mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-12 19:21:33 +00:00
680 lines
20 KiB
C
680 lines
20 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2015 - Manuel Alfayate
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <bcm_host.h>
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#include <rthreads/rthreads.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "../../driver.h"
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#include "../../general.h"
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#include "../../retroarch.h"
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#include "../video_context_driver.h"
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#include "../font_driver.h"
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struct dispmanx_page
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{
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/* Each page contains it's own resource handler
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* instead of pointing to in by page number */
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DISPMANX_RESOURCE_HANDLE_T resource;
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bool used;
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/* Each page has it's own mutex for
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* isolating it's used flag access. */
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slock_t *page_used_mutex;
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/* This field will allow us to access the
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* main _dispvars struct from the vsync CB function */
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struct dispmanx_video *dispvars;
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/* This field will allow us to access the
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* surface the page belongs to. */
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struct dispmanx_surface *surface;
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};
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struct dispmanx_surface
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{
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/* main surface has 3 pages, menu surface has 1 */
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unsigned int numpages;
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struct dispmanx_page *pages;
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/* the page that's currently on screen */
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struct dispmanx_page *current_page;
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unsigned int bpp;
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VC_RECT_T src_rect;
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VC_RECT_T dst_rect;
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VC_RECT_T bmp_rect;
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/* Each surface has it's own element, and the
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* resources are contained one in each page */
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DISPMANX_ELEMENT_HANDLE_T element;
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VC_DISPMANX_ALPHA_T alpha;
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VC_IMAGE_TYPE_T pixformat;
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/* Surfaces with a higher layer will be on top of
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* the ones with lower. Default is 0. */
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int layer;
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/* We need to keep this value for the blitting on
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* the surface_update function. */
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int pitch;
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};
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struct dispmanx_video
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{
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DISPMANX_DISPLAY_HANDLE_T display;
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DISPMANX_UPDATE_HANDLE_T update;
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uint32_t vc_image_ptr;
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struct dispmanx_surface *main_surface;
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struct dispmanx_surface *menu_surface;
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struct dispmanx_surface *back_surface;
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/* For console blanking */
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int fb_fd;
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uint8_t *fb_addr;
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unsigned int screensize;
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uint8_t *screen_bck;
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/* Total dispmanx video dimensions. Not counting overscan settings. */
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unsigned int dispmanx_width;
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unsigned int dispmanx_height;
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/* For threading */
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scond_t *vsync_condition;
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slock_t *vsync_cond_mutex;
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slock_t *pending_mutex;
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unsigned int pageflip_pending;
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/* Menu */
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bool menu_active;
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bool rgb32;
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/* We use this to keep track of internal resolution changes
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* done by cores in the main surface or in the menu.
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* We need these outside the surface because we free surfaces
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* and then we want to test if these values have changed before
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* recreating them. */
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int core_width;
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int core_height;
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int core_pitch;
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int menu_width;
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int menu_height;
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int menu_pitch;
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/* Both main and menu surfaces are going to have the same aspect,
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* so we keep it here for future reference. */
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float aspect;
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};
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/* If no free page is available when called, wait for a page flip. */
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static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_surface *surface)
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{
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unsigned i;
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struct dispmanx_video *_dispvars = data;
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struct dispmanx_page *page = NULL;
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while (!page)
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{
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/* Try to find a free page */
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for (i = 0; i < surface->numpages; ++i)
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{
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if (!surface->pages[i].used)
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{
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page = (surface->pages) + i;
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break;
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}
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}
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/* If no page is free at the moment,
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* wait until a free page is freed by vsync CB. */
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if (!page)
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{
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slock_lock(_dispvars->vsync_cond_mutex);
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scond_wait(_dispvars->vsync_condition, _dispvars->vsync_cond_mutex);
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slock_unlock(_dispvars->vsync_cond_mutex);
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}
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}
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/* We mark the choosen page as used */
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slock_lock(page->page_used_mutex);
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page->used = true;
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slock_unlock(page->page_used_mutex);
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return page;
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}
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static void dispmanx_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
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{
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struct dispmanx_page *page = data;
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struct dispmanx_surface *surface = page->surface;
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/* Marking the page as free must be done before the signaling
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* so when update_main continues (it won't continue until we signal)
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* we can chose this page as free */
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if (surface->current_page)
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{
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slock_lock(surface->current_page->page_used_mutex);
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/* We mark as free the page that was visible until now */
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surface->current_page->used = false;
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slock_unlock(surface->current_page->page_used_mutex);
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}
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/* The page on which we issued the flip that
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* caused this callback becomes the visible one */
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surface->current_page = page;
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/* These two things must be isolated "atomically" to avoid getting
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* a false positive in the pending_mutex test in update_main. */
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slock_lock(page->dispvars->pending_mutex);
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page->dispvars->pageflip_pending--;
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scond_signal(page->dispvars->vsync_condition);
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slock_unlock(page->dispvars->pending_mutex);
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}
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static void dispmanx_surface_free(void *data, struct dispmanx_surface **sp)
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{
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int i;
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struct dispmanx_video *_dispvars = data;
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struct dispmanx_surface *surface = *sp;
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/* What if we run into the vsync cb code after freeing the surface?
