RetroArch/gfx
2015-01-24 20:18:44 +01:00
..
d3d Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
drivers (SDL2) Cleanup driver 2015-01-22 01:08:20 +01:00
drivers_context (Win32) Header include 2015-01-20 03:44:02 +01:00
drivers_font (XMB) Align datetime to the right 2015-01-23 01:54:31 +01:00
drivers_font_renderer Move some files around 2015-01-12 23:34:10 +01:00
drivers_shader Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
image (image_rpng.c) Declare variables at top of function 2015-01-24 03:37:15 +01:00
inc/Cg (OSX) OSX version now requires that you have Cg toolkit installed. 2014-08-16 08:42:51 +02:00
rpng Start properly implementing libretro SDK for boolean.h include 2014-10-21 05:05:52 +02:00
video_filters Add math.h header include in 2xbr.c 2015-01-16 06:34:45 +01:00
font_d3d_driver.c Cleanups 2015-01-24 03:07:13 +01:00
font_d3d_driver.h Rename gl_font.c and d3d_font.c 2015-01-12 23:19:21 +01:00
font_gl_driver.c Cleanups 2015-01-24 03:07:13 +01:00
font_gl_driver.h Rename gl_font.c and d3d_font.c 2015-01-12 23:19:21 +01:00
font_renderer_driver.c Move some files around 2015-01-12 23:34:10 +01:00
font_renderer_driver.h Move some files around 2015-01-12 23:34:10 +01:00
gl_common.c Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
gl_common.h Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_context_driver.c Rename video_context.c to video_context_driver.c 2015-01-12 21:53:04 +01:00
video_context_driver.h Implement suspend_screensaver callback 2015-01-18 22:32:14 +01:00
video_driver.c Rename driver_video_resolve 2015-01-19 04:22:49 +01:00
video_driver.h (XMB) Align datetime to the right 2015-01-23 01:54:31 +01:00
video_filter.c (gfx/video_filter.c) Add more logging 2015-01-24 20:18:44 +01:00
video_filter.h Update headers 2015-01-07 18:06:50 +01:00
video_monitor.c Rename gfx_get_fps to video_monitor_get_fps 2015-01-18 20:03:33 +01:00
video_monitor.h Rename gfx_get_fps to video_monitor_get_fps 2015-01-18 20:03:33 +01:00
video_pixel_converter.c Split up pixconv code to gfx/video_pixel_converter.c 2015-01-18 23:17:16 +01:00
video_pixel_converter.h Split up pixconv code to gfx/video_pixel_converter.c 2015-01-18 23:17:16 +01:00
video_shader_driver.c Rename shader_context.c to video_shader_driver.c 2015-01-12 21:41:27 +01:00
video_shader_driver.h Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_shader_parse.c Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_shader_parse.h Rename gfx_shader* to video_shader* 2015-01-19 21:24:08 +01:00
video_state_python.c Rename state tracker files 2015-01-12 16:00:13 +01:00
video_state_python.h Rename state tracker files 2015-01-12 16:00:13 +01:00
video_state_tracker.c Rename state tracker files 2015-01-12 16:00:13 +01:00
video_state_tracker.h Rename state tracker files 2015-01-12 16:00:13 +01:00
video_thread_wrapper.c Fix FPS drop due to suppress_screensaver being called on each frame 2015-01-20 22:31:59 +01:00
video_thread_wrapper.h Implement suspend_screensaver callback 2015-01-18 22:32:14 +01:00
video_viewport.c Rewrite video_viewport_get_scaled_integer 2015-01-19 00:46:02 +01:00
video_viewport.h Rewrite video_viewport_get_scaled_integer 2015-01-19 00:46:02 +01:00