RetroArch/retroarch.c
2019-06-26 07:23:32 +02:00

18260 lines
538 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef _WIN32
#ifdef _XBOX
#include <xtl.h>
#else
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#if defined(DEBUG) && defined(HAVE_DRMINGW)
#include "exchndl.h"
#endif
#endif
#include <stdlib.h>
#include <stdarg.h>
#include <stdint.h>
#include <string.h>
#include <ctype.h>
#include <errno.h>
#include <setjmp.h>
#include <math.h>
#include <locale.h>
#include <boolean.h>
#include <string/stdstring.h>
#include <lists/string_list.h>
#include <retro_math.h>
#include <retro_timers.h>
#include <encodings/utf.h>
#include <gfx/scaler/pixconv.h>
#include <gfx/scaler/scaler.h>
#include <gfx/video_frame.h>
#include <compat/strl.h>
#include <compat/strcasestr.h>
#include <compat/getopt.h>
#include <audio/conversion/float_to_s16.h>
#include <audio/conversion/s16_to_float.h>
#include <audio/audio_mixer.h>
#include <audio/dsp_filter.h>
#include <compat/posix_string.h>
#include <streams/file_stream.h>
#include <streams/interface_stream.h>
#include <file/file_path.h>
#include <retro_assert.h>
#include <retro_miscellaneous.h>
#include <queues/message_queue.h>
#include <queues/task_queue.h>
#include <features/features_cpu.h>
#include <lists/dir_list.h>
#include <net/net_http.h>
#include "config.def.h"
#include "config.def.keybinds.h"
#include "runtime_file.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_NETWORKING
#include <net/net_compat.h>
#include <net/net_socket.h>
#endif
#include <audio/audio_resampler.h>
#ifdef HAVE_MENU
#include "menu/menu_driver.h"
#include "menu/menu_animation.h"
#include "menu/menu_input.h"
#include "menu/widgets/menu_dialog.h"
#include "menu/widgets/menu_input_dialog.h"
#include "menu/widgets/menu_input_bind_dialog.h"
#ifdef HAVE_MENU_WIDGETS
#include "menu/widgets/menu_widgets.h"
#endif
#include "menu/widgets/menu_osk.h"
#endif
#include "input/input_driver.h"
#include "input/input_mapper.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#ifdef HAVE_CHEEVOS
#include "cheevos-new/cheevos.h"
#endif
#ifdef HAVE_DISCORD
#include "discord/discord.h"
#endif
#ifdef HAVE_NETWORKING
#include "network/netplay/netplay.h"
#endif
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
#include "network/httpserver/httpserver.h"
#endif
#ifdef HAVE_THREADS
#include <rthreads/rthreads.h>
#endif
#include "autosave.h"
#include "command.h"
#include "config.features.h"
#include "content.h"
#include "core_type.h"
#include "core_info.h"
#include "dynamic.h"
#include "driver.h"
#include "input/input_driver.h"
#include "msg_hash.h"
#include "paths.h"
#include "file_path_special.h"
#include "ui/ui_companion_driver.h"
#include "verbosity.h"
#include "frontend/frontend_driver.h"
#ifdef HAVE_THREADS
#include "../gfx/video_thread_wrapper.h"
#endif
#include "../gfx/video_display_server.h"
#include "../gfx/video_crt_switch.h"
#include "wifi/wifi_driver.h"
#include "led/led_driver.h"
#include "midi/midi_driver.h"
#include "core.h"
#include "configuration.h"
#include "list_special.h"
#include "managers/core_option_manager.h"
#include "managers/cheat_manager.h"
#include "managers/state_manager.h"
#include "tasks/task_audio_mixer.h"
#include "tasks/task_content.h"
#include "tasks/tasks_internal.h"
#include "performance_counters.h"
#include "version.h"
#include "version_git.h"
#include "retroarch.h"
#ifdef HAVE_RUNAHEAD
#include "runahead/dirty_input.h"
#include "runahead/copy_load_info.h"
#include "runahead/mylist.h"
#include "runahead/secondary_core.h"
#include "runahead/run_ahead.h"
#endif
#include "audio/audio_thread_wrapper.h"
#define _PSUPP(var, name, desc) printf(" %s:\n\t\t%s: %s\n", name, desc, var ? "yes" : "no")
#define FAIL_CPU(simd_type) do { \
RARCH_ERR(simd_type " code is compiled in, but CPU does not support this feature. Cannot continue.\n"); \
retroarch_fail(1, "validate_cpu_features()"); \
} while(0)
#ifdef HAVE_ZLIB
#define DEFAULT_EXT "zip"
#else
#define DEFAULT_EXT ""
#endif
#define SHADER_FILE_WATCH_DELAY_MSEC 500
#define HOLD_START_DELAY_SEC 2
#define QUIT_DELAY_USEC 3 * 1000000 /* 3 seconds */
#define DEBUG_INFO_FILENAME "debug_info.txt"
/* Descriptive names for options without short variant.
*
* Please keep the name in sync with the option name.
* Order does not matter. */
enum
{
RA_OPT_MENU = 256, /* must be outside the range of a char */
RA_OPT_STATELESS,
RA_OPT_CHECK_FRAMES,
RA_OPT_PORT,
RA_OPT_SPECTATE,
RA_OPT_NICK,
RA_OPT_COMMAND,
RA_OPT_APPENDCONFIG,
RA_OPT_BPS,
RA_OPT_IPS,
RA_OPT_NO_PATCH,
RA_OPT_RECORDCONFIG,
RA_OPT_SUBSYSTEM,
RA_OPT_SIZE,
RA_OPT_FEATURES,
RA_OPT_VERSION,
RA_OPT_EOF_EXIT,
RA_OPT_LOG_FILE,
RA_OPT_MAX_FRAMES,
RA_OPT_MAX_FRAMES_SCREENSHOT,
RA_OPT_MAX_FRAMES_SCREENSHOT_PATH
};
enum runloop_state
{
RUNLOOP_STATE_ITERATE = 0,
RUNLOOP_STATE_POLLED_AND_SLEEP,
RUNLOOP_STATE_MENU_ITERATE,
RUNLOOP_STATE_END,
RUNLOOP_STATE_QUIT
};
typedef struct runloop_ctx_msg_info
{
const char *msg;
unsigned prio;
unsigned duration;
bool flush;
} runloop_ctx_msg_info_t;
static struct global g_extern;
static struct retro_callbacks retro_ctx;
static struct retro_core_t current_core;
static jmp_buf error_sjlj_context;
static enum rarch_core_type current_core_type = CORE_TYPE_PLAIN;
static enum rarch_core_type explicit_current_core_type = CORE_TYPE_PLAIN;
static char error_string[255] = {0};
static char runtime_shader_preset[255] = {0};
static bool shader_presets_need_reload = true;
#ifdef HAVE_THREAD_STORAGE
static sthread_tls_t rarch_tls;
const void *MAGIC_POINTER = (void*)(uintptr_t)0x0DEFACED;
#endif
static retro_bits_t has_set_libretro_device;
static bool has_set_core = false;
#ifdef HAVE_DISCORD
bool discord_is_inited = false;
#endif
static bool rarch_is_inited = false;
static bool rarch_error_on_init = false;
static bool rarch_force_fullscreen = false;
static bool rarch_is_switching_display_mode = false;
static bool has_set_verbosity = false;
static bool has_set_libretro = false;
static bool has_set_libretro_directory = false;
static bool has_set_save_path = false;
static bool has_set_state_path = false;
static bool has_set_netplay_mode = false;
static bool has_set_netplay_ip_address = false;
static bool has_set_netplay_ip_port = false;
static bool has_set_netplay_stateless_mode = false;
static bool has_set_netplay_check_frames = false;
static bool has_set_ups_pref = false;
static bool has_set_bps_pref = false;
static bool has_set_ips_pref = false;
static bool has_set_log_to_file = false;
static bool rarch_is_sram_load_disabled = false;
static bool rarch_is_sram_save_disabled = false;
static bool rarch_use_sram = false;
static bool rarch_ups_pref = false;
static bool rarch_bps_pref = false;
static bool rarch_ips_pref = false;
static bool runloop_force_nonblock = false;
static bool runloop_paused = false;
static bool runloop_idle = false;
static bool runloop_slowmotion = false;
bool runloop_fastmotion = false;
static bool runloop_shutdown_initiated = false;
static bool runloop_core_shutdown_initiated = false;
static bool runloop_perfcnt_enable = false;
static bool runloop_overrides_active = false;
static bool runloop_remaps_core_active = false;
static bool runloop_remaps_game_active = false;
static bool runloop_remaps_content_dir_active = false;
static bool runloop_game_options_active = false;
static bool runloop_autosave = false;
static rarch_system_info_t runloop_system;
static struct retro_frame_time_callback runloop_frame_time;
static retro_keyboard_event_t runloop_key_event = NULL;
static retro_keyboard_event_t runloop_frontend_key_event = NULL;
static core_option_manager_t *runloop_core_options = NULL;
static msg_queue_t *runloop_msg_queue = NULL;
static unsigned runloop_pending_windowed_scale = 0;
static unsigned runloop_max_frames = 0;
static bool runloop_max_frames_screenshot = false;
static char runloop_max_frames_screenshot_path[PATH_MAX_LENGTH] = {0};
static unsigned fastforward_after_frames = 0;
static retro_usec_t runloop_frame_time_last = 0;
static retro_time_t frame_limit_minimum_time = 0.0;
static retro_time_t frame_limit_last_time = 0.0;
static retro_time_t libretro_core_runtime_last = 0;
static retro_time_t libretro_core_runtime_usec = 0;
static char runtime_content_path[PATH_MAX_LENGTH] = {0};
static char runtime_core_path[PATH_MAX_LENGTH] = {0};
static bool log_file_created = false;
static char timestamped_log_file_name[64] = {0};
static bool log_file_override_active = false;
static char log_file_override_path[PATH_MAX_LENGTH] = {0};
static char launch_arguments[4096];
/* Video */
#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
#define TIME_TO_FPS(last_time, new_time, frames) ((1000000.0f * (frames)) / ((new_time) - (last_time)))
#define FPS_UPDATE_INTERVAL 256
#ifdef HAVE_THREADS
#define video_driver_is_threaded_internal() ((!video_driver_is_hw_context() && video_driver_threaded) ? true : false)
#else
#define video_driver_is_threaded_internal() (false)
#endif
#ifdef HAVE_THREADS
#define video_driver_lock() \
if (display_lock) \
slock_lock(display_lock)
#define video_driver_unlock() \
if (display_lock) \
slock_unlock(display_lock)
#define video_driver_context_lock() \
if (context_lock) \
slock_lock(context_lock)
#define video_driver_context_unlock() \
if (context_lock) \
slock_unlock(context_lock)
#define video_driver_lock_free() \
slock_free(display_lock); \
slock_free(context_lock); \
display_lock = NULL; \
context_lock = NULL
#define video_driver_threaded_lock(is_threaded) \
if (is_threaded) \
video_driver_lock()
#define video_driver_threaded_unlock(is_threaded) \
if (is_threaded) \
video_driver_unlock()
#else
#define video_driver_lock() ((void)0)
#define video_driver_unlock() ((void)0)
#define video_driver_lock_free() ((void)0)
#define video_driver_threaded_lock(is_threaded) ((void)0)
#define video_driver_threaded_unlock(is_threaded) ((void)0)
#define video_driver_context_lock() ((void)0)
#define video_driver_context_unlock() ((void)0)
#endif
typedef struct video_pixel_scaler
{
struct scaler_ctx *scaler;
void *scaler_out;
} video_pixel_scaler_t;
/* Opaque handles to currently running window.
* Used by e.g. input drivers which bind to a window.
* Drivers are responsible for setting these if an input driver
* could potentially make use of this. */
static uintptr_t video_driver_display = 0;
static uintptr_t video_driver_window = 0;
static rarch_softfilter_t *video_driver_state_filter = NULL;
static void *video_driver_state_buffer = NULL;
static unsigned video_driver_state_scale = 0;
static unsigned video_driver_state_out_bpp = 0;
static bool video_driver_state_out_rgb32 = false;
static bool video_driver_crt_switching_active = false;
static bool video_driver_crt_dynamic_super_width = false;
static enum retro_pixel_format video_driver_pix_fmt = RETRO_PIXEL_FORMAT_0RGB1555;
static const void *frame_cache_data = NULL;
static unsigned frame_cache_width = 0;
static unsigned frame_cache_height = 0;
static size_t frame_cache_pitch = 0;
static bool video_driver_threaded = false;
static float video_driver_core_hz = 0.0f;
static float video_driver_aspect_ratio = 0.0f;
static unsigned video_driver_width = 0;
static unsigned video_driver_height = 0;
static enum rarch_display_type video_driver_display_type = RARCH_DISPLAY_NONE;
static char video_driver_title_buf[64] = {0};
static char video_driver_window_title[512] = {0};
static bool video_driver_window_title_update = true;
static retro_time_t video_driver_frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
static uint64_t video_driver_frame_time_count = 0;
static uint64_t video_driver_frame_count = 0;
static void *video_driver_data = NULL;
static video_driver_t *current_video = NULL;
/* Interface for "poking". */
static const video_poke_interface_t *video_driver_poke = NULL;
/* Used for 15-bit -> 16-bit conversions that take place before
* being passed to video driver. */
static video_pixel_scaler_t *video_driver_scaler_ptr = NULL;
static struct retro_hw_render_callback hw_render;
static const struct
retro_hw_render_context_negotiation_interface *
hw_render_context_negotiation = NULL;
/* Graphics driver requires RGBA byte order data (ABGR on little-endian)
* for 32-bit.
* This takes effect for overlay and shader cores that wants to load
* data into graphics driver. Kinda hackish to place it here, it is only
* used for GLES.
* TODO: Refactor this better. */
static bool video_driver_use_rgba = false;
static bool video_driver_active = false;
static video_driver_frame_t frame_bak = NULL;
/* If set during context deinit, the driver should keep
* graphics context alive to avoid having to reset all
* context state. */
static bool video_driver_cache_context = false;
/* Set to true by driver if context caching succeeded. */
static bool video_driver_cache_context_ack = false;
#ifdef HAVE_THREADS
static slock_t *display_lock = NULL;
static slock_t *context_lock = NULL;
#endif
static gfx_ctx_driver_t current_video_context;
static void *video_context_data = NULL;
/**
* dynamic.c:dynamic_request_hw_context will try to set flag data when the context
* is in the middle of being rebuilt; in these cases we will save flag
* data and set this to true.
* When the context is reinit, it checks this, reads from
* deferred_flag_data and cleans it.
*
* TODO - Dirty hack, fix it better
*/
static bool deferred_video_context_driver_set_flags = false;
static gfx_ctx_flags_t deferred_flag_data = {0};
static bool video_started_fullscreen = false;
static char video_driver_gpu_device_string[128] = {0};
static char video_driver_gpu_api_version_string[128] = {0};
struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = {
{ "4:3", 1.3333f },
{ "16:9", 1.7778f },
{ "16:10", 1.6f },
{ "16:15", 16.0f / 15.0f },
{ "21:9", 21.0f / 9.0f },
{ "1:1", 1.0f },
{ "2:1", 2.0f },
{ "3:2", 1.5f },
{ "3:4", 0.75f },
{ "4:1", 4.0f },
{ "9:16", 0.5625f },
{ "5:4", 1.25f },
{ "6:5", 1.2f },
{ "7:9", 0.7777f },
{ "8:3", 2.6666f },
{ "8:7", 1.1428f },
{ "19:12", 1.5833f },
{ "19:14", 1.3571f },
{ "30:17", 1.7647f },
{ "32:9", 3.5555f },
{ "Config", 0.0f },
{ "Square pixel", 1.0f },
{ "Core provided", 1.0f },
{ "Custom", 0.0f }
};
static const video_driver_t *video_drivers[] = {
#ifdef HAVE_OPENGL
&video_gl2,
#endif
#if defined(HAVE_OPENGL_CORE)
&video_gl_core,
#endif
#ifdef HAVE_OPENGL1
&video_gl1,
#endif
#ifdef HAVE_VULKAN
&video_vulkan,
#endif
#ifdef HAVE_METAL
&video_metal,
#endif
#ifdef XENON
&video_xenon360,
#endif
#if defined(HAVE_D3D12)
&video_d3d12,
#endif
#if defined(HAVE_D3D11)
&video_d3d11,
#endif
#if defined(HAVE_D3D10)
&video_d3d10,
#endif
#if defined(HAVE_D3D9)
&video_d3d9,
#endif
#if defined(HAVE_D3D8)
&video_d3d8,
#endif
#ifdef HAVE_VITA2D
&video_vita2d,
#endif
#ifdef PSP
&video_psp1,
#endif
#ifdef PS2
&video_ps2,
#endif
#ifdef _3DS
&video_ctr,
#endif
#ifdef SWITCH
&video_switch,
#endif
#ifdef HAVE_SDL
&video_sdl,
#endif
#ifdef HAVE_SDL2
&video_sdl2,
#endif
#ifdef HAVE_XVIDEO
&video_xvideo,
#endif
#ifdef GEKKO
&video_gx,
#endif
#ifdef WIIU
&video_wiiu,
#endif
#ifdef HAVE_VG
&video_vg,
#endif
#ifdef HAVE_OMAP
&video_omap,
#endif
#ifdef HAVE_EXYNOS
&video_exynos,
#endif
#ifdef HAVE_DISPMANX
&video_dispmanx,
#endif
#ifdef HAVE_SUNXI
&video_sunxi,
#endif
#ifdef HAVE_PLAIN_DRM
&video_drm,
#endif
#ifdef HAVE_XSHM
&video_xshm,
#endif
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
&video_gdi,
#endif
#ifdef DJGPP
&video_vga,
#endif
#ifdef HAVE_SIXEL
&video_sixel,
#endif
#ifdef HAVE_CACA
&video_caca,
#endif
&video_null,
NULL,
};
static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
#if defined(ORBIS)
&orbis_ctx,
#endif
#if defined(HAVE_LIBNX) && defined(HAVE_OPENGL)
&switch_ctx,
#endif
#if defined(__CELLOS_LV2__)
&gfx_ctx_ps3,
#endif
#if defined(HAVE_VIDEOCORE)
&gfx_ctx_videocore,
#endif
#if defined(HAVE_MALI_FBDEV)
&gfx_ctx_mali_fbdev,
#endif
#if defined(HAVE_VIVANTE_FBDEV)
&gfx_ctx_vivante_fbdev,
#endif
#if defined(HAVE_OPENDINGUX_FBDEV)
&gfx_ctx_opendingux_fbdev,
#endif
#if defined(_WIN32) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE) || defined(HAVE_VULKAN))
&gfx_ctx_wgl,
#endif
#if defined(HAVE_WAYLAND)
&gfx_ctx_wayland,
#endif
#if defined(HAVE_X11) && !defined(HAVE_OPENGLES)
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE) || defined(HAVE_VULKAN)
&gfx_ctx_x,
#endif
#endif
#if defined(HAVE_X11) && defined(HAVE_OPENGL) && defined(HAVE_EGL)
&gfx_ctx_x_egl,
#endif
#if defined(HAVE_KMS)
&gfx_ctx_drm,
#endif
#if defined(ANDROID)
&gfx_ctx_android,
#endif
#if defined(__QNX__)
&gfx_ctx_qnx,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
&gfx_ctx_cocoagl,
#endif
#if defined(__APPLE__) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
&gfx_ctx_cgl,
#endif
#if (defined(HAVE_SDL) || defined(HAVE_SDL2)) && (defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE))
&gfx_ctx_sdl_gl,
#endif
#ifdef HAVE_OSMESA
&gfx_ctx_osmesa,
#endif
#ifdef EMSCRIPTEN
&gfx_ctx_emscripten,
#endif
#if defined(HAVE_VULKAN) && defined(HAVE_VULKAN_DISPLAY)
&gfx_ctx_khr_display,
#endif
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
&gfx_ctx_gdi,
#endif
#ifdef HAVE_SIXEL
&gfx_ctx_sixel,
#endif
&gfx_ctx_null,
NULL
};
typedef struct {
enum gfx_ctx_api api;
struct string_list *list;
} gfx_api_gpu_map;
static gfx_api_gpu_map gpu_map[] = {
{ GFX_CTX_VULKAN_API, NULL },
{ GFX_CTX_DIRECT3D10_API, NULL },
{ GFX_CTX_DIRECT3D11_API, NULL },
{ GFX_CTX_DIRECT3D12_API, NULL }
};
static struct retro_system_av_info video_driver_av_info;
struct retro_system_av_info *video_viewport_get_system_av_info(void)
{
return &video_driver_av_info;
}
/* Configuration global state */
static settings_t *configuration_settings = NULL;
settings_t *config_get_ptr(void)
{
return configuration_settings;
}
/* Message queue */
#ifdef HAVE_THREADS
static slock_t *_runloop_msg_queue_lock = NULL;
#define runloop_msg_queue_lock() slock_lock(_runloop_msg_queue_lock)
#define runloop_msg_queue_unlock() slock_unlock(_runloop_msg_queue_lock)
#else
#define runloop_msg_queue_lock()
#define runloop_msg_queue_unlock()
#endif
static void retroarch_msg_queue_deinit(void)
{
runloop_msg_queue_lock();
if (!runloop_msg_queue)
return;
msg_queue_free(runloop_msg_queue);
runloop_msg_queue_unlock();
#ifdef HAVE_THREADS
slock_free(_runloop_msg_queue_lock);
_runloop_msg_queue_lock = NULL;
#endif
runloop_msg_queue = NULL;
}
static void retroarch_msg_queue_init(void)
{
retroarch_msg_queue_deinit();
runloop_msg_queue = msg_queue_new(8);
#ifdef HAVE_THREADS
_runloop_msg_queue_lock = slock_new();
#endif
}
/* WiFi driver */
static const wifi_driver_t *wifi_driver = NULL;
static void *wifi_data = NULL;
static bool wifi_driver_active = false;
static const wifi_driver_t *wifi_drivers[] = {
#ifdef HAVE_LAKKA
&wifi_connmanctl,
#endif
&wifi_null,
NULL,
};
/**
* wifi_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to wifi driver at index. Can be NULL
* if nothing found.
