Files
RetroArch/configuration.c
T
LibretroAdmin e5fc0a50e4 apple: the App Store builds compile without warnings, and their uploads stop failing on one bad core
Built the way Xcode builds them - the App Store floors (macOS 12,
iOS/tvOS 15), the projects' warnings, every translation unit - the
tree still warned:

- Delegate methods the SDK deprecates that an older OS still calls
  are no longer implemented in source.  apple_rt_add_method() gives
  the class each one at run time, from +initialize and only on the
  releases that call it: -locationManager:didChangeAuthorizationStatus:
  before macOS 11 / iOS 14 (-locationManagerDidChangeAuthorization:
  from there), -documentPicker:didPickDocumentAtURL: before iOS 11
  (the URL-array method from there), -shouldAutorotateTo-
  InterfaceOrientation: before iOS 6, and NSView's
  -layer:shouldInheritContentsScale:fromWindow: from 10.7.
  class_addMethod is looked up by name, as the 10.4 binary may not
  import it.  CocoaView no longer declares UIDocumentPickerDelegate,
  whose pre-11 SDKs require the method it now adds at run time, and
  -prefersPointerLocked is not built for tvOS, where it is
  unavailable.
- The open panel's file types, the companion's folder icon and the
  cores folder's open are -setAllowedContentTypes:, -iconForContent-
  Type: and -openURL: from macOS 11, the 10.x methods before it, by
  selector where they are not on every release.
- The alert's end selector is looked up by name, and on SDKs older
  than the selectors ui_cocoa.m names (10.6, 10.7, 10.9) they are
  declared in an unimplemented NSObject category, so @selector()
  stays a constant.
- size_t and 64-bit values narrowed without a cast in configuration.c,
  gl3.c, cdrom.c, media_detect_cd.c and vfs_implementation_cdrom.c;
  rchd_read_extent() rejects an extent past the last 32-bit frame
  instead of wrapping into the wrong track.

App Store uploads: one iOS or tvOS core without an unencrypted
LC_ENCRYPTION_INFO_64 - written by Apple's ld, not by other linkers -
fails the whole upload (ITMS-90125).  make-frameworks.sh leaves such a
core out of an App Store build with a warning naming it.  The
Fastfile's check for a build already in TestFlight review passed
Build.all a filter it does not take, so it always failed and the
upload went on to external distribution and stopped there; it asks
App Store Connect for the newest five builds of the platform with
their review submissions instead.
2026-10-07 09:38:29 +02:00

11187 lines
414 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2019 - Andrés Suárez (input remapping + other things)
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <libretro.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#include <streams/rzip_stream.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_SSL
#include <net/net_socket_ssl.h>
#endif
#include "file_path_special.h"
#include "command.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "config.features.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "input/input_driver.h"
#include "led/led_defines.h"
#include "msg_hash_lbl_str.h"
#include "defaults.h"
#include "core.h"
#include "paths.h"
#include "retroarch.h"
#include "verbosity.h"
#include "audio/audio_driver.h"
#include "record/record_driver.h"
#include "gfx/gfx_animation.h"
#include "tasks/task_content.h"
/* The keychain seals values with libretro-common/crypto, which the
* small consoles leave out; without it the file stays in the clear. */
#if defined(HAVE_KEYCHAIN) && !defined(HAVE_CRYPTO)
#undef HAVE_KEYCHAIN
#endif
#if defined(HAVE_CONFIGFILE) && defined(HAVE_KEYCHAIN)
#include <file/keychain.h>
#endif
#include "tasks/tasks_internal.h"
#include "accessibility.h"
#ifdef ANDROID
/* Defined in frontend/drivers/platform_unix.c; declared here rather
* than via platform_unix.h, whose JNI includes host-side tooling
* cannot preprocess. */
void android_app_set_window_settings(bool notch_write_over,
bool auto_mouse_grab);
#endif
#include "list_special.h"
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
#include "uwp/uwp_func.h"
#endif
#include "lakka.h"
#ifdef HAVE_LAKKA_SWITCH
#include "lakka-switch.h"
#endif
#if defined(HAVE_LIBNX)
#include "switch_performance_profiles.h"
#endif
#if __APPLE__
#include "ui/drivers/cocoa/apple_platform.h"
#endif
#include "ui/ui_companion_driver.h"
#ifdef HAVE_LAKKA
#include <time.h>
#ifdef __MACH__
#include <TargetConditionals.h>
#endif
#endif
/* Compile-time upper bounds for setting array sizes.
* These must be >= the actual count returned by the corresponding
* populate_settings_* functions, including the +MAX_USERS slack in
* populate_settings_array. They are used so each populate function
* can do a single exact-size malloc instead of the old
* sizeof(struct)/sizeof(placeholder) over-estimate. */
#define SETTINGS_BOOL_COUNT_MAX 512
#define SETTINGS_INT_COUNT_MAX 64
#define SETTINGS_UINT_COUNT_MAX 320
#define SETTINGS_FLOAT_COUNT_MAX 128
#define SETTINGS_SIZE_COUNT_MAX 8
/* (three a user: the reserved device, and the keyboard and the mouse
* a port is pinned to) */
#define SETTINGS_ARRAY_COUNT_MAX (96 + 3 * MAX_USERS)
#define SETTINGS_PATH_COUNT_MAX 128
enum video_driver_enum
{
VIDEO_GL = 0,
VIDEO_GL1,
VIDEO_GL_CORE,
VIDEO_VULKAN,
VIDEO_METAL,
VIDEO_DRM,
VIDEO_XVIDEO,
VIDEO_SDL,
VIDEO_SDL2,
VIDEO_SDL3,
VIDEO_SDL_DINGUX,
VIDEO_SDL_RS90,
VIDEO_EXT,
VIDEO_WII,
VIDEO_WIIU,
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_GXM,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
VIDEO_D3D9_CG,
VIDEO_D3D9_HLSL,
VIDEO_D3D10,
VIDEO_D3D11,
VIDEO_D3D12,
VIDEO_VG,
VIDEO_OMAP,
VIDEO_EXYNOS,
VIDEO_SUNXI,
VIDEO_DISPMANX,
VIDEO_CACA,
VIDEO_GDI,
VIDEO_VGA,
VIDEO_FPGA,
VIDEO_RSX,
VIDEO_NULL
};
enum audio_driver_enum
{
AUDIO_RSOUND = VIDEO_NULL + 1,
AUDIO_AUDIOIO,
AUDIO_OSS,
AUDIO_ALSA,
AUDIO_TINYALSA,
AUDIO_ROAR,
AUDIO_AL,
AUDIO_SL,
AUDIO_JACK,
AUDIO_SDL,
AUDIO_SDL2,
AUDIO_SDL3,
AUDIO_XAUDIO,
AUDIO_PULSE,
AUDIO_EXT,
AUDIO_DSOUND,
AUDIO_WASAPI,
AUDIO_COREAUDIO,
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_AUDIOWORKLET,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_PIPEWIRE,
AUDIO_NULL
};
enum microphone_driver_enum
{
MICROPHONE_ALSA = AUDIO_NULL + 1,
MICROPHONE_SDL2,
MICROPHONE_SDL3,
MICROPHONE_WASAPI,
MICROPHONE_PIPEWIRE,
MICROPHONE_COREAUDIO,
MICROPHONE_NULL
};
enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = MICROPHONE_NULL + 1,
AUDIO_RESAMPLER_SINC,
AUDIO_RESAMPLER_NEAREST,
AUDIO_RESAMPLER_NULL
};
enum input_driver_enum
{
INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1,
INPUT_SDL,
INPUT_SDL2,
INPUT_SDL3,
INPUT_SDL_DINGUX,
INPUT_X,
INPUT_WAYLAND,
INPUT_DINPUT,
INPUT_PS4,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
INPUT_QNX,
INPUT_RWEBINPUT,
INPUT_DOS,
INPUT_WINRAW,
INPUT_NULL
};
enum joypad_driver_enum
{
JOYPAD_PS3 = INPUT_NULL + 1,
JOYPAD_XINPUT,
JOYPAD_GX,
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PS4,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
JOYPAD_UDEV,
JOYPAD_LINUXRAW,
JOYPAD_ANDROID,
JOYPAD_SDL,
JOYPAD_SDL_DINGUX,
JOYPAD_DOS,
JOYPAD_HID,
JOYPAD_QNX,
JOYPAD_RWEBPAD,
JOYPAD_MFI,
JOYPAD_WINRAW,
JOYPAD_NULL
};
enum camera_driver_enum
{
CAMERA_V4L2 = JOYPAD_NULL + 1,
CAMERA_RWEBCAM,
CAMERA_ANDROID,
CAMERA_AVFOUNDATION,
CAMERA_PIPEWIRE,
CAMERA_FFMPEG,
CAMERA_NULL
};
enum bluetooth_driver_enum
{
BLUETOOTH_BLUETOOTHCTL = CAMERA_NULL + 1,
BLUETOOTH_BLUEZ,
BLUETOOTH_NULL
};
enum wifi_driver_enum
{
WIFI_CONNMANCTL = BLUETOOTH_NULL + 1,
WIFI_NMCLI,
WIFI_NULL
};
enum location_driver_enum
{
LOCATION_ANDROID = WIFI_NULL + 1,
LOCATION_CORELOCATION,
LOCATION_NULL
};
enum osk_driver_enum
{
OSK_PS3 = LOCATION_NULL + 1,
OSK_NULL
};
enum menu_driver_enum
{
MENU_RGUI = OSK_NULL + 1,
MENU_MATERIALUI,
MENU_XMB,
MENU_STRIPES,
MENU_OZONE,
MENU_NULL
};
enum record_driver_enum
{
RECORD_FFMPEG = MENU_NULL + 1,
RECORD_WAV,
RECORD_NULL
};
enum midi_driver_enum
{
MIDI_WINMM = RECORD_NULL + 1,
MIDI_ALSA,
MIDI_COREMIDI,
MIDI_NULL
};
#define DECLARE_BIND(base, bind, desc) { #base, desc, 0, bind, true }
#define DECLARE_META_BIND(level, base, bind, desc) { #base, desc, level, bind, true }
const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B),
DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y),
DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT,MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT),
DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START),
DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP),
DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN),
DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT),
DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT),
DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A),
DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X),
DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L),
DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R),
DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2),
DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2),
DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3),
DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3),
DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS),
DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS),
DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS),
DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS),
DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS),
DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS),
DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS),
DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS),
DECLARE_BIND(gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER),
DECLARE_BIND(gun_offscreen_shot, RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD),
DECLARE_BIND(gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A),
DECLARE_BIND(gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B),
DECLARE_BIND(gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C),
DECLARE_BIND(gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START),
DECLARE_BIND(gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT),
DECLARE_BIND(gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP),
DECLARE_BIND(gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN),
DECLARE_BIND(gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT),
DECLARE_BIND(gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT),
DECLARE_BIND(turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO),
DECLARE_BIND(hold, RARCH_HOLD_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_HOLD),
DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY),
DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE),
#ifdef HAVE_LAKKA
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RESTART_KEY),
#else
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY),
#endif
DECLARE_META_BIND(2, close_content, RARCH_CLOSE_CONTENT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_CLOSE_CONTENT_KEY),
DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET),
DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY),
DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY),
DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY),
DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY),
DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND),
DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE),
DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE),
DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE),
DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP),
DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN),
DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY),
DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY),
DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS),
DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS),
DECLARE_META_BIND(1, play_replay, RARCH_PLAY_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_PLAY_REPLAY_KEY),
DECLARE_META_BIND(1, record_replay, RARCH_RECORD_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORD_REPLAY_KEY),
DECLARE_META_BIND(1, halt_replay, RARCH_HALT_REPLAY_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_HALT_REPLAY_KEY),
DECLARE_META_BIND(1, save_replay_checkpoint,RARCH_SAVE_REPLAY_CHECKPOINT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_REPLAY_CHECKPOINT_KEY),
DECLARE_META_BIND(1, prev_replay_checkpoint,RARCH_PREV_REPLAY_CHECKPOINT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_PREV_REPLAY_CHECKPOINT_KEY),
DECLARE_META_BIND(1, next_replay_checkpoint,RARCH_NEXT_REPLAY_CHECKPOINT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_NEXT_REPLAY_CHECKPOINT_KEY),
DECLARE_META_BIND(2, replay_slot_increase, RARCH_REPLAY_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_PLUS),
DECLARE_META_BIND(2, replay_slot_decrease, RARCH_REPLAY_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_REPLAY_SLOT_MINUS),
DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE),
DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT),
DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV),
DECLARE_META_BIND(2, shader_toggle, RARCH_SHADER_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_TOGGLE),
DECLARE_META_BIND(2, shader_hold, RARCH_SHADER_HOLD, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_HOLD),
DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT),
DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV),
DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE),
DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS),
DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS),
DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT),
DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE),
DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE),
DECLARE_META_BIND(2, turbo_fire_toggle, RARCH_TURBO_FIRE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_TURBO_FIRE_TOGGLE),
DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE),
DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE),
DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY),
DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE),
DECLARE_META_BIND(2, toggle_vrr_runloop, RARCH_VRR_RUNLOOP_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_VRR_RUNLOOP_TOGGLE),
DECLARE_META_BIND(2, runahead_toggle, RARCH_RUNAHEAD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RUNAHEAD_TOGGLE),
DECLARE_META_BIND(2, preempt_toggle, RARCH_PREEMPT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PREEMPT_TOGGLE),
DECLARE_META_BIND(2, video_filter_toggle, RARCH_VIDEO_FILTER_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_VIDEO_FILTER_TOGGLE),
DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE),
DECLARE_META_BIND(2, toggle_statistics, RARCH_STATISTICS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STATISTICS_TOGGLE),
DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE),
DECLARE_META_BIND(2, netplay_ping_toggle, RARCH_NETPLAY_PING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PING_TOGGLE),
DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE),
DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH),
DECLARE_META_BIND(2, netplay_player_chat, RARCH_NETPLAY_PLAYER_CHAT, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_PLAYER_CHAT),
DECLARE_META_BIND(2, netplay_fade_chat_toggle, RARCH_NETPLAY_FADE_CHAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FADE_CHAT_TOGGLE),
/* Hidden in displaylist */
DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT),
DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK),
};
#if defined(HAVE_METAL)
#if defined(HAVE_VULKAN)
/* Default to Vulkan/MoltenVK when available */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#else
/* iOS supports both the OpenGL and Metal video drivers; default to OpenGL since Metal support is preliminary */
#if defined(HAVE_COCOATOUCH) && defined(HAVE_OPENGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL;
#endif
#endif
#elif defined(HAVE_D3D11) || defined(__WINRT__) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
/* Default to D3D11 in UWP, even when its compiled with ANGLE, since ANGLE is just calling D3D anyway.*/
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11;
#elif defined(HAVE_GXM)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GXM;
#elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(HAVE_PSGL)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#elif defined(HAVE_OPENGL_CORE) && !defined(__HAIKU__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE;
#elif defined(HAVE_D3D9) && defined(HAVE_HLSL)
#define GFX_VIDEO_DRIVER_DEFAULT "d3d9_hlsl"
#elif defined(HAVE_OPENGL1)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(HAVE_VULKAN)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VULKAN;
#elif defined(GEKKO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII;
#elif defined(WIIU)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU;
#elif defined(XENON)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360;
#elif defined(HAVE_D3D12)
/* FIXME/WARNING: DX12 performance on Xbox is horrible for
* some reason. For now, we will default to D3D11 when possible. */
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12;
#elif defined(HAVE_D3D10)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10;
#elif defined(HAVE_D3D9)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9;
#elif defined(HAVE_D3D8)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8;
#elif defined(HAVE_VG)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
#elif defined(PSP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH;
#elif defined(HAVE_XVIDEO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO;
#elif defined(HAVE_SDL3)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL3;
#elif defined(HAVE_SDL) && !defined(HAVE_SDL_DINGUX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL;
#elif defined(HAVE_SDL2)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2;
#elif defined(HAVE_SDL_DINGUX)
#if defined(RS90) || defined(MIYOO)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_RS90;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL_DINGUX;
#endif
#elif defined(_WIN32) && !defined(_XBOX)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI;
#elif defined(DJGPP)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA;
#elif defined(HAVE_FPGA)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT;
#elif defined(__PSL1GHT__)
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_RSX;
#else
static const enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL;
#endif
#if defined(XENON)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360;
#elif defined(GEKKO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
#elif defined(WIIU)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA) || defined(ORBIS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(__PS3__)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3;
#elif defined(_3DS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH;
#elif (defined(DINGUX_BETA) || defined(MIYOO)) && defined(HAVE_ALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(DINGUX) && defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_PULSE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE;
#elif defined(HAVE_PIPEWIRE)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PIPEWIRE;
#elif defined(HAVE_ALSA)
/* Was AUDIO_ALSATHREAD when built with threads. That driver is gone and
* the threaded pipeline, on by default, does what it did from the audio
* thread - and more, since the resampler moves off the frame too. */
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(HAVE_TINYALSA)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA;
#elif defined(HAVE_AUDIOIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO;
#elif defined(HAVE_OSS)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS;
#elif defined(HAVE_JACK)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK;
#elif defined(HAVE_COREAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO;
#elif defined(HAVE_WASAPI)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI;
#elif defined(HAVE_XAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO;
#elif defined(HAVE_DSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND;
#elif defined(HAVE_AL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_SL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL;
#elif defined(HAVE_AUDIOWORKLET)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOWORKLET;
#elif defined(HAVE_RWEBAUDIO)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO;
#elif defined(HAVE_SDL3)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL3;
#elif defined(HAVE_SDL)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL;
#elif defined(HAVE_SDL2)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_RSOUND)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND;
#elif defined(HAVE_ROAR)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT;
#else
static const enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL;
#endif
#if defined(HAVE_MICROPHONE)
#if defined(HAVE_WASAPI)
/* The default mic driver on Windows is WASAPI if it's available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_WASAPI;
#elif defined(HAVE_ALSA)
/* Was MICROPHONE_ALSATHREAD when built with threads. That driver is
* gone: the frontend's threaded capture, on by default, does what its
* worker did - and for every microphone driver that can wait on its
* device, not just this one. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_ALSA;
#elif defined(HAVE_PIPEWIRE)
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_PIPEWIRE;
#elif defined(HAVE_COREAUDIO)
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_COREAUDIO;
#elif defined(HAVE_SDL3)
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_SDL3;
#elif defined(HAVE_SDL2)
/* The default fallback driver is SDL2, if available. */
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_SDL2;
#else
static const enum microphone_driver_enum MICROPHONE_DEFAULT_DRIVER = MICROPHONE_NULL;
#endif
#endif
#if defined(RS90) || defined(MIYOO)
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_NEAREST;
#elif defined(PSP) || (defined(__EMSCRIPTEN__) && defined(HAVE_CC_RESAMPLER))
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC;
#else
static const enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC;
#endif
#if defined(HAVE_FFMPEG)
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG;
#else
static const enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_WAV;
#endif
#ifdef HAVE_WINMM
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM;
#elif defined(HAVE_COREMIDI)
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_COREMIDI;
#elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM) && !defined(DINGUX)
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
#else
static const enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
#elif defined(XENON)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
#elif defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID;
#elif defined(__EMSCRIPTEN__) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(WEBOS) && defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(WEBOS) && defined(HAVE_SDL3)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL3;
#elif defined(WEBOS) && defined(HAVE_WAYLAND)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(__EMSCRIPTEN__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT;
#elif defined(_WIN32) && defined(HAVE_DINPUT)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
#elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW;
#elif defined(PS2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(__PS3__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(ORBIS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4;
#elif defined(PSP) || defined(VITA)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(_3DS)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH;
#elif defined(GEKKO)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII;
#elif defined(WIIU)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL_DINGUX;
#elif defined(HAVE_X11)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X;
#elif defined(HAVE_UDEV)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV;
#elif defined(__linux__) && !defined(ANDROID)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW;
#elif defined(HAVE_WAYLAND)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA;
#elif defined(__QNX__)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX;
#elif defined(HAVE_SDL3)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL3;
#elif defined(HAVE_SDL)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL;
#elif defined(HAVE_SDL2)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(DJGPP)
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS;
#else
static const enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL;
#endif
#if defined(HAVE_STEAM) && defined(__linux__) && defined(HAVE_SDL2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(HAVE_XINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT;
#elif defined(GEKKO)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX;
#elif defined(WIIU)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
#elif defined(WEBOS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(_XBOX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(PS2)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(__PS3__) || defined(__PSL1GHT__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3;
#elif defined(ORBIS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4;
#elif defined(PSP) || defined(VITA)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(_3DS)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH;
#elif defined(DINGUX) && defined(HAVE_SDL_DINGUX)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL_DINGUX;
#elif defined(HAVE_DINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT;
#elif defined(HAVE_UDEV)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV;
#elif defined(__linux) && !defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW;
#elif defined(HAVE_WINRAWINPUT)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WINRAW;
#elif defined(ANDROID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
#elif defined(HAVE_MFI)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
#elif defined(HAVE_SDL) || defined(HAVE_SDL2) || defined(HAVE_SDL3)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(DJGPP)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
#elif defined(HAVE_HID)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
#elif defined(__QNX__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
#elif defined(__EMSCRIPTEN__)
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
#else
static const enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
#endif
#if defined(HAVE_V4L2)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2;
#elif defined(__EMSCRIPTEN__)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM;
#elif defined(ANDROID)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID;
#elif defined(HAVE_PIPEWIRE)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_PIPEWIRE;
#elif defined(HAVE_FFMPEG)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_FFMPEG;
#elif defined(HAVE_AVF)
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_AVFOUNDATION;
#else
static const enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL;
#endif
#if defined(HAVE_BLUETOOTH)
# if defined(HAVE_DBUS)
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUEZ;
# else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_BLUETOOTHCTL;
# endif
#else
static const enum bluetooth_driver_enum BLUETOOTH_DEFAULT_DRIVER = BLUETOOTH_NULL;
#endif
#if defined(HAVE_LAKKA)
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL;
#else
static const enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL;
#endif
#if defined(ANDROID)
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID;
#elif defined(HAVE_CORELOCATION)
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_CORELOCATION;
#else
static const enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL;
#endif
#if (defined(_3DS) || defined(DINGUX)) && defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#elif TARGET_OS_IPHONE && !TARGET_OS_TV
#define MENU_DEFAULT_DRIVER (ios_running_on_ipad() ? MENU_OZONE : MENU_MATERIALUI)
#elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI;
#elif defined(HAVE_OZONE)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE;
#elif defined(HAVE_XMB) && !defined(_XBOX)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB;
#elif defined(HAVE_RGUI)
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
static const enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL;
#endif
/* All config related settings go here. */
enum config_bool_flags
{
CFG_BOOL_FLG_DEF_ENABLE = (1 << 0),
CFG_BOOL_FLG_HANDLE = (1 << 1),
CFG_BOOL_FLG_SENSITIVE = (1 << 2)
};
struct config_bool_setting
{
const char *ident;
bool *ptr;
enum rarch_override_setting override;
uint8_t flags;
bool def;
};
struct config_int_setting
{
const char *ident;
int *ptr;
int def;
enum rarch_override_setting override;
uint8_t flags;
/* CFG_HALF_*: when set, ptr addresses a packed word and this row
* is one half of it. The config file keeps a key per half either
* way, so a file written before the pair was packed still loads. */
uint8_t half;
};
struct config_uint_setting
{
const char *ident;
unsigned *ptr;
unsigned def;
enum rarch_override_setting override;
uint8_t flags;
uint8_t half; /* CFG_HALF_*, as for config_int_setting */
};
#define CFG_HALF_NONE 0
#define CFG_HALF_HI 1
#define CFG_HALF_LO 2
/* A row's value, whole word or half of one. The signed pair rides
* VIDEO_POS_PACK's layout and the unsigned pair VIDEO_SCALE_PACK's,
* so the halves come back out through the same macros the rest of
* the tree reads them with. */
static INLINE unsigned cfg_uint_get(const struct config_uint_setting *s)
{
if (s->half == CFG_HALF_HI)
return VIDEO_SCALE_W(*s->ptr);
if (s->half == CFG_HALF_LO)
return VIDEO_SCALE_H(*s->ptr);
return *s->ptr;
}
static INLINE void cfg_uint_set(const struct config_uint_setting *s,
unsigned v)
{
if (s->half == CFG_HALF_HI)
VIDEO_SCALE_PUT_W(*s->ptr, v);
else if (s->half == CFG_HALF_LO)
VIDEO_SCALE_PUT_H(*s->ptr, v);
else
*s->ptr = v;
}
static INLINE int cfg_int_get(const struct config_int_setting *s)
{
if (s->half == CFG_HALF_HI)
return VIDEO_POS_X(*s->ptr);
if (s->half == CFG_HALF_LO)
return VIDEO_POS_Y(*s->ptr);
return *s->ptr;
}
static INLINE void cfg_int_set(const struct config_int_setting *s, int v)
{
if (s->half == CFG_HALF_HI)
VIDEO_POS_PUT_X(*s->ptr, v);
else if (s->half == CFG_HALF_LO)
VIDEO_POS_PUT_Y(*s->ptr, v);
else
*s->ptr = v;
}
struct config_size_setting
{
const char *ident;
size_t *ptr;
size_t def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_float_setting
{
const char *ident;
float *ptr;
float def;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_array_setting
{
const char *ident;
const char *def;
char *ptr;
enum rarch_override_setting override;
uint8_t flags;
};
struct config_path_setting
{
const char *ident;
char *ptr;
char *def;
uint8_t flags;
};
static void config_settings_list_full(const char *key, unsigned cap)
{
RARCH_ERR("[Config] No room for the setting \"%s\": its list holds %u."
" It is neither loaded nor saved. Raise the list's"
" SETTINGS_*_COUNT_MAX in configuration.c.\n", key, cap);
}
/* A setting is added to the list being made, which holds @cap of
* them (the SETTINGS_*_COUNT_MAX the list was allocated with).
*
* The lists are of a fixed size, and adding a setting used to write
* to the next place whether there was one or not: one setting too
* many for its list wrote past the end of the allocation, and the
* process died of heap corruption at the next allocation - at
* startup, on every run. A setting there is no room for is now left
* out and said so, loudly; tools/settings_capacity_check.py, in CI,
* counts what each list is given against what it holds, so that it
* is found before anything is run. */
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
if (count < cap) \
{ \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
if (default_enable) \
{ \
tmp[count].flags |= CFG_BOOL_FLG_DEF_ENABLE; \
tmp[count].def = default_setting; \
} \
if (handle_setting) \
tmp[count].flags |= CFG_BOOL_FLG_HANDLE; \
count++; \
} \
else \
config_settings_list_full(key, cap); \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting)
/* A row that is one half of a packed word: 'which' is CFG_HALF_HI or
* CFG_HALF_LO and configval addresses the whole word. */
#define SETTING_UINT_HALF(key, configval, which, default_enable, default_setting, handle_setting) \
{ \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting) \
tmp[count - 1].half = (which); \
}
#define SETTING_INT_HALF(key, configval, which, default_enable, default_setting, handle_setting) \
{ \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting) \
tmp[count - 1].half = (which); \
}
#define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
#define SETTING_OVERRIDE(override_setting) \
tmp[count-1].override = override_setting
#define SETTING_SENSITIVE() \
tmp[count-1].flags |= CFG_BOOL_FLG_SENSITIVE
#define SETTING_ARRAY_SENSITIVE(key, configval, default_enable, default_setting, handle_setting) \
SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
SETTING_SENSITIVE()
#define SETTING_PATH_SENSITIVE(key, configval, default_enable, default_setting, handle_setting) \
SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
SETTING_SENSITIVE()
/* Forward declarations */
#ifdef HAVE_CONFIGFILE
static void config_parse_file(void);
static size_t config_get_credentials_path(char *s, size_t len);
static bool config_save_credentials(
config_file_t *main_conf,
const struct config_array_setting *array_settings,
int array_settings_size,
const struct config_path_setting *path_settings,
int path_settings_size);
/* Every ident that is marked SETTING_*_SENSITIVE in any build.
* Kept unconditional so a build without a feature still moves
* that feature's secrets out of retroarch.cfg instead of
* carrying them over as unknown entries. */
static const char *config_sensitive_keys[] = {
"cheevos_username",
"cheevos_password",
"cheevos_token",
"webdav_username",
"webdav_password",
"google_drive_refresh_token",
"access_key_id",
"secret_access_key",
"youtube_stream_key",
"twitch_stream_key",
"facebook_stream_key",
"kick_stream_key",
"smb_client_username",
"smb_client_password",
"mcp_server_token",
"netplay_password",
"netplay_spectate_password",
"kiosk_mode_password",
"content_show_settings_password"
};
#ifdef HAVE_KEYCHAIN
/**
* config_keychain_init:
*
* Derives the keychain master key from the per-install key file that
* sits beside retroarch.cfg. Idempotent. Logging is left to the
* callers: the first config load runs before file logging is up.
*
* Returns: true when sealed values can be opened and written.
**/
static bool config_keychain_init(void)
{
char keyfile_path[PATH_MAX_LENGTH];
char config_directory[DIR_MAX_LENGTH];
if (keychain_is_ready())
return true;
if (path_is_empty(RARCH_PATH_CONFIG))
return false;
fill_pathname_basedir(config_directory,
path_get(RARCH_PATH_CONFIG), sizeof(config_directory));
fill_pathname_join_special(keyfile_path, config_directory,
"retroarch-keychain.key", sizeof(keyfile_path));
return keychain_init(keyfile_path);
}
/**
* config_keychain_open_entries:
*
* Replaces every sealed sensitive value in @conf with its plaintext so
* the rest of the loader reads it like any other setting. A value that
* cannot be opened (sealed on another machine or install, tampered)
* is left in place: the loader ignores it as an unknown value and the
* next save carries it through untouched, so nothing is destroyed by
* a key file that is temporarily out of reach.
*
* Returns: number of values that could not be opened.
**/
/* Bit i set: config_sensitive_keys[i] was sealed and could not be
* opened at the last load. Only those are carried through a save
* untouched; any other empty value really is empty, and clearing a
* password has to reach the file. */
static uint32_t config_keychain_unopened = 0;
/* one bit per sensitive key: fails to compile past 32 of them */
typedef char config_sensitive_keys_fit_mask[
(sizeof(config_sensitive_keys) / sizeof(config_sensitive_keys[0]) <= 32) ? 1 : -1];
static int config_sensitive_key_index(const char *key)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(config_sensitive_keys); i++)
if (string_is_equal(config_sensitive_keys[i], key))
return (int)i;
return -1;
}
static unsigned config_keychain_open_entries(config_file_t *conf)
{
unsigned i;
unsigned failed = 0;
for (i = 0; i < ARRAY_SIZE(config_sensitive_keys); i++)
{
char *plain;
const char *key = config_sensitive_keys[i];
struct config_entry_list *entry = config_get_entry(conf, key);
config_keychain_unopened &= ~((uint32_t)1 << i);
if (!entry || !keychain_value_is_sealed(entry->value))
continue;
if (!(plain = keychain_open_alloc(key, entry->value)))
{
config_keychain_unopened |= (uint32_t)1 << i;
/* Drop it from what the loader sees, or the blob itself
* would be read as the setting's value. The file on disk
* still has it; config_keychain_set() keeps it there. */
config_unset(conf, key);
failed++;
continue;
}
config_set_string(conf, key, plain);
free(plain);
}
return failed;
}
/* Sealed values the last save carried through unopened. */
static unsigned config_keychain_carried = 0;
/* Values set while the keychain was locked, left out of the save. */
static unsigned config_keychain_withheld = 0;
/**
* config_keychain_set:
*
* Writes @value for @key into the keychain file being built, sealed
* when the keychain is ready. An empty @value does not overwrite a
* sealed blob already in the file: that is the value this machine
* could not open at load time, and it belongs to whoever can.
**/
static void config_keychain_set(config_file_t *conf,
const char *key, const char *value, bool from_settings)
{
char *sealed;
const struct config_entry_list *have = config_get_entry(conf, key);
if (string_is_empty(value) && have
&& keychain_value_is_sealed(have->value))
{
int idx = config_sensitive_key_index(key);
if (idx >= 0 && (config_keychain_unopened & ((uint32_t)1 << idx)))
{
config_keychain_carried++;
return;
}
}
/* A locked keychain (wrapped on another machine, passphrase not
* yet given) can seal nothing. A value set here in the meantime is
* not written in the clear; it is left out until the keychain is
* unlocked, and whatever the file held for it stays. Plaintext
* carried over from retroarch.cfg was already in the clear. */
if (from_settings && keychain_is_locked())
{
if (!string_is_empty(value))
config_keychain_withheld++;
return;
}
if (keychain_is_ready() && (sealed = keychain_seal_alloc(key, value)))
{
config_set_string(conf, key, sealed);
free(sealed);
}
else
config_set_string(conf, key, value);
}
#else
#define config_keychain_set(conf, key, value, from_settings) config_set_string(conf, key, value)
#endif
#endif
struct defaults g_defaults;
static settings_t *config_st = NULL;
settings_t *config_get_ptr(void)
{
return config_st;
}
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_AUDIOIO:
return "audioio";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_TINYALSA:
return "tinyalsa";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_SDL3:
return "sdl3";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_WASAPI:
return "wasapi";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_PIPEWIRE:
return "pipewire";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#if defined(VITA)
return "vita";
#elif defined(ORBIS)
return "orbis";
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "dsp";
case AUDIO_SWITCH:
#if defined(HAVE_LIBNX)
/* Was "switch_audren_thread". That driver is gone and this one
* reaches the same decoupling through the threaded pipeline,
* which also takes the resampler off the frame. */
return "switch_audren";
#else
return "switch";
#endif
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_AUDIOWORKLET:
return "audioworklet";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
#if defined(HAVE_MICROPHONE)
/**
* config_get_default_microphone:
*
* Gets default microphone driver.
*
* Returns: Default microphone driver.
**/
const char *config_get_default_microphone(void)
{
enum microphone_driver_enum default_driver = MICROPHONE_DEFAULT_DRIVER;
switch (default_driver)
{
case MICROPHONE_ALSA:
return "alsa";
case MICROPHONE_PIPEWIRE:
return "pipewire";
case MICROPHONE_WASAPI:
return "wasapi";
case MICROPHONE_SDL2:
return "sdl2";
case MICROPHONE_SDL3:
return "sdl3";
case MICROPHONE_COREAUDIO:
return "coreaudio";
case MICROPHONE_NULL:
break;
}
return "null";
}
#endif
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_WAV:
return "wav";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_GL1:
return "gl1";
case VIDEO_GL_CORE:
return "glcore";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_METAL:
return "metal";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_D3D8:
return "d3d8";
case VIDEO_D3D9_CG:
return "d3d9_cg";
case VIDEO_D3D9_HLSL:
return "d3d9_hlsl";
case VIDEO_D3D10:
return "d3d10";
case VIDEO_D3D11:
return "d3d11";
case VIDEO_D3D12:
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_GXM:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_SWITCH:
return "switch";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL_DINGUX:
return "sdl_dingux";
case VIDEO_SDL_RS90:
return "sdl_rs90";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_SDL3:
return "sdl3";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_FPGA:
return "fpga";
case VIDEO_RSX:
return "rsx";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS4:
return "ps4";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
return "switch";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_SDL3:
return "sdl3";
case INPUT_SDL_DINGUX:
return "sdl_dingux";
case INPUT_DINPUT:
return "dinput";
case INPUT_WINRAW:
return "raw";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_UWP:
return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS4:
return "ps4";
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:
return "switch";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL3
return "sdl3";
#elif defined(HAVE_SDL2)
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_SDL_DINGUX:
return "sdl_dingux";
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_RWEBPAD:
return "rwebpad";
case JOYPAD_DOS:
return "dos";
case JOYPAD_MFI:
return "mfi";
case JOYPAD_WINRAW:
return "winraw";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_PIPEWIRE:
return "pipewire";
case CAMERA_FFMPEG:
return "ffmpeg";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_bluetooth:
*
* Gets default bluetooth driver.
*
* Returns: Default bluetooth driver.
**/
const char *config_get_default_bluetooth(void)
{
enum bluetooth_driver_enum default_driver = BLUETOOTH_DEFAULT_DRIVER;
switch (default_driver)
{
case BLUETOOTH_BLUETOOTHCTL:
return "bluetoothctl";
case BLUETOOTH_BLUEZ:
return "bluez";
case BLUETOOTH_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NMCLI:
return "nmcli";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_led:
*
* Gets default led driver.
*
* Returns: Default led driver.
**/
const char *config_get_default_led(void)
{
return "null";
}
/**
* config_get_default_cloudsync:
*
* Gets default cloud sync driver.
*
* Returns: Default cloud sync driver.