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* We could be trying to get non-existant lock, signal non-existant condition..
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* So we wait for any pending flips to complete before freeing any surface. */
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slock_lock(_dispvars->pending_mutex);
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if (_dispvars->pageflip_pending > 0)
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scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
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slock_unlock(_dispvars->pending_mutex);
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for (i = 0; i < surface->numpages; i++)
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{
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vc_dispmanx_resource_delete(surface->pages[i].resource);
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surface->pages[i].used = false;
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slock_free(surface->pages[i].page_used_mutex);
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}
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free(surface->pages);
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_dispvars->update = vc_dispmanx_update_start(0);
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vc_dispmanx_element_remove(_dispvars->update, surface->element);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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free(surface);
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*sp = NULL;
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}
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static void dispmanx_surface_setup(void *data, int src_width, int src_height,
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int visible_pitch, int bpp, VC_IMAGE_TYPE_T pixformat,
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int alpha, float aspect, int numpages, int layer,
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struct dispmanx_surface **sp)
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{
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struct dispmanx_video *_dispvars = data;
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int i, dst_width, dst_height, dst_xpos, dst_ypos;
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struct dispmanx_surface *surface = NULL;
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*sp = calloc (1, sizeof(struct dispmanx_surface));
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surface = *sp;
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/* Setup surface parameters */
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surface->numpages = numpages;
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/* We receive the pitch for what we consider "useful info",
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* excluding things that are between scanlines. */
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surface->pitch = visible_pitch;
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/* Transparency disabled */
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surface->alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
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surface->alpha.opacity = alpha;
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surface->alpha.mask = 0;
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/* Allocate memory for all the pages in each surface
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* and initialize variables inside each page's struct. */
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surface->pages = calloc(surface->numpages, sizeof(struct dispmanx_page));
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for (i = 0; i < surface->numpages; i++)
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{
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surface->pages[i].used = false;
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surface->pages[i].surface = surface;
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surface->pages[i].dispvars = _dispvars;
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surface->pages[i].page_used_mutex = slock_new();
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}
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/* The "visible" width obtained from the core pitch. We blit based on
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* the "visible" width, for cores with things between scanlines. */
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int visible_width = visible_pitch / (bpp / 8);
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dst_width = _dispvars->dispmanx_height * aspect;
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dst_height = _dispvars->dispmanx_height;
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/* If we obtain a scaled image width that is bigger than the physical screen width,
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* then we keep the physical screen width as our maximun width. */
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if (dst_width > _dispvars->dispmanx_width)
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dst_width = _dispvars->dispmanx_width;
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dst_xpos = (_dispvars->dispmanx_width - dst_width) / 2;
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dst_ypos = (_dispvars->dispmanx_height - dst_height) / 2;
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/* We configure the rects now. */
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vc_dispmanx_rect_set(&surface->dst_rect, dst_xpos, dst_ypos, dst_width, dst_height);
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vc_dispmanx_rect_set(&surface->bmp_rect, 0, 0, src_width, src_height);
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vc_dispmanx_rect_set(&surface->src_rect, 0, 0, src_width << 16, src_height << 16);
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for (i = 0; i < surface->numpages; i++)
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{
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surface->pages[i].resource = vc_dispmanx_resource_create(pixformat,
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visible_width, src_height, &(_dispvars->vc_image_ptr));
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}
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/* Add element. */