**/
const void *wifi_driver_find_handle(int idx)
{
const void *drv = wifi_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* wifi_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of wifi driver at index. Can be NULL
* if nothing found.
**/
const char *wifi_driver_find_ident(int idx)
{
const wifi_driver_t *drv = wifi_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_wifi_driver_options:
*
* Get an enumerated list of all wifi driver names,
* separated by '|'.
*
* Returns: string listing of all wifi driver names,
* separated by '|'.
**/
const char* config_get_wifi_driver_options(void)
{
return char_list_new_special(STRING_LIST_WIFI_DRIVERS, NULL);
}
void driver_wifi_scan(void)
{
wifi_driver->scan();
}
void driver_wifi_get_ssids(struct string_list* ssids)
{
wifi_driver->get_ssids(ssids);
}
bool driver_wifi_ssid_is_online(unsigned i)
{
return wifi_driver->ssid_is_online(i);
}
bool driver_wifi_connect_ssid(unsigned i, const char* passphrase)
{
return wifi_driver->connect_ssid(i, passphrase);
}
bool wifi_driver_ctl(enum rarch_wifi_ctl_state state, void *data)
{
settings_t *settings = configuration_settings;
switch (state)
{
case RARCH_WIFI_CTL_DESTROY:
wifi_driver_active = false;
wifi_driver = NULL;
wifi_data = NULL;
break;
case RARCH_WIFI_CTL_SET_ACTIVE:
wifi_driver_active = true;
break;
case RARCH_WIFI_CTL_FIND_DRIVER:
{
int i;
driver_ctx_info_t drv;
drv.label = "wifi_driver";
drv.s = settings->arrays.wifi_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
wifi_driver = (const wifi_driver_t*)wifi_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any wifi driver named \"%s\"\n",
settings->arrays.wifi_driver);
RARCH_LOG_OUTPUT("Available wifi drivers are:\n");
for (d = 0; wifi_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", wifi_driver_find_ident(d));
RARCH_WARN("Going to default to first wifi driver...\n");
}
wifi_driver = (const wifi_driver_t*)wifi_driver_find_handle(0);
if (!wifi_driver)
retroarch_fail(1, "find_wifi_driver()");
}
}
break;
case RARCH_WIFI_CTL_UNSET_ACTIVE:
wifi_driver_active = false;
break;
case RARCH_WIFI_CTL_IS_ACTIVE:
return wifi_driver_active;
case RARCH_WIFI_CTL_DEINIT:
if (wifi_data && wifi_driver)
{
if (wifi_driver->free)
wifi_driver->free(wifi_data);
}
wifi_data = NULL;
break;
case RARCH_WIFI_CTL_STOP:
if ( wifi_driver
&& wifi_driver->stop
&& wifi_data)
wifi_driver->stop(wifi_data);
break;
case RARCH_WIFI_CTL_START:
if (wifi_driver && wifi_data && wifi_driver->start)
{
if (settings->bools.wifi_allow)
return wifi_driver->start(wifi_data);
}
return false;
case RARCH_WIFI_CTL_SET_CB:
{
/*struct retro_wifi_callback *cb =
(struct retro_wifi_callback*)data;
wifi_cb = *cb;*/
}
break;
case RARCH_WIFI_CTL_INIT:
/* Resource leaks will follow if wifi is initialized twice. */
if (wifi_data)
return false;
wifi_driver_ctl(RARCH_WIFI_CTL_FIND_DRIVER, NULL);
wifi_data = wifi_driver->init();
if (!wifi_data)
{
RARCH_ERR("Failed to initialize wifi driver. Will continue without wifi.\n");
wifi_driver_ctl(RARCH_WIFI_CTL_UNSET_ACTIVE, NULL);
}
/*if (wifi_cb.initialized)
wifi_cb.initialized();*/
break;
default:
break;
}
return false;
}
/* UI Companion */
static const ui_companion_driver_t *ui_companion_drivers[] = {
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__)
&ui_companion_win32,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
&ui_companion_cocoa,
#endif
#ifdef HAVE_COCOATOUCH
&ui_companion_cocoatouch,
#endif
&ui_companion_null,
NULL
};
static bool main_ui_companion_is_on_foreground = false;
static const ui_companion_driver_t *ui_companion = NULL;
static void *ui_companion_data = NULL;
#ifdef HAVE_QT
static void *ui_companion_qt_data = NULL;
static bool qt_is_inited = false;
#endif
/**
* ui_companion_find_driver:
* @ident : Identifier name of driver to find.
*
* Finds driver with @ident. Does not initialize.
*
* Returns: pointer to driver if successful, otherwise NULL.
**/
const ui_companion_driver_t *ui_companion_find_driver(const char *ident)
{
unsigned i;
for (i = 0; ui_companion_drivers[i]; i++)
{
if (string_is_equal(ui_companion_drivers[i]->ident, ident))
return ui_companion_drivers[i];
}
return NULL;
}
void ui_companion_set_foreground(unsigned enable)
{
main_ui_companion_is_on_foreground = enable;
}
bool ui_companion_is_on_foreground(void)
{
return main_ui_companion_is_on_foreground;
}
/**
* ui_companion_init_first:
*
* Finds first suitable driver and initialize.
*
* Returns: pointer to first suitable driver, otherwise NULL.
**/
const ui_companion_driver_t *ui_companion_init_first(void)
{
return ui_companion_drivers[0];
}
const ui_companion_driver_t *ui_companion_get_ptr(void)
{
return ui_companion;
}
void ui_companion_event_command(enum event_command action)
{
const ui_companion_driver_t *ui = ui_companion;
if (ui && ui->event_command)
ui->event_command(ui_companion_data, action);
#ifdef HAVE_QT
if (ui_companion_qt.toggle && qt_is_inited)
ui_companion_qt.event_command(ui_companion_qt_data, action);
#endif
}
void ui_companion_driver_deinit(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return;
if (ui->deinit)
ui->deinit(ui_companion_data);
#ifdef HAVE_QT
if (qt_is_inited)
{
ui_companion_qt.deinit(ui_companion_qt_data);
ui_companion_qt_data = NULL;
}
#endif
ui_companion_data = NULL;
}
void ui_companion_driver_init_first(void)
{
settings_t *settings = configuration_settings;
ui_companion = (ui_companion_driver_t*)ui_companion_init_first();
#ifdef HAVE_QT
if (settings->bools.desktop_menu_enable && settings->bools.ui_companion_toggle)
{
ui_companion_qt_data = ui_companion_qt.init();
qt_is_inited = true;
}
#endif
if (ui_companion)
{
if (settings->bools.ui_companion_start_on_boot)
{
if (ui_companion->init)
ui_companion_data = ui_companion->init();
ui_companion_driver_toggle(false);
}
}
}
void ui_companion_driver_toggle(bool force)
{
#ifdef HAVE_QT
settings_t *settings = configuration_settings;
#endif
if (ui_companion && ui_companion->toggle)
ui_companion->toggle(ui_companion_data, false);
#ifdef HAVE_QT
if (settings->bools.desktop_menu_enable)
{
if ((settings->bools.ui_companion_toggle || force) && !qt_is_inited)
{
ui_companion_qt_data = ui_companion_qt.init();
qt_is_inited = true;
}
if (ui_companion_qt.toggle && qt_is_inited)
ui_companion_qt.toggle(ui_companion_qt_data, force);
}
#endif
}
void ui_companion_driver_notify_refresh(void)
{
const ui_companion_driver_t *ui = ui_companion;
#ifdef HAVE_QT
settings_t *settings = configuration_settings;
#endif
if (!ui)
return;
if (ui->notify_refresh)
ui->notify_refresh(ui_companion_data);
#ifdef HAVE_QT
if (settings->bools.desktop_menu_enable)
if (ui_companion_qt.notify_refresh && qt_is_inited)
ui_companion_qt.notify_refresh(ui_companion_qt_data);
#endif
}
void ui_companion_driver_notify_list_loaded(file_list_t *list, file_list_t *menu_list)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return;
if (ui->notify_list_loaded)
ui->notify_list_loaded(ui_companion_data, list, menu_list);
}
void ui_companion_driver_notify_content_loaded(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return;
if (ui->notify_content_loaded)
ui->notify_content_loaded(ui_companion_data);
}
void ui_companion_driver_free(void)
{
ui_companion = NULL;
}
const ui_msg_window_t *ui_companion_driver_get_msg_window_ptr(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return NULL;
return ui->msg_window;
}
const ui_window_t *ui_companion_driver_get_window_ptr(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return NULL;
return ui->window;
}
const ui_browser_window_t *ui_companion_driver_get_browser_window_ptr(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return NULL;
return ui->browser_window;
}
#ifdef HAVE_QT
const ui_application_t *ui_companion_driver_get_qt_application_ptr(void)
{
return ui_companion_qt.application;
}
#endif
const ui_application_t *ui_companion_driver_get_application_ptr(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return NULL;
return ui->application;
}
static void ui_companion_driver_msg_queue_push(
const char *msg, unsigned priority, unsigned duration, bool flush)
{
const ui_companion_driver_t *ui = ui_companion;
#ifdef HAVE_QT
settings_t *settings = configuration_settings;
#endif
if (ui && ui->msg_queue_push)
ui->msg_queue_push(ui_companion_data, msg, priority, duration, flush);
#ifdef HAVE_QT
if (settings->bools.desktop_menu_enable)
if (ui_companion_qt.msg_queue_push && qt_is_inited)
ui_companion_qt.msg_queue_push(ui_companion_qt_data, msg, priority, duration, flush);
#endif
}
void *ui_companion_driver_get_main_window(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui || !ui->get_main_window)
return NULL;
return ui->get_main_window(ui_companion_data);
}
const char *ui_companion_driver_get_ident(void)
{
const ui_companion_driver_t *ui = ui_companion;
if (!ui)
return "null";
return ui->ident;
}
void ui_companion_driver_log_msg(const char *msg)
{
#ifdef HAVE_QT
settings_t *settings = configuration_settings;
if (settings->bools.desktop_menu_enable)
if (ui_companion_qt_data && qt_is_inited)
ui_companion_qt.log_msg(ui_companion_qt_data, msg);
#endif
}
/* Recording */
static const record_driver_t *record_drivers[] = {
#ifdef HAVE_FFMPEG
&record_ffmpeg,
#endif
&record_null,
NULL,
};
unsigned recording_width = 0;
unsigned recording_height = 0;
size_t recording_gpu_width = 0;
size_t recording_gpu_height = 0;
static bool recording_enable = false;
static bool streaming_enable = false;
static const record_driver_t *recording_driver = NULL;
static void *recording_data = NULL;
static uint8_t *video_driver_record_gpu_buffer = NULL;
/**
* record_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of record driver at index. Can be NULL
* if nothing found.
**/
const char *record_driver_find_ident(int idx)
{
const record_driver_t *drv = record_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* record_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to record driver at index. Can be NULL
* if nothing found.
**/
const void *record_driver_find_handle(int idx)
{
const void *drv = record_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* config_get_record_driver_options:
*
* Get an enumerated list of all record driver names, separated by '|'.
*
* Returns: string listing of all record driver names, separated by '|'.
**/
const char* config_get_record_driver_options(void)
{
return char_list_new_special(STRING_LIST_RECORD_DRIVERS, NULL);
}
#if 0
/* TODO/FIXME - not used apparently */
static void find_record_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
drv.label = "record_driver";
drv.s = settings->arrays.record_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
recording_driver = (const record_driver_t*)record_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("[recording] Couldn't find any record driver named \"%s\"\n",
settings->arrays.record_driver);
RARCH_LOG_OUTPUT("Available record drivers are:\n");
for (d = 0; record_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", record_driver_find_ident(d));
RARCH_WARN("[recording] Going to default to first record driver...\n");
}
recording_driver = (const record_driver_t*)record_driver_find_handle(0);
if (!recording_driver)
retroarch_fail(1, "find_record_driver()");
}
}
/**
* ffemu_find_backend:
* @ident : Identifier of driver to find.
*
* Finds a recording driver with the name @ident.
*
* Returns: recording driver handle if successful, otherwise
* NULL.
**/
static const record_driver_t *ffemu_find_backend(const char *ident)
{
unsigned i;
for (i = 0; record_drivers[i]; i++)
{
if (string_is_equal(record_drivers[i]->ident, ident))
return record_drivers[i];
}
return NULL;
}
static void recording_driver_free_state(void)
{
/* TODO/FIXME - this is not being called anywhere */
recording_gpu_width = 0;
recording_gpu_height = 0;
recording_width = 0;
recording_height = 0;
}
#endif
/**
* gfx_ctx_init_first:
* @backend : Recording backend handle.
* @data : Recording data handle.
* @params : Recording info parameters.
*
* Finds first suitable recording context driver and initializes.
*
* Returns: true (1) if successful, otherwise false (0).
**/
static bool record_driver_init_first(
const record_driver_t **backend, void **data,
const struct record_params *params)
{
unsigned i;
for (i = 0; record_drivers[i]; i++)
{
void *handle = record_drivers[i]->init(params);
if (!handle)
continue;
*backend = record_drivers[i];
*data = handle;
return true;
}
return false;
}
static void recording_dump_frame(const void *data, unsigned width,
unsigned height, size_t pitch, bool is_idle)
{
struct record_video_data ffemu_data;
ffemu_data.data = data;
ffemu_data.width = width;
ffemu_data.height = height;
ffemu_data.pitch = (int)pitch;
ffemu_data.is_dupe = false;
if (video_driver_record_gpu_buffer != NULL)
{
struct video_viewport vp;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
video_driver_get_viewport_info(&vp);
if (!vp.width || !vp.height)
{
RARCH_WARN("[recording] %s \n",
msg_hash_to_str(MSG_VIEWPORT_SIZE_CALCULATION_FAILED));
command_event(CMD_EVENT_GPU_RECORD_DEINIT, NULL);
recording_dump_frame(data, width, height, pitch, is_idle);
return;
}
/* User has resized. We kinda have a problem now. */
if ( vp.width != recording_gpu_width ||
vp.height != recording_gpu_height)
{
RARCH_WARN("[recording] %s\n", msg_hash_to_str(MSG_RECORDING_TERMINATED_DUE_TO_RESIZE));
runloop_msg_queue_push(
msg_hash_to_str(MSG_RECORDING_TERMINATED_DUE_TO_RESIZE),
1, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
return;
}
/* Big bottleneck.
* Since we might need to do read-backs asynchronously,
* it might take 3-4 times before this returns true. */
if (!video_driver_read_viewport(video_driver_record_gpu_buffer, is_idle))
return;
ffemu_data.pitch = (int)(recording_gpu_width * 3);
ffemu_data.width = (unsigned)recording_gpu_width;
ffemu_data.height = (unsigned)recording_gpu_height;
ffemu_data.data = video_driver_record_gpu_buffer + (ffemu_data.height - 1) * ffemu_data.pitch;
ffemu_data.pitch = -ffemu_data.pitch;
}
else
ffemu_data.is_dupe = !data;
recording_driver->push_video(recording_data, &ffemu_data);
}
bool recording_deinit(void)
{
if (!recording_data || !recording_driver)
return false;
if (recording_driver->finalize)
recording_driver->finalize(recording_data);
if (recording_driver->free)
recording_driver->free(recording_data);
recording_data = NULL;
recording_driver = NULL;
command_event(CMD_EVENT_GPU_RECORD_DEINIT, NULL);
return true;
}
bool recording_is_enabled(void)
{
return recording_enable;
}
void recording_set_state(bool state)
{
recording_enable = state;
}
bool streaming_is_enabled(void)
{
return streaming_enable;
}
void streaming_set_state(bool state)
{
streaming_enable = state;
}
bool video_driver_gpu_record_init(unsigned size)
{
video_driver_record_gpu_buffer = (uint8_t*)malloc(size);
if (!video_driver_record_gpu_buffer)
return false;
return true;
}
void video_driver_gpu_record_deinit(void)
{
free(video_driver_record_gpu_buffer);
video_driver_record_gpu_buffer = NULL;
}
/**
* recording_init:
*
* Initializes recording.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool recording_init(void)
{
char output[PATH_MAX_LENGTH];
char buf[PATH_MAX_LENGTH];
struct record_params params = {0};
struct retro_system_av_info *av_info = &video_driver_av_info;
settings_t *settings = configuration_settings;
global_t *global = &g_extern;
if (!recording_enable)
return false;
output[0] = '\0';
if (rarch_ctl(RARCH_CTL_IS_DUMMY_CORE, NULL))
{
RARCH_WARN("[recording] %s\n",
msg_hash_to_str(MSG_USING_LIBRETRO_DUMMY_CORE_RECORDING_SKIPPED));
return false;
}
if (!settings->bools.video_gpu_record
&& video_driver_is_hw_context())
{
RARCH_WARN("[recording] %s.\n",
msg_hash_to_str(MSG_HW_RENDERED_MUST_USE_POSTSHADED_RECORDING));
return false;
}
RARCH_LOG("[recording] %s: FPS: %.4f, Sample rate: %.4f\n",
msg_hash_to_str(MSG_CUSTOM_TIMING_GIVEN),
(float)av_info->timing.fps,
(float)av_info->timing.sample_rate);
if (!string_is_empty(global->record.path))
strlcpy(output, global->record.path, sizeof(output));
else
{
if (streaming_is_enabled())
if (!string_is_empty(settings->paths.path_stream_url))
strlcpy(output, settings->paths.path_stream_url, sizeof(output));
else
/* Fallback, stream locally to 127.0.0.1 */
snprintf(output, sizeof(output), "udp://127.0.0.1:%u", settings->uints.video_stream_port);
else
{
const char *game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (settings->uints.video_record_quality < RECORD_CONFIG_TYPE_RECORDING_WEBM_FAST)
{
fill_str_dated_filename(buf, game_name,
"mkv", sizeof(buf));
fill_pathname_join(output, global->record.output_dir, buf, sizeof(output));
}
else if (settings->uints.video_record_quality >= RECORD_CONFIG_TYPE_RECORDING_WEBM_FAST && settings->uints.video_record_quality < RECORD_CONFIG_TYPE_RECORDING_GIF)
{
fill_str_dated_filename(buf, game_name,
"webm", sizeof(buf));
fill_pathname_join(output, global->record.output_dir, buf, sizeof(output));
}
else if (settings->uints.video_record_quality >= RECORD_CONFIG_TYPE_RECORDING_GIF && settings->uints.video_record_quality < RECORD_CONFIG_TYPE_RECORDING_APNG)
{
fill_str_dated_filename(buf, game_name,
"gif", sizeof(buf));
fill_pathname_join(output, global->record.output_dir, buf, sizeof(output));
}
else
{
fill_str_dated_filename(buf, game_name,
"png", sizeof(buf));
fill_pathname_join(output, global->record.output_dir, buf, sizeof(output));
}
}
}
params.out_width = av_info->geometry.base_width;
params.out_height = av_info->geometry.base_height;
params.fb_width = av_info->geometry.max_width;
params.fb_height = av_info->geometry.max_height;
params.channels = 2;
params.filename = output;
params.fps = av_info->timing.fps;
params.samplerate = av_info->timing.sample_rate;
params.pix_fmt = (video_driver_get_pixel_format() == RETRO_PIXEL_FORMAT_XRGB8888) ?