**/
const char *config_get_default_cloudsync(void)
{
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
#ifdef HAVE_MENU
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (*g_defaults.settings_menu)
return g_defaults.settings_menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_OZONE:
return "ozone";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_STRIPES:
return "stripes";
case MENU_NULL:
break;
}
#endif
return "null";
}
const char *config_get_default_midi(void)
{
enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER;
switch (default_driver)
{
case MIDI_WINMM:
return "winmm";
case MIDI_ALSA:
return "alsa";
case MIDI_COREMIDI:
return "coremidi";
case MIDI_NULL:
break;
}
return "null";
}
const char *config_get_midi_driver_options(void)
{
return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL);
}
#ifdef HAVE_LAKKA
void config_set_timezone(char *timezone)
{
setenv("TZ", timezone, 1);
tzset();
}
const char *config_get_all_timezones(void)
{
return char_list_new_special(STRING_LIST_TIMEZONES, NULL);
}
static void load_timezone(char *s, size_t len)
{
char haystack[TIMEZONE_LENGTH+32];
RFILE *tzfp = filestream_open(LAKKA_TIMEZONE_PATH,
RETRO_VFS_FILE_ACCESS_READ,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (tzfp)
{
static char *needle = "TIMEZONE=";
char *start = NULL;
filestream_gets(tzfp, haystack, sizeof(haystack)-1);
filestream_close(tzfp);
if ((start = strstr(haystack, needle)))
strlcpy(s, start + STRLEN_CONST("TIMEZONE="), len);
else
strlcpy(s, DEFAULT_TIMEZONE, len);
}
else
strlcpy(s, DEFAULT_TIMEZONE, len);
config_set_timezone(s);
}
#endif
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay_set)
return g_defaults.overlay_enable;
#if defined(RARCH_MOBILE) && !TARGET_OS_TV
return true;
#else
return false;
#endif
}
static struct config_array_setting *populate_settings_array(
settings_t *settings, int *size)
{
unsigned i = 0;
unsigned count = 0;
unsigned cap = SETTINGS_ARRAY_COUNT_MAX;
struct config_array_setting *tmp = (struct config_array_setting*)calloc(SETTINGS_ARRAY_COUNT_MAX, sizeof(struct config_array_setting));
if (!tmp)
return NULL;
/* Arrays */
SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true);
#ifdef HAVE_COMPANION_WIMP
SETTING_ARRAY("desktop_menu_dock_search", settings->arrays.desktop_menu_dock_search, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_playlists", settings->arrays.desktop_menu_dock_playlists, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_core", settings->arrays.desktop_menu_dock_core, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_boxart", settings->arrays.desktop_menu_dock_boxart, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_title", settings->arrays.desktop_menu_dock_title, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_screenshot", settings->arrays.desktop_menu_dock_screenshot, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_logo", settings->arrays.desktop_menu_dock_logo, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_core_info", settings->arrays.desktop_menu_dock_core_info, false, NULL, true);
SETTING_ARRAY("desktop_menu_dock_log", settings->arrays.desktop_menu_dock_log, false, NULL, true);
SETTING_ARRAY("desktop_menu_options_window", settings->arrays.desktop_menu_options_window, false, NULL, true);
#endif
SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true);
#ifdef HAVE_MICROPHONE
SETTING_ARRAY("microphone_device", settings->arrays.microphone_device, false, NULL, true);
SETTING_ARRAY("microphone_driver", settings->arrays.microphone_driver, false, NULL, true);
SETTING_ARRAY("microphone_resampler", settings->arrays.microphone_resampler, false, NULL, true);
#endif
SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true);
SETTING_ARRAY("ui_companion_driver", settings->arrays.ui_companion_driver, false, NULL, true);
SETTING_ARRAY("desktop_menu_hidden_playlists", settings->arrays.desktop_menu_hidden_playlists, false, NULL, true);
SETTING_ARRAY("desktop_menu_highlight_color", settings->arrays.desktop_menu_highlight_color, false, NULL, true);
SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, DEFAULT_MIDI_INPUT, true);
SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, DEFAULT_MIDI_OUTPUT, true);
SETTING_ARRAY("ai_service_backend", settings->arrays.ai_service_backend, false, NULL, true);
SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true);
SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true);
SETTING_ARRAY("crt_switch_timings", settings->arrays.crt_switch_timings, false, NULL, true);
SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true);
#ifdef ANDROID
SETTING_ARRAY("input_android_physical_keyboard", settings->arrays.input_android_physical_keyboard, false, NULL, true);
#endif
{
/* Use static storage for per-user key strings to avoid strdup/free overhead */
static char reserved_keys[MAX_USERS][32];
for (i = 0; i < MAX_USERS; i++)
{
size_t _len = strlcpy_lit(reserved_keys[i], "input_player", sizeof(reserved_keys[i]));
_len += snprintf(reserved_keys[i] + _len, sizeof(reserved_keys[i]) - _len, "%u", i + 1);
strlcpy_lit(reserved_keys[i] + _len, "_reserved_device", sizeof(reserved_keys[i]) - _len);
SETTING_ARRAY(reserved_keys[i], settings->arrays.input_reserved_devices[i], false, NULL, true);
}
}
{
/* input_playerN_keyboard_device: the keyboard the port is given,
* by its identity; input_playerN_keyboard_index follows from it */
static char keyboard_keys[MAX_USERS][40];
for (i = 0; i < MAX_USERS; i++)
{
size_t _len = strlcpy_lit(keyboard_keys[i], "input_player", sizeof(keyboard_keys[i]));
_len += snprintf(keyboard_keys[i] + _len, sizeof(keyboard_keys[i]) - _len, "%u", i + 1);
strlcpy_lit(keyboard_keys[i] + _len, "_keyboard_device", sizeof(keyboard_keys[i]) - _len);
SETTING_ARRAY(keyboard_keys[i], settings->arrays.input_keyboard_device[i], false, NULL, true);
}
}
{
/* input_playerN_mouse_device: the same for the port's mouse,
* set when a mouse is chosen for the port by hand */
static char mouse_keys[MAX_USERS][40];
for (i = 0; i < MAX_USERS; i++)
{
size_t _len = strlcpy_lit(mouse_keys[i], "input_player", sizeof(mouse_keys[i]));
_len += snprintf(mouse_keys[i] + _len, sizeof(mouse_keys[i]) - _len, "%u", i + 1);
strlcpy_lit(mouse_keys[i] + _len, "_mouse_device", sizeof(mouse_keys[i]) - _len);
SETTING_ARRAY(mouse_keys[i], settings->arrays.input_mouse_device[i], false, NULL, true);
}
}
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true);
#ifdef HAVE_OZONE
SETTING_ARRAY("ozone_menu_color_theme", settings->arrays.menu_ozone_color_theme, false, NULL, false);
#endif
#endif
SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true);
SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true);
SETTING_ARRAY("bluetooth_driver", settings->arrays.bluetooth_driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true);
SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->arrays.location_driver, false, NULL, true);
SETTING_ARRAY("cloud_sync_driver", settings->arrays.cloud_sync_driver, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_custom_host", settings->arrays.cheevos_custom_host, false, NULL, true);
SETTING_ARRAY_SENSITIVE("cheevos_username", settings->arrays.cheevos_username, false, NULL, true);
SETTING_ARRAY_SENSITIVE("cheevos_password", settings->arrays.cheevos_password, false, NULL, true);
SETTING_ARRAY_SENSITIVE("cheevos_token", settings->arrays.cheevos_token, false, NULL, true);
SETTING_ARRAY("cheevos_leaderboards_enable", settings->arrays.cheevos_leaderboards_enable, true, "", true); /* deprecated */
#endif
#ifdef HAVE_NETWORKING
SETTING_ARRAY("network_cmd_bind_address", settings->arrays.network_cmd_bind_address, false, NULL, true);
SETTING_ARRAY("mcp_server_bind_address", settings->arrays.mcp_server_bind_address, false, NULL, true);
SETTING_ARRAY_SENSITIVE("mcp_server_token", settings->arrays.mcp_server_token, false, NULL, true);
SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true);
#ifdef HAVE_CLOUDSYNC
SETTING_ARRAY("webdav_url", settings->arrays.webdav_url, false, NULL, true);
SETTING_ARRAY_SENSITIVE("webdav_username", settings->arrays.webdav_username, false, NULL, true);
SETTING_ARRAY_SENSITIVE("webdav_password", settings->arrays.webdav_password, false, NULL, true);
SETTING_ARRAY_SENSITIVE("google_drive_refresh_token", settings->arrays.google_drive_refresh_token, false, NULL, true);
#ifdef HAVE_S3
SETTING_ARRAY("s3_url", settings->arrays.s3_url, false, NULL, true);
SETTING_ARRAY_SENSITIVE("access_key_id", settings->arrays.access_key_id, false, NULL, true);
SETTING_ARRAY_SENSITIVE("secret_access_key", settings->arrays.secret_access_key, false, NULL, true);
#endif
#endif
SETTING_ARRAY_SENSITIVE("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true);
SETTING_ARRAY_SENSITIVE("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true);
SETTING_ARRAY_SENSITIVE("facebook_stream_key", settings->arrays.facebook_stream_key, true, NULL, true);
SETTING_ARRAY_SENSITIVE("kick_stream_key", settings->arrays.kick_stream_key, true, NULL, true);
SETTING_ARRAY("video_gpu_name_vulkan", settings->arrays.video_gpu_name_vulkan, false, NULL, true);
SETTING_ARRAY("video_gpu_name_gl", settings->arrays.video_gpu_name_gl, false, NULL, true);
SETTING_ARRAY("video_gpu_name_d3d10", settings->arrays.video_gpu_name_d3d10, false, NULL, true);
SETTING_ARRAY("video_gpu_name_d3d11", settings->arrays.video_gpu_name_d3d11, false, NULL, true);
SETTING_ARRAY("video_gpu_name_d3d12", settings->arrays.video_gpu_name_d3d12, false, NULL, true);
SETTING_ARRAY("video_gpu_name_metal", settings->arrays.video_gpu_name_metal, false, NULL, true);
SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, DEFAULT_DISCORD_APP_ID, true);
SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true);
#endif
#ifdef HAVE_SMBCLIENT
SETTING_ARRAY("smb_client_server_address", settings->arrays.smb_client_server_address, false, NULL, true);
SETTING_ARRAY("smb_client_share", settings->arrays.smb_client_share, false, NULL, true);
SETTING_ARRAY("smb_client_subdir", settings->arrays.smb_client_subdir, false, NULL, true);
#endif
#ifdef HAVE_NFSCLIENT
SETTING_ARRAY("nfs_server", settings->arrays.nfs_server, false, NULL, true);
SETTING_ARRAY("nfs_export", settings->arrays.nfs_export, false, NULL, true);
SETTING_ARRAY("nfs_subdir", settings->arrays.nfs_subdir, false, NULL, true);
#endif
#ifdef HAVE_SMBCLIENT
SETTING_ARRAY_SENSITIVE("smb_client_username", settings->arrays.smb_client_username, false, NULL, true);
SETTING_ARRAY_SENSITIVE("smb_client_password", settings->arrays.smb_client_password, false, NULL, true);
SETTING_ARRAY("smb_client_workgroup", settings->arrays.smb_client_workgroup, false, NULL, true);
SETTING_ARRAY("smb_client_realm", settings->arrays.smb_client_realm, false, NULL, true);
SETTING_ARRAY("smb_client_kdc", settings->arrays.smb_client_kdc, false, NULL, true);
#endif
#ifdef HAVE_LAKKA
SETTING_ARRAY("cpu_main_gov", settings->arrays.cpu_main_gov, false, NULL, true);
SETTING_ARRAY("cpu_menu_gov", settings->arrays.cpu_menu_gov, false, NULL, true);
#endif
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(
settings_t *settings, int *size)
{
unsigned count = 0;
recording_state_t *recording_st = recording_state_get_ptr();
unsigned cap = SETTINGS_PATH_COUNT_MAX;
struct config_path_setting *tmp = (struct config_path_setting*)calloc(SETTINGS_PATH_COUNT_MAX, sizeof(struct config_path_setting));
if (!tmp)
return NULL;
/* Paths */
#if !defined(ANDROID)
/* On Android the bundle asset paths come from the launch intent
* (see platform_unix.c) and are not user configuration. */
SETTING_PATH("bundle_assets_src_path", settings->paths.bundle_assets_src, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path", settings->paths.bundle_assets_dst, false, NULL, true);
SETTING_PATH("bundle_assets_dst_path_subdir", settings->paths.bundle_assets_dst_subdir, false, NULL, true);
#endif
SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true);
SETTING_PATH("libretro_directory", settings->paths.directory_libretro, false, NULL, false);
SETTING_PATH("core_options_path", settings->paths.path_core_options, false, NULL, true);
SETTING_PATH("libretro_info_path", settings->paths.path_libretro_info, false, NULL, true);
SETTING_PATH("playlist_directory", settings->paths.directory_playlist, true, NULL, true);
SETTING_PATH("cheat_database_path", settings->paths.path_cheat_database, false, NULL, true);
SETTING_PATH("system_directory", settings->paths.directory_system, true, NULL, true);
SETTING_PATH("cache_directory", settings->paths.directory_cache, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true);
SETTING_PATH("audio_filter_dir", settings->paths.directory_audio_filter, true, NULL, true);
SETTING_PATH("video_shader_dir", settings->paths.directory_video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir", settings->paths.directory_video_filter, true, NULL, true);
SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true);
SETTING_PATH("video_font_path", settings->paths.path_font, false, NULL, true);
SETTING_PATH("video_record_config", settings->paths.path_record_config, false, NULL, true);
SETTING_PATH("video_stream_config", settings->paths.path_stream_config, false, NULL, true);
SETTING_PATH("video_stream_url", settings->paths.path_stream_url, false, NULL, true);
SETTING_PATH("input_remapping_directory", settings->paths.directory_input_remapping, false, NULL, true);
SETTING_PATH("core_assets_directory", settings->paths.directory_core_assets, true, NULL, true);
SETTING_PATH("assets_directory", settings->paths.directory_assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory", settings->paths.directory_dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory", settings->paths.directory_thumbnails, true, NULL, true);
SETTING_PATH("runtime_log_directory", settings->paths.directory_runtime_log, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir", settings->paths.directory_autoconfig, false, NULL, true);
SETTING_PATH("savefile_directory", dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory", dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
SETTING_PATH("screenshot_directory", settings->paths.directory_screenshot, true, NULL, true);
SETTING_PATH("recording_output_directory", recording_st->output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory", recording_st->config_dir, false, NULL, true);
SETTING_PATH("content_database_path", settings->paths.path_content_database, false, NULL, true);
SETTING_PATH("content_favorites_path", settings->paths.path_content_favorites, false, NULL, true);
SETTING_PATH("content_history_path", settings->paths.path_content_history, false, NULL, true);
SETTING_PATH("desktop_menu_initial_playlist", settings->paths.desktop_menu_initial_playlist, false, NULL, true);
SETTING_PATH("desktop_menu_custom_theme", settings->paths.desktop_menu_custom_theme, false, NULL, true);
SETTING_PATH("content_image_history_path", settings->paths.path_content_image_history, false, NULL, true);
SETTING_PATH("content_music_history_path", settings->paths.path_content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path", settings->paths.path_content_video_history, false, NULL, true);
SETTING_PATH("content_favorites_directory", settings->paths.directory_content_favorites, true, NULL, true);
SETTING_PATH("content_history_directory", settings->paths.directory_content_history, true, NULL, true);
SETTING_PATH("content_image_history_directory", settings->paths.directory_content_image_history, true, NULL, true);
SETTING_PATH("content_music_history_directory", settings->paths.directory_content_music_history, true, NULL, true);
SETTING_PATH("content_video_directory", settings->paths.directory_content_video_history, true, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH_SENSITIVE("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true);
SETTING_PATH_SENSITIVE("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true);
SETTING_PATH("menu_wallpaper", settings->paths.path_menu_wallpaper, false, NULL, true);
#ifdef HAVE_RGUI
SETTING_PATH("rgui_menu_theme_preset", settings->paths.path_rgui_theme_preset, false, NULL, true);
#endif
/* Browser and config directories are not RGUI dependent, but name is kept to avoid config file change */
SETTING_PATH("rgui_browser_directory", settings->paths.directory_menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory", settings->paths.directory_menu_config, true, NULL, true);
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true);
#endif
#ifdef HAVE_OZONE
SETTING_PATH("ozone_font", settings->paths.path_menu_ozone_font, false, NULL, true);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay", settings->paths.path_overlay, false, NULL, true);
SETTING_PATH("input_osk_overlay", settings->paths.path_osk_overlay, false, NULL, true);
SETTING_PATH("overlay_directory", settings->paths.directory_overlay, true, NULL, true);
SETTING_PATH("osk_overlay_directory", settings->paths.directory_osk_overlay, true, NULL, true);
#endif
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true);
SETTING_PATH("netplay_custom_mitm_server", settings->paths.netplay_custom_mitm_server, false, NULL, true);
SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true);
SETTING_PATH_SENSITIVE("netplay_password", settings->paths.netplay_password, false, NULL, true);
SETTING_PATH_SENSITIVE("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true);
#endif
#ifdef _3DS
SETTING_PATH("bottom_assets_directory", settings->paths.directory_bottom_assets, true, NULL, true);
#endif
#ifdef HAVE_TEST_DRIVERS
SETTING_PATH("test_input_file_joypad", settings->paths.test_input_file_joypad, false, NULL, true);
SETTING_PATH("test_input_file_general", settings->paths.test_input_file_general, false, NULL, true);
#endif
SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true);
SETTING_ARRAY("app_icon", settings->paths.app_icon, true, NULL, true);
*size = count;
return tmp;
}
#if defined(__APPLE__) && defined(HAVE_VULKAN)
bool config_metal_arg_buffers_default(void)
{
if (__builtin_available(macOS 12.0, iOS 13.0, tvOS 12.0, *))
return true;
return false;
}
#endif
/* ---------------------------------------------------------------------------
* SETTINGS_*_COUNT_MAX constants are defined above the populate functions.
* Compile-time check (via negative array) can be added here if needed.
* -------------------------------------------------------------------------- */
static struct config_bool_setting *populate_settings_bool(
settings_t *settings, int *size)
{
unsigned cap = SETTINGS_BOOL_COUNT_MAX;
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(SETTINGS_BOOL_COUNT_MAX, sizeof(struct config_bool_setting));
unsigned count = 0;
if (!tmp)
return NULL;
SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false);
SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false);
SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, DEFAULT_INPUT_DESCRIPTOR_LABEL_SHOW, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, DEFAULT_INPUT_DESCRIPTOR_HIDE_UNBOUND, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
SETTING_BOOL("core_option_category_enable", &settings->bools.core_option_category_enable, true, DEFAULT_CORE_OPTION_CATEGORY_ENABLE, false);
SETTING_BOOL("core_info_savestate_bypass", &settings->bools.core_info_savestate_bypass, true, DEFAULT_CORE_INFO_SAVESTATE_BYPASS, false);
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, false, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#else
SETTING_BOOL("core_info_cache_enable", &settings->bools.core_info_cache_enable, true, DEFAULT_CORE_INFO_CACHE_ENABLE, false);
#endif
SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false);
#ifndef HAVE_DYNAMIC
SETTING_BOOL("always_reload_core_on_run_content", &settings->bools.always_reload_core_on_run_content, true, DEFAULT_ALWAYS_RELOAD_CORE_ON_RUN_CONTENT, false);
#endif
SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, true, DEFAULT_BUILTIN_MEDIAPLAYER_ENABLE, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, DEFAULT_BUILTIN_IMAGEVIEWER_ENABLE, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false);
SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false);
SETTING_BOOL("video_filter_enable", &settings->bools.video_filter_enable, true, true, false);
SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false);
SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false);
SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false);
SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, DEFAULT_RUN_AHEAD_SECONDARY_INSTANCE, false);
SETTING_BOOL("preemptive_frames_enable", &settings->bools.preemptive_frames_enable, true, false, false);
#if HAVE_MENU
SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, DEFAULT_KIOSK_MODE_ENABLE, false);
#endif
SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, DEFAULT_SAVESTATE_AUTO_SAVE, false);
SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, DEFAULT_SAVESTATE_AUTO_LOAD, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, DEFAULT_SAVESTATE_THUMBNAIL_ENABLE, false);
SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, DEFAULT_GAME_SPECIFIC_OPTIONS, false);
SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, DEFAULT_AUTO_OVERRIDES_ENABLE, false);
SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, DEFAULT_AUTO_REMAPS_ENABLE, false);
SETTING_BOOL("initial_disk_change_enable", &settings->bools.initial_disk_change_enable, true, DEFAULT_INITIAL_DISK_CHANGE_ENABLE, false);
SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, DEFAULT_GLOBAL_CORE_OPTIONS, false);
SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, DEFAULT_AUTO_SHADERS_ENABLE, false);
SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, DEFAULT_SORT_SAVEFILES_ENABLE, false);
SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, DEFAULT_SORT_SAVESTATES_ENABLE, false);
SETTING_BOOL("sort_savefiles_by_content_enable", &settings->bools.sort_savefiles_by_content_enable, true, DEFAULT_SORT_SAVEFILES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_savestates_by_content_enable", &settings->bools.sort_savestates_by_content_enable, true, DEFAULT_SORT_SAVESTATES_BY_CONTENT_ENABLE, false);
SETTING_BOOL("sort_screenshots_by_content_enable", &settings->bools.sort_screenshots_by_content_enable, true, DEFAULT_SORT_SCREENSHOTS_BY_CONTENT_ENABLE, false);
SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, DEFAULT_SAVESTATES_IN_CONTENT_DIR, false);
SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, DEFAULT_SAVEFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, DEFAULT_SYSTEMFILES_IN_CONTENT_DIR, false);
SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, DEFAULT_SCREENSHOTS_IN_CONTENT_DIR, false);
SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
SETTING_BOOL("config_save_minimal", &settings->bools.config_save_minimal, true, DEFAULT_CONFIG_SAVE_MINIMAL, false);
SETTING_BOOL("remap_save_on_exit", &settings->bools.remap_save_on_exit, true, DEFAULT_REMAP_SAVE_ON_EXIT, false);
SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE);
#ifndef HAVE_LAKKA
SETTING_BOOL("gamemode_enable", &settings->bools.gamemode_enable, true, DEFAULT_GAMEMODE_ENABLE, false);
#endif
#ifdef HAVE_LAKKA_SWITCH
SETTING_BOOL("switch_oc", &settings->bools.switch_oc, true, DEFAULT_SWITCH_OC, false);
SETTING_BOOL("switch_cec", &settings->bools.switch_cec, true, DEFAULT_SWITCH_CEC, false);
SETTING_BOOL("bluetooth_ertm_disable", &settings->bools.bluetooth_ertm_disable, true, DEFAULT_BLUETOOTH_ERTM, false);
#endif
SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, DEFAULT_AUDIO_ENABLE_MENU_OK, false);
SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, DEFAULT_AUDIO_ENABLE_MENU_CANCEL, false);
SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, DEFAULT_AUDIO_ENABLE_MENU_NOTICE, false);
SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, DEFAULT_AUDIO_ENABLE_MENU_BGM, false);
SETTING_BOOL("audio_enable_menu_scroll", &settings->bools.audio_enable_menu_scroll, true, DEFAULT_AUDIO_ENABLE_MENU_SCROLL, false);
SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false);
#ifdef HAVE_AUDIOMIXER
SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false);
#endif
SETTING_BOOL("video_shader_deferred_loading", &settings->bools.video_shader_deferred_loading, true, DEFAULT_SHADER_DEFERRED_LOADING, false);
SETTING_BOOL("video_shader_preset_save_reference_enable", &settings->bools.video_shader_preset_save_reference_enable, true, DEFAULT_VIDEO_SHADER_PRESET_SAVE_REFERENCE_ENABLE, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false);
SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false);
SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false);
SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false);
SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false);
/* Rows with no default in the configuration table. The generated
* grammar always applies a default, so these are registered here
* instead and excluded from the configuration pass in their
* settings/ def file, the same as accessibility_enable. */
SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, DEFAULT_MENU_SHOW_START_SCREEN, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, DEFAULT_NETPLAY_START_AS_SPECTATOR, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false, false);
#endif
#ifdef HAVE_COMPANION_WIMP
SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, DEFAULT_UI_COMPANION_TOGGLE, false);
SETTING_BOOL("desktop_menu_save_dock_positions", &settings->bools.desktop_menu_save_dock_positions, true, DEFAULT_DESKTOP_MENU_SAVE_DOCK_POSITIONS, false);
#endif
/* GENERATED: single-source setting rows (bool kind emits here) */
#define S_BOOL(f, T, n, d, sd, df, c, us, sub) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_BOOL_NS(f, T, n, d, sd, df, c, us) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_UINT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_UINT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_INT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_FLOAT(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us, sub)
#define S_FLOAT_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us)
#define S_STRING(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_DIR(f, T, n, d, el, sd, c, sta, us, sub)
#define S_DIR_NS(f, T, n, d, el, sd, c, sta, us)
#define S_STRING_P(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_P_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_PATH(f, T, n, d, sd, c, vals, rp, ui, us, sub)
#define S_PATH_NS(f, T, n, d, sd, c, vals, rp, ui, us)
#define S_PATH_DS(f, T, n, df2, sd, c, vals, rp, ui, us, sub)
#define S_PATH_DS_NS(f, T, n, df2, sd, c, vals, rp, ui, us)
#define S_ACTION(T, n, us, sub)
#define S_ACTION_NS(T, n, us)
#define S_BOOL_EX(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_BOOL_EX_NS(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_UINT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_INT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_INT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_FLOAT_EX(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_FLOAT_EX_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_EX(T, n, sd, ok, rp, c, us, sub)
#define S_ACTION_EX_NS(T, n, sd, ok, rp, c, us)
#define S_BOOL_LV(f, T, TV, n, d, sd, df, c, us, sub) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_BOOL_LV_NS(f, T, TV, n, d, sd, df, c, us) \
SETTING_BOOL(n, &settings->bools.f, true, d, false);
#define S_FLOAT_LV(f, T, TV, n, d, rnd, sd, df, c, us, sub)
#define S_FLOAT_LV_NS(f, T, TV, n, d, rnd, sd, df, c, us)
#define S_STRING_LV(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_LV_NS(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_LV(T, TV, n, sd, ok, rp, c, us, sub)
#define S_ACTION_LV_NS(T, TV, n, sd, ok, rp, c, us)
#define S_INT_AT(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_AT_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_UINT_AT_EX(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_AT_EX_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define SETTINGS_DEF_CONFIG_PASS
#include "settings/settings_def_video_fullscreen.h"
#include "settings/settings_def_video_sync.h"
#ifdef HAVE_GAME_AI
#include "settings/settings_def_game_ai.h"
#endif
#include "settings/settings_def_services_actions.h"
#include "settings/settings_def_video_driver_actions.h"
#include "settings/settings_def_gpu_index_metal.h"
#include "settings/settings_def_gpu_index_d3d12.h"
#include "settings/settings_def_gpu_index_d3d11.h"
#include "settings/settings_def_gpu_index_d3d10.h"
#include "settings/settings_def_gpu_index_egl_gl.h"
#include "settings/settings_def_aspect_ratio.h"
#include "settings/settings_def_viewport_size.h"
#include "settings/settings_def_quit_visibility.h"
#include "settings/settings_def_widget_scale_fullscreen.h"
#ifdef HAVE_MENU
#include "settings/settings_def_widget_scale.h"
#endif
#include "settings/settings_def_cheevos_account.h"
#include "settings/settings_def_menu_show_restart.h"
#include "settings/settings_def_quit_restart.h"
#include "settings/settings_def_menu_frame_rate.h"
#include "settings/settings_def_video_ctx_scaling.h"
#include "settings/settings_def_input_sensors_extra.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_advanced.h"
#endif
#include "settings/settings_def_menu_main_state.h"
#include "settings/settings_def_playlist_management.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_privacy.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_landscape.h"
#endif
#endif
#include "settings/settings_def_cloud_sync_general.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_appearance.h"
#endif
#include "settings/settings_def_notification_views.h"
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_typography.h"
#endif
#endif
#include "settings/settings_def_saving.h"
#include "settings/settings_def_notification_positions.h"
#include "settings/settings_def_menu_main_lists_4.h"
#include "settings/settings_def_menu_main_lists_3.h"
#ifdef HAVE_MENU
#ifdef HAVE_MATERIALUI
#include "settings/settings_def_ozone_extras.h"
#endif
#endif
#include "settings/settings_def_menu_main_lists_2.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_mouse.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_lightgun.h"
#endif
#include "settings/settings_def_input_turbo_fire.h"
#ifdef _3DS
#include "settings/settings_def_ui_appearance.h"
#endif
#include "settings/settings_def_menu_entry_display.h"
#include "settings/settings_def_crt_switchres.h"
#include "settings/settings_def_video_sdl_display_server.h"
#include "settings/settings_def_audio_state.h"
#include "settings/settings_def_analog_deadzone.h"
#include "settings/settings_def_desktop_menu.h"
#include "settings/settings_def_audio_device.h"
#include "settings/settings_def_ai_service_options.h"
#include "settings/settings_def_video_output_misc.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_visibility.h"
#endif
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_startup.h"
#endif
#include "settings/settings_def_accessibility.h"
#include "settings/settings_def_video_refresh_rate.h"
#ifdef HAVE_MENU
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
#include "settings/settings_def_menu_header_footer.h"
#endif
#endif
#include "settings/settings_def_logging.h"
#include "settings/settings_def_frame_throttle_general.h"
#include "settings/settings_def_refresh_autoswitch.h"
#include "settings/settings_def_audio_skew.h"
#include "settings/settings_def_wifi.h"
#ifdef HAVE_MIST
#include "settings/settings_def_steam_presence.h"
#endif
#include "settings/settings_def_playlist_sorting.h"
#ifdef HAVE_MENU
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
#include "settings/settings_def_playlist_flags.h"
#endif
#endif
#include "settings/settings_def_notification_enable.h"
#ifdef HAVE_MENU
#include "settings/settings_def_rgui_particle_effect.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_savestate_resume.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_framebuffer_opacity.h"
#endif
#include "settings/settings_def_input_haptics.h"
#include "settings/settings_def_input_general.h"
#ifdef HAVE_MENU
#include "settings/settings_def_ozone_appearance.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_rgui_appearance.h"
#endif
#endif
#include "settings/settings_def_playlist_display.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_appearance.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_visibility.h"
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_sync.h"
#endif
#ifdef HAVE_MICROPHONE
#ifdef HAVE_WASAPI
#include "settings/settings_def_mic_wasapi.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_sidebar.h"
#endif
#endif
#include "settings/settings_def_input_bind_timeouts.h"
#include "settings/settings_def_video_hdr_toggles.h"
#include "settings/settings_def_rewind.h"
#include "settings/settings_def_playlist_history.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_scroll.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_menu_thumbnails.h"
#endif
#endif
#include "settings/settings_def_input_turbo.h"
#include "settings/settings_def_frame_delay.h"
#ifdef HAVE_WASAPI
#include "settings/settings_def_audio_wasapi.h"
#endif
#include "settings/settings_def_audio_resampler_quality.h"
#ifdef HAVE_MENU
#include "settings/settings_def_wallpaper_opacity.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_opacity.h"
#endif
#ifdef HAVE_MENU
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
#include "settings/settings_def_widget_scale_windowed.h"
#endif
#endif
#include "settings/settings_def_video_hdr.h"
#ifdef HAVE_WINDOW_OFFSET
#include "settings/settings_def_video_window_offset.h"
#endif
#include "settings/settings_def_vulkan_gpu_index.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client_auth.h"
#endif
#include "settings/settings_def_midi_volume.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_ports.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_thumbnail_downscale.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_thumbnail_upscale.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_xmb_color_theme.h"
#endif
#endif
#include "settings/settings_def_xmb_shader_pipeline.h"
#include "settings/settings_def_xmb_animations.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_color_theme.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_aspect.h"
#endif
#endif
#include "settings/settings_def_record_threads.h"
#include "settings/settings_def_stream_quality.h"
#include "settings/settings_def_record_quality.h"
#include "settings/settings_def_input_touch_scale.h"
#ifdef GEKKO
#include "settings/settings_def_input_mouse_scale.h"
#endif
#include "settings/settings_def_black_frame_insertion.h"
#include "settings/settings_def_shader_delay.h"
#include "settings/settings_def_screen_brightness.h"
#include "settings/settings_def_video_rotation.h"
#include "settings/settings_def_video_monitor_index.h"
#include "settings/settings_def_rewind_step.h"
#ifdef ANDROID
#include "settings/settings_def_frame_throttle_slowmotion.h"
#endif
#include "settings/settings_def_frame_throttle_fastforward.h"
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#include "settings/settings_def_dingux_rs90.h"
#endif
#endif
#if defined(DINGUX)
#if defined(DINGUX_BETA)
#include "settings/settings_def_dingux_refresh_rate.h"
#endif
#endif
#if defined(DINGUX)
#include "settings/settings_def_dingux_ipu.h"
#endif
#include "settings/settings_def_ai_service.h"
#include "settings/settings_def_video_window_custom_size.h"
#include "settings/settings_def_video_window_save_position.h"
#include "settings/settings_def_user_language_action.h"
#ifdef _3DS
#include "settings/settings_def_3ds_bottom_lcd.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_auto_scale.h"
#endif
#include "settings/settings_def_notification_widgets.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client.h"
#endif
#ifdef HAVE_NETWORKING
#ifdef HAVE_NETWORKGAMEPAD
#include "settings/settings_def_netplay_stateless.h"
#endif
#endif
#include "settings/settings_def_audio_format.h"
#include "settings/settings_def_menu_main_actions_12.h"
#include "settings/settings_def_menu_main_actions_11.h"
#include "settings/settings_def_menu_main_actions_10.h"
#include "settings/settings_def_audio_asio_action.h"
#ifdef HAVE_COMMAND
#include "settings/settings_def_netplay_nat.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_ex_pilot.h"
#endif
#include "settings/settings_def_accounts_streaming.h"
#include "settings/settings_def_accounts_cheevos.h"
#include "settings/settings_def_power_action.h"
#include "settings/settings_def_netplay_action.h"
#include "settings/settings_def_video_actions_5.h"
#include "settings/settings_def_video_actions_3.h"
#include "settings/settings_def_input_actions.h"
#include "settings/settings_def_video_actions_2.h"
#include "settings/settings_def_video_actions_1.h"
#include "settings/settings_def_saving_actions.h"
#include "settings/settings_def_menu_main_actions_9.h"
#include "settings/settings_def_menu_main_actions_8.h"
#include "settings/settings_def_menu_main_actions_7.h"
#include "settings/settings_def_menu_main_actions_6.h"
#include "settings/settings_def_menu_main_actions_5.h"
#include "settings/settings_def_menu_main_actions_4.h"
#include "settings/settings_def_menu_main_actions_2.h"
#include "settings/settings_def_menu_main_actions_3.h"
#include "settings/settings_def_menu_main_actions_1.h"
#include "settings/settings_def_user_identity.h"
#include "settings/settings_def_netplay_passwords.h"
#include "settings/settings_def_netplay_server.h"
#include "settings/settings_def_recording_paths.h"
#include "settings/settings_def_streaming_paths.h"
#include "settings/settings_def_settings_password.h"
#include "settings/settings_def_kiosk_password.h"
#include "settings/settings_def_ozone_font_path.h"
#include "settings/settings_def_xmb_font_path.h"
#include "settings/settings_def_rgui_theme_path.h"
#include "settings/settings_def_overlay_preset_path.h"
#include "settings/settings_def_notification_font_path.h"
#include "settings/settings_def_menu_wallpaper_path.h"
#include "settings/settings_def_audio_dsp_path.h"
#include "settings/settings_def_video_filter_path.h"
#include "settings/settings_def_dir_user.h"
#include "settings/settings_def_dir_core.h"
#include "settings/settings_def_dir_cache_log.h"
#include "settings/settings_def_cloud_sync_s3.h"
#include "settings/settings_def_cloud_sync_webdav.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_block.h"
#endif
#include "settings/settings_def_updater_backup.h"
#include "settings/settings_def_updater_experimental.h"
#include "settings/settings_def_updater_extract.h"
#include "settings/settings_def_gamemode.h"
#include "settings/settings_def_sustained_performance.h"
#include "settings/settings_def_power_plan.h"
#ifdef HAVE_MENU
#include "settings/settings_def_quick_menu_shaders_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_online_updater_view.h"
#endif
#if defined(HAVE_MENU) && defined(HAVE_SMBCLIENT)
#include "settings/settings_def_settings_show_smb.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_settings_show_steam.h"
#endif
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_network_ondemand_thumbnails.h"
#endif
#include "settings/settings_def_network_stdin_cmd.h"
#include "settings/settings_def_privacy_discord.h"
#include "settings/settings_def_privacy_location.h"
#include "settings/settings_def_privacy_camera.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_core_updater_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_restart_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_thumbnail_background.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_start_screen.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_content_settings_view.h"
#endif
#ifdef HAVE_THREADS
#include "settings/settings_def_menu_threaded_data.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wraparound.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_horizontal_animation.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_show_full_paths.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_transparency.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wallpaper.h"
#endif
#include "settings/settings_def_runahead_warnings.h"
#include "settings/settings_def_input_auto_mouse_grab.h"
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#include "settings/settings_def_input_nowinkey.h"
#endif
#include "settings/settings_def_overlay_enable.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone.h"
#endif
#include "settings/settings_def_audio_sync.h"
#include "settings/settings_def_audio_enable.h"
#include "settings/settings_def_ui_menubar.h"
#include "settings/settings_def_video_window_decorations.h"
#include "settings/settings_def_video_srgb.h"
#ifdef WIIU
#include "settings/settings_def_video_wiiu_drc.h"
#endif
#include "settings/settings_def_shader_watch.h"
#if defined(DINGUX)
#include "settings/settings_def_video_dingux_ipu.h"
#endif
#include "settings/settings_def_video_notch.h"
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_menu_steam.h"
#endif
#endif
#ifdef ANDROID
#include "settings/settings_def_input_android_workaround.h"
#endif
#include "settings/settings_def_video_frame_time_sample.h"
#include "settings/settings_def_video_adaptive_vsync.h"
#include "settings/settings_def_video_gl_direct_spirv.h"
#include "settings/settings_def_video_smooth.h"
#include "settings/settings_def_frame_time_counter.h"
#include "settings/settings_def_menu_filebrowser.h"
#include "settings/settings_def_video_filter_rotation.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos.h"
#endif
#include "settings/settings_def_video_suspend_screensaver.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_visibility.h"
#endif
#include "settings/settings_def_ui_focus.h"
#include "settings/settings_def_multimedia.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_thumbnails.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_power_views.h"
#endif
#include "settings/settings_def_recording_video.h"
#include "settings/settings_def_input_backtouch.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_layout.h"
#endif
#endif
#include "settings/settings_def_cheats_apply.h"
#include "settings/settings_def_shader_preset.h"
#ifdef UDEV_TOUCH_SUPPORT
#include "settings/settings_def_input_vmouse.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_desktop.h"
#endif
#ifdef GEKKO
#include "settings/settings_def_video_gamecube.h"
