Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
Go to file
2017-12-04 13:30:38 +01:00
.github Rename PULL_REQUEST_TEMPLATE to PULL_REQUEST_TEMPLATE.md 2017-11-29 12:03:42 -05:00
.vscode allow building and debugging RetroArch from Visual Studio code automatically on a MINGW64 (MSYS2) installation 2017-11-29 18:21:13 -05:00
audio [WiiU] Various warning/format string fixes 2017-11-04 20:37:30 +11:00
bootstrap Small fix 2017-04-06 11:47:19 +02:00
camera FreeBSD buildfix 2017-08-17 20:28:47 -04:00
cheevos fix a mistake I made when rewriting this code 2017-11-24 08:40:29 -05:00
cores Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
ctr Add 3ds assets, move assets from ctr to pkg/ctr 2017-11-24 09:28:47 -08:00
defines Fix CXX_BUILD 2017-10-03 02:57:24 +02:00
deps Fix Griffin build 2017-11-28 02:52:40 +01:00
dist-scripts Copy info from compiled cores on Vita 2017-11-14 19:52:45 +01:00
docs
emscripten Audio Performance Change 2017-09-26 20:53:02 -04:00
frontend [WiiU] Toolchain: Actually fix C++ constructors/destructors (oops!) 2017-12-03 11:31:30 +11:00
gfx Move more variables 2017-12-04 13:24:27 +01:00
griffin Implement new nbio interface implementations 2017-11-25 05:51:33 +01:00
input (OSX PPC) Buildfixes 2017-12-04 02:59:06 +01:00
intl let it snow 2017-12-02 22:47:44 -05:00
libretro-common actually, let's just completely remove it 2017-12-04 13:30:38 +01:00
libretro-db fix missing %s 2017-11-27 17:16:11 +01:00
location Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
managers skip empty cheats 2017-11-12 23:18:11 -05:00
media explicitly set codepage for Japanese menubar translation, fixes #4536 and #4761 2017-09-22 09:40:22 -07:00
memory (VITA) Add support for -mthumb 2016-11-14 19:13:07 +01:00
menu fix the shader and the label 2017-12-03 12:20:07 -05:00
network add missing %s 2017-11-27 17:15:21 +01:00
pkg Fix name issue with nekop2, use ${DEVKITPRO} for smdhtool, got devkitarm setup, compiles and works 2017-11-25 18:35:05 -08:00
qb Merge pull request #5810 from orbea/systemd 2017-11-27 23:57:15 +01:00
record Try to retain backwards compat. with older ffmpeg versions 2017-11-20 23:38:25 +01:00
tasks buildfix for certain mingw environments 2017-12-02 15:59:42 -05:00
tools Add copyright headers to ps3py 2017-12-02 05:17:14 +01:00
ui Create gl_bind_texture 2017-11-10 03:55:10 +01:00
wifi Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
wii Update 2017-08-20 00:54:39 +02:00
wiiu [WiiU] Exception handler: minor comment tweak 2017-12-01 11:03:09 +11:00
.editorconfig Add EditorConfig support 2016-09-16 10:44:33 -04:00
.gitignore qb: Turn $CONFIG_DEFINES from a temporary file into a variable. 2017-11-23 17:40:28 -08:00
.project
.travis.yml travis: libusb package was in wrong place 2017-11-28 23:16:38 -05:00
autosave.h Rewrite autosave_init 2017-05-07 17:45:53 +02:00
CHANGES.md update CHANGES.md 2017-11-23 18:26:46 -05:00
command.c remove this again, it causes issues saving remaps/presets/overrides 2017-11-26 18:22:59 -05:00
command.h Refactor code 2017-11-25 22:59:47 +01:00
config.def.h Add Automatically Load Content To Playlist feature 2017-11-27 06:47:31 +01:00
config.def.keybinds.h New lightgun binds 2017-11-26 16:59:48 +00:00
config.features.h Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
configuration.c Put braces around macros 2017-12-03 03:43:05 +01:00
configuration.h Put braces around macros 2017-12-03 03:43:05 +01:00
configure
content.h Simplify content_get_crc 2017-05-06 16:41:22 +02:00
CONTRIBUTING.md
COPYING
core_impl.c (Menu) Menu driver no longer uses a duplicate system info 2017-05-28 17:21:57 +02:00
core_info.c scanner: allow matching archives by member 2017-11-17 16:53:49 -08:00
core_info.h scanner: allow matching archives by member 2017-11-17 16:53:49 -08:00
core_type.h Update copyrights 2017-03-22 03:09:18 +01:00
core.h Revert "New attempt to fix memory leaks of struct retro_system_info" 2017-05-30 01:44:49 +02:00
database_info.c database_info.c - use malloc 2017-09-29 05:01:00 +02:00
database_info.h Cleanups 2017-09-28 09:32:23 +02:00
defaults.h (XMB) Display favorites tab, part 2 2017-08-12 17:10:14 +02:00
diff.diff update diff.diff 2017-01-17 17:13:42 +01:00
dirs.c Cleanup 2017-09-22 04:31:54 +02:00
dirs.h Update copyrights 2017-03-22 03:09:18 +01:00
