RetroArch/gfx/drivers/xshm_gfx.c

274 lines
6.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2016-2017 - Alfred Agrell
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#define _XOPEN_SOURCE 700 /* TODO: this doesn't really belong here. */
#include <stdlib.h>
#include <string.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/XShm.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../font_driver.h"
#include "../common/x11_common.h"
typedef struct xshm
{
Display* display;
Window wndw;
int width;
int height;
XShmSegmentInfo shmInfo;
XImage* image;
GC gc;
} xshm_t;
static void *xshm_gfx_init(const video_info_t *video,
const input_driver_t **input, void **input_data)
{
xshm_t* xshm = (xshm_t*)malloc(sizeof(xshm_t));
Window parent;
XInitThreads();
xshm->display = XOpenDisplay(NULL);
#ifdef RARCH_INTERNAL
parent = DefaultRootWindow(xshm->display);
#else
parent = video->parent;
#endif
XSetWindowAttributes attributes;
attributes.border_pixel=0;
xshm->wndw = XCreateWindow(xshm->display, parent,
0, 0, video->width, video->height,
0, 24, CopyFromParent, NULL, CWBorderPixel, &attributes);
XSetWindowBackground(xshm->display, xshm->wndw, 0);
XMapWindow(xshm->display, xshm->wndw);
xshm->shmInfo.shmid = shmget(IPC_PRIVATE, sizeof(uint32_t) * video->width * video->height,
IPC_CREAT|0600);
if (xshm->shmInfo.shmid<0) abort();//seems like an out of memory situation... let's just blow up
xshm->shmInfo.shmaddr = (char*)shmat(xshm->shmInfo.shmid, 0, 0);
xshm->shmInfo.readOnly = False;
XShmAttach(xshm->display, &xshm->shmInfo);
XSync(xshm->display, False);//no idea why this is required, but I get weird errors without it
xshm->image = XShmCreateImage(xshm->display, NULL, 24, ZPixmap,
xshm->shmInfo.shmaddr, &xshm->shmInfo, video->width, video->height);
xshm->gc = XCreateGC(xshm->display, xshm->wndw, 0, NULL);
xshm->width = video->width;
xshm->height = video->height;
if (input) *input = NULL;
if (input_data) *input_data = NULL;
return xshm;
}
static bool xshm_gfx_frame(void *data, const void *frame, unsigned width,
unsigned height, uint64_t frame_count,
unsigned pitch, const char *msg, video_frame_info_t *video_info)
{
xshm_t* xshm = (xshm_t*)data;
int y;
for (y=0;y<height;y++)
{
memcpy((uint8_t*)xshm->shmInfo.shmaddr + sizeof(uint32_t)*xshm->width*y,
(uint8_t*)frame + pitch*y, pitch);
}
#ifdef HAVE_MENU
menu_driver_frame(video_info);
#endif
XShmPutImage(xshm->display, xshm->wndw, xshm->gc, xshm->image,
0, 0, 0, 0, xshm->width, xshm->height, False);
XFlush(xshm->display);
return true;
}
static void xshm_gfx_set_nonblock_state(void *data, bool toggle)
{
}
static bool xshm_gfx_alive(void *data)
{
return true;
}
static bool xshm_gfx_focus(void *data)
{
return true;
}
static bool xshm_gfx_suppress_screensaver(void *data, bool enable)
{
return false;
}
static void xshm_gfx_free(void *data)
{
}
static void xshm_gfx_set_rotation(void *data, unsigned rotation)
{
}
static void xshm_gfx_viewport_info(void *data, struct video_viewport *vp)
{
}
static bool xshm_gfx_read_viewport(void *data, uint8_t *buffer, bool is_idle)
{
return false;
}
static void xshm_poke_set_filtering(void *data, unsigned index, bool smooth)
{
}
static void xshm_poke_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
{
}
static void xshm_poke_apply_state_changes(void *data)
{
}
#ifdef HAVE_MENU
static void xshm_poke_set_texture_frame(void *data, const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha)
{
}
static void xshm_poke_texture_enable(void *data, bool enable, bool full_screen)
{
}
static void xshm_poke_set_osd_msg(void *data,
video_frame_info_t *video_info,
const char *msg,
const struct font_params *params, void *font)
{
}
static void xshm_show_mouse(void *data, bool state)
{
}
static void xshm_grab_mouse_toggle(void *data)
{
}
#endif
static video_poke_interface_t xshm_video_poke_interface = {
NULL,
NULL,
NULL,
xshm_poke_set_filtering,
NULL, /* get_video_output_size */
NULL, /* get_video_output_prev */
NULL, /* get_video_output_next */
NULL, /* get_current_framebuffer */
NULL, /* get_proc_address */
xshm_poke_set_aspect_ratio,
xshm_poke_apply_state_changes,
#ifdef HAVE_MENU
xshm_poke_set_texture_frame,
xshm_poke_texture_enable,
xshm_poke_set_osd_msg,
xshm_show_mouse,
xshm_grab_mouse_toggle,
#else
NULL,
NULL,
NULL,
NULL,
NULL,
#endif
NULL,
};
static void xshm_gfx_poke_interface(void *data, const video_poke_interface_t **iface)
{
(void)data;
*iface = &xshm_video_poke_interface;
}
static bool xshm_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path)
{
(void)data;
(void)type;
(void)path;
return false;
}
video_driver_t video_xshm = {
xshm_gfx_init,
xshm_gfx_frame,
xshm_gfx_set_nonblock_state,
xshm_gfx_alive,
xshm_gfx_focus,
xshm_gfx_suppress_screensaver,
xshm_gfx_has_windowed,
xshm_gfx_set_shader,
xshm_gfx_free,
"xshm",
NULL,
xshm_gfx_set_rotation,
xshm_gfx_viewport_info,
xshm_gfx_read_viewport,
NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY
NULL,
#endif
xshm_gfx_poke_interface
};