#endif
#include "settings/settings_def_menu_sounds.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_main_views.h"
#include "settings/settings_def_menu_quick_views.h"
#include "settings/settings_def_menu_settings_views.h"
#endif
#include "settings/settings_def_video_bias.h"
#include "settings/settings_def_video_window.h"
#undef SETTINGS_DEF_CONFIG_PASS
#undef S_BOOL
#undef S_BOOL_NS
#undef S_BOOL_H
#undef S_BOOL_NS_H
#undef S_UINT
#undef S_UINT_NS
#undef S_UINT_H
#undef S_UINT_NS_H
#undef S_INT
#undef S_INT_NS
#undef S_INT_H
#undef S_INT_NS_H
#undef S_FLOAT
#undef S_FLOAT_NS
#undef S_FLOAT_H
#undef S_FLOAT_NS_H
#undef S_STRING
#undef S_STRING_NS
#undef S_STRING_H
#undef S_STRING_NS_H
#undef S_DIR
#undef S_DIR_NS
#undef S_DIR_H
#undef S_DIR_NS_H
#undef S_STRING_P
#undef S_STRING_P_NS
#undef S_STRING_P_H
#undef S_STRING_P_NS_H
#undef S_PATH
#undef S_PATH_NS
#undef S_PATH_H
#undef S_PATH_NS_H
#undef S_PATH_DS
#undef S_PATH_DS_NS
#undef S_PATH_DS_H
#undef S_PATH_DS_NS_H
#undef S_ACTION
#undef S_ACTION_NS
#undef S_ACTION_H
#undef S_ACTION_NS_H
#undef S_BOOL_EX
#undef S_BOOL_EX_NS
#undef S_BOOL_EX_H
#undef S_BOOL_EX_NS_H
#undef S_UINT_EX
#undef S_UINT_EX_NS
#undef S_UINT_EX_H
#undef S_UINT_EX_NS_H
#undef S_INT_EX
#undef S_INT_EX_NS
#undef S_INT_EX_H
#undef S_INT_EX_NS_H
#undef S_FLOAT_EX
#undef S_FLOAT_EX_NS
#undef S_FLOAT_EX_H
#undef S_FLOAT_EX_NS_H
#undef S_ACTION_EX
#undef S_ACTION_EX_NS
#undef S_ACTION_EX_H
#undef S_ACTION_EX_NS_H
#undef S_BOOL_LV
#undef S_BOOL_LV_NS
#undef S_BOOL_LV_H
#undef S_BOOL_LV_NS_H
#undef S_FLOAT_LV
#undef S_FLOAT_LV_NS
#undef S_FLOAT_LV_H
#undef S_FLOAT_LV_NS_H
#undef S_STRING_LV
#undef S_STRING_LV_NS
#undef S_STRING_LV_H
#undef S_STRING_LV_NS_H
#undef S_ACTION_LV
#undef S_ACTION_LV_NS
#undef S_ACTION_LV_H
#undef S_ACTION_LV_NS_H
#undef S_INT_AT
#undef S_INT_AT_NS
#undef S_INT_AT_H
#undef S_INT_AT_NS_H
#undef S_UINT_AT_EX
#undef S_UINT_AT_EX_NS
#undef S_UINT_AT_EX_H
#undef S_UINT_AT_EX_NS_H
SETTING_BOOL("video_notch_write_over_enable", &settings->bools.video_notch_write_over_enable, true, DEFAULT_NOTCH_WRITE_OVER_ENABLE, false);
#ifdef HAVE_PSGL
SETTING_BOOL("pal60_enable", &settings->bools.video_pal60_enable, true, DEFAULT_PAL60_ENABLE, false);
#endif
#if defined(_XBOX1) || defined(HW_RVL)
SETTING_BOOL("soft_filter_enable", &settings->bools.video_soft_filter, true, DEFAULT_SOFT_FILTER, false);
#endif
#if defined(__APPLE__) && defined(HAVE_VULKAN)
SETTING_BOOL("video_use_metal_arg_buffers", &settings->bools.video_use_metal_arg_buffers, true, config_metal_arg_buffers_default(), false);
#endif
SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, DEFAULT_WINDOW_SAVE_POSITIONS, false);
SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false);
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false);
SETTING_BOOL("menu_disable_info_button", &settings->bools.menu_disable_info_button, true, false, false);
SETTING_BOOL("menu_disable_search_button", &settings->bools.menu_disable_search_button, true, false, false);
SETTING_BOOL("menu_disable_left_analog", &settings->bools.menu_disable_left_analog, true, false, false);
SETTING_BOOL("menu_disable_right_analog", &settings->bools.menu_disable_right_analog, true, false, false);
SETTING_BOOL("menu_scroll_fast", &settings->bools.menu_scroll_fast, true, DEFAULT_MENU_SCROLL_FAST, false);
SETTING_BOOL("menu_ignore_missing_assets", &settings->bools.menu_ignore_missing_assets, true, DEFAULT_MENU_IGNORE_MISSING_ASSETS, false);
/* Actually Quick Menu items, but too late to change without breaking old confs */
SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, DEFAULT_QUICK_MENU_SHOW_LATENCY, false);
SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, DEFAULT_QUICK_MENU_SHOW_REWIND, false);
SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, DEFAULT_QUICK_MENU_SHOW_OVERLAYS, false);
SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, DEFAULT_MENU_SHOW_QUIT, false);
SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, true, DEFAULT_FILTER_BY_CURRENT_CORE, false);
#ifdef HAVE_RGUI
SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, true, false);
SETTING_BOOL("cheevos_appearance_padding_auto", &settings->bools.cheevos_appearance_padding_auto, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_AUTO, false);
SETTING_BOOL("cheevos_visibility_lboard_trackers", &settings->bools.cheevos_visibility_lboard_trackers, true, DEFAULT_CHEEVOS_VISIBILITY_LBOARD_TRACKERS, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, DEFAULT_OVERLAY_ENABLE_AUTOPREFERRED, false);
SETTING_BOOL("input_overlay_behind_menu", &settings->bools.input_overlay_behind_menu, true, DEFAULT_OVERLAY_BEHIND_MENU, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
SETTING_BOOL("input_overlay_hide_when_gamepad_connected", &settings->bools.input_overlay_hide_when_gamepad_connected, true, DEFAULT_OVERLAY_HIDE_WHEN_GAMEPAD_CONNECTED, false);
SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false);
SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false);
SETTING_BOOL("input_osk_overlay_auto_scale", &settings->bools.input_osk_overlay_auto_scale, true, DEFAULT_INPUT_OVERLAY_AUTO_SCALE, false);
#endif
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, DEFAULT_INPUT_BACKTOUCH_ENABLE, false);
SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, DEFAULT_INPUT_BACKTOUCH_TOGGLE, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
#endif
SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, DEFAULT_INPUT_KEYBOARD_GAMEPAD_ENABLE, false);
#ifdef HAVE_MENU
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false);
SETTING_BOOL("menu_swap_scroll_buttons", &settings->bools.input_menu_swap_scroll_buttons, true, DEFAULT_MENU_SWAP_SCROLL_BUTTONS, false);
#endif
SETTING_BOOL("input_android_system_keyboard", &settings->bools.input_android_system_keyboard, true, DEFAULT_INPUT_ANDROID_SYSTEM_KEYBOARD, false);
SETTING_BOOL("input_sdl3_system_keyboard", &settings->bools.input_sdl3_system_keyboard, true, DEFAULT_INPUT_SDL3_SYSTEM_KEYBOARD, false);
#ifdef HAVE_COMMAND
SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, DEFAULT_STDIN_CMD_ENABLE, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false);
SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false);
SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false);
SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false);
SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false);
SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false);
SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false);
SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false);
SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false);
SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false);
SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false);
SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false);
SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false);
SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false);
SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false);
SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false);
#endif
#ifdef ANDROID
SETTING_BOOL("input_stylus_enable", &settings->bools.input_stylus_enable, true, true, false);
SETTING_BOOL("input_stylus_require_contact_for_click", &settings->bools.input_stylus_require_contact_for_click, true, true, false);
SETTING_BOOL("input_stylus_hover_moves_pointer", &settings->bools.input_stylus_hover_moves_pointer, true, true, false);
#endif
#ifdef _3DS
SETTING_BOOL("new3ds_speedup_enable", &settings->bools.new3ds_speedup_enable, true, DEFAULT_NEW_3DS_SPEEDUP_ENABLE, false);
#endif
#if defined(HAVE_COCOATOUCH) && defined(TARGET_OS_TV)
SETTING_BOOL("gcdwebserver_alert", &settings->bools.gcdwebserver_alert, true, true, false);
#endif
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(
settings_t *settings, int *size)
{
unsigned count = 0;
unsigned cap = SETTINGS_FLOAT_COUNT_MAX;
struct config_float_setting *tmp = (struct config_float_setting*)calloc(SETTINGS_FLOAT_COUNT_MAX, sizeof(struct config_float_setting));
if (!tmp)
return NULL;
#ifdef HAVE_MENU
/* GENERATED: single-source setting rows (float kind emits here) */
#define S_BOOL(f, T, n, d, sd, df, c, us, sub)
#define S_BOOL_NS(f, T, n, d, sd, df, c, us)
#define S_UINT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_UINT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_INT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_FLOAT(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us, sub) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_FLOAT_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_STRING(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_DIR(f, T, n, d, el, sd, c, sta, us, sub)
#define S_DIR_NS(f, T, n, d, el, sd, c, sta, us)
#define S_STRING_P(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_P_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_PATH(f, T, n, d, sd, c, vals, rp, ui, us, sub)
#define S_PATH_NS(f, T, n, d, sd, c, vals, rp, ui, us)
#define S_PATH_DS(f, T, n, df2, sd, c, vals, rp, ui, us, sub)
#define S_PATH_DS_NS(f, T, n, df2, sd, c, vals, rp, ui, us)
#define S_ACTION(T, n, us, sub)
#define S_ACTION_NS(T, n, us)
#define S_BOOL_EX(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_BOOL_EX_NS(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_UINT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_INT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_INT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_FLOAT_EX(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_FLOAT_EX_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_ACTION_EX(T, n, sd, ok, rp, c, us, sub)
#define S_ACTION_EX_NS(T, n, sd, ok, rp, c, us)
#define S_BOOL_LV(f, T, TV, n, d, sd, df, c, us, sub)
#define S_BOOL_LV_NS(f, T, TV, n, d, sd, df, c, us)
#define S_FLOAT_LV(f, T, TV, n, d, rnd, sd, df, c, us, sub) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_FLOAT_LV_NS(f, T, TV, n, d, rnd, sd, df, c, us) \
SETTING_FLOAT(n, &settings->floats.f, true, d, false);
#define S_STRING_LV(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_LV_NS(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_LV(T, TV, n, sd, ok, rp, c, us, sub)
#define S_ACTION_LV_NS(T, TV, n, sd, ok, rp, c, us)
#define S_INT_AT(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_AT_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_UINT_AT_EX(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_AT_EX_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define SETTINGS_DEF_CONFIG_PASS
#include "settings/settings_def_video_fullscreen.h"
#include "settings/settings_def_video_sync.h"
#ifdef HAVE_GAME_AI
#include "settings/settings_def_game_ai.h"
#endif
#include "settings/settings_def_services_actions.h"
#include "settings/settings_def_video_driver_actions.h"
#include "settings/settings_def_gpu_index_metal.h"
#include "settings/settings_def_gpu_index_d3d12.h"
#include "settings/settings_def_gpu_index_d3d11.h"
#include "settings/settings_def_gpu_index_d3d10.h"
#include "settings/settings_def_gpu_index_egl_gl.h"
#include "settings/settings_def_aspect_ratio.h"
#include "settings/settings_def_viewport_size.h"
#include "settings/settings_def_quit_visibility.h"
#include "settings/settings_def_widget_scale_fullscreen.h"
#ifdef HAVE_MENU
#include "settings/settings_def_widget_scale.h"
#endif
#include "settings/settings_def_cheevos_account.h"
#include "settings/settings_def_menu_show_restart.h"
#include "settings/settings_def_quit_restart.h"
#include "settings/settings_def_menu_frame_rate.h"
#include "settings/settings_def_video_ctx_scaling.h"
#include "settings/settings_def_input_sensors_extra.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_advanced.h"
#endif
#include "settings/settings_def_menu_main_state.h"
#include "settings/settings_def_playlist_management.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_privacy.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_landscape.h"
#endif
#endif
#include "settings/settings_def_cloud_sync_general.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_appearance.h"
#endif
#include "settings/settings_def_notification_views.h"
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_typography.h"
#endif
#endif
#include "settings/settings_def_saving.h"
#include "settings/settings_def_notification_positions.h"
#include "settings/settings_def_menu_main_lists_4.h"
#include "settings/settings_def_menu_main_lists_3.h"
#ifdef HAVE_MENU
#ifdef HAVE_MATERIALUI
#include "settings/settings_def_ozone_extras.h"
#endif
#endif
#include "settings/settings_def_menu_main_lists_2.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_mouse.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_lightgun.h"
#endif
#include "settings/settings_def_input_turbo_fire.h"
#ifdef _3DS
#include "settings/settings_def_ui_appearance.h"
#endif
#include "settings/settings_def_menu_entry_display.h"
#include "settings/settings_def_crt_switchres.h"
#include "settings/settings_def_video_sdl_display_server.h"
#include "settings/settings_def_audio_state.h"
#include "settings/settings_def_analog_deadzone.h"
#include "settings/settings_def_desktop_menu.h"
#include "settings/settings_def_audio_device.h"
#include "settings/settings_def_ai_service_options.h"
#include "settings/settings_def_video_output_misc.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_visibility.h"
#endif
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_startup.h"
#endif
#include "settings/settings_def_accessibility.h"
#include "settings/settings_def_video_refresh_rate.h"
#ifdef HAVE_MENU
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
#include "settings/settings_def_menu_header_footer.h"
#endif
#endif
#include "settings/settings_def_logging.h"
#include "settings/settings_def_frame_throttle_general.h"
#include "settings/settings_def_refresh_autoswitch.h"
#include "settings/settings_def_audio_skew.h"
#include "settings/settings_def_wifi.h"
#ifdef HAVE_MIST
#include "settings/settings_def_steam_presence.h"
#endif
#include "settings/settings_def_playlist_sorting.h"
#ifdef HAVE_MENU
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
#include "settings/settings_def_playlist_flags.h"
#endif
#endif
#include "settings/settings_def_notification_enable.h"
#ifdef HAVE_MENU
#include "settings/settings_def_rgui_particle_effect.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_savestate_resume.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_framebuffer_opacity.h"
#endif
#include "settings/settings_def_input_haptics.h"
#include "settings/settings_def_input_general.h"
#ifdef HAVE_MENU
#include "settings/settings_def_ozone_appearance.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_rgui_appearance.h"
#endif
#endif
#include "settings/settings_def_playlist_display.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_appearance.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_visibility.h"
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_sync.h"
#endif
#ifdef HAVE_MICROPHONE
#ifdef HAVE_WASAPI
#include "settings/settings_def_mic_wasapi.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_sidebar.h"
#endif
#endif
#include "settings/settings_def_input_bind_timeouts.h"
#include "settings/settings_def_video_hdr_toggles.h"
#include "settings/settings_def_rewind.h"
#include "settings/settings_def_playlist_history.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_scroll.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_menu_thumbnails.h"
#endif
#endif
#include "settings/settings_def_input_turbo.h"
#include "settings/settings_def_frame_delay.h"
#ifdef HAVE_WASAPI
#include "settings/settings_def_audio_wasapi.h"
#endif
#include "settings/settings_def_audio_resampler_quality.h"
#ifdef HAVE_MENU
#include "settings/settings_def_wallpaper_opacity.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_opacity.h"
#endif
#ifdef HAVE_MENU
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
#include "settings/settings_def_widget_scale_windowed.h"
#endif
#endif
#include "settings/settings_def_video_hdr.h"
#ifdef HAVE_WINDOW_OFFSET
#include "settings/settings_def_video_window_offset.h"
#endif
#include "settings/settings_def_vulkan_gpu_index.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client_auth.h"
#endif
#include "settings/settings_def_midi_volume.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_ports.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_thumbnail_downscale.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_thumbnail_upscale.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_xmb_color_theme.h"
#endif
#endif
#include "settings/settings_def_xmb_shader_pipeline.h"
#include "settings/settings_def_xmb_animations.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_color_theme.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_aspect.h"
#endif
#endif
#include "settings/settings_def_record_threads.h"
#include "settings/settings_def_stream_quality.h"
#include "settings/settings_def_record_quality.h"
#include "settings/settings_def_input_touch_scale.h"
#ifdef GEKKO
#include "settings/settings_def_input_mouse_scale.h"
#endif
#include "settings/settings_def_black_frame_insertion.h"
#include "settings/settings_def_shader_delay.h"
#include "settings/settings_def_screen_brightness.h"
#include "settings/settings_def_video_rotation.h"
#include "settings/settings_def_video_monitor_index.h"
#include "settings/settings_def_rewind_step.h"
#ifdef ANDROID
#include "settings/settings_def_frame_throttle_slowmotion.h"
#endif
#include "settings/settings_def_frame_throttle_fastforward.h"
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#include "settings/settings_def_dingux_rs90.h"
#endif
#endif
#if defined(DINGUX)
#if defined(DINGUX_BETA)
#include "settings/settings_def_dingux_refresh_rate.h"
#endif
#endif
#if defined(DINGUX)
#include "settings/settings_def_dingux_ipu.h"
#endif
#include "settings/settings_def_ai_service.h"
#include "settings/settings_def_video_window_custom_size.h"
#include "settings/settings_def_video_window_save_position.h"
#include "settings/settings_def_user_language_action.h"
#ifdef _3DS
#include "settings/settings_def_3ds_bottom_lcd.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_auto_scale.h"
#endif
#include "settings/settings_def_notification_widgets.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client.h"
#endif
#ifdef HAVE_NETWORKING
#ifdef HAVE_NETWORKGAMEPAD
#include "settings/settings_def_netplay_stateless.h"
#endif
#endif
#include "settings/settings_def_audio_format.h"
#include "settings/settings_def_menu_main_actions_12.h"
#include "settings/settings_def_menu_main_actions_11.h"
#include "settings/settings_def_menu_main_actions_10.h"
#include "settings/settings_def_audio_asio_action.h"
#ifdef HAVE_COMMAND
#include "settings/settings_def_netplay_nat.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_ex_pilot.h"
#endif
#include "settings/settings_def_accounts_streaming.h"
#include "settings/settings_def_accounts_cheevos.h"
#include "settings/settings_def_power_action.h"
#include "settings/settings_def_netplay_action.h"
#include "settings/settings_def_video_actions_5.h"
#include "settings/settings_def_video_actions_3.h"
#include "settings/settings_def_input_actions.h"
#include "settings/settings_def_video_actions_2.h"
#include "settings/settings_def_video_actions_1.h"
#include "settings/settings_def_saving_actions.h"
#include "settings/settings_def_menu_main_actions_9.h"
#include "settings/settings_def_menu_main_actions_8.h"
#include "settings/settings_def_menu_main_actions_7.h"
#include "settings/settings_def_menu_main_actions_6.h"
#include "settings/settings_def_menu_main_actions_5.h"
#include "settings/settings_def_menu_main_actions_4.h"
#include "settings/settings_def_menu_main_actions_2.h"
#include "settings/settings_def_menu_main_actions_3.h"
#include "settings/settings_def_menu_main_actions_1.h"
#include "settings/settings_def_user_identity.h"
#include "settings/settings_def_netplay_passwords.h"
#include "settings/settings_def_netplay_server.h"
#include "settings/settings_def_recording_paths.h"
#include "settings/settings_def_streaming_paths.h"
#include "settings/settings_def_settings_password.h"
#include "settings/settings_def_kiosk_password.h"
#include "settings/settings_def_ozone_font_path.h"
#include "settings/settings_def_xmb_font_path.h"
#include "settings/settings_def_rgui_theme_path.h"
#include "settings/settings_def_overlay_preset_path.h"
#include "settings/settings_def_notification_font_path.h"
#include "settings/settings_def_menu_wallpaper_path.h"
#include "settings/settings_def_audio_dsp_path.h"
#include "settings/settings_def_video_filter_path.h"
#include "settings/settings_def_dir_user.h"
#include "settings/settings_def_dir_core.h"
#include "settings/settings_def_dir_cache_log.h"
#include "settings/settings_def_cloud_sync_s3.h"
#include "settings/settings_def_cloud_sync_webdav.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_block.h"
#endif
#include "settings/settings_def_updater_backup.h"
#include "settings/settings_def_updater_experimental.h"
#include "settings/settings_def_updater_extract.h"
#include "settings/settings_def_gamemode.h"
#include "settings/settings_def_sustained_performance.h"
#include "settings/settings_def_power_plan.h"
#ifdef HAVE_MENU
#include "settings/settings_def_quick_menu_shaders_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_online_updater_view.h"
#endif
#if defined(HAVE_MENU) && defined(HAVE_SMBCLIENT)
#include "settings/settings_def_settings_show_smb.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_settings_show_steam.h"
#endif
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_network_ondemand_thumbnails.h"
#endif
#include "settings/settings_def_network_stdin_cmd.h"
#include "settings/settings_def_privacy_discord.h"
#include "settings/settings_def_privacy_location.h"
#include "settings/settings_def_privacy_camera.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_core_updater_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_restart_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_thumbnail_background.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_start_screen.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_content_settings_view.h"
#endif
#ifdef HAVE_THREADS
#include "settings/settings_def_menu_threaded_data.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wraparound.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_horizontal_animation.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_show_full_paths.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_transparency.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wallpaper.h"
#endif
#include "settings/settings_def_runahead_warnings.h"
#include "settings/settings_def_input_auto_mouse_grab.h"
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#include "settings/settings_def_input_nowinkey.h"
#endif
#include "settings/settings_def_overlay_enable.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone.h"
#endif
#include "settings/settings_def_audio_sync.h"
#include "settings/settings_def_audio_enable.h"
#include "settings/settings_def_ui_menubar.h"
#include "settings/settings_def_video_window_decorations.h"
#include "settings/settings_def_video_srgb.h"
#ifdef WIIU
#include "settings/settings_def_video_wiiu_drc.h"
#endif
#include "settings/settings_def_shader_watch.h"
#if defined(DINGUX)
#include "settings/settings_def_video_dingux_ipu.h"
#endif
#include "settings/settings_def_video_notch.h"
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_menu_steam.h"
#endif
#endif
#ifdef ANDROID
#include "settings/settings_def_input_android_workaround.h"
#endif
#include "settings/settings_def_video_frame_time_sample.h"
#include "settings/settings_def_video_adaptive_vsync.h"
#include "settings/settings_def_video_gl_direct_spirv.h"
#include "settings/settings_def_video_smooth.h"
#include "settings/settings_def_frame_time_counter.h"
#include "settings/settings_def_menu_filebrowser.h"
#include "settings/settings_def_video_filter_rotation.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos.h"
#endif
#include "settings/settings_def_video_suspend_screensaver.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_visibility.h"
#endif
#include "settings/settings_def_ui_focus.h"
#include "settings/settings_def_multimedia.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_thumbnails.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_power_views.h"
#endif
#include "settings/settings_def_recording_video.h"
#include "settings/settings_def_input_backtouch.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_layout.h"
#endif
#endif
#include "settings/settings_def_cheats_apply.h"
#include "settings/settings_def_shader_preset.h"
#ifdef UDEV_TOUCH_SUPPORT
#include "settings/settings_def_input_vmouse.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_desktop.h"
#endif
#ifdef GEKKO
#include "settings/settings_def_video_gamecube.h"
#endif
#include "settings/settings_def_menu_sounds.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_main_views.h"
#include "settings/settings_def_menu_quick_views.h"
#include "settings/settings_def_menu_settings_views.h"
#endif
#include "settings/settings_def_video_bias.h"
#include "settings/settings_def_video_window.h"
#undef SETTINGS_DEF_CONFIG_PASS
#undef S_BOOL
#undef S_BOOL_NS
#undef S_BOOL_H
#undef S_BOOL_NS_H
#undef S_UINT
#undef S_UINT_NS
#undef S_UINT_H
#undef S_UINT_NS_H
#undef S_INT
#undef S_INT_NS
#undef S_INT_H
#undef S_INT_NS_H
#undef S_FLOAT
#undef S_FLOAT_NS
#undef S_FLOAT_H
#undef S_FLOAT_NS_H
#undef S_STRING
#undef S_STRING_NS
#undef S_STRING_H
#undef S_STRING_NS_H
#undef S_DIR
#undef S_DIR_NS
#undef S_DIR_H
#undef S_DIR_NS_H
#undef S_STRING_P
#undef S_STRING_P_NS
#undef S_STRING_P_H
#undef S_STRING_P_NS_H
#undef S_PATH
#undef S_PATH_NS
#undef S_PATH_H
#undef S_PATH_NS_H
#undef S_PATH_DS
#undef S_PATH_DS_NS
#undef S_PATH_DS_H
#undef S_PATH_DS_NS_H
#undef S_ACTION
#undef S_ACTION_NS
#undef S_ACTION_H
#undef S_ACTION_NS_H
#undef S_BOOL_EX
#undef S_BOOL_EX_NS
#undef S_BOOL_EX_H
#undef S_BOOL_EX_NS_H
#undef S_UINT_EX
#undef S_UINT_EX_NS
#undef S_UINT_EX_H
#undef S_UINT_EX_NS_H
#undef S_INT_EX
#undef S_INT_EX_NS
#undef S_INT_EX_H
#undef S_INT_EX_NS_H
#undef S_FLOAT_EX
#undef S_FLOAT_EX_NS
#undef S_FLOAT_EX_H
#undef S_FLOAT_EX_NS_H
#undef S_ACTION_EX
#undef S_ACTION_EX_NS
#undef S_ACTION_EX_H
#undef S_ACTION_EX_NS_H
#undef S_BOOL_LV
#undef S_BOOL_LV_NS
#undef S_BOOL_LV_H
#undef S_BOOL_LV_NS_H
#undef S_FLOAT_LV
#undef S_FLOAT_LV_NS
#undef S_FLOAT_LV_H
#undef S_FLOAT_LV_NS_H
#undef S_STRING_LV
#undef S_STRING_LV_NS
#undef S_STRING_LV_H
#undef S_STRING_LV_NS_H
#undef S_ACTION_LV
#undef S_ACTION_LV_NS
#undef S_ACTION_LV_H
#undef S_ACTION_LV_NS_H
#undef S_INT_AT
#undef S_INT_AT_NS
#undef S_INT_AT_H
#undef S_INT_AT_NS_H
#undef S_UINT_AT_EX
#undef S_UINT_AT_EX_NS
#undef S_UINT_AT_EX_H
#undef S_UINT_AT_EX_NS_H
SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, DEFAULT_MENU_FOOTER_OPACITY, false);
SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, DEFAULT_MENU_HEADER_OPACITY, false);
#ifdef HAVE_OZONE
SETTING_FLOAT("ozone_thumbnail_scale_factor", &settings->floats.ozone_thumbnail_scale_factor, true, DEFAULT_OZONE_THUMBNAIL_SCALE_FACTOR, false);
#endif
#endif /* HAVE_MENU */
#ifdef HAVE_CHEEVOS
SETTING_FLOAT("cheevos_appearance_padding_h", &settings->floats.cheevos_appearance_padding_h, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_H, false);
SETTING_FLOAT("cheevos_appearance_padding_v", &settings->floats.cheevos_appearance_padding_v, true, DEFAULT_CHEEVOS_APPEARANCE_PADDING_V, false);
#endif
SETTING_FLOAT("audio_rate_control_delta", &settings->floats.audio_rate_control_delta, true, DEFAULT_RATE_CONTROL_DELTA, false);
SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false);
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_osk_overlay_opacity", &settings->floats.input_osk_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
#endif
*size = count;
return tmp;
}
static struct config_uint_setting *populate_settings_uint(
settings_t *settings, int *size)
{
unsigned count = 0;
unsigned cap = SETTINGS_UINT_COUNT_MAX;
struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(SETTINGS_UINT_COUNT_MAX, sizeof(struct config_uint_setting));
if (!tmp)
return NULL;
SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false);
#ifdef HAVE_NFSCLIENT
SETTING_UINT("nfs_timeout", &settings->uints.nfs_timeout, true, DEFAULT_NFS_TIMEOUT, false);
SETTING_UINT("nfs_num_contexts", &settings->uints.nfs_num_contexts, true, DEFAULT_NFS_NUM_CONTEXTS, false);
SETTING_UINT("nfs_port", &settings->uints.nfs_port, true, DEFAULT_NFS_PORT, false);
SETTING_UINT("nfs_mount_port", &settings->uints.nfs_mount_port, true, DEFAULT_NFS_MOUNT_PORT, false);
SETTING_UINT("nfs_version", &settings->uints.nfs_version, true, DEFAULT_NFS_VERSION, false);
SETTING_UINT("nfs_readahead", &settings->uints.nfs_readahead, true, DEFAULT_NFS_READAHEAD, false);
#endif
SETTING_UINT("core_updater_auto_backup_history_size", &settings->uints.core_updater_auto_backup_history_size, true, DEFAULT_CORE_UPDATER_AUTO_BACKUP_HISTORY_SIZE, false);
SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, DEFAULT_RUN_AHEAD_FRAMES, false);
#ifdef HAVE_MENU
SETTING_UINT("menu_thumbnails", &settings->uints.gfx_thumbnails, true, DEFAULT_GFX_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, DEFAULT_MENU_LEFT_THUMBNAILS_DEFAULT, false);
SETTING_UINT("menu_icon_thumbnails", &settings->uints.menu_icon_thumbnails, true, DEFAULT_MENU_ICON_THUMBNAILS_DEFAULT, false);
#ifdef HAVE_XMB
SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, DEFAULT_XMB_ANIMATION, false);
SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, DEFAULT_XMB_THUMBNAIL_SCALE_FACTOR, false);
SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false);
#endif
#endif /* HAVE_MENU */
SETTING_UINT("audio_out_rate", &settings->uints.audio_output_sample_rate, true, DEFAULT_OUTPUT_RATE, false);
SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false);
SETTING_UINT("audio_latency_floor", &settings->uints.audio_latency_floor, true, DEFAULT_AUDIO_LATENCY_FLOOR, false);
#ifdef HAVE_MICROPHONE
SETTING_UINT("microphone_latency", &settings->uints.microphone_latency, false, 0 /* TODO */, false);
SETTING_UINT("microphone_rate", &settings->uints.microphone_sample_rate, true, DEFAULT_INPUT_RATE, false);
#endif
SETTING_UINT_HALF("custom_viewport_width", &settings->video_vp_custom.dims, CFG_HALF_HI, false, 0 /* TODO */, false);
SETTING_UINT_HALF("custom_viewport_height", &settings->video_vp_custom.dims, CFG_HALF_LO, false, 0 /* TODO */, false);
SETTING_UINT_HALF("video_windowed_position_width", &settings->uints.window_position_dims, CFG_HALF_HI, true, DEFAULT_WINDOW_WIDTH, false);
SETTING_UINT_HALF("video_windowed_position_height", &settings->uints.window_position_dims, CFG_HALF_LO, true, DEFAULT_WINDOW_HEIGHT, false);
/* The auto-resize ceiling was config-bound through the S_UINT pass,
* which binds &settings->uints.<field> by name; its pair is one
* word now, so these two rows are literal like the pair above. */
SETTING_UINT_HALF("video_window_auto_width_max", &settings->uints.window_auto_dims_max, CFG_HALF_HI, true, DEFAULT_WINDOW_AUTO_WIDTH_MAX, false);
SETTING_UINT_HALF("video_window_auto_height_max", &settings->uints.window_auto_dims_max, CFG_HALF_LO, true, DEFAULT_WINDOW_AUTO_HEIGHT_MAX, false);
#if (defined(HAVE_QT) || defined(HAVE_COCOA) || (defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)))
/* The desktop companion's saved geometry, bound through the
* S_UINT_EX pass until its two pairs became two words. The four
* keys are unchanged -- tools/companion_qt_persist_test.sh reads
* them out of the written retroarch.cfg by name. */
SETTING_UINT_HALF("desktop_menu_window_x", &settings->uints.desktop_menu_window_pos, CFG_HALF_HI, true, 0, false);
SETTING_UINT_HALF("desktop_menu_window_y", &settings->uints.desktop_menu_window_pos, CFG_HALF_LO, true, 0, false);
SETTING_UINT_HALF("desktop_menu_window_width", &settings->uints.desktop_menu_window_dims, CFG_HALF_HI, true, 0, false);
SETTING_UINT_HALF("desktop_menu_window_height", &settings->uints.desktop_menu_window_dims, CFG_HALF_LO, true, 0, false);
#endif
#ifdef GEKKO
SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false);
#endif
#if defined(GEKKO) || defined(_XBOX360)
SETTING_UINT("gamma_correction", &settings->uints.video_gamma, true, DEFAULT_GAMMA, false);
#endif
#ifdef PS2
/* An entry of the PS2 driver's mode table: its modes are told apart
* by more than their size. */
SETTING_UINT("current_resolution_id", &settings->uints.video_ps2_mode, true, 0, false);
#endif
#ifdef _XBOX1
SETTING_UINT("flicker_filter_index", &settings->uints.video_flicker_filter, true, DEFAULT_FLICKER_FILTER, false);
#endif
/* GENERATED: single-source setting rows (uint kind emits here) */
#define S_BOOL(f, T, n, d, sd, df, c, us, sub)
#define S_BOOL_NS(f, T, n, d, sd, df, c, us)
#define S_UINT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub) \
SETTING_UINT(n, &settings->uints.f, true, d, false);
#define S_UINT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us) \
SETTING_UINT(n, &settings->uints.f, true, d, false);
#define S_INT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_FLOAT(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us, sub)
#define S_FLOAT_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us)
#define S_STRING(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_DIR(f, T, n, d, el, sd, c, sta, us, sub)
#define S_DIR_NS(f, T, n, d, el, sd, c, sta, us)
#define S_STRING_P(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_P_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_PATH(f, T, n, d, sd, c, vals, rp, ui, us, sub)
#define S_PATH_NS(f, T, n, d, sd, c, vals, rp, ui, us)
#define S_PATH_DS(f, T, n, df2, sd, c, vals, rp, ui, us, sub)
#define S_PATH_DS_NS(f, T, n, df2, sd, c, vals, rp, ui, us)
#define S_ACTION(T, n, us, sub)
#define S_ACTION_NS(T, n, us)
#define S_BOOL_EX(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_BOOL_EX_NS(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_UINT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_UINT(n, &settings->uints.f, true, d, false);
#define S_UINT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_UINT(n, &settings->uints.f, true, d, false);
#define S_INT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_INT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_FLOAT_EX(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_FLOAT_EX_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_EX(T, n, sd, ok, rp, c, us, sub)
#define S_ACTION_EX_NS(T, n, sd, ok, rp, c, us)
#define S_BOOL_LV(f, T, TV, n, d, sd, df, c, us, sub)
#define S_BOOL_LV_NS(f, T, TV, n, d, sd, df, c, us)
#define S_FLOAT_LV(f, T, TV, n, d, rnd, sd, df, c, us, sub)
#define S_FLOAT_LV_NS(f, T, TV, n, d, rnd, sd, df, c, us)
#define S_STRING_LV(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_LV_NS(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_LV(T, TV, n, sd, ok, rp, c, us, sub)
#define S_ACTION_LV_NS(T, TV, n, sd, ok, rp, c, us)
#define S_INT_AT(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_AT_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_UINT_AT_EX(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_AT_EX_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define SETTINGS_DEF_CONFIG_PASS
#include "settings/settings_def_video_fullscreen.h"
#include "settings/settings_def_video_sync.h"
#ifdef HAVE_GAME_AI
#include "settings/settings_def_game_ai.h"
#endif
#include "settings/settings_def_services_actions.h"
#include "settings/settings_def_video_driver_actions.h"
#include "settings/settings_def_gpu_index_metal.h"
#include "settings/settings_def_gpu_index_d3d12.h"
#include "settings/settings_def_gpu_index_d3d11.h"
#include "settings/settings_def_gpu_index_d3d10.h"
#include "settings/settings_def_gpu_index_egl_gl.h"
#include "settings/settings_def_aspect_ratio.h"
#include "settings/settings_def_viewport_size.h"
#include "settings/settings_def_quit_visibility.h"
#include "settings/settings_def_widget_scale_fullscreen.h"
#ifdef HAVE_MENU
#include "settings/settings_def_widget_scale.h"
#endif
#include "settings/settings_def_cheevos_account.h"
#include "settings/settings_def_menu_show_restart.h"
#include "settings/settings_def_quit_restart.h"
#include "settings/settings_def_menu_frame_rate.h"
#include "settings/settings_def_video_ctx_scaling.h"
#include "settings/settings_def_input_sensors_extra.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_advanced.h"
#endif
#include "settings/settings_def_menu_main_state.h"
#include "settings/settings_def_playlist_management.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_privacy.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_landscape.h"
#endif
#endif
#include "settings/settings_def_cloud_sync_general.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_appearance.h"
#endif
#include "settings/settings_def_notification_views.h"
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_typography.h"
#endif
#endif
#include "settings/settings_def_saving.h"
#include "settings/settings_def_notification_positions.h"
#include "settings/settings_def_menu_main_lists_4.h"
#include "settings/settings_def_menu_main_lists_3.h"
#ifdef HAVE_MENU
#ifdef HAVE_MATERIALUI
#include "settings/settings_def_ozone_extras.h"
#endif
#endif
#include "settings/settings_def_menu_main_lists_2.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_mouse.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_lightgun.h"
#endif
#include "settings/settings_def_input_turbo_fire.h"
#ifdef _3DS
#include "settings/settings_def_ui_appearance.h"
#endif
#include "settings/settings_def_menu_entry_display.h"
#include "settings/settings_def_crt_switchres.h"
#include "settings/settings_def_video_sdl_display_server.h"
#include "settings/settings_def_audio_state.h"
#include "settings/settings_def_analog_deadzone.h"
#include "settings/settings_def_desktop_menu.h"
#include "settings/settings_def_audio_device.h"
#include "settings/settings_def_ai_service_options.h"
#include "settings/settings_def_video_output_misc.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_visibility.h"
#endif
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_startup.h"
#endif
#include "settings/settings_def_accessibility.h"
#include "settings/settings_def_video_refresh_rate.h"
#ifdef HAVE_MENU
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
#include "settings/settings_def_menu_header_footer.h"
#endif
#endif
#include "settings/settings_def_logging.h"
#include "settings/settings_def_frame_throttle_general.h"
#include "settings/settings_def_refresh_autoswitch.h"
#include "settings/settings_def_audio_skew.h"
#include "settings/settings_def_wifi.h"
#ifdef HAVE_MIST
#include "settings/settings_def_steam_presence.h"
#endif
#include "settings/settings_def_playlist_sorting.h"
#ifdef HAVE_MENU
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
#include "settings/settings_def_playlist_flags.h"
#endif
#endif
#include "settings/settings_def_notification_enable.h"
#ifdef HAVE_MENU
#include "settings/settings_def_rgui_particle_effect.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_savestate_resume.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_framebuffer_opacity.h"
#endif
#include "settings/settings_def_input_haptics.h"
#include "settings/settings_def_input_general.h"
#ifdef HAVE_MENU
#include "settings/settings_def_ozone_appearance.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_rgui_appearance.h"
#endif
#endif
#include "settings/settings_def_playlist_display.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_appearance.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_visibility.h"
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_sync.h"
#endif
#ifdef HAVE_MICROPHONE
#ifdef HAVE_WASAPI
#include "settings/settings_def_mic_wasapi.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_sidebar.h"
#endif
#endif
#include "settings/settings_def_input_bind_timeouts.h"
#include "settings/settings_def_video_hdr_toggles.h"
#include "settings/settings_def_rewind.h"
#include "settings/settings_def_playlist_history.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_scroll.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_menu_thumbnails.h"
#endif
#endif
#include "settings/settings_def_input_turbo.h"
#include "settings/settings_def_frame_delay.h"
#ifdef HAVE_WASAPI
#include "settings/settings_def_audio_wasapi.h"
#endif
#include "settings/settings_def_audio_resampler_quality.h"
#ifdef HAVE_MENU
#include "settings/settings_def_wallpaper_opacity.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_opacity.h"
#endif
#ifdef HAVE_MENU
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
#include "settings/settings_def_widget_scale_windowed.h"
#endif
#endif
#include "settings/settings_def_video_hdr.h"
#ifdef HAVE_WINDOW_OFFSET
#include "settings/settings_def_video_window_offset.h"
#endif
#include "settings/settings_def_vulkan_gpu_index.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client_auth.h"
#endif
#include "settings/settings_def_midi_volume.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_ports.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_thumbnail_downscale.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_thumbnail_upscale.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_xmb_color_theme.h"
#endif
#endif
#include "settings/settings_def_xmb_shader_pipeline.h"
#include "settings/settings_def_xmb_animations.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_color_theme.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_aspect.h"
#endif
#endif
#include "settings/settings_def_record_threads.h"
#include "settings/settings_def_stream_quality.h"
#include "settings/settings_def_record_quality.h"
#include "settings/settings_def_input_touch_scale.h"
#ifdef GEKKO
#include "settings/settings_def_input_mouse_scale.h"
#endif
#include "settings/settings_def_black_frame_insertion.h"
#include "settings/settings_def_shader_delay.h"
#include "settings/settings_def_screen_brightness.h"
#include "settings/settings_def_video_rotation.h"
#include "settings/settings_def_video_monitor_index.h"
#include "settings/settings_def_rewind_step.h"
#ifdef ANDROID
#include "settings/settings_def_frame_throttle_slowmotion.h"