FFEMU_PIX_ARGB8888 : FFEMU_PIX_RGB565;
params.config = NULL;
if (!string_is_empty(global->record.config))
params.config = global->record.config;
else
{
if (streaming_is_enabled())
{
params.config = settings->paths.path_stream_config;
params.preset = (enum record_config_type)
settings->uints.video_stream_quality;
}
else
{
params.config = settings->paths.path_record_config;
params.preset = (enum record_config_type)
settings->uints.video_record_quality;
}
}
if (settings->bools.video_gpu_record
&& current_video->read_viewport)
{
unsigned gpu_size;
struct video_viewport vp;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
video_driver_get_viewport_info(&vp);
if (!vp.width || !vp.height)
{
RARCH_ERR("[recording] Failed to get viewport information from video driver. "
"Cannot start recording ...\n");
return false;
}
params.out_width = vp.width;
params.out_height = vp.height;
params.fb_width = next_pow2(vp.width);
params.fb_height = next_pow2(vp.height);
if (settings->bools.video_force_aspect &&
(video_driver_get_aspect_ratio() > 0.0f))
params.aspect_ratio = video_driver_get_aspect_ratio();
else
params.aspect_ratio = (float)vp.width / vp.height;
params.pix_fmt = FFEMU_PIX_BGR24;
recording_gpu_width = vp.width;
recording_gpu_height = vp.height;
RARCH_LOG("[recording] %s %u x %u\n", msg_hash_to_str(MSG_DETECTED_VIEWPORT_OF),
vp.width, vp.height);
gpu_size = vp.width * vp.height * 3;
if (!video_driver_gpu_record_init(gpu_size))
return false;
}
else
{
if (recording_width || recording_height)
{
params.out_width = recording_width;
params.out_height = recording_height;
}
if (settings->bools.video_force_aspect &&
(video_driver_get_aspect_ratio() > 0.0f))
params.aspect_ratio = video_driver_get_aspect_ratio();
else
params.aspect_ratio = (float)params.out_width / params.out_height;
if (settings->bools.video_post_filter_record
&& video_driver_frame_filter_alive())
{
unsigned max_width = 0;
unsigned max_height = 0;
params.pix_fmt = FFEMU_PIX_RGB565;
if (video_driver_frame_filter_is_32bit())
params.pix_fmt = FFEMU_PIX_ARGB8888;
rarch_softfilter_get_max_output_size(
video_driver_state_filter,
&max_width, &max_height);
params.fb_width = next_pow2(max_width);
params.fb_height = next_pow2(max_height);
}
}
RARCH_LOG("[recording] %s %s @ %ux%u. (FB size: %ux%u pix_fmt: %u)\n",
msg_hash_to_str(MSG_RECORDING_TO),
output,
params.out_width, params.out_height,
params.fb_width, params.fb_height,
(unsigned)params.pix_fmt);
if (!record_driver_init_first(&recording_driver, &recording_data, &params))
{
RARCH_ERR("[recording] %s\n", msg_hash_to_str(MSG_FAILED_TO_START_RECORDING));
command_event(CMD_EVENT_GPU_RECORD_DEINIT, NULL);
return false;
}
return true;
}
void *recording_driver_get_data_ptr(void)
{
return recording_data;
}
void recording_driver_update_streaming_url(void)
{
settings_t *settings = configuration_settings;
const char* youtube_url = "rtmp://a.rtmp.youtube.com/live2/";
const char* twitch_url = "rtmp://live.twitch.tv/app/";
if (!settings)
return;
switch (settings->uints.streaming_mode)
{
case STREAMING_MODE_TWITCH:
{
if (!string_is_empty(settings->arrays.twitch_stream_key))
snprintf(settings->paths.path_stream_url, sizeof(settings->paths.path_stream_url),
"%s%s", twitch_url, settings->arrays.twitch_stream_key);
else
{
/* To-Do: Show input box for twitch_stream_key*/
RARCH_LOG("[recording] twitch streaming key empty\n");
}
break;
}
case STREAMING_MODE_YOUTUBE:
{
if (!string_is_empty(settings->arrays.youtube_stream_key))
{
snprintf(settings->paths.path_stream_url, sizeof(settings->paths.path_stream_url),
"%s%s", youtube_url, settings->arrays.youtube_stream_key);
}
else
{
/* To-Do: Show input box for youtube_stream_key*/
RARCH_LOG("[recording] youtube streaming key empty\n");
}
break;
}
case STREAMING_MODE_LOCAL:
/* To-Do: figure out default interface and bind to that instead */
snprintf(settings->paths.path_stream_url, sizeof(settings->paths.path_stream_url),
"udp://%s:%u", "127.0.0.1", settings->uints.video_stream_port);
break;
case STREAMING_MODE_CUSTOM:
default:
/* Do nothing, let the user input the URL */
break;
}
}
/* Input Remote */
#define DEFAULT_NETWORK_GAMEPAD_PORT 55400
#define UDP_FRAME_PACKETS 16
struct remote_message
{
uint16_t state;
int port;
int device;
int index;
int id;
};
struct input_remote
{
bool state[RARCH_BIND_LIST_END];
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
int net_fd[MAX_USERS];
#endif
};
typedef struct input_remote input_remote_t;
typedef struct input_remote_state
{
/* Left X, Left Y, Right X, Right Y */
int16_t analog[4][MAX_USERS];
/* This is a bitmask of (1 << key_bind_id). */
uint64_t buttons[MAX_USERS];
} input_remote_state_t;
static input_remote_state_t remote_st_ptr;
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
static bool input_remote_init_network(input_remote_t *handle,
uint16_t port, unsigned user)
{
int fd;
struct addrinfo *res = NULL;
port = port + user;
if (!network_init())
return false;
RARCH_LOG("Bringing up remote interface on port %hu.\n",
(unsigned short)port);
fd = socket_init((void**)&res, port, NULL, SOCKET_TYPE_DATAGRAM);
if (fd < 0)
goto error;
handle->net_fd[user] = fd;
if (!socket_nonblock(handle->net_fd[user]))
goto error;
if (!socket_bind(handle->net_fd[user], res))
{
RARCH_ERR("%s\n", msg_hash_to_str(MSG_FAILED_TO_BIND_SOCKET));
goto error;
}
freeaddrinfo_retro(res);
return true;
error:
if (res)
freeaddrinfo_retro(res);
return false;
}
#endif
static void input_remote_free(input_remote_t *handle, unsigned max_users)
{
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
unsigned user;
for(user = 0; user < max_users; user ++)
socket_close(handle->net_fd[user]);
#endif
free(handle);
}
static input_remote_t *input_remote_new(uint16_t port, unsigned max_users)
{
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
unsigned user;
settings_t *settings = configuration_settings;
#endif
input_remote_t *handle = (input_remote_t*)
calloc(1, sizeof(*handle));
if (!handle)
return NULL;
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
for(user = 0; user < max_users; user ++)
{
handle->net_fd[user] = -1;
if (settings->bools.network_remote_enable_user[user])
if (!input_remote_init_network(handle, port, user))
{
input_remote_free(handle, max_users);
return NULL;
}
}
#endif
return handle;
}
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
static void input_remote_parse_packet(struct remote_message *msg, unsigned user)
{
input_remote_state_t *input_state = &remote_st_ptr;
/* Parse message */
switch (msg->device)
{
case RETRO_DEVICE_JOYPAD:
input_state->buttons[user] &= ~(1 << msg->id);
if (msg->state)
input_state->buttons[user] |= 1 << msg->id;
break;
case RETRO_DEVICE_ANALOG:
input_state->analog[msg->index * 2 + msg->id][user] = msg->state;
break;
}
}
#endif
#define input_remote_key_pressed(key, port) (remote_st_ptr.buttons[(port)] & (UINT64_C(1) << (key)))
/* Input */
static pad_connection_listener_t *pad_connection_listener = NULL;
void set_connection_listener(pad_connection_listener_t *listener)
{
pad_connection_listener = listener;
}
void fire_connection_listener(unsigned port, input_device_driver_t *driver)
{
if (!pad_connection_listener)
return;
pad_connection_listener->connected(port, driver);
}
static const input_driver_t *input_drivers[] = {
#ifdef ORBIS
&input_ps4,
#endif
#ifdef __CELLOS_LV2__
&input_ps3,
#endif
#if defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
&input_psp,
#endif
#if defined(PS2)
&input_ps2,
#endif
#if defined(_3DS)
&input_ctr,
#endif
#if defined(SWITCH)
&input_switch,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&input_sdl,
#endif
#ifdef HAVE_DINPUT
&input_dinput,
#endif
#ifdef HAVE_X11
&input_x,
#endif
#ifdef __WINRT__
&input_uwp,
#endif
#ifdef XENON
&input_xenon360,
#endif
#if defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1) || defined(__WINRT__)
&input_xinput,
#endif
#ifdef GEKKO
&input_gx,
#endif
#ifdef WIIU
&input_wiiu,
#endif
#ifdef ANDROID
&input_android,
#endif
#ifdef HAVE_UDEV
&input_udev,
#endif
#if defined(__linux__) && !defined(ANDROID)
&input_linuxraw,
#endif
#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
&input_cocoa,
#endif
#ifdef __QNX__
&input_qnx,
#endif
#ifdef EMSCRIPTEN
&input_rwebinput,
#endif
#ifdef DJGPP
&input_dos,
#endif
#if defined(_WIN32) && !defined(_XBOX) && _WIN32_WINNT >= 0x0501 && !defined(__WINRT__)
/* winraw only available since XP */
&input_winraw,
#endif
&input_null,
NULL,
};
static input_device_driver_t *joypad_drivers[] = {
#ifdef __CELLOS_LV2__
&ps3_joypad,
#endif
#ifdef HAVE_XINPUT
&xinput_joypad,
#endif
#ifdef GEKKO
&gx_joypad,
#endif
#ifdef WIIU
&wiiu_joypad,
#endif
#ifdef _XBOX
&xdk_joypad,
#endif
#if defined(ORBIS)
&ps4_joypad,
#endif
#if defined(PSP) || defined(VITA)
&psp_joypad,
#endif
#if defined(PS2)
&ps2_joypad,
#endif
#ifdef _3DS
&ctr_joypad,
#endif
#ifdef SWITCH
&switch_joypad,
#endif
#ifdef HAVE_DINPUT
&dinput_joypad,
#endif
#ifdef HAVE_UDEV
&udev_joypad,
#endif
#if defined(__linux) && !defined(ANDROID)
&linuxraw_joypad,
#endif
#ifdef HAVE_PARPORT
&parport_joypad,
#endif
#ifdef ANDROID
&android_joypad,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&sdl_joypad,
#endif
#ifdef __QNX__
&qnx_joypad,
#endif
#ifdef HAVE_MFI
&mfi_joypad,
#endif
#ifdef DJGPP
&dos_joypad,
#endif
/* Selecting the HID gamepad driver disables the Wii U gamepad. So while
* we want the HID code to be compiled & linked, we don't want the driver
* to be selectable in the UI. */
#if defined(HAVE_HID) && !defined(WIIU)
&hid_joypad,
#endif
#ifdef EMSCRIPTEN
&rwebpad_joypad,
#endif
&null_joypad,
NULL,
};
#ifdef HAVE_HID
static hid_driver_t *hid_drivers[] = {
#if defined(HAVE_BTSTACK)
&btstack_hid,
#endif
#if defined(__APPLE__) && defined(HAVE_IOHIDMANAGER)
&iohidmanager_hid,
#endif
#if defined(HAVE_LIBUSB) && defined(HAVE_THREADS)
&libusb_hid,
#endif
#ifdef HW_RVL
&wiiusb_hid,
#endif
&null_hid,
NULL,
};
#endif
/* Input config. */
struct input_bind_map
{
bool valid;
/* Meta binds get input as prefix, not input_playerN".
* 0 = libretro related.
* 1 = Common hotkey.
* 2 = Uncommon/obscure hotkey.
*/
uint8_t meta;
const char *base;
enum msg_hash_enums desc;
uint8_t retro_key;
};
static const uint8_t buttons[] = {
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_L,
RETRO_DEVICE_ID_JOYPAD_X,
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_Y,
RETRO_DEVICE_ID_JOYPAD_B,
};
static uint16_t input_config_vid[MAX_USERS];
static uint16_t input_config_pid[MAX_USERS];
static char input_device_display_names[MAX_INPUT_DEVICES][64];
static char input_device_config_names [MAX_INPUT_DEVICES][64];
static char input_device_config_paths [MAX_INPUT_DEVICES][64];
char input_device_names [MAX_INPUT_DEVICES][64];
uint64_t lifecycle_state;
struct retro_keybind input_config_binds[MAX_USERS][RARCH_BIND_LIST_END];
struct retro_keybind input_autoconf_binds[MAX_USERS][RARCH_BIND_LIST_END];
static const struct retro_keybind *libretro_input_binds[MAX_USERS];
#define DECLARE_BIND(x, bind, desc) { true, 0, #x, desc, bind }
#define DECLARE_META_BIND(level, x, bind, desc) { true, level, #x, desc, bind }
const struct input_bind_map input_config_bind_map[RARCH_BIND_LIST_END_NULL] = {
DECLARE_BIND(b, RETRO_DEVICE_ID_JOYPAD_B, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_B),
DECLARE_BIND(y, RETRO_DEVICE_ID_JOYPAD_Y, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y),
DECLARE_BIND(select, RETRO_DEVICE_ID_JOYPAD_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_SELECT),
DECLARE_BIND(start, RETRO_DEVICE_ID_JOYPAD_START, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_START),
DECLARE_BIND(up, RETRO_DEVICE_ID_JOYPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_UP),
DECLARE_BIND(down, RETRO_DEVICE_ID_JOYPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_DOWN),
DECLARE_BIND(left, RETRO_DEVICE_ID_JOYPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_LEFT),
DECLARE_BIND(right, RETRO_DEVICE_ID_JOYPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_RIGHT),
DECLARE_BIND(a, RETRO_DEVICE_ID_JOYPAD_A, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_A),
DECLARE_BIND(x, RETRO_DEVICE_ID_JOYPAD_X, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X),
DECLARE_BIND(l, RETRO_DEVICE_ID_JOYPAD_L, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L),
DECLARE_BIND(r, RETRO_DEVICE_ID_JOYPAD_R, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R),
DECLARE_BIND(l2, RETRO_DEVICE_ID_JOYPAD_L2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L2),
DECLARE_BIND(r2, RETRO_DEVICE_ID_JOYPAD_R2, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R2),
DECLARE_BIND(l3, RETRO_DEVICE_ID_JOYPAD_L3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_L3),
DECLARE_BIND(r3, RETRO_DEVICE_ID_JOYPAD_R3, MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_R3),
DECLARE_BIND(l_x_plus, RARCH_ANALOG_LEFT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_PLUS),
DECLARE_BIND(l_x_minus, RARCH_ANALOG_LEFT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_X_MINUS),
DECLARE_BIND(l_y_plus, RARCH_ANALOG_LEFT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_PLUS),
DECLARE_BIND(l_y_minus, RARCH_ANALOG_LEFT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_LEFT_Y_MINUS),
DECLARE_BIND(r_x_plus, RARCH_ANALOG_RIGHT_X_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_PLUS),
DECLARE_BIND(r_x_minus, RARCH_ANALOG_RIGHT_X_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_X_MINUS),
DECLARE_BIND(r_y_plus, RARCH_ANALOG_RIGHT_Y_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_PLUS),
DECLARE_BIND(r_y_minus, RARCH_ANALOG_RIGHT_Y_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_ANALOG_RIGHT_Y_MINUS),
DECLARE_BIND( gun_trigger, RARCH_LIGHTGUN_TRIGGER, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_TRIGGER ),
DECLARE_BIND( gun_offscreen_shot, RARCH_LIGHTGUN_RELOAD, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_RELOAD ),
DECLARE_BIND( gun_aux_a, RARCH_LIGHTGUN_AUX_A, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_A ),
DECLARE_BIND( gun_aux_b, RARCH_LIGHTGUN_AUX_B, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_B ),
DECLARE_BIND( gun_aux_c, RARCH_LIGHTGUN_AUX_C, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_AUX_C ),
DECLARE_BIND( gun_start, RARCH_LIGHTGUN_START, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_START ),
DECLARE_BIND( gun_select, RARCH_LIGHTGUN_SELECT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_SELECT ),
DECLARE_BIND( gun_dpad_up, RARCH_LIGHTGUN_DPAD_UP, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_UP ),
DECLARE_BIND( gun_dpad_down, RARCH_LIGHTGUN_DPAD_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_DOWN ),
DECLARE_BIND( gun_dpad_left, RARCH_LIGHTGUN_DPAD_LEFT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_LEFT ),
DECLARE_BIND( gun_dpad_right, RARCH_LIGHTGUN_DPAD_RIGHT, MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT ),
DECLARE_BIND(turbo, RARCH_TURBO_ENABLE, MENU_ENUM_LABEL_VALUE_INPUT_TURBO_ENABLE),
DECLARE_META_BIND(1, toggle_fast_forward, RARCH_FAST_FORWARD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_KEY),
DECLARE_META_BIND(2, hold_fast_forward, RARCH_FAST_FORWARD_HOLD_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FAST_FORWARD_HOLD_KEY),
DECLARE_META_BIND(1, toggle_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_KEY),
DECLARE_META_BIND(2, hold_slowmotion, RARCH_SLOWMOTION_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SLOWMOTION_HOLD_KEY),
DECLARE_META_BIND(1, load_state, RARCH_LOAD_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_LOAD_STATE_KEY),
DECLARE_META_BIND(1, save_state, RARCH_SAVE_STATE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_SAVE_STATE_KEY),
DECLARE_META_BIND(2, toggle_fullscreen, RARCH_FULLSCREEN_TOGGLE_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_FULLSCREEN_TOGGLE_KEY),
DECLARE_META_BIND(2, exit_emulator, RARCH_QUIT_KEY, MENU_ENUM_LABEL_VALUE_INPUT_META_QUIT_KEY),
DECLARE_META_BIND(2, state_slot_increase, RARCH_STATE_SLOT_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_PLUS),
DECLARE_META_BIND(2, state_slot_decrease, RARCH_STATE_SLOT_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_STATE_SLOT_MINUS),
DECLARE_META_BIND(1, rewind, RARCH_REWIND, MENU_ENUM_LABEL_VALUE_INPUT_META_REWIND),
DECLARE_META_BIND(2, movie_record_toggle, RARCH_BSV_RECORD_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_BSV_RECORD_TOGGLE),
DECLARE_META_BIND(2, pause_toggle, RARCH_PAUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_PAUSE_TOGGLE),
DECLARE_META_BIND(2, frame_advance, RARCH_FRAMEADVANCE, MENU_ENUM_LABEL_VALUE_INPUT_META_FRAMEADVANCE),
DECLARE_META_BIND(2, reset, RARCH_RESET, MENU_ENUM_LABEL_VALUE_INPUT_META_RESET),
DECLARE_META_BIND(2, shader_next, RARCH_SHADER_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_NEXT),
DECLARE_META_BIND(2, shader_prev, RARCH_SHADER_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_SHADER_PREV),
DECLARE_META_BIND(2, cheat_index_plus, RARCH_CHEAT_INDEX_PLUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_PLUS),
DECLARE_META_BIND(2, cheat_index_minus, RARCH_CHEAT_INDEX_MINUS, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_INDEX_MINUS),
DECLARE_META_BIND(2, cheat_toggle, RARCH_CHEAT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_CHEAT_TOGGLE),
DECLARE_META_BIND(2, screenshot, RARCH_SCREENSHOT, MENU_ENUM_LABEL_VALUE_INPUT_META_SCREENSHOT),
DECLARE_META_BIND(2, audio_mute, RARCH_MUTE, MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE),
DECLARE_META_BIND(2, osk_toggle, RARCH_OSK, MENU_ENUM_LABEL_VALUE_INPUT_META_OSK),
DECLARE_META_BIND(2, fps_toggle, RARCH_FPS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_FPS_TOGGLE),
DECLARE_META_BIND(2, send_debug_info, RARCH_SEND_DEBUG_INFO, MENU_ENUM_LABEL_VALUE_INPUT_META_SEND_DEBUG_INFO),
DECLARE_META_BIND(2, netplay_host_toggle, RARCH_NETPLAY_HOST_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_HOST_TOGGLE),
DECLARE_META_BIND(2, netplay_game_watch, RARCH_NETPLAY_GAME_WATCH, MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH),
DECLARE_META_BIND(2, enable_hotkey, RARCH_ENABLE_HOTKEY, MENU_ENUM_LABEL_VALUE_INPUT_META_ENABLE_HOTKEY),
DECLARE_META_BIND(2, volume_up, RARCH_VOLUME_UP, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_UP),
DECLARE_META_BIND(2, volume_down, RARCH_VOLUME_DOWN, MENU_ENUM_LABEL_VALUE_INPUT_META_VOLUME_DOWN),
DECLARE_META_BIND(2, overlay_next, RARCH_OVERLAY_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT),
DECLARE_META_BIND(2, disk_eject_toggle, RARCH_DISK_EJECT_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_EJECT_TOGGLE),
DECLARE_META_BIND(2, disk_next, RARCH_DISK_NEXT, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_NEXT),
DECLARE_META_BIND(2, disk_prev, RARCH_DISK_PREV, MENU_ENUM_LABEL_VALUE_INPUT_META_DISK_PREV),
DECLARE_META_BIND(2, grab_mouse_toggle, RARCH_GRAB_MOUSE_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GRAB_MOUSE_TOGGLE),
DECLARE_META_BIND(2, game_focus_toggle, RARCH_GAME_FOCUS_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_GAME_FOCUS_TOGGLE),
DECLARE_META_BIND(2, desktop_menu_toggle, RARCH_UI_COMPANION_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_UI_COMPANION_TOGGLE),
#ifdef HAVE_MENU
DECLARE_META_BIND(1, menu_toggle, RARCH_MENU_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_MENU_TOGGLE),
#endif
DECLARE_META_BIND(2, recording_toggle, RARCH_RECORDING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_RECORDING_TOGGLE),
DECLARE_META_BIND(2, streaming_toggle, RARCH_STREAMING_TOGGLE, MENU_ENUM_LABEL_VALUE_INPUT_META_STREAMING_TOGGLE),
DECLARE_META_BIND(2, ai_service, RARCH_AI_SERVICE, MENU_ENUM_LABEL_VALUE_INPUT_META_AI_SERVICE),
};
typedef struct turbo_buttons turbo_buttons_t;
/* Turbo support. */
struct turbo_buttons
{
bool frame_enable[MAX_USERS];
uint16_t enable[MAX_USERS];
unsigned count;
};
struct input_keyboard_line
{
char *buffer;
size_t ptr;
size_t size;
/** Line complete callback.