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_dispvars->update = vc_dispmanx_update_start(0);
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surface->element = vc_dispmanx_element_add(
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_dispvars->update,_dispvars->display, layer,
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&surface->dst_rect, surface->pages[0].resource,
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&surface->src_rect, DISPMANX_PROTECTION_NONE,
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&surface->alpha, 0, (DISPMANX_TRANSFORM_T)0);
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vc_dispmanx_update_submit_sync(_dispvars->update);
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}
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static void dispmanx_surface_update(void *data, const void *frame,
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struct dispmanx_surface *surface)
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{
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struct dispmanx_video *_dispvars = data;
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struct dispmanx_page *page = NULL;
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/* Wait until last issued flip completes to get a free page. Also,
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dispmanx doesn't support issuing more than one pageflip.*/
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slock_lock(_dispvars->pending_mutex);
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if (_dispvars->pageflip_pending > 0)
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scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
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slock_unlock(_dispvars->pending_mutex);
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page = dispmanx_get_free_page(_dispvars, surface);
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/* Frame blitting */
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vc_dispmanx_resource_write_data(page->resource, surface->pixformat,
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surface->pitch, (void*)frame, &(surface->bmp_rect));
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/* Issue a page flip that will be done at the next vsync. */
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_dispvars->update = vc_dispmanx_update_start(0);
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vc_dispmanx_element_change_source(_dispvars->update, surface->element,
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page->resource);
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vc_dispmanx_update_submit(_dispvars->update, dispmanx_vsync_callback, (void*)page);
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slock_lock(_dispvars->pending_mutex);
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_dispvars->pageflip_pending++;
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slock_unlock(_dispvars->pending_mutex);
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}
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static void dispmanx_blank_console (void *data)
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{
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/* Note that a 2-pixels array is needed to accomplish console blanking because with 1-pixel
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* only the write data function doesn't work well, so when we do the only resource
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* change in the surface update function, we will be seeing a distorted console. */
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struct dispmanx_video *_dispvars = data;
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uint16_t image[2] = {0x0000, 0x0000};
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float aspect = (float)_dispvars->dispmanx_width / (float)_dispvars->dispmanx_height;
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dispmanx_surface_setup(_dispvars,
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2,
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2,
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4,
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16,
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VC_IMAGE_RGB565,
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255,
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aspect,
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1,
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-1,
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&_dispvars->back_surface);
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dispmanx_surface_update(_dispvars, image, _dispvars->back_surface);
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}
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static void *dispmanx_gfx_init(const video_info_t *video,
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const input_driver_t **input, void **input_data)
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{
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struct dispmanx_video *_dispvars = calloc(1, sizeof(struct dispmanx_video));
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if (!_dispvars)
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return NULL;
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bcm_host_init();
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_dispvars->display = vc_dispmanx_display_open(0 /* LCD */);
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/* If the console framebuffer has active overscan settings,
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* the user must have overscan_scale=1 in config.txt to have
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* the same size for both fb console and dispmanx. */
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graphics_get_display_size(_dispvars->display,
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&_dispvars->dispmanx_width, &_dispvars->dispmanx_height);
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/* Setup surface parameters */
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_dispvars->vc_image_ptr = 0;
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_dispvars->pageflip_pending = 0;
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_dispvars->menu_active = false;
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_dispvars->rgb32 = video->rgb32;
