mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-23 16:09:47 +00:00
548 lines
14 KiB
C
548 lines
14 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2011-2017 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
|
|
#ifdef _WIN32
|
|
#include <direct.h>
|
|
#else
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#ifdef __APPLE__
|
|
#include <CoreFoundation/CoreFoundation.h>
|
|
#endif
|
|
|
|
#ifdef __QNX__
|
|
#include <libgen.h>
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
#include <boolean.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include <errno.h>
|
|
|
|
#include <file/file_path.h>
|
|
#include <string/stdstring.h>
|
|
|
|
#include <compat/strl.h>
|
|
#include <compat/posix_string.h>
|
|
#include <retro_assert.h>
|
|
#include <retro_miscellaneous.h>
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "configuration.h"
|
|
#include "file_path_special.h"
|
|
|
|
#include "paths.h"
|
|
#include "verbosity.h"
|
|
|
|
void fill_pathname_expand_special(char *out_path,
|
|
const char *in_path, size_t size)
|
|
{
|
|
#if !defined(RARCH_CONSOLE)
|
|
if (*in_path == '~')
|
|
{
|
|
const char *home = getenv("HOME");
|
|
if (home)
|
|
{
|
|
size_t src_size = strlcpy(out_path, home, size);
|
|
retro_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path++;
|
|
}
|
|
}
|
|
else if ((in_path[0] == ':') &&
|
|
(
|
|
(in_path[1] == '/')
|
|
#ifdef _WIN32
|
|
|| (in_path[1] == '\\')
|
|
#endif
|
|
)
|
|
)
|
|
{
|
|
size_t src_size;
|
|
char application_dir[PATH_MAX_LENGTH];
|
|
|
|
application_dir[0] = '\0';
|
|
|
|
fill_pathname_application_path(application_dir, sizeof(application_dir));
|
|
path_basedir_wrapper(application_dir);
|
|
|
|
src_size = strlcpy(out_path, application_dir, size);
|
|
retro_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path += 2;
|
|
}
|
|
#endif
|
|
|
|
retro_assert(strlcpy(out_path, in_path, size) < size);
|
|
}
|
|
|
|
|
|
void fill_pathname_abbreviate_special(char *out_path,
|
|
const char *in_path, size_t size)
|
|
{
|
|
#if !defined(RARCH_CONSOLE)
|
|
unsigned i;
|
|
const char *candidates[3];
|
|
const char *notations[3];
|
|
char application_dir[PATH_MAX_LENGTH];
|
|
const char *home = getenv("HOME");
|
|
|
|
application_dir[0] = '\0';
|
|
|
|
/* application_dir could be zero-string. Safeguard against this.
|
|
*
|
|
* Keep application dir in front of home, moving app dir to a
|
|
* new location inside home would break otherwise. */
|
|
|
|
/* ugly hack - use application_dir pointer before filling it in. C89 reasons */
|
|
candidates[0] = application_dir;
|
|
candidates[1] = home;
|
|
candidates[2] = NULL;
|
|
|
|
notations [0] = ":";
|
|
notations [1] = "~";
|
|
notations [2] = NULL;
|
|
|
|
fill_pathname_application_path(application_dir, sizeof(application_dir));
|
|
path_basedir_wrapper(application_dir);
|
|
|
|
for (i = 0; candidates[i]; i++)
|
|
{
|
|
if (!string_is_empty(candidates[i]) && strstr(in_path, candidates[i]) == in_path)
|
|
{
|
|
size_t src_size = strlcpy(out_path, notations[i], size);
|
|
|
|
retro_assert(src_size < size);
|
|
|
|
out_path += src_size;
|
|
size -= src_size;
|
|
in_path += strlen(candidates[i]);
|
|
|
|
if (!path_char_is_slash(*in_path))
|
|
{
|
|
retro_assert(strlcpy(out_path, path_default_slash(), size) < size);
|
|
out_path++;
|
|
size--;
|
|
}
|
|
|
|
break; /* Don't allow more abbrevs to take place. */
|
|
}
|
|
}
|
|
#endif
|
|
|
|
retro_assert(strlcpy(out_path, in_path, size) < size);
|
|
}
|
|
|
|
bool fill_pathname_application_data(char *s, size_t len)
|
|
{
|
|
#if defined(_WIN32) && !defined(_XBOX)
|
|
const char *appdata = getenv("APPDATA");
|
|
|
|
if (appdata)
|
|
{
|
|
strlcpy(s, appdata, len);
|
|
return true;
|
|
}
|
|
|
|
#elif defined(OSX)
|
|
const char *appdata = getenv("HOME");
|
|
|
|
if (appdata)
|
|
{
|
|
fill_pathname_join(s, appdata,
|
|
"Library/Application Support/RetroArch", len);
|
|
return true;
|
|
}
|
|
#elif !defined(RARCH_CONSOLE)
|
|
const char *xdg = getenv("XDG_CONFIG_HOME");
|
|
const char *appdata = getenv("HOME");
|
|
|
|
/* XDG_CONFIG_HOME falls back to $HOME/.config. */
|
|
if (xdg)
|
|
{
|
|
fill_pathname_join(s, xdg, "retroarch", len);
|
|
return true;
|
|
}
|
|
|
|
if (appdata)
|
|
{
|
|
#ifdef __HAIKU__
|
|
fill_pathname_join(s, appdata,
