mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-14 04:41:34 +00:00
673 lines
19 KiB
C
673 lines
19 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015 - Manuel Alfayate
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../driver.h"
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#include <stdlib.h>
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#include <string.h>
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#include "../../general.h"
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#include "../../retroarch.h"
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#include <gfx/scaler/scaler.h>
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#include "../video_viewport.h"
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#include "../video_monitor.h"
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#include "../video_context_driver.h"
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#include "../font_renderer_driver.h"
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <ctype.h>
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#include <assert.h>
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#include <linux/fb.h>
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#include <sys/mman.h>
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#include <bcm_host.h>
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#include <rthreads/rthreads.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#define NUMPAGES 2
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struct dispmanx_video
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{
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DISPMANX_DISPLAY_HANDLE_T display;
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DISPMANX_MODEINFO_T amode;
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DISPMANX_UPDATE_HANDLE_T update;
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DISPMANX_ELEMENT_HANDLE_T element;
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VC_IMAGE_TYPE_T pixFormat;
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VC_DISPMANX_ALPHA_T *alpha;
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VC_RECT_T srcRect;
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VC_RECT_T dstRect;
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VC_RECT_T bmpRect;
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unsigned int vcImagePtr;
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unsigned int screen;
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unsigned int pitch;
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unsigned int flipPage;
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/* Internal frame dimensions */
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unsigned int width;
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unsigned int height;
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unsigned int bytes_per_pixel;
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/* Some cores render things we don't need between scanlines */
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unsigned int visible_width;
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bool aspectRatioCorrection;
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void *pixmem;
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struct dispmanx_page *pages;
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struct dispmanx_page *currentPage;
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struct dispmanx_page *nextPage;
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bool pageflip_pending;
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/* For console blanking */
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int fd;
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char *fbp;
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unsigned int screensize;
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char *screen_bck;
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/* For threading */
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scond_t *vsync_condition;
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slock_t *pending_mutex;
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/* Menu */
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bool menu_active;
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DISPMANX_ELEMENT_HANDLE_T menu_element;
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DISPMANX_RESOURCE_HANDLE_T menu_resource;
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VC_IMAGE_TYPE_T menu_pixFormat;
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VC_DISPMANX_ALPHA_T *menu_alpha;
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VC_RECT_T menu_srcRect;
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VC_RECT_T menu_dstRect;
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VC_RECT_T menu_bmpRect;
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unsigned int menu_width;
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unsigned int menu_height;
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unsigned int menu_pitch;
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unsigned int menu_flip_page;
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/* External aspect ratio */
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float aspect;
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};
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struct dispmanx_page
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{
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DISPMANX_RESOURCE_HANDLE_T resource;
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};
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static void dispmanx_blank_console(void *data)
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{
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struct fb_var_screeninfo vinfo;
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unsigned int fb_bytes_per_pixel;
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->fd = open("/dev/fb0", O_RDWR);
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/* We need this just to know the framebuffer
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* color depth, which vc_get_display_info() doesn't provide. */
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ioctl(_dispvars->fd, FBIOGET_VSCREENINFO, &vinfo);
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fb_bytes_per_pixel = vinfo.bits_per_pixel / 8;
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_dispvars->screensize = _dispvars->amode.width * _dispvars->amode.height * fb_bytes_per_pixel;
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_dispvars->fbp = (char *)mmap(0, _dispvars->screensize, PROT_READ | PROT_WRITE, MAP_SHARED, _dispvars->fd, 0);
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/* Disable cursor blinking */
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system("setterm -cursor off");
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/* Backup console screen contents */