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/* It's very important that we set aspect here because the
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* call seq when a core is loaded is gfx_init()->set_aspect()->gfx_frame()
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* and we don't want the main surface to be setup in set_aspect()
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* before we get to gfx_frame(). */
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_dispvars->aspect = video_driver_get_aspect_ratio();
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/* Initialize the rest of the mutexes and conditions. */
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_dispvars->vsync_condition = scond_new();
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_dispvars->vsync_cond_mutex = slock_new();
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_dispvars->pending_mutex = slock_new();
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_dispvars->core_width = 0;
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_dispvars->core_height = 0;
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_dispvars->menu_width = 0;
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_dispvars->menu_height = 0;
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_dispvars->main_surface = NULL;
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_dispvars->menu_surface = NULL;
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if (input && input_data)
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*input = NULL;
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dispmanx_blank_console(_dispvars);
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return _dispvars;
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}
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static bool dispmanx_gfx_frame(void *data, const void *frame, unsigned width,
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unsigned height, uint64_t frame_count, unsigned pitch, const char *msg)
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{
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struct dispmanx_video *_dispvars = data;
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if (width != _dispvars->core_width || height != _dispvars->core_height)
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{
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/* Sanity check. */
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if (width == 0 || height == 0)
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return true;
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_dispvars->core_width = width;
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_dispvars->core_height = height;
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_dispvars->core_pitch = pitch;
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if (_dispvars->main_surface != NULL)
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dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
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/* We need to recreate the main surface. */
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dispmanx_surface_setup(_dispvars,
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width,
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height,
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pitch,
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_dispvars->rgb32 ? 32 : 16,
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_dispvars->rgb32 ? VC_IMAGE_XRGB8888 : VC_IMAGE_RGB565,
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255,
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_dispvars->aspect,
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3,
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0,
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&_dispvars->main_surface);
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}
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if (_dispvars->menu_active)
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{
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char buf[128];
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video_monitor_get_fps(buf, sizeof(buf), NULL, 0);
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}
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/* Update main surface: locate free page, blit and flip. */
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dispmanx_surface_update(_dispvars, frame, _dispvars->main_surface);
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return true;
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}
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static void dispmanx_set_texture_enable(void *data, bool state, bool full_screen)
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{
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struct dispmanx_video *_dispvars = data;
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/* If it was active but it's not anymore... */
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if (!state && _dispvars->menu_active)
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dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
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_dispvars->menu_active = state;
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}
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static void dispmanx_set_texture_frame(void *data, const void *frame, bool rgb32,
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unsigned width, unsigned height, float alpha)
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{
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struct dispmanx_video *_dispvars = data;
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if (!_dispvars->menu_active)
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return;
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/* If menu is active in this frame but out menu surface is NULL, we allocate a new one.*/
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if (_dispvars->menu_surface == NULL)
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{
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_dispvars->menu_width = width;
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_dispvars->menu_height = height;
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_dispvars->menu_pitch = width * (rgb32 ? 4 : 2);
