RetroArch/file.c
2012-03-25 23:29:39 +02:00

1003 lines
23 KiB
C

/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "file.h"
#include "general.h"
#include <stdlib.h>
#include "boolean.h"
#include "libsnes.hpp"
#include <string.h>
#include <time.h>
#include "dynamic.h"
#include "movie.h"
#include "patch.h"
#include "compat/strl.h"
#include "hash.h"
#ifdef __CELLOS_LV2__
#include <cell/cell_fs.h>
#endif
#if defined(_WIN32) && !defined(_XBOX)
#include <io.h>
#include <fcntl.h>
#include <windows.h>
#ifdef _MSC_VER
#define setmode _setmode
#endif
#elif defined(_XBOX)
#define NOD3D
#define NONET
#include <xtl.h>
#define setmode _setmode
#define INVALID_FILE_ATTRIBUTES -1
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#endif
// Generic file loader.
ssize_t read_file(const char *path, void **buf)
{
void *rom_buf = NULL;
FILE *file = fopen(path, "rb");
ssize_t rc = 0;
size_t len = 0;
if (!file)
goto error;
fseek(file, 0, SEEK_END);
len = ftell(file);
rewind(file);
rom_buf = malloc(len + 1);
if (!rom_buf)
{
SSNES_ERR("Couldn't allocate memory.\n");
goto error;
}
if ((rc = fread(rom_buf, 1, len, file)) < (ssize_t)len)
SSNES_WARN("Didn't read whole file.\n");
*buf = rom_buf;
// Allow for easy reading of strings to be safe.
// Will only work with sane character formatting (Unix).
((char*)rom_buf)[len] = '\0';
fclose(file);
return rc;
error:
if (file)
fclose(file);
free(rom_buf);
*buf = NULL;
return -1;
}
// Reads file content as one string.
bool read_file_string(const char *path, char **buf)
{
*buf = NULL;
FILE *file = fopen(path, "r");
size_t len = 0;
char *ptr = NULL;
if (!file)
goto error;
fseek(file, 0, SEEK_END);
len = ftell(file) + 2; // Takes account of being able to read in EOF and '\0' at end.
rewind(file);
*buf = (char*)calloc(len, sizeof(char));
if (!*buf)
goto error;
ptr = *buf;
while (ptr && !feof(file))
{
size_t bufsize = (size_t)(((ptrdiff_t)*buf + (ptrdiff_t)len) - (ptrdiff_t)ptr);
fgets(ptr, bufsize, file);
ptr += strlen(ptr);
}
ptr = strchr(ptr, EOF);
if (ptr)
*ptr = '\0';
fclose(file);
return true;
error:
if (file)
fclose(file);
if (*buf)
free(*buf);
return false;
}
static void patch_rom(uint8_t **buf, ssize_t *size)
{
uint8_t *ret_buf = *buf;
ssize_t ret_size = *size;
const char *patch_desc = NULL;
const char *patch_path = NULL;
patch_error_t err = PATCH_UNKNOWN;
patch_func_t func = NULL;
ssize_t patch_size = 0;
void *patch_data = NULL;
bool success = false;
if (g_extern.ups_pref + g_extern.bps_pref + g_extern.ips_pref > 1)
{
SSNES_WARN("Several patches are explicitly defined, ignoring all ...\n");
return;
}
bool allow_bps = !g_extern.ups_pref && !g_extern.ips_pref;
bool allow_ups = !g_extern.bps_pref && !g_extern.ips_pref;
bool allow_ips = !g_extern.ups_pref && !g_extern.bps_pref;
if (allow_ups && *g_extern.ups_name && (patch_size = read_file(g_extern.ups_name, &patch_data)) >= 0)
{
patch_desc = "UPS";
patch_path = g_extern.ups_name;
func = ups_apply_patch;
}
else if (allow_bps && *g_extern.bps_name && (patch_size = read_file(g_extern.bps_name, &patch_data)) >= 0)
{
patch_desc = "BPS";
patch_path = g_extern.bps_name;
func = bps_apply_patch;
}
else if (allow_ips && *g_extern.ips_name && (patch_size = read_file(g_extern.ips_name, &patch_data)) >= 0)
{
patch_desc = "IPS";
patch_path = g_extern.ips_name;
func = ips_apply_patch;
}
else
{
SSNES_LOG("Did not find a valid ROM patch.\n");
return;
}
SSNES_LOG("Found %s file in \"%s\", attempting to patch ...\n", patch_desc, patch_path);
size_t target_size = ret_size * 4; // Just to be sure ...
