RetroArch/configuration.h
Felipe Tavares ea81928e39
Fast-Forward Audio Resampling (#15173)
* 🎵 Fast forward audio resampling. Solves #15160.

Previously, we avoided doing any resampling while fastforwarding based
on the assumption it was impossible to make the audio not crackle due to
both flush-to-flush timing fluctuations and timer accuracy.

However, turns out this is not the case. The audio doesn't "crackle" per
se when the timing fluctuates! It's just that the sounds don't make
sense since the time compression and decompression caused by the flush
time fluctuations mess with the audio consistency.

To work around that, we introduce a running average flush delta time
that makes sure the audio is both resampled to approximately the correct
rate and consistent.

This was tested in two settings:

- Limited rate fastforwarding (2x-4x)
- Unlimited fastforwarding

In both cases it seems to work well, but with unlimited fastforwarding
it's just high pitched and annoying, so this is probably the most useful
in the 2x to 4x range.

* Move declartion to support C89

* resampling ratio upper and lower bounds

* Add toggle for speeding up audio
2023-04-20 17:14:47 +02:00

1206 lines
35 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2014-2016 - Jean-André Santoni
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RARCH_CONFIGURATION_H__
#define __RARCH_CONFIGURATION_H__
#include <stdint.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_miscellaneous.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gfx/video_defines.h"
#include "led/led_defines.h"
#ifdef HAVE_LAKKA
#include "lakka.h"
#endif
#include "msg_hash.h"
#define configuration_set_float(settings, var, newvar) \
{ \
settings->modified = true; \
var = newvar; \
}
#define configuration_set_bool(settings, var, newvar) \
{ \
settings->modified = true; \
var = newvar; \
}
#define configuration_set_uint(settings, var, newvar) \
{ \
settings->modified = true; \
var = newvar; \
}
#define configuration_set_int(settings, var, newvar) \
{ \
settings->modified = true; \
var = newvar; \
}
#define configuration_set_string(settings, var, newvar) \
{ \
settings->modified = true; \
strlcpy(var, newvar, sizeof(var)); \
}
enum crt_switch_type
{
CRT_SWITCH_NONE = 0,
CRT_SWITCH_15KHZ,
CRT_SWITCH_31KHZ,
CRT_SWITCH_32_120,
CRT_SWITCH_INI
};
enum override_type
{
OVERRIDE_NONE = 0,
OVERRIDE_CORE,
OVERRIDE_CONTENT_DIR,
OVERRIDE_GAME
};
RETRO_BEGIN_DECLS
typedef struct settings
{
struct
{
size_t placeholder;
size_t rewind_buffer_size;
} sizes;
video_viewport_t video_viewport_custom; /* int alignment */
struct
{
int placeholder;
int netplay_check_frames;
int location_update_interval_ms;
int location_update_interval_distance;
int state_slot;
int replay_slot;
int audio_wasapi_sh_buffer_length;
int crt_switch_center_adjust;
int crt_switch_porch_adjust;
#ifdef HAVE_VULKAN
int vulkan_gpu_index;
#endif
#ifdef HAVE_D3D10
int d3d10_gpu_index;
#endif
#ifdef HAVE_D3D11
int d3d11_gpu_index;
#endif
#ifdef HAVE_D3D12
int d3d12_gpu_index;
#endif
#ifdef HAVE_WINDOW_OFFSET
int video_window_offset_x;
int video_window_offset_y;
#endif
int content_favorites_size;
#ifdef _3DS
int bottom_font_color_red;
int bottom_font_color_green;
int bottom_font_color_blue;
int bottom_font_color_opacity;
#endif
#ifdef HAVE_XMB
int menu_xmb_title_margin;
int menu_xmb_title_margin_horizontal_offset;
#endif
} ints;
struct
{
unsigned placeholder;
unsigned input_split_joycon[MAX_USERS];
unsigned input_joypad_index[MAX_USERS];
unsigned input_device[MAX_USERS];
unsigned input_mouse_index[MAX_USERS];
unsigned input_libretro_device[MAX_USERS];
unsigned input_analog_dpad_mode[MAX_USERS];
unsigned input_remap_ports[MAX_USERS];
