mirror of
https://github.com/libretro/RetroArch.git
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372 lines
10 KiB
C
372 lines
10 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2012-2015 - Michael Lelli
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _PLATFORM_LINUX_H
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#define _PLATFORM_LINUX_H
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <boolean.h>
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enum cpu_family
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{
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CPU_FAMILY_UNKNOWN = 0,
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CPU_FAMILY_ARM,
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CPU_FAMILY_X86,
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CPU_FAMILY_MIPS,
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CPU_FAMILY_MAX /* do not remove */
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};
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enum
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{
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CPU_ARM_FEATURE_ARMv7 = (1 << 0),
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CPU_ARM_FEATURE_VFPv3 = (1 << 1),
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CPU_ARM_FEATURE_NEON = (1 << 2),
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CPU_ARM_FEATURE_LDREX_STREX = (1 << 3)
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};
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enum
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{
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CPU_X86_FEATURE_SSSE3 = (1 << 0),
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CPU_X86_FEATURE_POPCNT = (1 << 1),
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CPU_X86_FEATURE_MOVBE = (1 << 2)
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};
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#ifndef MAX_PADS
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#define MAX_PADS 8
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#endif
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#ifndef MAX_AXIS
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#define MAX_AXIS 10
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#endif
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enum cpu_family linux_get_cpu_family(void);
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uint64_t linux_get_cpu_features(void);
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int linux_get_cpu_count(void);
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#ifdef ANDROID
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#include <jni.h>
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#include <poll.h>
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#include <sched.h>
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#include <android/looper.h>
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#include <android/configuration.h>
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#include <android/native_activity.h>
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#include <android/window.h>
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#include <android/sensor.h>
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#include <rthreads/rthreads.h>
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bool test_permissions(const char *path);
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char sdcard_dir[PATH_MAX_LENGTH];
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struct android_app;
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struct android_poll_source
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{
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/* The identifier of this source. May be LOOPER_ID_MAIN or
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* LOOPER_ID_INPUT. */
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int32_t id;
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/* The android_app this ident is associated with. */
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struct android_app* app;
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/* Function to call to perform the standard processing of data from
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* this source. */
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void (*process)(struct android_app* app, struct android_poll_source* source);
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};
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struct android_app
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{
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/* The application can place a pointer to its own state object
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* here if it likes. */
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void* userData;
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/* Fill this in with the function to process main app commands (APP_CMD_*) */
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void (*onAppCmd)(struct android_app* app, int32_t cmd);
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/* Fill this in with the function to process input events. At this point
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* the event has already been pre-dispatched, and it will be finished upon
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* return. Return 1 if you have handled the event, 0 for any default
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* dispatching. */
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int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
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/* The ANativeActivity object instance that this app is running in. */
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ANativeActivity* activity;
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/* The current configuration the app is running in. */
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AConfiguration *config;
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/* This is the last instance's saved state, as provided at creation time.
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* It is NULL if there was no state. You can use this as you need; the
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* memory will remain around until you call android_app_exec_cmd() for
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* APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
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* These variables should only be changed when processing a APP_CMD_SAVE_STATE,
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* at which point they will be initialized to NULL and you can malloc your
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* state and place the information here. In that case the memory will be
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* freed for you later.
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*/
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void* savedState;
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size_t savedStateSize;
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/* The ALooper associated with the app's thread. */
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ALooper* looper;
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/* When non-NULL, this is the input queue from which the app will
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* receive user input events. */
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AInputQueue* inputQueue;
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/* When non-NULL, this is the window surface that the app can draw in. */
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ANativeWindow* window;
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/* Current state of the app's activity. May be either APP_CMD_START,
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* APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below. */
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int activityState;
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int reinitRequested;
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/* This is non-zero when the application's NativeActivity is being
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* destroyed and waiting for the app thread to complete. */
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int destroyRequested;
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/* Below are "private" implementation of the glue code. */
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slock_t *mutex;
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scond_t *cond;
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int msgread;
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int msgwrite;
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sthread_t *thread;
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struct android_poll_source cmdPollSource;
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struct android_poll_source inputPollSource;
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int running;
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int stateSaved;
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int destroyed;
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AInputQueue* pendingInputQueue;
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ANativeWindow* pendingWindow;
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/* Below are "private" implementation of RA code. */
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bool unfocused;
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unsigned accelerometer_event_rate;
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ASensorManager *sensorManager;
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ASensorEventQueue *sensorEventQueue;
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const ASensor* accelerometerSensor;
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uint64_t sensor_state_mask;
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char current_ime[PATH_MAX_LENGTH];
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bool input_alive;
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int16_t analog_state[MAX_PADS][MAX_AXIS];
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int8_t hat_state[MAX_PADS][2];
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jmethodID getIntent;
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jmethodID onRetroArchExit;
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jmethodID getStringExtra;
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jmethodID clearPendingIntent;
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jmethodID hasPendingIntent;
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jmethodID getPendingIntentConfigPath;
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jmethodID getPendingIntentLibretroPath;
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jmethodID getPendingIntentFullPath;
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jmethodID getPendingIntentIME;
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jmethodID getPendingIntentStorageLocation;
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jmethodID getPendingIntentDownloadsLocation;
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jmethodID getPendingIntentScreenshotsLocation;
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};
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enum
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{
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LOOPER_ID_MAIN = 1,
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LOOPER_ID_INPUT,
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LOOPER_ID_USER,
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LOOPER_ID_INPUT_MSG
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};
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enum
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{
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APP_CMD_INPUT_CHANGED,
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/**
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* Command from main thread: a new ANativeWindow is ready for use. Upon
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* receiving this command, android_app->window will contain the new window
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* surface.