* Calls back after return is
* pressed with the completed line.
* Line can be NULL.
**/
input_keyboard_line_complete_t cb;
void *userdata;
};
static bool input_driver_keyboard_linefeed_enable = false;
static input_keyboard_line_t *g_keyboard_line = NULL;
static void *g_keyboard_press_data = NULL;
static unsigned osk_last_codepoint = 0;
static unsigned osk_last_codepoint_len = 0;
static input_keyboard_press_t g_keyboard_press_cb;
static turbo_buttons_t input_driver_turbo_btns;
#ifdef HAVE_COMMAND
static command_t *input_driver_command = NULL;
#endif
#ifdef HAVE_NETWORKGAMEPAD
static input_remote_t *input_driver_remote = NULL;
#endif
static input_mapper_t *input_driver_mapper = NULL;
static const input_driver_t *current_input = NULL;
static void *current_input_data = NULL;
static bool input_driver_block_hotkey = false;
static bool input_driver_block_libretro_input = false;
static bool input_driver_nonblock_state = false;
static bool input_driver_flushing_input = false;
static float input_driver_axis_threshold = 0.0f;
static unsigned input_driver_max_users = 0;
#ifdef HAVE_HID
static const void *hid_data = NULL;
#endif
/**
* check_input_driver_block_hotkey:
*
* Checks if 'hotkey enable' key is pressed.
*
* If we haven't bound anything to this,
* always allow hotkeys.
* If we hold ENABLE_HOTKEY button, block all libretro input to allow
* hotkeys to be bound to same keys as RetroPad.
**/
#define check_input_driver_block_hotkey(normal_bind, autoconf_bind) \
( \
(((normal_bind)->key != RETROK_UNKNOWN) \
|| ((normal_bind)->mbutton != NO_BTN) \
|| ((normal_bind)->joykey != NO_BTN) \
|| ((normal_bind)->joyaxis != AXIS_NONE) \
|| ((autoconf_bind)->key != RETROK_UNKNOWN ) \
|| ((autoconf_bind)->joykey != NO_BTN) \
|| ((autoconf_bind)->joyaxis != AXIS_NONE)) \
)
/**
* input_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to input driver at index. Can be NULL
* if nothing found.
**/
const void *input_driver_find_handle(int idx)
{
const void *drv = input_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* input_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of input driver at index. Can be NULL
* if nothing found.
**/
const char *input_driver_find_ident(int idx)
{
const input_driver_t *drv = input_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_input_driver_options:
*
* Get an enumerated list of all input driver names, separated by '|'.
*
* Returns: string listing of all input driver names, separated by '|'.
**/
const char* config_get_input_driver_options(void)
{
return char_list_new_special(STRING_LIST_INPUT_DRIVERS, NULL);
}
void *input_get_data(void)
{
return current_input_data;
}
const input_driver_t *input_get_ptr(void)
{
return current_input;
}
/**
* input_driver_set_rumble_state:
* @port : User number.
* @effect : Rumble effect.
* @strength : Strength of rumble effect.
*
* Sets the rumble state.
* Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE.
**/
bool input_driver_set_rumble_state(unsigned port,
enum retro_rumble_effect effect, uint16_t strength)
{
if (!current_input || !current_input->set_rumble)
return false;
return current_input->set_rumble(current_input_data,
port, effect, strength);
}
const input_device_driver_t *input_driver_get_joypad_driver(void)
{
if (!current_input || !current_input->get_joypad_driver)
return NULL;
return current_input->get_joypad_driver(current_input_data);
}
const input_device_driver_t *input_driver_get_sec_joypad_driver(void)
{
if (!current_input || !current_input->get_sec_joypad_driver)
return NULL;
return current_input->get_sec_joypad_driver(current_input_data);
}
uint64_t input_driver_get_capabilities(void)
{
if (!current_input || !current_input->get_capabilities)
return 0;
return current_input->get_capabilities(current_input_data);
}
void input_driver_keyboard_mapping_set_block(bool value)
{
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, value);
}
/**
* input_sensor_set_state:
* @port : User number.
* @effect : Sensor action.
* @rate : Sensor rate update.
*
* Sets the sensor state.
* Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE.
**/
bool input_sensor_set_state(unsigned port,
enum retro_sensor_action action, unsigned rate)
{
if (current_input_data &&
current_input->set_sensor_state)
return current_input->set_sensor_state(current_input_data,
port, action, rate);
return false;
}
float input_sensor_get_input(unsigned port, unsigned id)
{
if (current_input_data &&
current_input->get_sensor_input)
return current_input->get_sensor_input(current_input_data,
port, id);
return 0.0f;
}
/**
* input_poll:
*
* Input polling callback function.
**/
static void input_poll(void)
{
size_t i;
settings_t *settings = configuration_settings;
uint8_t max_users = (uint8_t)input_driver_max_users;
current_input->poll(current_input_data);
input_driver_turbo_btns.count++;
for (i = 0; i < max_users; i++)
input_driver_turbo_btns.frame_enable[i] = 0;
if (input_driver_block_libretro_input)
return;
for (i = 0; i < max_users; i++)
{
rarch_joypad_info_t joypad_info;
if (!libretro_input_binds[i][RARCH_TURBO_ENABLE].valid)
continue;
joypad_info.axis_threshold = input_driver_axis_threshold;
joypad_info.joy_idx = settings->uints.input_joypad_map[i];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
input_driver_turbo_btns.frame_enable[i] = current_input->input_state(
current_input_data, joypad_info, libretro_input_binds,
(unsigned)i, RETRO_DEVICE_JOYPAD, 0, RARCH_TURBO_ENABLE);
}
#ifdef HAVE_OVERLAY
if (overlay_ptr && input_overlay_is_alive(overlay_ptr))
input_poll_overlay(
overlay_ptr,
settings->floats.input_overlay_opacity,
settings->uints.input_analog_dpad_mode[0],
input_driver_axis_threshold);
#endif
if (settings->bools.input_remap_binds_enable && input_driver_mapper)
input_mapper_poll(input_driver_mapper);
#ifdef HAVE_COMMAND
if (input_driver_command)
command_poll(input_driver_command);
#endif
#ifdef HAVE_NETWORKGAMEPAD
/* Poll remote */
if (input_driver_remote)
{
unsigned user;
for(user = 0; user < max_users; user++)
{
if (settings->bools.network_remote_enable_user[user])
{
#if defined(HAVE_NETWORKING) && defined(HAVE_NETWORKGAMEPAD)
struct remote_message msg;
ssize_t ret;
fd_set fds;
if (input_driver_remote->net_fd[user] < 0)
return;
FD_ZERO(&fds);
FD_SET(input_driver_remote->net_fd[user], &fds);
ret = recvfrom(input_driver_remote->net_fd[user], (char*)&msg,
sizeof(msg), 0, NULL, NULL);
if (ret == sizeof(msg))
input_remote_parse_packet(&msg, user);
else if ((ret != -1) || ((errno != EAGAIN) && (errno != ENOENT)))
#endif
{
input_remote_state_t *input_state = &remote_st_ptr;
input_state->buttons[user] = 0;
input_state->analog[0][user] = 0;
input_state->analog[1][user] = 0;
input_state->analog[2][user] = 0;
input_state->analog[3][user] = 0;
}
}
}
}
#endif
}
static int16_t input_state_internal(
int16_t ret,
unsigned port, unsigned device,
unsigned idx, unsigned id,
bool button_mask)
{
int16_t bsv_result;
int16_t res = 0;
#ifdef HAVE_OVERLAY
int16_t res_overlay = 0;
#endif
/* used to reset input state of a button when the gamepad mapper
is in action for that button*/
bool reset_state = false;
if (bsv_movie_get_input(&bsv_result))
return bsv_result;
if ( !input_driver_flushing_input
&& !input_driver_block_libretro_input)
{
settings_t *settings = configuration_settings;
if (settings->bools.input_remap_binds_enable)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id != settings->uints.input_remap_ids[port][id])
reset_state = true;
break;
case RETRO_DEVICE_ANALOG:
if (idx < 2 && id < 2)
{
unsigned offset = RARCH_FIRST_CUSTOM_BIND + (idx * 4) + (id * 2);
if (settings->uints.input_remap_ids[port][offset] != offset)
reset_state = true;
if (settings->uints.input_remap_ids[port][offset+1] != (offset+1))
reset_state = true;
}
break;
}
}
#ifdef HAVE_OVERLAY
if (overlay_ptr)
input_state_overlay(overlay_ptr,
&res_overlay, port, device, idx, id);
#endif
#ifdef HAVE_NETWORKGAMEPAD
if (input_driver_remote)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (input_remote_key_pressed(id, port))
res |= 1;
break;
case RETRO_DEVICE_ANALOG:
{
unsigned base = 0;
input_remote_state_t *input_state = &remote_st_ptr;
if (input_state)
{
if (idx == RETRO_DEVICE_INDEX_ANALOG_RIGHT)
base = 2;
if (id == RETRO_DEVICE_ID_ANALOG_Y)
base += 1;
if (input_state->analog[base][port])
res = input_state->analog[base][port];
}
}
break;
}
}
#endif
if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
{
bool bind_valid = libretro_input_binds[port] && libretro_input_binds[port][id].valid;
if (bind_valid || device == RETRO_DEVICE_KEYBOARD)
{
if (!reset_state)
{
if (button_mask)
{
res = 0;
if (ret & (1 << id))
res |= (1 << id);
}
else
{
rarch_joypad_info_t joypad_info;
joypad_info.axis_threshold = input_driver_axis_threshold;
joypad_info.joy_idx = settings->uints.input_joypad_map[port];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
res = current_input->input_state(
current_input_data, joypad_info, libretro_input_binds, port, device, idx, id);
}
#ifdef HAVE_OVERLAY
if (input_overlay_is_alive(overlay_ptr) && port == 0)
res |= res_overlay;
#endif
}
else
res = 0;
}
}
if (settings->bools.input_remap_binds_enable && input_driver_mapper)
input_mapper_state(input_driver_mapper,
&res, port, device, idx, id);
/* Don't allow turbo for D-pad. */
if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
/*
* Apply turbo button if activated.
*
* If turbo button is held, all buttons pressed except
* for D-pad will go into a turbo mode. Until the button is
* released again, the input state will be modulated by a
* periodic pulse defined by the configured duty cycle.
*/
if (res && input_driver_turbo_btns.frame_enable[port])
input_driver_turbo_btns.enable[port] |= (1 << id);
else if (!res)
input_driver_turbo_btns.enable[port] &= ~(1 << id);
if (input_driver_turbo_btns.enable[port] & (1 << id))
{
/* if turbo button is enabled for this key ID */
res = res && ((input_driver_turbo_btns.count
% settings->uints.input_turbo_period)
< settings->uints.input_turbo_duty_cycle);
}
}
}
bsv_movie_set_input(&res);
return res;
}
/**
* input_state:
* @port : user number.
* @device : device identifier of user.
* @idx : index value of user.
* @id : identifier of key pressed by user.
*
* Input state callback function.
*
* Returns: Non-zero if the given key (identified by @id)
* was pressed by the user (assigned to @port).
**/
int16_t input_state(unsigned port, unsigned device,
unsigned idx, unsigned id)
{
device &= RETRO_DEVICE_MASK;
if ( (device == RETRO_DEVICE_JOYPAD) &&
(id == RETRO_DEVICE_ID_JOYPAD_MASK))
{
unsigned i;
int16_t res = 0;
int16_t ret = 0;
rarch_joypad_info_t joypad_info;
joypad_info.axis_threshold = input_driver_axis_threshold;
joypad_info.joy_idx = configuration_settings->uints.input_joypad_map[port];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
ret = current_input->input_state(
current_input_data, joypad_info, libretro_input_binds, port, device, idx, id);
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
if (input_state_internal(ret, port, device, idx, i, true))
res |= (1 << i);
return res;
}
return input_state_internal(0, port, device, idx, id, false);
}
/**
* state_tracker_update_input:
*
* Updates 16-bit input in same format as libretro API itself.
**/
void state_tracker_update_input(uint16_t *input1, uint16_t *input2)
{
unsigned i;
const struct retro_keybind *binds[MAX_USERS];
settings_t *settings = configuration_settings;
uint8_t max_users = (uint8_t)input_driver_max_users;
for (i = 0; i < max_users; i++)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->uints.input_analog_dpad_mode[i];
binds[i] = input_config_binds[i];
if (dpad_mode == ANALOG_DPAD_NONE)
continue;
input_push_analog_dpad(general_binds, dpad_mode);
input_push_analog_dpad(auto_binds, dpad_mode);
}
if (!input_driver_block_libretro_input)
{
rarch_joypad_info_t joypad_info;
joypad_info.axis_threshold = input_driver_axis_threshold;
for (i = 4; i < 16; i++)
{
unsigned id = buttons[i - 4];
if (binds[0][id].valid)
{
joypad_info.joy_idx = settings->uints.input_joypad_map[0];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
*input1 |= (current_input->input_state(current_input_data, joypad_info,
binds,
0, RETRO_DEVICE_JOYPAD, 0, id) ? 1 : 0) << i;
}
if (binds[1][id].valid)
{
joypad_info.joy_idx = settings->uints.input_joypad_map[1];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
*input2 |= (current_input->input_state(current_input_data, joypad_info,
binds,
1, RETRO_DEVICE_JOYPAD, 0, id) ? 1 : 0) << i;
}
}
}
for (i = 0; i < max_users; i++)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
input_pop_analog_dpad(general_binds);
input_pop_analog_dpad(auto_binds);
}
}
static INLINE bool input_keys_pressed_other_sources(unsigned i,
input_bits_t* p_new_state)
{
#ifdef HAVE_OVERLAY
if (overlay_ptr &&
input_overlay_key_pressed(overlay_ptr, i))
return true;
#endif
#ifdef HAVE_COMMAND
if (input_driver_command)
{
command_handle_t handle;
handle.handle = input_driver_command;
handle.id = i;
if (command_get(&handle))
return true;
}
#endif
#ifdef HAVE_NETWORKGAMEPAD
if (input_driver_remote &&
input_remote_key_pressed(i, 0))
return true;
#endif
return false;
}
static int16_t input_joypad_axis(const input_device_driver_t *drv,
unsigned port, uint32_t joyaxis)
{
settings_t *settings = configuration_settings;
float input_analog_deadzone = settings->floats.input_analog_deadzone;
float input_analog_sensitivity = settings->floats.input_analog_sensitivity;
int16_t val = drv->axis(port, joyaxis);
if (input_analog_deadzone)
{
int16_t x, y;
float normalized;
float normal_mag;
/* 2/3 are the right analog X/Y axes */
unsigned x_axis = 2;
unsigned y_axis = 3;
/* 0/1 are the left analog X/Y axes */
if (AXIS_POS_GET(joyaxis) == AXIS_DIR_NONE)
{
/* current axis is negative */
/* current stick is the left */
if (AXIS_NEG_GET(joyaxis) < 2)
{
x_axis = 0;
y_axis = 1;
}
}
else
{
/* current axis is positive */
/* current stick is the left */
if (AXIS_POS_GET(joyaxis) < 2)
{
x_axis = 0;
y_axis = 1;
}
}
x = drv->axis(port, AXIS_POS(x_axis))
+ drv->axis(port, AXIS_NEG(x_axis));
y = drv->axis(port, AXIS_POS(y_axis))
+ drv->axis(port, AXIS_NEG(y_axis));
normal_mag = (1.0f / 0x7fff) * sqrt(x * x + y * y);
/* if analog value is below the deadzone, ignore it */
if (normal_mag <= input_analog_deadzone)
return 0;
normalized = (1.0f / 0x7fff) * val;
/* now scale the "good" analog range appropriately,
* so we don't start out way above 0 */
val = 0x7fff * normalized * MIN(1.0f,
((normal_mag - input_analog_deadzone)
/ (1.0f - input_analog_deadzone)));
}
if (input_analog_sensitivity != 1.0f)
{
float normalized = (1.0f / 0x7fff) * val;
int new_val = 0x7fff * normalized *
input_analog_sensitivity;
if (new_val > 0x7fff)
return 0x7fff;
else if (new_val < -0x7fff)
return -0x7fff;
return new_val;
}
return val;
}
#ifdef HAVE_MENU
enum menu_mouse_action
{
MENU_MOUSE_ACTION_NONE = 0,
MENU_MOUSE_ACTION_BUTTON_L,
MENU_MOUSE_ACTION_BUTTON_L_TOGGLE,
MENU_MOUSE_ACTION_BUTTON_L_SET_NAVIGATION,
MENU_MOUSE_ACTION_BUTTON_R,
MENU_MOUSE_ACTION_WHEEL_UP,
MENU_MOUSE_ACTION_WHEEL_DOWN,
MENU_MOUSE_ACTION_HORIZ_WHEEL_UP,
MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN
};
static unsigned char menu_keyboard_key_state[RETROK_LAST] = {0};
static menu_input_t menu_input_state;
/* Set a specific keyboard key.
*
* 'down' sets the latch (true would
* mean the key is being pressed down, while 'false' would mean that
* the key has been released).
**/
void menu_event_kb_set(bool down, enum retro_key key)
{
if (key == RETROK_UNKNOWN)
{
unsigned i;
for (i = 0; i < RETROK_LAST; i++)
menu_keyboard_key_state[i] = (menu_keyboard_key_state[(enum retro_key)i] & 1) << 1;
}
else
menu_keyboard_key_state[key] = ((menu_keyboard_key_state[key] & 1) << 1) | down;
}
/*
* This function gets called in order to process all input events
* for the current frame.
*
* Sends input code to menu for one frame.
*
* It uses as input the local variables' input' and 'trigger_input'.
*
* Mouse and touch input events get processed inside this function.
*
* NOTE: 'input' and 'trigger_input' is sourced from the keyboard and/or
* the gamepad. It does not contain input state derived from the mouse
* and/or touch - this gets dealt with separately within this function.
*
* TODO/FIXME - maybe needs to be overhauled so we can send multiple
* events per frame if we want to, and we shouldn't send the
* entire button state either but do a separate event per button
* state.
*/
static unsigned menu_event(input_bits_t *p_input, input_bits_t *p_trigger_input)
{
/* Used for key repeat */
static float delay_timer = 0.0f;
static float delay_count = 0.0f;
static bool initial_held = true;
static bool first_held = false;
static unsigned ok_old = 0;
unsigned ret = MENU_ACTION_NOOP;
bool set_scroll = false;
bool mouse_enabled = false;
size_t new_scroll_accel = 0;
menu_input_t *menu_input = &menu_input_state;
settings_t *settings = configuration_settings;
bool swap_ok_cancel_btns = settings->bools.input_menu_swap_ok_cancel_buttons;
bool input_swap_override = input_autoconfigure_get_swap_override();
unsigned menu_ok_btn = (!input_swap_override &&
swap_ok_cancel_btns) ?
RETRO_DEVICE_ID_JOYPAD_B : RETRO_DEVICE_ID_JOYPAD_A;
unsigned menu_cancel_btn = (!input_swap_override &&
swap_ok_cancel_btns) ?