unsigned input_remap_ids[MAX_USERS][RARCH_CUSTOM_BIND_LIST_END];
unsigned input_keymapper_ids[MAX_USERS][RARCH_CUSTOM_BIND_LIST_END];
unsigned input_remap_port_map[MAX_USERS][MAX_USERS + 1];
unsigned led_map[MAX_LEDS];
unsigned audio_output_sample_rate;
unsigned audio_block_frames;
unsigned audio_latency;
unsigned fps_update_interval;
unsigned memory_update_interval;
unsigned input_block_timeout;
unsigned audio_resampler_quality;
unsigned input_turbo_period;
unsigned input_turbo_duty_cycle;
unsigned input_turbo_mode;
unsigned input_turbo_default_button;
unsigned input_bind_timeout;
unsigned input_bind_hold;
#ifdef GEKKO
unsigned input_mouse_scale;
#endif
unsigned input_touch_scale;
unsigned input_hotkey_block_delay;
unsigned input_quit_gamepad_combo;
unsigned input_menu_toggle_gamepad_combo;
unsigned input_keyboard_gamepad_mapping_type;
unsigned input_poll_type_behavior;
unsigned input_rumble_gain;
unsigned input_auto_game_focus;
unsigned input_max_users;
unsigned netplay_port;
unsigned netplay_max_connections;
unsigned netplay_max_ping;
unsigned netplay_chat_color_name;
unsigned netplay_chat_color_msg;
unsigned netplay_input_latency_frames_min;
unsigned netplay_input_latency_frames_range;
unsigned netplay_share_digital;
unsigned netplay_share_analog;
unsigned bundle_assets_extract_version_current;
unsigned bundle_assets_extract_last_version;
unsigned content_history_size;
unsigned frontend_log_level;
unsigned libretro_log_level;
unsigned rewind_granularity;
unsigned rewind_buffer_size_step;
unsigned autosave_interval;
unsigned replay_checkpoint_interval;
unsigned replay_max_keep;
unsigned savestate_max_keep;
unsigned network_cmd_port;
unsigned network_remote_base_port;
unsigned keymapper_port;
unsigned video_window_opacity;
unsigned crt_switch_resolution;
unsigned crt_switch_resolution_super;
unsigned screen_brightness;
unsigned video_monitor_index;
unsigned video_fullscreen_x;
unsigned video_fullscreen_y;
unsigned video_scale;
unsigned video_max_swapchain_images;
unsigned video_max_frame_latency;
unsigned video_swap_interval;
unsigned video_hard_sync_frames;
unsigned video_frame_delay;
unsigned video_viwidth;
unsigned video_aspect_ratio_idx;
unsigned video_rotation;
unsigned screen_orientation;
unsigned video_msg_bgcolor_red;
unsigned video_msg_bgcolor_green;
unsigned video_msg_bgcolor_blue;
unsigned video_stream_port;
unsigned video_record_quality;
unsigned video_stream_quality;
unsigned video_record_scale_factor;
unsigned video_stream_scale_factor;
unsigned video_3ds_display_mode;
unsigned video_dingux_ipu_filter_type;
unsigned video_dingux_refresh_rate;
unsigned video_dingux_rs90_softfilter_type;
#ifdef GEKKO
unsigned video_overscan_correction_top;
unsigned video_overscan_correction_bottom;
#endif
unsigned video_shader_delay;
#ifdef HAVE_SCREENSHOTS
unsigned notification_show_screenshot_duration;
unsigned notification_show_screenshot_flash;
#endif
/* Accessibility */
unsigned accessibility_narrator_speech_speed;
unsigned menu_timedate_style;
unsigned menu_timedate_date_separator;
unsigned gfx_thumbnails;
unsigned menu_left_thumbnails;
unsigned gfx_thumbnail_upscale_threshold;
unsigned menu_rgui_thumbnail_downscaler;
unsigned menu_rgui_thumbnail_delay;
unsigned menu_rgui_color_theme;
unsigned menu_xmb_animation_opening_main_menu;
unsigned menu_xmb_animation_horizontal_highlight;
unsigned menu_xmb_animation_move_up_down;
unsigned menu_xmb_layout;
unsigned menu_xmb_shader_pipeline;
unsigned menu_xmb_alpha_factor;
unsigned menu_xmb_theme;
unsigned menu_xmb_color_theme;
unsigned menu_xmb_thumbnail_scale_factor;
unsigned menu_xmb_vertical_fade_factor;
unsigned menu_materialui_color_theme;
unsigned menu_materialui_transition_animation;
