RetroArch/Makefile.ps2.salamander
Francisco Javier Trujillo Mata b207ddbe84
[PS2] Use ps2_drivers library for simplify frontend (#14724)
* Use ps2_drivers

* improvements in frontend driver

* Resetting IOP drivers before load elf
2022-12-12 05:52:57 +01:00

90 lines
2.1 KiB
Makefile

BUILD_FOR_PCSX2 = 0
DEBUG = 0
SCREEN_DEBUG = 0
MUTE_WARNINGS = 1
PS2_IP = 192.168.1.150
TARGET = raboot-debug.elf
TARGET_RELEASE = raboot.elf
ifeq ($(DEBUG), 1)
OPTIMIZE_LV := -O0 -g
RARCH_DEFINES += -DDEBUG
else
OPTIMIZE_LV := -O3
LDFLAGS := -s
endif
ifeq ($(MUTE_WARNINGS), 1)
DISABLE_WARNINGS := -Wno-unused -Wno-format -Wno-format-truncation
endif
INCDIR = -Ilibretro-common/include
INCDIR += -I$(PS2SDK)/ports/include
CFLAGS = $(OPTIMIZE_LV) $(DISABLE_WARNINGS) -ffast-math -fsingle-precision-constant
ASFLAGS = $(CFLAGS)
RARCH_DEFINES += -DPS2 -DIS_SALAMANDER -DRARCH_CONSOLE
LIBDIR =
LDFLAGS += -L$(PS2SDK)/ports/lib
LIBS = -lelf-loader -lps2_drivers -lpatches
ifeq ($(SCREEN_DEBUG), 1)
LIBS += -ldebug
RARCH_DEFINES += -DSCREEN_DEBUG
endif
ifeq ($(BUILD_FOR_PCSX2), 1)
RARCH_DEFINES += -DBUILD_FOR_PCSX2
endif
CFLAGS += $(RARCH_DEFINES)
EE_OBJS = frontend/frontend_salamander.o \
frontend/frontend_driver.o \
frontend/drivers/platform_ps2.o \
libretro-common/file/file_path.o \
libretro-common/file/file_path_io.o \
libretro-common/string/stdstring.o \
libretro-common/lists/string_list.o \
libretro-common/lists/dir_list.o \
libretro-common/file/retro_dirent.o \
libretro-common/encodings/encoding_utf.o \
libretro-common/compat/fopen_utf8.o \
libretro-common/compat/compat_strl.o \
libretro-common/compat/compat_strldup.o \
libretro-common/compat/compat_strcasestr.o \
libretro-common/file/config_file.o \
libretro-common/streams/file_stream.o \
libretro-common/vfs/vfs_implementation.o \
libretro-common/hash/lrc_hash.o \
libretro-common/time/rtime.o \
verbosity.o
EE_CFLAGS = $(CFLAGS)
EE_CXXFLAGS = $(CFLAGS)
EE_LDFLAGS = $(LDFLAGS)
EE_LIBS = $(LIBS)
EE_ASFLAGS = $(ASFLAGS)
EE_INCS = $(INCDIR)
EE_BIN = $(TARGET)
EE_GPVAL = $(GPVAL)
all: $(EE_BIN)
clean:
rm -f $(EE_BIN) $(EE_OBJS)
debug: clean all run
run:
ps2client -h $(PS2_IP) execee host:$(EE_BIN)
release: all
ps2-packer $(EE_BIN) $(TARGET_RELEASE)
#Include preferences
include $(PS2SDK)/samples/Makefile.pref
include $(PS2SDK)/samples/Makefile.eeglobal_cpp