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7 lines
205 B
C
7 lines
205 B
C
static const char *stock_fragment_legacy =
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"uniform sampler2D Texture;\n"
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"varying vec4 color;\n"
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"void main() {\n"
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" gl_FragColor = color * texture2D(Texture, gl_TexCoord[0].xy);\n"
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"}";
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