unsigned menu_materialui_thumbnail_view_portrait;
unsigned menu_materialui_thumbnail_view_landscape;
unsigned menu_materialui_landscape_layout_optimization;
unsigned menu_ozone_color_theme;
unsigned menu_font_color_red;
unsigned menu_font_color_green;
unsigned menu_font_color_blue;
unsigned menu_rgui_internal_upscale_level;
unsigned menu_rgui_aspect_ratio;
unsigned menu_rgui_aspect_ratio_lock;
unsigned menu_rgui_particle_effect;
unsigned menu_ticker_type;
unsigned menu_scroll_delay;
unsigned menu_content_show_add_entry;
unsigned menu_content_show_contentless_cores;
unsigned menu_screensaver_timeout;
unsigned menu_screensaver_animation;
unsigned menu_remember_selection;
unsigned playlist_entry_remove_enable;
unsigned playlist_show_inline_core_name;
unsigned playlist_show_history_icons;
unsigned playlist_sublabel_runtime_type;
unsigned playlist_sublabel_last_played_style;
unsigned camera_width;
unsigned camera_height;
#ifdef HAVE_OVERLAY
unsigned input_overlay_show_inputs;
unsigned input_overlay_show_inputs_port;
unsigned input_overlay_dpad_diagonal_sensitivity;
unsigned input_overlay_abxy_diagonal_sensitivity;
#endif
unsigned run_ahead_frames;
unsigned midi_volume;
unsigned streaming_mode;
unsigned window_position_x;
unsigned window_position_y;
unsigned window_position_width;
unsigned window_position_height;
unsigned window_auto_width_max;
unsigned window_auto_height_max;
unsigned video_record_threads;
unsigned libnx_overclock;
unsigned ai_service_mode;
unsigned ai_service_target_lang;
unsigned ai_service_source_lang;
unsigned core_updater_auto_backup_history_size;
unsigned video_black_frame_insertion;
unsigned video_autoswitch_refresh_rate;
unsigned quit_on_close_content;
#ifdef HAVE_LAKKA
unsigned cpu_scaling_mode;
unsigned cpu_min_freq;
unsigned cpu_max_freq;
#endif
#ifdef HAVE_MIST
unsigned steam_rich_presence_format;
#endif
unsigned cheevos_appearance_anchor;
unsigned cheevos_visibility_summary;
} uints;
struct
{
float placeholder;
float video_aspect_ratio;
float video_refresh_rate;
float crt_video_refresh_rate;
float video_font_size;
float video_msg_pos_x;
float video_msg_pos_y;
float video_msg_color_r;
float video_msg_color_g;
float video_msg_color_b;
float video_msg_bgcolor_opacity;
float video_hdr_max_nits;
float video_hdr_paper_white_nits;
float video_hdr_display_contrast;
float menu_scale_factor;
float menu_widget_scale_factor;
float menu_widget_scale_factor_windowed;
float menu_wallpaper_opacity;
float menu_framebuffer_opacity;
float menu_footer_opacity;
float menu_header_opacity;
float menu_ticker_speed;
float menu_rgui_particle_effect_speed;
float menu_screensaver_animation_speed;
float ozone_thumbnail_scale_factor;
float cheevos_appearance_padding_h;
float cheevos_appearance_padding_v;
float audio_max_timing_skew;
float audio_volume; /* dB scale. */
float audio_mixer_volume; /* dB scale. */
float input_overlay_opacity;
float input_overlay_scale_landscape;
float input_overlay_aspect_adjust_landscape;
float input_overlay_x_separation_landscape;
float input_overlay_y_separation_landscape;
float input_overlay_x_offset_landscape;
float input_overlay_y_offset_landscape;
float input_overlay_scale_portrait;
float input_overlay_aspect_adjust_portrait;
float input_overlay_x_separation_portrait;
float input_overlay_y_separation_portrait;
float input_overlay_x_offset_portrait;
float input_overlay_y_offset_portrait;
float slowmotion_ratio;
float fastforward_ratio;
float input_analog_deadzone;
float input_axis_threshold;
float input_analog_sensitivity;
#ifdef _3DS
float bottom_font_scale;
#endif
} floats;
struct
{
char placeholder;
char video_driver[32];
char record_driver[32];
char camera_driver[32];
char bluetooth_driver[32];