RETRO_DEVICE_ID_JOYPAD_A : RETRO_DEVICE_ID_JOYPAD_B;
unsigned ok_current = BIT256_GET_PTR(p_input, menu_ok_btn);
unsigned ok_trigger = ok_current & ~ok_old;
bool is_rgui = string_is_equal(settings->arrays.menu_driver, "rgui");
ok_old = ok_current;
if (bits_any_set(p_input->data, ARRAY_SIZE(p_input->data)))
{
if (!first_held)
{
/* don't run anything first frame, only capture held inputs
* for old_input_state. */
first_held = true;
delay_timer = initial_held ? 200 : 100;
delay_count = 0;
}
if (delay_count >= delay_timer)
{
uint32_t input_repeat = 0;
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_UP);
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_DOWN);
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_LEFT);
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_RIGHT);
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_L);
BIT32_SET(input_repeat, RETRO_DEVICE_ID_JOYPAD_R);
set_scroll = true;
first_held = false;
p_trigger_input->data[0] |= p_input->data[0] & input_repeat;
menu_driver_ctl(MENU_NAVIGATION_CTL_GET_SCROLL_ACCEL,
&new_scroll_accel);
new_scroll_accel = MIN(new_scroll_accel + 1, 64);
}
initial_held = false;
}
else
{
set_scroll = true;
first_held = false;
initial_held = true;
}
if (set_scroll)
menu_driver_ctl(MENU_NAVIGATION_CTL_SET_SCROLL_ACCEL,
&new_scroll_accel);
delay_count += menu_animation_get_delta_time();
if (menu_input_dialog_get_display_kb())
{
menu_event_osk_iterate();
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
{
if (menu_event_get_osk_ptr() < 33)
menu_event_set_osk_ptr(menu_event_get_osk_ptr()
+ OSK_CHARS_PER_LINE);
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP))
{
if (menu_event_get_osk_ptr() >= OSK_CHARS_PER_LINE)
menu_event_set_osk_ptr(menu_event_get_osk_ptr()
- OSK_CHARS_PER_LINE);
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
if (menu_event_get_osk_ptr() < 43)
menu_event_set_osk_ptr(menu_event_get_osk_ptr() + 1);
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if (menu_event_get_osk_ptr() >= 1)
menu_event_set_osk_ptr(menu_event_get_osk_ptr() - 1);
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L))
{
if (menu_event_get_osk_idx() > OSK_TYPE_UNKNOWN + 1)
menu_event_set_osk_idx((enum osk_type)(
menu_event_get_osk_idx() - 1));
else
menu_event_set_osk_idx((enum osk_type)(is_rgui ? OSK_SYMBOLS_PAGE1 : OSK_TYPE_LAST - 1));
}
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R))
{
if (menu_event_get_osk_idx() < (is_rgui ? OSK_SYMBOLS_PAGE1 : OSK_TYPE_LAST - 1))
menu_event_set_osk_idx((enum osk_type)(
menu_event_get_osk_idx() + 1));
else
menu_event_set_osk_idx((enum osk_type)(OSK_TYPE_UNKNOWN + 1));
}
if (BIT256_GET_PTR(p_trigger_input, menu_ok_btn))
{
if (menu_event_get_osk_ptr() >= 0)
menu_event_osk_append(menu_event_get_osk_ptr());
}
if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn))
input_keyboard_event(true, '\x7f', '\x7f',
0, RETRO_DEVICE_KEYBOARD);
/* send return key to close keyboard input window */
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START))
input_keyboard_event(true, '\n', '\n', 0, RETRO_DEVICE_KEYBOARD);
BIT256_CLEAR_ALL_PTR(p_trigger_input);
}
else
{
if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_UP))
ret = MENU_ACTION_UP;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
ret = MENU_ACTION_DOWN;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_LEFT))
ret = MENU_ACTION_LEFT;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_RIGHT))
ret = MENU_ACTION_RIGHT;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_L))
ret = MENU_ACTION_SCROLL_UP;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_R))
ret = MENU_ACTION_SCROLL_DOWN;
else if (ok_trigger)
ret = MENU_ACTION_OK;
else if (BIT256_GET_PTR(p_trigger_input, menu_cancel_btn))
ret = MENU_ACTION_CANCEL;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_X))
ret = MENU_ACTION_SEARCH;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_Y))
ret = MENU_ACTION_SCAN;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_START))
ret = MENU_ACTION_START;
else if (BIT256_GET_PTR(p_trigger_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
ret = MENU_ACTION_INFO;
else if (BIT256_GET_PTR(p_trigger_input, RARCH_MENU_TOGGLE))
ret = MENU_ACTION_TOGGLE;
}
if (menu_keyboard_key_state[RETROK_F11])
{
command_event(CMD_EVENT_GRAB_MOUSE_TOGGLE, NULL);
menu_keyboard_key_state[RETROK_F11] = 0;
}
mouse_enabled = settings->bools.menu_mouse_enable;
#ifdef HAVE_OVERLAY
if (!mouse_enabled)
mouse_enabled = !(settings->bools.input_overlay_enable
&& input_overlay_is_alive(overlay_ptr));
#endif
if (!mouse_enabled)
menu_input->mouse.ptr = 0;
if (settings->bools.menu_pointer_enable)
{
/* This function gets called for handling pointer events.
*
* Pointer events are touchscreen events that are spawned
* by touchpad/touchscreen. */
rarch_joypad_info_t joypad_info;
int pointer_x, pointer_y;
size_t fb_pitch;
unsigned fb_width, fb_height;
const struct retro_keybind *binds[MAX_USERS] = {NULL};
int pointer_device = menu_driver_is_texture_set()
?
RETRO_DEVICE_POINTER : RARCH_DEVICE_POINTER_SCREEN;
menu_display_get_fb_size(&fb_width, &fb_height,
&fb_pitch);
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
pointer_x =
current_input->input_state(
current_input_data, joypad_info, binds,
0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_X);
pointer_y =
current_input->input_state(
current_input_data, joypad_info, binds,
0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_Y);
menu_input->pointer.pressed[0] = current_input->input_state(
current_input_data, joypad_info, binds,
0, pointer_device, 0, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.pressed[1] = current_input->input_state(
current_input_data, joypad_info, binds,
0, pointer_device, 1, RETRO_DEVICE_ID_POINTER_PRESSED);
menu_input->pointer.back = current_input->input_state(
current_input_data, joypad_info, binds,
0, pointer_device, 0, RARCH_DEVICE_ID_POINTER_BACK);
menu_input->pointer.x = ((pointer_x + 0x7fff) * (int)fb_width) / 0xFFFF;
menu_input->pointer.y = ((pointer_y + 0x7fff) * (int)fb_height) / 0xFFFF;
}
else
{
menu_input->pointer.x = 0;
menu_input->pointer.y = 0;
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.accel = 0;
menu_input->pointer.pressed[0] = false;
menu_input->pointer.pressed[1] = false;
menu_input->pointer.back = false;
menu_input->pointer.ptr = 0;
}
return ret;
}
bool menu_input_mouse_check_vector_inside_hitbox(menu_input_ctx_hitbox_t *hitbox)
{
int16_t mouse_x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
int16_t mouse_y = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);
bool inside_hitbox =
(mouse_x >= hitbox->x1)
&& (mouse_x <= hitbox->x2)
&& (mouse_y >= hitbox->y1)
&& (mouse_y <= hitbox->y2)
;
return inside_hitbox;
}
bool menu_input_ctl(enum menu_input_ctl_state state, void *data)
{
static bool pointer_dragging = false;
menu_input_t *menu_input = &menu_input_state;
if (!menu_input)
return false;
switch (state)
{
case MENU_INPUT_CTL_DEINIT:
memset(menu_input, 0, sizeof(menu_input_t));
pointer_dragging = false;
break;
case MENU_INPUT_CTL_MOUSE_PTR:
menu_input->mouse.ptr = (*(unsigned*)data);
break;
case MENU_INPUT_CTL_POINTER_PTR:
menu_input->pointer.ptr = (*(unsigned*)data);
break;
case MENU_INPUT_CTL_POINTER_ACCEL_READ:
{
float *ptr = (float*)data;
*ptr = menu_input->pointer.accel;
}
break;
case MENU_INPUT_CTL_POINTER_ACCEL_WRITE:
menu_input->pointer.accel = (*(float*)data);
break;
case MENU_INPUT_CTL_IS_POINTER_DRAGGED:
return pointer_dragging;
case MENU_INPUT_CTL_SET_POINTER_DRAGGED:
pointer_dragging = true;
break;
case MENU_INPUT_CTL_UNSET_POINTER_DRAGGED:
pointer_dragging = false;
break;
case MENU_INPUT_CTL_NONE:
break;
}
return true;
}
static int menu_input_mouse_post_iterate(uint64_t *input_mouse,
menu_file_list_cbs_t *cbs, unsigned action, bool *mouse_activity)
{
settings_t *settings = configuration_settings;
static bool mouse_oldleft = false;
static bool mouse_oldright = false;
if (
!settings->bools.menu_mouse_enable
#ifdef HAVE_OVERLAY
|| (settings->bools.input_overlay_enable && input_overlay_is_alive(overlay_ptr))
#endif
)
{
/* HACK: Need to lie to avoid false hits if mouse is held
* when entering the RetroArch window. */
/* This happens if, for example, someone double clicks the
* window border to maximize it.
*
* The proper fix is, of course, triggering on WM_LBUTTONDOWN
* rather than this state change. */
mouse_oldleft = true;
mouse_oldright = true;
return 0;
}
if (menu_input_mouse_state(MENU_MOUSE_LEFT_BUTTON))
{
if (!mouse_oldleft)
{
menu_input_t *menu_input = &menu_input_state;
size_t selection = menu_navigation_get_selection();
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L);
mouse_oldleft = true;
if ((menu_input->mouse.ptr == selection) && cbs && cbs->action_select)
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L_TOGGLE);
}
else if (menu_input->mouse.ptr <= (menu_entries_get_size() - 1))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_L_SET_NAVIGATION);
}
*mouse_activity = true;
}
}
else
mouse_oldleft = false;
if (menu_input_mouse_state(MENU_MOUSE_RIGHT_BUTTON))
{
if (!mouse_oldright)
{
mouse_oldright = true;
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_BUTTON_R);
*mouse_activity = true;
}
}
else
mouse_oldright = false;
if (menu_input_mouse_state(MENU_MOUSE_WHEEL_DOWN))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_WHEEL_DOWN);
*mouse_activity = true;
}
if (menu_input_mouse_state(MENU_MOUSE_WHEEL_UP))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_WHEEL_UP);
*mouse_activity = true;
}
if (menu_input_mouse_state(MENU_MOUSE_HORIZ_WHEEL_DOWN))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN);
*mouse_activity = true;
}
if (menu_input_mouse_state(MENU_MOUSE_HORIZ_WHEEL_UP))
{
BIT64_SET(*input_mouse, MENU_MOUSE_ACTION_HORIZ_WHEEL_UP);
*mouse_activity = true;
}
return 0;
}
static int menu_input_mouse_frame(
menu_file_list_cbs_t *cbs, menu_entry_t *entry,
unsigned action)
{
static rarch_timer_t mouse_activity_timer = {0};
bool mouse_activity = false;
bool no_mouse_activity = false;
uint64_t mouse_state = MENU_MOUSE_ACTION_NONE;
int ret = 0;
settings_t *settings = configuration_settings;
menu_input_t *menu_input = &menu_input_state;
bool mouse_enable = settings->bools.menu_mouse_enable;
if (mouse_enable)
ret = menu_input_mouse_post_iterate(&mouse_state, cbs, action, &mouse_activity);
if ((settings->bools.menu_pointer_enable || mouse_enable))
{
static unsigned mouse_old_x = 0;
static unsigned mouse_old_y = 0;
menu_ctx_pointer_t point;
point.x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
point.y = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);
point.ptr = 0;
point.cbs = NULL;
point.entry = NULL;
point.action = 0;
point.retcode = 0;
if (menu_input_dialog_get_display_kb())
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (rarch_timer_is_running(&mouse_activity_timer))
rarch_timer_tick(&mouse_activity_timer);
if (mouse_old_x != point.x || mouse_old_y != point.y)
{
if (!rarch_timer_is_running(&mouse_activity_timer))
mouse_activity = true;
menu_event_set_osk_ptr(point.retcode);
}
else
{
if (rarch_timer_has_expired(&mouse_activity_timer))
no_mouse_activity = true;
}
mouse_old_x = point.x;
mouse_old_y = point.y;
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_BUTTON_L))
{
menu_ctx_pointer_t point;
point.x = menu_input_mouse_state(MENU_MOUSE_X_AXIS);
point.y = menu_input_mouse_state(MENU_MOUSE_Y_AXIS);
point.ptr = menu_input->mouse.ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
if (menu_input_dialog_get_display_kb())
{
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
{
menu_event_set_osk_ptr(point.retcode);
menu_event_osk_append(point.retcode);
}
}
else
{
menu_driver_ctl(RARCH_MENU_CTL_POINTER_UP, &point);
menu_driver_ctl(RARCH_MENU_CTL_POINTER_TAP, &point);
ret = point.retcode;
}
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_BUTTON_R))
{
size_t selection = menu_navigation_get_selection();
menu_entry_action(entry, (unsigned)selection, MENU_ACTION_CANCEL);
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_WHEEL_DOWN))
{
unsigned increment_by = 1;
menu_driver_ctl(MENU_NAVIGATION_CTL_INCREMENT, &increment_by);
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_WHEEL_UP))
{
unsigned decrement_by = 1;
menu_driver_ctl(MENU_NAVIGATION_CTL_DECREMENT, &decrement_by);
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_HORIZ_WHEEL_UP))
{
/* stub */
}
if (BIT64_GET(mouse_state, MENU_MOUSE_ACTION_HORIZ_WHEEL_DOWN))
{
/* stub */
}
if (mouse_activity)
{
menu_ctx_environment_t menu_environ;
rarch_timer_begin(&mouse_activity_timer, 4);
menu_environ.type = MENU_ENVIRON_ENABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
}
if (no_mouse_activity)
{
menu_ctx_environment_t menu_environ;
rarch_timer_end(&mouse_activity_timer);
menu_environ.type = MENU_ENVIRON_DISABLE_MOUSE_CURSOR;
menu_environ.data = NULL;
menu_driver_ctl(RARCH_MENU_CTL_ENVIRONMENT, &menu_environ);
}
return ret;
}
int16_t menu_input_pointer_state(enum menu_input_pointer_state state)
{
menu_input_t *menu_input = &menu_input_state;
if (!menu_input)
return 0;
switch (state)
{
case MENU_POINTER_X_AXIS:
return menu_input->pointer.x;
case MENU_POINTER_Y_AXIS:
return menu_input->pointer.y;
case MENU_POINTER_DELTA_X_AXIS:
return menu_input->pointer.dx;
case MENU_POINTER_DELTA_Y_AXIS:
return menu_input->pointer.dy;
case MENU_POINTER_PRESSED:
return menu_input->pointer.pressed[0];
}
return 0;
}
int16_t menu_input_mouse_state(enum menu_input_mouse_state state)
{
rarch_joypad_info_t joypad_info;
unsigned type = 0;
unsigned device = RETRO_DEVICE_MOUSE;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
joypad_info.axis_threshold = 0.0f;
switch (state)
{
case MENU_MOUSE_X_AXIS:
device = RARCH_DEVICE_MOUSE_SCREEN;
type = RETRO_DEVICE_ID_MOUSE_X;
break;
case MENU_MOUSE_Y_AXIS:
device = RARCH_DEVICE_MOUSE_SCREEN;
type = RETRO_DEVICE_ID_MOUSE_Y;
break;
case MENU_MOUSE_LEFT_BUTTON:
type = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case MENU_MOUSE_RIGHT_BUTTON:
type = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case MENU_MOUSE_WHEEL_UP:
type = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case MENU_MOUSE_WHEEL_DOWN:
type = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case MENU_MOUSE_HORIZ_WHEEL_UP:
type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case MENU_MOUSE_HORIZ_WHEEL_DOWN:
type = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
}
return current_input->input_state(current_input_data, joypad_info,
NULL, 0, device, 0, type);
}
static int menu_input_pointer_post_iterate(
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action)
{
static bool pointer_oldpressed[2];
static bool pointer_oldback = false;
static int16_t start_x = 0;
static int16_t start_y = 0;
static int16_t pointer_old_x = 0;
static int16_t pointer_old_y = 0;
int ret = 0;
menu_input_t *menu_input = &menu_input_state;
settings_t *settings = configuration_settings;
#ifdef HAVE_OVERLAY
/* If we have overlays enabled, overlay controls take
* precedence and we don't want regular menu
* pointer controls to be handled */
if (( settings->bools.input_overlay_enable
&& input_overlay_is_alive(overlay_ptr)))
return 0;
#endif
if (menu_input->pointer.pressed[0])
{
gfx_ctx_metrics_t metrics;
float dpi;
static float accel0 = 0.0f;
static float accel1 = 0.0f;
int16_t pointer_x = menu_input_pointer_state(MENU_POINTER_X_AXIS);
int16_t pointer_y = menu_input_pointer_state(MENU_POINTER_Y_AXIS);
metrics.type = DISPLAY_METRIC_DPI;
metrics.value = &dpi;
menu_input->pointer.counter++;
if (menu_input->pointer.counter == 1 &&
!menu_input_ctl(MENU_INPUT_CTL_IS_POINTER_DRAGGED, NULL))
{
menu_ctx_pointer_t point;
point.x = pointer_x;
point.y = pointer_y;
point.ptr = menu_input->pointer.ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
menu_driver_ctl(RARCH_MENU_CTL_POINTER_DOWN, &point);
}
if (!pointer_oldpressed[0])
{
menu_input->pointer.accel = 0;
accel0 = 0;
accel1 = 0;
start_x = pointer_x;
start_y = pointer_y;
pointer_old_x = pointer_x;
pointer_old_y = pointer_y;
pointer_oldpressed[0] = true;
}
else if (video_context_driver_get_metrics(&metrics))
{
if (abs(pointer_x - start_x) > (dpi / 10)
|| abs(pointer_y - start_y) > (dpi / 10))
{
float s;
menu_input_ctl(MENU_INPUT_CTL_SET_POINTER_DRAGGED, NULL);
menu_input->pointer.dx = pointer_x - pointer_old_x;
menu_input->pointer.dy = pointer_y - pointer_old_y;
pointer_old_x = pointer_x;
pointer_old_y = pointer_y;
s = menu_input->pointer.dy;
menu_input->pointer.accel = (accel0 + accel1 + s) / 3;
accel0 = accel1;
accel1 = menu_input->pointer.accel;
}
}
}
else
{
if (pointer_oldpressed[0])
{
if (!menu_input_ctl(MENU_INPUT_CTL_IS_POINTER_DRAGGED, NULL))
{
menu_ctx_pointer_t point;
point.x = start_x;
point.y = start_y;
point.ptr = menu_input->pointer.ptr;
point.cbs = cbs;
point.entry = entry;
point.action = action;
if (menu_input_dialog_get_display_kb())
{
menu_driver_ctl(RARCH_MENU_CTL_OSK_PTR_AT_POS, &point);
if (point.retcode > -1)
{
menu_event_set_osk_ptr(point.retcode);
menu_event_osk_append(point.retcode);
}
}
else
{
if (menu_input->pointer.counter > 32)
{
size_t selection = menu_navigation_get_selection();
if (cbs && cbs->action_start)
return menu_entry_action(entry, (unsigned)selection, MENU_ACTION_START);
}
else
{
menu_driver_ctl(RARCH_MENU_CTL_POINTER_UP, &point);
menu_driver_ctl(RARCH_MENU_CTL_POINTER_TAP, &point);
ret = point.retcode;
}
}
}
pointer_oldpressed[0] = false;
start_x = 0;
start_y = 0;
pointer_old_x = 0;
pointer_old_y = 0;
menu_input->pointer.dx = 0;
menu_input->pointer.dy = 0;
menu_input->pointer.counter = 0;
menu_input_ctl(MENU_INPUT_CTL_UNSET_POINTER_DRAGGED, NULL);
}
}
if (menu_input->pointer.back)
{
if (!pointer_oldback)
{
pointer_oldback = true;
menu_entry_action(entry, (unsigned)menu_navigation_get_selection(), MENU_ACTION_CANCEL);
}
}
pointer_oldback = menu_input->pointer.back;
return ret;
}
void menu_input_post_iterate(int *ret, unsigned action)
{
menu_entry_t entry;
settings_t *settings = configuration_settings;
file_list_t *selection_buf = menu_entries_get_selection_buf_ptr(0);
size_t selection = menu_navigation_get_selection();
menu_file_list_cbs_t *cbs = selection_buf ?
