mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-11 10:13:53 +00:00
557 lines
14 KiB
C
557 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2020 Google
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <libretro.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include <defines/ps3_defines.h>
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#include "../input_driver.h"
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#include <retro_inline.h>
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#include "../../config.def.h"
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#include "../../tasks/tasks_internal.h"
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#ifdef HAVE_MOUSE
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#define MAX_MICE 7
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#endif
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/* TODO/FIXME -
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* fix game focus toggle */
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typedef struct
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{
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float x;
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float y;
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float z;
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} sensor_t;
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typedef struct ps3_input
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{
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int connected[MAX_KB_PORT_NUM];
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#ifdef HAVE_MOUSE
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unsigned mice_connected;
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#endif
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KbInfo kbinfo;
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KbData kbdata[MAX_KB_PORT_NUM];
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} ps3_input_t;
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static int mod_table[] = {
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RETROK_RSUPER,
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RETROK_RALT,
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RETROK_RSHIFT,
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RETROK_RCTRL,
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RETROK_LSUPER,
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RETROK_LALT,
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RETROK_LSHIFT,
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RETROK_LCTRL
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};
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static void ps3_connect_keyboard(ps3_input_t *ps3, int port)
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{
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ioKbSetCodeType(port, KB_CODETYPE_RAW);
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ioKbSetReadMode(port, KB_RMODE_INPUTCHAR);
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ps3->connected[port] = 1;
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}
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static void ps3_disconnect_keyboard(ps3_input_t *ps3, int port)
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{
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ps3->connected[port] = 0;
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}
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static void ps3_input_poll(void *data)
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{
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unsigned i, j;
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ps3_input_t *ps3 = (ps3_input_t*)data;
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KbData last_kbdata[MAX_KB_PORT_NUM];
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ioKbGetInfo(&ps3->kbinfo);
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for (i = 0; i < MAX_KB_PORT_NUM; i++)
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{
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if (ps3->kbinfo.status[i] && !ps3->connected[i])
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ps3_connect_keyboard(ps3, i);
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#if 0
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if (!ps3->kbinfo.status[i] && ps3->connected[i])
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ps3_disconnect_keyboard(ps3, i);
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#endif
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}
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memcpy(last_kbdata, ps3->kbdata, sizeof(last_kbdata));
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for (i = 0; i < MAX_KB_PORT_NUM; i++)
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{
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if (ps3->kbinfo.status[i])
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ioKbRead(i, &ps3->kbdata[i]);
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}
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for (i = 0; i < MAX_KB_PORT_NUM; i++)
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{
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/* Set keyboard modifier based on shift,ctrl and alt state */
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uint16_t mod = 0;
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if ( ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.l_alt
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|| ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.r_alt)
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mod |= RETROKMOD_ALT;
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if ( ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.l_ctrl
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|| ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.r_ctrl)
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mod |= RETROKMOD_CTRL;
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if ( ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.l_shift
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|| ps3->kbdata[i].mkey._KbMkeyU._KbMkeyS.r_shift)
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mod |= RETROKMOD_SHIFT;
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/* TODO: windows keys. */
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for (j = 0; j < last_kbdata[i].nb_keycode; j++)
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{
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unsigned k;
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int code = last_kbdata[i].keycode[j];
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int newly_depressed = 1;
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for (k = 0; k < MAX_KB_PORT_NUM; i++)
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{
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if (ps3->kbdata[i].keycode[k] == code)
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{
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newly_depressed = 0;
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break;
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}
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}
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if (newly_depressed)
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{
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unsigned keyboardcode = input_keymaps_translate_keysym_to_rk(code);
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input_keyboard_event(false, keyboardcode, keyboardcode, mod, RETRO_DEVICE_KEYBOARD);
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}
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}
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for (j = 0; j < ps3->kbdata[i].nb_keycode; j++)
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{
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unsigned k;
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int code = ps3->kbdata[i].keycode[j];
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int newly_pressed = 1;
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for (k = 0; k < MAX_KB_PORT_NUM; i++)
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{
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if (last_kbdata[i].keycode[k] == code)
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{
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newly_pressed = 0;
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break;
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}
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}
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if (newly_pressed)
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{
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unsigned keyboardcode = input_keymaps_translate_keysym_to_rk(code);
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input_keyboard_event(true, keyboardcode, keyboardcode, mod, RETRO_DEVICE_KEYBOARD);
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}
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}
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}
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}
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static bool psl1ght_keyboard_port_input_pressed(
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ps3_input_t *ps3, unsigned id)
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{
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int code;
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unsigned i, j;
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if (id >= RETROK_LAST || id == 0)
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return false;
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for (i = 0; i < 8; i++)
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{
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if (id == mod_table[i])
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{
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for (j = 0; j < MAX_KB_PORT_NUM; j++)
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{
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if (ps3->kbinfo.status[j]
