RetroArch/gfx/drivers_shader
twinaphex f60306b232 Rename read_conf_cgp/write_conf_cgp to
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
..
glslang_util.cpp (UWP) UWP cannot deal with relative paths, turn them into absolute 2019-05-02 18:24:54 +02:00
glslang_util.h Clean up white space. 2019-02-03 16:00:50 -08:00
shader_gl_cg.c Rename read_conf_cgp/write_conf_cgp to 2019-06-15 09:00:35 +02:00
shader_gl_core.cpp Rename read_conf_cgp/write_conf_cgp to 2019-06-15 09:00:35 +02:00
shader_gl_core.h added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
shader_glsl.c Rename read_conf_cgp/write_conf_cgp to 2019-06-15 09:00:35 +02:00
shader_glsl.h Squeeze extra blank lines with cat(1). 2019-01-08 11:04:58 -08:00
shader_vulkan.cpp Rename read_conf_cgp/write_conf_cgp to 2019-06-15 09:00:35 +02:00
shader_vulkan.h added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
slang_preprocess.cpp Refactor slang_preprocess.cpp - try to remove auto variables 2019-04-25 04:07:18 +02:00
slang_preprocess.h Remove trailing blank lines. 2019-01-17 19:39:38 -08:00
slang_process.cpp added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
slang_process.h (D3D11/12) prevent double-free when resizing framebuffers. 2018-02-11 22:56:37 +01:00
slang_reflection.cpp added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
slang_reflection.h added "FrameDirection" slang semantic and implementation for glcore and vulkan 2019-05-24 22:11:12 +02:00
slang_reflection.hpp Add a new "glcore" driver with slang support. 2019-03-09 12:30:49 +01:00