#endif
#include "settings/settings_def_frame_throttle_fastforward.h"
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#include "settings/settings_def_dingux_rs90.h"
#endif
#endif
#if defined(DINGUX)
#if defined(DINGUX_BETA)
#include "settings/settings_def_dingux_refresh_rate.h"
#endif
#endif
#if defined(DINGUX)
#include "settings/settings_def_dingux_ipu.h"
#endif
#include "settings/settings_def_ai_service.h"
#include "settings/settings_def_video_window_custom_size.h"
#include "settings/settings_def_video_window_save_position.h"
#include "settings/settings_def_user_language_action.h"
#ifdef _3DS
#include "settings/settings_def_3ds_bottom_lcd.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_auto_scale.h"
#endif
#include "settings/settings_def_notification_widgets.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client.h"
#endif
#ifdef HAVE_NETWORKING
#ifdef HAVE_NETWORKGAMEPAD
#include "settings/settings_def_netplay_stateless.h"
#endif
#endif
#include "settings/settings_def_audio_format.h"
#include "settings/settings_def_menu_main_actions_12.h"
#include "settings/settings_def_menu_main_actions_11.h"
#include "settings/settings_def_menu_main_actions_10.h"
#include "settings/settings_def_audio_asio_action.h"
#ifdef HAVE_COMMAND
#include "settings/settings_def_netplay_nat.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_ex_pilot.h"
#endif
#include "settings/settings_def_accounts_streaming.h"
#include "settings/settings_def_accounts_cheevos.h"
#include "settings/settings_def_power_action.h"
#include "settings/settings_def_netplay_action.h"
#include "settings/settings_def_video_actions_5.h"
#include "settings/settings_def_video_actions_3.h"
#include "settings/settings_def_input_actions.h"
#include "settings/settings_def_video_actions_2.h"
#include "settings/settings_def_video_actions_1.h"
#include "settings/settings_def_saving_actions.h"
#include "settings/settings_def_menu_main_actions_9.h"
#include "settings/settings_def_menu_main_actions_8.h"
#include "settings/settings_def_menu_main_actions_7.h"
#include "settings/settings_def_menu_main_actions_6.h"
#include "settings/settings_def_menu_main_actions_5.h"
#include "settings/settings_def_menu_main_actions_4.h"
#include "settings/settings_def_menu_main_actions_2.h"
#include "settings/settings_def_menu_main_actions_3.h"
#include "settings/settings_def_menu_main_actions_1.h"
#include "settings/settings_def_user_identity.h"
#include "settings/settings_def_netplay_passwords.h"
#include "settings/settings_def_netplay_server.h"
#include "settings/settings_def_recording_paths.h"
#include "settings/settings_def_streaming_paths.h"
#include "settings/settings_def_settings_password.h"
#include "settings/settings_def_kiosk_password.h"
#include "settings/settings_def_ozone_font_path.h"
#include "settings/settings_def_xmb_font_path.h"
#include "settings/settings_def_rgui_theme_path.h"
#include "settings/settings_def_overlay_preset_path.h"
#include "settings/settings_def_notification_font_path.h"
#include "settings/settings_def_menu_wallpaper_path.h"
#include "settings/settings_def_audio_dsp_path.h"
#include "settings/settings_def_video_filter_path.h"
#include "settings/settings_def_dir_user.h"
#include "settings/settings_def_dir_core.h"
#include "settings/settings_def_dir_cache_log.h"
#include "settings/settings_def_cloud_sync_s3.h"
#include "settings/settings_def_cloud_sync_webdav.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_block.h"
#endif
#include "settings/settings_def_updater_backup.h"
#include "settings/settings_def_updater_experimental.h"
#include "settings/settings_def_updater_extract.h"
#include "settings/settings_def_gamemode.h"
#include "settings/settings_def_sustained_performance.h"
#include "settings/settings_def_power_plan.h"
#ifdef HAVE_MENU
#include "settings/settings_def_quick_menu_shaders_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_online_updater_view.h"
#endif
#if defined(HAVE_MENU) && defined(HAVE_SMBCLIENT)
#include "settings/settings_def_settings_show_smb.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_settings_show_steam.h"
#endif
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_network_ondemand_thumbnails.h"
#endif
#include "settings/settings_def_network_stdin_cmd.h"
#include "settings/settings_def_privacy_discord.h"
#include "settings/settings_def_privacy_location.h"
#include "settings/settings_def_privacy_camera.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_core_updater_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_restart_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_thumbnail_background.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_start_screen.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_content_settings_view.h"
#endif
#ifdef HAVE_THREADS
#include "settings/settings_def_menu_threaded_data.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wraparound.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_horizontal_animation.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_show_full_paths.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_transparency.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wallpaper.h"
#endif
#include "settings/settings_def_runahead_warnings.h"
#include "settings/settings_def_input_auto_mouse_grab.h"
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#include "settings/settings_def_input_nowinkey.h"
#endif
#include "settings/settings_def_overlay_enable.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone.h"
#endif
#include "settings/settings_def_audio_sync.h"
#include "settings/settings_def_audio_enable.h"
#include "settings/settings_def_ui_menubar.h"
#include "settings/settings_def_video_window_decorations.h"
#include "settings/settings_def_video_srgb.h"
#ifdef WIIU
#include "settings/settings_def_video_wiiu_drc.h"
#endif
#include "settings/settings_def_shader_watch.h"
#if defined(DINGUX)
#include "settings/settings_def_video_dingux_ipu.h"
#endif
#include "settings/settings_def_video_notch.h"
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_menu_steam.h"
#endif
#endif
#ifdef ANDROID
#include "settings/settings_def_input_android_workaround.h"
#endif
#include "settings/settings_def_video_frame_time_sample.h"
#include "settings/settings_def_video_adaptive_vsync.h"
#include "settings/settings_def_video_gl_direct_spirv.h"
#include "settings/settings_def_video_smooth.h"
#include "settings/settings_def_frame_time_counter.h"
#include "settings/settings_def_menu_filebrowser.h"
#include "settings/settings_def_video_filter_rotation.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos.h"
#endif
#include "settings/settings_def_video_suspend_screensaver.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_visibility.h"
#endif
#include "settings/settings_def_ui_focus.h"
#include "settings/settings_def_multimedia.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_thumbnails.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_power_views.h"
#endif
#include "settings/settings_def_recording_video.h"
#include "settings/settings_def_input_backtouch.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_layout.h"
#endif
#endif
#include "settings/settings_def_cheats_apply.h"
#include "settings/settings_def_shader_preset.h"
#ifdef UDEV_TOUCH_SUPPORT
#include "settings/settings_def_input_vmouse.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_desktop.h"
#endif
#ifdef GEKKO
#include "settings/settings_def_video_gamecube.h"
#endif
#include "settings/settings_def_menu_sounds.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_main_views.h"
#include "settings/settings_def_menu_quick_views.h"
#include "settings/settings_def_menu_settings_views.h"
#endif
#include "settings/settings_def_video_bias.h"
#include "settings/settings_def_video_window.h"
#undef SETTINGS_DEF_CONFIG_PASS
#undef S_BOOL
#undef S_BOOL_NS
#undef S_BOOL_H
#undef S_BOOL_NS_H
#undef S_UINT
#undef S_UINT_NS
#undef S_UINT_H
#undef S_UINT_NS_H
#undef S_INT
#undef S_INT_NS
#undef S_INT_H
#undef S_INT_NS_H
#undef S_FLOAT
#undef S_FLOAT_NS
#undef S_FLOAT_H
#undef S_FLOAT_NS_H
#undef S_STRING
#undef S_STRING_NS
#undef S_STRING_H
#undef S_STRING_NS_H
#undef S_DIR
#undef S_DIR_NS
#undef S_DIR_H
#undef S_DIR_NS_H
#undef S_STRING_P
#undef S_STRING_P_NS
#undef S_STRING_P_H
#undef S_STRING_P_NS_H
#undef S_PATH
#undef S_PATH_NS
#undef S_PATH_H
#undef S_PATH_NS_H
#undef S_PATH_DS
#undef S_PATH_DS_NS
#undef S_PATH_DS_H
#undef S_PATH_DS_NS_H
#undef S_ACTION
#undef S_ACTION_NS
#undef S_ACTION_H
#undef S_ACTION_NS_H
#undef S_BOOL_EX
#undef S_BOOL_EX_NS
#undef S_BOOL_EX_H
#undef S_BOOL_EX_NS_H
#undef S_UINT_EX
#undef S_UINT_EX_NS
#undef S_UINT_EX_H
#undef S_UINT_EX_NS_H
#undef S_INT_EX
#undef S_INT_EX_NS
#undef S_INT_EX_H
#undef S_INT_EX_NS_H
#undef S_FLOAT_EX
#undef S_FLOAT_EX_NS
#undef S_FLOAT_EX_H
#undef S_FLOAT_EX_NS_H
#undef S_ACTION_EX
#undef S_ACTION_EX_NS
#undef S_ACTION_EX_H
#undef S_ACTION_EX_NS_H
#undef S_BOOL_LV
#undef S_BOOL_LV_NS
#undef S_BOOL_LV_H
#undef S_BOOL_LV_NS_H
#undef S_FLOAT_LV
#undef S_FLOAT_LV_NS
#undef S_FLOAT_LV_H
#undef S_FLOAT_LV_NS_H
#undef S_STRING_LV
#undef S_STRING_LV_NS
#undef S_STRING_LV_H
#undef S_STRING_LV_NS_H
#undef S_ACTION_LV
#undef S_ACTION_LV_NS
#undef S_ACTION_LV_H
#undef S_ACTION_LV_NS_H
#undef S_INT_AT
#undef S_INT_AT_NS
#undef S_INT_AT_H
#undef S_INT_AT_NS_H
#undef S_UINT_AT_EX
#undef S_UINT_AT_EX_NS
#undef S_UINT_AT_EX_H
#undef S_UINT_AT_EX_NS_H
SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false);
SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false);
SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false);
SETTING_UINT("video_hdr_mode", &settings->uints.video_hdr_mode, true, DEFAULT_VIDEO_HDR_MODE, false);
SETTING_UINT("video_swapchain_bit_depth", &settings->uints.video_swapchain_bit_depth, true, DEFAULT_VIDEO_SWAPCHAIN_BIT_DEPTH, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false);
#endif
#ifdef ANDROID
SETTING_UINT("input_stylus_pressure_sensitivity", &settings->uints.input_stylus_pressure_sensitivity, true, DEFAULT_INPUT_STYLUS_PRESSURE_SENSITIVITY, false);
SETTING_UINT("input_sensor_orientation", &settings->uints.input_sensor_orientation, true, 0, false);
#else
SETTING_UINT("input_sensor_orientation", &settings->uints.input_sensor_orientation, true, 1, false);
#endif
#if defined(HAVE_OVERLAY)
SETTING_UINT("input_overlay_show_inputs", &settings->uints.input_overlay_show_inputs, true, DEFAULT_OVERLAY_SHOW_INPUTS, false);
SETTING_UINT("input_overlay_show_inputs_port", &settings->uints.input_overlay_show_inputs_port, true, DEFAULT_OVERLAY_SHOW_INPUTS_PORT, false);
SETTING_UINT("input_overlay_dpad_diagonal_sensitivity", &settings->uints.input_overlay_dpad_diagonal_sensitivity, true, DEFAULT_OVERLAY_DPAD_DIAGONAL_SENSITIVITY, false);
SETTING_UINT("input_overlay_abxy_diagonal_sensitivity", &settings->uints.input_overlay_abxy_diagonal_sensitivity, true, DEFAULT_OVERLAY_ABXY_DIAGONAL_SENSITIVITY, false);
SETTING_UINT("input_overlay_analog_recenter_zone", &settings->uints.input_overlay_analog_recenter_zone, true, DEFAULT_INPUT_OVERLAY_ANALOG_RECENTER_ZONE, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false);
SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false);
SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false);
SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false);
SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false);
SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false);
SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false);
SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
SETTING_UINT("netplay_input_latency_frames_min", &settings->uints.netplay_input_latency_frames_min, true, 0, false);
SETTING_UINT("netplay_input_latency_frames_range", &settings->uints.netplay_input_latency_frames_range, true, 0, false);
#endif
#ifdef HAVE_COMMAND
SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, DEFAULT_NETWORK_CMD_PORT, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, DEFAULT_NETWORK_REMOTE_BASE_PORT, false);
#endif
#ifdef HAVE_LANGEXTRA
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
#endif
#if !defined(__APPLE__) && !defined(ANDROID)
SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
#endif
SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
#ifdef HAVE_CHEEVOS
SETTING_UINT("cheevos_appearance_anchor", &settings->uints.cheevos_appearance_anchor, true, DEFAULT_CHEEVOS_APPEARANCE_ANCHOR, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false);
#endif
#ifdef _3DS
SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, DEFAULT_VIDEO_3DS_DISPLAY_MODE, false);
#endif
#ifdef HAVE_LAKKA
SETTING_UINT("cpu_scaling_mode", &settings->uints.cpu_scaling_mode, true, 0, false);
SETTING_UINT("cpu_min_freq", &settings->uints.cpu_min_freq, true, 1, false);
SETTING_UINT("cpu_max_freq", &settings->uints.cpu_max_freq, true, ~0U, false);
#endif
*size = count;
return tmp;
}
static struct config_size_setting *populate_settings_size(
settings_t *settings, int *size)
{
unsigned count = 0;
unsigned cap = SETTINGS_SIZE_COUNT_MAX;
struct config_size_setting *tmp = (struct config_size_setting*)calloc(SETTINGS_SIZE_COUNT_MAX, sizeof(struct config_size_setting));
if (!tmp)
return NULL;
SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(
settings_t *settings, int *size)
{
unsigned count = 0;
unsigned cap = SETTINGS_INT_COUNT_MAX;
struct config_int_setting *tmp = (struct config_int_setting*)calloc(SETTINGS_INT_COUNT_MAX, sizeof(struct config_int_setting));
if (!tmp)
return NULL;
/* The custom viewport's origin. Signed, so it rides
* VIDEO_POS_PACK's layout in one word with its partner axis and
* the half accessors sign-extend it back out; a uint row would
* clamp a negative x to zero. */
SETTING_INT_HALF("custom_viewport_x", (int*)&settings->video_vp_custom.pos,
CFG_HALF_HI, false, 0, false);
SETTING_INT_HALF("custom_viewport_y", (int*)&settings->video_vp_custom.pos,
CFG_HALF_LO, false, 0, false);
/* The window's origin, signed for the same reason: a display
* left of or above the primary one puts an axis negative. */
SETTING_INT_HALF("video_windowed_position_x",
(int*)&settings->uints.window_position_pos,
CFG_HALF_HI, true, 0, false);
SETTING_INT_HALF("video_windowed_position_y",
(int*)&settings->uints.window_position_pos,
CFG_HALF_LO, true, 0, false);
SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false);
SETTING_INT("crt_switch_porch_adjust", &settings->ints.crt_switch_porch_adjust, false, DEFAULT_CRT_SWITCH_PORCH_ADJUST, false);
SETTING_INT("crt_switch_vertical_adjust", &settings->ints.crt_switch_vertical_adjust, false, DEFAULT_CRT_SWITCH_VERTICAL_ADJUST, false);
/* Rows with no default in the configuration table; see the note in
* populate_settings_bool(). */
SETTING_INT("state_slot", &settings->ints.state_slot, false, 0, false);
#ifdef HAVE_BSV_MOVIE
SETTING_INT("replay_slot", &settings->ints.replay_slot, false, 0, false);
#endif
/* GENERATED: single-source setting rows (int kind emits here) */
#define S_BOOL(f, T, n, d, sd, df, c, us, sub)
#define S_BOOL_NS(f, T, n, d, sd, df, c, us)
#define S_UINT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_UINT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_INT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub) \
SETTING_INT(n, &settings->ints.f, true, d, false);
#define S_INT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us) \
SETTING_INT(n, &settings->ints.f, true, d, false);
#define S_FLOAT(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us, sub)
#define S_FLOAT_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us)
#define S_STRING(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_DIR(f, T, n, d, el, sd, c, sta, us, sub)
#define S_DIR_NS(f, T, n, d, el, sd, c, sta, us)
#define S_STRING_P(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_P_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_PATH(f, T, n, d, sd, c, vals, rp, ui, us, sub)
#define S_PATH_NS(f, T, n, d, sd, c, vals, rp, ui, us)
#define S_PATH_DS(f, T, n, df2, sd, c, vals, rp, ui, us, sub)
#define S_PATH_DS_NS(f, T, n, df2, sd, c, vals, rp, ui, us)
#define S_ACTION(T, n, us, sub)
#define S_ACTION_NS(T, n, us)
#define S_BOOL_EX(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_BOOL_EX_NS(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_UINT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_INT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_INT(n, &settings->ints.f, true, d, false);
#define S_INT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_INT(n, &settings->ints.f, true, d, false);
#define S_FLOAT_EX(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_FLOAT_EX_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_EX(T, n, sd, ok, rp, c, us, sub)
#define S_ACTION_EX_NS(T, n, sd, ok, rp, c, us)
#define S_BOOL_LV(f, T, TV, n, d, sd, df, c, us, sub)
#define S_BOOL_LV_NS(f, T, TV, n, d, sd, df, c, us)
#define S_FLOAT_LV(f, T, TV, n, d, rnd, sd, df, c, us, sub)
#define S_FLOAT_LV_NS(f, T, TV, n, d, rnd, sd, df, c, us)
#define S_STRING_LV(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_LV_NS(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_LV(T, TV, n, sd, ok, rp, c, us, sub)
#define S_ACTION_LV_NS(T, TV, n, sd, ok, rp, c, us)
#define S_INT_AT(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_AT_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_UINT_AT_EX(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_AT_EX_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define SETTINGS_DEF_CONFIG_PASS
#include "settings/settings_def_video_fullscreen.h"
#include "settings/settings_def_video_sync.h"
#ifdef HAVE_GAME_AI
#include "settings/settings_def_game_ai.h"
#endif
#include "settings/settings_def_services_actions.h"
#include "settings/settings_def_video_driver_actions.h"
#include "settings/settings_def_gpu_index_metal.h"
#include "settings/settings_def_gpu_index_d3d12.h"
#include "settings/settings_def_gpu_index_d3d11.h"
#include "settings/settings_def_gpu_index_d3d10.h"
#include "settings/settings_def_gpu_index_egl_gl.h"
#include "settings/settings_def_aspect_ratio.h"
#include "settings/settings_def_viewport_size.h"
#include "settings/settings_def_quit_visibility.h"
#include "settings/settings_def_widget_scale_fullscreen.h"
#ifdef HAVE_MENU
#include "settings/settings_def_widget_scale.h"
#endif
#include "settings/settings_def_cheevos_account.h"
#include "settings/settings_def_menu_show_restart.h"
#include "settings/settings_def_quit_restart.h"
#include "settings/settings_def_menu_frame_rate.h"
#include "settings/settings_def_video_ctx_scaling.h"
#include "settings/settings_def_input_sensors_extra.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_advanced.h"
#endif
#include "settings/settings_def_menu_main_state.h"
#include "settings/settings_def_playlist_management.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_privacy.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_landscape.h"
#endif
#endif
#include "settings/settings_def_cloud_sync_general.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_appearance.h"
#endif
#include "settings/settings_def_notification_views.h"
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_typography.h"
#endif
#endif
#include "settings/settings_def_saving.h"
#include "settings/settings_def_notification_positions.h"
#include "settings/settings_def_menu_main_lists_4.h"
#include "settings/settings_def_menu_main_lists_3.h"
#ifdef HAVE_MENU
#ifdef HAVE_MATERIALUI
#include "settings/settings_def_ozone_extras.h"
#endif
#endif
#include "settings/settings_def_menu_main_lists_2.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_mouse.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_lightgun.h"
#endif
#include "settings/settings_def_input_turbo_fire.h"
#ifdef _3DS
#include "settings/settings_def_ui_appearance.h"
#endif
#include "settings/settings_def_menu_entry_display.h"
#include "settings/settings_def_crt_switchres.h"
#include "settings/settings_def_video_sdl_display_server.h"
#include "settings/settings_def_audio_state.h"
#include "settings/settings_def_analog_deadzone.h"
#include "settings/settings_def_desktop_menu.h"
#include "settings/settings_def_audio_device.h"
#include "settings/settings_def_ai_service_options.h"
#include "settings/settings_def_video_output_misc.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_visibility.h"
#endif
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_startup.h"
#endif
#include "settings/settings_def_accessibility.h"
#include "settings/settings_def_video_refresh_rate.h"
#ifdef HAVE_MENU
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
#include "settings/settings_def_menu_header_footer.h"
#endif
#endif
#include "settings/settings_def_logging.h"
#include "settings/settings_def_frame_throttle_general.h"
#include "settings/settings_def_refresh_autoswitch.h"
#include "settings/settings_def_audio_skew.h"
#include "settings/settings_def_wifi.h"
#ifdef HAVE_MIST
#include "settings/settings_def_steam_presence.h"
#endif
#include "settings/settings_def_playlist_sorting.h"
#ifdef HAVE_MENU
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
#include "settings/settings_def_playlist_flags.h"
#endif
#endif
#include "settings/settings_def_notification_enable.h"
#ifdef HAVE_MENU
#include "settings/settings_def_rgui_particle_effect.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_savestate_resume.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_framebuffer_opacity.h"
#endif
#include "settings/settings_def_input_haptics.h"
#include "settings/settings_def_input_general.h"
#ifdef HAVE_MENU
#include "settings/settings_def_ozone_appearance.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_rgui_appearance.h"
#endif
#endif
#include "settings/settings_def_playlist_display.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_appearance.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_visibility.h"
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_sync.h"
#endif
#ifdef HAVE_MICROPHONE
#ifdef HAVE_WASAPI
#include "settings/settings_def_mic_wasapi.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_sidebar.h"
#endif
#endif
#include "settings/settings_def_input_bind_timeouts.h"
#include "settings/settings_def_video_hdr_toggles.h"
#include "settings/settings_def_rewind.h"
#include "settings/settings_def_playlist_history.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_scroll.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_menu_thumbnails.h"
#endif
#endif
#include "settings/settings_def_input_turbo.h"
#include "settings/settings_def_frame_delay.h"
#ifdef HAVE_WASAPI
#include "settings/settings_def_audio_wasapi.h"
#endif
#include "settings/settings_def_audio_resampler_quality.h"
#ifdef HAVE_MENU
#include "settings/settings_def_wallpaper_opacity.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_opacity.h"
#endif
#ifdef HAVE_MENU
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
#include "settings/settings_def_widget_scale_windowed.h"
#endif
#endif
#include "settings/settings_def_video_hdr.h"
#ifdef HAVE_WINDOW_OFFSET
#include "settings/settings_def_video_window_offset.h"
#endif
#include "settings/settings_def_vulkan_gpu_index.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client_auth.h"
#endif
#include "settings/settings_def_midi_volume.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_ports.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_thumbnail_downscale.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_thumbnail_upscale.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_xmb_color_theme.h"
#endif
#endif
#include "settings/settings_def_xmb_shader_pipeline.h"
#include "settings/settings_def_xmb_animations.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_color_theme.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_aspect.h"
#endif
#endif
#include "settings/settings_def_record_threads.h"
#include "settings/settings_def_stream_quality.h"
#include "settings/settings_def_record_quality.h"
#include "settings/settings_def_input_touch_scale.h"
#ifdef GEKKO
#include "settings/settings_def_input_mouse_scale.h"
#endif
#include "settings/settings_def_black_frame_insertion.h"
#include "settings/settings_def_shader_delay.h"
#include "settings/settings_def_screen_brightness.h"
#include "settings/settings_def_video_rotation.h"
#include "settings/settings_def_video_monitor_index.h"
#include "settings/settings_def_rewind_step.h"
#ifdef ANDROID
#include "settings/settings_def_frame_throttle_slowmotion.h"
#endif
#include "settings/settings_def_frame_throttle_fastforward.h"
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#include "settings/settings_def_dingux_rs90.h"
#endif
#endif
#if defined(DINGUX)
#if defined(DINGUX_BETA)
#include "settings/settings_def_dingux_refresh_rate.h"
#endif
#endif
#if defined(DINGUX)
#include "settings/settings_def_dingux_ipu.h"
#endif
#include "settings/settings_def_ai_service.h"
#include "settings/settings_def_video_window_custom_size.h"
#include "settings/settings_def_video_window_save_position.h"
#include "settings/settings_def_user_language_action.h"
#ifdef _3DS
#include "settings/settings_def_3ds_bottom_lcd.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_auto_scale.h"
#endif
#include "settings/settings_def_notification_widgets.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client.h"
#endif
#ifdef HAVE_NETWORKING
#ifdef HAVE_NETWORKGAMEPAD
#include "settings/settings_def_netplay_stateless.h"
#endif
#endif
#include "settings/settings_def_audio_format.h"
#include "settings/settings_def_menu_main_actions_12.h"
#include "settings/settings_def_menu_main_actions_11.h"
#include "settings/settings_def_menu_main_actions_10.h"
#include "settings/settings_def_audio_asio_action.h"
#ifdef HAVE_COMMAND
#include "settings/settings_def_netplay_nat.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_ex_pilot.h"
#endif
#include "settings/settings_def_accounts_streaming.h"
#include "settings/settings_def_accounts_cheevos.h"
#include "settings/settings_def_power_action.h"
#include "settings/settings_def_netplay_action.h"
#include "settings/settings_def_video_actions_5.h"
#include "settings/settings_def_video_actions_3.h"
#include "settings/settings_def_input_actions.h"
#include "settings/settings_def_video_actions_2.h"
#include "settings/settings_def_video_actions_1.h"
#include "settings/settings_def_saving_actions.h"
#include "settings/settings_def_menu_main_actions_9.h"
#include "settings/settings_def_menu_main_actions_8.h"
#include "settings/settings_def_menu_main_actions_7.h"
#include "settings/settings_def_menu_main_actions_6.h"
#include "settings/settings_def_menu_main_actions_5.h"
#include "settings/settings_def_menu_main_actions_4.h"
#include "settings/settings_def_menu_main_actions_2.h"
#include "settings/settings_def_menu_main_actions_3.h"
#include "settings/settings_def_menu_main_actions_1.h"
#include "settings/settings_def_user_identity.h"
#include "settings/settings_def_netplay_passwords.h"
#include "settings/settings_def_netplay_server.h"
#include "settings/settings_def_recording_paths.h"
#include "settings/settings_def_streaming_paths.h"
#include "settings/settings_def_settings_password.h"
#include "settings/settings_def_kiosk_password.h"
#include "settings/settings_def_ozone_font_path.h"
#include "settings/settings_def_xmb_font_path.h"
#include "settings/settings_def_rgui_theme_path.h"
#include "settings/settings_def_overlay_preset_path.h"
#include "settings/settings_def_notification_font_path.h"
#include "settings/settings_def_menu_wallpaper_path.h"
#include "settings/settings_def_audio_dsp_path.h"
#include "settings/settings_def_video_filter_path.h"
#include "settings/settings_def_dir_user.h"
#include "settings/settings_def_dir_core.h"
#include "settings/settings_def_dir_cache_log.h"
#include "settings/settings_def_cloud_sync_s3.h"
#include "settings/settings_def_cloud_sync_webdav.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_block.h"
#endif
#include "settings/settings_def_updater_backup.h"
#include "settings/settings_def_updater_experimental.h"
#include "settings/settings_def_updater_extract.h"
#include "settings/settings_def_gamemode.h"
#include "settings/settings_def_sustained_performance.h"
#include "settings/settings_def_power_plan.h"
#ifdef HAVE_MENU
#include "settings/settings_def_quick_menu_shaders_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_online_updater_view.h"
#endif
#if defined(HAVE_MENU) && defined(HAVE_SMBCLIENT)
#include "settings/settings_def_settings_show_smb.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_settings_show_steam.h"
#endif
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_network_ondemand_thumbnails.h"
#endif
#include "settings/settings_def_network_stdin_cmd.h"
#include "settings/settings_def_privacy_discord.h"
#include "settings/settings_def_privacy_location.h"
#include "settings/settings_def_privacy_camera.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_core_updater_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_restart_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_thumbnail_background.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_start_screen.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_content_settings_view.h"
#endif
#ifdef HAVE_THREADS
#include "settings/settings_def_menu_threaded_data.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wraparound.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_horizontal_animation.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_show_full_paths.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_transparency.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wallpaper.h"
#endif
#include "settings/settings_def_runahead_warnings.h"
#include "settings/settings_def_input_auto_mouse_grab.h"
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#include "settings/settings_def_input_nowinkey.h"
#endif
#include "settings/settings_def_overlay_enable.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone.h"
#endif
#include "settings/settings_def_audio_sync.h"
#include "settings/settings_def_audio_enable.h"
#include "settings/settings_def_ui_menubar.h"
#include "settings/settings_def_video_window_decorations.h"
#include "settings/settings_def_video_srgb.h"
#ifdef WIIU
#include "settings/settings_def_video_wiiu_drc.h"
#endif
#include "settings/settings_def_shader_watch.h"
#if defined(DINGUX)
#include "settings/settings_def_video_dingux_ipu.h"
#endif
#include "settings/settings_def_video_notch.h"
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_menu_steam.h"
#endif
#endif
#ifdef ANDROID
#include "settings/settings_def_input_android_workaround.h"
#endif
#include "settings/settings_def_video_frame_time_sample.h"
#include "settings/settings_def_video_adaptive_vsync.h"
#include "settings/settings_def_video_gl_direct_spirv.h"
#include "settings/settings_def_video_smooth.h"
#include "settings/settings_def_frame_time_counter.h"
#include "settings/settings_def_menu_filebrowser.h"
#include "settings/settings_def_video_filter_rotation.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos.h"
#endif
#include "settings/settings_def_video_suspend_screensaver.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_visibility.h"
#endif
#include "settings/settings_def_ui_focus.h"
#include "settings/settings_def_multimedia.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_thumbnails.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_power_views.h"
#endif
#include "settings/settings_def_recording_video.h"
#include "settings/settings_def_input_backtouch.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_layout.h"
#endif
#endif
#include "settings/settings_def_cheats_apply.h"
#include "settings/settings_def_shader_preset.h"
#ifdef UDEV_TOUCH_SUPPORT
#include "settings/settings_def_input_vmouse.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_desktop.h"
#endif
#ifdef GEKKO
#include "settings/settings_def_video_gamecube.h"
#endif
#include "settings/settings_def_menu_sounds.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_main_views.h"
#include "settings/settings_def_menu_quick_views.h"
#include "settings/settings_def_menu_settings_views.h"
#endif
#include "settings/settings_def_video_bias.h"
#include "settings/settings_def_video_window.h"
#undef SETTINGS_DEF_CONFIG_PASS
#undef S_BOOL
#undef S_BOOL_NS
#undef S_BOOL_H
#undef S_BOOL_NS_H
#undef S_UINT
#undef S_UINT_NS
#undef S_UINT_H
#undef S_UINT_NS_H
#undef S_INT
#undef S_INT_NS
#undef S_INT_H
#undef S_INT_NS_H
#undef S_FLOAT
#undef S_FLOAT_NS
#undef S_FLOAT_H
#undef S_FLOAT_NS_H
#undef S_STRING
#undef S_STRING_NS
#undef S_STRING_H
#undef S_STRING_NS_H
#undef S_DIR
#undef S_DIR_NS
#undef S_DIR_H
#undef S_DIR_NS_H
#undef S_STRING_P
#undef S_STRING_P_NS
#undef S_STRING_P_H
#undef S_STRING_P_NS_H
#undef S_PATH
#undef S_PATH_NS
#undef S_PATH_H
#undef S_PATH_NS_H
#undef S_PATH_DS
#undef S_PATH_DS_NS
#undef S_PATH_DS_H
#undef S_PATH_DS_NS_H
#undef S_ACTION
#undef S_ACTION_NS
#undef S_ACTION_H
#undef S_ACTION_NS_H
#undef S_BOOL_EX
#undef S_BOOL_EX_NS
#undef S_BOOL_EX_H
#undef S_BOOL_EX_NS_H
#undef S_UINT_EX
#undef S_UINT_EX_NS
#undef S_UINT_EX_H
#undef S_UINT_EX_NS_H
#undef S_INT_EX
#undef S_INT_EX_NS
#undef S_INT_EX_H
#undef S_INT_EX_NS_H
#undef S_FLOAT_EX
#undef S_FLOAT_EX_NS
#undef S_FLOAT_EX_H
#undef S_FLOAT_EX_NS_H
#undef S_ACTION_EX
#undef S_ACTION_EX_NS
#undef S_ACTION_EX_H
#undef S_ACTION_EX_NS_H
#undef S_BOOL_LV
#undef S_BOOL_LV_NS
#undef S_BOOL_LV_H
#undef S_BOOL_LV_NS_H
#undef S_FLOAT_LV
#undef S_FLOAT_LV_NS
#undef S_FLOAT_LV_H
#undef S_FLOAT_LV_NS_H
#undef S_STRING_LV
#undef S_STRING_LV_NS
#undef S_STRING_LV_H
#undef S_STRING_LV_NS_H
#undef S_ACTION_LV
#undef S_ACTION_LV_NS
#undef S_ACTION_LV_H
#undef S_ACTION_LV_NS_H
#undef S_INT_AT
#undef S_INT_AT_NS
#undef S_INT_AT_H
#undef S_INT_AT_NS_H
#undef S_UINT_AT_EX
#undef S_UINT_AT_EX_NS
#undef S_UINT_AT_EX_H
#undef S_UINT_AT_EX_NS_H
/* GENERATED: single-source setting rows (string kind emits here) */
#define S_BOOL(f, T, n, d, sd, df, c, us, sub)
#define S_BOOL_NS(f, T, n, d, sd, df, c, us)
#define S_UINT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_UINT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_INT(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_FLOAT(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us, sub)
#define S_FLOAT_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, us)
#define S_STRING(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_ARRAY(n, settings->arrays.f, false, NULL, true);
#define S_STRING_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_ARRAY(n, settings->arrays.f, false, NULL, true);
#define S_DIR(f, T, n, d, el, sd, c, sta, us, sub)
#define S_DIR_NS(f, T, n, d, el, sd, c, sta, us)
#define S_STRING_P(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_STRING_P_NS(f, T, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_PATH(f, T, n, d, sd, c, vals, rp, ui, us, sub)
#define S_PATH_NS(f, T, n, d, sd, c, vals, rp, ui, us)
#define S_PATH_DS(f, T, n, df2, sd, c, vals, rp, ui, us, sub)
#define S_PATH_DS_NS(f, T, n, df2, sd, c, vals, rp, ui, us)
#define S_ACTION(T, n, us, sub)
#define S_ACTION_NS(T, n, us)
#define S_BOOL_EX(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_BOOL_EX_NS(f, T, n, d, sd, df, c, ok, rp, sta, sel, lf, rt, ui, us)
#define S_UINT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_INT_EX(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_INT_EX_NS(f, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define S_FLOAT_EX(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_FLOAT_EX_NS(f, T, n, d, rnd, sd, df, c, mn, mx, st, ok, rp, sta, sel, lf, rt, ui, us)
#define S_ACTION_EX(T, n, sd, ok, rp, c, us, sub)
#define S_ACTION_EX_NS(T, n, sd, ok, rp, c, us)
#define S_BOOL_LV(f, T, TV, n, d, sd, df, c, us, sub)
#define S_BOOL_LV_NS(f, T, TV, n, d, sd, df, c, us)
#define S_FLOAT_LV(f, T, TV, n, d, rnd, sd, df, c, us, sub)
#define S_FLOAT_LV_NS(f, T, TV, n, d, rnd, sd, df, c, us)
#define S_STRING_LV(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us, sub) \
SETTING_ARRAY(n, settings->arrays.f, false, NULL, true);
#define S_STRING_LV_NS(f, T, TV, n, d, sd, c, ok, rp, sta, sel, lf, rt, ui, us) \
SETTING_ARRAY(n, settings->arrays.f, false, NULL, true);
#define S_ACTION_LV(T, TV, n, sd, ok, rp, c, us, sub)
#define S_ACTION_LV_NS(T, TV, n, sd, ok, rp, c, us)
#define S_INT_AT(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us, sub)
#define S_INT_AT_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, us)
#define S_UINT_AT_EX(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us, sub)
#define S_UINT_AT_EX_NS(offs, T, n, d, sd, df, c, mn, mx, st, ob, ok, rp, sta, sel, lf, rt, ui, us)
#define SETTINGS_DEF_CONFIG_PASS
#include "settings/settings_def_video_fullscreen.h"
#include "settings/settings_def_video_sync.h"
#ifdef HAVE_GAME_AI
#include "settings/settings_def_game_ai.h"
#endif
#include "settings/settings_def_services_actions.h"
#include "settings/settings_def_video_driver_actions.h"
#include "settings/settings_def_gpu_index_metal.h"
#include "settings/settings_def_gpu_index_d3d12.h"
#include "settings/settings_def_gpu_index_d3d11.h"
#include "settings/settings_def_gpu_index_d3d10.h"
#include "settings/settings_def_gpu_index_egl_gl.h"
#include "settings/settings_def_aspect_ratio.h"
#include "settings/settings_def_viewport_size.h"
#include "settings/settings_def_quit_visibility.h"
#include "settings/settings_def_widget_scale_fullscreen.h"
#ifdef HAVE_MENU
#include "settings/settings_def_widget_scale.h"
#endif
#include "settings/settings_def_cheevos_account.h"
#include "settings/settings_def_menu_show_restart.h"
#include "settings/settings_def_quit_restart.h"
#include "settings/settings_def_menu_frame_rate.h"
#include "settings/settings_def_video_ctx_scaling.h"
#include "settings/settings_def_input_sensors_extra.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_advanced.h"
#endif
#include "settings/settings_def_menu_main_state.h"
#include "settings/settings_def_playlist_management.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_privacy.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_landscape.h"
#endif
#endif
#include "settings/settings_def_cloud_sync_general.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_appearance.h"
#endif
#include "settings/settings_def_notification_views.h"
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_typography.h"
#endif
#endif
#include "settings/settings_def_saving.h"
#include "settings/settings_def_notification_positions.h"
#include "settings/settings_def_menu_main_lists_4.h"
#include "settings/settings_def_menu_main_lists_3.h"
#ifdef HAVE_MENU
#ifdef HAVE_MATERIALUI
#include "settings/settings_def_ozone_extras.h"
#endif
#endif
#include "settings/settings_def_menu_main_lists_2.h"
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_mouse.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_lightgun.h"
#endif
#include "settings/settings_def_input_turbo_fire.h"
#ifdef _3DS
#include "settings/settings_def_ui_appearance.h"
#endif
#include "settings/settings_def_menu_entry_display.h"
#include "settings/settings_def_crt_switchres.h"
#include "settings/settings_def_video_sdl_display_server.h"
#include "settings/settings_def_audio_state.h"
#include "settings/settings_def_analog_deadzone.h"
#include "settings/settings_def_desktop_menu.h"
#include "settings/settings_def_audio_device.h"
#include "settings/settings_def_ai_service_options.h"
#include "settings/settings_def_video_output_misc.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_visibility.h"
#endif
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_startup.h"
#endif
#include "settings/settings_def_accessibility.h"
#include "settings/settings_def_video_refresh_rate.h"
#ifdef HAVE_MENU
#if defined(HAVE_MATERIALUI) || defined(HAVE_XMB) || defined(HAVE_OZONE)
#include "settings/settings_def_menu_header_footer.h"
#endif
#endif
#include "settings/settings_def_logging.h"
#include "settings/settings_def_frame_throttle_general.h"
#include "settings/settings_def_refresh_autoswitch.h"
#include "settings/settings_def_audio_skew.h"
#include "settings/settings_def_wifi.h"
#ifdef HAVE_MIST
#include "settings/settings_def_steam_presence.h"
#endif
#include "settings/settings_def_playlist_sorting.h"
#ifdef HAVE_MENU
#if defined(HAVE_OZONE) || defined(HAVE_XMB)
#include "settings/settings_def_playlist_flags.h"
#endif
#endif
#include "settings/settings_def_notification_enable.h"
#ifdef HAVE_MENU
#include "settings/settings_def_rgui_particle_effect.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_savestate_resume.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_framebuffer_opacity.h"
#endif
#include "settings/settings_def_input_haptics.h"
#include "settings/settings_def_input_general.h"
#ifdef HAVE_MENU
#include "settings/settings_def_ozone_appearance.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_rgui_appearance.h"
#endif
#endif
#include "settings/settings_def_playlist_display.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_general.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_appearance.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_visibility.h"
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_sync.h"
#endif
#ifdef HAVE_MICROPHONE
#ifdef HAVE_WASAPI
#include "settings/settings_def_mic_wasapi.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_OZONE
#include "settings/settings_def_ozone_sidebar.h"
#endif
#endif
#include "settings/settings_def_input_bind_timeouts.h"
#include "settings/settings_def_video_hdr_toggles.h"
#include "settings/settings_def_rewind.h"
#include "settings/settings_def_playlist_history.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_scroll.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_menu_thumbnails.h"
#endif
#endif
#include "settings/settings_def_input_turbo.h"
#include "settings/settings_def_frame_delay.h"
#ifdef HAVE_WASAPI
#include "settings/settings_def_audio_wasapi.h"
#endif
#include "settings/settings_def_audio_resampler_quality.h"
#ifdef HAVE_MENU
#include "settings/settings_def_wallpaper_opacity.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_opacity.h"
#endif
#ifdef HAVE_MENU
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
#include "settings/settings_def_widget_scale_windowed.h"
#endif
#endif
#include "settings/settings_def_video_hdr.h"
#ifdef HAVE_WINDOW_OFFSET