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&& (ps3->kbdata[j].mkey._KbMkeyU.mkeys & (1 << i)))
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return true;
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}
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return false;
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}
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}
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code = rarch_keysym_lut[id];
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if (code == 0)
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return false;
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for (i = 0; i < MAX_KB_PORT_NUM; i++)
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{
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if (ps3->kbinfo.status[i])
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{
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for (j = 0; j < ps3->kbdata[i].nb_keycode; j++)
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{
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if (ps3->kbdata[i].keycode[j] == code)
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return true;
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}
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}
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}
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return false;
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}
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static int16_t ps3_input_state(
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void *data,
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const input_device_driver_t *joypad,
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const input_device_driver_t *sec_joypad,
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind **binds,
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bool keyboard_mapping_blocked,
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unsigned port,
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unsigned device,
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unsigned idx,
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unsigned id)
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{
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ps3_input_t *ps3 = (ps3_input_t*)data;
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if (!ps3)
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
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{
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unsigned i;
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int16_t ret = 0;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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if (psl1ght_keyboard_port_input_pressed(
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ps3, binds[port][i].key))
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ret |= (1 << i);
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}
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}
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return ret;
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}
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if (binds[port][id].valid)
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{
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if (psl1ght_keyboard_port_input_pressed(
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ps3, binds[port][id].key))
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return 1;
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}
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break;
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case RETRO_DEVICE_ANALOG:
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break;
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case RETRO_DEVICE_KEYBOARD:
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return psl1ght_keyboard_port_input_pressed(ps3, id);
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}
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return 0;
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}
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static void ps3_input_free_input(void *data)
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{
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ioPadEnd();
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ioKbEnd();
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}
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static void* ps3_input_init(const char *joypad_driver)
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{
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unsigned i;
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ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
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if (!ps3)
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return NULL;
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/* Keyboard */
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input_keymaps_init_keyboard_lut(rarch_key_map_psl1ght);
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ioKbInit(MAX_KB_PORT_NUM);
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ioKbGetInfo(&ps3->kbinfo);
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for (i = 0; i < MAX_KB_PORT_NUM; i++)
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{
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if (ps3->kbinfo.status[i])
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ps3_connect_keyboard(ps3, i);
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}
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return ps3;
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}
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static uint64_t ps3_input_get_capabilities(void *data)
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{
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return
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#ifdef HAVE_MOUSE
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(1 << RETRO_DEVICE_MOUSE) |
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#endif
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(1 << RETRO_DEVICE_KEYBOARD) |
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(1 << RETRO_DEVICE_JOYPAD) |
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(1 << RETRO_DEVICE_ANALOG);
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}
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static bool ps3_input_set_sensor_state(void *data, unsigned port,
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enum retro_sensor_action action, unsigned event_rate) { return false; }
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input_driver_t input_ps3 = {
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ps3_input_init,
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ps3_input_poll,
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ps3_input_state,
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ps3_input_free_input,
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ps3_input_set_sensor_state,
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NULL,
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ps3_input_get_capabilities,
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"ps3",
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NULL, /* grab_mouse */
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NULL
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};
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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static padData pad_state[MAX_PADS];
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static bool pads_connected[MAX_PADS];
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static INLINE int16_t convert_u8_to_s16(uint8_t val)
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{
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if (val == 0)
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return -0x7fff;
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return val * 0x0101 - 0x8000;
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}
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static const char *ps3_joypad_name(unsigned pad)
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{
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return "SixAxis Controller";
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}
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static void ps3_joypad_autodetect_add(unsigned autoconf_pad)
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{
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input_autoconfigure_connect(
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ps3_joypad_name(autoconf_pad),
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NULL,
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ps3_joypad.ident,
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autoconf_pad,
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0,
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0
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);
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}
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static bool ps3_joypad_init(void *data)
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{
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(void)data;
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ioPadInit(7);
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return true;
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}
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static uint16_t transform_buttons(const padData *data)
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{
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return (
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(data->BTN_CROSS << RETRO_DEVICE_ID_JOYPAD_B)
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| (data->BTN_SQUARE << RETRO_DEVICE_ID_JOYPAD_Y)
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| (data->BTN_SELECT << RETRO_DEVICE_ID_JOYPAD_SELECT)
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| (data->BTN_START << RETRO_DEVICE_ID_JOYPAD_START)