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_dispvars->screen_bck = (char*)malloc(_dispvars->screensize * sizeof(char));
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if (!_dispvars->screen_bck)
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goto end;
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memcpy((char*)_dispvars->screen_bck, (char*)_dispvars->fbp, _dispvars->screensize);
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/* Blank console */
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memset((char*)(_dispvars->fbp), 0x00, _dispvars->screensize);
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end:
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/* Unmap and close */
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munmap(&_dispvars->fd, _dispvars->screensize);
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close (_dispvars->fd);
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}
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static void dispmanx_unblank_console(void *data)
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{
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->fd = open("/dev/fb0", O_RDWR);
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_dispvars->fbp = (char *)mmap(0, _dispvars->screensize, PROT_READ | PROT_WRITE, MAP_SHARED, _dispvars->fd, 0);
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/* Restore console screen contents. */
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memcpy((char*)_dispvars->fbp, (char*)_dispvars->screen_bck, _dispvars->screensize);
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free(_dispvars->screen_bck);
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/* Unmap and close. */
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munmap(&_dispvars->fd, _dispvars->screensize);
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close (_dispvars->fd);
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/* Restore cursor blinking. */
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system("setterm -cursor on");
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}
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static void vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
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{
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struct dispmanx_video *_dispvars = data;
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/* Changing the page to write must be done before the signaling
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* so we have the right page in nextPage when update_main continues */
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if (_dispvars->nextPage == &_dispvars->pages[0])
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_dispvars->nextPage = &_dispvars->pages[1];
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else
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_dispvars->nextPage = &_dispvars->pages[0];
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/* These two things must be isolated "atomically" to avoid getting
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* a false positive in the pending_mutex test in update_main. */
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slock_lock(_dispvars->pending_mutex);
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_dispvars->pageflip_pending = false;
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scond_signal(_dispvars->vsync_condition);
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slock_unlock(_dispvars->pending_mutex);
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}
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static void dispmanx_free_main_resources(void *data)
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{
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int i;
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->update = vc_dispmanx_update_start(0);
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for (i = 0; i < NUMPAGES; i++)
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vc_dispmanx_resource_delete(_dispvars->pages[i].resource);
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vc_dispmanx_element_remove(_dispvars->update, _dispvars->element);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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}
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static bool dispmanx_setup_scale(void *data, unsigned width,
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unsigned height, unsigned pitch)
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{
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int i, dst_ypos;
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VC_DISPMANX_ALPHA_T layerAlpha;
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struct dispmanx_video *_dispvars = data;
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settings_t *settings = config_get_ptr();
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if (!_dispvars)
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return false;
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/* Since internal frame resolution seems to have changed, we change the
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* internal frame resolution in use, and call dispmanx_setup_scale()
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* again to set the rects, etc. */
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_dispvars->width = width;
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_dispvars->height = height;
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/* Total pitch, including things the cores
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* render between "visible" scanlines. */
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_dispvars->pitch = pitch;
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/* The "visible" width obtained from the core pitch. */
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_dispvars->visible_width = pitch / _dispvars->bytes_per_pixel;
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dispmanx_free_main_resources(_dispvars);
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vc_dispmanx_display_get_info(_dispvars->display, &(_dispvars->amode));
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/* We choose the pixel format depending on the bpp of the frame. */
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switch (_dispvars->bytes_per_pixel)
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{
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case 2:
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_dispvars->pixFormat = VC_IMAGE_RGB565;
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break;
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case 4:
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_dispvars->pixFormat = VC_IMAGE_XRGB8888;
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break;
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default:
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RARCH_ERR("video_dispmanx: wrong pixel format\n");
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return NULL;
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}
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/* Transparency disabled */
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layerAlpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
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layerAlpha.opacity = 255;
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layerAlpha.mask = 0;
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_dispvars->alpha = &layerAlpha;
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switch (settings->video.aspect_ratio_idx)
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{
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case ASPECT_RATIO_4_3:
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_dispvars->aspect = (float)4 / (float)3;
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break;
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case ASPECT_RATIO_16_9:
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_dispvars->aspect = (float)16 / (float)9;
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break;
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case ASPECT_RATIO_16_10:
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_dispvars->aspect = (float)16 / (float)10;
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break;
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case ASPECT_RATIO_16_15:
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_dispvars->aspect = (float)16 / (float)15;
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break;
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case ASPECT_RATIO_CORE:
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_dispvars->aspect = (float)_dispvars->width / (float)_dispvars->height;
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break;
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default:
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_dispvars->aspect = (float)_dispvars->width / (float)_dispvars->height;
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break;
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}
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int dst_width = _dispvars->amode.height * _dispvars->aspect;
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/* If we obtain a scaled image width that is bigger than the physical screen width,
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* then we keep the physical screen width as our maximun width. */
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#if 0
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if (dst_width > _dispvars->amode.width)
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dst_width = _dispvars->amode.width;
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#endif
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dst_ypos = (_dispvars->amode.width - dst_width) / 2;
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vc_dispmanx_rect_set(&(_dispvars->dstRect), dst_ypos, 0,
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dst_width, _dispvars->amode.height);
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/* We configure the rects now. */
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vc_dispmanx_rect_set(&(_dispvars->bmpRect), 0, 0, _dispvars->width, _dispvars->height);
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vc_dispmanx_rect_set(&(_dispvars->srcRect), 0, 0, _dispvars->width << 16, _dispvars->height << 16);
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/* We create as many resources as pages */
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for (i = 0; i < NUMPAGES; i++)
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_dispvars->pages[i].resource = vc_dispmanx_resource_create(_dispvars->pixFormat,
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_dispvars->visible_width, _dispvars->height, &(_dispvars->vcImagePtr));
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/* Add element. */
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_dispvars->update = vc_dispmanx_update_start(0);
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_dispvars->element = vc_dispmanx_element_add(_dispvars->update, _dispvars->display, 0,
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&(_dispvars->dstRect), _dispvars->pages[0].resource, &(_dispvars->srcRect),
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DISPMANX_PROTECTION_NONE, _dispvars->alpha, 0, (DISPMANX_TRANSFORM_T)0);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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return true;
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}
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static void dispmanx_update_main(void *data, const void *frame)
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{
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struct dispmanx_video *_dispvars = data;
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/* Wait until last issued flip completes to get the free page
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* that the vsync cb will put in nextPage. Also, dispmanx doesn't
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* support issuing more than one pageflip.*/
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slock_lock(_dispvars->pending_mutex);
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if (_dispvars->pageflip_pending)
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{
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scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
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}
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slock_unlock(_dispvars->pending_mutex);
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/* Frame blitting */
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vc_dispmanx_resource_write_data(_dispvars->nextPage->resource, _dispvars->pixFormat,
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_dispvars->pitch, (void *)frame, &(_dispvars->bmpRect));
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/* Issue a page flip that will be done at the next vsync. */
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_dispvars->update = vc_dispmanx_update_start(0);
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vc_dispmanx_element_change_source(_dispvars->update, _dispvars->element,
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_dispvars->nextPage->resource);
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vc_dispmanx_update_submit(_dispvars->update, vsync_callback, (void*)_dispvars);
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slock_lock(_dispvars->pending_mutex);
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_dispvars->pageflip_pending = true;
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slock_unlock(_dispvars->pending_mutex);
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}