uint8_t *patched_rom = (uint8_t*)malloc(target_size);
if (!patched_rom)
{
SSNES_ERR("Failed to allocate memory for patched ROM ...\n");
goto error;
}
err = func((const uint8_t*)patch_data, patch_size, ret_buf, ret_size, patched_rom, &target_size);
if (err == PATCH_SUCCESS)
{
SSNES_LOG("ROM patched successfully (%s).\n", patch_desc);
success = true;
}
else
SSNES_ERR("Failed to patch %s: Error #%u\n", patch_desc, (unsigned)err);
if (success)
{
free(ret_buf);
*buf = patched_rom;
*size = target_size;
}
if (patch_data)
free(patch_data);
return;
error:
*buf = ret_buf;
*size = ret_size;
if (patch_data)
free(patch_data);
}
// Load SNES rom only. Applies a hack for headered ROMs.
static ssize_t read_rom_file(FILE *file, void **buf)
{
ssize_t ret = 0;
uint8_t *ret_buf = NULL;
if (file == NULL) // stdin
{
#if defined(_WIN32) && !defined(_XBOX)
setmode(0, O_BINARY);
#endif
SSNES_LOG("Reading ROM from stdin ...\n");
size_t buf_size = 0xFFFFF; // Some initial guesstimate.
size_t buf_ptr = 0;
uint8_t *rom_buf = (uint8_t*)malloc(buf_size);
if (rom_buf == NULL)
{
SSNES_ERR("Couldn't allocate memory.\n");
return -1;
}
for (;;)
{
size_t ret = fread(rom_buf + buf_ptr, 1, buf_size - buf_ptr, stdin);
buf_ptr += ret;
// We've reached the end
if (buf_ptr < buf_size)
break;
rom_buf = (uint8_t*)realloc(rom_buf, buf_size * 2);
if (rom_buf == NULL)
{
SSNES_ERR("Couldn't allocate memory.\n");
return -1;
}
buf_size *= 2;
}
ret_buf = rom_buf;
ret = buf_ptr;
}
else
{
fseek(file, 0, SEEK_END);
ret = ftell(file);
rewind(file);
void *rom_buf = malloc(ret);
if (rom_buf == NULL)
{
SSNES_ERR("Couldn't allocate memory.\n");
return -1;
}
if (fread(rom_buf, 1, ret, file) < (size_t)ret)
{
SSNES_ERR("Didn't read whole file.\n");
free(rom_buf);
return -1;
}
ret_buf = (uint8_t*)rom_buf;
}
if (!g_extern.block_patch)
{
// Attempt to apply a patch.
patch_rom(&ret_buf, &ret);
}
// Remove copier header if present (512 first bytes).
if ((ret & 0x7fff) == 512)
{
memmove(ret_buf, ret_buf + 512, ret - 512);
ret -= 512;
}
g_extern.cart_crc = crc32_calculate(ret_buf, ret);
#ifdef HAVE_XML
sha256_hash(g_extern.sha256, ret_buf, ret);
SSNES_LOG("SHA256 sum: %s\n", g_extern.sha256);
#endif
*buf = ret_buf;
return ret;
}
// Dump stuff to file.
static bool dump_to_file(const char *path, const void *data, size_t size)
{
FILE *file = fopen(path, "wb");
if (!file)
return false;
else
{
bool ret = fwrite(data, 1, size, file) == size;
fclose(file);
return ret;
}
}
static const char *ramtype2str(int type)
{
switch (type)
{
case SNES_MEMORY_CARTRIDGE_RAM:
case SNES_MEMORY_GAME_BOY_RAM:
case SNES_MEMORY_BSX_RAM:
return ".srm";
case SNES_MEMORY_CARTRIDGE_RTC:
case SNES_MEMORY_GAME_BOY_RTC:
return ".rtc";
case SNES_MEMORY_BSX_PRAM:
return ".pram";
case SNES_MEMORY_SUFAMI_TURBO_A_RAM:
return ".aram";
case SNES_MEMORY_SUFAMI_TURBO_B_RAM:
return ".bram";
default:
return "";
}
}
// Attempt to save valuable RAM data somewhere ...