#include "settings/settings_def_video_window_offset.h"
#endif
#include "settings/settings_def_vulkan_gpu_index.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client_auth.h"
#endif
#include "settings/settings_def_midi_volume.h"
#ifdef HAVE_NETWORKING
#include "settings/settings_def_netplay_ports.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_thumbnail_downscale.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_thumbnail_upscale.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_XMB
#include "settings/settings_def_xmb_color_theme.h"
#endif
#endif
#include "settings/settings_def_xmb_shader_pipeline.h"
#include "settings/settings_def_xmb_animations.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_color_theme.h"
#endif
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_rgui_aspect.h"
#endif
#endif
#include "settings/settings_def_record_threads.h"
#include "settings/settings_def_stream_quality.h"
#include "settings/settings_def_record_quality.h"
#include "settings/settings_def_input_touch_scale.h"
#ifdef GEKKO
#include "settings/settings_def_input_mouse_scale.h"
#endif
#include "settings/settings_def_black_frame_insertion.h"
#include "settings/settings_def_shader_delay.h"
#include "settings/settings_def_screen_brightness.h"
#include "settings/settings_def_video_rotation.h"
#include "settings/settings_def_video_monitor_index.h"
#include "settings/settings_def_rewind_step.h"
#ifdef ANDROID
#include "settings/settings_def_frame_throttle_slowmotion.h"
#endif
#include "settings/settings_def_frame_throttle_fastforward.h"
#if defined(DINGUX)
#if defined(RS90) || defined(MIYOO)
#include "settings/settings_def_dingux_rs90.h"
#endif
#endif
#if defined(DINGUX)
#if defined(DINGUX_BETA)
#include "settings/settings_def_dingux_refresh_rate.h"
#endif
#endif
#if defined(DINGUX)
#include "settings/settings_def_dingux_ipu.h"
#endif
#include "settings/settings_def_ai_service.h"
#include "settings/settings_def_video_window_custom_size.h"
#include "settings/settings_def_video_window_save_position.h"
#include "settings/settings_def_user_language_action.h"
#ifdef _3DS
#include "settings/settings_def_3ds_bottom_lcd.h"
#endif
#ifdef HAVE_OVERLAY
#include "settings/settings_def_overlay_auto_scale.h"
#endif
#include "settings/settings_def_notification_widgets.h"
#ifdef HAVE_SMBCLIENT
#include "settings/settings_def_smb_client.h"
#endif
#ifdef HAVE_NETWORKING
#ifdef HAVE_NETWORKGAMEPAD
#include "settings/settings_def_netplay_stateless.h"
#endif
#endif
#include "settings/settings_def_audio_format.h"
#include "settings/settings_def_menu_main_actions_12.h"
#include "settings/settings_def_menu_main_actions_11.h"
#include "settings/settings_def_menu_main_actions_10.h"
#include "settings/settings_def_audio_asio_action.h"
#ifdef HAVE_COMMAND
#include "settings/settings_def_netplay_nat.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_ex_pilot.h"
#endif
#include "settings/settings_def_accounts_streaming.h"
#include "settings/settings_def_accounts_cheevos.h"
#include "settings/settings_def_power_action.h"
#include "settings/settings_def_netplay_action.h"
#include "settings/settings_def_video_actions_5.h"
#include "settings/settings_def_video_actions_3.h"
#include "settings/settings_def_input_actions.h"
#include "settings/settings_def_video_actions_2.h"
#include "settings/settings_def_video_actions_1.h"
#include "settings/settings_def_saving_actions.h"
#include "settings/settings_def_menu_main_actions_9.h"
#include "settings/settings_def_menu_main_actions_8.h"
#include "settings/settings_def_menu_main_actions_7.h"
#include "settings/settings_def_menu_main_actions_6.h"
#include "settings/settings_def_menu_main_actions_5.h"
#include "settings/settings_def_menu_main_actions_4.h"
#include "settings/settings_def_menu_main_actions_2.h"
#include "settings/settings_def_menu_main_actions_3.h"
#include "settings/settings_def_menu_main_actions_1.h"
#include "settings/settings_def_user_identity.h"
#include "settings/settings_def_netplay_passwords.h"
#include "settings/settings_def_netplay_server.h"
#include "settings/settings_def_recording_paths.h"
#include "settings/settings_def_streaming_paths.h"
#include "settings/settings_def_settings_password.h"
#include "settings/settings_def_kiosk_password.h"
#include "settings/settings_def_ozone_font_path.h"
#include "settings/settings_def_xmb_font_path.h"
#include "settings/settings_def_rgui_theme_path.h"
#include "settings/settings_def_overlay_preset_path.h"
#include "settings/settings_def_notification_font_path.h"
#include "settings/settings_def_menu_wallpaper_path.h"
#include "settings/settings_def_audio_dsp_path.h"
#include "settings/settings_def_video_filter_path.h"
#include "settings/settings_def_dir_user.h"
#include "settings/settings_def_dir_core.h"
#include "settings/settings_def_dir_cache_log.h"
#include "settings/settings_def_cloud_sync_s3.h"
#include "settings/settings_def_cloud_sync_webdav.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone_block.h"
#endif
#include "settings/settings_def_updater_backup.h"
#include "settings/settings_def_updater_experimental.h"
#include "settings/settings_def_updater_extract.h"
#include "settings/settings_def_gamemode.h"
#include "settings/settings_def_sustained_performance.h"
#include "settings/settings_def_power_plan.h"
#ifdef HAVE_MENU
#include "settings/settings_def_quick_menu_shaders_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_online_updater_view.h"
#endif
#if defined(HAVE_MENU) && defined(HAVE_SMBCLIENT)
#include "settings/settings_def_settings_show_smb.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_settings_show_steam.h"
#endif
#endif
#ifdef HAVE_NETWORKING
#include "settings/settings_def_network_ondemand_thumbnails.h"
#endif
#include "settings/settings_def_network_stdin_cmd.h"
#include "settings/settings_def_privacy_discord.h"
#include "settings/settings_def_privacy_location.h"
#include "settings/settings_def_privacy_camera.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_core_updater_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_restart_view.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_thumbnail_background.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_start_screen.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_content_settings_view.h"
#endif
#ifdef HAVE_THREADS
#include "settings/settings_def_menu_threaded_data.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wraparound.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_horizontal_animation.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_show_full_paths.h"
#endif
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_transparency.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_wallpaper.h"
#endif
#include "settings/settings_def_runahead_warnings.h"
#include "settings/settings_def_input_auto_mouse_grab.h"
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
#include "settings/settings_def_input_nowinkey.h"
#endif
#include "settings/settings_def_overlay_enable.h"
#ifdef HAVE_MICROPHONE
#include "settings/settings_def_microphone.h"
#endif
#include "settings/settings_def_audio_sync.h"
#include "settings/settings_def_audio_enable.h"
#include "settings/settings_def_ui_menubar.h"
#include "settings/settings_def_video_window_decorations.h"
#include "settings/settings_def_video_srgb.h"
#ifdef WIIU
#include "settings/settings_def_video_wiiu_drc.h"
#endif
#include "settings/settings_def_shader_watch.h"
#if defined(DINGUX)
#include "settings/settings_def_video_dingux_ipu.h"
#endif
#include "settings/settings_def_video_notch.h"
#ifdef HAVE_MENU
#ifdef HAVE_MIST
#include "settings/settings_def_menu_steam.h"
#endif
#endif
#ifdef ANDROID
#include "settings/settings_def_input_android_workaround.h"
#endif
#include "settings/settings_def_video_frame_time_sample.h"
#include "settings/settings_def_video_adaptive_vsync.h"
#include "settings/settings_def_video_gl_direct_spirv.h"
#include "settings/settings_def_video_smooth.h"
#include "settings/settings_def_frame_time_counter.h"
#include "settings/settings_def_menu_filebrowser.h"
#include "settings/settings_def_video_filter_rotation.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos.h"
#endif
#include "settings/settings_def_video_suspend_screensaver.h"
#ifdef HAVE_CHEEVOS
#include "settings/settings_def_cheevos_visibility.h"
#endif
#include "settings/settings_def_ui_focus.h"
#include "settings/settings_def_multimedia.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_thumbnails.h"
#endif
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_power_views.h"
#endif
#include "settings/settings_def_recording_video.h"
#include "settings/settings_def_input_backtouch.h"
#ifdef HAVE_MENU
#ifdef HAVE_RGUI
#include "settings/settings_def_menu_rgui_layout.h"
#endif
#endif
#include "settings/settings_def_cheats_apply.h"
#include "settings/settings_def_shader_preset.h"
#ifdef UDEV_TOUCH_SUPPORT
#include "settings/settings_def_input_vmouse.h"
#endif
#ifdef HAVE_MENU
#include "settings/settings_def_menu_desktop.h"
#endif
#ifdef GEKKO
#include "settings/settings_def_video_gamecube.h"
#endif
#include "settings/settings_def_menu_sounds.h"
#ifdef HAVE_MENU
#include "settings/settings_def_menu_main_views.h"
#include "settings/settings_def_menu_quick_views.h"
#include "settings/settings_def_menu_settings_views.h"
#endif
#include "settings/settings_def_video_bias.h"
#include "settings/settings_def_video_window.h"
#undef SETTINGS_DEF_CONFIG_PASS
#undef S_BOOL
#undef S_BOOL_NS
#undef S_BOOL_H
#undef S_BOOL_NS_H
#undef S_UINT
#undef S_UINT_NS
#undef S_UINT_H
#undef S_UINT_NS_H
#undef S_INT
#undef S_INT_NS
#undef S_INT_H
#undef S_INT_NS_H
#undef S_FLOAT
#undef S_FLOAT_NS
#undef S_FLOAT_H
#undef S_FLOAT_NS_H
#undef S_STRING
#undef S_STRING_NS
#undef S_STRING_H
#undef S_STRING_NS_H
#undef S_DIR
#undef S_DIR_NS
#undef S_DIR_H
#undef S_DIR_NS_H
#undef S_STRING_P
#undef S_STRING_P_NS
#undef S_STRING_P_H
#undef S_STRING_P_NS_H
#undef S_PATH
#undef S_PATH_NS
#undef S_PATH_H
#undef S_PATH_NS_H
#undef S_PATH_DS
#undef S_PATH_DS_NS
#undef S_PATH_DS_H
#undef S_PATH_DS_NS_H
#undef S_ACTION
#undef S_ACTION_NS
#undef S_ACTION_H
#undef S_ACTION_NS_H
#undef S_BOOL_EX
#undef S_BOOL_EX_NS
#undef S_BOOL_EX_H
#undef S_BOOL_EX_NS_H
#undef S_UINT_EX
#undef S_UINT_EX_NS
#undef S_UINT_EX_H
#undef S_UINT_EX_NS_H
#undef S_INT_EX
#undef S_INT_EX_NS
#undef S_INT_EX_H
#undef S_INT_EX_NS_H
#undef S_FLOAT_EX
#undef S_FLOAT_EX_NS
#undef S_FLOAT_EX_H
#undef S_FLOAT_EX_NS_H
#undef S_ACTION_EX
#undef S_ACTION_EX_NS
#undef S_ACTION_EX_H
#undef S_ACTION_EX_NS_H
#undef S_BOOL_LV
#undef S_BOOL_LV_NS
#undef S_BOOL_LV_H
#undef S_BOOL_LV_NS_H
#undef S_FLOAT_LV
#undef S_FLOAT_LV_NS
#undef S_FLOAT_LV_H
#undef S_FLOAT_LV_NS_H
#undef S_STRING_LV
#undef S_STRING_LV_NS
#undef S_STRING_LV_H
#undef S_STRING_LV_NS_H
#undef S_ACTION_LV
#undef S_ACTION_LV_NS
#undef S_ACTION_LV_H
#undef S_ACTION_LV_NS_H
#undef S_INT_AT
#undef S_INT_AT_NS
#undef S_INT_AT_H
#undef S_INT_AT_NS_H
#undef S_UINT_AT_EX
#undef S_UINT_AT_EX_NS
#undef S_UINT_AT_EX_H
#undef S_UINT_AT_EX_NS_H
#ifdef HAVE_D3D10
SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D11
SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D12
SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false);
#endif
#ifdef HAVE_VULKAN
SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false);
#endif
#ifdef HAVE_EGL
SETTING_INT("gl_gpu_index", &settings->ints.gl_gpu_index, true, DEFAULT_GL_GPU_INDEX, false);
#endif
#ifdef HAVE_METAL
SETTING_INT("metal_gpu_index", &settings->ints.metal_gpu_index, true, DEFAULT_METAL_GPU_INDEX, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES);
#endif
*size = count;
return tmp;
}
/* Moves built-in playlists from legacy location to 'playlists/builtin' */
#define CONFIG_PLAYLIST_MIGRATION(playlist_path, playlist_tag) \
{ \
char new_file[PATH_MAX_LENGTH]; \
fill_pathname_resolve_relative( \
playlist_path, \
path_config, \
playlist_tag, \
sizeof(playlist_path)); \
fill_pathname_join_special( \
new_file, \
new_path, \
playlist_tag, \
sizeof(tmp_str)); \
if (path_is_valid(playlist_path) && !path_is_valid(new_file)) \
{ \
if (!filestream_copy(playlist_path, new_file)) \
RARCH_LOG("[Config] Copied file \"%s\" to \"%s\".\n", playlist_path, new_file); \
if (path_is_valid(new_file) && !filestream_cmp(playlist_path, new_file)) \
{ \
if (!filestream_delete(playlist_path)) \
RARCH_LOG("[Config] Deleted file \"%s\".\n", playlist_path); \
} \
else \
new_file[0] = '\0'; \
} \
if (*new_file) \
strlcpy(playlist_path, new_file, sizeof(playlist_path)); \
} \
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
void config_set_defaults(settings_t *target)
{
size_t i;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
settings_t *settings = target;
recording_state_t *recording_st = recording_state_get_ptr();
int bool_settings_size = SETTINGS_BOOL_COUNT_MAX;
int float_settings_size = SETTINGS_FLOAT_COUNT_MAX;
int int_settings_size = SETTINGS_INT_COUNT_MAX;
int uint_settings_size = SETTINGS_UINT_COUNT_MAX;
int size_settings_size = SETTINGS_SIZE_COUNT_MAX;
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
#ifdef HAVE_MICROPHONE
const char *def_microphone = config_get_default_microphone();
#endif
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_ui_companion = config_get_default_ui_companion();
const char *def_bluetooth = config_get_default_bluetooth();
const char *def_wifi = config_get_default_wifi();
const char *def_led = config_get_default_led();
const char *def_cloudsync = config_get_default_cloudsync();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
const char *def_midi = config_get_default_midi();
#ifdef HAVE_TRANSLATE
const char *def_ai_service_backend = config_get_default_ai_service_backend();
#endif
const char *def_mitm = DEFAULT_NETPLAY_MITM_SERVER;
video_viewport_settings_t *custom_vp = &settings->video_vp_custom;
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
cfg_int_set(&int_settings[i], int_settings[i].def);
}
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (uint_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
cfg_uint_set(&uint_settings[i], uint_settings[i].def);
}
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if (size_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*size_settings[i].ptr = size_settings[i].def;
}
free(size_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
configuration_set_string(settings,
settings->arrays.camera_driver,
def_camera);
if (def_ui_companion)
configuration_set_string(settings,
settings->arrays.ui_companion_driver,
def_ui_companion);
if (def_bluetooth)
configuration_set_string(settings,
settings->arrays.bluetooth_driver,
def_bluetooth);
if (def_wifi)
configuration_set_string(settings,
settings->arrays.wifi_driver,
def_wifi);
if (def_led)
configuration_set_string(settings,
settings->arrays.led_driver,
def_led);
if (def_cloudsync)
configuration_set_string(settings,
settings->arrays.cloud_sync_driver,
def_cloudsync);
#ifdef HAVE_TRANSLATE
if (def_ai_service_backend)
configuration_set_string(settings,
settings->arrays.ai_service_backend,
def_ai_service_backend);
#endif
if (def_location)
configuration_set_string(settings,
settings->arrays.location_driver,
def_location);
if (def_video)
configuration_set_string(settings,
settings->arrays.video_driver,
def_video);
if (def_audio)
configuration_set_string(settings,
settings->arrays.audio_driver,
def_audio);
#ifdef HAVE_MICROPHONE
if (def_microphone)
configuration_set_string(settings,
settings->arrays.microphone_driver,
def_microphone);
if (def_audio_resampler) /* not a typo, microphone's default sampler is the same as audio's */
configuration_set_string(settings,
settings->arrays.microphone_resampler,
def_audio_resampler);
#endif
if (def_audio_resampler)
configuration_set_string(settings,
settings->arrays.audio_resampler,
def_audio_resampler);
if (def_input)
configuration_set_string(settings,
settings->arrays.input_driver,
def_input);
if (def_joypad)
configuration_set_string(settings,
settings->arrays.input_joypad_driver,
def_joypad);
if (def_record)
configuration_set_string(settings,
settings->arrays.record_driver,
def_record);
if (def_midi)
configuration_set_string(settings,
settings->arrays.midi_driver,
def_midi);
if (def_mitm)
configuration_set_string(settings,
settings->arrays.netplay_mitm_server,
def_mitm);
/* Empty: bind on every interface, as before the setting existed. */
*settings->arrays.network_cmd_bind_address = '\0';
strlcpy(settings->arrays.mcp_server_bind_address, "127.0.0.1",
sizeof(settings->arrays.mcp_server_bind_address));
*settings->arrays.mcp_server_token = '\0';
#ifdef HAVE_MENU
if (def_menu)
configuration_set_string(settings,
settings->arrays.menu_driver,
def_menu);
#ifdef HAVE_XMB
*settings->paths.path_menu_xmb_font = '\0';
#endif
#ifdef HAVE_OZONE
*settings->paths.path_menu_ozone_font = '\0';
configuration_set_string(settings,
settings->arrays.menu_ozone_color_theme,
DEFAULT_OZONE_COLOR_THEME);
#endif
configuration_set_string(settings,
settings->arrays.discord_app_id,
DEFAULT_DISCORD_APP_ID);
configuration_set_string(settings,
settings->arrays.ai_service_url,
DEFAULT_AI_SERVICE_URL);
#ifdef HAVE_MATERIALUI
if (g_defaults.menu_materialui_menu_color_theme_enable)
settings->uints.menu_materialui_color_theme = g_defaults.menu_materialui_menu_color_theme;
#endif
#endif
settings->uints.video_scale = DEFAULT_SCALE;
video_driver_set_threaded(DEFAULT_VIDEO_THREADED);
settings->floats.video_msg_color_r = ((DEFAULT_MESSAGE_COLOR >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((DEFAULT_MESSAGE_COLOR >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((DEFAULT_MESSAGE_COLOR >> 0) & 0xff) / 255.0f;
if (g_defaults.settings_video_refresh_rate > 0.0 &&
g_defaults.settings_video_refresh_rate != DEFAULT_REFRESH_RATE)
settings->floats.video_refresh_rate = g_defaults.settings_video_refresh_rate;
if (DEFAULT_AUDIO_DEVICE)
configuration_set_string(settings,
settings->arrays.audio_device,
DEFAULT_AUDIO_DEVICE);
if (!g_defaults.settings_out_latency)
g_defaults.settings_out_latency = DEFAULT_OUT_LATENCY;
settings->uints.audio_latency = g_defaults.settings_out_latency;
settings->uints.audio_latency_floor = DEFAULT_AUDIO_LATENCY_FLOOR;
if (!g_defaults.settings_in_latency)
g_defaults.settings_in_latency = DEFAULT_IN_LATENCY;
/* Device-optimal audio parameters supplied by the frontend.
* Values saved in the config file still override these on
* load. */
if (g_defaults.settings_out_sample_rate > 0)
settings->uints.audio_output_sample_rate =
(unsigned)g_defaults.settings_out_sample_rate;
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
audio_set_float(AUDIO_ACTION_RATE_CONTROL_DELTA, settings->floats.audio_rate_control_delta);
#ifdef HAVE_MICROPHONE
if (DEFAULT_MICROPHONE_DEVICE)
configuration_set_string(settings,
settings->arrays.microphone_device,
DEFAULT_MICROPHONE_DEVICE);
settings->uints.microphone_latency = g_defaults.settings_in_latency;
#endif
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, !filestream_exists(LAKKA_SAMBA_DISABLED_FILE_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
configuration_set_bool(settings, settings->bools.localap_enable, false);
load_timezone(settings->arrays.timezone, TIMEZONE_LENGTH);
#ifdef HAVE_RETROFLAG
configuration_set_bool(settings,
settings->bools.safeshutdown_enable, filestream_exists(LAKKA_SAFESHUTDOWN_PATH));
#endif
#endif
#if __APPLE__
configuration_set_bool(settings,
settings->bools.accessibility_enable, RAIsVoiceOverRunning());
#endif
#ifdef ANDROID
configuration_set_bool(settings,
settings->bools.accessibility_enable, is_screen_reader_enabled());
#endif
#ifdef HAVE_MENU
if (first_initialized)
configuration_set_bool(settings,
settings->bools.menu_show_start_screen,
DEFAULT_MENU_SHOW_START_SCREEN);
#endif
#ifdef HAVE_CHEEVOS
*settings->arrays.cheevos_username = '\0';
*settings->arrays.cheevos_password = '\0';
*settings->arrays.cheevos_token = '\0';
#endif
input_config_reset();
input_remapping_deinit(false);
input_remapping_set_defaults(false);
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
configuration_set_string(settings,
settings->paths.network_buildbot_assets_url,
DEFAULT_BUILDBOT_ASSETS_SERVER_URL);
*settings->arrays.input_keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_index[i] = (unsigned)i;
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
input_config_set_device((unsigned)i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = (unsigned)i;
settings->uints.input_keyboard_index[i] = 0;
settings->uints.input_aim_stick[i] = INPUT_AIM_STICK_NONE;
}
custom_vp->dims = 0;
custom_vp->pos = 0;
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->paths.path_libretro_info = '\0';
*settings->paths.directory_libretro = '\0';
*settings->paths.directory_screenshot = '\0';
*settings->paths.directory_system = '\0';
*settings->paths.directory_cache = '\0';
*settings->paths.directory_input_remapping = '\0';
*settings->paths.directory_core_assets = '\0';
*settings->paths.directory_assets = '\0';
*settings->paths.directory_dynamic_wallpapers = '\0';
*settings->paths.directory_thumbnails = '\0';
*settings->paths.directory_playlist = '\0';
*settings->paths.directory_content_favorites = '\0';
*settings->paths.directory_content_history = '\0';
*settings->paths.directory_content_image_history = '\0';
*settings->paths.directory_content_music_history = '\0';
*settings->paths.directory_content_video_history = '\0';
*settings->paths.directory_runtime_log = '\0';
*settings->paths.directory_autoconfig = '\0';
#ifdef HAVE_MENU
*settings->paths.directory_menu_content = '\0';
*settings->paths.directory_menu_config = '\0';
#endif
*settings->paths.directory_video_shader = '\0';
*settings->paths.directory_video_filter = '\0';
*settings->paths.directory_audio_filter = '\0';
retroarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
retroarch_ctl(RARCH_CTL_UNSET_XDELTA_PREF, NULL);
*recording_st->output_dir = '\0';
*recording_st->config_dir = '\0';
*settings->paths.path_core_options = '\0';
*settings->paths.path_content_favorites = '\0';
*settings->paths.path_content_history = '\0';
*settings->paths.path_content_image_history = '\0';
*settings->paths.path_content_music_history = '\0';
*settings->paths.path_content_video_history = '\0';
*settings->paths.path_cheat_settings = '\0';
#if !defined(__APPLE__) && !defined(ANDROID)
*settings->paths.bundle_assets_src = '\0';
*settings->paths.bundle_assets_dst = '\0';
*settings->paths.bundle_assets_dst_subdir = '\0';
#endif
*settings->paths.path_cheat_database = '\0';
*settings->paths.path_menu_wallpaper = '\0';
*settings->paths.path_rgui_theme_preset = '\0';
*settings->paths.path_content_database = '\0';
*settings->paths.path_overlay = '\0';
*settings->paths.path_osk_overlay = '\0';
*settings->paths.path_record_config = '\0';
*settings->paths.path_stream_config = '\0';
*settings->paths.path_stream_url = '\0';
*settings->paths.path_softfilter_plugin = '\0';
*settings->paths.path_audio_dsp_plugin = '\0';
*settings->paths.log_dir = '\0';
if (*g_defaults.dirs[DEFAULT_DIR_WALLPAPERS])
configuration_set_string(settings,
settings->paths.directory_dynamic_wallpapers,
g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]);
if (*g_defaults.dirs[DEFAULT_DIR_THUMBNAILS])
configuration_set_string(settings,
settings->paths.directory_thumbnails,
g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]);
if (*g_defaults.dirs[DEFAULT_DIR_REMAP])
configuration_set_string(settings,
settings->paths.directory_input_remapping,
g_defaults.dirs[DEFAULT_DIR_REMAP]);
if (*g_defaults.dirs[DEFAULT_DIR_CACHE])
configuration_set_string(settings,
settings->paths.directory_cache,
g_defaults.dirs[DEFAULT_DIR_CACHE]);
if (*g_defaults.dirs[DEFAULT_DIR_ASSETS])
configuration_set_string(settings,
settings->paths.directory_assets,
g_defaults.dirs[DEFAULT_DIR_ASSETS]);
if (*g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS])
configuration_set_string(settings,
settings->paths.directory_core_assets,
g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]);
if (*g_defaults.dirs[DEFAULT_DIR_PLAYLIST])
configuration_set_string(settings,
settings->paths.directory_playlist,
g_defaults.dirs[DEFAULT_DIR_PLAYLIST]);
if (*g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES])
configuration_set_string(settings,
settings->paths.directory_content_favorites,
g_defaults.dirs[DEFAULT_DIR_CONTENT_FAVORITES]);
if (*g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY])
configuration_set_string(settings,
settings->paths.directory_content_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]);
if (*g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY])
configuration_set_string(settings,
settings->paths.directory_content_image_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_IMAGE_HISTORY]);
if (*g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY])
configuration_set_string(settings,
settings->paths.directory_content_music_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_MUSIC_HISTORY]);
if (*g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY])
configuration_set_string(settings,
settings->paths.directory_content_video_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_VIDEO_HISTORY]);
if (*g_defaults.dirs[DEFAULT_DIR_CORE])
fill_pathname_expand_special(settings->paths.directory_libretro,
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(settings->paths.directory_libretro));
if (*g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER])
configuration_set_string(settings,
settings->paths.directory_audio_filter,
g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]);
if (*g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER])
configuration_set_string(settings,
settings->paths.directory_video_filter,
g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]);
if (*g_defaults.dirs[DEFAULT_DIR_SHADER])
fill_pathname_expand_special(settings->paths.directory_video_shader,
g_defaults.dirs[DEFAULT_DIR_SHADER],
sizeof(settings->paths.directory_video_shader));
if (*g_defaults.path_buildbot_server_url)
configuration_set_string(settings,
settings->paths.network_buildbot_url,
g_defaults.path_buildbot_server_url);
if (*g_defaults.dirs[DEFAULT_DIR_DATABASE])
configuration_set_string(settings,
settings->paths.path_content_database,
g_defaults.dirs[DEFAULT_DIR_DATABASE]);
if (*g_defaults.dirs[DEFAULT_DIR_CHEATS])
configuration_set_string(settings,
settings->paths.path_cheat_database,
g_defaults.dirs[DEFAULT_DIR_CHEATS]);
if (*g_defaults.dirs[DEFAULT_DIR_CORE_INFO])
fill_pathname_expand_special(settings->paths.path_libretro_info,
g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
sizeof(settings->paths.path_libretro_info));
#ifdef HAVE_OVERLAY
if (*g_defaults.dirs[DEFAULT_DIR_OVERLAY])
{
fill_pathname_expand_special(settings->paths.directory_overlay,
g_defaults.dirs[DEFAULT_DIR_OVERLAY],
sizeof(settings->paths.directory_overlay));
#ifdef RARCH_MOBILE
if (!*settings->paths.path_overlay)
fill_pathname_join_special(settings->paths.path_overlay,
settings->paths.directory_overlay,
FILE_PATH_DEFAULT_OVERLAY,
sizeof(settings->paths.path_overlay));
if (!*settings->paths.path_osk_overlay)
fill_pathname_join_special(settings->paths.path_osk_overlay,
settings->paths.directory_overlay,
FILE_PATH_DEFAULT_OSK_OVERLAY,
sizeof(settings->paths.path_osk_overlay));
#endif
}
if (*g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY])
fill_pathname_expand_special(settings->paths.directory_osk_overlay,
g_defaults.dirs[DEFAULT_DIR_OSK_OVERLAY],
sizeof(settings->paths.directory_osk_overlay));
#endif
if (*g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG])
{
configuration_set_string(settings,
settings->paths.directory_menu_config,
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]);
#if TARGET_OS_IPHONE
{
char config_file_path[PATH_MAX_LENGTH];
fill_pathname_join_special(config_file_path,
settings->paths.directory_menu_config,
FILE_PATH_MAIN_CONFIG,
sizeof(config_file_path));
path_set(RARCH_PATH_CONFIG,
config_file_path);
}
#endif
}
if (*g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT])
configuration_set_string(settings,
settings->paths.directory_menu_content,
g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]);
if (*g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG])
configuration_set_string(settings,
settings->paths.directory_autoconfig,
g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]);
if (*g_defaults.dirs[DEFAULT_DIR_SAVESTATE])
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
if (*g_defaults.dirs[DEFAULT_DIR_SRAM])
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
if (*g_defaults.dirs[DEFAULT_DIR_SYSTEM])
configuration_set_string(settings,
settings->paths.directory_system,
g_defaults.dirs[DEFAULT_DIR_SYSTEM]);
if (*g_defaults.dirs[DEFAULT_DIR_SCREENSHOT])
configuration_set_string(settings,
settings->paths.directory_screenshot,
g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]);
if (*g_defaults.dirs[DEFAULT_DIR_LOGS])
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
if (*g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT])
fill_pathname_expand_special(recording_st->output_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_OUTPUT],
sizeof(recording_st->output_dir));
if (*g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG])
fill_pathname_expand_special(recording_st->config_dir,
g_defaults.dirs[DEFAULT_DIR_RECORD_CONFIG],
sizeof(recording_st->config_dir));
if (*g_defaults.path_config)
{
char temp_str[PATH_MAX_LENGTH];
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path_config,
sizeof(temp_str));
path_set(RARCH_PATH_CONFIG, temp_str);
}
/* Built-in playlist default paths,
* needed when creating a new cfg from scratch */
{
char new_path[PATH_MAX_LENGTH];
fill_pathname_join_special(
new_path,
settings->paths.directory_playlist,
FILE_PATH_BUILTIN,
sizeof(new_path));
if (!path_is_directory(new_path))
path_mkdir(new_path);
if (!*settings->paths.path_content_favorites)
strlcpy_lit(settings->paths.directory_content_favorites, "default",
sizeof(settings->paths.directory_content_favorites));
if ( !*settings->paths.directory_content_favorites
|| string_is_equal(settings->paths.directory_content_favorites, "default"))
fill_pathname_join_special(
settings->paths.path_content_favorites,
new_path,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
else
fill_pathname_join_special(
settings->paths.path_content_favorites,
settings->paths.directory_content_favorites,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
if (!*settings->paths.path_content_history)
strlcpy_lit(settings->paths.directory_content_history, "default",
sizeof(settings->paths.directory_content_history));
if ( !*settings->paths.directory_content_history
|| string_is_equal(settings->paths.directory_content_history, "default"))
fill_pathname_join_special(
settings->paths.path_content_history,
new_path,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
else
fill_pathname_join_special(
settings->paths.path_content_history,
settings->paths.directory_content_history,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
if (!*settings->paths.path_content_image_history)
strlcpy_lit(settings->paths.directory_content_image_history, "default",
sizeof(settings->paths.directory_content_image_history));
if ( !*settings->paths.directory_content_image_history
|| string_is_equal(settings->paths.directory_content_image_history, "default"))
fill_pathname_join_special(
settings->paths.path_content_image_history,
new_path,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
else
fill_pathname_join_special(
settings->paths.path_content_image_history,
settings->paths.directory_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
if (!*settings->paths.path_content_music_history)
strlcpy_lit(settings->paths.directory_content_music_history, "default",
sizeof(settings->paths.directory_content_music_history));
if ( !*settings->paths.directory_content_music_history
|| string_is_equal(settings->paths.directory_content_music_history, "default"))
fill_pathname_join_special(
settings->paths.path_content_music_history,
new_path,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
else
fill_pathname_join_special(
settings->paths.path_content_music_history,
settings->paths.directory_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
if (!*settings->paths.path_content_video_history)
strlcpy_lit(settings->paths.directory_content_video_history, "default",
sizeof(settings->paths.directory_content_video_history));
if ( !*settings->paths.directory_content_video_history
|| string_is_equal(settings->paths.directory_content_video_history, "default"))
fill_pathname_join_special(
settings->paths.path_content_video_history,
new_path,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
else
fill_pathname_join_special(
settings->paths.path_content_video_history,
settings->paths.directory_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
}
#ifdef HAVE_CONFIGFILE
/* Avoid reloading config on every content load */
if (DEFAULT_BLOCK_CONFIG_READ)
retroarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#endif
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void)
{
config_set_defaults(config_st);
#ifdef HAVE_CONFIGFILE
config_parse_file();
#endif
}
#ifdef HAVE_CONFIGFILE
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
static bool check_menu_driver_compatibility(settings_t *settings)
{
char *video_driver = settings->arrays.video_driver;
char *menu_driver = settings->arrays.menu_driver;
if ( (memcmp(menu_driver, "rgui", 4) == 0 && menu_driver[4] == '\0')
|| (memcmp(menu_driver, "null", 4) == 0 && menu_driver[4] == '\0')
|| (memcmp(video_driver, "null", 4) == 0 && video_driver[4] == '\0'))
return true;
switch (video_driver[0])
{
case 'd':
return (memcmp(video_driver, "d3d8", 4) == 0 && video_driver[4] == '\0')
|| (memcmp(video_driver, "d3d9_hlsl", 9) == 0 && video_driver[9] == '\0')
|| (memcmp(video_driver, "d3d9_cg", 7) == 0 && video_driver[7] == '\0')
|| (memcmp(video_driver, "d3d10", 5) == 0 && video_driver[5] == '\0')
|| (memcmp(video_driver, "d3d11", 5) == 0 && video_driver[5] == '\0')
|| (memcmp(video_driver, "d3d12", 5) == 0 && video_driver[5] == '\0');
case 'g':
if (video_driver[1] == 'l')
return (memcmp(video_driver, "gl", 2) == 0 && video_driver[2] == '\0')
|| (memcmp(video_driver, "gl1", 3) == 0 && video_driver[3] == '\0')
|| (memcmp(video_driver, "glcore", 6) == 0 && video_driver[6] == '\0');
if (video_driver[1] == 'x')
return (memcmp(video_driver, "gx2", 3) == 0 && video_driver[3] == '\0');
if (video_driver[1] == 'd')
return (memcmp(video_driver, "gdi", 3) == 0 && video_driver[3] == '\0');
return false;
case 'v':
return (memcmp(video_driver, "vulkan", 6) == 0 && video_driver[6] == '\0')
|| (memcmp(video_driver, "vita2d", 6) == 0 && video_driver[6] == '\0');
case 'm':
return (memcmp(video_driver, "metal", 5) == 0 && video_driver[5] == '\0');
case 'r':
return (memcmp(video_driver, "rsx", 3) == 0 && video_driver[3] == '\0');
case 's':
/* sdl2/sdl3 support the full menu set (XMB/Ozone/MaterialUI/
* RGUI) via their gfx_display + raster-font backends, built
* on SDL_RenderGeometry. For sdl2 that entry point needs
* SDL >= 2.0.18; on older SDL builds the driver self-disables
* the gfx_display backend and only RGUI's bitmap path is
* functional - which already returned true via the rgui
* early-out above, so allowing sdl2 here is safe regardless
* of the runtime SDL version. sdl3 always has
* SDL_RenderGeometry. */
return (memcmp(video_driver, "sdl2", 4) == 0 && video_driver[4] == '\0')
|| (memcmp(video_driver, "sdl3", 4) == 0 && video_driver[4] == '\0');
case 'c':
return (memcmp(video_driver, "ctr", 3) == 0 && video_driver[3] == '\0');
default:
break;
}
return false;
}
#endif
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
char conf_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
#ifndef RARCH_CONSOLE
char application_data[PATH_MAX_LENGTH] = {0};
#endif
#if defined(_WIN32) && !defined(_XBOX)
char app_path[PATH_MAX_LENGTH] = {0};
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
/* On UWP, the app install directory is not writable so use the writable LocalState dir instead */
fill_pathname_home_dir(app_path, sizeof(app_path));
#else
fill_pathname_application_dir(app_path, sizeof(app_path));
#endif
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
sizeof(application_data)))
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
conf = config_file_new_from_path_to_string(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config] Failed to create new config file in: \"%s\".\n",
conf_path);
if (conf)
config_file_free(conf);
return NULL;
}
RARCH_LOG("[Config] Created new config file in: \"%s\".\n", conf_path);
}
#elif TARGET_OS_OSX
if (!fill_pathname_application_data(application_data,
sizeof(application_data)))
{
if (conf)
config_file_free(conf);
return NULL;
}
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", sizeof(application_data));
path_mkdir(application_data);
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
if (!(conf = config_file_new_from_path_to_string(conf_path)))
{
bool saved = false;
if ((conf = config_file_new_alloc()))
{
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config] Failed to create new config file in: \"%s\".\n",
conf_path);
if (conf)
config_file_free(conf);
return NULL;
}
RARCH_LOG("[Config] Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
bool has_application_data =
fill_pathname_application_data(application_data,
sizeof(application_data));
if (has_application_data)
{
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config] Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join_special(conf_path, getenv("HOME"),
"." FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
RARCH_LOG("[Config] Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
if (!conf && has_application_data)
{
char basedir[DIR_MAX_LENGTH];
/* Try to create a new config file. */
fill_pathname_basedir(basedir, application_data, sizeof(basedir));
fill_pathname_join_special(conf_path, application_data,
FILE_PATH_MAIN_CONFIG, sizeof(conf_path));
if ((path_mkdir(basedir)))
{
char skeleton_conf[PATH_MAX_LENGTH];
bool saved = false;
/* Build a retroarch.cfg path from the
* global config directory (/etc). */
fill_pathname_join_special(skeleton_conf, GLOBAL_CONFIG_DIR,
FILE_PATH_MAIN_CONFIG, sizeof(skeleton_conf));
if ((conf = config_file_new_from_path_to_string(skeleton_conf)))
RARCH_LOG("[Config] Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
config_set_string(conf, "config_save_on_exit", "true");
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("[Config] Failed to create new config file in: \"%s\".\n",
conf_path);
if (conf)
config_file_free(conf);
return NULL;
}
RARCH_LOG("[Config] Created new config file in: \"%s\".\n",
conf_path);
}
}
#endif
if (!conf)
return NULL;
path_set(RARCH_PATH_CONFIG, conf_path);
return conf;
}
static void check_verbosity_settings(config_file_t *conf,
settings_t *settings)
{
unsigned tmp_uint = 0;
bool tmp_bool = false;
/* Make sure log_to_file is true if 'log-file' command line argument was used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_LOG_TO_FILE, NULL))
{
configuration_set_bool(settings, settings->bools.log_to_file, true);
}
else
{
/* Make sure current 'log_to_file' is effective */
if (config_get_bool(conf, "log_to_file", &tmp_bool))
configuration_set_bool(settings, settings->bools.log_to_file, tmp_bool);
}
/* Set frontend log level */
if (config_get_uint(conf, "frontend_log_level", &tmp_uint))
verbosity_set_log_level(tmp_uint);
/* Set verbosity according to config only if command line argument was not used. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
{
verbosity_enable();
}
else
{
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
}
}
/* Turbo Bind and Turbo Button index the remap and bind tables
* directly, so a value read from a config or remap file has to stay
* inside their menu ranges: Turbo Bind is -1 (empty) or a RetroPad
* ID up to the analog binds, Turbo Button a digital RetroPad ID. */
static void config_sanitize_turbo_binds(settings_t *settings)
{
if ( settings->ints.input_turbo_bind < -1
|| settings->ints.input_turbo_bind >= RARCH_ANALOG_BIND_LIST_END)
settings->ints.input_turbo_bind = DEFAULT_TURBO_BIND;
if (settings->uints.input_turbo_button >= RARCH_FIRST_CUSTOM_BIND)
settings->uints.input_turbo_button = DEFAULT_TURBO_BUTTON;
}
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(const char *path, settings_t *settings)
{
unsigned i;
char tmp_str[PATH_MAX_LENGTH];
char* libretro_directory = NULL;
char* libretro_assets_directory = NULL;
char* libretro_autoconfig_directory = NULL;
char* libretro_cheats_directory = NULL;
char* libretro_database_directory = NULL;
char* libretro_system_directory = NULL;
char* libretro_video_filter_directory = NULL;
char* libretro_video_shader_directory = NULL;
static bool first_load = true;
bool without_overrides = false;
unsigned msg_color = 0;
char override_username[PATH_MAX_LENGTH];
bool override_username_set = false;
runloop_state_t *runloop_st = runloop_state_get_ptr();
int bool_settings_size = SETTINGS_BOOL_COUNT_MAX;
int float_settings_size = SETTINGS_FLOAT_COUNT_MAX;
int int_settings_size = SETTINGS_INT_COUNT_MAX;
int uint_settings_size = SETTINGS_UINT_COUNT_MAX;
int size_settings_size = SETTINGS_SIZE_COUNT_MAX;
int array_settings_size = SETTINGS_ARRAY_COUNT_MAX;
int path_settings_size = SETTINGS_PATH_COUNT_MAX;
struct config_bool_setting *bool_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = NULL;
uint32_t rarch_flags = retroarch_get_flags();
tmp_str[0] = '\0';
/* Override config comparison must be compared to config before overrides */
if (string_is_equal(path, "without-overrides"))
{
path = path_get(RARCH_PATH_CONFIG);
without_overrides = true;
}
conf = (path) ? config_file_new_from_path_to_string(path) : open_default_config_file();
#if TARGET_OS_TV
if (!conf && path && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
{
/* Sometimes the OS decides it needs to reclaim disk space
* by emptying the cache, which is the only disk space we
* have access to, other than NSUserDefaults. */
conf = open_userdefaults_config_file();
}
#endif
if (!conf)
{
first_load = false;
if (!path)
return true;
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Initialize verbosity settings */
check_verbosity_settings(conf, settings);
if (!first_load)
{
if (!path)
RARCH_LOG("[Config] Loading default config.\n");
else
RARCH_LOG("[Config] Loading config: \"%s\".\n", path);
}
/* Merge credentials from separate file.
