RetroArch/general.h
2010-12-30 01:33:40 +01:00

97 lines
2.2 KiB
C

/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __SSNES_GENERAL_H
#define __SSNES_GENERAL_H
#include <stdbool.h>
#include <samplerate.h>
#include "driver.h"
#include <stdio.h>
#define MAX_PLAYERS 2
#define MAX_BINDS 14
struct settings
{
struct
{
char driver[32];
float xscale;
float yscale;
bool fullscreen;
unsigned fullscreen_x;
unsigned fullscreen_y;
bool vsync;
bool smooth;
bool force_aspect;
char cg_shader_path[256];
unsigned filter;
} video;
struct
{
char driver[32];
bool enable;
unsigned out_rate;
unsigned in_rate;
char device[256];
unsigned latency;
bool sync;
int src_quality;
} audio;
struct
{
char driver[32];
struct snes_keybind binds[MAX_PLAYERS][MAX_BINDS];
int save_state_key;
int load_state_key;
int toggle_fullscreen_key;
float axis_threshold;
} input;
};
struct global
{
bool verbose;
SRC_STATE *source;
bool audio_active;
bool video_active;
FILE *rom_file;
char savefile_name_srm[256];
char config_path[256];
};
void parse_config(void);
extern struct settings g_settings;
extern struct global g_extern;
#define SSNES_LOG(msg, args...) do { \
if (g_extern.verbose) \
fprintf(stderr, "SSNES: " msg, ##args); \
} while(0)
#define SSNES_ERR(msg, args...) do { \
fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
} while(0)
#endif