mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-14 20:59:06 +00:00
259 lines
7.4 KiB
C
259 lines
7.4 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <vita2d.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../menu_driver.h"
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#include "../../retroarch.h"
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#include "../../gfx/font_driver.h"
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#include "../../gfx/video_driver.h"
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#include "../../gfx/common/vita2d_common.h"
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#include "../../defines/psp_defines.h"
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static const float vita2d_vertexes[] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const float vita2d_tex_coords[] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const float *menu_display_vita2d_get_default_vertices(void)
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{
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return &vita2d_vertexes[0];
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}
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static const float *menu_display_vita2d_get_default_tex_coords(void)
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{
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return &vita2d_tex_coords[0];
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}
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static void *menu_display_vita2d_get_default_mvp(
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video_frame_info_t *video_info)
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{
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vita_video_t *vita2d = video_info ?
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(vita_video_t*)video_info->userdata : NULL;
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if (!vita2d)
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return NULL;
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return &vita2d->mvp_no_rot;
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}
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#if 0
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static SceGxmPrimitiveType menu_display_prim_to_vita2d_enum(
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enum menu_display_prim_type type)
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{
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switch (type)
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{
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case MENU_DISPLAY_PRIM_TRIANGLESTRIP:
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return SCE_GXM_PRIMITIVE_TRIANGLE_STRIP;
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case MENU_DISPLAY_PRIM_TRIANGLES:
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return SCE_GXM_PRIMITIVE_TRIANGLES;
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case MENU_DISPLAY_PRIM_NONE:
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default:
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break;
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}
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return 0;
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}
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#endif
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static void menu_display_vita2d_blend_begin(video_frame_info_t *video_info)
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{
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}
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static void menu_display_vita2d_blend_end(video_frame_info_t *video_info)
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{
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}
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static void menu_display_vita2d_viewport(void *data, video_frame_info_t *video_info)
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{
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vita_video_t *vita2d = video_info ? (vita_video_t*)video_info->userdata : NULL;
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menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
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if (!vita2d || !draw)
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return;
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#if 0
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vita2d_texture_set_wvp(draw->x, draw->y, draw->width, draw->height);
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#endif
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}
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static void menu_display_vita2d_draw(void *data,
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video_frame_info_t *video_info)
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{
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#if 0
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unsigned i;
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#endif
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unsigned int tex_width, tex_height;
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struct vita2d_texture *texture = NULL;
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const float *vertex = NULL;
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const float *tex_coord = NULL;
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const float *color = NULL;
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vita_video_t *vita2d = video_info ? (vita_video_t*)video_info->userdata : NULL;
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menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
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if (!vita2d || !draw)
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return;
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texture = (struct vita2d_texture*)draw->texture;
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vertex = draw->coords->vertex;
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tex_coord = draw->coords->tex_coord;
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color = draw->coords->color;
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if (!vertex)
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vertex = menu_display_vita2d_get_default_vertices();
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if (!tex_coord)
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tex_coord = menu_display_vita2d_get_default_tex_coords();
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if (!draw->coords->lut_tex_coord)
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draw->coords->lut_tex_coord = menu_display_vita2d_get_default_tex_coords();
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if (!texture)
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return;
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#if 0
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texture = &vk->display.blank_texture;*/
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#endif
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tex_width = vita2d_texture_get_width(texture);
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tex_height = vita2d_texture_get_height(texture);
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#if 0
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vita2d_texture_set_program();
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menu_display_vita2d_viewport(draw);
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RARCH_LOG("DRAW BG %d %d \n",draw->width,draw->height);
