RetroArch/menu/menu_driver.h
Themaister 3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00

725 lines
26 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MENU_DRIVER_H__
#define __MENU_DRIVER_H__
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <gfx/math/matrix_4x4.h>
#include <queues/task_queue.h>
#include "menu_defines.h"
#include "menu_input.h"
#include "menu_entries.h"
#include "widgets/menu_entry.h"
#include "../audio/audio_driver.h"
#include "../file_path_special.h"
#include "../gfx/font_driver.h"
#include "../gfx/video_coord_array.h"
RETRO_BEGIN_DECLS
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif
#ifndef MAX_CHEAT_COUNTERS
#define MAX_CHEAT_COUNTERS 6000
#endif
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CHEEVOS_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_CREATE 0x05000
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
#define MENU_SETTINGS_PLAYLIST_ASSOCIATION_START 0x20000
#define MENU_SETTINGS_CHEEVOS_START 0x40000
#define MENU_SETTINGS_NETPLAY_ROOMS_START 0x80000
#define COLOR_TEXT_ALPHA(color, alpha) (color & 0xFFFFFF00) | alpha
#define HEX_R(hex) ((hex >> 16) & 0xFF) * (1.0f / 255.0f)
#define HEX_G(hex) ((hex >> 8 ) & 0xFF) * (1.0f / 255.0f)
#define HEX_B(hex) ((hex >> 0 ) & 0xFF) * (1.0f / 255.0f)
#define COLOR_HEX_TO_FLOAT(hex, alpha) { \
HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \
HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \
HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha, \
HEX_R(hex), HEX_G(hex), HEX_B(hex), alpha \
}
extern float osk_dark[16];
enum menu_settings_type
{
MENU_SETTINGS_NONE = FILE_TYPE_LAST + 1,
MENU_SETTINGS,
MENU_SETTINGS_TAB,
MENU_HISTORY_TAB,
MENU_FAVORITES_TAB,
MENU_MUSIC_TAB,
MENU_VIDEO_TAB,
MENU_IMAGES_TAB,
MENU_NETPLAY_TAB,
MENU_ADD_TAB,
MENU_PLAYLISTS_TAB,
MENU_SETTING_DROPDOWN_ITEM,
MENU_SETTING_DROPDOWN_ITEM_RESOLUTION,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM_SPECIAL,
MENU_SETTING_NO_ITEM,
MENU_SETTING_DRIVER,
MENU_SETTING_ACTION,
MENU_SETTING_ACTION_RUN,
MENU_SETTING_ACTION_CLOSE,
MENU_SETTING_ACTION_CORE_OPTIONS,
MENU_SETTING_ACTION_CORE_INPUT_REMAPPING_OPTIONS,
MENU_SETTING_ACTION_CORE_CHEAT_OPTIONS,
MENU_SETTING_ACTION_CORE_INFORMATION,
MENU_SETTING_ACTION_CORE_DISK_OPTIONS,
MENU_SETTING_ACTION_CORE_SHADER_OPTIONS,
MENU_SETTING_ACTION_SAVESTATE,
MENU_SETTING_ACTION_LOADSTATE,
MENU_SETTING_ACTION_SCREENSHOT,
MENU_SETTING_ACTION_DELETE_ENTRY,
MENU_SETTING_ACTION_RESET,
MENU_SETTING_ACTION_CORE_DELETE,
MENU_SETTING_STRING_OPTIONS,
MENU_SETTING_GROUP,
MENU_SETTING_SUBGROUP,
MENU_SETTING_HORIZONTAL_MENU,
MENU_SETTING_ACTION_PAUSE_ACHIEVEMENTS,
MENU_SETTING_ACTION_RESUME_ACHIEVEMENTS,
MENU_WIFI,
MENU_ROOM,
MENU_ROOM_LAN,
MENU_ROOM_RELAY,
MENU_NETPLAY_LAN_SCAN,
MENU_INFO_MESSAGE,
MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0,
MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_SCALE_0,
MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_IMAGE_APPEND,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_CYCLE_TRAY_STATUS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_BIND_BEGIN,
MENU_SETTINGS_BIND_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS,
MENU_SETTINGS_BIND_ALL_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE,
MENU_SETTINGS_CUSTOM_BIND,
MENU_SETTINGS_CUSTOM_BIND_KEYBOARD,
MENU_SETTINGS_CUSTOM_BIND_ALL,
MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END = MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_PERF_COUNTERS_END = MENU_SETTINGS_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_CHEAT_BEGIN,
MENU_SETTINGS_CHEAT_END = MENU_SETTINGS_CHEAT_BEGIN + (MAX_CHEAT_COUNTERS - 1),
MENU_SETTINGS_INPUT_BEGIN,
MENU_SETTINGS_INPUT_END = MENU_SETTINGS_INPUT_BEGIN + RARCH_CUSTOM_BIND_LIST_END + 6,
MENU_SETTINGS_INPUT_DESC_BEGIN,
MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + ((RARCH_FIRST_CUSTOM_BIND + 8) * MAX_USERS),
MENU_SETTINGS_INPUT_DESC_KBD_BEGIN,
MENU_SETTINGS_INPUT_DESC_KBD_END = MENU_SETTINGS_INPUT_DESC_KBD_BEGIN + (RARCH_MAX_KEYS * MAX_USERS),