driver.c Revert "Reduce size of variables" 2017-09-09 00:20:39 +02:00
driver.h Fix driver menu left wrap 2017-07-11 21:00:44 -04:00
dynamic.c Reduce stack usage 2017-09-09 21:41:38 +02:00
dynamic.h Add RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT 2017-08-07 18:06:03 +02:00
fetch-submodules.sh
file_path_special.c This include doesn't go here 2017-11-25 20:25:59 +01:00
file_path_special.h Cheevos badges 2017-11-23 08:04:54 -05:00
file_path_str.c (XMB) Display favorites tab, part 2 2017-08-12 17:10:14 +02:00
lakka.h Add missing copyright mention on some files 2016-10-27 18:17:43 +02:00
list_special.c Merge input_hid_driver 2017-06-11 08:56:36 +02:00
list_special.h Update copyrights 2017-03-22 03:09:18 +01:00
Makefile Revert "Use RetroArch Assets' Makefile to install Assets" 2017-12-01 06:26:02 -08:00
Makefile.common blissbox: use win32 HID API to get pad type on windows, libusb seems broken there 2017-12-01 14:07:40 -05:00
Makefile.ctr Fix name issue with nekop2, use ${DEVKITPRO} for smdhtool, got devkitarm setup, compiles and works 2017-11-25 18:35:05 -08:00
Makefile.ctr.salamander Fix name issue with nekop2, use ${DEVKITPRO} for smdhtool, got devkitarm setup, compiles and works 2017-11-25 18:35:05 -08:00
Makefile.emscripten Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
Makefile.griffin griffin: add -DEBUG to linker flags for MSVC is building with DEBUG=1 2017-11-27 19:43:07 -05:00
Makefile.libogc Update 2017-08-20 00:54:39 +02:00
Makefile.openpandora Merge version.h, dist-cores.sh and version.all 2017-09-26 01:05:43 +02:00
Makefile.pandora
Makefile.ps3 Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
Makefile.ps3.cobra Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
Makefile.ps3.salamander (PS3) Fix Salamander 2017-08-06 14:12:09 +02:00
Makefile.psl1ght Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
Makefile.psp1 Add include dirs for PSP 2017-11-06 23:26:49 +01:00
Makefile.psp1.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.vita Update include dirs 2017-11-06 05:23:53 +01:00
Makefile.vita.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.wii.salamander Update 2017-08-19 09:03:10 +02:00
Makefile.wiiu [WiiU] Input: Make controller_patcher a compile-time option 2017-12-01 18:29:21 +11:00
Makefile.wiiu.salamander Add encoding_utf to Salamander 2017-08-06 13:58:17 +02:00
Makefile.win Remove remaining references to HAVE_FBO 2017-11-13 08:55:41 +01:00
movie.c Silence warnings 2017-10-03 00:53:09 +02:00
movie.h Revert "Refactor BSV movie code" 2017-05-07 18:28:07 +02:00
msg_hash.c msg_hash: support GDI files 2017-09-18 09:03:43 -07:00
msg_hash.h let it snow 2017-12-02 22:47:44 -05:00
no-xib.diff
paths.c Silence more Clang warnings 2017-10-11 22:49:13 +02:00
paths.h Update copyrights 2017-03-22 03:09:18 +01:00
performance_counters.c VC6 support (targets NT 3.51) 2017-09-06 23:03:02 -04:00
performance_counters.h Update copyrights 2017-03-22 03:09:18 +01:00
playlist.c playlist.c - some optimizations 2017-11-26 00:02:28 +01:00
playlist.h (playlist.c) Don't expose struct details to outside 2017-07-01 03:38:36 +02:00
README-exynos.md
README-mali_fbdev_r4p0.md
README-OMAP.md
README.md Add NetBSD to the list of supported operating systems. 2017-11-06 09:03:33 -08:00
retroarch-mingw-build.sh
retroarch.c C89_BUILD fixes 2017-11-26 22:53:42 +01:00
retroarch.cfg add menu options for OSD background color 2017-10-10 14:53:32 -04:00
retroarch.desktop Making description more concrete and adding Russian translation 2017-11-22 19:04:59 +03:00
retroarch.h Extend input bind limit to 128 2017-11-23 23:04:09 +00:00
setting_list.c initialise/clear mbutton field 2017-11-26 11:56:55 +00:00
setting_list.h Reorder from lowest to highest sized variables 2017-09-28 00:50:03 +02:00
verbosity.c convert more file IO functions to use filestream, fixes encoding issues on Windows 2017-10-29 12:08:24 -04:00
verbosity.h Clean up the log output 2017-07-04 21:46:22 -04:00
version_git.c Update copyrights 2017-03-22 03:09:18 +01:00
version_git.h Update copyrights 2017-03-22 03:09:18 +01:00
version.all Bump to version 1.6.9 2017-11-21 16:32:24 +01:00
version.dtd Start bumping version to 1.6.8 2017-11-18 12:21:25 +01:00
version.h Merge version.h, dist-cores.sh and version.all 2017-09-26 01:05:43 +02:00