* Credentials are stored in retroarch-keychain.cfg alongside
* the main config to keep sensitive data (passwords,
* tokens, keys) out of retroarch.cfg.
* Merged before any --appendconfig files so that an
* explicit override on the command line still wins. */
{
char credentials_path[PATH_MAX_LENGTH];
credentials_path[0] = '\0';
config_get_credentials_path(credentials_path,
sizeof(credentials_path));
if (!string_is_empty(credentials_path)
&& path_is_valid(credentials_path))
{
bool result = config_append_file(conf, credentials_path);
#ifdef HAVE_KEYCHAIN
bool keychain_ok = result && config_keychain_init();
/* Run whether or not the keychain is ready: with no key to
* open them, sealed values are still taken out of what the
* loader sees, or a setting would take the blob itself as its
* value (a locked keychain would log in with it). */
unsigned unopened = result
? config_keychain_open_entries(conf) : 0;
#endif
/* The first load runs before file logging is up; logging
* here would go to the console. Same gate as the append
* blocks below. */
if (!first_load)
{
RARCH_LOG("[Config] Merging credentials from \"%s\".\n",
credentials_path);
if (!result)
RARCH_ERR("[Config] Failed to merge credentials from \"%s\".\n",
credentials_path);
#ifdef HAVE_KEYCHAIN
else if (!keychain_ok && keychain_is_locked())
RARCH_WARN("[Config] Keychain was moved from another machine "
"and is locked; enter its passphrase under "
"Settings > User.\n");
else if (!keychain_ok)
RARCH_WARN("[Config] Keychain key file unavailable, "
"credentials stay in the clear.\n");
else if (unopened)
RARCH_WARN("[Config] %u credential(s) were sealed on another "
"machine or install and could not be opened.\n",
unopened);
#endif
}
}
}
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
char tmp_append_path[PATH_MAX_LENGTH];
const char *ptr = NULL;
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
sizeof(tmp_append_path));
ptr = tmp_append_path;
while (ptr && *ptr)
{
char config_path[PATH_MAX_LENGTH];
const char *delim = strchr(ptr, '|');
if (delim)
{
size_t len = delim - ptr;
if (len >= sizeof(config_path))
len = sizeof(config_path) - 1;
memcpy(config_path, ptr, len);
config_path[len] = '\0';
ptr = delim + 1;
}
else
{
strlcpy(config_path, ptr, sizeof(config_path));
ptr = NULL;
}
if (*config_path)
{
bool result = config_append_file(conf, config_path);
if (!first_load)
{
RARCH_LOG("[Config] Appending config: \"%s\".\n", config_path);
if (!result)
RARCH_ERR("[Config] Failed to append config: \"%s\".\n", config_path);
}
}
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
}
if (!path_is_empty(RARCH_PATH_CONFIG_OVERRIDE) && !without_overrides)
{
char tmp_append_path[PATH_MAX_LENGTH];
char *extra_path = NULL;
#ifdef HAVE_OVERLAY
char old_overlay_path[PATH_MAX_LENGTH], new_overlay_path[PATH_MAX_LENGTH];
config_get_path(conf, "input_overlay", old_overlay_path, sizeof(old_overlay_path));
#endif
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_OVERRIDE),
sizeof(tmp_append_path));
extra_path = tmp_append_path;
while (extra_path && *extra_path)
{
char *next = strchr(extra_path, '|');
if (next)
*next++ = '\0';
{
bool result = config_append_file(conf, extra_path);
if (!first_load)
{
RARCH_LOG("[Config] Appending override config: \"%s\".\n", extra_path);
if (!result)
RARCH_ERR("[Config] Failed to append override config: \"%s\".\n", extra_path);
}
}
extra_path = next;
}
/* Re-check verbosity settings */
check_verbosity_settings(conf, settings);
#ifdef HAVE_OVERLAY
config_get_path(conf, "input_overlay", new_overlay_path, sizeof(new_overlay_path));
if (!string_is_equal(old_overlay_path, new_overlay_path))
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_OVERLAY_PRESET, NULL);
#endif
}
/* Special case for perfcnt_enable */
{
bool tmp = false;
config_get_bool(conf, "perfcnt_enable", &tmp);
if (tmp)
retroarch_ctl(RARCH_CTL_SET_PERFCNT_ENABLE, NULL);
}
/* Overrides */
if (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
{
strlcpy(override_username, settings->paths.username, sizeof(override_username));
override_username_set = true;
}
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
/* audio_threaded_pipeline briefly held off/automatic/on rather than
* a plain bool, and wrote that as a number. A bool is always saved
* as "true" or "false", so a numeric value here is that older
* three-way one: automatic (1) means the pipeline was never asked
* for and reads as the default, on (2) means it was. The value is
* rewritten in the settings, so the next save records it as a
* bool and this stops applying. */
{
const struct config_entry_list *entry =
(const struct config_entry_list*)config_get_entry(conf,
"audio_threaded_pipeline");
if (entry && entry->value[0] >= '0' && entry->value[0] <= '9'
&& entry->value[1] == '\0')
configuration_set_bool(settings,
settings->bools.audio_threaded_pipeline,
(entry->value[0] == '2'));
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy_lit(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
bool tmp_bool = false;
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
configuration_set_bool(settings,
settings->bools.network_remote_enable_user[i], tmp_bool);
}
}
#endif
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
cfg_int_set(&int_settings[i], tmp);
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, uint_settings[i].ident, &tmp))
cfg_uint_set(&uint_settings[i], (unsigned)tmp);
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
size_t tmp = 0;
if (config_get_size_t(conf, size_settings[i].ident, &tmp))
*size_settings[i].ptr = tmp;
/* Special case for rewind_buffer_size - need to convert
* low values to what they were
* intended to be based on the default value in config.def.h
* If the value is less than 10000 then multiple by 1MB because if
* the retroarch.cfg
* file contains rewind_buffer_size = "100",
* then that ultimately gets interpreted as
* 100MB, so ensure the internal values represent that.*/
if (string_is_equal(size_settings[i].ident, "rewind_buffer_size"))
if (*size_settings[i].ptr < 10000)
*size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024;
}
{
char prefix[64];
size_t _len = strlcpy_lit(prefix, "input_player", sizeof(prefix));
size_t old_len = _len;
for (i = 0; i < MAX_USERS; i++)
{
_len = old_len;
_len += snprintf(prefix + _len, sizeof(prefix) - _len, "%u", i + 1);
strlcpy_lit(prefix + _len, "_mouse_index", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], prefix);
strlcpy_lit(prefix + _len, "_keyboard_index", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_keyboard_index[i], prefix);
strlcpy_lit(prefix + _len, "_aim_stick", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_aim_stick[i], prefix);
if (settings->uints.input_aim_stick[i] >= INPUT_AIM_STICK_LAST)
settings->uints.input_aim_stick[i] = INPUT_AIM_STICK_NONE;
strlcpy_lit(prefix + _len, "_joypad_index", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_index[i], prefix);
strlcpy_lit(prefix + _len, "_analog_dpad_mode", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], prefix);
strlcpy_lit(prefix + _len, "_device_reservation_type", sizeof(prefix) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_device_reservation_type[i], prefix);
}
/* Nothing constrains 'input_playerN_joypad_index' in the file,
* and overrides are applied per key, so the mapping read back
* here can point two players at one pad or point a player past
* the end of the device array. Neither is recoverable later:
* autoconfiguration only ever transposes this array. */
input_config_sanitize_joypad_indices();
}
/* LED map for use by the led driver */
for (i = 0; i < MAX_LEDS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "led%u_map", i + 1);
/* TODO/FIXME - change of sign - led_map is unsigned */
settings->uints.led_map[i] = -1;
CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (array_settings[i].flags & CFG_BOOL_FLG_HANDLE)
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!(path_settings[i].flags & CFG_BOOL_FLG_HANDLE))
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, sizeof(tmp_str)))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
#if !TARGET_OS_IPHONE
if (config_get_path(conf, "libretro_directory", tmp_str, sizeof(tmp_str)))
configuration_set_string(settings,
settings->paths.directory_libretro, tmp_str);
#endif
/* Post-settings load */
libretro_directory = getenv("LIBRETRO_DIRECTORY");
if (libretro_directory)
{
configuration_set_string(settings,
settings->paths.directory_libretro, libretro_directory);
configuration_set_string(settings,
settings->paths.path_libretro_info, libretro_directory);
}
libretro_autoconfig_directory = getenv("LIBRETRO_AUTOCONFIG_DIRECTORY");
if (libretro_autoconfig_directory) /* override configuration value */
configuration_set_string(settings,
settings->paths.directory_autoconfig,
libretro_autoconfig_directory);
libretro_cheats_directory = getenv("LIBRETRO_CHEATS_DIRECTORY");
if (libretro_cheats_directory) /* override configuration value */
configuration_set_string(settings,
settings->paths.path_cheat_database,
libretro_cheats_directory);
libretro_database_directory = getenv("LIBRETRO_DATABASE_DIRECTORY");
if (libretro_database_directory) /* override configuration value */
configuration_set_string(settings,
settings->paths.path_content_database,
libretro_database_directory);
libretro_system_directory = getenv("LIBRETRO_SYSTEM_DIRECTORY");
if (libretro_system_directory) /* override configuration value */
configuration_set_string(settings,
settings->paths.directory_system,
libretro_system_directory);
if ( (rarch_flags & RARCH_FLAGS_HAS_SET_USERNAME)
&& override_username_set)
{
configuration_set_string(settings,
settings->paths.username,
override_username);
}
if (settings->uints.video_hard_sync_frames > MAXIMUM_HARD_SYNC_FRAMES)
settings->uints.video_hard_sync_frames = MAXIMUM_HARD_SYNC_FRAMES;
if (settings->uints.video_max_swapchain_images < MINIMUM_MAX_SWAPCHAIN_IMAGES)
settings->uints.video_max_swapchain_images = MINIMUM_MAX_SWAPCHAIN_IMAGES;
if (settings->uints.video_max_swapchain_images > MAXIMUM_MAX_SWAPCHAIN_IMAGES)
settings->uints.video_max_swapchain_images = MAXIMUM_MAX_SWAPCHAIN_IMAGES;
if (settings->uints.video_frame_delay > MAXIMUM_FRAME_DELAY)
settings->uints.video_frame_delay = MAXIMUM_FRAME_DELAY;
settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 0);
settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
audio_set_float(AUDIO_ACTION_RATE_CONTROL_DELTA, settings->floats.audio_rate_control_delta);
#ifdef HAVE_WASAPI
{
/* Migrate from old deprecated negative value */
int wasapi_sh_buffer_length = settings->uints.audio_wasapi_sh_buffer_length;
if (wasapi_sh_buffer_length < 0)
settings->uints.audio_wasapi_sh_buffer_length = 0;
}
#endif
/* MIDI fallback for old OFF-string */
if (string_is_equal(settings->arrays.midi_input, "Off"))
configuration_set_string(settings,
settings->arrays.midi_input,
DEFAULT_MIDI_INPUT);
if (string_is_equal(settings->arrays.midi_output, "Off"))
configuration_set_string(settings,
settings->arrays.midi_output,
DEFAULT_MIDI_OUTPUT);
/* Built-in playlist default legacy path migration */
{
const char *path_config = path_get(RARCH_PATH_CONFIG);
char new_path[PATH_MAX_LENGTH];
fill_pathname_join_special(
new_path,
settings->paths.directory_playlist,
FILE_PATH_BUILTIN,
sizeof(new_path));
if (!path_is_directory(new_path))
path_mkdir(new_path);
if (!*settings->paths.path_content_favorites)
strlcpy_lit(settings->paths.directory_content_favorites, "default",
sizeof(settings->paths.directory_content_favorites));
if ( !*settings->paths.directory_content_favorites
|| string_is_equal(settings->paths.directory_content_favorites, "default"))
{
CONFIG_PLAYLIST_MIGRATION(settings->paths.path_content_favorites,
FILE_PATH_CONTENT_FAVORITES);
}
else
fill_pathname_join_special(
settings->paths.path_content_favorites,
settings->paths.directory_content_favorites,
FILE_PATH_CONTENT_FAVORITES,
sizeof(settings->paths.path_content_favorites));
if (!*settings->paths.path_content_history)
strlcpy_lit(settings->paths.directory_content_history, "default",
sizeof(settings->paths.directory_content_history));
if ( !*settings->paths.directory_content_history
|| string_is_equal(settings->paths.directory_content_history, "default"))
{
CONFIG_PLAYLIST_MIGRATION(settings->paths.path_content_history,
FILE_PATH_CONTENT_HISTORY);
}
else
fill_pathname_join_special(
settings->paths.path_content_history,
settings->paths.directory_content_history,
FILE_PATH_CONTENT_HISTORY,
sizeof(settings->paths.path_content_history));
if (!*settings->paths.path_content_image_history)
strlcpy_lit(settings->paths.directory_content_image_history, "default",
sizeof(settings->paths.directory_content_image_history));
if ( !*settings->paths.directory_content_image_history
|| string_is_equal(settings->paths.directory_content_image_history, "default"))
{
CONFIG_PLAYLIST_MIGRATION(settings->paths.path_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY);
}
else
fill_pathname_join_special(
settings->paths.path_content_image_history,
settings->paths.directory_content_image_history,
FILE_PATH_CONTENT_IMAGE_HISTORY,
sizeof(settings->paths.path_content_image_history));
if (*settings->paths.path_content_music_history)
strlcpy_lit(settings->paths.directory_content_music_history, "default",
sizeof(settings->paths.directory_content_music_history));
if ( !*settings->paths.directory_content_music_history
|| string_is_equal(settings->paths.directory_content_music_history, "default"))
{
CONFIG_PLAYLIST_MIGRATION(settings->paths.path_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY);
}
else
fill_pathname_join_special(
settings->paths.path_content_music_history,
settings->paths.directory_content_music_history,
FILE_PATH_CONTENT_MUSIC_HISTORY,
sizeof(settings->paths.path_content_music_history));
if (!*settings->paths.path_content_video_history)
strlcpy_lit(settings->paths.directory_content_video_history, "default",
sizeof(settings->paths.directory_content_video_history));
if ( !*settings->paths.directory_content_video_history
|| string_is_equal(settings->paths.directory_content_video_history, "default"))
{
CONFIG_PLAYLIST_MIGRATION(settings->paths.path_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY);
}
else
fill_pathname_join_special(
settings->paths.path_content_video_history,
settings->paths.directory_content_video_history,
FILE_PATH_CONTENT_VIDEO_HISTORY,
sizeof(settings->paths.path_content_video_history));
}
if (*settings->paths.directory_screenshot)
{
if (string_is_equal(settings->paths.directory_screenshot, "default"))
*settings->paths.directory_screenshot = '\0';
else if (!path_is_directory(settings->paths.directory_screenshot))
{
RARCH_WARN("[Config] \"screenshot_directory\" is not an existing directory, ignoring...\n");
*settings->paths.directory_screenshot = '\0';
}
}
#if defined(__APPLE__) && TARGET_OS_OSX
if ( ((frontend_driver_get_cpu_architecture() == FRONTEND_ARCH_X86_64) &&
string_ends_with(settings->paths.network_buildbot_url, "/arm64/latest/"))
|| ((frontend_driver_get_cpu_architecture() == FRONTEND_ARCH_ARMV8) &&
string_ends_with(settings->paths.network_buildbot_url, "/x86_64/latest/")))
/* Wrong architecture, set it back */
configuration_set_string(settings,
settings->paths.network_buildbot_url, DEFAULT_BUILDBOT_SERVER_URL);
#endif
if (string_is_equal(settings->paths.path_menu_wallpaper, "default"))
*settings->paths.path_menu_wallpaper = '\0';
if (string_is_equal(settings->paths.path_rgui_theme_preset, "default"))
*settings->paths.path_rgui_theme_preset = '\0';
libretro_video_shader_directory = getenv("LIBRETRO_VIDEO_SHADER_DIRECTORY");
if (libretro_video_shader_directory)
{
/* override configuration value */
configuration_set_string(settings, settings->paths.directory_video_shader,
libretro_video_shader_directory);
}
else if (string_is_equal(settings->paths.directory_video_shader, "default"))
*settings->paths.directory_video_shader = '\0';
libretro_video_filter_directory = getenv("LIBRETRO_VIDEO_FILTER_DIRECTORY");
if (libretro_video_filter_directory)
{
/* override configuration value */
configuration_set_string(settings,
settings->paths.directory_video_filter,
libretro_video_filter_directory);
}
else if (string_is_equal(settings->paths.directory_video_filter, "default"))
*settings->paths.directory_video_filter = '\0';
if (string_is_equal(settings->paths.directory_audio_filter, "default"))
*settings->paths.directory_audio_filter = '\0';
if (string_is_equal(settings->paths.directory_core_assets, "default"))
*settings->paths.directory_core_assets = '\0';
libretro_assets_directory = getenv("LIBRETRO_ASSETS_DIRECTORY");
if (libretro_assets_directory)
{
/* override configuration value */
configuration_set_string(settings,
settings->paths.directory_assets, libretro_assets_directory);
}
else if (string_is_equal(settings->paths.directory_assets, "default"))
*settings->paths.directory_assets = '\0';
#ifdef _3DS
if (string_is_equal(settings->paths.directory_bottom_assets, "default"))
configuration_set_string(settings,
settings->paths.directory_bottom_assets,
g_defaults.dirs[DEFAULT_DIR_BOTTOM_ASSETS]);
#endif
if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default"))
*settings->paths.directory_dynamic_wallpapers = '\0';
if (string_is_equal(settings->paths.directory_thumbnails, "default"))
*settings->paths.directory_thumbnails = '\0';
if (string_is_equal(settings->paths.directory_playlist, "default"))
*settings->paths.directory_playlist = '\0';
if (string_is_equal(settings->paths.directory_content_favorites, "default"))
*settings->paths.directory_content_favorites = '\0';
if (string_is_equal(settings->paths.directory_content_history, "default"))
*settings->paths.directory_content_history = '\0';
if (string_is_equal(settings->paths.directory_content_image_history, "default"))
*settings->paths.directory_content_image_history = '\0';
if (string_is_equal(settings->paths.directory_content_music_history, "default"))
*settings->paths.directory_content_music_history = '\0';
if (string_is_equal(settings->paths.directory_content_video_history, "default"))
*settings->paths.directory_content_video_history = '\0';
if (string_is_equal(settings->paths.directory_runtime_log, "default"))
*settings->paths.directory_runtime_log = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->paths.directory_menu_content, "default"))
*settings->paths.directory_menu_content = '\0';
if (string_is_equal(settings->paths.directory_menu_config, "default"))
*settings->paths.directory_menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->paths.directory_overlay, "default"))
*settings->paths.directory_overlay = '\0';
if (string_is_equal(settings->paths.directory_osk_overlay, "default"))
*settings->paths.directory_osk_overlay = '\0';
#endif
if (string_is_equal(settings->paths.directory_system, "default"))
*settings->paths.directory_system = '\0';
/* Log directory is a special case, since it must contain
* a valid path as soon as possible - if config file
* value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS]
* directly... */
if (string_is_equal(settings->paths.log_dir, "default"))
{
if (*g_defaults.dirs[DEFAULT_DIR_LOGS])
{
configuration_set_string(settings,
settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS]);
}
else
*settings->paths.log_dir = '\0';
}
if (settings->floats.slowmotion_ratio < 1.0f)
configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f);
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->floats.fastforward_ratio < 0.0f)
configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f);
#ifdef HAVE_OZONE
/* Convert legacy numeric values of Ozone color themes to string identifiers.
* Necessary to avoid breaking existing configs. */
{
static const char *legacy_ozone_color_themes[] = {
"basic_white",
"basic_black",
"nord",
"gruvbox_dark",
"boysenberry",
"hacking_the_kernel",
"twilight_zone",
"dracula",
"solarized_dark",
"solarized_light",
"gray_dark",
"gray_light",
"purple_rain",
"selenium",
"evergarden"
};
unsigned color_theme;
config_get_array(conf, MENU_ENUM_LABEL_OZONE_MENU_COLOR_THEME_STR,
settings->arrays.menu_ozone_color_theme,
sizeof(settings->arrays.menu_ozone_color_theme));
if ( config_get_uint(conf, MENU_ENUM_LABEL_OZONE_MENU_COLOR_THEME_STR, &color_theme)
&& color_theme < ARRAY_SIZE(legacy_ozone_color_themes))
configuration_set_string(settings,
settings->arrays.menu_ozone_color_theme,
legacy_ozone_color_themes[color_theme]);
}
#endif
config_sanitize_turbo_binds(settings);
/* Menu Frame Rate took over from Throttle Menu Framerate, which
* only acted with Sync to Exact Content Framerate on, where its
* default held the menu to the content's rate. A configuration
* written before carries that choice; keep it. */
if ( settings->bools.vrr_runloop_enable
&& !config_get_entry(conf, MENU_ENUM_LABEL_MENU_FRAME_RATE_STR))
{
bool menu_throttle = true;
config_get_bool(conf, "menu_throttle_framerate", &menu_throttle);
if (menu_throttle)
configuration_set_uint(settings,
settings->uints.menu_frame_rate, MENU_FRAME_RATE_CONTENT);
}
#ifdef HAVE_CHEEVOS
if (*settings->arrays.cheevos_leaderboards_enable)
{
if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "true"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "trackers"))
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = true;
}
else if (string_is_equal(settings->arrays.cheevos_leaderboards_enable, "notifications"))
{
settings->bools.cheevos_visibility_lboard_start = true;
settings->bools.cheevos_visibility_lboard_submit = true;
settings->bools.cheevos_visibility_lboard_cancel = true;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
else
{
settings->bools.cheevos_visibility_lboard_start = false;
settings->bools.cheevos_visibility_lboard_submit = false;
settings->bools.cheevos_visibility_lboard_cancel = false;
settings->bools.cheevos_visibility_lboard_trackers = false;
}
settings->arrays.cheevos_leaderboards_enable[0] = '\0';
}
#endif
#ifdef HAVE_LAKKA
configuration_set_bool(settings,
settings->bools.ssh_enable, filestream_exists(LAKKA_SSH_PATH));
configuration_set_bool(settings,
settings->bools.samba_enable, !filestream_exists(LAKKA_SAMBA_DISABLED_FILE_PATH));
configuration_set_bool(settings,
settings->bools.bluetooth_enable, filestream_exists(LAKKA_BLUETOOTH_PATH));
#ifdef HAVE_RETROFLAG
configuration_set_bool(settings,
settings->bools.safeshutdown_enable, filestream_exists(LAKKA_SAFESHUTDOWN_PATH));
#endif
#endif
/* The "without-overrides" load (config_save_overrides) is a
* comparison-only pass to obtain the pre-override baseline; it must
* not mutate runtime directory state. Without this guard, saving an
* override would reset the live save directory to the base config
* value (issue #18809). */
if ( !without_overrides
&& !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL)
&& config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
strlcpy(runloop_st->name.savefile, tmp_str,
sizeof(runloop_st->name.savefile));
fill_pathname_dir(runloop_st->name.savefile,
path_get(RARCH_PATH_BASENAME),
FILE_PATH_SRM_EXTENSION,
sizeof(runloop_st->name.savefile));
}
else
RARCH_WARN("[Config] \"savefile_directory\" is not a directory, ignoring...\n");
}
if ( !without_overrides
&& !retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL)
&& config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str)))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
strlcpy(runloop_st->name.savestate, tmp_str,
sizeof(runloop_st->name.savestate));
fill_pathname_dir(runloop_st->name.savestate,
path_get(RARCH_PATH_BASENAME),
".state",
sizeof(runloop_st->name.savestate));
strlcpy(runloop_st->name.replay, tmp_str,
sizeof(runloop_st->name.replay));
fill_pathname_dir(runloop_st->name.replay,
path_get(RARCH_PATH_BASENAME),
".replay",
sizeof(runloop_st->name.replay));
}
else
RARCH_WARN("[Config] \"savestate_directory\" is not a directory, ignoring...\n");
}
config_read_keybinds_conf(conf);
/* the binds, and the device settings read above */
input_config_binds_changed();
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
if (!check_menu_driver_compatibility(settings))
configuration_set_string(settings,
settings->arrays.menu_driver, "rgui");
#endif
#ifdef HAVE_LIBNX
/* Apply initial clocks */
{
extern void libnx_apply_overclock(void);
libnx_apply_overclock();
}
#endif
#ifdef HAVE_LAKKA_SWITCH
{
FILE* f = fopen(SWITCH_OC_TOGGLE_PATH, "w");
if (settings->bools.switch_oc)
fprintf(f, "1\n");
else
fprintf(f, "0\n");
fclose(f);
if (settings->bools.switch_cec)
{
FILE* f = fopen(SWITCH_CEC_TOGGLE_PATH, "w");
fprintf(f, "\n");
fclose(f);
}
else
filestream_delete(SWITCH_CEC_TOGGLE_PATH);
if (settings->bools.bluetooth_ertm_disable)
{
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "1\n");
fclose(f);
}
else
{
FILE* f = fopen(BLUETOOTH_ERTM_TOGGLE_PATH, "w");
fprintf(f, "0\n");
fclose(f);
}
}
#endif
frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode);
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
/* Also undoes a plan left active by a run that did not exit cleanly. */
if ( !frontend_driver_set_power_plan(settings->bools.win32_power_plan,
settings->bools.win32_power_plan_idle_disable)
&& settings->bools.win32_power_plan_idle_disable)
frontend_driver_set_power_plan(settings->bools.win32_power_plan, false);
#endif
#ifdef HAVE_COMPRESSION
rzipstream_set_write_codec(settings->uints.save_compression_codec == 1
? RZIP_CODEC_ZSTD : RZIP_CODEC_DEFLATE);
#endif
#ifdef ANDROID
android_app_set_window_settings(
settings->bools.video_notch_write_over_enable,
settings->bools.input_auto_mouse_grab);
#endif
recording_driver_update_streaming_url();
if (!config_get_entry(conf, "user_language"))
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language());
/* If GameMode is enabled in the config but libgamemode is not
* available, warn once. Do NOT clear the setting: that would
* silently overwrite the user's preference in retroarch.cfg, so
* a transient failure (sandbox path issue, library not yet
* installed, etc.) would force them to re-enable it manually on
* every subsequent launch. The probe is latched inside the
* frontend driver, so it will not be retried this session. */
if ( settings->bools.gamemode_enable
&& frontend_driver_has_gamemode())
frontend_driver_set_gamemode(true);
/* If this is the first run of an existing installation
* after the independent favourites playlist size limit was
* added, set the favourites limit according to the current
* history playlist size limit. (Have to do this, otherwise
* users with large custom history size limits may lose
* favourites entries when updating RetroArch...) */
if ( config_get_entry(conf, "content_history_size")
&& !config_get_entry(conf, "content_favorites_size"))
{
if (settings->uints.content_history_size > 999)
settings->ints.content_favorites_size = -1;
else
settings->ints.content_favorites_size = (int)settings->uints.content_history_size;
}
/* Migrate "quit_press_twice" to "confirm_quit" */
{
const char *tmp_key = "quit_press_twice";
struct config_entry_list *tmp = config_get_entry(conf, tmp_key);
if (tmp)
{
configuration_set_bool(settings,
settings->bools.confirm_quit,
string_is_equal(tmp->value, "true") ? true : false);
RARCH_LOG("[Config] Migrated \"%s\" to \"confirm_quit\" = \"%s\".\n",
tmp->key, tmp->value);
}
}
#ifdef HAVE_SSL
/* Every load of the live settings comes through here: startup, a
* per-core or per-game override, and its unload. Hand the TLS
* verification mode to the SSL backend each time, so an override
* that changes it applies now, not after a restart. Only for the
* live settings: config_save_overrides() loads the base config into
* a scratch copy to diff against, and its mode must not reach the
* backend while the override's stays on screen. */
if (settings == config_st)
ssl_socket_set_verify_mode(settings->uints.tls_verify_mode);
#endif
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
if (size_settings)
free(size_settings);
first_load = false;
return true;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void *data)
{
const char *a = NULL;
char core_path[PATH_MAX_LENGTH];
char game_path[PATH_MAX_LENGTH];
char content_path[PATH_MAX_LENGTH];
char config_directory[DIR_MAX_LENGTH];
bool should_append = false;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info
? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
settings_t *settings = config_st;
bool has_content = (rarch_path_basename && *rarch_path_basename);
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
config_directory[0] = '\0';
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Cannot load an override if we have no core */
if (!core_name || !*core_name)
return false;
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path,
* game_path, content_path */
if (has_content)
{
char content_dir_name[DIR_MAX_LENGTH];
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
sizeof(game_path));
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
sizeof(content_path));
}
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
sizeof(core_path));
/* Prevent "--appendconfig" from being ignored */
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
should_append = true;
/* per-core overrides */
/* Create a new config file from core_path */
if (path_is_valid(core_path))
{
const char *a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
RARCH_LOG("[Override] Core-specific overrides found at \"%s\".\n",
core_path);
if (should_append && a && *a)
{
char tmp_path[PATH_MAX_LENGTH];
size_t _len = strlcpy(tmp_path, a, sizeof(tmp_path) - 2);
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, core_path, sizeof(tmp_path) - _len);
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
RARCH_LOG("[Override] Core-specific overrides stacking on top of previous overrides.\n");
}
else
path_set(RARCH_PATH_CONFIG_OVERRIDE, core_path);
should_append = true;
}
if (has_content)
{
/* per-content-dir overrides */
/* Create a new config file from content_path */
if (path_is_valid(content_path))
{
const char *a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
RARCH_LOG("[Override] Content dir-specific overrides found at \"%s\".\n",
content_path);
if (should_append && a && *a)
{
char tmp_path[PATH_MAX_LENGTH];
size_t _len = strlcpy(tmp_path, a, sizeof(tmp_path) - 2);
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, content_path, sizeof(tmp_path) - _len);
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
RARCH_LOG("[Override] Content dir-specific overrides stacking on top of previous overrides.\n");
}
else
path_set(RARCH_PATH_CONFIG_OVERRIDE, content_path);
should_append = true;
}
/* per-game overrides */
/* Create a new config file from game_path */
if (path_is_valid(game_path))
{
const char *a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
RARCH_LOG("[Override] Game-specific overrides found at \"%s\".\n",
game_path);
if (should_append && a && *a)
{
char tmp_path[PATH_MAX_LENGTH];
size_t _len = strlcpy(tmp_path, a, sizeof(tmp_path) - 2);
tmp_path[ _len] = '|';
tmp_path[++_len] = '\0';
strlcpy(tmp_path + _len, game_path, sizeof(tmp_path) - _len);
path_set(RARCH_PATH_CONFIG_OVERRIDE, tmp_path);
RARCH_LOG("[Override] Game-specific overrides stacking on top of previous overrides.\n");
}
else
path_set(RARCH_PATH_CONFIG_OVERRIDE, game_path);
should_append = true;
}
}
if (!should_append)
return false;
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(path_get(RARCH_PATH_CONFIG), settings))
return false;
a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
if ( settings->bools.notification_show_config_override_load
&& a && *a)
{
char msg[128];
size_t _len = strlcpy(msg, msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED), sizeof(msg));
runloop_msg_queue_push(msg, _len, 2, 100, false, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
if (a && *a)
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
bool config_load_override_file(const char *config_path)
{
const char *a = NULL;
settings_t *settings = config_st;
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
if (!path_is_valid(config_path))
return false;
path_set(RARCH_PATH_CONFIG_OVERRIDE, config_path);
/* Re-load the configuration with any overrides
* that might have been found */
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(path_get(RARCH_PATH_CONFIG), settings))
return false;
if (settings->bools.notification_show_config_override_load)
{
char msg[128];
size_t _len = strlcpy(msg, msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED), sizeof(msg));
runloop_msg_queue_push(msg, _len, 2, 100, false, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
a = path_get(RARCH_PATH_CONFIG_OVERRIDE);
if (a && *a)
runloop_state_get_ptr()->flags |= RUNLOOP_FLAG_OVERRIDES_ACTIVE;
else
runloop_state_get_ptr()->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
return true;
}
typedef struct
{
retro_keybind_set *autoconf_binds; /* heap: too large for stack */
input_bind_label_set *autoconf_labels;
input_device_info_t device_info[MAX_INPUT_DEVICES];
} input_autoconf_backup_t;
/* Autoconf binds and device info come from controller hotplug events;
* no config file can restore them after input_config_reset(). */
static bool input_autoconf_state_save(input_autoconf_backup_t *bkp)
{
unsigned i, j;
bkp->autoconf_binds = (retro_keybind_set*)calloc(MAX_USERS,
sizeof(retro_keybind_set));
bkp->autoconf_labels = (input_bind_label_set*)calloc(MAX_USERS,
sizeof(input_bind_label_set));
if (!bkp->autoconf_binds || !bkp->autoconf_labels)
{
free(bkp->autoconf_binds);
free(bkp->autoconf_labels);
bkp->autoconf_binds = NULL;
bkp->autoconf_labels = NULL;
return false;
}
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
memcpy(&bkp->autoconf_binds[i][j], input_autoconf_bind(i, j),
sizeof(struct retro_keybind));
/* Duplicate allocated strings (don't share pointers!) */
if (input_autoconf_bind_labels[i][j].joykey)
bkp->autoconf_labels[i][j].joykey =
strdup(input_autoconf_bind_labels[i][j].joykey);
if (input_autoconf_bind_labels[i][j].joyaxis)
bkp->autoconf_labels[i][j].joyaxis =
strdup(input_autoconf_bind_labels[i][j].joyaxis);
}
}
input_driver_device_info_save(bkp->device_info);
return true;
}
static void input_autoconf_state_restore(input_autoconf_backup_t *bkp)
{
unsigned i, j;
if (!bkp->autoconf_binds || !bkp->autoconf_labels)
return;
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
/* Free strings allocated by input_config_reset() */
if (input_autoconf_bind_labels[i][j].joykey)
free(input_autoconf_bind_labels[i][j].joykey);
if (input_autoconf_bind_labels[i][j].joyaxis)
free(input_autoconf_bind_labels[i][j].joyaxis);
memcpy(input_autoconf_bind_edit(i, j), &bkp->autoconf_binds[i][j],
sizeof(struct retro_keybind));
/* String ownership moves back to input_autoconf_bind_labels */
input_autoconf_bind_labels[i][j] = bkp->autoconf_labels[i][j];
}
}
input_driver_device_info_restore(bkp->device_info);
free(bkp->autoconf_binds);
free(bkp->autoconf_labels);
bkp->autoconf_binds = NULL;
bkp->autoconf_labels = NULL;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
settings_t *settings = config_st;
runloop_state_t *runloop_st = runloop_state_get_ptr();
bool fullscreen_prev = settings->bools.video_fullscreen;
runloop_st->flags &= ~RUNLOOP_FLAG_OVERRIDES_ACTIVE;
path_clear(RARCH_PATH_CONFIG_OVERRIDE);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
/* When using minimal config, reset to defaults first.
* This ensures settings not present in the config file
* get their default values restored after override unload. */
if (settings->bools.config_save_minimal)
{
input_autoconf_backup_t bkp;
bool have_bkp = input_autoconf_state_save(&bkp);
config_set_defaults(config_st);
if (have_bkp)
input_autoconf_state_restore(&bkp);
}
if (!config_load_file(
path_get(RARCH_PATH_CONFIG), config_st))
return false;
if (settings->bools.video_fullscreen != fullscreen_prev)
{
/* This is for 'win32_common.c', so we don't save
* fullscreen size and position if we're switching
* back to windowed mode.
