RetroArch/gfx
2021-11-07 05:54:23 +01:00
..
common Move code over from retroarch.c to video_driver.c 2021-11-05 02:33:22 +01:00
display_servers Merge pull request #12795 from sonninnos/video-rate-switch 2021-09-12 16:15:04 +02:00
drivers (3DS/CTR) Cleanup 2021-11-03 22:01:01 +01:00
drivers_context (SDL) Potential buildfix 2021-10-20 15:57:34 +02:00
drivers_display Rename gl_common.h to gl2_common.h and remove some file dependencies 2021-09-26 17:42:12 +02:00
drivers_font Fix available resolution options and improve scaling together with pixel perfect 2021-10-04 23:53:55 +02:00
drivers_font_renderer (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00
drivers_renderchain Move d3d9 headers to gfx/include/d3d9 2021-09-26 12:49:53 +02:00
drivers_shader Rename gl_common.h to gl2_common.h and remove some file dependencies 2021-09-26 17:42:12 +02:00
include Move d3d9 headers to gfx/include/d3d9 2021-09-26 12:49:53 +02:00
video_filters Fix blargg warning + some cleanups 2021-09-30 18:20:29 +02:00
video_layout Prefer using snprintf instead of insecure sprintf 2021-05-18 15:14:08 +02:00
widgets Fix Cheevos regression 2021-10-01 16:19:50 +02:00
font_driver.c Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
font_driver.h Reorder structs, alignment 2020-08-18 17:16:59 +02:00
gfx_animation.c Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
gfx_animation.h Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
gfx_display.c Move more code from retroarch.c to video_driver.c - retroarch.c now 2021-10-13 15:15:24 +02:00
gfx_display.h Don't do rotate_z call for every draw_texture_slice call 2021-09-21 21:38:07 +02:00
gfx_thumbnail_path.c Use path_basename_nocompression where we are sure we are not 2021-04-11 17:44:41 +02:00
gfx_thumbnail_path.h Turn function static 2020-10-05 21:54:07 +02:00
gfx_thumbnail.c move gfx_thumb_state to gfx_thumbnail.c 2021-09-30 18:05:00 +02:00
gfx_thumbnail.h Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
gfx_widgets.c Move some variables to widget state 2021-10-13 17:25:31 +02:00
gfx_widgets.h Move gfx_widgets_ready to gfx_widgets.h 2021-10-13 17:51:46 +02:00
video_coord_array.c Clean up trailing whitespace 2017-12-12 00:24:18 -08:00
video_coord_array.h reorder structs, alignment 2020-08-15 00:35:15 +02:00
video_crt_switch.c Fixes for fractal scaling (#13149) 2021-10-26 01:43:22 +02:00
video_crt_switch.h Add support for switchres.ini core and directory overrides 2021-06-20 02:31:10 -03:00
video_defines.h (SDL) Potential buildfix 2021-10-20 15:57:34 +02:00
video_display_server.h Automatic refresh rate switch where available 2021-08-21 01:15:41 +03:00
video_driver.c (MSVC2019 UWP) Buildfix 2021-11-07 05:54:23 +01:00
video_driver.h Add 'Automatic Frame Delay' option (#13190) 2021-11-05 23:42:23 +01:00
video_filter.c Add 'Picoscale_256x-320x240' video filter (#12997) 2021-09-15 20:20:56 +02:00
video_filter.h Fix some linkage errors with RA MSVC 2010 2017-12-30 13:00:08 +01:00
video_layout.c Revert "Move static functions to top of files" 2020-06-26 18:40:26 +02:00
video_layout.h Reorder structs/alignment 2020-08-25 20:39:06 +02:00
video_shader_parse.c Move retroarch_get_shader_preset to video_shader_parse.c 2021-10-29 16:35:50 +02:00
video_shader_parse.h Move code out of retroarch.c 2021-10-29 14:13:16 +02:00
video_thread_wrapper.c Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
video_thread_wrapper.h Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) 2021-09-03 06:15:25 +02:00