:06 +02:00 |
gx2_gfx.c
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save unmodified auto-shaders as a reference instead of a copy, see:
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2019-08-22 16:57:28 +02:00 |
gx_gfx_vi_encoder.c
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
gx_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
metal.m
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
network_gfx.c
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(network gfx) Cleanup
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2019-09-17 05:04:57 +02:00 |
nullgfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
omap_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
ps2_gfx.c
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Fix memory leak in the PS2 GFX and PS2 Font
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2019-10-03 23:41:56 +02:00 |
psp1_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
psp1_gfx.h
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Clean up trailing whitespace
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2017-12-12 00:24:18 -08:00 |
sdl2_gfx.c
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Add sdl2_common.c/.h
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2019-09-22 12:40:40 +02:00 |
sdl_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
sixel_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
sunxi_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
switch_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
switch_nx_gfx.c
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Duplicate aspect ratio code that was being ran twice
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2019-08-12 12:52:40 +02:00 |
vg.c
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remove video_context_driver_init_image_buffer
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2019-08-29 11:26:28 +02:00 |
vga_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
vita2d_gfx.c
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(Vita) Vita has no video context driver set, so this can go
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2019-08-28 21:30:17 +02:00 |
vulkan.c
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Remove video_context_driver_suppress_screensaver
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2019-08-28 22:52:41 +02:00 |
xenon360_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
xshm_gfx.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |
xvideo.c
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Update set keyboard mapping code for input driver
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2019-07-27 02:21:24 +02:00 |