MENU_SETTINGS_SUBSYSTEM_LOAD,
MENU_SETTINGS_SUBSYSTEM_ADD,
MENU_SETTINGS_SUBSYSTEM_LAST = MENU_SETTINGS_SUBSYSTEM_ADD + RARCH_MAX_SUBSYSTEMS,
MENU_SETTINGS_CHEAT_MATCH,
#ifdef HAVE_LAKKA_SWITCH
MENU_SET_SWITCH_GPU_PROFILE,
MENU_SET_SWITCH_BRIGHTNESS,
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MENU_SET_SWITCH_CPU_PROFILE,
#endif
MENU_SETTINGS_LAST
};
typedef struct menu_display_ctx_driver
{
/* Draw graphics to the screen. */
void (*draw)(menu_display_ctx_draw_t *draw, video_frame_info_t *video_info);
/* Draw one of the menu pipeline shaders. */
void (*draw_pipeline)(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void (*viewport)(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
/* Start blending operation. */
void (*blend_begin)(video_frame_info_t *video_info);
/* Finish blending operation. */
void (*blend_end)(video_frame_info_t *video_info);
/* Set the clear color back to its default values. */
void (*restore_clear_color)(void);
/* Set the color to be used when clearing the screen */
void (*clear_color)(menu_display_ctx_clearcolor_t *clearcolor,
video_frame_info_t *video_info);
/* Get the default Model-View-Projection matrix */
void *(*get_default_mvp)(video_frame_info_t *video_info);
/* Get the default vertices matrix */
const float *(*get_default_vertices)(void);
/* Get the default texture coordinates matrix */
const float *(*get_default_tex_coords)(void);
/* Initialize the first compatible font driver for this menu driver. */
bool (*font_init_first)(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded);
enum menu_display_driver_type type;
const char *ident;
bool handles_transform;
/* Enables and disables scissoring */
void (*scissor_begin)(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height);
void (*scissor_end)(video_frame_info_t *video_info);
} menu_display_ctx_driver_t;
typedef struct
{
unsigned rpl_entry_selection_ptr;
size_t core_len;
uint64_t state;
char *core_buf;
char menu_state_msg[1024];
/* Scratchpad variables. These are used for instance
* by the filebrowser when having to store intermediary
* paths (subdirs/previous dirs/current dir/path, etc).
*/
char deferred_path[PATH_MAX_LENGTH];
char scratch_buf[PATH_MAX_LENGTH];
char scratch2_buf[PATH_MAX_LENGTH];
char db_playlist_file[PATH_MAX_LENGTH];
char filebrowser_label[PATH_MAX_LENGTH];
char detect_content_path[PATH_MAX_LENGTH];
/* This is used for storing intermediary variables
* that get used later on during menu actions -
* for instance, selecting a shader pass for a shader
* slot */
struct
{
unsigned unsigned_var;
} scratchpad;
} menu_handle_t;
struct menu_display_ctx_draw
{
float x;
float y;
float *color;
const float *vertex;
const float *tex_coord;
unsigned width;
unsigned height;
uintptr_t texture;
size_t vertex_count;
struct video_coords *coords;
void *matrix_data;
enum menu_display_prim_type prim_type;
struct
{
unsigned id;
const void *backend_data;
size_t backend_data_size;
bool active;
} pipeline;
float rotation;
float scale_factor;
};
typedef struct menu_display_ctx_rotate_draw
{
bool scale_enable;
float rotation;
float scale_x;
float scale_y;
float scale_z;
math_matrix_4x4 *matrix;
} menu_display_ctx_rotate_draw_t;
typedef struct menu_display_ctx_coord_draw
{
const float *ptr;
} menu_display_ctx_coord_draw_t;
typedef struct menu_display_ctx_datetime
{
char *s;
size_t len;
unsigned time_mode;
} menu_display_ctx_datetime_t;
typedef struct menu_ctx_driver
{
/* Set a framebuffer texture. This is used for instance by RGUI. */
void (*set_texture)(void);
/* Render a messagebox to the screen. */
void (*render_messagebox)(void *data, const char *msg);
int (*iterate)(menu_handle_t *menu, void *userdata, enum menu_action action);
void (*render)(void *data, bool is_idle);
void (*frame)(void *data, video_frame_info_t *video_info);
/* Initializes the menu driver. (setup) */
void* (*init)(void**, bool);
/* Frees the menu driver. (teardown) */
void (*free)(void*);
/* This will be invoked when we are running a hardware context
