RetroArch/general.h
2015-07-16 10:12:31 +02:00

169 lines
3.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_GENERAL_H
#define __RARCH_GENERAL_H
#include <stdint.h>
#include <limits.h>
/* Platform-specific headers */
/* Windows */
#ifdef _WIN32
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#endif
#include <boolean.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_inline.h>
#include <retro_assert.h>
#include <retro_miscellaneous.h>
#include "configuration.h"
#include "driver.h"
#include "playlist.h"
#include "runloop.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_COMMAND
#include "command.h"
#endif
#ifndef PACKAGE_VERSION
#define PACKAGE_VERSION "1.3.0"
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum sound_mode_enums
{
SOUND_MODE_NORMAL = 0,
#ifdef HAVE_RSOUND
SOUND_MODE_RSOUND,
#endif
#ifdef HAVE_HEADSET
SOUND_MODE_HEADSET,
#endif
SOUND_MODE_LAST
};
struct defaults
{
struct
{
char core_assets[PATH_MAX_LENGTH];
char menu_config[PATH_MAX_LENGTH];
char autoconfig[PATH_MAX_LENGTH];
char audio_filter[PATH_MAX_LENGTH];
char video_filter[PATH_MAX_LENGTH];
char assets[PATH_MAX_LENGTH];
char core[PATH_MAX_LENGTH];
char core_info[PATH_MAX_LENGTH];
char overlay[PATH_MAX_LENGTH];
char osk_overlay[PATH_MAX_LENGTH];
char port[PATH_MAX_LENGTH];
char shader[PATH_MAX_LENGTH];
char savestate[PATH_MAX_LENGTH];
char resampler[PATH_MAX_LENGTH];
char sram[PATH_MAX_LENGTH];
char screenshot[PATH_MAX_LENGTH];
char system[PATH_MAX_LENGTH];
char playlist[PATH_MAX_LENGTH];
char content_history[PATH_MAX_LENGTH];
char remap[PATH_MAX_LENGTH];
char cache[PATH_MAX_LENGTH];
char wallpapers[PATH_MAX_LENGTH];
char database[PATH_MAX_LENGTH];
char cursor[PATH_MAX_LENGTH];
char cheats[PATH_MAX_LENGTH];
} dir;
struct
{
char config[PATH_MAX_LENGTH];
char core[PATH_MAX_LENGTH];
char buildbot_server_url[PATH_MAX_LENGTH];
} path;
struct
{
int out_latency;
float video_refresh_rate;
bool video_threaded_enable;
} settings;
content_playlist_t *history;
};
/* Public data structures. */
extern struct defaults g_defaults;
#ifdef __cplusplus
}
#endif
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
static INLINE float db_to_gain(float db)
{
return powf(10.0f, db / 20.0f);
}
/**
* retro_fail:
* @error_code : Error code.
* @error : Error message to show.
*
* Sanely kills the program.
**/
static INLINE void retro_fail(int error_code, const char *error)
{
global_t *global = global_get_ptr();
if (!global)
return;
/* We cannot longjmp unless we're in rarch_main_init().
* If not, something went very wrong, and we should
* just exit right away. */
retro_assert(global->inited.error);
strlcpy(global->error_string, error, sizeof(global->error_string));
longjmp(global->error_sjlj_context, error_code);
}
#endif