static void dump_to_file_desperate(const void *data, size_t size, int type)
{
#if defined(_WIN32) && !defined(_XBOX)
const char *base = getenv("APPDATA");
#elif defined(__CELLOS_LV2__) || defined(_XBOX)
const char *base = NULL;
#else
const char *base = getenv("HOME");
#endif
if (!base)
goto error;
char path[PATH_MAX];
snprintf(path, sizeof(path), "%s/SSNES-recovery-", base);
char timebuf[PATH_MAX];
time_t time_;
time(&time_);
strftime(timebuf, sizeof(timebuf), "%Y-%m-%d-%H-%M-%S", localtime(&time_));
strlcat(path, timebuf, sizeof(path));
strlcat(path, ramtype2str(type), sizeof(path));
if (dump_to_file(path, data, size))
SSNES_WARN("Succeeded in saving RAM data to \"%s\". Phew ... :D\n", path);
else
goto error;
return;
error:
SSNES_WARN("Failed ... Tough luck ... :(\n");
}
bool save_state(const char *path)
{
SSNES_LOG("Saving state: \"%s\".\n", path);
size_t size = psnes_serialize_size();
if (size == 0)
return false;
void *data = malloc(size);
if (!data)
{
SSNES_ERR("Failed to allocate memory for save state buffer.\n");
return false;
}
SSNES_LOG("State size: %d bytes.\n", (int)size);
bool ret = psnes_serialize((uint8_t*)data, size);
if (ret)
ret = dump_to_file(path, data, size);
if (!ret)
SSNES_ERR("Failed to save state to \"%s\".\n", path);
free(data);
return ret;
}
bool load_state(const char *path)
{
SSNES_LOG("Loading state: \"%s\".\n", path);
void *buf = NULL;
ssize_t size = read_file(path, &buf);
if (size < 0)
{
SSNES_ERR("Failed to load state from \"%s\".\n", path);
return false;
}
bool ret = true;
SSNES_LOG("State size: %d bytes.\n", (int)size);
uint8_t *block_buf[2] = {NULL, NULL};
int block_type[2] = {-1, -1};
unsigned block_size[2] = {0};
if (g_settings.block_sram_overwrite)
{
SSNES_LOG("Blocking SRAM overwrite.\n");
switch (g_extern.game_type)
{
case SSNES_CART_NORMAL:
block_type[0] = SNES_MEMORY_CARTRIDGE_RAM;
block_type[1] = SNES_MEMORY_CARTRIDGE_RTC;
break;
case SSNES_CART_BSX:
case SSNES_CART_BSX_SLOTTED:
block_type[0] = SNES_MEMORY_BSX_RAM;
block_type[1] = SNES_MEMORY_BSX_PRAM;
break;
case SSNES_CART_SUFAMI:
block_type[0] = SNES_MEMORY_SUFAMI_TURBO_A_RAM;
block_type[1] = SNES_MEMORY_SUFAMI_TURBO_B_RAM;
break;
case SSNES_CART_SGB:
block_type[0] = SNES_MEMORY_GAME_BOY_RAM;
block_type[1] = SNES_MEMORY_GAME_BOY_RTC;
break;
}
}
for (unsigned i = 0; i < 2; i++)
if (block_type[i] != -1)
block_size[i] = psnes_get_memory_size(block_type[i]);
for (unsigned i = 0; i < 2; i++)
if (block_size[i])
block_buf[i] = (uint8_t*)malloc(block_size[i]);
// Backup current SRAM which is overwritten by unserialize.