char wifi_driver[32];
char led_driver[32];
char location_driver[32];
char menu_driver[32];
char cheevos_username[32];
char cheevos_password[256];
char cheevos_token[32];
char cheevos_leaderboards_enable[32];
char cheevos_custom_host[64];
char video_context_driver[32];
char audio_driver[32];
char audio_resampler[32];
char input_driver[32];
char input_joypad_driver[32];
char midi_driver[32];
char midi_input[32];
char midi_output[32];
char input_keyboard_layout[64];
#ifdef ANDROID
char input_android_physical_keyboard[255];
#endif
char audio_device[255];
char camera_device[255];
char netplay_mitm_server[255];
char translation_service_url[2048];
char youtube_stream_key[PATH_MAX_LENGTH];
char twitch_stream_key[PATH_MAX_LENGTH];
char facebook_stream_key[PATH_MAX_LENGTH];
char discord_app_id[PATH_MAX_LENGTH];
char ai_service_url[PATH_MAX_LENGTH];
char crt_switch_timings[255];
#ifdef HAVE_LAKKA
char timezone[TIMEZONE_LENGTH];
char cpu_main_gov[32];
char cpu_menu_gov[32];
#endif
} arrays;
struct
{
char placeholder;
char username[32];
char netplay_password[128];
char netplay_spectate_password[128];
char netplay_server[255];
char netplay_custom_mitm_server[255];
char network_buildbot_url[255];
char network_buildbot_assets_url[255];
char browse_url[4096];
char path_stream_url[8192];
char bundle_assets_src[PATH_MAX_LENGTH];
char bundle_assets_dst[PATH_MAX_LENGTH];
char bundle_assets_dst_subdir[PATH_MAX_LENGTH];
char path_menu_xmb_font[PATH_MAX_LENGTH];
char menu_content_show_settings_password[PATH_MAX_LENGTH];
char kiosk_mode_password[PATH_MAX_LENGTH];
char path_cheat_database[PATH_MAX_LENGTH];
char path_content_database[PATH_MAX_LENGTH];
char path_overlay[PATH_MAX_LENGTH];
char path_record_config[PATH_MAX_LENGTH];
char path_stream_config[PATH_MAX_LENGTH];
char path_menu_wallpaper[PATH_MAX_LENGTH];
char path_audio_dsp_plugin[PATH_MAX_LENGTH];
char path_softfilter_plugin[PATH_MAX_LENGTH];
char path_core_options[PATH_MAX_LENGTH];
char path_content_favorites[PATH_MAX_LENGTH];
char path_content_history[PATH_MAX_LENGTH];
char path_content_image_history[PATH_MAX_LENGTH];
char path_content_music_history[PATH_MAX_LENGTH];
char path_content_video_history[PATH_MAX_LENGTH];
char path_libretro_info[PATH_MAX_LENGTH];
char path_cheat_settings[PATH_MAX_LENGTH];
char path_font[PATH_MAX_LENGTH];
char path_rgui_theme_preset[PATH_MAX_LENGTH];
char directory_audio_filter[PATH_MAX_LENGTH];
char directory_autoconfig[PATH_MAX_LENGTH];
char directory_video_filter[PATH_MAX_LENGTH];
char directory_video_shader[PATH_MAX_LENGTH];
char directory_libretro[PATH_MAX_LENGTH];
char directory_input_remapping[PATH_MAX_LENGTH];
char directory_overlay[PATH_MAX_LENGTH];
char directory_resampler[PATH_MAX_LENGTH];
char directory_screenshot[PATH_MAX_LENGTH];
char directory_system[PATH_MAX_LENGTH];
char directory_cache[PATH_MAX_LENGTH];
char directory_playlist[PATH_MAX_LENGTH];
char directory_content_favorites[PATH_MAX_LENGTH];
char directory_content_history[PATH_MAX_LENGTH];
char directory_content_image_history[PATH_MAX_LENGTH];
char directory_content_music_history[PATH_MAX_LENGTH];
char directory_content_video_history[PATH_MAX_LENGTH];
char directory_runtime_log[PATH_MAX_LENGTH];
char directory_core_assets[PATH_MAX_LENGTH];
char directory_assets[PATH_MAX_LENGTH];
char directory_dynamic_wallpapers[PATH_MAX_LENGTH];
char directory_thumbnails[PATH_MAX_LENGTH];
char directory_menu_config[PATH_MAX_LENGTH];
char directory_menu_content[PATH_MAX_LENGTH];
char streaming_title[PATH_MAX_LENGTH];
#ifdef _3DS
char directory_bottom_assets[PATH_MAX_LENGTH];
#endif
char log_dir[PATH_MAX_LENGTH];
} paths;
bool modified;
struct
{
bool placeholder;
/* Video */
bool video_fullscreen;
bool video_windowed_fullscreen;