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*/
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APP_CMD_INIT_WINDOW,
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/**
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* Command from main thread: the existing ANativeWindow needs to be
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* terminated. Upon receiving this command, android_app->window still
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* contains the existing window; after calling android_app_exec_cmd
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* it will be set to NULL.
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*/
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APP_CMD_TERM_WINDOW,
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/**
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* Command from main thread: the current ANativeWindow has been resized.
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* Please redraw with its new size.
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*/
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APP_CMD_WINDOW_RESIZED,
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/**
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* Command from main thread: the system needs that the current ANativeWindow
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* be redrawn. You should redraw the window before handing this to
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* android_app_exec_cmd() in order to avoid transient drawing glitches.
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*/
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APP_CMD_WINDOW_REDRAW_NEEDED,
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/**
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* Command from main thread: the content area of the window has changed,
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* such as from the soft input window being shown or hidden. You can
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* find the new content rect in android_app::contentRect.
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*/
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APP_CMD_CONTENT_RECT_CHANGED,
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/**
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* Command from main thread: the app's activity window has gained
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* input focus.
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*/
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APP_CMD_GAINED_FOCUS,
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/**
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* Command from main thread: the app's activity window has lost
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* input focus.
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*/
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APP_CMD_LOST_FOCUS,
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/**
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* Command from main thread: the current device configuration has changed.
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*/
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APP_CMD_CONFIG_CHANGED,
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/**
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* Command from main thread: the system is running low on memory.
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* Try to reduce your memory use.
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*/
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APP_CMD_LOW_MEMORY,
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/**
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* Command from main thread: the app's activity has been started.
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*/
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APP_CMD_START,
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/**
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* Command from main thread: the app's activity has been resumed.
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*/
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APP_CMD_RESUME,
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/**
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* Command from main thread: the app should generate a new saved state
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* for itself, to restore from later if needed.
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*/
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APP_CMD_SAVE_STATE,
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/**
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* Command from main thread: the app's activity has been paused.
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*/
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APP_CMD_PAUSE,
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/**
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* Command from main thread: the app's activity has been stopped.
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*/
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APP_CMD_STOP,
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/**
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* Command from main thread: the app's activity is being destroyed,
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* and waiting for the app thread to clean up and exit before proceeding.
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*/
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APP_CMD_DESTROY,
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APP_CMD_REINIT_DONE
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};
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#define JNI_EXCEPTION(env) \
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if ((*env)->ExceptionOccurred(env)) \
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{ \
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(*env)->ExceptionDescribe(env); \
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(*env)->ExceptionClear(env); \
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}
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#define FIND_CLASS(env, var, classname) \
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var = (*env)->FindClass(env, classname); \
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JNI_EXCEPTION(env)
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#define GET_OBJECT_CLASS(env, var, clazz_obj) \
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var = (*env)->GetObjectClass(env, clazz_obj); \
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JNI_EXCEPTION(env)
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#define GET_FIELD_ID(env, var, clazz, fieldName, fieldDescriptor) \
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var = (*env)->GetFieldID(env, clazz, fieldName, fieldDescriptor); \
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JNI_EXCEPTION(env)
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#define GET_METHOD_ID(env, var, clazz, methodName, fieldDescriptor) \
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var = (*env)->GetMethodID(env, clazz, methodName, fieldDescriptor); \
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JNI_EXCEPTION(env)
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#define GET_STATIC_METHOD_ID(env, var, clazz, methodName, fieldDescriptor) \
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var = (*env)->GetStaticMethodID(env, clazz, methodName, fieldDescriptor); \
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JNI_EXCEPTION(env)
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#define CALL_OBJ_METHOD(env, var, clazz_obj, methodId) \
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var = (*env)->CallObjectMethod(env, clazz_obj, methodId); \
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JNI_EXCEPTION(env)
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#define CALL_OBJ_STATIC_METHOD(env, var, clazz, methodId) \
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var = (*env)->CallStaticObjectMethod(env, clazz, methodId); \
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JNI_EXCEPTION(env)
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#define CALL_OBJ_STATIC_METHOD_PARAM(env, var, clazz, methodId, ...) \
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var = (*env)->CallStaticObjectMethod(env, clazz, methodId, __VA_ARGS__); \
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JNI_EXCEPTION(env)
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#define CALL_OBJ_METHOD_PARAM(env, var, clazz_obj, methodId, ...) \
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var = (*env)->CallObjectMethod(env, clazz_obj, methodId, __VA_ARGS__); \
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JNI_EXCEPTION(env)
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#define CALL_VOID_METHOD(env, clazz_obj, methodId) \
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(*env)->CallVoidMethod(env, clazz_obj, methodId); \
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JNI_EXCEPTION(env)
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#define CALL_VOID_METHOD_PARAM(env, clazz_obj, methodId, ...) \
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(*env)->CallVoidMethod(env, clazz_obj, methodId, __VA_ARGS__); \
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JNI_EXCEPTION(env)
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#define CALL_BOOLEAN_METHOD(env, var, clazz_obj, methodId) \
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var = (*env)->CallBooleanMethod(env, clazz_obj, methodId); \
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JNI_EXCEPTION(env)
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#define CALL_DOUBLE_METHOD(env, var, clazz_obj, methodId) \
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var = (*env)->CallDoubleMethod(env, clazz_obj, methodId); \
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JNI_EXCEPTION(env)
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#define CALL_INT_METHOD(env, var, clazz_obj, methodId) \
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var = (*env)->CallIntMethod(env, clazz_obj, methodId); \
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JNI_EXCEPTION(env)
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extern JNIEnv *jni_thread_getenv(void);
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void android_app_write_cmd(struct android_app *android_app, int8_t cmd);
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extern struct android_app *g_android;
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#else
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#endif
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#endif
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