(menu_file_list_cbs_t*)selection_buf->list[selection].actiondata
: NULL;
menu_entry_init(&entry);
/* Note: If menu_input_mouse_frame() or
* menu_input_pointer_post_iterate() are
* modified, will have to verify that these
* parameters remain unused... */
entry.rich_label_enabled = false;
entry.value_enabled = false;
entry.sublabel_enabled = false;
menu_entry_get(&entry, 0, selection, NULL, false);
*ret = menu_input_mouse_frame(cbs, &entry, action);
if (settings->bools.menu_pointer_enable)
*ret |= menu_input_pointer_post_iterate(cbs, &entry, action);
}
#define MENU_INPUT_KEYS_CHECK(cond1, cond2, cond3) \
for (i = cond1; i < cond2; i++) \
{ \
bool bit_pressed = false; \
if (!cond3) \
{ \
for (port = 0; port < port_max; port++) \
{ \
uint16_t joykey = 0; \
uint32_t joyaxis = 0; \
const struct retro_keybind *mtkey = &input_config_binds[port][i]; \
if (!mtkey->valid) \
continue; \
joypad_info.joy_idx = settings->uints.input_joypad_map[port]; \
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx]; \
joypad_info.axis_threshold = input_driver_axis_threshold; \
joykey = (input_config_binds[port][i].joykey != NO_BTN) \
? input_config_binds[port][i].joykey : joypad_info.auto_binds[i].joykey; \
joyaxis = (input_config_binds[port][i].joyaxis != AXIS_NONE) \
? input_config_binds[port][i].joyaxis : joypad_info.auto_binds[i].joyaxis; \
if (sec) \
{ \
if (joykey == NO_BTN || !sec->button(joypad_info.joy_idx, joykey)) \
{ \
float scaled_axis = sec->axis ? ((float)abs(input_joypad_axis(sec, joypad_info.joy_idx, joyaxis)) / 0x8000) : 0.0; \
if ((bit_pressed = scaled_axis > joypad_info.axis_threshold)) \
break; \
} \
else \
{ \
bit_pressed = true; \
break; \
} \
} \
if (first) \
{ \
if (joykey == NO_BTN || !first->button(joypad_info.joy_idx, joykey)) \
{ \
float scaled_axis = first->axis ? ((float)abs(input_joypad_axis(first, joypad_info.joy_idx, joyaxis)) / 0x8000) : 0.0; \
if ((bit_pressed = scaled_axis > joypad_info.axis_threshold)) \
break; \
} \
else \
{ \
bit_pressed = true; \
break; \
} \
} \
} \
} \
if (bit_pressed || ((i >= RARCH_FIRST_META_KEY) && BIT64_GET(lifecycle_state, i)) || input_keys_pressed_other_sources(i, p_new_state)) \
{ \
BIT256_SET_PTR(p_new_state, i); \
} \
}
/**
* input_menu_keys_pressed:
*
* Grab an input sample for this frame. We exclude
* keyboard input here.
*
* Returns: Input sample containing a mask of all pressed keys.
*/
static void input_menu_keys_pressed(input_bits_t *p_new_state)
{
unsigned i, port;
rarch_joypad_info_t joypad_info;
const struct retro_keybind *binds[MAX_USERS] = {NULL};
settings_t *settings = configuration_settings;
uint8_t max_users = (uint8_t)input_driver_max_users;
uint8_t port_max =
settings->bools.input_all_users_control_menu
? max_users : 1;
joypad_info.joy_idx = 0;
joypad_info.auto_binds = NULL;
for (i = 0; i < max_users; i++)
{
struct retro_keybind *auto_binds = input_autoconf_binds[i];
binds[i] = input_config_binds[i];
input_push_analog_dpad(auto_binds, ANALOG_DPAD_LSTICK);
}
for (port = 0; port < port_max; port++)
{
const struct retro_keybind *binds_norm = &input_config_binds[port][RARCH_ENABLE_HOTKEY];
const struct retro_keybind *binds_auto = &input_autoconf_binds[port][RARCH_ENABLE_HOTKEY];
if (check_input_driver_block_hotkey(binds_norm, binds_auto))
{
const struct retro_keybind *htkey = &input_config_binds[port][RARCH_ENABLE_HOTKEY];
joypad_info.joy_idx = settings->uints.input_joypad_map[port];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
joypad_info.axis_threshold = input_driver_axis_threshold;
if (htkey->valid
&& current_input->input_state(current_input_data, joypad_info,
&binds[0], port, RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
{
input_driver_block_libretro_input = true;
break;
}
else
{
input_driver_block_hotkey = true;
break;
}
}
}
{
const input_device_driver_t *first = current_input->get_joypad_driver
? current_input->get_joypad_driver(current_input_data) : NULL;
const input_device_driver_t *sec = current_input->get_sec_joypad_driver
? current_input->get_sec_joypad_driver(current_input_data) : NULL;
/* Check the libretro input first */
MENU_INPUT_KEYS_CHECK(0, RARCH_FIRST_META_KEY, input_driver_block_libretro_input);
/* Check the hotkeys */
MENU_INPUT_KEYS_CHECK(RARCH_FIRST_META_KEY, RARCH_BIND_LIST_END, input_driver_block_hotkey);
}
for (i = 0; i < max_users; i++)
{
struct retro_keybind *auto_binds = input_autoconf_binds[i];
input_pop_analog_dpad(auto_binds);
}
if (!menu_input_dialog_get_display_kb())
{
unsigned ids[][2] =
{
{RETROK_SPACE, RETRO_DEVICE_ID_JOYPAD_START },
{RETROK_SLASH, RETRO_DEVICE_ID_JOYPAD_X },
{RETROK_RSHIFT, RETRO_DEVICE_ID_JOYPAD_SELECT },
{RETROK_RIGHT, RETRO_DEVICE_ID_JOYPAD_RIGHT },
{RETROK_LEFT, RETRO_DEVICE_ID_JOYPAD_LEFT },
{RETROK_DOWN, RETRO_DEVICE_ID_JOYPAD_DOWN },
{RETROK_UP, RETRO_DEVICE_ID_JOYPAD_UP },
{RETROK_PAGEUP, RETRO_DEVICE_ID_JOYPAD_L },
{RETROK_PAGEDOWN, RETRO_DEVICE_ID_JOYPAD_R },
{0, RARCH_QUIT_KEY },
{0, RARCH_FULLSCREEN_TOGGLE_KEY },
{RETROK_BACKSPACE, RETRO_DEVICE_ID_JOYPAD_B },
{RETROK_RETURN, RETRO_DEVICE_ID_JOYPAD_A },
{RETROK_DELETE, RETRO_DEVICE_ID_JOYPAD_Y },
{0, RARCH_UI_COMPANION_TOGGLE },
{0, RARCH_FPS_TOGGLE },
{0, RARCH_SEND_DEBUG_INFO },
{0, RARCH_NETPLAY_HOST_TOGGLE },
{0, RARCH_MENU_TOGGLE },
};
ids[9][0] = input_config_binds[0][RARCH_QUIT_KEY].key;
ids[10][0] = input_config_binds[0][RARCH_FULLSCREEN_TOGGLE_KEY].key;
ids[14][0] = input_config_binds[0][RARCH_UI_COMPANION_TOGGLE].key;
ids[15][0] = input_config_binds[0][RARCH_FPS_TOGGLE].key;
ids[16][0] = input_config_binds[0][RARCH_SEND_DEBUG_INFO].key;
ids[17][0] = input_config_binds[0][RARCH_NETPLAY_HOST_TOGGLE].key;
ids[18][0] = input_config_binds[0][RARCH_MENU_TOGGLE].key;
if (settings->bools.input_menu_swap_ok_cancel_buttons)
{
ids[11][1] = RETRO_DEVICE_ID_JOYPAD_A;
ids[12][1] = RETRO_DEVICE_ID_JOYPAD_B;
}
for (i = 0; i < ARRAY_SIZE(ids); i++)
{
if (current_input->input_state(current_input_data,
joypad_info, binds, 0,
RETRO_DEVICE_KEYBOARD, 0, ids[i][0]))
BIT256_SET_PTR(p_new_state, ids[i][1]);
}
}
}
#endif
#define INPUT_KEYS_CHECK(cond1, cond2, cond3) \
for (i = cond1; i < cond2; i++) \
{ \
bool bit_pressed = !cond3 && binds[i].valid && current_input->input_state(current_input_data, joypad_info, &binds, 0, RETRO_DEVICE_JOYPAD, 0, i); \
if (bit_pressed || ((i >= RARCH_FIRST_META_KEY) && BIT64_GET(lifecycle_state, i)) || input_keys_pressed_other_sources(i, p_new_state)) \
{ \
BIT256_SET_PTR(p_new_state, i); \
} \
}
/**
* input_keys_pressed:
*
* Grab an input sample for this frame.
*
* Returns: Input sample containing a mask of all pressed keys.
*/
static void input_keys_pressed(input_bits_t *p_new_state)
{
unsigned i;
rarch_joypad_info_t joypad_info;
settings_t *settings = configuration_settings;
const struct retro_keybind *binds = input_config_binds[0];
const struct retro_keybind *binds_auto = &input_autoconf_binds[0][RARCH_ENABLE_HOTKEY];
const struct retro_keybind *binds_norm = &binds[RARCH_ENABLE_HOTKEY];
joypad_info.joy_idx = settings->uints.input_joypad_map[0];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
joypad_info.axis_threshold = input_driver_axis_threshold;
if (check_input_driver_block_hotkey(binds_norm, binds_auto))
{
const struct retro_keybind *enable_hotkey =
&input_config_binds[0][RARCH_ENABLE_HOTKEY];
if ( enable_hotkey && enable_hotkey->valid
&& current_input->input_state(
current_input_data, joypad_info, &binds, 0,
RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
input_driver_block_libretro_input = true;
else
input_driver_block_hotkey = true;
}
if (binds[RARCH_GAME_FOCUS_TOGGLE].valid)
{
const struct retro_keybind *focus_binds_auto =
&input_autoconf_binds[0][RARCH_GAME_FOCUS_TOGGLE];
const struct retro_keybind *focus_normal =
&binds[RARCH_GAME_FOCUS_TOGGLE];
/* Allows rarch_focus_toggle hotkey to still work
* even though every hotkey is blocked */
if (check_input_driver_block_hotkey(
focus_normal, focus_binds_auto))
{
if (current_input->input_state(current_input_data, joypad_info, &binds, 0,
RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
input_driver_block_hotkey = false;
}
}
/* Check the libretro input first */
INPUT_KEYS_CHECK(0, RARCH_FIRST_META_KEY,
input_driver_block_libretro_input);
/* Check the hotkeys */
INPUT_KEYS_CHECK(RARCH_FIRST_META_KEY, RARCH_BIND_LIST_END,
input_driver_block_hotkey);
}
int16_t input_driver_input_state(
rarch_joypad_info_t joypad_info,
const struct retro_keybind **retro_keybinds,
unsigned port, unsigned device, unsigned index, unsigned id)
{
if (current_input && current_input->input_state)
return current_input->input_state(current_input_data, joypad_info,
retro_keybinds,
port, device, index, id);
return 0;
}
void input_get_state_for_port(void *data, unsigned port,
input_bits_t *p_new_state)
{
unsigned i, j;
rarch_joypad_info_t joypad_info;
settings_t *settings = (settings_t*)data;
const input_device_driver_t *joypad_driver = input_driver_get_joypad_driver();
joypad_info.joy_idx = settings->uints.input_joypad_map[port];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
joypad_info.axis_threshold = input_driver_axis_threshold;
if (!joypad_driver)
return;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (input_driver_input_state(joypad_info, libretro_input_binds,
port, RETRO_DEVICE_JOYPAD, 0, i) != 0)
{
int16_t val = input_joypad_analog(
joypad_driver, joypad_info, port,
RETRO_DEVICE_INDEX_ANALOG_BUTTON, i, libretro_input_binds[port]);
BIT256_SET_PTR(p_new_state, i);
if (val)
p_new_state->analog_buttons[i] = val;
}
}
for (i = 0; i < 2; i++)
{
for (j = 0; j < 2; j++)
{
unsigned offset = 0 + (i * 4) + (j * 2);
int16_t val = input_joypad_analog(joypad_driver,
joypad_info, port, i, j, libretro_input_binds[port]);
if (val >= 0)
p_new_state->analogs[offset] = val;
else
p_new_state->analogs[offset+1] = val;
}
}
}
void *input_driver_get_data(void)
{
return current_input_data;
}
void **input_driver_get_data_ptr(void)
{
return (void**)&current_input_data;
}
bool input_driver_has_capabilities(void)
{
if (!current_input->get_capabilities || !current_input_data)
return false;
return true;
}
static bool input_driver_init(void)
{
if (current_input)
{
settings_t *settings = configuration_settings;
current_input_data = current_input->init(settings->arrays.input_joypad_driver);
}
if (!current_input_data)
return false;
return true;
}
static bool input_driver_find_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
drv.label = "input_driver";
drv.s = settings->arrays.input_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
current_input = (const input_driver_t*)
input_driver_find_handle(i);
else
{
unsigned d;
RARCH_ERR("Couldn't find any input driver named \"%s\"\n",
settings->arrays.input_driver);
RARCH_LOG_OUTPUT("Available input drivers are:\n");
for (d = 0; input_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", input_driver_find_ident(d));
RARCH_WARN("Going to default to first input driver...\n");
current_input = (const input_driver_t*)
input_driver_find_handle(0);
if (!current_input)
{
retroarch_fail(1, "find_input_driver()");
return false;
}
}
return true;
}
void input_driver_set_flushing_input(void)
{
input_driver_flushing_input = true;
}
void input_driver_unset_hotkey_block(void)
{
input_driver_block_hotkey = true;
}
void input_driver_set_hotkey_block(void)
{
input_driver_block_hotkey = true;
}
void input_driver_set_libretro_input_blocked(void)
{
input_driver_block_libretro_input = true;
}
void input_driver_unset_libretro_input_blocked(void)
{
input_driver_block_libretro_input = false;
}
bool input_driver_is_libretro_input_blocked(void)
{
return input_driver_block_libretro_input;
}
void input_driver_set_nonblock_state(void)
{
input_driver_nonblock_state = true;
}
void input_driver_unset_nonblock_state(void)
{
input_driver_nonblock_state = false;
}
bool input_driver_init_command(void)
{
#ifdef HAVE_COMMAND
settings_t *settings = configuration_settings;
bool input_stdin_cmd_enable = settings->bools.stdin_cmd_enable;
bool input_network_cmd_enable = settings->bools.network_cmd_enable;
bool grab_stdin = current_input->grab_stdin && current_input->grab_stdin(current_input_data);
if (!input_stdin_cmd_enable && !input_network_cmd_enable)
return false;
if (input_stdin_cmd_enable && grab_stdin)
{
RARCH_WARN("stdin command interface is desired, but input driver has already claimed stdin.\n"
"Cannot use this command interface.\n");
}
input_driver_command = command_new();
if (command_network_new(
input_driver_command,
input_stdin_cmd_enable && !grab_stdin,
input_network_cmd_enable,
settings->uints.network_cmd_port))
return true;
RARCH_ERR("Failed to initialize command interface.\n");
#endif
return false;
}
void input_driver_deinit_command(void)
{
#ifdef HAVE_COMMAND
if (input_driver_command)
command_free(input_driver_command);
input_driver_command = NULL;
#endif
}
void input_driver_deinit_remote(void)
{
#ifdef HAVE_NETWORKGAMEPAD
if (input_driver_remote)
input_remote_free(input_driver_remote,
input_driver_max_users);
input_driver_remote = NULL;
#endif
}
void input_driver_deinit_mapper(void)
{
if (input_driver_mapper)
input_mapper_free(input_driver_mapper);
input_driver_mapper = NULL;
}
bool input_driver_init_remote(void)
{
#ifdef HAVE_NETWORKGAMEPAD
settings_t *settings = configuration_settings;
if (!settings->bools.network_remote_enable)
return false;
input_driver_remote = input_remote_new(
settings->uints.network_remote_base_port,
input_driver_max_users);
if (input_driver_remote)
return true;
RARCH_ERR("Failed to initialize remote gamepad interface.\n");
#endif
return false;
}
bool input_driver_init_mapper(void)
{
settings_t *settings = configuration_settings;
if (!settings->bools.input_remap_binds_enable)
return false;
input_driver_mapper = input_mapper_new();
if (input_driver_mapper)
return true;
RARCH_ERR("Failed to initialize input mapper.\n");
return false;
}
bool input_driver_grab_mouse(void)
{
if (!current_input || !current_input->grab_mouse)
return false;
current_input->grab_mouse(current_input_data, true);
return true;
}
float *input_driver_get_float(enum input_action action)
{
switch (action)
{
case INPUT_ACTION_AXIS_THRESHOLD:
return &input_driver_axis_threshold;
default:
case INPUT_ACTION_NONE:
break;
}
return NULL;
}
unsigned *input_driver_get_uint(enum input_action action)
{
switch (action)
{
case INPUT_ACTION_MAX_USERS:
return &input_driver_max_users;
default:
case INPUT_ACTION_NONE:
break;
}
return NULL;
}
bool input_driver_ungrab_mouse(void)
{
if (!current_input || !current_input->grab_mouse)
return false;
current_input->grab_mouse(current_input_data, false);
return true;
}
/**
* joypad_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to joypad driver at index. Can be NULL
* if nothing found.
**/
const void *joypad_driver_find_handle(int idx)
{
const void *drv = joypad_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* joypad_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of joypad driver at index. Can be NULL
* if nothing found.
**/
const char *joypad_driver_find_ident(int idx)
{
const input_device_driver_t *drv = joypad_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_joypad_driver_options:
*
* Get an enumerated list of all joypad driver names, separated by '|'.
*
* Returns: string listing of all joypad driver names, separated by '|'.
**/
const char* config_get_joypad_driver_options(void)
{
return char_list_new_special(STRING_LIST_INPUT_JOYPAD_DRIVERS, NULL);
}
/**
* input_joypad_init_first:
*
* Finds first suitable joypad driver and initializes.
*
* Returns: joypad driver if found, otherwise NULL.
**/
static const input_device_driver_t *input_joypad_init_first(void *data)
{
unsigned i;
for (i = 0; joypad_drivers[i]; i++)
{
if (joypad_drivers[i]->init(data))
{
RARCH_LOG("[Joypad]: Found joypad driver: \"%s\".\n",
joypad_drivers[i]->ident);
return joypad_drivers[i];
}
}
return NULL;
}
/**
* input_joypad_init_driver:
* @ident : identifier of driver to initialize.
*
* Initialize a joypad driver of name @ident.
*
* If ident points to NULL or a zero-length string,
* equivalent to calling input_joypad_init_first().
*
* Returns: joypad driver if found, otherwise NULL.
**/
const input_device_driver_t *input_joypad_init_driver(
const char *ident, void *data)
{
unsigned i;
if (!ident || !*ident)
return input_joypad_init_first(data);
for (i = 0; joypad_drivers[i]; i++)
{
if (string_is_equal(ident, joypad_drivers[i]->ident)
&& joypad_drivers[i]->init(data))
{
RARCH_LOG("[Joypad]: Found joypad driver: \"%s\".\n",
joypad_drivers[i]->ident);
return joypad_drivers[i];
}
}
return input_joypad_init_first(data);
}
/**
* input_joypad_set_rumble:
* @drv : Input device driver handle.
* @port : User number.
* @effect : Rumble effect to set.
* @strength : Strength of rumble effect.
*
* Sets rumble effect @effect with strength @strength.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool input_joypad_set_rumble(const input_device_driver_t *drv,
unsigned port, enum retro_rumble_effect effect, uint16_t strength)
{
settings_t *settings = configuration_settings;
unsigned joy_idx = settings->uints.input_joypad_map[port];
if (!drv || !drv->set_rumble || joy_idx >= MAX_USERS)
return false;
return drv->set_rumble(joy_idx, effect, strength);
}
/**
* input_joypad_analog:
* @drv : Input device driver handle.
* @port : User number.
* @idx : Analog key index.
* E.g.:
* - RETRO_DEVICE_INDEX_ANALOG_LEFT
* - RETRO_DEVICE_INDEX_ANALOG_RIGHT
* @ident : Analog key identifier.
* E.g.:
* - RETRO_DEVICE_ID_ANALOG_X
* - RETRO_DEVICE_ID_ANALOG_Y
* @binds : Binds of user.
*
* Gets analog value of analog key identifiers @idx and @ident
* from user with number @port with provided keybinds (@binds).
*
* Returns: analog value on success, otherwise 0.
**/
int16_t input_joypad_analog(const input_device_driver_t *drv,
rarch_joypad_info_t joypad_info,
unsigned port, unsigned idx, unsigned ident,
const struct retro_keybind *binds)
{
int16_t res = 0;
if (idx == RETRO_DEVICE_INDEX_ANALOG_BUTTON)
{
/* A RETRO_DEVICE_JOYPAD button?