bool video_vsync;
bool video_adaptive_vsync;
bool video_hard_sync;
bool video_waitable_swapchains;
bool video_vfilter;
bool video_smooth;
bool video_ctx_scaling;
bool video_force_aspect;
bool video_frame_delay_auto;
bool video_crop_overscan;
bool video_aspect_ratio_auto;
bool video_dingux_ipu_keep_aspect;
bool video_scale_integer;
bool video_scale_integer_overscale;
bool video_shader_enable;
bool video_shader_watch_files;
bool video_shader_remember_last_dir;
bool video_shader_preset_save_reference_enable;
bool video_threaded;
bool video_font_enable;
bool video_disable_composition;
bool video_post_filter_record;
bool video_gpu_record;
bool video_gpu_screenshot;
bool video_allow_rotate;
bool video_shared_context;
bool video_force_srgb_disable;
bool video_fps_show;
bool video_statistics_show;
bool video_framecount_show;
bool video_memory_show;
bool video_msg_bgcolor_enable;
#ifdef _3DS
bool video_3ds_lcd_bottom;
#endif
bool video_wiiu_prefer_drc;
bool video_notch_write_over_enable;
bool video_hdr_enable;
bool video_hdr_expand_gamut;
/* Accessibility */
bool accessibility_enable;
/* Audio */
bool audio_enable;
bool audio_enable_menu;
bool audio_enable_menu_ok;
bool audio_enable_menu_cancel;
bool audio_enable_menu_notice;
bool audio_enable_menu_bgm;
bool audio_enable_menu_scroll;
bool audio_sync;
bool audio_rate_control;
bool audio_wasapi_exclusive_mode;
bool audio_wasapi_float_format;
bool audio_fastforward_mute;
bool audio_fastforward_speedup;
/* Input */
bool input_remap_binds_enable;
bool input_autodetect_enable;
bool input_sensors_enable;
bool input_overlay_enable;
bool input_overlay_enable_autopreferred;
bool input_overlay_behind_menu;
bool input_overlay_hide_in_menu;
bool input_overlay_hide_when_gamepad_connected;
bool input_overlay_show_mouse_cursor;
bool input_overlay_auto_rotate;
bool input_overlay_auto_scale;
bool input_descriptor_label_show;
bool input_descriptor_hide_unbound;
bool input_all_users_control_menu;
bool input_menu_swap_ok_cancel_buttons;
bool input_menu_swap_scroll_buttons;
bool input_backtouch_enable;
bool input_backtouch_toggle;
bool input_small_keyboard_enable;
bool input_keyboard_gamepad_enable;
bool input_auto_mouse_grab;
#if defined(HAVE_DINPUT) || defined(HAVE_WINRAWINPUT)
bool input_nowinkey_enable;
#endif
/* Frame time counter */
bool frame_time_counter_reset_after_fastforwarding;
bool frame_time_counter_reset_after_load_state;
bool frame_time_counter_reset_after_save_state;
/* Menu */
bool filter_by_current_core;
bool menu_enable_widgets;
bool menu_show_load_content_animation;
bool notification_show_autoconfig;
bool notification_show_cheats_applied;
bool notification_show_patch_applied;
bool notification_show_remap_load;
bool notification_show_config_override_load;
bool notification_show_set_initial_disk;
bool notification_show_fast_forward;
#ifdef HAVE_SCREENSHOTS
bool notification_show_screenshot;
#endif
bool notification_show_refresh_rate;
bool notification_show_netplay_extra;
#ifdef HAVE_MENU
bool notification_show_when_menu_is_alive;
#endif
bool menu_widget_scale_auto;
bool menu_show_start_screen;
bool menu_pause_libretro;
bool menu_savestate_resume;
bool menu_insert_disk_resume;
bool menu_timedate_enable;
bool menu_battery_level_enable;
bool menu_core_enable;
bool menu_show_sublabels;
bool menu_dynamic_wallpaper_enable;
bool menu_throttle;
bool menu_mouse_enable;
bool menu_pointer_enable;
bool menu_navigation_wraparound_enable;
bool menu_navigation_browser_filter_supported_extensions_enable;
bool menu_show_advanced_settings;
bool menu_throttle_framerate;
bool menu_linear_filter;
bool menu_horizontal_animation;
bool menu_scroll_fast;
bool menu_show_online_updater;
#ifdef HAVE_MIST