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static void *dispmanx_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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int i;
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struct dispmanx_video *_dispvars = calloc(1, sizeof(struct dispmanx_video));
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if (!_dispvars)
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return NULL;
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_dispvars->bytes_per_pixel = video->rgb32 ? 4 : 2;
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_dispvars->screen = 0;
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_dispvars->vcImagePtr = 0;
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_dispvars->pageflip_pending = false;
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_dispvars->currentPage = NULL;
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_dispvars->pages = calloc(NUMPAGES, sizeof(struct dispmanx_page));
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_dispvars->menu_active = false;
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_dispvars->nextPage = &_dispvars->pages[0];
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if (!_dispvars->pages)
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{
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free(_dispvars);
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return NULL;
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}
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/* Initialize the rest of the mutexes and conditions. */
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_dispvars->vsync_condition = scond_new();
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_dispvars->pending_mutex = slock_new();
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bcm_host_init();
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_dispvars->display = vc_dispmanx_display_open(_dispvars->screen);
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if (input && input_data)
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*input = NULL;
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return _dispvars;
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}
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static bool dispmanx_gfx_frame(void *data, const void *frame, unsigned width,
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unsigned height, unsigned pitch, const char *msg)
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{
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struct dispmanx_video *_dispvars = data;
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/* Check if neither menu nor core framebuffer is to be displayed. */
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if (!_dispvars->menu_active && !frame)
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return true;
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if (width != _dispvars->width || height != _dispvars->height)
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{
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/* Sanity check. */
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if (width == 0 || height == 0)
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return true;
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RARCH_LOG("video_dispmanx: internal frame resolution changed by core\n");
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if (!dispmanx_setup_scale(_dispvars, width, height, pitch))
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{
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RARCH_ERR("video_dispmanx: frame resolution set failed\n");
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return false;
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}
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dispmanx_blank_console (_dispvars);
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}
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if (_dispvars->menu_active)
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{
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char buf[128];
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video_monitor_get_fps(buf, sizeof(buf), NULL, 0);
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}
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/* Update main game screen: locate free page, blit and flip. */
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dispmanx_update_main(_dispvars, frame);
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return true;
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}
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static void dispmanx_free_menu_resources (void *data)
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{
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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_dispvars->update = vc_dispmanx_update_start(0);
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vc_dispmanx_resource_delete(_dispvars->menu_resource);
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vc_dispmanx_element_remove(_dispvars->update, _dispvars->menu_element);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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_dispvars->menu_width = 0;
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_dispvars->menu_height = 0;
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}
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static void dispmanx_set_texture_enable(void *data, bool state, bool full_screen)
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{
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struct dispmanx_video *_dispvars = data;
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if (_dispvars)
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_dispvars->menu_active = state;
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if (!_dispvars->menu_active)
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dispmanx_free_menu_resources(_dispvars);
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}
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static void dispmanx_set_texture_frame(void *data, const void *frame, bool rgb32,
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unsigned width, unsigned height, float alpha)
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{
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars)
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return;
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/* If we're entering the menu in this frame,
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* we must setup rects, resources and menu element. */
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if (width != _dispvars->menu_width || height != _dispvars->menu_height)
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{
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int i, dst_width, dst_ypos;
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VC_DISPMANX_ALPHA_T layerAlpha;
