RetroArch/input
2020-09-05 20:30:33 +02:00
..
common (Wayland) Fix serious warnings - input struct pointer was being passed 2020-08-31 19:56:03 +02:00
connect Cleanup 2020-09-05 20:30:33 +02:00
drivers Cleanups 2020-09-05 08:35:33 +02:00
drivers_hid (HID) Hardcode 'hid' name for passing to input_autoconfig_connect 2020-08-28 19:01:24 +02:00
drivers_joypad (Android) Don't do memcpy copy anymore 2020-08-31 03:11:52 +02:00
drivers_keyboard Remove keyboard_event_apple.c 2020-08-31 20:53:17 +02:00
include (WiiU) Buildfixes 2020-07-23 18:01:15 +02:00
input_autodetect_builtin.c Input autoconfig fixes/improvements 2020-07-20 12:34:29 +01:00
input_defines.h Revert "Get rid of send debug info - if we ever bring this back, needs to be" 2020-01-25 15:55:11 +01:00
input_driver.h Remove input_get_ptr 2020-09-04 07:27:28 +02:00
input_keymaps.c Cleanup 2020-09-05 10:14:19 +02:00
input_keymaps.h Remove unused apple_key_name_map 2020-09-05 10:13:06 +02:00
input_osk_utf8_pages.h Rename menu_osk.c to input_osk.c 2020-02-26 05:49:23 +01:00
input_osk.h pass p_rarch around more 2020-06-29 07:06:07 +02:00
input_overlay.h Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
input_remapping.h Cleanups 2020-02-14 14:11:25 +01:00
input_types.h More struct alignment 2020-08-14 17:11:18 +02:00