bool menu_show_core_manager_steam;
#endif
bool menu_show_core_updater;
bool menu_show_load_core;
bool menu_show_load_content;
bool menu_show_load_disc;
bool menu_show_dump_disc;
#ifdef HAVE_LAKKA
bool menu_show_eject_disc;
#endif
bool menu_show_information;
bool menu_show_configurations;
bool menu_show_help;
bool menu_show_quit_retroarch;
bool menu_show_restart_retroarch;
bool menu_show_reboot;
bool menu_show_shutdown;
bool menu_show_latency;
bool menu_show_rewind;
bool menu_show_overlays;
bool menu_show_legacy_thumbnail_updater;
bool menu_materialui_icons_enable;
bool menu_materialui_playlist_icons_enable;
bool menu_materialui_switch_icons;
bool menu_materialui_show_nav_bar;
bool menu_materialui_auto_rotate_nav_bar;
bool menu_materialui_dual_thumbnail_list_view_enable;
bool menu_materialui_thumbnail_background_enable;
bool menu_rgui_background_filler_thickness_enable;
bool menu_rgui_border_filler_thickness_enable;
bool menu_rgui_border_filler_enable;
bool menu_rgui_full_width_layout;
bool menu_rgui_transparency;
bool menu_rgui_shadows;
bool menu_rgui_inline_thumbnails;
bool menu_rgui_swap_thumbnails;
bool menu_rgui_extended_ascii;
bool menu_rgui_switch_icons;
bool menu_rgui_particle_effect_screensaver;
bool menu_xmb_shadows_enable;
bool menu_xmb_show_title_header;
bool menu_xmb_switch_icons;
bool menu_xmb_vertical_thumbnails;
bool menu_content_show_settings;
bool menu_content_show_favorites;
bool menu_content_show_images;
bool menu_content_show_music;
bool menu_content_show_video;
bool menu_content_show_netplay;
bool menu_content_show_history;
bool menu_content_show_add;
bool menu_content_show_playlists;
bool menu_content_show_explore;
bool menu_use_preferred_system_color_theme;
bool menu_preferred_system_color_theme_set;
bool menu_unified_controls;
bool menu_disable_info_button;
bool menu_disable_search_button;
bool menu_ticker_smooth;
bool settings_show_drivers;
bool settings_show_video;
bool settings_show_audio;
bool settings_show_input;
bool settings_show_latency;
bool settings_show_core;
bool settings_show_configuration;
bool settings_show_saving;
bool settings_show_logging;
bool settings_show_file_browser;
bool settings_show_frame_throttle;
bool settings_show_recording;
bool settings_show_onscreen_display;
bool settings_show_user_interface;
bool settings_show_ai_service;
bool settings_show_accessibility;
bool settings_show_power_management;
bool settings_show_achievements;
bool settings_show_network;
bool settings_show_playlists;
bool settings_show_user;
bool settings_show_directory;
#ifdef HAVE_MIST
bool settings_show_steam;
#endif
bool quick_menu_show_resume_content;
bool quick_menu_show_restart_content;
bool quick_menu_show_close_content;
bool quick_menu_show_take_screenshot;
bool quick_menu_show_savestate_submenu;
bool quick_menu_show_save_load_state;
bool quick_menu_show_replay;
bool quick_menu_show_undo_save_load_state;
bool quick_menu_show_add_to_favorites;
bool quick_menu_show_start_recording;
bool quick_menu_show_start_streaming;
bool quick_menu_show_set_core_association;
bool quick_menu_show_reset_core_association;
bool quick_menu_show_options;
bool quick_menu_show_core_options_flush;
bool quick_menu_show_controls;
bool quick_menu_show_cheats;
bool quick_menu_show_shaders;
bool quick_menu_show_save_core_overrides;
bool quick_menu_show_save_game_overrides;
bool quick_menu_show_save_content_dir_overrides;
bool quick_menu_show_information;
bool quick_menu_show_recording;
bool quick_menu_show_streaming;
bool quick_menu_show_download_thumbnails;
bool kiosk_mode_enable;
bool crt_switch_custom_refresh_enable;
bool crt_switch_hires_menu;
/* Netplay */
bool netplay_show_only_connectable;
bool netplay_show_only_installed_cores;