* Might be useful for other devices as well? */
if ( settings->bools.video_window_save_positions
&& !settings->bools.video_fullscreen)
settings->flags |= SETTINGS_FLG_SKIP_WINDOW_POSITIONS;
if (runloop_st->flags & RUNLOOP_FLAG_CORE_RUNNING)
command_event(CMD_EVENT_REINIT, NULL);
}
/* Turbo fire settings must be reloaded from remap */
if (settings->bools.auto_remaps_enable)
config_load_remap(settings->paths.directory_input_remapping, &runloop_st->system);
RARCH_LOG("[Override] Configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(const char *directory_input_remapping,
void *data)
{
/* final path for core-specific configuration (prefix+suffix) */
char core_path[PATH_MAX_LENGTH];
/* final path for game-specific configuration (prefix+suffix) */
char game_path[PATH_MAX_LENGTH];
/* final path for content-dir-specific configuration (prefix+suffix) */
char content_path[PATH_MAX_LENGTH];
char remap_path[PATH_MAX_LENGTH];
config_file_t *new_conf = NULL;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
enum msg_hash_enums msg_remap_loaded = MSG_GAME_REMAP_FILE_LOADED;
settings_t *settings = config_st;
unsigned joypad_port = settings->uints.input_joypad_index[0];
bool notification_show_remap_load = settings->bools.notification_show_remap_load;
bool sort_remaps_by_controller = settings->bools.input_remap_sort_by_controller_enable;
/* > Cannot load remaps if we have no core
* > Cannot load remaps if remap directory is unset */
if ( (!core_name || !*core_name)
|| (!directory_input_remapping || !*directory_input_remapping))
return false;
core_path[0] = '\0';
game_path[0] = '\0';
content_path[0] = '\0';
strlcpy(remap_path, core_name, sizeof(remap_path));
if (sort_remaps_by_controller)
{
const char *input_device_name = input_config_get_device_display_name(joypad_port);
if (input_device_name && *input_device_name)
{
/* Ensure directory does not contain special chars */
const char *input_device_dir = sanitize_path_part(input_device_name, strlen(input_device_name));
fill_pathname_join_special(remap_path, core_name, input_device_dir, sizeof(remap_path));
}
}
if (rarch_path_basename && *rarch_path_basename)
{
char content_dir_name[DIR_MAX_LENGTH];
fill_pathname_join_special_ext(game_path,
directory_input_remapping, remap_path,
path_basename_nocompression(rarch_path_basename),
FILE_PATH_REMAP_EXTENSION,
sizeof(game_path));
/* If a game remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(game_path)))
{
bool ret = input_remapping_load_file(new_conf, game_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remap] Game-specific remap found at \"%s\".\n", game_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
/* msg_remap_loaded is set to MSG_GAME_REMAP_FILE_LOADED
* by default - no need to change it here */
goto success;
}
}
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
fill_pathname_join_special_ext(content_path,
directory_input_remapping, remap_path,
content_dir_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(content_path));
/* If a content-dir remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(content_path)))
{
bool ret = input_remapping_load_file(new_conf, content_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remap] Content-dir-specific remap found at \"%s\".\n", content_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
msg_remap_loaded = MSG_DIRECTORY_REMAP_FILE_LOADED;
goto success;
}
}
}
fill_pathname_join_special_ext(core_path,
directory_input_remapping, remap_path,
core_name,
FILE_PATH_REMAP_EXTENSION,
sizeof(core_path));
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
bool ret = input_remapping_load_file(new_conf, core_path);
config_file_free(new_conf);
new_conf = NULL;
RARCH_LOG("[Remap] Core-specific remap found at \"%s\".\n", core_path);
if (ret)
{
retroarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
msg_remap_loaded = MSG_CORE_REMAP_FILE_LOADED;
goto success;
}
}
if (new_conf)
config_file_free(new_conf);
new_conf = NULL;
return false;
success:
if (notification_show_remap_load)
{
char msg[128];
size_t _len = strlcpy(msg, msg_hash_to_str(msg_remap_loaded), sizeof(msg));
runloop_msg_queue_push(msg, _len, 2, 100, false, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
return true;
}
/**
* config_parse_file:
*
* Loads a config file and reads all the values into memory.
*
*/
static void config_parse_file(void)
{
const char *config_path = path_get(RARCH_PATH_CONFIG);
if (!config_load_file(config_path, config_st))
{
RARCH_ERR("[Config] Config not found at: \"%s\".\n",
config_path);
}
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
size_t _len;
char s[16];
s[0] = '\0';
_len = snprintf(s, sizeof(s), "h%u", GET_HAT(bind->joykey));
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
strlcpy_lit(s + _len, "up", sizeof(s) - _len);
break;
case HAT_DOWN_MASK:
strlcpy_lit(s + _len, "down", sizeof(s) - _len);
break;
case HAT_LEFT_MASK:
strlcpy_lit(s + _len, "left", sizeof(s) - _len);
break;
case HAT_RIGHT_MASK:
strlcpy_lit(s + _len, "right", sizeof(s) - _len);
break;
default:
break;
}
config_set_string(conf, key, s);
}
static void save_keybind_joykey(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind,
bool save_empty)
{
char key[64];
size_t _len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy_lit(key + _len, "_btn", sizeof(key) - _len);
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, "nul");
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_joykey_label(config_file_t *conf,
const char *prefix,
const char *base,
const struct input_bind_label *label)
{
char key[64];
size_t _len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
_len += strlcpy_lit(key + _len, "_btn", sizeof(key) - _len);
if (label->joykey && *label->joykey)
{
strlcpy_lit(key + _len, "_label", sizeof(key) - _len);
config_set_string(conf, key, label->joykey);
}
}
static void save_keybind_axis(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind,
bool save_empty)
{
char key[64];
char config[16];
size_t _len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
strlcpy_lit(key + _len, "_axis", sizeof(key) - _len);
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, "nul");
return;
}
if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
snprintf(config, sizeof(config), "-%lu",
(unsigned long)AXIS_NEG_GET(bind->joyaxis));
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
snprintf(config, sizeof(config), "+%lu",
(unsigned long)AXIS_POS_GET(bind->joyaxis));
}
config_set_string(conf, key, config);
}
static void save_keybind_axis_label(config_file_t *conf,
const char *prefix,
const char *base,
const struct input_bind_label *label)
{
char key[64];
size_t _len = fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
_len += strlcpy_lit(key + _len, "_axis", sizeof(key) - _len);
if (label->joyaxis && *label->joyaxis)
{
strlcpy_lit(key + _len, "_label", sizeof(key) - _len);
config_set_string(conf, key, label->joyaxis);
}
}
static void save_keybind_mbutton(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
size_t _len = fill_pathname_join_delim(key, prefix,
base, '_', sizeof(key));
strlcpy_lit(key + _len, "_mbtn", sizeof(key) - _len);
switch (bind->mbutton)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
config_set_uint64(conf, key, 1);
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
config_set_uint64(conf, key, 2);
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
config_set_uint64(conf, key, 3);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
config_set_uint64(conf, key, 4);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
config_set_uint64(conf, key, 5);
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
config_set_string(conf, key, "wu");
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
config_set_string(conf, key, "wd");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
config_set_string(conf, key, "whu");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
config_set_string(conf, key, "whd");
break;
default:
if (save_empty)
config_set_string(conf, key, "nul");
break;
}
}
void input_config_get_prefix(char *s, char len, char user, bool meta)
{
if (meta)
{
/* Meta binds are only for the first user. */
if (user == 0)
strlcpy_lit(s, "input", len);
}
else
snprintf(s, len, "input_player%u", user + 1);
}
/**
* input_config_save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
static void input_config_save_keybinds_user(config_file_t *conf, unsigned user)
{
unsigned i;
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
char key[64];
char btn[64];
char prefix[16];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const struct retro_keybind *bind = input_config_bind(user, i);
const char *base = NULL;
prefix[0] = '\0';
input_config_get_prefix(prefix, sizeof(prefix), user, meta);
if (!*prefix || !RETRO_KEYBIND_VALID(bind) || !keybind)
continue;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(RETRO_KEYBIND_KEY(bind), btn, sizeof(btn));
config_set_string(conf, key, btn);
save_keybind_joykey (conf, prefix, base, bind, true);
save_keybind_axis (conf, prefix, base, bind, true);
save_keybind_mbutton(conf, prefix, base, bind, true);
}
}
/**
* input_config_save_keybinds_user_override:
* @conf : pointer to config file object
* @user : user number
* @bind_id : bind number
* @override_bind : override retro_keybind for comparison and saving
*
* Save the current bind (@override_bind) override of a user (@user) to the
* config file (@conf), and skip binds that are not modified.
*/
static void input_config_save_keybinds_user_override(config_file_t *conf,
unsigned user, unsigned bind_id,
const struct retro_keybind *override_bind)
{
unsigned i = bind_id;
if (input_config_bind_map_get_valid(i))
{
char key[64];
char btn[64];
char prefix[16];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const struct retro_keybind *bind = input_config_bind(user, i);
const char *base = NULL;
prefix[0] = '\0';
input_config_get_prefix(prefix, sizeof(prefix), user, meta);
if (!*prefix || !RETRO_KEYBIND_VALID(bind) || !keybind)
return;
base = keybind->base;
btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(RETRO_KEYBIND_KEY(override_bind), btn, sizeof(btn));
config_set_string(conf, key, btn);
if (bind->joykey != override_bind->joykey)
save_keybind_joykey (conf, prefix, base, override_bind, true);
if (bind->joyaxis != override_bind->joyaxis)
save_keybind_axis (conf, prefix, base, override_bind, true);
if (bind->mbutton != override_bind->mbutton)
save_keybind_mbutton(conf, prefix, base, override_bind, true);
RARCH_DBG("[Override] %s = \"%s\"\n", key, btn);
}
}
/**
* input_config_save_keybinds_user_minimal:
* @conf : pointer to config file object
* @user : user number
* @default_binds : default retro_keybind_set for comparison
*
* Save the current keybinds of a user (@user) to the config file (@conf),
* but only save binds that differ from defaults. Remove binds that match defaults.
*/
static void input_config_save_keybinds_user_minimal(config_file_t *conf,
unsigned user, const retro_keybind_set default_binds)
{
unsigned i;
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
char key[64];
char btn[64];
char prefix[16];
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
bool meta = keybind ? keybind->meta : false;
const struct retro_keybind *bind = input_config_bind(user, i);
const struct retro_keybind *def_bind = &default_binds[i];
const char *base = NULL;
bool differs_from_default = false;
prefix[0] = '\0';
input_config_get_prefix(prefix, sizeof(prefix), user, meta);
if (!*prefix || !RETRO_KEYBIND_VALID(bind) || !keybind)
continue;
base = keybind->base;
btn[0] = '\0';
/* Check if any component differs from default */
differs_from_default = (RETRO_KEYBIND_KEY(bind) != RETRO_KEYBIND_KEY(def_bind))
|| (bind->joykey != def_bind->joykey)
|| (bind->joyaxis != def_bind->joyaxis)
|| (bind->mbutton != def_bind->mbutton);
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
if (differs_from_default)
{
/* Save the current bind */
input_keymaps_translate_rk_to_str(RETRO_KEYBIND_KEY(bind), btn, sizeof(btn));
config_set_string(conf, key, btn);
save_keybind_joykey (conf, prefix, base, bind, false);
save_keybind_axis (conf, prefix, base, bind, false);
save_keybind_mbutton(conf, prefix, base, bind, false);
}
else
{
/* Remove keys that match default */
char temp_key[64];
config_unset(conf, key);
/* Also unset joykey, axis, and mbutton keys. Build the
* "prefix_base" stem once and overwrite just the suffix
* at the known offset for each variant; the prior form
* called fill_pathname_join_delim three times and let
* each strlcat re-scan temp_key from the start to find
* its end. */
{
size_t _len = fill_pathname_join_delim(temp_key,
prefix, base, '_', sizeof(temp_key));
if (_len + sizeof("_axis") <= sizeof(temp_key))
{
memcpy(temp_key + _len, "_btn", sizeof("_btn"));
config_unset(conf, temp_key);
memcpy(temp_key + _len, "_axis", sizeof("_axis"));
config_unset(conf, temp_key);
memcpy(temp_key + _len, "_mbtn", sizeof("_mbtn"));
config_unset(conf, temp_key);
}
}
}
}
}
void config_get_autoconf_profile_filename(
const char *device_name, unsigned user,
char *s, size_t len)
{
static const char invalid_filename_chars[] =
"~#%&*{}\\:[]?/|'\"";
size_t i;
size_t _len;
char sanitised_name[PATH_MAX_LENGTH];
if (!device_name || !*device_name)
return;
strlcpy(sanitised_name, device_name, sizeof(sanitised_name));
/* Remove invalid filename characters from
* input device name */
for (i = 0; sanitised_name[i]; i++)
{
if (strchr(invalid_filename_chars, sanitised_name[i]))
sanitised_name[i] = '_';
}
/* Generate autoconfig file path */
_len = strlcpy(s, sanitised_name, len);
strlcpy_lit(s + _len, ".cfg", len - _len);
}
/**
* config_save_autoconf_profile:
* @device_name : Input device name
* @user : Port whose binds are saved
* Writes a controller autoconf file to disk for the
* device assigned to @user.
**/
bool config_save_autoconf_profile(const char *device_name, unsigned user)
{
unsigned i;
unsigned dev;
char buf[PATH_MAX_LENGTH];
char autoconf_file[PATH_MAX_LENGTH];
const char *a = NULL;
config_file_t *conf = NULL;
int32_t pid_user = 0;
int32_t vid_user = 0;
bool ret = false;
bool valid = true;
settings_t *settings = config_st;
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_driver_fallback = settings->arrays.input_joypad_driver;
const char *joypad_driver = NULL;
if (!device_name || !*device_name || user >= MAX_USERS)
return false;
/* Binds and their labels are per port; the device's
* driver, identity and autoconf binds are per device */
dev = settings->uints.input_joypad_index[user];
if (dev >= MAX_USERS)
return false;
/* Get currently set joypad driver */
joypad_driver = input_config_get_device_joypad_driver(dev);
if (!joypad_driver || !*joypad_driver)
{
/* This cannot happen, but if we reach this
* point without a driver being set for the
* current input device then use the value
* from the settings struct as a fallback */
joypad_driver = joypad_driver_fallback;
if (!joypad_driver || !*joypad_driver)
return false;
}
/* Generate autoconfig file path */
config_get_autoconf_profile_filename(device_name, dev, buf, sizeof(buf));
fill_pathname_join_special(autoconf_file, autoconf_dir, buf, sizeof(autoconf_file));
/* The directory only exists once profiles have been
* downloaded or bundled */
if ( *autoconf_dir
&& !path_is_directory(autoconf_dir)
&& !path_mkdir(autoconf_dir))
{
RARCH_ERR("[Autoconf] Failed creating directory \"%s\".\n", autoconf_dir);
return false;
}
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(autoconf_file))
&& !(conf = config_file_new_alloc())
)
{
if (conf)
config_file_free(conf);
return false;
}
/* Pre-fill existing autoconf binds for empty binds */
for (i = 0; i < RARCH_ANALOG_BIND_LIST_END; i++)
{
struct retro_keybind *bind = input_config_bind_edit(user, i);
const struct retro_keybind *auto_bind = input_autoconf_bind(dev, i);
struct input_bind_label *lbl = &input_config_bind_labels[user][i];
struct input_bind_label *albl = &input_autoconf_bind_labels[dev][i];
if (bind->joykey == NO_BTN && auto_bind->joykey != NO_BTN)
{
bind->joykey = auto_bind->joykey;
if (albl->joykey && *albl->joykey)
lbl->joykey = strdup(albl->joykey);
}
if (bind->joyaxis == AXIS_NONE && auto_bind->joyaxis != AXIS_NONE)
{
bind->joyaxis = auto_bind->joyaxis;
if (albl->joyaxis && *albl->joyaxis)
lbl->joyaxis = strdup(albl->joyaxis);
}
}
/* Require at least directions (D-Pad or Left Analog) and South button,
* otherwise the profile is completely useless */
if (input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_B)->joykey == NO_BTN)
valid = false;
if ( input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_UP)->joykey == NO_BTN
&& input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_UP)->joyaxis == AXIS_NONE
&& input_config_bind(user, RARCH_ANALOG_LEFT_Y_MINUS)->joykey == NO_BTN
&& input_config_bind(user, RARCH_ANALOG_LEFT_Y_MINUS)->joyaxis == AXIS_NONE)
valid = false;
if ( input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_DOWN)->joykey == NO_BTN
&& input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_DOWN)->joyaxis == AXIS_NONE
&& input_config_bind(user, RARCH_ANALOG_LEFT_Y_PLUS)->joykey == NO_BTN
&& input_config_bind(user, RARCH_ANALOG_LEFT_Y_PLUS)->joyaxis == AXIS_NONE)
valid = false;
if ( input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_LEFT)->joykey == NO_BTN
&& input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_LEFT)->joyaxis == AXIS_NONE
&& input_config_bind(user, RARCH_ANALOG_LEFT_X_MINUS)->joykey == NO_BTN
&& input_config_bind(user, RARCH_ANALOG_LEFT_X_MINUS)->joyaxis == AXIS_NONE)
valid = false;
if ( input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_RIGHT)->joykey == NO_BTN
&& input_config_bind(user, RETRO_DEVICE_ID_JOYPAD_RIGHT)->joyaxis == AXIS_NONE
&& input_config_bind(user, RARCH_ANALOG_LEFT_X_PLUS)->joykey == NO_BTN
&& input_config_bind(user, RARCH_ANALOG_LEFT_X_PLUS)->joyaxis == AXIS_NONE)
valid = false;
/* Update config file */
config_set_string(conf, "input_driver",
joypad_driver);
config_set_string(conf, "input_device",
input_config_get_device_name(dev));
a = input_config_get_device_display_name(dev);
config_set_string(conf, "input_device_display_name",
(a && *a) ? a : input_config_get_device_name(dev));
pid_user = input_config_get_device_pid(dev);
vid_user = input_config_get_device_vid(dev);
if (pid_user && vid_user)
{
config_set_int(conf, "input_vendor_id", vid_user);
config_set_int(conf, "input_product_id", pid_user);
}
for (i = 0; i < RARCH_ANALOG_BIND_LIST_END && valid; i++)
{
unsigned id = input_config_bind_order[i];
const struct retro_keybind *bind = input_config_bind(user, id);
if (RETRO_KEYBIND_VALID(bind))
{
save_keybind_joykey(conf, "input", input_config_bind_map_get_base(id), bind, false);
save_keybind_axis(conf, "input", input_config_bind_map_get_base(id), bind, false);
}
}
for (i = 0; i < RARCH_ANALOG_BIND_LIST_END && valid; i++)
{
unsigned id = input_config_bind_order[i];
const struct retro_keybind *bind = input_config_bind(user, id);
struct input_bind_label *lbl = &input_config_bind_labels[user][id];
if (RETRO_KEYBIND_VALID(bind))
{
if (lbl->joykey && *lbl->joykey)
{
save_keybind_joykey_label(conf, "input", input_config_bind_map_get_base(id), lbl);
free(lbl->joykey);
lbl->joykey = NULL;
}
if (lbl->joyaxis && *lbl->joyaxis)
{
save_keybind_axis_label(conf, "input", input_config_bind_map_get_base(id), lbl);
free(lbl->joyaxis);
lbl->joyaxis = NULL;
}
}
}
if (valid)
{
ret = config_file_write(conf, autoconf_file, false);
if (ret)
RARCH_LOG("[Autoconf] Saved profile to \"%s\".\n", autoconf_file);
else
RARCH_LOG("[Autoconf] Failed saving profile to \"%s\".\n", autoconf_file);
}
else
RARCH_ERR("[Autoconf] Not saving invalid profile for device \"%s\".\n", device_name);
if (conf)
config_file_free(conf);
return ret;
}
/* config_path_strip_trailing_slash:
*
* Removes a single trailing path separator from a directory value, so
* that directory paths are serialised consistently in the config file
* (e.g. ".../assets/" is written as ".../assets").
*
* Intentionally left untouched:
* - root paths ("/") -> length < 2
* - drive roots and the content marker -> preceding char is ':'
* ("C:\", "C:/", ":/")
* - empty strings, "default" and file
* paths -> never end in a separator
*
* This only affects serialisation: fill_pathname_join() and friends
* ignore a trailing separator on their directory operand, so runtime
* path construction is unaffected either way. */
static void config_path_strip_trailing_slash(char *s)
{
size_t len;
if (!s || !*s)
return;
len = strlen(s);
if (len < 2)
return;
if (!PATH_CHAR_IS_SLASH(s[len - 1]))
return;
if (s[len - 2] == ':')
return;
s[len - 1] = '\0';
}
/**
* config_get_credentials_path:
*
* Builds the path to the credentials config file.
* Uses the same directory as the main config file.
*
* Returns: length of the string written to @s.
**/
static size_t config_get_credentials_path(char *s, size_t len)
{
char config_directory[DIR_MAX_LENGTH];
config_directory[0] = '\0';
if (path_is_empty(RARCH_PATH_CONFIG))
{
s[0] = '\0';
return 0;
}
fill_pathname_basedir(config_directory,
path_get(RARCH_PATH_CONFIG),
sizeof(config_directory));
return fill_pathname_join_special(s, config_directory,
"retroarch-keychain.cfg", len);
}
/**
* config_save_credentials:
* @main_conf : loaded retroarch.cfg, source for secrets the
* current build has no setting for
* @array_settings : string settings table (from populate_settings_array)
* @array_settings_size : number of entries in @array_settings
* @path_settings : path settings table (from populate_settings_path)
* @path_settings_size : number of entries in @path_settings
*
* Writes only sensitive settings (passwords, tokens, keys)
* to a separate retroarch-keychain.cfg file. The tables are the ones
* config_save_file() has already built, so nothing is
* re-populated here.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
static bool config_save_credentials(
config_file_t *main_conf,
const struct config_array_setting *array_settings,
int array_settings_size,
const struct config_path_setting *path_settings,
int path_settings_size)
{
unsigned i;
bool ret = false;
char credentials_path[PATH_MAX_LENGTH];
config_file_t *conf = NULL;
credentials_path[0] = '\0';
config_get_credentials_path(credentials_path, sizeof(credentials_path));
if (string_is_empty(credentials_path))
return false;
conf = config_file_new_from_path_to_string(credentials_path);
if (!conf)
conf = config_file_new_alloc();
if (!conf)
return false;
#ifdef HAVE_KEYCHAIN
config_keychain_carried = 0;
config_keychain_withheld = 0;
if (config_keychain_init())
config_set_int(conf, "keychain_version", 1);
else if (keychain_is_locked())
RARCH_WARN("[Config] Keychain is locked: enter its passphrase under "
"Settings > User to open the saved credentials.\n");
else
RARCH_WARN("[Config] Keychain key file unavailable, "
"credentials are written in the clear.\n");
#endif
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!(array_settings[i].flags & CFG_BOOL_FLG_SENSITIVE))
continue;
config_keychain_set(conf,
array_settings[i].ident,
array_settings[i].ptr, true);
}
}
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!(path_settings[i].flags & CFG_BOOL_FLG_SENSITIVE))
continue;
config_keychain_set(conf,
path_settings[i].ident,
path_settings[i].ptr, true);
}
}
/* Secrets for features compiled out of this build have no
* settings entry above; carry them over from retroarch.cfg
* as-is so they are not lost when it is stripped. Anything
* already sealed in the keychain file (opened or not) is kept
* sealed; only plaintext still in retroarch.cfg gets sealed on
* its way over. */
if (main_conf)
{
for (i = 0; i < ARRAY_SIZE(config_sensitive_keys); i++)
{
const struct config_entry_list *entry;
const char *key = config_sensitive_keys[i];
if (config_get_entry(conf, key))
continue;
entry = config_get_entry(main_conf, key);
if (entry && entry->value)
config_keychain_set(conf, key, entry->value, false);
}
}
ret = config_file_write(conf, credentials_path, true);
config_file_free(conf);
#ifdef HAVE_KEYCHAIN
/* Load-time logging is not up yet for the first config, so this
* is where the user hears about it. */
if (ret && config_keychain_carried)
RARCH_WARN("[Config] %u credential(s) in \"%s\" were sealed on "
"another machine or install, could not be opened here and "
"were kept as they are.\n",
config_keychain_carried, credentials_path);
if (ret && config_keychain_withheld)
RARCH_WARN("[Config] %u credential(s) set while the keychain was "
"locked were not saved; unlock it and set them again.\n",
config_keychain_withheld);
#endif
if (ret)
{
/* Sealed or not, make the file owner-only. Not fatal on
* failure (e.g. FAT/exFAT media), the write itself succeeded. */
if (!path_set_private(credentials_path))
RARCH_WARN("[Config] Could not restrict permissions on \"%s\".\n",
credentials_path);
RARCH_LOG("[Config] Saved credentials to \"%s\".\n", credentials_path);
}
else
RARCH_ERR("[Config] Failed to save credentials to \"%s\".\n", credentials_path);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
#ifdef HAVE_KEYCHAIN
/**
* config_keychain_reapply:
*
* After the keychain is unlocked, opens the credentials that were
* sealed on another machine and puts them into the running settings,
* so accounts work without a restart. Settings the credentials file
* does not hold are left as they are.
*
* Returns: number of credentials put back.
**/
unsigned config_keychain_reapply(void)
{
char credentials_path[PATH_MAX_LENGTH];
settings_t *settings = config_st;
config_file_t *conf;
struct config_array_setting *arrays;
struct config_path_setting *paths;
int arrays_size = 0;
int paths_size = 0;
int i;
unsigned applied = 0;
if (!keychain_is_ready())
return 0;
credentials_path[0] = '\0';
config_get_credentials_path(credentials_path, sizeof(credentials_path));
if (string_is_empty(credentials_path)
|| !(conf = config_file_new_from_path_to_string(credentials_path)))
return 0;
config_keychain_open_entries(conf);
if ((arrays = populate_settings_array(settings, &arrays_size)))
{
for (i = 0; i < arrays_size; i++)
if ((arrays[i].flags & CFG_BOOL_FLG_SENSITIVE)
&& config_get_entry(conf, arrays[i].ident)
&& config_get_array(conf, arrays[i].ident,
arrays[i].ptr, PATH_MAX_LENGTH))
applied++;
free(arrays);
}
if ((paths = populate_settings_path(settings, &paths_size)))
{
for (i = 0; i < paths_size; i++)
{
char tmp[PATH_MAX_LENGTH];
if ((paths[i].flags & CFG_BOOL_FLG_SENSITIVE)
&& config_get_entry(conf, paths[i].ident)
&& config_get_path(conf, paths[i].ident, tmp, sizeof(tmp)))
{
strlcpy(paths[i].ptr, tmp, PATH_MAX_LENGTH);
applied++;
}
}
free(paths);
}
config_file_free(conf);
return applied;
}
#endif
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
bool minimal = false;
bool credentials_saved = false;
settings_t *defaults = NULL;
retro_keybind_set *defaults_binds = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_defaults = NULL;
struct config_int_setting *int_settings = NULL;
struct config_int_setting *int_defaults = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_uint_setting *uint_defaults = NULL;
struct config_size_setting *size_settings = NULL;
struct config_size_setting *size_defaults = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_defaults = NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_defaults = NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_defaults = NULL;
uint32_t flags = runloop_get_flags();
config_file_t *conf = config_file_new_from_path_to_string(path);
settings_t *settings = config_st;
int bool_settings_size = SETTINGS_BOOL_COUNT_MAX;
int float_settings_size = SETTINGS_FLOAT_COUNT_MAX;
int int_settings_size = SETTINGS_INT_COUNT_MAX;
int uint_settings_size = SETTINGS_UINT_COUNT_MAX;
int size_settings_size = SETTINGS_SIZE_COUNT_MAX;
int array_settings_size = SETTINGS_ARRAY_COUNT_MAX;
int path_settings_size = SETTINGS_PATH_COUNT_MAX;
if (!conf)
conf = config_file_new_alloc();
if (!conf || (flags & RUNLOOP_FLAG_OVERRIDES_ACTIVE))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Check if we should save minimal config (only changed values) */
minimal = settings->bools.config_save_minimal;
/* If minimal mode, create a defaults struct and populate it */
if (minimal)
{
int tmp_int;
/* Allocate fresh settings struct for defaults */
defaults = (settings_t*)calloc(1, sizeof(settings_t));
if (!defaults)
{
/* Failed to allocate, fall back to non-minimal mode */
minimal = false;
}
else
{
/* Allocate space for default keybinds */
defaults_binds = (retro_keybind_set*)calloc(MAX_USERS, sizeof(retro_keybind_set));
if (!defaults_binds)
{
/* Failed to allocate, fall back to non-minimal mode */
free(defaults);
defaults = NULL;
minimal = false;
}
else
{
input_autoconf_backup_t autoconf_bkp;
bool have_autoconf_bkp;
input_bind_label_set *saved_config_labels;
/* Heap-allocated: MAX_USERS * sizeof(retro_keybind_set) is
* ~51KB, too large for the stack on small-stack platforms.
* Matches defaults_binds above. */
retro_keybind_set *saved_binds;
#ifdef HAVE_LANGEXTRA
unsigned saved_user_language = *msg_hash_get_uint(MSG_HASH_USER_LANGUAGE);
#endif
/* Save the current binds */
saved_binds = (retro_keybind_set*)calloc(MAX_USERS, sizeof(retro_keybind_set));
if (saved_binds)
input_config_binds_copy_out(saved_binds);
/* Config-bind labels are saved and restored by value, exactly as
* they were when they lived inside the bind struct. */
saved_config_labels = (input_bind_label_set*)calloc(MAX_USERS,
sizeof(input_bind_label_set));
if (saved_config_labels)
memcpy(saved_config_labels, input_config_bind_labels,
MAX_USERS * sizeof(input_bind_label_set));
have_autoconf_bkp = input_autoconf_state_save(&autoconf_bkp);
/* Populate the local defaults struct directly: config_st
* stays what every other thread's config_get_ptr() returns.
* input_config_reset() inside sets the default keybinds. */
config_set_defaults(defaults);
/* Capture default keybinds (set by input_config_reset() in config_set_defaults) */
input_config_binds_copy_out(defaults_binds);
/* Restore the binds */
if (saved_binds)
{
input_config_binds_copy_in(saved_binds);
free(saved_binds);
}
if (saved_config_labels)
{
memcpy(input_config_bind_labels, saved_config_labels,
MAX_USERS * sizeof(input_bind_label_set));
free(saved_config_labels);
}
#ifdef HAVE_LANGEXTRA
/* Restore user_language global, clobbered by config_set_defaults. */
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, saved_user_language);
#endif
if (have_autoconf_bkp)
input_autoconf_state_restore(&autoconf_bkp);
}
/* Populate default setting arrays */
if (minimal)
{
tmp_int = sizeof(defaults->bools) / sizeof(defaults->bools.placeholder);
bool_defaults = populate_settings_bool(defaults, &tmp_int);
tmp_int = sizeof(defaults->ints) / sizeof(defaults->ints.placeholder);
int_defaults = populate_settings_int(defaults, &tmp_int);
tmp_int = sizeof(defaults->uints) / sizeof(defaults->uints.placeholder);
uint_defaults = populate_settings_uint(defaults, &tmp_int);
tmp_int = sizeof(defaults->sizes) / sizeof(defaults->sizes.placeholder);
size_defaults = populate_settings_size(defaults, &tmp_int);
tmp_int = sizeof(defaults->floats) / sizeof(defaults->floats.placeholder);
float_defaults = populate_settings_float(defaults, &tmp_int);
tmp_int = sizeof(defaults->arrays) / sizeof(defaults->arrays.placeholder);
array_defaults = populate_settings_array(defaults, &tmp_int);
tmp_int = sizeof(defaults->paths) / sizeof(defaults->paths.placeholder);
path_defaults = populate_settings_path(defaults, &tmp_int);
}
}
}
/* Save credentials to a separate file.
* Only strip sensitive fields from retroarch.cfg
* when retroarch-keychain.cfg was written successfully. */
credentials_saved = config_save_credentials(conf,
array_settings, array_settings_size,
path_settings, path_settings_size);
if (credentials_saved)
{
/* Strip by key name, not by settings table, so entries
* belonging to features this build lacks go too. */
for (i = 0; i < ARRAY_SIZE(config_sensitive_keys); i++)
config_unset(conf, config_sensitive_keys[i]);
}
else
RARCH_WARN("[Config] Credentials save failed, "
"keeping sensitive fields in main config.\n");
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
char value_buf[PATH_MAX_LENGTH];
char default_buf[PATH_MAX_LENGTH];
const char *value = path_settings[i].ptr;
const char *default_value = path_defaults ? path_defaults[i].ptr : NULL;
/* Sensitive settings live in retroarch-keychain.cfg and
* were already stripped from conf by key name. */
if ( credentials_saved
&& (path_settings[i].flags & CFG_BOOL_FLG_SENSITIVE))
continue;
if (path_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
{
if (!path_settings[i].ptr || !*path_settings[i].ptr)
value = "default";
if (minimal && (!default_value || !*default_value))
default_value = "default";
}
/* Normalise a trailing separator out of directory values so
* saved paths are consistent. File paths and the "" / "default"
* sentinels never end in a separator, so they pass through
* unchanged; both the written value and the default used for
* the minimal-mode comparison are normalised so the dedup
* stays correct. */
if (value)
{
strlcpy(value_buf, value, sizeof(value_buf));
config_path_strip_trailing_slash(value_buf);
value = value_buf;
}
if (default_value)
{
strlcpy(default_buf, default_value, sizeof(default_buf));
config_path_strip_trailing_slash(default_buf);
default_value = default_buf;
}
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| !string_is_equal(value, default_value))
config_set_path(conf, path_settings[i].ident, value);
else
/* Remove key if it matches default */
config_unset(conf, path_settings[i].ident);
}
}
#ifdef HAVE_MENU
/* xmb_font */
{
const char *xmb_font_value = *settings->paths.path_menu_xmb_font
? settings->paths.path_menu_xmb_font : "";
const char *xmb_font_default = (minimal && defaults)
? ( *defaults->paths.path_menu_xmb_font
? defaults->paths.path_menu_xmb_font : "")
: "";
if ( !minimal
|| !string_is_equal(xmb_font_value, xmb_font_default))
{
config_set_path(conf, "xmb_font", xmb_font_value);
}
else
{
config_unset(conf, "xmb_font");
}
}
/* ozone_font */
{
const char *ozone_font_value =
*settings->paths.path_menu_ozone_font
? settings->paths.path_menu_ozone_font : "";
const char *ozone_font_default = (minimal && defaults)
? ( *defaults->paths.path_menu_ozone_font
? defaults->paths.path_menu_ozone_font : "")
: "";
if ( !minimal
|| !string_is_equal(ozone_font_value, ozone_font_default))
{
config_set_path(conf, "ozone_font", ozone_font_value);
}
else
{
config_unset(conf, "ozone_font");
}
}
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
{
/* Sensitive settings live in retroarch-keychain.cfg and
* were already stripped from conf by key name. */
if ( credentials_saved
&& (array_settings[i].flags & CFG_BOOL_FLG_SENSITIVE))
continue;
if ( !array_settings[i].override
|| !retroarch_override_setting_is_set(array_settings[i].override, NULL))
{
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| !string_is_equal(array_settings[i].ptr, array_defaults[i].ptr))
{
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
}
else
{
/* Remove key if it matches default */
config_unset(conf, array_settings[i].ident);
}
}
}
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ( !float_settings[i].override
|| !retroarch_override_setting_is_set(float_settings[i].override, NULL))
{
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| *float_settings[i].ptr != *float_defaults[i].ptr)
{
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
}
else
{
/* Remove key if it matches default */
config_unset(conf, float_settings[i].ident);
}
}
}
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ( !int_settings[i].override
|| !retroarch_override_setting_is_set(int_settings[i].override, NULL))
{
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| cfg_int_get(&int_settings[i])
!= cfg_int_get(&int_defaults[i]))
{
config_set_int(conf,
int_settings[i].ident,
cfg_int_get(&int_settings[i]));
}
else
{
/* Remove key if it matches default */
config_unset(conf, int_settings[i].ident);
}
}
}
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if ( !uint_settings[i].override
|| !retroarch_override_setting_is_set(uint_settings[i].override, NULL))
{
unsigned default_val = 0;
bool has_default = false;
if (minimal)
{
if (uint_settings[i].ptr == uint_defaults[i].ptr)
{
if (uint_settings[i].flags & CFG_BOOL_FLG_DEF_ENABLE)
{
default_val = uint_settings[i].def;
has_default = true;
}
}
else
{
default_val = cfg_uint_get(&uint_defaults[i]);
has_default = true;
}
}
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| !has_default
|| cfg_uint_get(&uint_settings[i]) != default_val)
{
config_set_int(conf,
uint_settings[i].ident,
cfg_uint_get(&uint_settings[i]));
}
else
{
/* Remove key if it matches default */
config_unset(conf, uint_settings[i].ident);
}
}
}
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ( !size_settings[i].override
|| !retroarch_override_setting_is_set(size_settings[i].override, NULL))
{
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| *size_settings[i].ptr != *size_defaults[i].ptr)
{
config_set_int(conf,
size_settings[i].ident,
(int)*size_settings[i].ptr);
}
else
{
/* Remove key if it matches default */
config_unset(conf, size_settings[i].ident);
}
}
}
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char cfg[64];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy_lit(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_device[i] != defaults->uints.input_device[i])
config_set_int(conf, cfg, settings->uints.input_device[i]);
else
config_unset(conf, cfg);
_len = strlcpy_lit(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
strlcpy_lit(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_mouse_index[i] != defaults->uints.input_mouse_index[i])
config_set_int(conf, cfg, settings->uints.input_mouse_index[i]);
else
config_unset(conf, cfg);
strlcpy_lit(cfg + _len, "_keyboard_index", sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_keyboard_index[i] != defaults->uints.input_keyboard_index[i])
config_set_int(conf, cfg, settings->uints.input_keyboard_index[i]);
else
config_unset(conf, cfg);
strlcpy_lit(cfg + _len, "_aim_stick", sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_aim_stick[i] != defaults->uints.input_aim_stick[i])
config_set_int(conf, cfg, settings->uints.input_aim_stick[i]);
else
config_unset(conf, cfg);
/* What the user configured, which is not what the setting holds
* while a driver restart has put controllers back on their
* ports. */
strlcpy_lit(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
if ( !minimal
|| input_config_get_saved_joypad_index(i) != defaults->uints.input_joypad_index[i])
config_set_int(conf, cfg, input_config_get_saved_joypad_index(i));
else
config_unset(conf, cfg);
strlcpy_lit(cfg + _len, "_analog_dpad_mode", sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_analog_dpad_mode[i] != defaults->uints.input_analog_dpad_mode[i])
config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]);
else
config_unset(conf, cfg);
strlcpy_lit(cfg + _len, "_device_reservation_type", sizeof(cfg) - _len);
if ( !minimal
|| settings->uints.input_device_reservation_type[i] != defaults->uints.input_device_reservation_type[i])
config_set_int(conf, cfg, settings->uints.input_device_reservation_type[i]);
else
config_unset(conf, cfg);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ( !bool_settings[i].override
|| !retroarch_override_setting_is_set(bool_settings[i].override, NULL))
{
/* In minimal mode, only save if value differs from default */
if ( !minimal
|| *bool_settings[i].ptr != *bool_defaults[i].ptr)
{
config_set_string(conf, bool_settings[i].ident,
*bool_settings[i].ptr
? "true" : "false");
}
else
{
/* Remove key if it matches default */
config_unset(conf, bool_settings[i].ident);
}
}
}
}
#ifdef HAVE_NETWORKGAMEPAD
{
char tmp[64];
size_t _len = strlcpy_lit(tmp, "network_remote_enable_user_p", sizeof(tmp));
for (i = 0; i < MAX_USERS; i++)
{
snprintf(tmp + _len, sizeof(tmp) - _len, "%u", i + 1);
if ( !minimal
|| settings->bools.network_remote_enable_user[i] != defaults->bools.network_remote_enable_user[i])
{
config_set_string(conf, tmp,
settings->bools.network_remote_enable_user[i]
? "true" : "false");
}
else
{
config_unset(conf, tmp);
}
}
}
#endif
#ifdef HAVE_MENU
/* menu_show_start_screen is force-written in minimal mode because the SETTING_BOOL
* default (false) doesn't match DEFAULT_MENU_SHOW_START_SCREEN (true) - see TODO
* comment at line 2095. This workaround ensures the config file is written correctly
* even though the default mismatch would normally cause it to be omitted.
