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27 lines
820 B
C
27 lines
820 B
C
#ifndef VIDEO_LAYOUT_ELEMENT_H
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#define VIDEO_LAYOUT_ELEMENT_H
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#include "internal.h"
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#include "component.h"
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typedef struct element
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{
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char *name;
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component_t *components;
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int components_count;
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int state;
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int o_bind;
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int i_bind;
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int i_mask;
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video_layout_bounds_t bounds; /* float alignment */
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video_layout_bounds_t render_bounds; /* float alignment */
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bool i_raw;
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} element_t;
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void element_init (element_t *elem, const char *name, int components_count);
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void element_copy (element_t *elem, const element_t *src);
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void element_deinit (element_t *elem);
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void element_apply_orientation (element_t *elem, video_layout_orientation_t orientation);
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#endif
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