for (unsigned i = 0; i < 2; i++)
{
if (block_buf[i])
{
const uint8_t *ptr = psnes_get_memory_data(block_type[i]);
if (ptr)
memcpy(block_buf[i], ptr, block_size[i]);
}
}
ret = psnes_unserialize((uint8_t*)buf, size);
// Flush back :D
for (unsigned i = 0; i < 2 && ret; i++)
{
if (block_buf[i])
{
uint8_t *ptr = psnes_get_memory_data(block_type[i]);
if (ptr)
memcpy(ptr, block_buf[i], block_size[i]);
}
}
for (unsigned i = 0; i < 2; i++)
if (block_buf[i])
free(block_buf[i]);
free(buf);
return ret;
}
void load_ram_file(const char *path, int type)
{
size_t size = psnes_get_memory_size(type);
uint8_t *data = psnes_get_memory_data(type);
if (size == 0 || !data)
return;
void *buf = NULL;
ssize_t rc = read_file(path, &buf);
if (rc > 0 && rc <= (ssize_t)size)
memcpy(data, buf, rc);
free(buf);
}
void save_ram_file(const char *path, int type)
{
size_t size = psnes_get_memory_size(type);
uint8_t *data = psnes_get_memory_data(type);
if (data && size > 0)
{
if (!dump_to_file(path, data, size))
{
SSNES_ERR("Failed to save SNES RAM.\n");
SSNES_WARN("Attempting to recover ...\n");
dump_to_file_desperate(data, size, type);
}
}
}
static char *load_xml_map(const char *path)
{
char *xml_buf = NULL;
if (*path)
{
if (read_file_string(path, &xml_buf))
SSNES_LOG("Found XML memory map in \"%s\"\n", path);
}
return xml_buf;
}
static bool load_sgb_rom(void)
{
void *rom_buf = NULL;
ssize_t rom_len = 0;
FILE *extra_rom = NULL;
void *extra_rom_buf = NULL;
ssize_t extra_rom_len = 0;
char *xml_buf = 0;
bool ret = true;
if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
{
SSNES_ERR("Could not read ROM file.\n");
ret = false;
goto end;
}
if ((extra_rom_len = read_file(g_extern.gb_rom_path, &extra_rom_buf)) == -1)
{
SSNES_ERR("Cannot read GameBoy rom.\n");
ret = false;
goto end;
}
xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_super_game_boy(
xml_buf, (const uint8_t*)rom_buf, rom_len,
NULL, (const uint8_t*)extra_rom_buf, extra_rom_len))
{
SSNES_ERR("Cannot load SGB/GameBoy rom.\n");
ret = false;
goto end;
}
if (xml_buf)
free(xml_buf);
end:
if (g_extern.rom_file)
fclose(g_extern.rom_file);
if (extra_rom)
fclose(extra_rom);
free(rom_buf);
free(extra_rom_buf);
return ret;
}
static bool load_bsx_rom(bool slotted)
{
void *rom_buf = NULL;
ssize_t rom_len = 0;
FILE *extra_rom = NULL;
void *extra_rom_buf = NULL;
ssize_t extra_rom_len = 0;
char *xml_buf = 0;
bool ret = true;
if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
{
SSNES_ERR("Could not read ROM file.\n");
ret = false;
goto end;
}
if ((extra_rom_len = read_file(g_extern.bsx_rom_path, &extra_rom_buf)) == -1)
{
SSNES_ERR("Cannot read BSX game rom.\n");
ret = false;
goto end;
}
xml_buf = load_xml_map(g_extern.xml_name);
if (slotted)
{
if (!psnes_load_cartridge_bsx_slotted(
xml_buf, (const uint8_t*)rom_buf, rom_len,
NULL, (const uint8_t*)extra_rom_buf, extra_rom_len))
{
SSNES_ERR("Cannot load BSX slotted rom.\n");
ret = false;
goto end;
}
}
else
{
if (!psnes_load_cartridge_bsx(
NULL, (const uint8_t*)rom_buf, rom_len,
NULL, (const uint8_t*)extra_rom_buf, extra_rom_len))
{
SSNES_ERR("Cannot load BSX rom.\n");
ret = false;
goto end;
}
}
if (xml_buf)
free(xml_buf);
end:
if (g_extern.rom_file)
fclose(g_extern.rom_file);
if (extra_rom)
fclose(extra_rom);
free(rom_buf);
free(extra_rom_buf);
return ret;
}
static bool load_sufami_rom(void)
{
void *rom_buf = NULL;
ssize_t rom_len = 0;