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dispmanx_surface_setup(_dispvars,
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width,
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height,
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_dispvars->menu_pitch,
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rgb32 ? 32 : 16,
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VC_IMAGE_RGBA16,
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210,
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_dispvars->aspect,
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3,
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0,
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&_dispvars->menu_surface);
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}
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/* We update the menu surface if menu is active. */
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dispmanx_surface_update(_dispvars, frame, _dispvars->menu_surface);
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}
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static void dispmanx_gfx_set_nonblock_state(void *data, bool state)
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{
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struct dispmanx_video *vid = data;
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(void)data;
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(void)vid;
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/* TODO */
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}
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static bool dispmanx_gfx_alive(void *data)
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{
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(void)data;
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return true; /* always alive */
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}
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static bool dispmanx_gfx_focus(void *data)
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{
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(void)data;
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return true; /* fb device always has focus */
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}
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static void dispmanx_gfx_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
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struct dispmanx_video *vid = data;
|
|
|
|
if (!vid)
|
|
return;
|
|
|
|
vp->x = vp->y = 0;
|
|
|
|
vp->width = vp->full_width = vid->core_width;
|
|
vp->height = vp->full_height = vid->core_height;
|
|
}
|
|
|
|
static bool dispmanx_gfx_suppress_screensaver(void *data, bool enable)
|
|
{
|
|
(void)data;
|
|
(void)enable;
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool dispmanx_gfx_has_windowed(void *data)
|
|
{
|
|
(void)data;
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool dispmanx_gfx_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path)
|
|
{
|
|
(void)data;
|
|
(void)type;
|
|
(void)path;
|
|
|
|
return false;
|
|
}
|
|
|
|
static void dispmanx_gfx_set_rotation(void *data, unsigned rotation)
|
|
{
|
|
(void)data;
|
|
(void)rotation;
|
|
}
|
|
|
|
static bool dispmanx_gfx_read_viewport(void *data, uint8_t *buffer)
|
|
{
|
|
(void)data;
|
|
(void)buffer;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void dispmanx_set_aspect_ratio (void *data, unsigned aspect_ratio_idx)
|
|
{
|
|
struct dispmanx_video *_dispvars = data;
|
|
/* Here we obtain the new aspect ratio. */
|
|
float new_aspect = aspectratio_lut[aspect_ratio_idx].value;
|
|
if (_dispvars->aspect != new_aspect)
|
|
{
|
|
_dispvars->aspect = new_aspect;
|
|
if (_dispvars->main_surface != NULL)
|
|
dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
|
|
|
|
dispmanx_surface_setup(_dispvars,
|
|
_dispvars->core_width,
|
|
_dispvars->core_height,
|
|
_dispvars->core_pitch,
|
|
_dispvars->rgb32 ? 32 : 16,
|
|
_dispvars->rgb32 ? VC_IMAGE_XRGB8888 : VC_IMAGE_RGB565,
|
|
255,
|
|
_dispvars->aspect,
|
|
3,
|
|
0,
|
|
&_dispvars->main_surface);
|
|
|
|
if (_dispvars->menu_active)
|
|
{
|
|
if (_dispvars->menu_surface != NULL)
|
|
dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
|
|
|
|
dispmanx_surface_setup(_dispvars,
|
|
_dispvars->menu_width,
|
|
_dispvars->menu_height,
|
|
_dispvars->menu_pitch,
|
|
16,
|
|
VC_IMAGE_RGBA16,
|
|
210,
|
|
_dispvars->aspect,
|
|
3,
|
|
0,
|
|
&_dispvars->menu_surface);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const video_poke_interface_t dispmanx_poke_interface = {
|
|
NULL,
|
|
NULL,
|
|
NULL, /* set_video_mode */
|
|
NULL, /* set_filtering */
|
|
NULL, /* get_video_output_size */
|
|
NULL, /* get_video_output_prev */
|
|
NULL, /* get_video_output_next */
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
dispmanx_set_aspect_ratio,
|
|
NULL, /* dispmanx_apply_state_changes */
|
|
#ifdef HAVE_MENU
|
|
dispmanx_set_texture_frame,
|
|
dispmanx_set_texture_enable,
|
|
#endif
|
|
NULL, /* dispmanx_set_osd_msg */
|
|
NULL /* dispmanx_show_mouse */
|
|
};
|
|
|
|
static void dispmanx_gfx_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface)
|
|
{
|
|
(void)data;
|
|
*iface = &dispmanx_poke_interface;
|
|
}
|
|
|
|
static void dispmanx_gfx_free(void *data)
|
|
{
|
|
struct dispmanx_video *_dispvars = data;
|
|
|
|
if (!_dispvars)
|
|
return;
|
|
|
|
dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
|
|
dispmanx_surface_free(_dispvars, &_dispvars->back_surface);
|
|
|
|
if (_dispvars->menu_surface)
|
|
dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
|
|
|
|
/* Close display and deinitialize. */
|
|
vc_dispmanx_display_close(_dispvars->display);
|
|
bcm_host_deinit();
|
|
|
|
/* Destroy mutexes and conditions. */
|
|
slock_free(_dispvars->pending_mutex);
|
|
slock_free(_dispvars->vsync_cond_mutex);
|
|
scond_free(_dispvars->vsync_condition);
|
|
|
|
free(_dispvars);
|
|
}
|
|
|
|
video_driver_t video_dispmanx = {
|
|
dispmanx_gfx_init,
|
|
dispmanx_gfx_frame,
|
|
dispmanx_gfx_set_nonblock_state,
|
|
dispmanx_gfx_alive,
|
|
dispmanx_gfx_focus,
|
|
dispmanx_gfx_suppress_screensaver,
|
|
dispmanx_gfx_has_windowed,
|
|
dispmanx_gfx_set_shader,
|
|
dispmanx_gfx_free,
|
|
"dispmanx",
|
|
NULL, /* set_viewport */
|
|
dispmanx_gfx_set_rotation,
|
|
dispmanx_gfx_viewport_info,
|
|
dispmanx_gfx_read_viewport,
|
|
NULL, /* read_frame_raw */
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
NULL, /* overlay_interface */
|
|
#endif
|
|
dispmanx_gfx_get_poke_interface
|
|
};
|