mirror of
https://github.com/libretro/RetroArch.git
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8a63ace201
This reverts commit 93b79fa
139 lines
3.6 KiB
C
139 lines
3.6 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __VIDEO_DEFINES__H
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#define __VIDEO_DEFINES__H
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#include <retro_common_api.h>
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RETRO_BEGIN_DECLS
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enum texture_filter_type
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{
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TEXTURE_FILTER_LINEAR = 0,
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TEXTURE_FILTER_NEAREST,
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TEXTURE_FILTER_MIPMAP_LINEAR,
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TEXTURE_FILTER_MIPMAP_NEAREST
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};
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enum aspect_ratio
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{
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ASPECT_RATIO_4_3 = 0,
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ASPECT_RATIO_16_9,
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ASPECT_RATIO_16_10,
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ASPECT_RATIO_16_15,
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ASPECT_RATIO_21_9,
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ASPECT_RATIO_1_1,
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ASPECT_RATIO_2_1,
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ASPECT_RATIO_3_2,
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ASPECT_RATIO_3_4,
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ASPECT_RATIO_4_1,
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ASPECT_RATIO_4_4,
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ASPECT_RATIO_5_4,
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ASPECT_RATIO_6_5,
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ASPECT_RATIO_7_9,
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ASPECT_RATIO_8_3,
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ASPECT_RATIO_8_7,
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ASPECT_RATIO_19_12,
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ASPECT_RATIO_19_14,
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ASPECT_RATIO_30_17,
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ASPECT_RATIO_32_9,
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ASPECT_RATIO_CONFIG,
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ASPECT_RATIO_SQUARE,
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ASPECT_RATIO_CORE,
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ASPECT_RATIO_CUSTOM,
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ASPECT_RATIO_END
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};
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enum rotation
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{
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ORIENTATION_NORMAL = 0,
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ORIENTATION_VERTICAL,
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ORIENTATION_FLIPPED,
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ORIENTATION_FLIPPED_ROTATED,
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ORIENTATION_END
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};
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enum rarch_display_type
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{
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/* Non-bindable types like consoles, KMS, VideoCore, etc. */
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RARCH_DISPLAY_NONE = 0,
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/* video_display => Display*, video_window => Window */
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RARCH_DISPLAY_X11,
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/* video_display => N/A, video_window => HWND */
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RARCH_DISPLAY_WIN32,
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RARCH_DISPLAY_OSX
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};
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enum font_driver_render_api
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{
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FONT_DRIVER_RENDER_DONT_CARE,
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FONT_DRIVER_RENDER_OPENGL_API,
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FONT_DRIVER_RENDER_D3D8_API,
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FONT_DRIVER_RENDER_D3D9_API,
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FONT_DRIVER_RENDER_D3D10_API,
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FONT_DRIVER_RENDER_D3D11_API,
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FONT_DRIVER_RENDER_D3D12_API,
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FONT_DRIVER_RENDER_VITA2D,
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FONT_DRIVER_RENDER_CTR,
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FONT_DRIVER_RENDER_WIIU,
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FONT_DRIVER_RENDER_VULKAN_API,
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FONT_DRIVER_RENDER_METAL_API,
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FONT_DRIVER_RENDER_CACA,
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FONT_DRIVER_RENDER_SIXEL,
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FONT_DRIVER_RENDER_GDI,
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FONT_DRIVER_RENDER_VGA
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};
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enum text_alignment
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{
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TEXT_ALIGN_LEFT = 0,
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TEXT_ALIGN_RIGHT,
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TEXT_ALIGN_CENTER
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};
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#ifndef COLOR_ABGR
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#define COLOR_ABGR(r, g, b, a) (((unsigned)(a) << 24) | ((b) << 16) | ((g) << 8) | ((r) << 0))
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#endif
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#define LAST_ASPECT_RATIO ASPECT_RATIO_CUSTOM
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/* ABGR color format defines */
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#define WHITE 0xffffffffu
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#define RED 0xff0000ffu
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#define GREEN 0xff00ff00u
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#define BLUE 0xffff0000u
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#define YELLOW 0xff00ffffu
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#define PURPLE 0xffff00ffu
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#define CYAN 0xffffff00u
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#define ORANGE 0xff0063ffu
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#define SILVER 0xff8c848cu
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#define LIGHTBLUE 0xFFFFE0E0U
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#define LIGHTORANGE 0xFFE0EEFFu
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#define FONT_COLOR_RGBA(r, g, b, a) (((unsigned)(r) << 24) | ((g) << 16) | ((b) << 8) | ((a) << 0))
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#define FONT_COLOR_GET_RED(col) (((col) >> 24) & 0xff)
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#define FONT_COLOR_GET_GREEN(col) (((col) >> 16) & 0xff)
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#define FONT_COLOR_GET_BLUE(col) (((col) >> 8) & 0xff)
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#define FONT_COLOR_GET_ALPHA(col) (((col) >> 0) & 0xff)
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#define FONT_COLOR_ARGB_TO_RGBA(col) ( (((col) >> 24) & 0xff) | (((unsigned)(col) << 8) & 0xffffff00) )
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RETRO_END_DECLS
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#endif
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