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/* Sanity check */
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if (width == 0 || height == 0)
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return;
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_dispvars->menu_width = width;
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_dispvars->menu_height = height;
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_dispvars->menu_pitch = width * (rgb32 ? 4 : 2);
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_dispvars->menu_pixFormat = VC_IMAGE_RGBA16;
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_dispvars->menu_flip_page = 0;
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/* Menu transparency has a fixed value for now. */
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layerAlpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
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#if 0
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layerAlpha.opacity = (unsigned char)(255.0f * alpha);
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#endif
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layerAlpha.opacity = 210;
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layerAlpha.mask = 0;
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_dispvars->menu_alpha = &layerAlpha;
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dst_width = _dispvars->amode.height * _dispvars->aspect;
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/* If we obtain a scaled image width that is
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* bigger than the physical screen width,
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* then we keep the physical screen width as our maximun width. */
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#if 0
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if (dst_width > _dispvars->amode.width)
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dst_width = _dispvars->amode.width;
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#endif
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dst_ypos = (_dispvars->amode.width - dst_width) / 2;
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vc_dispmanx_rect_set(&(_dispvars->menu_dstRect), dst_ypos, 0,
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dst_width, _dispvars->amode.height);
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/* We configure the rects now. */
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vc_dispmanx_rect_set(&(_dispvars->menu_bmpRect), 0, 0, _dispvars->menu_width, _dispvars->menu_height);
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vc_dispmanx_rect_set(&(_dispvars->menu_srcRect), 0, 0, _dispvars->menu_width << 16, _dispvars->menu_height << 16);
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/* Create resource for the menu element. */
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_dispvars->menu_resource = vc_dispmanx_resource_create(_dispvars->menu_pixFormat,
|
|
_dispvars->menu_width, _dispvars->menu_height, &(_dispvars->vcImagePtr));
|
|
|
|
/* Add the menu element. */
|
|
_dispvars->update = vc_dispmanx_update_start(0);
|
|
|
|
_dispvars->menu_element = vc_dispmanx_element_add(_dispvars->update, _dispvars->display, 0,
|
|
&(_dispvars->menu_dstRect), _dispvars->menu_resource, &(_dispvars->menu_srcRect),
|
|
DISPMANX_PROTECTION_NONE, _dispvars->menu_alpha, 0, (DISPMANX_TRANSFORM_T)0);
|
|
|
|
vc_dispmanx_update_submit_sync(_dispvars->update);
|
|
}
|
|
|
|
/* Frame blitting. */
|
|
vc_dispmanx_resource_write_data(_dispvars->menu_resource,
|
|
_dispvars->menu_pixFormat, _dispvars->menu_pitch, (void *)frame, &(_dispvars->menu_bmpRect));
|
|
|
|
/* We don't need to flip buffers: one is enough for menu. We sync in gfx_frame, on the
|
|
* dispmanx_update_main() call, that is called with menu active, too. */
|
|
}
|
|
|
|
static void dispmanx_gfx_set_nonblock_state(void *data, bool state)
|
|
{
|
|
struct dispmanx_video *vid = data;
|
|
|
|
(void)data;
|
|
(void)vid;
|
|
|
|
/* TODO */
|
|
}
|
|
|
|
static bool dispmanx_gfx_alive(void *data)
|
|
{
|
|
(void)data;
|
|
return true; /* always alive */
|
|
}
|
|
|
|
static bool dispmanx_gfx_focus(void *data)
|
|
{
|
|
(void)data;
|
|
return true; /* fb device always has focus */
|
|
}
|
|
|
|
static void dispmanx_gfx_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
struct dispmanx_video *vid = data;
|
|
|
|
if (!vid)
|
|
return;
|
|
|
|
vp->x = vp->y = 0;
|
|
|
|
vp->width = vp->full_width = vid->width;
|
|
vp->height = vp->full_height = vid->height;
|
|
}
|
|
|
|
static bool dispmanx_gfx_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
(void)data;
|
|
(void)enable;
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool dispmanx_gfx_has_windowed(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool dispmanx_gfx_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
(void)data;
|
|
(void)type;
|
|
(void)path;
|
|
|
|
return false;
|
|
}
|
|
|
|
static void dispmanx_gfx_set_rotation(void *data, unsigned rotation)
|
|
{
|
|
(void)data;
|
|
(void)rotation;
|
|
}
|
|
|
|
static bool dispmanx_gfx_read_viewport(void *data, uint8_t *buffer)
|
|
{
|
|
(void)data;
|
|
(void)buffer;
|
|
|
|
return true;
|
|
}
|
|
|
|
static const video_poke_interface_t dispmanx_poke_interface = {
|
|
NULL, /* set_video_mode */
|
|
NULL, /* set_filtering */
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
#ifdef HAVE_FBO
|
|
NULL, /* get_current_framebuffer */
|
|
#endif
|
|
NULL, /* get_proc_address */
|
|
NULL, /* dispmanx_set_aspect_ratio */
|
|
NULL, /* dispmanx_apply_state_changes */
|
|
#ifdef HAVE_MENU
|
|
dispmanx_set_texture_frame,
|
|
dispmanx_set_texture_enable,
|
|
#endif
|
|
NULL, /* dispmanx_set_osd_msg */
|
|
NULL /* dispmanx_show_mouse */
|
|
};
|
|
|
|
static void dispmanx_gfx_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
(void)data;
|
|
*iface = &dispmanx_poke_interface;
|
|
}
|
|
|
|
static void dispmanx_gfx_free(void *data)
|
|
{
|
|
int i;
|
|
struct dispmanx_video *_dispvars = data;
|
|
|
|
if (!_dispvars)
|
|
return;
|
|
|
|
dispmanx_free_main_resources(_dispvars);
|
|
|
|
/* Close display and deinitialize. */
|
|
vc_dispmanx_display_close(_dispvars->display);
|
|
bcm_host_deinit();
|
|
|
|
/* Destroy mutexes and conditions. */
|
|
slock_free(_dispvars->pending_mutex);
|
|
scond_free(_dispvars->vsync_condition);
|
|
|
|
if (_dispvars->pages)
|
|
free (_dispvars->pages);
|
|
_dispvars->pages = NULL;
|
|
|
|
dispmanx_unblank_console(_dispvars);
|
|
}
|
|
|
|
video_driver_t video_dispmanx = {
|
|
dispmanx_gfx_init,
|
|
dispmanx_gfx_frame,
|
|
dispmanx_gfx_set_nonblock_state,
|
|
dispmanx_gfx_alive,
|
|
dispmanx_gfx_focus,
|
|
dispmanx_gfx_suppress_screensaver,
|
|
dispmanx_gfx_has_windowed,
|
|
dispmanx_gfx_set_shader,
|
|
dispmanx_gfx_free,
|
|
"dispmanx",
|
|
|
|
dispmanx_gfx_set_rotation,
|
|
dispmanx_gfx_viewport_info,
|
|
dispmanx_gfx_read_viewport,
|
|
NULL, /* read_frame_raw */
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
NULL, /* overlay_interface */
|
|
#endif
|
|
dispmanx_gfx_get_poke_interface
|
|
};
|