RetroArch/console/list.c
2012-01-08 01:12:05 +01:00

119 lines
2.9 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "list.h"
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
struct sgui_file
{
char *path;
sgui_file_type_t type;
};
struct sgui_list
{
struct sgui_file *list;
size_t capacity;
size_t ptr;
};
sgui_list_t *sgui_list_new(void)
{
return (sgui_list_t*)calloc(1, sizeof(sgui_list_t));
}
bool sgui_list_empty(const sgui_list_t *list)
{
return list->ptr == 0;
}
void sgui_list_push(sgui_list_t *list, const char *path, sgui_file_type_t type)
{
if (list->ptr >= list->capacity)
{
list->capacity++;
list->capacity *= 2;
list->list = (struct sgui_file*)realloc(list->list, list->capacity * sizeof(struct sgui_file));
}
list->list[list->ptr].path = strdup(path);
list->list[list->ptr].type = type;
list->ptr++;
}
void sgui_list_pop(sgui_list_t *list)
{
if (!sgui_list_empty(list))
free(list->list[--list->ptr].path);
}
void sgui_list_free(sgui_list_t *list)
{
for (size_t i = 0; i < list->ptr; i++)
free(list->list[i].path);
free(list->list);
free(list);
}
void sgui_list_clear(sgui_list_t *list)
{
for (size_t i = 0; i < list->ptr; i++)
free(list->list[i].path);
list->ptr = 0;
}
void sgui_list_back(const sgui_list_t *list,
const char **path, sgui_file_type_t *file_type)
{
if (sgui_list_size(list) > 0)
sgui_list_at(list, sgui_list_size(list) - 1, path, file_type);
}
size_t sgui_list_size(const sgui_list_t *list)
{
return list->ptr;
}
void sgui_list_at(const sgui_list_t *list, size_t index,
const char **path, sgui_file_type_t *file_type)
{
if (path)
*path = list->list[index].path;
if (file_type)
*file_type = list->list[index].type;
}
static int list_comp(const void *a_, const void *b_)
{
const struct sgui_file *a = (const struct sgui_file*)a_;
const struct sgui_file *b = (const struct sgui_file*)b_;
if (a->type != b->type)
return a->type == SGUI_FILE_DIRECTORY ? -1 : 1;
return strcmp(a->path, b->path);
}
void sgui_list_sort(sgui_list_t *list)
{
qsort(list->list, list->ptr, sizeof(struct sgui_file), list_comp);
}