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vita2d_texture_vertex *pv = (vita2d_texture_vertex *)vita2d_pool_memalign(
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draw->coords->vertices * sizeof(vita2d_texture_vertex), // 4 vertices
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sizeof(vita2d_texture_vertex));
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for (i = 0; i < draw->coords->vertices; i++)
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{
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pv[i].x = *vertex++;
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pv[i].y = *vertex++; // Y-flip. Vulkan is top-left clip space
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pv[i].z = +0.5f;
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pv[i].u = *tex_coord++;
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pv[i].v = *tex_coord++;
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snprintf(msg, sizeof(msg), "%.2f %.2f %.2f %.2f %.2f\n",pv[i].x,pv[i].y,pv[i].z,pv[i].u,pv[i].v);
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RARCH_LOG(msg);
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RARCH_LOG("%x %x %x %x %x\n",pv[i].x,pv[i].y,pv[i].z,pv[i].u,pv[i].v);
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}
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#endif
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switch (draw->pipeline.id)
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{
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default:
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{
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int colorR = (int)((*color++)*255.f);
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int colorG = (int)((*color++)*255.f);
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int colorB = (int)((*color++)*255.f);
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int colorA = (int)((*color++)*255.f);
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#if 0
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vita2d_texture_set_tint_color_uniform(RGBA8((int)((*color++)*255.f), (int)((*color++)*255.f), (int)((*color++)*255.f), (int)((*color++)*255.f)));
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vita2d_texture_set_tint_color_uniform(RGBA8(0xFF, 0xFF, 0xFF, 0xAA));
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vita2d_draw_texture_part_generic(texture, menu_display_prim_to_vita2d_enum(
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draw->prim_type), pv, draw->coords->vertices);
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#endif
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vita2d_draw_texture_tint_scale(texture, draw->x,
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PSP_FB_HEIGHT-draw->y-draw->height,
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(float)draw->width/(float)tex_width,
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(float)draw->height/(float)tex_height,
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RGBA8(colorR,colorG,colorB,colorA));
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#if 0
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if(texture)
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vita2d_draw_texture(NULL,0,0);
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#endif
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break;
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}
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}
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}
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static void menu_display_vita2d_draw_pipeline(void *data, video_frame_info_t *video_info)
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{
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#ifdef HAVE_SHADERPIPELINE
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#endif
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}
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static void menu_display_vita2d_restore_clear_color(void)
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{
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vita2d_set_clear_color(RGBA8(0x00, 0x00, 0x00, 0xFF));
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}
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static void menu_display_vita2d_clear_color(
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menu_display_ctx_clearcolor_t *clearcolor,
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video_frame_info_t *video_info)
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{
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if (!clearcolor)
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return;
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vita2d_set_clear_color(RGBA8((int)(clearcolor->r*255.f),
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(int)(clearcolor->g*255.f),
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(int)(clearcolor->b*255.f),
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(int)(clearcolor->a*255.f)));
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vita2d_draw_rectangle(0,0,PSP_FB_WIDTH,PSP_FB_HEIGHT,RGBA8((int)(clearcolor->r*255.f),
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(int)(clearcolor->g*255.f),
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(int)(clearcolor->b*255.f),
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(int)(clearcolor->a*255.f)));
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}
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static bool menu_display_vita2d_font_init_first(
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void **font_handle, void *video_data,
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const char *font_path, float font_size,
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bool is_threaded)
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{
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font_data_t **handle = (font_data_t**)font_handle;
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*handle = font_driver_init_first(video_data,
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font_path, font_size, true,
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is_threaded,
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FONT_DRIVER_RENDER_VITA2D);
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return *handle;
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}
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menu_display_ctx_driver_t menu_display_ctx_vita2d = {
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menu_display_vita2d_draw,
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menu_display_vita2d_draw_pipeline,
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menu_display_vita2d_viewport,
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menu_display_vita2d_blend_begin,
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menu_display_vita2d_blend_end,
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menu_display_vita2d_restore_clear_color,
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menu_display_vita2d_clear_color,
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menu_display_vita2d_get_default_mvp,
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menu_display_vita2d_get_default_vertices,
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menu_display_vita2d_get_default_tex_coords,
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menu_display_vita2d_font_init_first,
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MENU_VIDEO_DRIVER_VITA2D,
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"menu_display_vita2d",
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};
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