* TODO: Remove this force-write when the default at line 2095 is fixed. */
if (minimal)
{
config_set_string(conf, "rgui_show_start_screen",
settings->bools.menu_show_start_screen ? "true" : "false");
}
#endif
/* Verbosity isn't in bool_settings since it needs to be loaded differently */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
{
bool verbosity_enabled = verbosity_is_enabled();
bool default_verbosity = false; /* Default is disabled */
if ( !minimal
|| verbosity_enabled != default_verbosity)
{
config_set_string(conf, "log_verbosity",
verbosity_enabled ? "true" : "false");
}
else
{
config_unset(conf, "log_verbosity");
}
}
/* perfcnt_enable */
{
bool perfcnt_enabled = retroarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL);
bool default_perfcnt = false; /* Default is disabled */
if ( !minimal
|| perfcnt_enabled != default_perfcnt)
{
config_set_string(conf, "perfcnt_enable",
perfcnt_enabled ? "true" : "false");
}
else
{
config_unset(conf, "perfcnt_enable");
}
}
msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
/* video_message_color */
{
uint32_t default_msg_color = DEFAULT_MESSAGE_COLOR;
if (minimal && defaults)
{
default_msg_color = (((int)(defaults->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(defaults->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(defaults->floats.video_msg_color_b * 255.0f) & 0xff));
}
if ( !minimal
|| msg_color != default_msg_color)
{
config_set_hex(conf, "video_message_color", msg_color);
}
else
{
config_unset(conf, "video_message_color");
}
}
#ifdef HAVE_LAKKA
if (settings->bools.ssh_enable)
filestream_close(filestream_open(LAKKA_SSH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SSH_PATH);
if (settings->bools.samba_enable)
filestream_delete(LAKKA_SAMBA_DISABLED_FILE_PATH);
else
filestream_close(filestream_open(LAKKA_SAMBA_DISABLED_FILE_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
if (settings->bools.bluetooth_enable)
filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_BLUETOOTH_PATH);
#ifdef HAVE_RETROFLAG
if (settings->bools.safeshutdown_enable)
filestream_close(filestream_open(LAKKA_SAFESHUTDOWN_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SAFESHUTDOWN_PATH);
#endif
#endif
for (i = 0; i < MAX_USERS; i++)
{
if (minimal && defaults_binds)
input_config_save_keybinds_user_minimal(conf, i, defaults_binds[i]);
else
input_config_save_keybinds_user(conf, i);
}
/* Remove unused "quit_press_twice" after migrating to "confirm_quit" */
{
const char *tmp_key = "quit_press_twice";
struct config_entry_list *tmp = config_get_entry(conf, tmp_key);
if (tmp)
config_unset(conf, tmp->key);
}
/* Remove unused "menu_throttle_framerate" after migrating to
* "menu_frame_rate" */
{
const char *tmp_key = "menu_throttle_framerate";
struct config_entry_list *tmp = config_get_entry(conf, tmp_key);
if (tmp)
config_unset(conf, tmp->key);
}
ret = config_file_write(conf, path, true);
config_file_free(conf);
#if TARGET_OS_TV
if (ret && string_is_equal(path, path_get(RARCH_PATH_CONFIG)))
write_userdefaults_config_file();
#endif
/* Clean up defaults struct and arrays if allocated */
if (defaults)
{
if (bool_defaults)
free(bool_defaults);
if (int_defaults)
free(int_defaults);
if (uint_defaults)
free(uint_defaults);
if (size_defaults)
free(size_defaults);
if (float_defaults)
free(float_defaults);
if (array_defaults)
free(array_defaults);
if (path_defaults)
free(path_defaults);
free(defaults);
}
if (defaults_binds)
free(defaults_binds);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, (-1) if nothing to write, otherwise returns false (0).
**/
int8_t config_save_overrides(enum override_type type,
void *data, bool remove, const char *path)
{
int tmp_i = 0;
unsigned i = 0;
int8_t ret = 0;
retro_keybind_set *input_override_binds = NULL;
config_file_t *conf = NULL;
settings_t *settings = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_uint_setting *uint_overrides = NULL;
struct config_size_setting *size_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
char config_directory[DIR_MAX_LENGTH];
char override_directory[DIR_MAX_LENGTH];
char override_path[PATH_MAX_LENGTH];
char base_savefile[PATH_MAX_LENGTH];
char base_savestate[PATH_MAX_LENGTH];
bool savefile_cmdline = false;
bool savestate_cmdline = false;
settings_t *overrides = config_st;
int bool_settings_size = SETTINGS_BOOL_COUNT_MAX;
int float_settings_size = SETTINGS_FLOAT_COUNT_MAX;
int int_settings_size = SETTINGS_INT_COUNT_MAX;
int uint_settings_size = SETTINGS_UINT_COUNT_MAX;
int size_settings_size = SETTINGS_SIZE_COUNT_MAX;
int array_settings_size = SETTINGS_ARRAY_COUNT_MAX;
int path_settings_size = SETTINGS_PATH_COUNT_MAX;
rarch_system_info_t *sys_info = (rarch_system_info_t*)data;
const char *core_name = sys_info ? sys_info->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = NULL;
bool has_content = (rarch_path_basename && *rarch_path_basename);
override_path[0] = '\0';
/* > Cannot save an override if we have no core
* > Cannot save a per-game or per-content-directory
* override if we have no content */
if ( (!core_name || !*core_name)
|| (!has_content && (type != OVERRIDE_CORE)))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
conf = config_file_new_alloc();
/* MAX_USERS * sizeof(retro_keybind_set) is ~51KB; keep it off the
* stack (this function is reachable on small-stack platforms such
* as the 3DS). Allocated here so it shares the OOM bail below and
* is freed at the function-end cleanup. */
input_override_binds = (retro_keybind_set*)calloc(
MAX_USERS, sizeof(retro_keybind_set));
/* NULL-check: both calloc and config_file_new_alloc can
* return NULL on OOM. config_load_file at line ~6552
* dereferences settings unconditionally, and all the
* config_set_* calls later dereference conf. Rather than
* sprinkle NULL-guards through a 300-line function, bail
* out here. The function-end cleanup at line ~6866 does
* free(settings) which is NULL-safe, but conf needs
* explicit config_file_free + NULL guard.
*
* Return -1 to signal hard failure (as distinct from
* 'override was not needed' = false/0 at line 6529).
* int8_t return value accommodates -1. */
if (!settings || !conf || !input_override_binds)
{
if (conf)
config_file_free(conf);
free(settings);
free(input_override_binds);
return -1;
}
/* Get base config directory */
fill_pathname_application_special(config_directory,
sizeof(config_directory),
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join_special(override_directory,
config_directory, core_name,
sizeof(override_directory));
/* Ensure base config directory exists */
if (!path_is_directory(override_directory))
path_mkdir(override_directory);
/* Store current binds as override binds */
input_config_binds_copy_out(input_override_binds);
/* Load the original config file in memory */
config_load_file(
"without-overrides", settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = SETTINGS_BOOL_COUNT_MAX;
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = SETTINGS_INT_COUNT_MAX;
int_overrides = populate_settings_int(overrides, &tmp_i);
uint_settings = populate_settings_uint(settings, &uint_settings_size);
tmp_i = SETTINGS_UINT_COUNT_MAX;
uint_overrides = populate_settings_uint(overrides, &tmp_i);
size_settings = populate_settings_size(settings, &size_settings_size);
tmp_i = SETTINGS_SIZE_COUNT_MAX;
size_overrides = populate_settings_size(overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = SETTINGS_FLOAT_COUNT_MAX;
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = SETTINGS_ARRAY_COUNT_MAX;
array_overrides = populate_settings_array(overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = SETTINGS_PATH_COUNT_MAX;
path_overrides = populate_settings_path(overrides, &tmp_i);
/* savefile_directory and savestate_directory are backed by a single
* global runtime buffer (dir_get_ptr) rather than a per-settings
* field, so populate_settings_path() returns the same pointer for
* both 'settings' (base) and 'overrides' (live). The generic path
* diff below is therefore blind to changes in these two dirs
* (issue #18809). Read the pre-override baseline straight from the
* on-disk config so the live dirs can be diffed against it explicitly.
* "default" is resolved the same way the loader does, so an unchanged
* default does not register as a spurious change. The command-line
* --save/--savestate overrides mirror the loader's gate: when set,
* the dir cannot be applied from an override on load, so leave it to
* the (no-op) generic comparison instead. */
base_savefile[0] = '\0';
base_savestate[0] = '\0';
savefile_cmdline = retroarch_override_setting_is_set(
RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
savestate_cmdline = retroarch_override_setting_is_set(
RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
{
config_file_t *base_conf = config_file_new_from_path_to_string(
path_get(RARCH_PATH_CONFIG));
if (base_conf)
{
if (config_get_path(base_conf, "savefile_directory",
base_savefile, sizeof(base_savefile))
&& string_is_equal(base_savefile, "default"))
strlcpy(base_savefile, g_defaults.dirs[DEFAULT_DIR_SRAM],
sizeof(base_savefile));
if (config_get_path(base_conf, "savestate_directory",
base_savestate, sizeof(base_savestate))
&& string_is_equal(base_savestate, "default"))
strlcpy(base_savestate, g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
sizeof(base_savestate));
config_file_free(base_conf);
}
config_path_strip_trailing_slash(base_savefile);
config_path_strip_trailing_slash(base_savestate);
}
if (conf->flags & CONF_FILE_FLG_MODIFIED)
RARCH_LOG("[Override] Looking for changed settings...\n");
if (conf)
{
/* Turbo fire settings are saved to remaps and therefore skipped from overrides
* Also savestate slot is saved to runtime logs, so skip it here */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (string_starts_with(bool_settings[i].ident, "input_turbo"))
continue;
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
{
config_set_string(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
RARCH_DBG("[Override] %s = \"%s\"\n",
bool_overrides[i].ident,
(*bool_overrides[i].ptr) ? "true" : "false");
}
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (string_starts_with(int_settings[i].ident, "input_turbo"))
continue;
if (string_starts_with(int_settings[i].ident, "state_slot"))
continue;
if (cfg_int_get(&int_settings[i])
!= cfg_int_get(&int_overrides[i]))
{
config_set_int(conf, int_overrides[i].ident,
cfg_int_get(&int_overrides[i]));
RARCH_DBG("[Override] %s = \"%d\"\n",
int_overrides[i].ident, cfg_int_get(&int_overrides[i]));
}
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (string_starts_with(uint_settings[i].ident, "input_turbo"))
continue;
if (cfg_uint_get(&uint_settings[i])
!= cfg_uint_get(&uint_overrides[i]))
{
config_set_int(conf, uint_overrides[i].ident,
cfg_uint_get(&uint_overrides[i]));
RARCH_DBG("[Override] %s = \"%d\"\n",
uint_overrides[i].ident,
cfg_uint_get(&uint_overrides[i]));
}
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ((*size_settings[i].ptr) != (*size_overrides[i].ptr))
{
config_set_int(conf, size_overrides[i].ident,
(int)(*size_overrides[i].ptr));
RARCH_DBG("[Override] %s = \"%d\"\n",
size_overrides[i].ident, *size_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
{
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
RARCH_DBG("[Override] %s = \"%f\"\n",
float_overrides[i].ident, *float_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
{
/* Authentication tokens stored in overrides become stale
* when they expire and get regenerated in the master
* config, forcing users to reauthenticate per override.
* Originally applied to cheevos credentials, now
* generalized to all sensitive settings via
* retroarch-keychain.cfg. */
if (array_settings[i].flags & CFG_BOOL_FLG_SENSITIVE)
continue;
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
RARCH_DBG("[Override] %s = \"%s\"\n",
array_overrides[i].ident, array_overrides[i].ptr);
}
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *cur = path_overrides[i].ptr;
const char *base = path_settings[i].ptr;
char cur_buf[PATH_MAX_LENGTH];
/* Sensitive settings are managed via retroarch-keychain.cfg */
if (path_settings[i].flags & CFG_BOOL_FLG_SENSITIVE)
continue;
/* savefile_directory / savestate_directory alias a global
* buffer, so path_settings[] and path_overrides[] point at the
* same string and the generic comparison never fires. Diff the
* live dir against the on-disk baseline read above instead,
* normalising a trailing separator on both sides. When the
* matching command-line override is set the dir cannot be
* applied from an override on load, so fall through to the
* (equal -> no-op) generic comparison. */
if ( !savefile_cmdline
&& string_is_equal(path_overrides[i].ident, "savefile_directory"))
{
strlcpy(cur_buf, cur ? cur : "", sizeof(cur_buf));
config_path_strip_trailing_slash(cur_buf);
cur = cur_buf;
base = base_savefile;
}
else if (!savestate_cmdline
&& string_is_equal(path_overrides[i].ident, "savestate_directory"))
{
strlcpy(cur_buf, cur ? cur : "", sizeof(cur_buf));
config_path_strip_trailing_slash(cur_buf);
cur = cur_buf;
base = base_savestate;
}
if (!string_is_equal(base, cur))
{
#if TARGET_OS_IPHONE
if (string_is_equal(path_settings[i].ident, "libretro_directory"))
continue;
#endif
config_set_path(conf, path_overrides[i].ident, cur);
RARCH_DBG("[Override] %s = \"%s\"\n",
path_overrides[i].ident, cur);
}
}
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
uint8_t j;
char cfg[64];
char formatted_number[4];
cfg[0] = formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
if (settings->uints.input_device[i]
!= overrides->uints.input_device[i])
{
size_t _len = strlcpy_lit(cfg, "input_device_p", sizeof(cfg));
strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_device[i]);
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, overrides->uints.input_device[i]);
}
_len = strlcpy_lit(cfg, "input_player", sizeof(cfg));
_len += strlcpy(cfg + _len, formatted_number, sizeof(cfg) - _len);
if (settings->uints.input_mouse_index[i]
!= overrides->uints.input_mouse_index[i])
{
strlcpy_lit(cfg + _len, "_mouse_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_mouse_index[i]);
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, overrides->uints.input_mouse_index[i]);
}
if (settings->uints.input_keyboard_index[i]
!= overrides->uints.input_keyboard_index[i])
{
strlcpy_lit(cfg + _len, "_keyboard_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_keyboard_index[i]);
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, overrides->uints.input_keyboard_index[i]);
}
if (settings->uints.input_aim_stick[i]
!= overrides->uints.input_aim_stick[i])
{
strlcpy_lit(cfg + _len, "_aim_stick", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_aim_stick[i]);
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, overrides->uints.input_aim_stick[i]);
}
/* The live value is what the user configured, not a port a
* driver restart handed back. */
if (settings->uints.input_joypad_index[i]
!= input_config_get_saved_joypad_index(i))
{
strlcpy_lit(cfg + _len, "_joypad_index", sizeof(cfg) - _len);
config_set_int(conf, cfg, input_config_get_saved_joypad_index(i));
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, input_config_get_saved_joypad_index(i));
}
if (settings->uints.input_device_reservation_type[i]
!= overrides->uints.input_device_reservation_type[i])
{
strlcpy_lit(cfg + _len, "_device_reservation_type", sizeof(cfg) - _len);
config_set_int(conf, cfg, overrides->uints.input_device_reservation_type[i]);
RARCH_DBG("[Override] %s = \"%u\"\n", cfg, overrides->uints.input_device_reservation_type[i]);
}
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
const struct retro_keybind *override_bind = &input_override_binds[i][j];
const struct retro_keybind *config_bind = input_config_bind(i, j);
if ( config_bind->joyaxis != override_bind->joyaxis
|| config_bind->joykey != override_bind->joykey
|| RETRO_KEYBIND_KEY(config_bind) != RETRO_KEYBIND_KEY(override_bind)
|| config_bind->mbutton != override_bind->mbutton
)
input_config_save_keybinds_user_override(conf, i, j, override_bind);
}
}
ret = 0;
switch (type)
{
case OVERRIDE_CORE:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
core_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_GAME:
game_name = path_basename_nocompression(rarch_path_basename);
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
game_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_CONTENT_DIR:
{
char content_dir_name[DIR_MAX_LENGTH];
content_dir_name[0] = '\0';
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
content_dir_name,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
}
break;
case OVERRIDE_AS:
fill_pathname_join_special_ext(override_path,
config_directory, core_name,
path,
FILE_PATH_CONFIG_EXTENSION,
sizeof(override_path));
break;
case OVERRIDE_NONE:
default:
break;
}
if (!(conf->flags & CONF_FILE_FLG_MODIFIED) && !remove)
ret = -1;
if (*override_path)
{
if (!(conf->flags & CONF_FILE_FLG_MODIFIED) && !remove)
if (path_is_valid(override_path))
remove = true;
if ( remove
&& path_is_valid(override_path))
{
if (filestream_delete(override_path) == 0)
{
ret = -1;
RARCH_LOG("[Override] %s: \"%s\".\n",
"Deleted", override_path);
}
}
else if (conf->flags & CONF_FILE_FLG_MODIFIED)
{
ret = config_file_write(conf, override_path, true);
if (ret)
{
path_set(RARCH_PATH_CONFIG_OVERRIDE, override_path);
RARCH_LOG("[Override] %s: \"%s\".\n",
"Saved", override_path);
}
else
{
RARCH_LOG("[Override] %s: \"%s\".\n",
"Failed to save", override_path);
}
}
}
config_file_free(conf);
}
/* Since config_load_file resets binds, restore overrides back to current binds */
input_config_binds_copy_in(input_override_binds);
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (int_overrides)
free(int_overrides);
if (uint_overrides)
free(uint_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
if (size_overrides)
free(size_overrides);
free(settings);
free(input_override_binds);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_replace_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
const char *rarch_path_config = path_get(RARCH_PATH_CONFIG);
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, rarch_path_config))
return false;
if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(rarch_path_config);
path_set(RARCH_PATH_CONFIG, path);
retroarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new (salamander) config. */
path_clear(RARCH_PATH_CORE);
return task_push_start_dummy_core(&content_info);
}
/**
* input_remapping_load_file:
* @data : Path to config file.
*
* Loads a remap file from disk to memory.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_load_file(void *data, const char *path)
{
unsigned i, j;
config_file_t *conf = (config_file_t*)data;
settings_t *settings = config_st;
runloop_state_t *runloop_st = runloop_state_get_ptr();
char key_strings[RARCH_ANALOG_BIND_LIST_END][8] =
{
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r",
"l2", "r2", "l3", "r3",
"l_x+", "l_x-", "l_y+", "l_y-",
"r_x+", "r_x-", "r_y+", "r_y-"
};
if ( !conf
|| (!path || !*path))
return false;
/* the remaps are part of what a port's mapping is made from */
input_config_binds_changed();
if (runloop_st->name.remapfile && *runloop_st->name.remapfile)
input_remapping_deinit(false);
input_remapping_set_defaults(false);
runloop_st->name.remapfile = strdup(path);
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
char prefix[16];
char s1[32], s2[32], s3[32];
char formatted_number[4];
formatted_number[0] = '\0';
snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
_len = strlcpy_lit(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy_lit(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy_lit(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy_lit(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_ANALOG_BIND_LIST_END; j++)
{
const char *key_string = key_strings[j];
if (j < RARCH_FIRST_CUSTOM_BIND)
{
char ident[128];
int _remap = -1;
fill_pathname_join_delim(ident, s1,
key_string, '_', sizeof(ident));
if (config_get_int(conf, ident, &_remap))
{
if (_remap == -1)
_remap = RARCH_UNMAPPED;
/* Reject .rmp values outside the legitimate range.
* Runtime use sites in input_driver.c index a
* fixed-size analog_value[][8] array using
* (_remap - RARCH_FIRST_CUSTOM_BIND); pre-this-patch
* a malformed .rmp could supply an arbitrary int
* here and OOB-write up to ~1007 elements past
* analog_value, corrupting adjacent input-state
* fields and (for the last user) the keys[] mask.
* Legal values are any concrete bind index in
* [0, RARCH_ANALOG_BIND_LIST_END) plus the
* RARCH_UNMAPPED sentinel. */
if ( _remap != (int)RARCH_UNMAPPED
&& (_remap < 0 || _remap >= (int)RARCH_ANALOG_BIND_LIST_END))
_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], _remap);
}
fill_pathname_join_delim(ident, s2,
key_string, '_', sizeof(ident));
_remap = -1;
if (!config_get_int(conf, ident, &_remap))
_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], _remap);
}
else
{
char ident[256];
int _remap = -1;
fill_pathname_join_delim(ident, s3,
key_string, '_', sizeof(ident));
if (config_get_int(conf, ident, &_remap))
{
if (_remap == -1)
_remap = RARCH_UNMAPPED;
/* See the matching comment in the button-branch
* above: same OOB-write primitive, same fix. */
if ( _remap != (int)RARCH_UNMAPPED
&& (_remap < 0 || _remap >= (int)RARCH_ANALOG_BIND_LIST_END))
_remap = RARCH_UNMAPPED;
configuration_set_uint(settings,
settings->uints.input_remap_ids[i][j], _remap);
}
fill_pathname_join_delim(ident, s2,
key_string, '_', sizeof(ident));
_remap = -1;
if (!config_get_int(conf, ident, &_remap))
_remap = RETROK_UNKNOWN;
configuration_set_uint(settings,
settings->uints.input_keymapper_ids[i][j], _remap);
}
}
_len = strlcpy_lit(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], s1);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy_lit(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], s1);
_len = strlcpy_lit(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
CONFIG_GET_INT_BASE(conf, settings, uints.input_remap_ports[i], s1);
/* The mapped port indexes per-port arrays (libretro device,
* input descriptors, analog requests). MAX_USERS is 'None':
* the user feeds no core port, and no array is indexed. */
if (settings->uints.input_remap_ports[i] > MAX_USERS)
settings->uints.input_remap_ports[i] = i;
}
/* Turbo fire settings */
CONFIG_GET_BOOL_BASE(conf, settings, bools.input_turbo_enable, "input_turbo_enable");
CONFIG_GET_BOOL_BASE(conf, settings, bools.input_turbo_allow_dpad, "input_turbo_allow_dpad");
CONFIG_GET_INT_BASE(conf, settings, uints.input_turbo_mode, "input_turbo_mode");
CONFIG_GET_INT_BASE(conf, settings, ints.input_turbo_bind, "input_turbo_bind");
CONFIG_GET_INT_BASE(conf, settings, uints.input_turbo_button, "input_turbo_button");
CONFIG_GET_INT_BASE(conf, settings, uints.input_turbo_period, "input_turbo_period");
CONFIG_GET_INT_BASE(conf, settings, uints.input_turbo_duty_cycle, "input_turbo_duty_cycle");
config_sanitize_turbo_binds(settings);
input_remapping_update_port_map();
/* Whenever a remap file is loaded, subsequent
* changes to global remap-related parameters
* must be reset at the next core deinitialisation */
input_driver_set_remapping_cache_active();
return true;
}
/**
* input_remapping_save_file:
* @path : Path to remapping file.
*
* Saves remapping values to file.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_remapping_save_file(const char *path)
{
bool ret;
unsigned i, j;
char remap_file_dir[DIR_MAX_LENGTH];
char key_strings[RARCH_ANALOG_BIND_LIST_END][8] =
{
"b", "y", "select", "start",
"up", "down", "left", "right",
"a", "x", "l", "r",
"l2", "r2", "l3", "r3",
"l_x+", "l_x-", "l_y+", "l_y-",
"r_x+", "r_x-", "r_y+", "r_y-"
};
config_file_t *conf = NULL;
runloop_state_t *runloop_st = runloop_state_get_ptr();
settings_t *settings = config_st;
unsigned max_users = settings->uints.input_max_users;
if (!path || !*path)
return false;
/* Create output directory, if required */
fill_pathname_parent_dir(remap_file_dir, path,
sizeof(remap_file_dir));
if ( *remap_file_dir
&& !path_is_directory(remap_file_dir)
&& !path_mkdir(remap_file_dir))
return false;
/* Attempt to load file */
if (!(conf = config_file_new_alloc()))
return false;
for (i = 0; i < MAX_USERS; i++)
{
size_t _len;
bool skip_port = true;
char formatted_number[4];
char prefix[16];
char s1[32];
char s2[32];
char s3[32];
formatted_number[0] = '\0';
/* We must include all mapped ports + all those
* with an index less than max_users */
if (i < max_users)
skip_port = false;
else
{
/* Check whether current port is mapped
* to an input device */
for (j = 0; j < max_users; j++)
{
if (i == settings->uints.input_remap_ports[j])
{
skip_port = false;
break;
}
}
}
if (skip_port)
continue;
_len = snprintf(formatted_number, sizeof(formatted_number), "%u", i + 1);
if (_len >= sizeof(formatted_number))
{
RARCH_ERR("[Config] Unexpectedly high number of users.");
break;
}
_len = strlcpy_lit(prefix, "input_player", sizeof(prefix));
strlcpy(prefix + _len, formatted_number, sizeof(prefix) - _len);
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy_lit(s1 + _len, "_btn", sizeof(s1) - _len);
_len = strlcpy(s2, prefix, sizeof(s2));
strlcpy_lit(s2 + _len, "_key", sizeof(s2) - _len);
_len = strlcpy(s3, prefix, sizeof(s3));
strlcpy_lit(s3 + _len, "_stk", sizeof(s3) - _len);
for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++)
{
char _ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(_ident, s1,
key_string, '_', sizeof(_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, _ident);
else
{
if (remap_id == RARCH_UNMAPPED)
{
if (!runloop_st->system.input_desc_btn[i][j] ||
!*runloop_st->system.input_desc_btn[i][j])
config_unset(conf, _ident);
else
config_set_int(conf, _ident, -1);
}
else
config_set_int(conf, _ident,
settings->uints.input_remap_ids[i][j]);
}
fill_pathname_join_delim(_ident, s2,
key_string, '_', sizeof(_ident));
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, _ident);
else
config_set_int(conf, _ident,
settings->uints.input_keymapper_ids[i][j]);
}
for (j = RARCH_FIRST_CUSTOM_BIND; j < RARCH_ANALOG_BIND_LIST_END; j++)
{
char _ident[128];
const char *key_string = key_strings[j];
unsigned remap_id = settings->uints.input_remap_ids[i][j];
unsigned keymap_id = settings->uints.input_keymapper_ids[i][j];
fill_pathname_join_delim(_ident, s3,
key_string, '_', sizeof(_ident));
/* Only save modified button values */
if (remap_id == j)
config_unset(conf, _ident);
else
{
if (remap_id == RARCH_UNMAPPED)
{
if (!runloop_st->system.input_desc_btn[i][j]
|| !*runloop_st->system.input_desc_btn[i][j])
config_unset(conf, _ident);
else
config_set_int(conf, _ident, -1);
}
else
config_set_int(conf, _ident,
settings->uints.input_remap_ids[i][j]);
}
fill_pathname_join_delim(_ident, s2,
key_string, '_', sizeof(_ident));
/* Only save non-empty keymapper values */
if (keymap_id == RETROK_UNKNOWN)
config_unset(conf, _ident);
else
config_set_int(conf, _ident,
settings->uints.input_keymapper_ids[i][j]);
}
_len = strlcpy_lit(s1, "input_libretro_device_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, input_config_get_device(i));
_len = strlcpy(s1, prefix, sizeof(s1));
strlcpy_lit(s1 + _len, "_analog_dpad_mode", sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_analog_dpad_mode[i]);
/* a port a first press gave is not the user's choice: left
* out, so the next press decides again */
if (!input_first_press_assigned(i))
{
_len = strlcpy_lit(s1, "input_remap_port_p", sizeof(s1));
strlcpy(s1 + _len, formatted_number, sizeof(s1) - _len);
config_set_int(conf, s1, settings->uints.input_remap_ports[i]);
}
}
/* Turbo fire settings */
config_set_string(conf, "input_turbo_enable", settings->bools.input_turbo_enable ? "true" : "false");
config_set_string(conf, "input_turbo_allow_dpad", settings->bools.input_turbo_allow_dpad ? "true" : "false");
config_set_int(conf, "input_turbo_mode", settings->uints.input_turbo_mode);
config_set_int(conf, "input_turbo_bind", settings->ints.input_turbo_bind);
config_set_int(conf, "input_turbo_button", settings->uints.input_turbo_button);
config_set_int(conf, "input_turbo_period", settings->uints.input_turbo_period);
config_set_int(conf, "input_turbo_duty_cycle", settings->uints.input_turbo_duty_cycle);
ret = config_file_write(conf, path, true);
config_file_free(conf);
/* Cache remap file path
* > Must guard against the case where
* runloop_st->name.remapfile itself
* is passed to this function... */
if (runloop_st->name.remapfile != path)
{
if (runloop_st->name.remapfile)
free(runloop_st->name.remapfile);
runloop_st->name.remapfile = strdup(path);
}
return ret;
}
#endif
#if !defined(HAVE_DYNAMIC)
/* Salamander config file contains a single
* entry (libretro_path), which is linked to
* RARCH_PATH_CORE
* > Used to select which core to load
* when launching a salamander build */
static bool config_file_salamander_get_path(char *s, size_t len)
{
const char *rarch_config_path = g_defaults.path_config;
if (rarch_config_path && *rarch_config_path)
fill_pathname_resolve_relative(s,
rarch_config_path,
FILE_PATH_SALAMANDER_CONFIG,
len);
else
strlcpy(s, FILE_PATH_SALAMANDER_CONFIG, len);
return (s && *s);
}
void config_load_file_salamander(void)
{
char config_path[PATH_MAX_LENGTH];
config_file_t *config = NULL;
config_path[0] = '\0';
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if (!(config = config_file_new_from_path_to_string(config_path)))
return;
/* Read 'libretro_path' value and update
* RARCH_PATH_CORE */
RARCH_LOG("[Config] Loading salamander config from: \"%s\".\n",
config_path);
if (config_get_path(config, "libretro_path",
config_path, sizeof(config_path))
&& *config_path
&& !string_is_equal(config_path, "builtin"))
path_set(RARCH_PATH_CORE, config_path);
config_file_free(config);
}
void config_save_file_salamander(void)
{
config_file_t *conf = NULL;
const char *libretro_path = path_get(RARCH_PATH_CORE);
char config_path[PATH_MAX_LENGTH];
config_path[0] = '\0';
if ( (!libretro_path || !*libretro_path)
|| string_is_equal(libretro_path, "builtin"))
return;
/* Get config file path */
if (!config_file_salamander_get_path(
config_path, sizeof(config_path)))
return;
/* Open config file */
if ( !(conf = config_file_new_from_path_to_string(config_path))
&& !(conf = config_file_new_alloc())
)
{
if (conf)
config_file_free(conf);
return;
}
/* Update config file */
config_set_path(conf, "libretro_path", libretro_path);
/* Save config file
* > Only one entry - no need to sort */
if (config_file_write(conf, config_path, false))
RARCH_LOG("[Config] Saving salamander config to: \"%s\".\n",
config_path);
else
RARCH_ERR("[Config] Failed to create new salamander config file in: \"%s\".\n",
config_path);
if (conf)
config_file_free(conf);
}
#endif
bool input_config_bind_map_get_valid(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
return (keybind && keybind->valid);
}
unsigned input_config_bind_map_get_meta(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->meta;
}
const char *input_config_bind_map_get_base(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return keybind->base;
}
const char *input_config_bind_map_get_desc(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return NULL;
return msg_hash_to_str(keybind->desc);
}
uint8_t input_config_bind_map_get_retro_key(unsigned bind_index)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(bind_index);
if (!keybind)
return 0;
return keybind->retro_key;
}
void input_config_reset_autoconfig_binds(unsigned port)
{
unsigned i;
input_sensor_map_t map;
if (port >= MAX_USERS)
return;
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
struct retro_keybind *bind = input_autoconf_bind_edit(port, i);
bind->joykey = NO_BTN;
bind->joyaxis = AXIS_NONE;
RETRO_KEYBIND_SET_VALID(bind, false);
if (input_autoconf_bind_labels[port][i].joykey)
{
free(input_autoconf_bind_labels[port][i].joykey);
input_autoconf_bind_labels[port][i].joykey = NULL;
}
if (input_autoconf_bind_labels[port][i].joyaxis)
{
free(input_autoconf_bind_labels[port][i].joyaxis);
input_autoconf_bind_labels[port][i].joyaxis = NULL;
}
}
/* Reset sensor axis map to default identity mapping */
for (i = 0; i < 6; i++)
{
map.axes[i].source = (int8_t)i;
map.axes[i].sign = 1;
}
input_driver_set_sensor_map(port, &map);
/* counted again once written: this can run on a task's thread while
* the frontend polls */
input_config_binds_changed();
}
void input_config_set_autoconfig_binds(unsigned port, void *data)
{
static const char *sensor_keys[6] = {
"input_sensor_accel_x", "input_sensor_accel_y", "input_sensor_accel_z",
"input_sensor_gyro_x", "input_sensor_gyro_y", "input_sensor_gyro_z"
};
size_t i;
config_file_t *config = (config_file_t*)data;
struct retro_keybind *binds = NULL;
struct input_bind_label *labels = NULL;
const input_sensor_map_t *current;
input_sensor_map_t map;
if ((port >= MAX_USERS) || !config)
return;
binds = input_autoconf_bind_edit(port, 0);
labels = input_autoconf_bind_labels[port];
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)INPUT_CONFIG_BIND_MAP_GET(i);
if (keybind)
{
char str[256];
const char *base = keybind->base;
fill_pathname_join_delim(str, "input", base, '_', sizeof(str));
input_config_parse_joy_button(str, config, "input", base, &binds[i],
&labels[i]);
input_config_parse_joy_axis (str, config, "input", base, &binds[i],
&labels[i]);
}
}
/* Parse sensor axis map overrides from autoconfig profile */
if (!(current = input_config_get_sensor_map(port)))
return;
map = *current;
for (i = 0; i < 6; i++)
{
char tmp[16];
tmp[0] = '\0';
if (config_get_array(config, sensor_keys[i], tmp, sizeof(tmp)))
{
if (tmp[0] == '+' || tmp[0] == '-')
{
int code = (int)strtol(tmp + 1, NULL, 0);
if (code >= 0 && code <= 5)
{
map.axes[i].source = (int8_t)code;
map.axes[i].sign = (tmp[0] == '-') ? -1 : 1;
}
}
}
}
input_driver_set_sensor_map(port, &map);
/* counted again once written: this can run on a task's thread while
* the frontend polls */
input_config_binds_changed();
}
void input_config_parse_mouse_button(char *s,
void *conf_data, const char *prefix,
const char *btn, void *bind_data)
{
int val;
char tmp[64], key[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
tmp[0] = '\0';
fill_pathname_join_delim(key, s, "mbtn", '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
bind->mbutton = NO_BTN;
if (tmp[0]=='w')
{
switch (tmp[1])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case 'h':
switch (tmp[2])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
}
break;
}
}
else
{
val = atoi(tmp);
switch (val)
{
case 1:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case 2:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case 3:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_MIDDLE;
break;
case 4:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_4;
break;
case 5:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_5;
break;
}
}
}
}
void input_config_parse_joy_axis(char *s,
void *conf_data, const char *prefix,
const char *axis, void *bind_data, void *label_data)
{
struct input_bind_label *label = (struct input_bind_label*)label_data;
char tmp[64];
char key[64];
config_file_t *conf = (config_file_t*)conf_data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s, "axis", '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
if ( tmp[0] == 'n'
&& tmp[1] == 'u'
&& tmp[2] == 'l'
&& tmp[3] == '\0'
)
bind->joyaxis = AXIS_NONE;
else if
( tmp[0] != '\0'
&& tmp[1] != '\0'
&& (*tmp == '+'
|| *tmp == '-'))
{
int i_axis = (int)strtol(tmp + 1, NULL, 0);
if (*tmp == '+')
bind->joyaxis = AXIS_POS(i_axis);
else
bind->joyaxis = AXIS_NEG(i_axis);
RETRO_KEYBIND_SET_VALID(bind, true);
}
}
fill_pathname_join_delim(key, s,
"axis_label", '_', sizeof(key));
tmp_a = config_get_entry(conf, key);
if (tmp_a && tmp_a->value && *tmp_a->value)
{
if (label->joyaxis && *label->joyaxis)
free(label->joyaxis);
label->joyaxis = strdup(tmp_a->value);
}
}
static uint16_t input_config_parse_hat(const char *dir)
{
if ( dir[0] == 'u'
&& dir[1] == 'p'
&& dir[2] == '\0'
)
return HAT_UP_MASK;
else if (
dir[0] == 'd'
&& dir[1] == 'o'
&& dir[2] == 'w'
&& dir[3] == 'n'
&& dir[4] == '\0'
)
return HAT_DOWN_MASK;
else if (
dir[0] == 'l'
&& dir[1] == 'e'
&& dir[2] == 'f'
&& dir[3] == 't'
&& dir[4] == '\0'
)
return HAT_LEFT_MASK;
else if (
dir[0] == 'r'
&& dir[1] == 'i'
&& dir[2] == 'g'
&& dir[3] == 'h'
&& dir[4] == 't'
&& dir[5] == '\0'
)
return HAT_RIGHT_MASK;
return 0;
}
void input_config_parse_joy_button(
char *s,
void *data, const char *prefix,
const char *btn, void *bind_data, void *label_data)
{
struct input_bind_label *label = (struct input_bind_label*)label_data;
char tmp[64], key[64];
config_file_t *conf = (config_file_t*)data;
struct retro_keybind *bind = (struct retro_keybind*)bind_data;
struct config_entry_list *tmp_a = NULL;
tmp[0] = '\0';
fill_pathname_join_delim(key, s, "btn", '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
btn = tmp;
if ( btn[0] == 'n'
&& btn[1] == 'u'
&& btn[2] == 'l'
&& btn[3] == '\0'
)
bind->joykey = NO_BTN;
else
{
if (*btn == 'h')
{
const char *str = btn + 1;
/* Parse hat? */
if (str && *str >= '0' && *str <= '9')
{
char *dir = NULL;
uint16_t hat = strtoul(str, &dir, 0);
uint16_t hat_dir = dir ? input_config_parse_hat(dir) : 0;
if (hat_dir)
bind->joykey = HAT_MAP(hat, hat_dir);
}
}
else
bind->joykey = strtoull(tmp, NULL, 0);
RETRO_KEYBIND_SET_VALID(bind, true);
}
}
fill_pathname_join_delim(key, s,
"btn_label", '_', sizeof(key));
tmp_a = config_get_entry(conf, key);
if (tmp_a && tmp_a->value && *tmp_a->value)
{
if (label->joykey && *label->joykey)
free(label->joykey);
label->joykey = strdup(tmp_a->value);
}
}
void retroarch_config_deinit(void)
{
if (config_st)
free(config_st);
config_st = NULL;
#if defined(HAVE_CONFIGFILE) && defined(HAVE_KEYCHAIN)
keychain_deinit();
#endif
}
void retroarch_config_init(void)
{
if (!config_st)
config_st = (settings_t*)calloc(1, sizeof(settings_t));
}