* Otherwise, not a suitable button */
if (ident < RARCH_FIRST_CUSTOM_BIND)
{
uint32_t axis = 0;
const struct retro_keybind *bind = &binds[ ident ];
if (!bind->valid)
return 0;
axis = (bind->joyaxis == AXIS_NONE)
? joypad_info.auto_binds[ident].joyaxis
: bind->joyaxis;
/* Analog button. */
/* no deadzone/sensitivity correction for analog buttons currently */
if (drv->axis)
res = abs(drv->axis(joypad_info.joy_idx, axis));
/* If the result is zero, it's got a digital button
* attached to it instead */
if (res == 0)
{
uint16_t key = (bind->joykey == NO_BTN)
? joypad_info.auto_binds[ident].joykey
: bind->joykey;
if (drv->button(joypad_info.joy_idx, key))
res = 0x7fff;
}
}
}
else
{
/* Analog sticks. Either RETRO_DEVICE_INDEX_ANALOG_LEFT
* or RETRO_DEVICE_INDEX_ANALOG_RIGHT */
unsigned ident_minus = 0;
unsigned ident_plus = 0;
const struct retro_keybind *bind_minus = NULL;
const struct retro_keybind *bind_plus = NULL;
input_conv_analog_id_to_bind_id(idx, ident, ident_minus, ident_plus);
bind_minus = &binds[ident_minus];
bind_plus = &binds[ident_plus];
if (!bind_minus->valid || !bind_plus->valid)
return 0;
if (drv->axis)
{
uint32_t axis_minus = (bind_minus->joyaxis == AXIS_NONE)
? joypad_info.auto_binds[ident_minus].joyaxis
: bind_minus->joyaxis;
uint32_t axis_plus = (bind_plus->joyaxis == AXIS_NONE)
? joypad_info.auto_binds[ident_plus].joyaxis
: bind_plus->joyaxis;
int16_t pressed_minus = abs(
input_joypad_axis(drv, joypad_info.joy_idx,
axis_minus));
int16_t pressed_plus = abs(
input_joypad_axis(drv, joypad_info.joy_idx,
axis_plus));
res = pressed_plus - pressed_minus;
}
if (res == 0)
{
uint16_t key_minus = (bind_minus->joykey == NO_BTN)
? joypad_info.auto_binds[ident_minus].joykey
: bind_minus->joykey;
uint16_t key_plus = (bind_plus->joykey == NO_BTN)
? joypad_info.auto_binds[ident_plus].joykey
: bind_plus->joykey;
int16_t digital_left = drv->button(joypad_info.joy_idx, key_minus)
? -0x7fff : 0;
int16_t digital_right = drv->button(joypad_info.joy_idx, key_plus)
? 0x7fff : 0;
return digital_right + digital_left;
}
}
return res;
}
/**
* input_mouse_button_raw:
* @port : Mouse number.
* @button : Identifier of key (libretro mouse constant).
*
* Checks if key (@button) was being pressed by user
* with mouse number @port.
*
* Returns: true (1) if key was pressed, otherwise
* false (0).
**/
bool input_mouse_button_raw(unsigned port, unsigned id)
{
rarch_joypad_info_t joypad_info;
settings_t *settings = configuration_settings;
/*ignore axes*/
if (id == RETRO_DEVICE_ID_MOUSE_X || id == RETRO_DEVICE_ID_MOUSE_Y)
return false;
joypad_info.axis_threshold = input_driver_axis_threshold;
joypad_info.joy_idx = settings->uints.input_joypad_map[port];
joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
if (current_input->input_state(current_input_data,
joypad_info, libretro_input_binds, port, RETRO_DEVICE_MOUSE, 0, id))
return true;
return false;
}
void input_pad_connect(unsigned port, input_device_driver_t *driver)
{
if (port >= MAX_USERS || !driver)
{
RARCH_ERR("[input]: input_pad_connect: bad parameters\n");
return;
}
fire_connection_listener(port, driver);
if (!input_autoconfigure_connect(driver->name(port), NULL, driver->ident,
port, 0, 0))
input_config_set_device_name(port, driver->name(port));
}
#ifdef HAVE_HID
/**
* hid_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to HID driver at index. Can be NULL
* if nothing found.
**/
const void *hid_driver_find_handle(int idx)
{
const void *drv = hid_drivers[idx];
if (!drv)
return NULL;
return drv;
}
const void *hid_driver_get_data(void)
{
return hid_data;
}
/* This is only to be called after we've invoked free() on the
* HID driver; the memory will have already been freed, so we need to
* reset the pointer.
*/
void hid_driver_reset_data(void)
{
hid_data = NULL;
}
/**
* hid_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of HID driver at index. Can be NULL
* if nothing found.
**/
const char *hid_driver_find_ident(int idx)
{
const hid_driver_t *drv = hid_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_hid_driver_options:
*
* Get an enumerated list of all HID driver names, separated by '|'.
*
* Returns: string listing of all HID driver names, separated by '|'.
**/
const char* config_get_hid_driver_options(void)
{
return char_list_new_special(STRING_LIST_INPUT_HID_DRIVERS, NULL);
}
/**
* input_hid_init_first:
*
* Finds first suitable HID driver and initializes.
*
* Returns: HID driver if found, otherwise NULL.
**/
const hid_driver_t *input_hid_init_first(void)
{
unsigned i;
for (i = 0; hid_drivers[i]; i++)
{
hid_data = hid_drivers[i]->init();
if (hid_data)
{
RARCH_LOG("Found HID driver: \"%s\".\n",
hid_drivers[i]->ident);
return hid_drivers[i];
}
}
return NULL;
}
#endif
static void osk_update_last_codepoint(const char *word)
{
const char *letter = word;
const char *pos = letter;
for (;;)
{
unsigned codepoint = utf8_walk(&letter);
unsigned len = (unsigned)(letter - pos);
if (letter[0] == 0)
{
osk_last_codepoint = codepoint;
osk_last_codepoint_len = len;
break;
}
pos = letter;
}
}
/* Depends on ASCII character values */
#define ISPRINT(c) (((int)(c) >= ' ' && (int)(c) <= '~') ? 1 : 0)
/**
* input_keyboard_line_event:
* @state : Input keyboard line handle.
* @character : Inputted character.
*
* Called on every keyboard character event.
*
* Returns: true (1) on success, otherwise false (0).
**/
static bool input_keyboard_line_event(
input_keyboard_line_t *state, uint32_t character)
{
char array[2];
bool ret = false;
const char *word = NULL;
char c = character >= 128 ? '?' : character;
/* Treat extended chars as ? as we cannot support
* printable characters for unicode stuff. */
if (c == '\r' || c == '\n')
{
state->cb(state->userdata, state->buffer);
array[0] = c;
array[1] = 0;
word = array;
ret = true;
}
else if (c == '\b' || c == '\x7f') /* 0x7f is ASCII for del */
{
if (state->ptr)
{
unsigned i;
for (i = 0; i < osk_last_codepoint_len; i++)
{
memmove(state->buffer + state->ptr - 1,
state->buffer + state->ptr,
state->size - state->ptr + 1);
state->ptr--;
state->size--;
}
word = state->buffer;
}
}
else if (ISPRINT(c))
{
/* Handle left/right here when suitable */
char *newbuf = (char*)
realloc(state->buffer, state->size + 2);
if (!newbuf)
return false;
memmove(newbuf + state->ptr + 1,
newbuf + state->ptr,
state->size - state->ptr + 1);
newbuf[state->ptr] = c;
state->ptr++;
state->size++;
newbuf[state->size] = '\0';
state->buffer = newbuf;
array[0] = c;
array[1] = 0;
word = array;
}
if (word != NULL)
{
/* OSK - update last character */
if (word[0] == 0)
{
osk_last_codepoint = 0;
osk_last_codepoint_len = 0;
}
else
osk_update_last_codepoint(word);
}
return ret;
}
bool input_keyboard_line_append(const char *word)
{
unsigned i = 0;
unsigned len = (unsigned)strlen(word);
char *newbuf = (char*)
realloc(g_keyboard_line->buffer,
g_keyboard_line->size + len*2);
if (!newbuf)
return false;
memmove(newbuf + g_keyboard_line->ptr + len,
newbuf + g_keyboard_line->ptr,
g_keyboard_line->size - g_keyboard_line->ptr + len);
for (i = 0; i < len; i++)
{
newbuf[g_keyboard_line->ptr] = word[i];
g_keyboard_line->ptr++;
g_keyboard_line->size++;
}
newbuf[g_keyboard_line->size] = '\0';
g_keyboard_line->buffer = newbuf;
if (word[0] == 0)
{
osk_last_codepoint = 0;
osk_last_codepoint_len = 0;
}
else
osk_update_last_codepoint(word);
return false;
}
/**
* input_keyboard_start_line:
* @userdata : Userdata.
* @cb : Line complete callback function.
*
* Sets function pointer for keyboard line handle.
*
* The underlying buffer can be reallocated at any time
* (or be NULL), but the pointer to it remains constant
* throughout the objects lifetime.
*
* Returns: underlying buffer of the keyboard line.
**/
const char **input_keyboard_start_line(void *userdata,
input_keyboard_line_complete_t cb)
{
input_keyboard_line_t *state = (input_keyboard_line_t*)
calloc(1, sizeof(*state));
if (!state)
return NULL;
g_keyboard_line = state;
g_keyboard_line->cb = cb;
g_keyboard_line->userdata = userdata;
/* While reading keyboard line input, we have to block all hotkeys. */
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, true);
return (const char**)&g_keyboard_line->buffer;
}
/**
* input_keyboard_event:
* @down : Keycode was pressed down?
* @code : Keycode.
* @character : Character inputted.
* @mod : TODO/FIXME: ???
*
* Keyboard event utils. Called by drivers when keyboard events are fired.
* This interfaces with the global system driver struct and libretro callbacks.
**/
void input_keyboard_event(bool down, unsigned code,
uint32_t character, uint16_t mod, unsigned device)
{
static bool deferred_wait_keys;
if (deferred_wait_keys)
{
if (down)
return;
g_keyboard_press_cb = NULL;
g_keyboard_press_data = NULL;
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, false);
deferred_wait_keys = false;
}
else if (g_keyboard_press_cb)
{
if (!down || code == RETROK_UNKNOWN)
return;
if (g_keyboard_press_cb(g_keyboard_press_data, code))
return;
deferred_wait_keys = true;
}
else if (g_keyboard_line)
{
if (!down)
return;
switch (device)
{
case RETRO_DEVICE_POINTER:
if (code != 0x12d)
character = (char)code;
/* fall-through */
default:
if (!input_keyboard_line_event(g_keyboard_line, character))
return;
break;
}
/* Line is complete, can free it now. */
input_keyboard_ctl(RARCH_INPUT_KEYBOARD_CTL_LINE_FREE, NULL);
/* Unblock all hotkeys. */
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, false);
}
else
{
retro_keyboard_event_t *key_event = &runloop_key_event;
if (*key_event)
(*key_event)(down, code, character, mod);
}
}
bool input_keyboard_ctl(enum rarch_input_keyboard_ctl_state state, void *data)
{
switch (state)
{
case RARCH_INPUT_KEYBOARD_CTL_LINE_FREE:
if (g_keyboard_line)
{
free(g_keyboard_line->buffer);
free(g_keyboard_line);
}
g_keyboard_line = NULL;
break;
case RARCH_INPUT_KEYBOARD_CTL_START_WAIT_KEYS:
{
input_keyboard_ctx_wait_t *keys = (input_keyboard_ctx_wait_t*)data;
if (!keys)
return false;
g_keyboard_press_cb = keys->cb;
g_keyboard_press_data = keys->userdata;
}
/* While waiting for input, we have to block all hotkeys. */
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, true);
break;
case RARCH_INPUT_KEYBOARD_CTL_CANCEL_WAIT_KEYS:
g_keyboard_press_cb = NULL;
g_keyboard_press_data = NULL;
if (current_input->keyboard_mapping_set_block)
current_input->keyboard_mapping_set_block(current_input_data, false);
break;
case RARCH_INPUT_KEYBOARD_CTL_SET_LINEFEED_ENABLED:
input_driver_keyboard_linefeed_enable = true;
break;
case RARCH_INPUT_KEYBOARD_CTL_UNSET_LINEFEED_ENABLED:
input_driver_keyboard_linefeed_enable = false;
break;
case RARCH_INPUT_KEYBOARD_CTL_IS_LINEFEED_ENABLED:
return input_driver_keyboard_linefeed_enable;
case RARCH_INPUT_KEYBOARD_CTL_NONE:
default:
break;
}
return true;
}
#define input_config_bind_map_get(i) ((const struct input_bind_map*)&input_config_bind_map[(i)])
static bool input_config_bind_map_get_valid(unsigned i)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)input_config_bind_map_get(i);
if (!keybind)
return false;
return keybind->valid;
}
unsigned input_config_bind_map_get_meta(unsigned i)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)input_config_bind_map_get(i);
if (!keybind)
return 0;
return keybind->meta;
}
const char *input_config_bind_map_get_base(unsigned i)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)input_config_bind_map_get(i);
if (!keybind)
return NULL;
return keybind->base;
}
const char *input_config_bind_map_get_desc(unsigned i)
{
const struct input_bind_map *keybind =
(const struct input_bind_map*)input_config_bind_map_get(i);
if (!keybind)
return NULL;
return msg_hash_to_str(keybind->desc);
}
static void input_config_parse_key(
config_file_t *conf,
const char *prefix, const char *btn,
struct retro_keybind *bind)
{
char tmp[64];
char key[64];
tmp[0] = key[0] = '\0';
fill_pathname_join_delim(key, prefix, btn, '_', sizeof(key));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
bind->key = input_config_translate_str_to_rk(tmp);
}
static const char *input_config_get_prefix(unsigned user, bool meta)
{
static const char *bind_user_prefix[MAX_USERS] = {
"input_player1",
"input_player2",
"input_player3",
"input_player4",
"input_player5",
"input_player6",
"input_player7",
"input_player8",
"input_player9",
"input_player10",
"input_player11",
"input_player12",
"input_player13",
"input_player14",
"input_player15",
"input_player16",
};
const char *prefix = bind_user_prefix[user];
if (user == 0)
return meta ? "input" : prefix;
if (!meta)
return prefix;
/* Don't bother with meta bind for anyone else than first user. */
return NULL;
}
/**
* input_config_translate_str_to_rk:
* @str : String to translate to key ID.
*
* Translates tring representation to key identifier.
*
* Returns: key identifier.
**/
enum retro_key input_config_translate_str_to_rk(const char *str)
{
size_t i;
if (strlen(str) == 1 && isalpha((int)*str))
return (enum retro_key)(RETROK_a + (tolower((int)*str) - (int)'a'));
for (i = 0; input_config_key_map[i].str; i++)
{
if (string_is_equal_noncase(input_config_key_map[i].str, str))
return input_config_key_map[i].key;
}
RARCH_WARN("Key name %s not found.\n", str);
return RETROK_UNKNOWN;
}
/**
* input_config_translate_str_to_bind_id:
* @str : String to translate to bind ID.
*
* Translate string representation to bind ID.
*
* Returns: Bind ID value on success, otherwise
* RARCH_BIND_LIST_END on not found.
