RetroArch/gfx/drivers_shader/glslang_util_cxx.cpp

257 lines
7.3 KiB
C++

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2017 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include <string>
#include <algorithm>
#include <retro_miscellaneous.h>
#include <file/file_path.h>
#include <file/config_file.h>
#include <streams/file_stream.h>
#include <string/stdstring.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include "glslang_util.h"
#include "glslang_util_cxx.h"
#if defined(HAVE_GLSLANG)
#include "glslang.hpp"
#endif
#include "../../verbosity.h"
static std::string build_stage_source(
const struct string_list *lines, const char *stage)
{
size_t i;
std::string str;
bool active = true;
if (!lines)
return "";
if (lines->size < 1)
return "";
str.reserve(lines->size);
/* Version header. */
str.append(lines->elems[0].data);
str.append("\n");
for (i = 1; i < lines->size; i++)
{
const char *line = lines->elems[i].data;
if (string_starts_with_size(line, "#pragma", STRLEN_CONST("#pragma")))
{
/* Identify 'stage' (fragment/vertex) */
if (!strncmp("#pragma stage ", line, STRLEN_CONST("#pragma stage ")))
{
if (!string_is_empty(stage))
{
char expected[128];
strlcpy(expected, "#pragma stage ", sizeof(expected));
strlcat(expected, stage, sizeof(expected));
active = string_is_equal(expected, line);
}
}
else if (
!strncmp("#pragma name ", line,
STRLEN_CONST("#pragma name ")) ||
!strncmp("#pragma format ", line,
STRLEN_CONST("#pragma format ")))
{
/* Ignore */
}
else if (active)
str.append(line);
}
else if (active)
str.append(line);
str.append("\n");
}
return str;
}
bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta)
{
char id[64];
char desc[64];
size_t i;
id[0] = '\0';
desc[0] = '\0';
for (i = 0; i < lines->size; i++)
{
const char *line = lines->elems[i].data;
if (string_starts_with_size(line, "#pragma", STRLEN_CONST("#pragma")))
{
/* Check for shader identifier */
if (!strncmp("#pragma name ", line,
STRLEN_CONST("#pragma name ")))
{
const char *str = NULL;
if (!meta->name.empty())
{
RARCH_ERR("[slang]: Trying to declare multiple names for file.\n");
return false;
}
str = line + STRLEN_CONST("#pragma name ");
while (*str == ' ')
str++;
meta->name = str;
}
/* Check for shader parameters */
else if (!strncmp("#pragma parameter ", line,
STRLEN_CONST("#pragma parameter ")))
{
float initial, minimum, maximum, step;
int ret = sscanf(
line, "#pragma parameter %63s \"%63[^\"]\" %f %f %f %f",
id, desc, &initial, &minimum, &maximum, &step);
if (ret == 5)
{
step = 0.1f * (maximum - minimum);
ret = 6;
}
if (ret == 6)
{
bool parameter_found = false;
size_t parameter_index = 0;
size_t j;
for (j = 0; j < meta->parameters.size(); j++)
{
/* Note: LHS is a std:string, RHS is a C string.
* (the glslang_meta stuff has to be C++) */
if (meta->parameters[j].id == id)
{
parameter_found = true;
parameter_index = j;
break;
}
}
/* Allow duplicate #pragma parameter, but only
* if they are exactly the same. */
if (parameter_found)
{
const glslang_parameter *parameter =
&meta->parameters[parameter_index];
if ( parameter->desc != desc ||
parameter->initial != initial ||
parameter->minimum != minimum ||
parameter->maximum != maximum ||
parameter->step != step
)
{
RARCH_ERR("[slang]: Duplicate parameters found for \"%s\", but arguments do not match.\n", id);
return false;
}
}
else
meta->parameters.push_back({ id, desc, initial, minimum, maximum, step });
}
else
{
RARCH_ERR("[slang]: Invalid #pragma parameter line: \"%s\".\n",
line);
return false;
}
}
/* Check for framebuffer format */
else if (!strncmp("#pragma format ", line,
STRLEN_CONST("#pragma format ")))
{
const char *str = NULL;
if (meta->rt_format != SLANG_FORMAT_UNKNOWN)
{
RARCH_ERR("[slang]: Trying to declare format multiple times for file.\n");
return false;
}
str = line + STRLEN_CONST("#pragma format ");
while (*str == ' ')
str++;
meta->rt_format = glslang_find_format(str);
if (meta->rt_format == SLANG_FORMAT_UNKNOWN)
{
RARCH_ERR("[slang]: Failed to find format \"%s\".\n", str);
return false;
}
}
}
}
return true;
}
bool glslang_compile_shader(const char *shader_path, glslang_output *output)
{
#if defined(HAVE_GLSLANG)
struct string_list lines;
if (!string_list_initialize(&lines))
return false;
RARCH_LOG("[slang]: Compiling shader: \"%s\".\n", shader_path);
if (!glslang_read_shader_file(shader_path, &lines, true))
goto error;
output->meta = glslang_meta{};
if (!glslang_parse_meta(&lines, &output->meta))
goto error;
if (!glslang::compile_spirv(build_stage_source(&lines, "vertex"),
glslang::StageVertex, &output->vertex))
{
RARCH_ERR("[slang]: Failed to compile vertex shader stage.\n");
goto error;
}
if (!glslang::compile_spirv(build_stage_source(&lines, "fragment"),
glslang::StageFragment, &output->fragment))
{
RARCH_ERR("[slang]: Failed to compile fragment shader stage.\n");
goto error;
}
string_list_deinitialize(&lines);
return true;
error:
string_list_deinitialize(&lines);
#endif
return false;
}