bool netplay_show_passworded;
bool netplay_public_announce;
bool netplay_start_as_spectator;
bool netplay_fade_chat;
bool netplay_allow_pausing;
bool netplay_allow_slaves;
bool netplay_require_slaves;
bool netplay_nat_traversal;
bool netplay_use_mitm_server;
bool netplay_request_devices[MAX_USERS];
bool netplay_ping_show;
/* Network */
bool network_buildbot_auto_extract_archive;
bool network_buildbot_show_experimental_cores;
bool network_on_demand_thumbnails;
bool core_updater_auto_backup;
/* UI */
bool ui_menubar_enable;
bool ui_suspend_screensaver_enable;
bool ui_companion_start_on_boot;
bool ui_companion_enable;
bool ui_companion_toggle;
bool desktop_menu_enable;
/* Cheevos */
bool cheevos_enable;
bool cheevos_test_unofficial;
bool cheevos_hardcore_mode_enable;
bool cheevos_richpresence_enable;
bool cheevos_badges_enable;
bool cheevos_verbose_enable;
bool cheevos_auto_screenshot;
bool cheevos_start_active;
bool cheevos_unlock_sound_enable;
bool cheevos_challenge_indicators;
bool cheevos_appearance_padding_auto;
bool cheevos_visibility_unlock;
bool cheevos_visibility_mastery;
bool cheevos_visibility_account;
bool cheevos_visibility_lboard_start;
bool cheevos_visibility_lboard_submit;
bool cheevos_visibility_lboard_cancel;
bool cheevos_visibility_lboard_trackers;
/* Camera */
bool camera_allow;
/* Bluetooth */
bool bluetooth_allow;
/* WiFi */
bool wifi_allow;
bool wifi_enabled;
/* Location */
bool location_allow;
/* Multimedia */
bool multimedia_builtin_mediaplayer_enable;
bool multimedia_builtin_imageviewer_enable;
/* Bundle */
bool bundle_finished;
bool bundle_assets_extract_enable;
/* Driver */
bool driver_switch_enable;
#ifdef HAVE_MIST
/* Steam */
bool steam_rich_presence_enable;
#endif
/* Misc. */
bool discord_enable;
bool threaded_data_runloop_enable;
bool set_supports_no_game_enable;
bool auto_screenshot_filename;
bool history_list_enable;
bool playlist_entry_rename;
bool rewind_enable;
bool fastforward_frameskip;
bool vrr_runloop_enable;
bool apply_cheats_after_toggle;
bool apply_cheats_after_load;
bool run_ahead_enabled;
bool run_ahead_secondary_instance;
bool run_ahead_hide_warnings;
bool preemptive_frames_enable;
bool preemptive_frames_hide_warnings;
bool pause_nonactive;
bool pause_on_disconnect;
bool block_sram_overwrite;
bool replay_auto_index;
bool savestate_auto_index;
bool savestate_auto_save;
bool savestate_auto_load;
bool savestate_thumbnail_enable;
bool save_file_compression;
bool savestate_file_compression;
bool network_cmd_enable;
bool stdin_cmd_enable;
bool keymapper_enable;
bool network_remote_enable;
bool network_remote_enable_user[MAX_USERS];
bool load_dummy_on_core_shutdown;
bool check_firmware_before_loading;
bool core_option_category_enable;
bool core_info_cache_enable;
bool core_info_savestate_bypass;
#ifndef HAVE_DYNAMIC
bool always_reload_core_on_run_content;
#endif
bool game_specific_options;
bool auto_overrides_enable;
bool auto_remaps_enable;
bool global_core_options;
bool auto_shaders_enable;
bool sort_savefiles_enable;
bool sort_savestates_enable;
bool sort_savefiles_by_content_enable;
bool sort_savestates_by_content_enable;
bool sort_screenshots_by_content_enable;
bool config_save_on_exit;
bool remap_save_on_exit;
bool show_hidden_files;
bool use_last_start_directory;
bool savefiles_in_content_dir;
bool savestates_in_content_dir;
bool screenshots_in_content_dir;
bool systemfiles_in_content_dir;
bool ssh_enable;
bool samba_enable;
bool bluetooth_enable;
bool localap_enable;
bool video_window_show_decorations;
bool video_window_save_positions;
bool video_window_custom_size_enable;
bool sustained_performance_mode;
bool playlist_use_old_format;
bool playlist_compression;
bool content_runtime_log;
