RetroArch/audio
jSTE0 fccef557fc
miyoo: Enable ALSA audio driver and default to it (#13814)
Enable it as it does not freeze. This provides an audio backend that
can report its buffer status, allowing auto frame skip to work on cores
that support it.

Do not build or include alsathread as it results in choppy audio.
Similarly, leave tinyalsa disabled as it plays back at a higher pitch
and is also choppy.

Change the default sample rate to 32000Hz as the previous default of
32730Hz is derived from the 3DS.
2022-04-02 08:07:25 +01:00
..
common
drivers Silence some MSVC code analysis warnings 2022-03-07 19:02:46 +01:00
drivers_resampler Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933) 2021-09-04 00:25:21 +02:00
audio_defines.h Reorder structs, alignment 2020-08-15 20:38:31 +02:00
audio_driver.c miyoo: Enable ALSA audio driver and default to it (#13814) 2022-04-02 08:07:25 +01:00
audio_driver.h Remove frame limit from audio batch callback (#13333) 2021-12-06 18:11:46 +01:00
audio_thread_wrapper.c Split up audio code into new file audio/audio_driver.c (#13097) 2021-10-11 18:01:37 +02:00
audio_thread_wrapper.h Split up audio code into new file audio/audio_driver.c (#13097) 2021-10-11 18:01:37 +02:00
librsound.c Add some PSL1GHT ifdefs 2021-03-01 15:57:01 +01:00