RetroArch/gfx/drivers/gx2_shaders/sprite.h
aliaspider 24cb240079 (WIIU) add remaining menu shaders.
- move some files around.
2018-01-12 02:54:45 +01:00

53 lines
1.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2016 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SPRITE_SHADER_H
#define SPRITE_SHADER_H
#include <wiiu/shader_utils.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
struct
{
float x;
float y;
float width;
float height;
}pos;
struct
{
float u;
float v;
float width;
float height;
}coord;
u32 color;
}sprite_vertex_t;
extern GX2Shader sprite_shader;
#ifdef __cplusplus
}
#endif
#endif /* SPRITE_SHADER_H */