mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-14 12:49:22 +00:00
112 lines
2.9 KiB
C
112 lines
2.9 KiB
C
/* SSNES - A Super Ninteno Entertainment System (SNES) Emulator frontend for libsnes.
|
|
* Copyright (C) 2010 - Hans-Kristian Arntzen
|
|
*
|
|
* Some code herein may be based on code found in BSNES.
|
|
*
|
|
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with SSNES.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#include "../driver.h"
|
|
#include "pad_input.h"
|
|
#include <stdint.h>
|
|
#include "../libsnes.hpp"
|
|
|
|
#include "gl_debug.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
static uint64_t state = 0;
|
|
|
|
static void ps3_input_poll(void *data)
|
|
{
|
|
(void)data;
|
|
state = cell_pad_input_poll_device(0);
|
|
}
|
|
|
|
static int16_t ps3_input_state(void *data, const struct snes_keybind **binds, bool port, unsigned device, unsigned index, unsigned id)
|
|
{
|
|
(void)data;
|
|
(void)binds; // Hardcoded binds
|
|
(void)index;
|
|
|
|
if (device != SNES_DEVICE_JOYPAD)
|
|
return 0;
|
|
if (port == SNES_PORT_2)
|
|
return 0;
|
|
|
|
uint64_t button = 0;
|
|
|
|
switch (id)
|
|
{
|
|
case SNES_DEVICE_ID_JOYPAD_A:
|
|
button = CTRL_CIRCLE_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_B:
|
|
button = CTRL_CROSS_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_X:
|
|
button = CTRL_TRIANGLE_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_Y:
|
|
button = CTRL_SQUARE_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_LEFT:
|
|
button = CTRL_LEFT_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_RIGHT:
|
|
button = CTRL_RIGHT_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_UP:
|
|
button = CTRL_UP_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_DOWN:
|
|
button = CTRL_DOWN_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_START:
|
|
button = CTRL_START_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_SELECT:
|
|
button = CTRL_SELECT_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_L:
|
|
button = CTRL_L1_MASK;
|
|
break;
|
|
case SNES_DEVICE_ID_JOYPAD_R:
|
|
button = CTRL_R1_MASK;
|
|
break;
|
|
default:
|
|
button = 0;
|
|
}
|
|
|
|
return CTRL_MASK(state, button) ? 1 : 0;
|
|
}
|
|
|
|
static void ps3_free_input(void *data)
|
|
{
|
|
free(data);
|
|
cell_pad_input_deinit();
|
|
}
|
|
|
|
static void* ps3_input_init(void)
|
|
{
|
|
cell_pad_input_init();
|
|
return malloc(sizeof(void*));
|
|
}
|
|
|
|
const input_driver_t input_ps3 = {
|
|
.init = ps3_input_init,
|
|
.poll = ps3_input_poll,
|
|
.input_state = ps3_input_state,
|
|
.free = ps3_free_input
|
|
};
|