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78 lines
3.3 KiB
C
78 lines
3.3 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_FILE_H
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#define __SSNES_FILE_H
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#include "boolean.h"
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#include <stdio.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include "general.h"
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// Generic file, path and directory handling.
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ssize_t read_file(const char *path, void **buf);
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bool load_state(const char *path);
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bool save_state(const char *path);
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void load_ram_file(const char *path, int type);
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void save_ram_file(const char *path, int type);
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bool init_rom_file(enum ssnes_game_type type);
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// Returns a NULL-terminated list of files in a directory with full paths.
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// If ext is NULL, any file will be picked.
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// If non-NULL, only files with extension ext are added.
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char **dir_list_new(const char *dir, const char *ext);
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void dir_list_free(char **dir_list);
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bool path_is_directory(const char *path);
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bool path_file_exists(const char *path);
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// Path-name operations.
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// If any of these operation are detected to overflow, the application will be terminated.
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// Replaces filename extension with 'replace' and outputs result to out_path.
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// The extension here is considered to be the string from the last '.' to the end.
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// If no '.' is present, in_path and replace will simply be concatenated.
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// 'size' is buffer size of 'out_path'.
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// I.e.: in_path = "/foo/bar/baz/boo.c", replace = ".asm" => out_path = "/foo/bar/baz/boo.asm"
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// I.e.: in_path = "/foo/bar/baz/boo.c", replace = "" => out_path = "/foo/bar/baz/boo"
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void fill_pathname(char *out_path, const char *in_path, const char *replace, size_t size);
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// Appends a filename extension 'replace' to 'in_path', and outputs result in 'out_path'.
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// Assumes in_path has no extension. If an extension is still present in 'in_path', it will be ignored.
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// 'size' is buffer size of 'out_path'.
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void fill_pathname_noext(char *out_path, const char *in_path, const char *replace, size_t size);
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// Appends basename of 'in_basename', to 'in_dir', along with 'replace'.
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// Basename of in_basename is the string after the last '/' or '\\', i.e the filename without directories.
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// If in_basename has no '/' or '\\', the whole 'in_basename' will be used.
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// 'size' is buffer size of 'in_dir'.
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// I.e.: in_dir = "/tmp/some_dir", in_basename = "/some_roms/foo.c", replace = ".asm" =>
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// in_dir = "/tmp/some_dir/foo.c.asm"
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void fill_pathname_dir(char *in_dir, const char *in_basename, const char *replace, size_t size);
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// Copies basename of in_path into out_path.
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void fill_pathname_base(char *out_path, const char *in_path, size_t size);
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#endif
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