|
|
"config/settings/retroarch/", len);
|
|
#else
|
|
fill_pathname_join(s, appdata,
|
|
".config/retroarch/", len);
|
|
#endif
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
#if !defined(RARCH_CONSOLE)
|
|
void fill_pathname_application_path(char *s, size_t len)
|
|
{
|
|
size_t i;
|
|
#ifdef __APPLE__
|
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
|
#endif
|
|
#ifdef _WIN32
|
|
DWORD ret;
|
|
wchar_t ws[PATH_MAX_LENGTH] = {0};
|
|
#endif
|
|
#ifdef __HAIKU__
|
|
image_info info;
|
|
int32_t cookie = 0;
|
|
#endif
|
|
(void)i;
|
|
|
|
if (!len)
|
|
return;
|
|
|
|
#ifdef _WIN32
|
|
ret = GetModuleFileName(GetModuleHandle(NULL), s, len - 1);
|
|
s[ret] = '\0';
|
|
#elif defined(__APPLE__)
|
|
if (bundle)
|
|
{
|
|
CFURLRef bundle_url = CFBundleCopyBundleURL(bundle);
|
|
CFStringRef bundle_path = CFURLCopyPath(bundle_url);
|
|
CFStringGetCString(bundle_path, s, len, kCFStringEncodingUTF8);
|
|
CFRelease(bundle_path);
|
|
CFRelease(bundle_url);
|
|
|
|
retro_assert(strlcat(s, "nobin", len) < len);
|
|
return;
|
|
}
|
|
#elif defined(__HAIKU__)
|
|
while (get_next_image_info(0, &cookie, &info) == B_OK)
|
|
{
|
|
if (info.type == B_APP_IMAGE)
|
|
{
|
|
strlcpy(s, info.name, len);
|
|
return;
|
|
}
|
|
}
|
|
#elif defined(__QNX__)
|
|
char *buff = malloc(len);
|
|
|
|
if(_cmdname(buff))
|
|
strlcpy(s, buff, len);
|
|
|
|
free(buff);
|
|
#else
|
|
{
|
|
pid_t pid;
|
|
static const char *exts[] = { "exe", "file", "path/a.out" };
|
|
char link_path[255];
|
|
|
|
link_path[0] = *s = '\0';
|
|
pid = getpid();
|
|
|
|
/* Linux, BSD and Solaris paths. Not standardized. */
|
|
for (i = 0; i < ARRAY_SIZE(exts); i++)
|
|
{
|
|
ssize_t ret;
|
|
|
|
snprintf(link_path, sizeof(link_path), "/proc/%u/%s",
|
|
(unsigned)pid, exts[i]);
|
|
ret = readlink(link_path, s, len - 1);
|
|
|
|
if (ret >= 0)
|
|
{
|
|
s[ret] = '\0';
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
RARCH_ERR("Cannot resolve application path! This should not happen.\n");
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_XMB
|
|
const char* xmb_theme_ident(void);
|
|
#endif
|
|
|
|
void fill_pathname_application_special(char *s, size_t len, enum application_special_type type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case APPLICATION_SPECIAL_DIRECTORY_AUTOCONFIG:
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
fill_pathname_join(s,
|
|
settings->paths.directory_autoconfig,
|
|
settings->arrays.input_joypad_driver,
|
|
len);
|
|
}
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_CONFIG:
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
/* Try config directory setting first,
|
|
* fallback to the location of the current configuration file. */
|
|
if (!string_is_empty(settings->paths.directory_menu_config))
|
|
strlcpy(s, settings->paths.directory_menu_config, len);
|
|
else if (!path_is_empty(RARCH_PATH_CONFIG))
|
|
fill_pathname_basedir(s, path_get(RARCH_PATH_CONFIG), len);
|
|
}
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH_ICONS:
|
|
#ifdef HAVE_ZARCH
|
|
{
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH_FONT:
|
|
#ifdef HAVE_ZARCH
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
s1[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1, sizeof(s1),
|
|
APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH);
|
|
fill_pathname_join(s,
|
|
s1, "Roboto-Condensed.ttf", len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_ZARCH:
|
|
#ifdef HAVE_ZARCH
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
fill_pathname_join(s,
|
|
settings->paths.directory_assets,
|
|
"zarch",
|
|
len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS:
|
|
#ifdef HAVE_XMB
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
char s2[PATH_MAX_LENGTH];
|
|
|
|
s1[0] = s2[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1, sizeof(s1),
|
|
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB);
|
|
fill_pathname_join(s2, s1, "png",
|
|
sizeof(s2));
|
|
fill_pathname_slash(s2, sizeof(s2));
|
|
strlcpy(s, s2, len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_BG:
|
|
#ifdef HAVE_XMB
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!string_is_empty(settings->paths.path_menu_wallpaper))
|
|
strlcpy(s, settings->paths.path_menu_wallpaper, len);
|
|
