RetroArch/runahead/secondary_core.c
2019-04-23 17:51:26 -07:00

448 lines
11 KiB
C

#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
#include <string.h>
#include <time.h>
#if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0500 || defined(_XBOX)
#ifndef LEGACY_WIN32
#define LEGACY_WIN32
#endif
#endif
#include <boolean.h>
#include <encodings/utf.h>
#include <dynamic/dylib.h>
#include <file/file_path.h>
#include <streams/file_stream.h>
#include "mem_util.h"
#include "../core.h"
#include "../configuration.h"
#include "../dynamic.h"
#include "../paths.h"
#include "../content.h"
#include "secondary_core.h"
#include "dirty_input.h"
static int port_map[16];
static char *secondary_library_path;
static dylib_t secondary_module;
static struct retro_core_t secondary_core;
static struct retro_callbacks secondary_callbacks;
extern retro_ctx_load_content_info_t *load_content_info;
extern enum rarch_core_type last_core_type;
extern struct retro_callbacks retro_ctx;
bool secondary_core_run_no_input_polling(void);
bool secondary_core_deserialize(const void *buffer, int size);
void secondary_core_destroy(void);
void set_last_core_type(enum rarch_core_type type);
void remember_controller_port_device(long port, long device);
void clear_controller_port_map(void);
static char *get_temp_directory_alloc(void)
{
char *path = NULL;
#ifdef _WIN32
#ifdef LEGACY_WIN32
DWORD pathLength = GetTempPath(0, NULL) + 1;
path = (char*)malloc(pathLength * sizeof(char));
if (!path)
return NULL;
path[pathLength - 1] = 0;
GetTempPath(pathLength, path);
#else
DWORD pathLength = GetTempPathW(0, NULL) + 1;
wchar_t *wideStr = (wchar_t*)malloc(pathLength * sizeof(wchar_t));
if (!wideStr)
return NULL;
wideStr[pathLength - 1] = 0;
GetTempPathW(pathLength, wideStr);
path = utf16_to_utf8_string_alloc(wideStr);
free(wideStr);
#endif
#elif defined ANDROID
{
settings_t *settings = config_get_ptr();
path = strcpy_alloc_force(settings->paths.directory_libretro);
}
#else
if (getenv("TMPDIR"))
path = strcpy_alloc_force(getenv("TMPDIR"));
else
path = strcpy_alloc_force("/tmp");
#endif
return path;
}
static bool write_file_with_random_name(char **tempDllPath,
const char *retroarchTempPath, const void* data, ssize_t dataSize)
{
unsigned i;
char number_buf[32];
bool okay = false;
const char *prefix = "tmp";
time_t time_value = time(NULL);
unsigned number_value = (unsigned)time_value;
char *ext = strcpy_alloc_force(
path_get_extension(*tempDllPath));
int ext_len = (int)strlen(ext);
if (ext_len > 0)
{
strcat_alloc(&ext, ".");
memmove(ext + 1, ext, ext_len);
ext[0] = '.';
ext_len++;
}
/* Try up to 30 'random' filenames before giving up */
for (i = 0; i < 30; i++)
{
int number;
number_value = number_value * 214013 + 2531011;
number = (number_value >> 14) % 100000;
snprintf(number_buf, sizeof(number_buf), "%05d", number);
if (*tempDllPath)
free(*tempDllPath);
*tempDllPath = NULL;
strcat_alloc(tempDllPath, retroarchTempPath);
strcat_alloc(tempDllPath, prefix);
strcat_alloc(tempDllPath, number_buf);
strcat_alloc(tempDllPath, ext);
if (filestream_write_file(*tempDllPath, data, dataSize))
{
okay = true;
break;
}
}
if (ext)
free(ext);
ext = NULL;
return okay;
}
static char *copy_core_to_temp_file(void)
{
bool failed = false;
char *tempDirectory = NULL;
char *retroarchTempPath = NULL;
char *tempDllPath = NULL;
void *dllFileData = NULL;
int64_t dllFileSize = 0;
const char *corePath = path_get(RARCH_PATH_CORE);
const char *coreBaseName = path_basename(corePath);
if (strlen(coreBaseName) == 0)
{
failed = true;
goto end;
}
tempDirectory = get_temp_directory_alloc();
if (!tempDirectory)
{
failed = true;
goto end;
}
strcat_alloc(&retroarchTempPath, tempDirectory);
strcat_alloc(&retroarchTempPath, path_default_slash());
strcat_alloc(&retroarchTempPath, "retroarch_temp");
strcat_alloc(&retroarchTempPath, path_default_slash());
if (!path_mkdir(retroarchTempPath))
{
failed = true;
goto end;
}
if (!filestream_read_file(corePath, &dllFileData, &dllFileSize))
{
failed = true;
goto end;
}
strcat_alloc(&tempDllPath, retroarchTempPath);
strcat_alloc(&tempDllPath, coreBaseName);
if (!filestream_write_file(tempDllPath, dllFileData, dllFileSize))
{
/* try other file names */
if (!write_file_with_random_name(&tempDllPath,
retroarchTempPath, dllFileData, dllFileSize))
failed = true;
}
end:
if (tempDirectory)
free(tempDirectory);
if (retroarchTempPath)
free(retroarchTempPath);
if (dllFileData)
free(dllFileData);
tempDirectory = NULL;
retroarchTempPath = NULL;
dllFileData = NULL;
if (!failed)
return tempDllPath;
if (tempDllPath)
free(tempDllPath);
tempDllPath = NULL;
return NULL;
}
static bool has_variable_update = false;
static bool rarch_environment_secondary_core_hook(unsigned cmd, void *data)
{
bool result = rarch_environment_cb(cmd, data);
if (has_variable_update)
{
if (cmd == RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE)