* and we have just flushed the state. For instance - we have
* just toggled fullscreen, the GL driver did a teardown/setup -
* we now need to rebuild all of our textures and state for the
* menu driver. */
void (*context_reset)(void *data, bool video_is_threaded);
/* This will be invoked when we are running a hardware context
* and the context in question wants to tear itself down. All
* textures and related state on the menu driver will also
* be freed up then. */
void (*context_destroy)(void *data);
void (*populate_entries)(void *data,
const char *path, const char *label,
unsigned k);
void (*toggle)(void *userdata, bool);
/* This will clear the navigation position. */
void (*navigation_clear)(void *, bool);
/* This will decrement the navigation position by one. */
void (*navigation_decrement)(void *data);
/* This will increment the navigation position by one. */
void (*navigation_increment)(void *data);
void (*navigation_set)(void *data, bool);
void (*navigation_set_last)(void *data);
/* This will descend the navigation position by one alphabet letter. */
void (*navigation_descend_alphabet)(void *, size_t *);
/* This will ascend the navigation position by one alphabet letter. */
void (*navigation_ascend_alphabet)(void *, size_t *);
/* Initializes a new menu list. */
bool (*lists_init)(void*);
void (*list_insert)(void *userdata,
file_list_t *list, const char *, const char *, const char *, size_t,
unsigned);
int (*list_prepend)(void *userdata,
file_list_t *list, const char *, const char *, size_t);
void (*list_free)(file_list_t *list, size_t, size_t);
void (*list_clear)(file_list_t *list);
void (*list_cache)(void *data, enum menu_list_type, unsigned);
int (*list_push)(void *data, void *userdata, menu_displaylist_info_t*, unsigned);
size_t(*list_get_selection)(void *data);
size_t(*list_get_size)(void *data, enum menu_list_type type);
void *(*list_get_entry)(void *data, enum menu_list_type type, unsigned i);
void (*list_set_selection)(void *data, file_list_t *list);
int (*bind_init)(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx);
/* Load an image for use by the menu driver */
bool (*load_image)(void *userdata, void *data, enum menu_image_type type);
const char *ident;
int (*environ_cb)(enum menu_environ_cb type, void *data, void *userdata);
int (*pointer_tap)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
void (*update_thumbnail_path)(void *data, unsigned i, char pos);
void (*update_thumbnail_image)(void *data);
void (*set_thumbnail_system)(void *data, char* s, size_t len);
void (*set_thumbnail_content)(void *data, char* s, size_t len);
int (*osk_ptr_at_pos)(void *data, int x, int y, unsigned width, unsigned height);
void (*update_savestate_thumbnail_path)(void *data, unsigned i);
void (*update_savestate_thumbnail_image)(void *data);
int (*pointer_down)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
int (*pointer_up)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
bool (*get_load_content_animation_data)(void *userdata, menu_texture_item *icon, char **playlist_name);
} menu_ctx_driver_t;
typedef struct menu_ctx_displaylist
{
menu_displaylist_info_t *info;
unsigned type;
} menu_ctx_displaylist_t;
typedef struct menu_ctx_iterate
{
enum menu_action action;
struct
{
int16_t x;
int16_t y;
bool touch;
} pointer;
struct
{
int16_t x;
int16_t y;
struct
{
bool left;
bool right;
} buttons;
struct
{
bool up;
bool down;
} wheel;
} mouse;
} menu_ctx_iterate_t;
typedef struct menu_ctx_environment
{
enum menu_environ_cb type;
void *data;
} menu_ctx_environment_t;
typedef struct menu_ctx_pointer
{
unsigned x;
unsigned y;
unsigned ptr;
unsigned action;
int retcode;
menu_file_list_cbs_t *cbs;
menu_entry_t *entry;
} menu_ctx_pointer_t;
typedef struct menu_ctx_bind
{
const char *path;
const char *label;
unsigned type;
uint32_t label_hash;
size_t idx;
int retcode;
menu_file_list_cbs_t *cbs;
} menu_ctx_bind_t;
/**
* menu_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to menu driver at index. Can be NULL
* if nothing found.
