RetroArch/gfx
2013-03-06 12:19:56 -05:00
..
context (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
d3d9 Merge branch 'master' into thread_video 2013-02-17 15:49:58 +01:00
fonts Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state 2013-01-12 03:13:03 +01:00
math Update license headers to 2013. 2013-01-01 01:41:15 +01:00
py_state Update license headers to 2013. 2013-01-01 01:41:15 +01:00
rpng Change WANT_RZLIB to WANT_MINIZ 2013-02-16 21:43:29 +01:00
scaler Add SSE build to MSVC 2010. 2013-02-09 11:01:11 +01:00
gfx_common.c Ensure that FPS buffer is not left uninitialized. 2013-02-10 14:25:02 +01:00
gfx_common.h Add integer scale options. 2013-01-29 19:28:33 +01:00
gfx_context.c (Playbook) Got further - now hangs at 'screen_create_window' 2013-02-26 01:19:34 +01:00
gfx_context.h (Playbook) Got further - now hangs at 'screen_create_window' 2013-02-26 01:19:34 +01:00
gl_common.h Move FBO enums to gl_common.h 2013-03-06 01:57:30 +01:00
gl.c get messages working again on android 2013-03-06 12:19:56 -05:00
image.c Add RPNG, optional PNG loader. 2013-01-12 14:06:05 +01:00
image.h (Xbox 1) Build fix 2013-02-04 21:58:19 +01:00
null.c Update license headers to 2013. 2013-01-01 01:41:15 +01:00
sdl_gfx.c Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
shader_cg.c Should set RMENU smooth options correctly. 2013-02-17 01:20:34 +01:00
shader_cg.h Update license headers to 2013. 2013-01-01 01:41:15 +01:00
shader_common.h Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
shader_glsl.c Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
shader_glsl.h Get rid of RARCH_GPU_PERFORMANCE_MODE 2013-01-04 21:32:22 +01:00
shader_hlsl.c (360) Will no longer crash if it tries to load a shader at 2013-01-22 16:00:34 +01:00
shader_hlsl.h Update license headers to 2013. 2013-01-01 01:41:15 +01:00
state_tracker.c Update license headers to 2013. 2013-01-01 01:41:15 +01:00
state_tracker.h Update license headers to 2013. 2013-01-01 01:41:15 +01:00
thread_wrapper.c start of RGUI port to Android 2013-02-27 20:20:29 -05:00
thread_wrapper.h Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00
vg.c Update license headers to 2013. 2013-01-01 01:41:15 +01:00
xvideo.c Begin adding threaded video driver wrapper. 2013-02-16 02:48:08 +01:00