{
bool *bool_p = (bool*)data;
*bool_p = true;
has_variable_update = false;
return true;
}
else if (cmd == RETRO_ENVIRONMENT_GET_VARIABLE)
has_variable_update = false;
}
return result;
}
static bool secondary_core_create(void)
{
long port, device;
bool contentless = false;
bool is_inited = false;
if ( last_core_type != CORE_TYPE_PLAIN ||
!load_content_info ||
load_content_info->special)
return false;
if (secondary_library_path)
free(secondary_library_path);
secondary_library_path = NULL;
secondary_library_path = copy_core_to_temp_file();
if (!secondary_library_path)
return false;
/* Load Core */
if (init_libretro_sym_custom(
CORE_TYPE_PLAIN, &secondary_core,
secondary_library_path, &secondary_module))
{
secondary_core.symbols_inited = true;
secondary_core.retro_set_environment(
rarch_environment_secondary_core_hook);
secondary_core_set_variable_update();
secondary_core.retro_init();
content_get_status(&contentless, &is_inited);
secondary_core.inited = is_inited;
/* Load Content */
if (!load_content_info || load_content_info->special)
{
/* disabled due to crashes */
return false;
#if 0
secondary_core.game_loaded = secondary_core.retro_load_game_special(
loadContentInfo.special->id, loadContentInfo.info, loadContentInfo.content->size);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
#endif
}
else if (load_content_info->content->size > 0 && load_content_info->content->elems[0].data)
{
secondary_core.game_loaded = secondary_core.retro_load_game(load_content_info->info);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
}
else if (contentless)
{
secondary_core.game_loaded = secondary_core.retro_load_game(NULL);
if (!secondary_core.game_loaded)
{
secondary_core_destroy();
return false;
}
}
else
secondary_core.game_loaded = false;
if (!secondary_core.inited)
{
secondary_core_destroy();
return false;
}
core_set_default_callbacks(&secondary_callbacks);
secondary_core.retro_set_video_refresh(secondary_callbacks.frame_cb);
secondary_core.retro_set_audio_sample(secondary_callbacks.sample_cb);
secondary_core.retro_set_audio_sample_batch(secondary_callbacks.sample_batch_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
for (port = 0; port < 16; port++)
{
device = port_map[port];
if (device >= 0)
secondary_core.retro_set_controller_port_device(
(unsigned)port, (unsigned)device);
}
clear_controller_port_map();
}
else
return false;
return true;
}
void secondary_core_set_variable_update(void)
{
has_variable_update = true;
}
static void secondary_core_input_poll_null(void) { }
bool secondary_core_run_use_last_input(void)
{
retro_input_poll_t old_poll_function;
retro_input_state_t old_input_function;
if (!secondary_core_ensure_exists())
return false;
old_poll_function = secondary_callbacks.poll_cb;
old_input_function = secondary_callbacks.state_cb;
secondary_callbacks.poll_cb = secondary_core_input_poll_null;
secondary_callbacks.state_cb = input_state_get_last;
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
secondary_core.retro_run();
secondary_callbacks.poll_cb = old_poll_function;
secondary_callbacks.state_cb = old_input_function;
secondary_core.retro_set_input_poll(secondary_callbacks.poll_cb);
secondary_core.retro_set_input_state(secondary_callbacks.state_cb);
return true;
}
bool secondary_core_deserialize(const void *buffer, int size)
{
if (secondary_core_ensure_exists())
return secondary_core.retro_unserialize(buffer, size);
return false;
}
bool secondary_core_ensure_exists(void)
{
if (!secondary_module)
{
if (!secondary_core_create())
{
secondary_core_destroy();
return false;
}
}
return true;
}
void secondary_core_destroy(void)
{
if (!secondary_module)
return;
/* unload game from core */
if (secondary_core.retro_unload_game)
secondary_core.retro_unload_game();
/* deinit */
if (secondary_core.retro_deinit)
secondary_core.retro_deinit();
memset(&secondary_core, 0, sizeof(struct retro_core_t));
dylib_close(secondary_module);
secondary_module = NULL;
filestream_delete(secondary_library_path);
if (secondary_library_path)
free(secondary_library_path);
secondary_library_path = NULL;
}
void remember_controller_port_device(long port, long device)
{
if (port >= 0 && port < 16)
port_map[port] = (int)device;
if (secondary_module && secondary_core.retro_set_controller_port_device)
secondary_core.retro_set_controller_port_device((unsigned)port, (unsigned)device);
}
void clear_controller_port_map(void)
{
unsigned port;
for (port = 0; port < 16; port++)
port_map[port] = -1;
}
#else
#include <boolean.h>
#include "../core.h"
bool secondary_core_run_no_input_polling(void)
{
return false;
}
bool secondary_core_deserialize(const void *buffer, int size)
{
return false;
}
void secondary_core_destroy(void) { }
void remember_controller_port_device(long port, long device) { }
void secondary_core_set_variable_update(void) { }
void clear_controller_port_map(void) { }
#endif