**/
const void *menu_driver_find_handle(int index);
/**
* menu_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of menu driver at index. Can be NULL
* if nothing found.
**/
const char *menu_driver_find_ident(int index);
/**
* config_get_menu_driver_options:
*
* Get an enumerated list of all menu driver names,
* separated by '|'.
*
* Returns: string listing of all menu driver names,
* separated by '|'.
**/
const char* config_get_menu_driver_options(void);
const char *menu_driver_ident(void);
bool menu_driver_render(bool is_idle, bool is_inited, bool is_dummy);
bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data);
bool menu_driver_is_binding_state(void);
void menu_driver_set_binding_state(bool on);
void menu_driver_frame(video_frame_info_t *video_info);
bool menu_driver_get_load_content_animation_data(menu_texture_item *icon, char **playlist_name);
/* Is a background texture set for the current menu driver? Should
* return true for RGUI, for instance. */
bool menu_driver_is_texture_set(void);
bool menu_driver_is_alive(void);
bool menu_driver_iterate(menu_ctx_iterate_t *iterate);
bool menu_driver_list_clear(file_list_t *list);
bool menu_driver_list_cache(menu_ctx_list_t *list);
void menu_driver_navigation_set(bool scroll);
void menu_driver_populate_entries(menu_displaylist_info_t *info);
bool menu_driver_push_list(menu_ctx_displaylist_t *disp_list);
bool menu_driver_init(bool video_is_threaded);
void menu_driver_free(void);
void menu_driver_set_thumbnail_system(char *s, size_t len);
void menu_driver_set_thumbnail_content(char *s, size_t len);
bool menu_driver_list_insert(menu_ctx_list_t *list);
bool menu_driver_list_set_selection(file_list_t *list);
bool menu_driver_list_get_selection(menu_ctx_list_t *list);
bool menu_driver_list_get_entry(menu_ctx_list_t *list);
bool menu_driver_list_get_size(menu_ctx_list_t *list);
size_t menu_navigation_get_selection(void);
void menu_navigation_set_selection(size_t val);
enum menu_toggle_reason menu_display_toggle_get_reason(void);
void menu_display_toggle_set_reason(enum menu_toggle_reason reason);
void menu_display_blend_begin(video_frame_info_t *video_info);
void menu_display_blend_end(video_frame_info_t *video_info);
void menu_display_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height);
void menu_display_scissor_end(video_frame_info_t *video_info);
void menu_display_font_free(font_data_t *font);
void menu_display_coords_array_reset(void);
video_coord_array_t *menu_display_get_coords_array(void);
const uint8_t *menu_display_get_font_framebuffer(void);
void menu_display_set_font_framebuffer(const uint8_t *buffer);
bool menu_display_libretro(bool is_idle, bool is_inited, bool is_dummy);
bool menu_display_libretro_running(bool rarch_is_inited,
bool rarch_is_dummy_core);
void menu_display_set_width(unsigned width);
void menu_display_get_fb_size(unsigned *fb_width, unsigned *fb_height,
size_t *fb_pitch);
void menu_display_set_height(unsigned height);
void menu_display_set_header_height(unsigned height);
unsigned menu_display_get_header_height(void);
size_t menu_display_get_framebuffer_pitch(void);
void menu_display_set_framebuffer_pitch(size_t pitch);
bool menu_display_get_msg_force(void);
void menu_display_set_msg_force(bool state);
bool menu_display_get_font_data_init(void);
void menu_display_set_font_data_init(bool state);
bool menu_display_get_update_pending(void);
void menu_display_set_viewport(unsigned width, unsigned height);
void menu_display_unset_viewport(unsigned width, unsigned height);
bool menu_display_get_framebuffer_dirty_flag(void);
void menu_display_set_framebuffer_dirty_flag(void);
void menu_display_unset_framebuffer_dirty_flag(void);
float menu_display_get_dpi(void);
bool menu_display_init_first_driver(bool video_is_threaded);
bool menu_display_restore_clear_color(void);
void menu_display_clear_color(menu_display_ctx_clearcolor_t *color,
video_frame_info_t *video_info);
void menu_display_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_keyboard(
uintptr_t hover_texture,
const font_data_t *font,
video_frame_info_t *video_info,
char *grid[], unsigned id,
unsigned text_color);
void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_bg(
menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info,
bool add_opacity, float opacity_override);
void menu_display_draw_gradient(
menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_quad(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color);
void menu_display_draw_polygon(
video_frame_info_t *video_info,
int x1, int y1,
int x2, int y2,
int x3, int y3,
int x4, int y4,
unsigned width, unsigned height,
float *color);
void menu_display_draw_texture(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color, uintptr_t texture);
void menu_display_draw_texture_slice(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned new_w, unsigned new_h, unsigned width, unsigned height,
float *color, unsigned offset, float scale_factor, uintptr_t texture);
void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw,
video_frame_info_t *video_info);
bool menu_display_get_tex_coords(menu_display_ctx_coord_draw_t *draw);
void menu_display_timedate(menu_display_ctx_datetime_t *datetime);
void menu_display_handle_wallpaper_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_handle_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_handle_left_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_handle_savestate_thumbnail_upload(retro_task_t *task,
void *task_data,
void *user_data, const char *err);
void menu_display_push_quad(
unsigned width, unsigned height,
const float *colors, int x1, int y1,
int x2, int y2);
void menu_display_snow(int width, int height);
void menu_display_allocate_white_texture(void);
void menu_display_draw_cursor(
video_frame_info_t *video_info,
float *color, float cursor_size, uintptr_t texture,
float x, float y, unsigned width, unsigned height);
void menu_display_draw_text(
const font_data_t *font, const char *text,
float x, float y, int width, int height,
uint32_t color, enum text_alignment text_align,
float scale_factor, bool shadows_enable, float shadow_offset,
bool draw_outside);
#define menu_display_set_alpha(color, alpha_value) (color[3] = color[7] = color[11] = color[15] = (alpha_value))
font_data_t *menu_display_font(
enum application_special_type type,
float font_size,
bool video_is_threaded);
font_data_t *menu_display_font_file(char* fontpath, float font_size, bool is_threaded);
bool menu_display_reset_textures_list(
const char *texture_path, const char *iconpath,
uintptr_t *item, enum texture_filter_type filter_type,
unsigned *width, unsigned *height);
/* Returns the OSK key at a given position */
int menu_display_osk_ptr_at_pos(void *data, int x, int y,
unsigned width, unsigned height);
bool menu_display_driver_exists(const char *s);
void menu_driver_destroy(void);
void hex32_to_rgba_normalized(uint32_t hex, float* rgba, float alpha);
void menu_subsystem_populate(const struct retro_subsystem_info* subsystem, menu_displaylist_info_t *info);
extern uintptr_t menu_display_white_texture;
extern menu_display_ctx_driver_t menu_display_ctx_gl;
extern menu_display_ctx_driver_t menu_display_ctx_gl_core;
extern menu_display_ctx_driver_t menu_display_ctx_gl1;
extern menu_display_ctx_driver_t menu_display_ctx_vulkan;
extern menu_display_ctx_driver_t menu_display_ctx_metal;
extern menu_display_ctx_driver_t menu_display_ctx_d3d8;
extern menu_display_ctx_driver_t menu_display_ctx_d3d9;
extern menu_display_ctx_driver_t menu_display_ctx_d3d10;
extern menu_display_ctx_driver_t menu_display_ctx_d3d11;
extern menu_display_ctx_driver_t menu_display_ctx_d3d12;
extern menu_display_ctx_driver_t menu_display_ctx_vita2d;
extern menu_display_ctx_driver_t menu_display_ctx_ctr;
extern menu_display_ctx_driver_t menu_display_ctx_wiiu;
extern menu_display_ctx_driver_t menu_display_ctx_caca;
extern menu_display_ctx_driver_t menu_display_ctx_gdi;
extern menu_display_ctx_driver_t menu_display_ctx_vga;
extern menu_display_ctx_driver_t menu_display_ctx_switch;
extern menu_display_ctx_driver_t menu_display_ctx_sixel;
extern menu_display_ctx_driver_t menu_display_ctx_null;
extern menu_ctx_driver_t menu_ctx_ozone;
extern menu_ctx_driver_t menu_ctx_xui;
extern menu_ctx_driver_t menu_ctx_rgui;
extern menu_ctx_driver_t menu_ctx_mui;
extern menu_ctx_driver_t menu_ctx_xmb;
extern menu_ctx_driver_t menu_ctx_stripes;
extern menu_ctx_driver_t menu_ctx_null;
RETRO_END_DECLS
#endif