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| (data->BTN_UP << RETRO_DEVICE_ID_JOYPAD_UP)
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| (data->BTN_DOWN << RETRO_DEVICE_ID_JOYPAD_DOWN)
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| (data->BTN_LEFT << RETRO_DEVICE_ID_JOYPAD_LEFT)
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| (data->BTN_RIGHT << RETRO_DEVICE_ID_JOYPAD_RIGHT)
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| (data->BTN_CIRCLE << RETRO_DEVICE_ID_JOYPAD_A)
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| (data->BTN_TRIANGLE << RETRO_DEVICE_ID_JOYPAD_X)
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| (data->BTN_L1 << RETRO_DEVICE_ID_JOYPAD_L)
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| (data->BTN_R1 << RETRO_DEVICE_ID_JOYPAD_R)
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| (data->BTN_L2 << RETRO_DEVICE_ID_JOYPAD_L2)
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| (data->BTN_R2 << RETRO_DEVICE_ID_JOYPAD_R2)
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| (data->BTN_L3 << RETRO_DEVICE_ID_JOYPAD_L3)
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| (data->BTN_R3 << RETRO_DEVICE_ID_JOYPAD_R3)
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);
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}
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static int32_t ps3_joypad_button(unsigned port, uint16_t joykey)
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{
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uint16_t state = 0;
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if (port >= MAX_PADS)
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return 0;
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state = transform_buttons(
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&pad_state[port]);
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return (state & (UINT64_C(1) << joykey));
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}
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static void ps3_joypad_get_buttons(unsigned port, input_bits_t *state)
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{
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if (port < MAX_PADS)
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{
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uint16_t v = transform_buttons(&pad_state[port]);
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BITS_COPY16_PTR( state, v);
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}
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else
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t ps3_joypad_axis_state(unsigned port, uint32_t joyaxis)
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{
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int val = 0x80;
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int axis = -1;
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bool is_neg = false;
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bool is_pos = false;
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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axis = AXIS_NEG_GET(joyaxis);
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is_neg = true;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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axis = AXIS_POS_GET(joyaxis);
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is_pos = true;
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}
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switch (axis)
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{
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case 0:
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val = pad_state[port].ANA_L_H;
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break;
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case 1:
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val = pad_state[port].ANA_L_V;
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break;
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case 2:
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val = pad_state[port].ANA_R_H;
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break;
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case 3:
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val = pad_state[port].ANA_R_V;
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break;
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}
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val = (val - 0x7f) * 0xff;
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if (is_neg && val > 0)
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val = 0;
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else if (is_pos && val < 0)
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val = 0;
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return val;
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}
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static int16_t ps3_joypad_axis(unsigned port, uint32_t joyaxis)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return ps3_joypad_axis_state(port, joyaxis);
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}
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static int16_t ps3_joypad_state(
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind *binds,
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unsigned port)
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{
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unsigned i;
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int16_t ret = 0;
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uint16_t state = 0;
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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state = transform_buttons(&pad_state[port]);
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[i].joykey != NO_BTN)
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? binds[i].joykey : joypad_info->auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
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? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
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if (
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(uint16_t)joykey != NO_BTN
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&& (state & (UINT64_C(1) << (uint16_t)joykey))
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)
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ret |= ( 1 << i);
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else if (joyaxis != AXIS_NONE &&
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((float)abs(ps3_joypad_axis_state(port, joyaxis))
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/ 0x8000) > joypad_info->axis_threshold)
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ret |= (1 << i);
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}
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return ret;
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}
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static void ps3_joypad_poll(void)
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{
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unsigned port;
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padInfo padinfo;
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ioPadGetInfo(&padinfo);
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for (port = 0; port < MAX_PADS; port++)
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{
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if (padinfo.status[port])
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ioPadGetData(port, &pad_state[port]);
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if (!pads_connected[port] && padinfo.status[port])
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{
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ps3_joypad_autodetect_add(port);
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pads_connected[port] = 1;
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}
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else
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{
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input_autoconfigure_disconnect(port, ps3_joypad.ident);
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pads_connected[port] = 0;
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}
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pads_connected[port] = padinfo.status[port];
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}
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}
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static bool ps3_joypad_query_pad(unsigned pad)
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{
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return pad < MAX_USERS && transform_buttons(&pad_state[pad]);
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}
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static bool ps3_joypad_rumble(unsigned pad,
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enum retro_rumble_effect effect, uint16_t strength) { return true; }
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static void ps3_joypad_destroy(void) { }
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input_device_driver_t ps3_joypad = {
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ps3_joypad_init,
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ps3_joypad_query_pad,
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ps3_joypad_destroy,
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ps3_joypad_button,
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ps3_joypad_state,
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ps3_joypad_get_buttons,
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ps3_joypad_axis,
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ps3_joypad_poll,
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ps3_joypad_rumble,
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NULL,
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ps3_joypad_name,
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"ps3",
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};
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