bool content_runtime_log_aggregate;
bool playlist_sort_alphabetical;
bool playlist_show_sublabels;
bool playlist_show_entry_idx;
bool playlist_fuzzy_archive_match;
bool playlist_portable_paths;
bool quit_press_twice;
bool vibrate_on_keypress;
bool enable_device_vibration;
bool ozone_collapse_sidebar;
bool ozone_truncate_playlist_name;
bool ozone_sort_after_truncate_playlist_name;
bool ozone_scroll_content_metadata;
bool log_to_file;
bool log_to_file_timestamp;
bool scan_without_core_match;
bool ai_service_enable;
bool ai_service_pause;
bool gamemode_enable;
#ifdef _3DS
bool new3ds_speedup_enable;
bool bottom_font_enable;
#endif
#ifdef ANDROID
bool android_input_disconnect_workaround;
#endif
#if defined(HAVE_COCOATOUCH) && defined(TARGET_OS_TV)
bool gcdwebserver_alert;
#endif
} bools;
} settings_t;
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void);
/**
* config_get_default_bluetooth:
*
* Gets default bluetooth driver.
*
* Returns: Default bluetooth driver.
**/
const char *config_get_default_bluetooth(void);
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void);
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void);
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void);
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void);
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void);
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void);
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void);
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void);
const char *config_get_default_midi(void);
const char *config_get_midi_driver_options(void);
const char *config_get_default_record(void);
#ifdef HAVE_CONFIGFILE
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void *data);
/**
* config_load_override_file:
*
* Tries to load specified configuration file.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override_file(const char *path);
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void);
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_remap(const char *directory_input_remapping,
void *data);
/**
* config_save_autoconf_profile:
* @device_name : Input device name
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const char *device_name, unsigned user);
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path);
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, (-1) if nothing to write, otherwise returns false (0).
**/
int8_t config_save_overrides(enum override_type type, void *data, bool remove);
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_save_on_exit, char *path);
#endif
bool config_overlay_enable_default(void);
void config_set_defaults(void *data);
void config_load(void *data);
#if !defined(HAVE_DYNAMIC)
/* Salamander config file contains a single
* entry (libretro_path), which is linked to
* RARCH_PATH_CORE
* > Used to select which core to load
* when launching a salamander build */
void config_load_file_salamander(void);
void config_save_file_salamander(void);
#endif
void retroarch_config_init(void);
void retroarch_config_deinit(void);
settings_t *config_get_ptr(void);
#ifdef HAVE_LAKKA
const char *config_get_all_timezones(void);
void config_set_timezone(char *timezone);
#endif
bool input_config_bind_map_get_valid(unsigned bind_index);
void input_config_parse_joy_button(
char *s,
void *data, const char *prefix,
const char *btn, void *bind_data);
void input_config_parse_joy_axis(
char *s,
void *conf_data, const char *prefix,
const char *axis, void *bind_data);
void input_config_parse_mouse_button(
char *s,
void *conf_data, const char *prefix,
const char *btn, void *bind_data);
const char *input_config_get_prefix(unsigned user, bool meta);
RETRO_END_DECLS
#endif