FILE *extra_rom[2] = {NULL};
void *extra_rom_buf[2] = {NULL};
ssize_t extra_rom_len[2] = {0};
char *xml_buf = 0;
const char *roms[2] = {0};
bool ret = true;
if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
{
SSNES_ERR("Could not read ROM file.\n");
ret = false;
goto end;
}
roms[0] = g_extern.sufami_rom_path[0];
roms[1] = g_extern.sufami_rom_path[1];
for (unsigned i = 0; i < 2; i++)
{
if (*(roms[i]))
{
if ((extra_rom_len[i] = read_file(roms[i], &extra_rom_buf[i])) == -1)
{
SSNES_ERR("Cannot read Sufami game rom.\n");
ret = false;
goto end;
}
}
}
xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_sufami_turbo(
xml_buf, (const uint8_t*)rom_buf, rom_len,
NULL, (const uint8_t*)extra_rom_buf[0], extra_rom_len[0],
NULL, (const uint8_t*)extra_rom_buf[1], extra_rom_len[1]))
{
SSNES_ERR("Cannot load Sufami Turbo rom.\n");
ret = false;
goto end;
}
if (xml_buf)
free(xml_buf);
end:
if (g_extern.rom_file)
fclose(g_extern.rom_file);
for (unsigned i = 0; i < 2; i++)
{
if (extra_rom[i])
fclose(extra_rom[i]);
free(extra_rom_buf[i]);
}
free(rom_buf);
return ret;
}
static bool load_normal_rom(void)
{
void *rom_buf = NULL;
ssize_t rom_len = 0;
if (!g_extern.system.need_fullpath)
{
if ((rom_len = read_rom_file(g_extern.rom_file, &rom_buf)) == -1)
{
SSNES_ERR("Could not read ROM file.\n");
return false;
}
if (g_extern.rom_file)
fclose(g_extern.rom_file);
SSNES_LOG("ROM size: %d bytes\n", (int)rom_len);
}
else
{
if (!g_extern.rom_file)
{
SSNES_ERR("Implementation requires a full path to be set, cannot load ROM from stdin. Aborting ...\n");
return false;
}
fclose(g_extern.rom_file);
SSNES_LOG("ROM loading skipped. Implementation will load it on its own.\n");
}
char *xml_buf = load_xml_map(g_extern.xml_name);
if (!psnes_load_cartridge_normal(xml_buf, (const uint8_t*)rom_buf, rom_len))
{
SSNES_ERR("ROM file is not valid.\n");
free(rom_buf);
free(xml_buf);
return false;
}
free(xml_buf);
free(rom_buf);
return true;
}
bool init_rom_file(enum ssnes_game_type type)
{
switch (type)
{
case SSNES_CART_SGB:
if (!load_sgb_rom())
return false;
break;
case SSNES_CART_NORMAL:
if (!load_normal_rom())
return false;
break;
case SSNES_CART_BSX:
if (!load_bsx_rom(false))
return false;
break;
case SSNES_CART_BSX_SLOTTED:
if (!load_bsx_rom(true))
return false;
break;
case SSNES_CART_SUFAMI:
if (!load_sufami_rom())
return false;
break;
default:
SSNES_ERR("Invalid ROM type.\n");
return false;
}
return true;
}
// Yep, this is C alright ;)
char **dir_list_new(const char *dir, const char *ext)
{
size_t cur_ptr = 0;
size_t cur_size = 32;
char **dir_list = NULL;
#ifdef _WIN32
WIN32_FIND_DATA ffd;
HANDLE hFind = INVALID_HANDLE_VALUE;
char path_buf[PATH_MAX];
if (strlcpy(path_buf, dir, sizeof(path_buf)) >= sizeof(path_buf))
goto error;
if (strlcat(path_buf, "/*", sizeof(path_buf)) >= sizeof(path_buf))
goto error;
if (ext)
{
if (strlcat(path_buf, ext, sizeof(path_buf)) >= sizeof(path_buf))
goto error;
}
hFind = FindFirstFile(path_buf, &ffd);
if (hFind == INVALID_HANDLE_VALUE)
goto error;
#else
DIR *directory = NULL;
const struct dirent *entry = NULL;
directory = opendir(dir);
if (!directory)
goto error;
#endif
dir_list = (char**)calloc(cur_size, sizeof(char*));
if (!dir_list)
goto error;
#ifdef _WIN32 // Hard to read? Blame non-POSIX heathens!
do
#else
while ((entry = readdir(directory)))
#endif
{
// Not a perfect search of course, but hopefully good enough in practice.