Build Status Coverity Scan Build Status

RetroArch

RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".

XMB menu driver

rgui menu driver

glui menu driver

libretro

libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

While RetroArch is the reference frontend for libretro, several other projects have used the libretro interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.

libretro API header

Binaries

Latest Windows binaries are currently hosted on the buildbot.

Support

To reach developers, either make an issue here on GitHub, make a thread on the forum, or visit our IRC channel: #retroarch @ irc.freenode.org.

Documentation

See our Documentation Center. On Unix, man-pages are provided. More developer-centric stuff is found here.

Philosophy

RetroArch attempts to be small and lean, while still having all the useful core features expected from an emulator. It is designed to be very portable and features a gamepad-centric UI. It also has a full-featured command-line interface.

In some areas, RetroArch goes beyond and emphasizes on not-so-common technical features such as multi-pass shader support, real-time rewind (Braid-style), video recording (using FFmpeg), etc.

RetroArch also emphasizes on being easy to integrate into various launcher frontends.

Platforms

RetroArch has been ported to the following platforms:

  • Windows
  • Linux
  • FreeBSD
  • NetBSD
  • MacOS
  • PlayStation 3
  • PlayStation Portable
  • Original Xbox
  • Xbox 360 (Libxenon/XeXDK)
  • Wii, GameCube (Libogc)
  • WiiU
  • Nintendo 3DS
  • Raspberry Pi
  • Android
  • iOS
  • Blackberry

Dependencies (PC)

There are no true hard dependencies per se.

On Windows, RetroArch can run with only Win32 as dependency.

On Linux, there are no true dependencies. For optimal usage, the following dependencies come as recommended:

  • GL headers / Vulkan headers
  • X11 headers and libs, or EGL/KMS/GBM

OSX port of RetroArch requires latest versions of XCode to build.

RetroArch can utilize these libraries if enabled:

  • nvidia-cg-toolkit
  • libxml2 (GLSL XML shaders)
  • libfreetype2 (TTF font rendering on screen)

RetroArch needs at least one of these audio driver libraries:

  • ALSA
  • OSS
  • RoarAudio
  • RSound
  • OpenAL
  • JACK
  • SDL
  • PulseAudio
  • XAudio2 (Win32, Xbox 360)
  • DirectSound (Win32, Xbox 1)
  • CoreAudio (OSX, iOS)

To run properly, RetroArch requires a libretro implementation present, however, as it's typically loaded dynamically, it's not required at build time.

Dependencies (Console ports, mobile)

Console ports have their own dependencies, but generally do not require anything other than what the respective SDKs provide.

Configuring

The default configuration is defined in config.def.h. It is not recommended to change this unless you know what you're doing. These can later be tweaked by using a config file. A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.

RetroArch will on startup create a config file in $XDG_CONFIG_HOME/retroarch/retroarch.cfg if doesn't exist. Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.

To configure joypads, use the built-in menu or the retroarch-joyconfig command-line tool.

Compiling and installing

Instructions for compiling and installing RetroArch can be found in the Libretro/RetroArch Documentation Center.