else
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
|
|
s1[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1, sizeof(s1),
|
|
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_ICONS);
|
|
fill_pathname_join(s, s1,
|
|
file_path_str(FILE_PATH_BACKGROUND_IMAGE),
|
|
len);
|
|
}
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB:
|
|
#ifdef HAVE_XMB
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
char s2[PATH_MAX_LENGTH];
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
s1[0] = s2[0] = '\0';
|
|
|
|
fill_pathname_join(
|
|
s1,
|
|
settings->paths.directory_assets,
|
|
"xmb",
|
|
sizeof(s1));
|
|
fill_pathname_join(s2,
|
|
s1, xmb_theme_ident(), sizeof(s2));
|
|
strlcpy(s, s2, len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI:
|
|
#ifdef HAVE_MATERIALUI
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
fill_pathname_join(
|
|
s,
|
|
settings->paths.directory_assets,
|
|
"glui",
|
|
len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_ICONS:
|
|
#ifdef HAVE_MATERIALUI
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
|
|
s1[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1,
|
|
sizeof(s1), APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI);
|
|
fill_pathname_slash(s1, sizeof(s1));
|
|
strlcpy(s, s1, len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI_FONT:
|
|
#ifdef HAVE_MATERIALUI
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
|
|
s1[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1, sizeof(s1),
|
|
APPLICATION_SPECIAL_DIRECTORY_ASSETS_MATERIALUI);
|
|
fill_pathname_join(s, s1, "font.ttf", len);
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB_FONT:
|
|
#ifdef HAVE_XMB
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
if (!string_is_empty(settings->paths.path_menu_xmb_font))
|
|
strlcpy(s, settings->paths.path_menu_xmb_font, len);
|
|
else
|
|
{
|
|
char s1[PATH_MAX_LENGTH];
|
|
|
|
s1[0] = '\0';
|
|
|
|
fill_pathname_application_special(s1, sizeof(s1),
|
|
APPLICATION_SPECIAL_DIRECTORY_ASSETS_XMB);
|
|
fill_pathname_join(s, s1,
|
|
file_path_str(FILE_PATH_TTF_FONT),
|
|
len);
|
|
}
|
|
}
|
|
#endif
|
|
break;
|
|
case APPLICATION_SPECIAL_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* fill_short_pathname_representation:
|
|
* @out_rep : output representation
|
|
* @in_path : input path
|
|
* @size : size of output representation
|
|
*
|
|
* Generates a short representation of path. It should only
|
|
* be used for displaying the result; the output representation is not
|
|
* binding in any meaningful way (for a normal path, this is the same as basename)
|
|
* In case of more complex URLs, this should cut everything except for
|
|
* the main image file.
|
|
*
|
|
* E.g.: "/path/to/game.img" -> game.img
|
|
* "/path/to/myarchive.7z#folder/to/game.img" -> game.img
|
|
*/
|
|
void fill_short_pathname_representation_wrapper(char* out_rep,
|
|
const char *in_path, size_t size)
|
|
{
|
|
char path_short[PATH_MAX_LENGTH];
|
|
#ifdef HAVE_COMPRESSION
|
|
char *last_slash = NULL;
|
|
#endif
|
|
|
|
path_short[0] = '\0';
|
|
|
|
fill_pathname(path_short, path_basename(in_path), "",
|
|
sizeof(path_short));
|
|
|
|
#ifdef HAVE_COMPRESSION
|
|
last_slash = find_last_slash(path_short);
|
|
if (last_slash != NULL)
|
|
{
|
|
/* We handle paths like:
|
|
* /path/to/file.7z#mygame.img
|
|
* short_name: mygame.img:
|
|
*
|
|
* We check whether something is actually
|
|
* after the hash to avoid going over the buffer.
|
|
*/
|
|
retro_assert(strlen(last_slash) > 1);
|
|
strlcpy(out_rep, last_slash + 1, size);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
fill_short_pathname_representation(out_rep, in_path, size);
|
|
}
|
|
|
|
/**
|
|
* path_basedir:
|
|
* @path : path
|
|
*
|
|
* Extracts base directory by mutating path.
|
|
* Keeps trailing '/'.
|
|
**/
|
|
void path_basedir_wrapper(char *path)
|
|
{
|
|
char *last = NULL;
|
|
if (strlen(path) < 2)
|
|
return;
|
|
|
|
#ifdef HAVE_COMPRESSION
|
|
/* We want to find the directory with the archive in basedir. */
|
|
last = (char*)path_get_archive_delim(path);
|
|
if (last)
|
|
*last = '\0';
|
|
#endif
|
|
|
|
last = find_last_slash(path);
|
|
|
|
if (last)
|
|
last[1] = '\0';
|
|
else
|
|
snprintf(path, 3, ".%s", path_default_slash());
|
|
}
|