RetroArch/gfx/d3d9
Themaister e389220df8 Refactor frame_counter.
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
..
d3d9.cpp Refactor frame_counter. 2013-04-13 14:28:12 +02:00
d3d9.hpp Get rid of set_blend callback - the rgui draw texture function is 2013-04-11 13:13:37 +02:00
render_chain.cpp Fix Win32 build. 2013-04-07 02:02:41 +02:00
render_chain.hpp win32: use shader_parse for d3d 2013-04-07 01:14:05 +02:00