#ifdef _WIN32
if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
continue;
if (ext && !strstr(ffd.cFileName, ext))
continue;
#else
if (ext && !strstr(entry->d_name, ext))
continue;
#endif
dir_list[cur_ptr] = (char*)malloc(PATH_MAX);
if (!dir_list[cur_ptr])
goto error;
strlcpy(dir_list[cur_ptr], dir, PATH_MAX);
strlcat(dir_list[cur_ptr], "/", PATH_MAX);
#ifdef _WIN32
strlcat(dir_list[cur_ptr], ffd.cFileName, PATH_MAX);
#else
strlcat(dir_list[cur_ptr], entry->d_name, PATH_MAX);
#endif
cur_ptr++;
if (cur_ptr + 1 == cur_size) // Need to reserve for NULL.
{
cur_size *= 2;
dir_list = (char**)realloc(dir_list, cur_size * sizeof(char*));
if (!dir_list)
goto error;
// Make sure it's all NULL'd out since we cannot rely on realloc to do this.
memset(dir_list + cur_ptr, 0, (cur_size - cur_ptr) * sizeof(char*));
}
}
#if defined(_WIN32)
while (FindNextFile(hFind, &ffd) != 0);
#endif
#ifdef _WIN32
FindClose(hFind);
#else
closedir(directory);
#endif
return dir_list;
error:
SSNES_ERR("Failed to open directory: \"%s\"\n", dir);
#ifdef _WIN32
if (hFind != INVALID_HANDLE_VALUE)
FindClose(hFind);
#else
if (directory)
closedir(directory);
#endif
dir_list_free(dir_list);
return NULL;
}
void dir_list_free(char **dir_list)
{
if (!dir_list)
return;
char **orig = dir_list;
while (*dir_list)
free(*dir_list++);
free(orig);
}
bool path_is_directory(const char *path)
{
#ifdef _WIN32
DWORD ret = GetFileAttributes(path);
return (ret & FILE_ATTRIBUTE_DIRECTORY) && (ret != INVALID_FILE_ATTRIBUTES);
#elif defined(__CELLOS_LV2__)
CellFsStat buf;
if (cellFsStat(path, &buf) < 0)
return false;
return buf.st_mode & CELL_FS_S_IFDIR;
#elif defined(XENON)
// Dummy
(void)path;
return false;
#else
struct stat buf;
if (stat(path, &buf) < 0)
return false;
return S_ISDIR(buf.st_mode);
#endif
}
bool path_file_exists(const char *path)
{
FILE *dummy = fopen(path, "rb");
if (dummy)
{
fclose(dummy);
return true;
}
return false;
}
void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size)
{
char tmp_path[PATH_MAX];
ssnes_assert(strlcpy(tmp_path, in_path, sizeof(tmp_path)) < sizeof(tmp_path));
char *tok = strrchr(tmp_path, '.');
if (tok)
*tok = '\0';
ssnes_assert(strlcpy(out_path, tmp_path, size) < size);
ssnes_assert(strlcat(out_path, replace, size) < size);
}
void fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size)
{
ssnes_assert(strlcpy(out_path, in_path, size) < size);
ssnes_assert(strlcat(out_path, replace, size) < size);
}
void fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size)
{
ssnes_assert(strlcat(in_dir, "/", size) < size);
const char *base = strrchr(in_basename, '/');
if (!base)
base = strrchr(in_basename, '\\');
if (base)
base++;
else
base = in_basename;
ssnes_assert(strlcat(in_dir, base, size) < size);
ssnes_assert(strlcat(in_dir, replace, size) < size);
}
void fill_pathname_base(char *out_dir, const char *in_path, size_t size)
{
const char *ptr = strrchr(in_path, '/');
if (!ptr)
ptr = strrchr(in_path, '\\');
if (ptr)
ptr++;
else
ptr = in_path;
ssnes_assert(strlcpy(out_dir, ptr, size) < size);
}