**/
unsigned input_config_translate_str_to_bind_id(const char *str)
{
unsigned i;
for (i = 0; input_config_bind_map[i].valid; i++)
if (string_is_equal(str, input_config_bind_map[i].base))
return i;
return RARCH_BIND_LIST_END;
}
static void parse_hat(struct retro_keybind *bind, const char *str)
{
uint16_t hat_dir = 0;
char *dir = NULL;
uint16_t hat = strtoul(str, &dir, 0);
if (!dir)
{
RARCH_WARN("Found invalid hat in config!\n");
return;
}
if (string_is_equal(dir, "up"))
hat_dir = HAT_UP_MASK;
else if (string_is_equal(dir, "down"))
hat_dir = HAT_DOWN_MASK;
else if (string_is_equal(dir, "left"))
hat_dir = HAT_LEFT_MASK;
else if (string_is_equal(dir, "right"))
hat_dir = HAT_RIGHT_MASK;
if (hat_dir)
bind->joykey = HAT_MAP(hat, hat_dir);
}
static void input_config_parse_joy_button(
config_file_t *conf, const char *prefix,
const char *btn, struct retro_keybind *bind)
{
char str[256];
char tmp[64];
char key[64];
char key_label[64];
char *tmp_a = NULL;
str[0] = tmp[0] = key[0] = key_label[0] = '\0';
fill_pathname_join_delim(str, prefix, btn,
'_', sizeof(str));
fill_pathname_join_delim(key, str,
"btn", '_', sizeof(key));
fill_pathname_join_delim(key_label, str,
"btn_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
btn = tmp;
if (string_is_equal(btn, file_path_str(FILE_PATH_NUL)))
bind->joykey = NO_BTN;
else
{
if (*btn == 'h')
{
const char *str = btn + 1;
if (bind && str && isdigit((int)*str))
parse_hat(bind, str);
}
else
bind->joykey = strtoull(tmp, NULL, 0);
}
}
if (bind && config_get_string(conf, key_label, &tmp_a))
{
if (!string_is_empty(bind->joykey_label))
free(bind->joykey_label);
bind->joykey_label = strdup(tmp_a);
free(tmp_a);
}
}
static void input_config_parse_joy_axis(
config_file_t *conf, const char *prefix,
const char *axis, struct retro_keybind *bind)
{
char str[256];
char tmp[64];
char key[64];
char key_label[64];
char *tmp_a = NULL;
str[0] = tmp[0] = key[0] = key_label[0] = '\0';
fill_pathname_join_delim(str, prefix, axis,
'_', sizeof(str));
fill_pathname_join_delim(key, str,
"axis", '_', sizeof(key));
fill_pathname_join_delim(key_label, str,
"axis_label", '_', sizeof(key_label));
if (config_get_array(conf, key, tmp, sizeof(tmp)))
{
if (string_is_equal(tmp, file_path_str(FILE_PATH_NUL)))
bind->joyaxis = AXIS_NONE;
else if (strlen(tmp) >= 2 && (*tmp == '+' || *tmp == '-'))
{
int i_axis = (int)strtol(tmp + 1, NULL, 0);
if (*tmp == '+')
bind->joyaxis = AXIS_POS(i_axis);
else
bind->joyaxis = AXIS_NEG(i_axis);
}
/* Ensure that D-pad emulation doesn't screw this over. */
bind->orig_joyaxis = bind->joyaxis;
}
if (config_get_string(conf, key_label, &tmp_a))
{
if (bind->joyaxis_label &&
!string_is_empty(bind->joyaxis_label))
free(bind->joyaxis_label);
bind->joyaxis_label = strdup(tmp_a);
free(tmp_a);
}
}
static void input_config_parse_mouse_button(
config_file_t *conf, const char *prefix,
const char *btn, struct retro_keybind *bind)
{
int val;
char str[256];
char tmp[64];
char key[64];
str[0] = tmp[0] = key[0] = '\0';
fill_pathname_join_delim(str, prefix, btn,
'_', sizeof(str));
fill_pathname_join_delim(key, str,
"mbtn", '_', sizeof(key));
if (bind && config_get_array(conf, key, tmp, sizeof(tmp)))
{
bind->mbutton = NO_BTN;
if (tmp[0]=='w')
{
switch (tmp[1])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_WHEELDOWN;
break;
case 'h':
switch (tmp[2])
{
case 'u':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP;
break;
case 'd':
bind->mbutton = RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN;
break;
}
break;
}
}
else
{
val = atoi(tmp);
switch (val)
{
case 1:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_LEFT;
break;
case 2:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_RIGHT;
break;
case 3:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_MIDDLE;
break;
case 4:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_4;
break;
case 5:
bind->mbutton = RETRO_DEVICE_ID_MOUSE_BUTTON_5;
break;
}
}
}
}
static void input_config_get_bind_string_joykey(
char *buf, const char *prefix,
const struct retro_keybind *bind, size_t size)
{
settings_t *settings = configuration_settings;
bool label_show = settings->bools.input_descriptor_label_show;
if (GET_HAT_DIR(bind->joykey))
{
if (bind->joykey_label &&
!string_is_empty(bind->joykey_label) && label_show)
snprintf(buf, size, "%s %s (hat)", prefix, bind->joykey_label);
else
{
const char *dir = "?";
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
dir = "up";
break;
case HAT_DOWN_MASK:
dir = "down";
break;
case HAT_LEFT_MASK:
dir = "left";
break;
case HAT_RIGHT_MASK:
dir = "right";
break;
default:
break;
}
snprintf(buf, size, "%sHat #%u %s (%s)", prefix,
(unsigned)GET_HAT(bind->joykey), dir,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
}
}
else
{
if (bind->joykey_label &&
!string_is_empty(bind->joykey_label) && label_show)
snprintf(buf, size, "%s%s (btn)", prefix, bind->joykey_label);
else
snprintf(buf, size, "%s%u (%s)", prefix, (unsigned)bind->joykey,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
}
}
static void input_config_get_bind_string_joyaxis(char *buf, const char *prefix,
const struct retro_keybind *bind, size_t size)
{
settings_t *settings = configuration_settings;
if (bind->joyaxis_label &&
!string_is_empty(bind->joyaxis_label)
&& settings->bools.input_descriptor_label_show)
snprintf(buf, size, "%s%s (axis)", prefix, bind->joyaxis_label);
else
{
unsigned axis = 0;
char dir = '\0';
if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '-';
axis = AXIS_NEG_GET(bind->joyaxis);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '+';
axis = AXIS_POS_GET(bind->joyaxis);
}
snprintf(buf, size, "%s%c%u (%s)", prefix, dir, axis,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
}
}
void input_config_get_bind_string(char *buf, const struct retro_keybind *bind,
const struct retro_keybind *auto_bind, size_t size)
{
int delim = 0;
#ifndef RARCH_CONSOLE
char key[64];
char keybuf[64];
key[0] = keybuf[0] = '\0';
#endif
*buf = '\0';
if (bind->joykey != NO_BTN)
input_config_get_bind_string_joykey(buf, "", bind, size);
else if (bind->joyaxis != AXIS_NONE)
input_config_get_bind_string_joyaxis(buf, "", bind, size);
else if (auto_bind && auto_bind->joykey != NO_BTN)
input_config_get_bind_string_joykey(buf, "Auto: ", auto_bind, size);
else if (auto_bind && auto_bind->joyaxis != AXIS_NONE)
input_config_get_bind_string_joyaxis(buf, "Auto: ", auto_bind, size);
if (*buf)
delim = 1;
#ifndef RARCH_CONSOLE
input_keymaps_translate_rk_to_str(bind->key, key, sizeof(key));
if (string_is_equal(key, file_path_str(FILE_PATH_NUL)))
*key = '\0';
/*empty?*/
if (*key != '\0')
{
if (delim )
strlcat(buf, ", ", size);
snprintf(keybuf, sizeof(keybuf), msg_hash_to_str(MENU_ENUM_LABEL_VALUE_INPUT_KEY), key);
strlcat(buf, keybuf, size);
delim = 1;
}
#endif
if (bind->mbutton != NO_BTN)
{
int tag = 0;
switch (bind->mbutton)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_LEFT;
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_RIGHT;
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_MIDDLE;
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_BUTTON4;
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_BUTTON5;
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_WHEEL_UP;
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_WHEEL_DOWN;
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_HORIZ_WHEEL_UP;
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
tag = MENU_ENUM_LABEL_VALUE_INPUT_MOUSE_HORIZ_WHEEL_DOWN;
break;
}
if (tag != 0)
{
if (delim)
strlcat(buf, ", ", size);
strlcat(buf, msg_hash_to_str((enum msg_hash_enums)tag), size );
}
}
/*completely empty?*/
if (*buf == '\0')
strlcat(buf, "---", size);
}
unsigned input_config_get_device_count(void)
{
unsigned num_devices;
for (num_devices = 0; num_devices < MAX_INPUT_DEVICES; ++num_devices)
{
const char *device_name = input_config_get_device_name(num_devices);
if (string_is_empty(device_name))
break;
}
return num_devices;
}
const char *input_config_get_device_name(unsigned port)
{
if (string_is_empty(input_device_names[port]))
return NULL;
return input_device_names[port];
}
const char *input_config_get_device_display_name(unsigned port)
{
if (string_is_empty(input_device_display_names[port]))
return NULL;
return input_device_display_names[port];
}
const char *input_config_get_device_config_path(unsigned port)
{
if (string_is_empty(input_device_config_paths[port]))
return NULL;
return input_device_config_paths[port];
}
const char *input_config_get_device_config_name(unsigned port)
{
if (string_is_empty(input_device_config_names[port]))
return NULL;
return input_device_config_names[port];
}
void input_config_set_device_name(unsigned port, const char *name)
{
if (string_is_empty(name))
return;
strlcpy(input_device_names[port],
name,
sizeof(input_device_names[port]));
input_autoconfigure_joypad_reindex_devices();
}
void input_config_set_device_config_path(unsigned port, const char *path)
{
if (string_is_empty(path))
return;
fill_pathname_parent_dir_name(input_device_config_paths[port],
path, sizeof(input_device_config_paths[port]));
strlcat(input_device_config_paths[port],
"/",
sizeof(input_device_config_paths[port]));
strlcat(input_device_config_paths[port],
path_basename(path),
sizeof(input_device_config_paths[port]));
}
void input_config_set_device_config_name(unsigned port, const char *name)
{
if (!string_is_empty(name))
strlcpy(input_device_config_names[port],
name,
sizeof(input_device_config_names[port]));
}
void input_config_set_device_display_name(unsigned port, const char *name)
{
if (!string_is_empty(name))
strlcpy(input_device_display_names[port],
name,
sizeof(input_device_display_names[port]));
}
void input_config_clear_device_name(unsigned port)
{
input_device_names[port][0] = '\0';
input_autoconfigure_joypad_reindex_devices();
}
void input_config_clear_device_display_name(unsigned port)
{
input_device_display_names[port][0] = '\0';
}
void input_config_clear_device_config_path(unsigned port)
{
input_device_config_paths[port][0] = '\0';
}
void input_config_clear_device_config_name(unsigned port)
{
input_device_config_names[port][0] = '\0';
}
unsigned *input_config_get_device_ptr(unsigned port)
{
settings_t *settings = configuration_settings;
return &settings->uints.input_libretro_device[port];
}
unsigned input_config_get_device(unsigned port)
{
settings_t *settings = configuration_settings;
return settings->uints.input_libretro_device[port];
}
void input_config_set_device(unsigned port, unsigned id)
{
settings_t *settings = configuration_settings;
if (settings)
settings->uints.input_libretro_device[port] = id;
}
const struct retro_keybind *input_config_get_bind_auto(
unsigned port, unsigned id)
{
settings_t *settings = configuration_settings;
unsigned joy_idx = settings->uints.input_joypad_map[port];
if (joy_idx < MAX_USERS)
return &input_autoconf_binds[joy_idx][id];
return NULL;
}
void input_config_set_pid(unsigned port, uint16_t pid)
{
input_config_pid[port] = pid;
}
uint16_t input_config_get_pid(unsigned port)
{
return input_config_pid[port];
}
void input_config_set_vid(unsigned port, uint16_t vid)
{
input_config_vid[port] = vid;
}
uint16_t input_config_get_vid(unsigned port)
{
return input_config_vid[port];
}
void input_config_reset(void)
{
unsigned i, j;
retro_assert(sizeof(input_config_binds[0]) >= sizeof(retro_keybinds_1));
retro_assert(sizeof(input_config_binds[1]) >= sizeof(retro_keybinds_rest));
memcpy(input_config_binds[0], retro_keybinds_1, sizeof(retro_keybinds_1));
for (i = 1; i < MAX_USERS; i++)
memcpy(input_config_binds[i], retro_keybinds_rest,
sizeof(retro_keybinds_rest));
for (i = 0; i < MAX_USERS; i++)
{
input_config_vid[i] = 0;
input_config_pid[i] = 0;
libretro_input_binds[i] = input_config_binds[i];
for (j = 0; j < 64; j++)
input_device_names[i][j] = 0;
}
}
void config_read_keybinds_conf(void *data)
{
unsigned i;
config_file_t *conf = (config_file_t*)data;
if (!conf)
return;
for (i = 0; i < MAX_USERS; i++)
{
unsigned j;
for (j = 0; input_config_bind_map_get_valid(j); j++)
{
struct retro_keybind *bind = &input_config_binds[i][j];
const char *prefix = input_config_get_prefix(i, input_config_bind_map_get_meta(j));
const char *btn = input_config_bind_map_get_base(j);
if (!bind->valid)
continue;
if (!input_config_bind_map_get_valid(j))
continue;
if (!btn || !prefix)
continue;
input_config_parse_key(conf, prefix, btn, bind);
input_config_parse_joy_button(conf, prefix, btn, bind);
input_config_parse_joy_axis(conf, prefix, btn, bind);
input_config_parse_mouse_button(conf, prefix, btn, bind);
}
}
}
void input_autoconfigure_joypad_conf(void *data,
struct retro_keybind *binds)
{
unsigned i;
config_file_t *conf = (config_file_t*)data;
if (!conf)
return;
for (i = 0; i < RARCH_BIND_LIST_END; i++)
{
input_config_parse_joy_button(conf, "input",
input_config_bind_map_get_base(i), &binds[i]);
input_config_parse_joy_axis(conf, "input",
input_config_bind_map_get_base(i), &binds[i]);
}
}
/**
* input_config_save_keybinds_user:
* @conf : pointer to config file object
* @user : user number
*
* Save the current keybinds of a user (@user) to the config file (@conf).
*/
void input_config_save_keybinds_user(void *data, unsigned user)
{
unsigned i = 0;
config_file_t *conf = (config_file_t*)data;
for (i = 0; input_config_bind_map_get_valid(i); i++)
{
char key[64];
char btn[64];
const char *prefix = input_config_get_prefix(user,
input_config_bind_map_get_meta(i));
const struct retro_keybind *bind = &input_config_binds[user][i];
const char *base = input_config_bind_map_get_base(i);
if (!prefix || !bind->valid)
continue;
key[0] = btn[0] = '\0';
fill_pathname_join_delim(key, prefix, base, '_', sizeof(key));
input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn));
config_set_string(conf, key, btn);
input_config_save_keybind(conf, prefix, base, bind, true);
}
}
static void save_keybind_hat(config_file_t *conf, const char *key,
const struct retro_keybind *bind)
{
char config[16];
unsigned hat = (unsigned)GET_HAT(bind->joykey);
const char *dir = NULL;
config[0] = '\0';
switch (GET_HAT_DIR(bind->joykey))
{
case HAT_UP_MASK:
dir = "up";
break;
case HAT_DOWN_MASK:
dir = "down";
break;
case HAT_LEFT_MASK:
dir = "left";
break;
case HAT_RIGHT_MASK:
dir = "right";
break;
default:
break;
}
snprintf(config, sizeof(config), "h%u%s", hat, dir);
config_set_string(conf, key, config);
}
static void save_keybind_joykey(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
key[0] = '\0';
fill_pathname_join_delim_concat(key, prefix,
base, '_', "_btn", sizeof(key));
if (bind->joykey == NO_BTN)
{
if (save_empty)
config_set_string(conf, key, file_path_str(FILE_PATH_NUL));
}
else if (GET_HAT_DIR(bind->joykey))
save_keybind_hat(conf, key, bind);
else
config_set_uint64(conf, key, bind->joykey);
}
static void save_keybind_axis(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
unsigned axis = 0;
char dir = '\0';
key[0] = '\0';
fill_pathname_join_delim_concat(key,
prefix, base, '_',
"_axis",
sizeof(key));
if (bind->joyaxis == AXIS_NONE)
{
if (save_empty)
config_set_string(conf, key, file_path_str(FILE_PATH_NUL));
}
else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '-';
axis = AXIS_NEG_GET(bind->joyaxis);
}
else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE)
{
dir = '+';
axis = AXIS_POS_GET(bind->joyaxis);
}
if (dir)
{
char config[16];
config[0] = '\0';
snprintf(config, sizeof(config), "%c%u", dir, axis);
config_set_string(conf, key, config);
}
}
static void save_keybind_mbutton(config_file_t *conf,
const char *prefix,
const char *base,
const struct retro_keybind *bind, bool save_empty)
{
char key[64];
key[0] = '\0';
fill_pathname_join_delim_concat(key, prefix,
base, '_', "_mbtn", sizeof(key));
switch (bind->mbutton)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
config_set_uint64(conf, key, 1);
break;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
config_set_uint64(conf, key, 2);
break;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
config_set_uint64(conf, key, 3);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
config_set_uint64(conf, key, 4);
break;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
config_set_uint64(conf, key, 5);
break;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
config_set_string(conf, key, "wu");
break;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
config_set_string(conf, key, "wd");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
config_set_string(conf, key, "whu");
break;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
config_set_string(conf, key, "whd");
break;
default:
if (save_empty)
config_set_string(conf, key, file_path_str(FILE_PATH_NUL));
break;
}
}
/**
* input_config_save_keybind:
* @conf : pointer to config file object
* @prefix : prefix name of keybind
* @base : base name of keybind
* @bind : pointer to key binding object
* @kb : save keyboard binds
*
* Save a key binding to the config file.
*/
void input_config_save_keybind(void *data, const char *prefix,
const char *base, const struct retro_keybind *bind,
bool save_empty)
{
config_file_t *conf = (config_file_t*)data;
save_keybind_joykey (conf, prefix, base, bind, save_empty);
save_keybind_axis (conf, prefix, base, bind, save_empty);
save_keybind_mbutton(conf, prefix, base, bind, save_empty);
}
/* MIDI */
#define MIDI_DRIVER_BUF_SIZE 4096
extern midi_driver_t midi_null;
extern midi_driver_t midi_winmm;
extern midi_driver_t midi_alsa;
static midi_driver_t *midi_drivers[] = {
#if defined(HAVE_ALSA) && !defined(HAVE_HAKCHI)
&midi_alsa,
#endif
#ifdef HAVE_WINMM
&midi_winmm,
#endif
&midi_null
};
static midi_driver_t *midi_drv = &midi_null;
static void *midi_drv_data;
static struct string_list *midi_drv_inputs;
static struct string_list *midi_drv_outputs;
static bool midi_drv_input_enabled;
static bool midi_drv_output_enabled;
static uint8_t *midi_drv_input_buffer;
static uint8_t *midi_drv_output_buffer;
static midi_event_t midi_drv_input_event;
static midi_event_t midi_drv_output_event;
static bool midi_drv_output_pending;
static const uint8_t midi_drv_ev_sizes[128] =
{
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
0, 2, 3, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
};
static midi_driver_t *midi_driver_find_driver(const char *ident)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(midi_drivers); ++i)
{
if (string_is_equal(midi_drivers[i]->ident, ident))
return midi_drivers[i];
}
RARCH_ERR("[MIDI]: Unknown driver \"%s\", falling back to \"null\" driver.\n", ident);
return &midi_null;
}
const void *midi_driver_find_handle(int index)
{
if (index < 0 || index >= ARRAY_SIZE(midi_drivers))
return NULL;
return midi_drivers[index];
}
const char *midi_driver_find_ident(int index)
{
if (index < 0 || index >= ARRAY_SIZE(midi_drivers))
return NULL;
return midi_drivers[index]->ident;
}
struct string_list *midi_driver_get_avail_inputs(void)
{
return midi_drv_inputs;
}
struct string_list *midi_driver_get_avail_outputs(void)
{
return midi_drv_outputs;
}
bool midi_driver_set_all_sounds_off(void)
{
midi_event_t event;
uint8_t i;
uint8_t data[3] = { 0xB0, 120, 0 };
bool result = true;
if (!midi_drv_data || !midi_drv_output_enabled)
return false;
event.data = data;
event.data_size = sizeof(data);
event.delta_time = 0;
for (i = 0; i < 16; ++i)
{
data[0] = 0xB0 | i;
if (!midi_drv->write(midi_drv_data, &event))
result = false;
}
if (!midi_drv->flush(midi_drv_data))
result = false;
if (!result)
RARCH_ERR("[MIDI]: All sounds off failed.\n");
return result;
}
bool midi_driver_set_volume(unsigned volume)
{
midi_event_t event;
uint8_t data[8] = { 0xF0, 0x7F, 0x7F, 0x04, 0x01, 0, 0, 0xF7 };
if (!midi_drv_data || !midi_drv_output_enabled)
return false;
volume = (unsigned)(163.83 * volume + 0.5);
if (volume > 16383)
volume = 16383;
data[5] = (uint8_t)(volume & 0x7F);
data[6] = (uint8_t)(volume >> 7);
event.data = data;
event.data_size = sizeof(data);
event.delta_time = 0;
if (!midi_drv->write(midi_drv_data, &event))
{
RARCH_ERR("[MIDI]: Volume change failed.\n");
return false;
}
return true;
}
bool midi_driver_init_io_buffers(void)
{
midi_drv_input_buffer = (uint8_t*)malloc(MIDI_DRIVER_BUF_SIZE);
midi_drv_output_buffer = (uint8_t*)malloc(MIDI_DRIVER_BUF_SIZE);
if (!midi_drv_input_buffer || !midi_drv_output_buffer)
return false;
midi_drv_input_event.data = midi_drv_input_buffer;
midi_drv_input_event.data_size = 0;
midi_drv_output_event.data = midi_drv_output_buffer;
midi_drv_output_event.data_size = 0;
return true;
}
bool midi_driver_init(void)
{
settings_t *settings = configuration_settings;
union string_list_elem_attr attr = {0};
const char *err_str = NULL;
midi_drv_inputs = string_list_new();
midi_drv_outputs = string_list_new();
RARCH_LOG("[MIDI]: Initializing ...\n");
if (!settings)
err_str = "settings unavailable";
else if (!midi_drv_inputs || !midi_drv_outputs)
err_str = "string_list_new failed";
else if (!string_list_append(midi_drv_inputs, "Off", attr) ||
!string_list_append(midi_drv_outputs, "Off", attr))
err_str = "string_list_append failed";
else
{
char * input = NULL;
char * output = NULL;
midi_drv = midi_driver_find_driver(settings->arrays.midi_driver);
if (strcmp(midi_drv->ident, settings->arrays.midi_driver))
strlcpy(settings->arrays.midi_driver, midi_drv->ident,
sizeof(settings->arrays.midi_driver));
if (!midi_drv->get_avail_inputs(midi_drv_inputs))
err_str = "list of input devices unavailable";
else if (!midi_drv->get_avail_outputs(midi_drv_outputs))
err_str = "list of output devices unavailable";
else
{
if (string_is_not_equal(settings->arrays.midi_input, "Off"))
{
if (string_list_find_elem(midi_drv_inputs, settings->arrays.midi_input))
input = settings->arrays.midi_input;
else
{
RARCH_WARN("[MIDI]: Input device \"%s\" unavailable.\n",
settings->arrays.midi_input);
strlcpy(settings->arrays.midi_input, "Off",
sizeof(settings->arrays.midi_input));
}
}
if (string_is_not_equal(settings->arrays.midi_output, "Off"))
{
if (string_list_find_elem(midi_drv_outputs, settings->arrays.midi_output))
output = settings->arrays.midi_output;
else
{
RARCH_WARN("[MIDI]: Output device \"%s\" unavailable.\n",
settings->arrays.midi_output);
strlcpy(settings->arrays.midi_output, "Off",
sizeof(settings->arrays.midi_output));
}
}
midi_drv_data = midi_drv->init(input, output);
if (!midi_drv_data)
err_str = "driver init failed";
else
{
midi_drv_input_enabled = input != NULL;
midi_drv_output_enabled = output != NULL;
if (!midi_driver_init_io_buffers())
err_str = "out of memory";
else
{
if (input)
RARCH_LOG("[MIDI]: Input device \"%s\".\n", input);
else
RARCH_LOG("[MIDI]: Input disabled.\n");
if (output)
{
RARCH_LOG("[MIDI]: Output device \"%s\".\n", output);
midi_driver_set_volume(settings->uints.midi_volume);
}
else
RARCH_LOG("[MIDI]: Output disabled.\n");
}
}
}
}
if (err_str)
{
midi_driver_free();
RARCH_ERR("[MIDI]: Initialization failed (%s).\n", err_str);
}
else
RARCH_LOG("[MIDI]: Initialized \"%s\" driver.\n", midi_drv->ident);
return err_str == NULL;
}
void midi_driver_free(void)
{
if (midi_drv_data)
{
midi_drv->free(midi_drv_data);
midi_drv_data = NULL;
}
if (midi_drv_inputs)
{
string_list_free(midi_drv_inputs);
midi_drv_inputs = NULL;
}
if (midi_drv_outputs)
{
string_list_free(midi_drv_outputs);
midi_drv_outputs = NULL;
}
if (midi_drv_input_buffer)
{
free(midi_drv_input_buffer);
midi_drv_input_buffer = NULL;
}
if (midi_drv_output_buffer)
{
free(midi_drv_output_buffer);
midi_drv_output_buffer = NULL;
}
midi_drv_input_enabled = false;
midi_drv_output_enabled = false;
}
bool midi_driver_set_input(const char *input)
{
if (!midi_drv_data)
{
#ifdef DEBUG
RARCH_ERR("[MIDI]: midi_driver_set_input called on uninitialized driver.\n");
#endif
return false;
}
if (string_is_equal(input, "Off"))
input = NULL;
if (!midi_drv->set_input(midi_drv_data, input))
{
if (input)
RARCH_ERR("[MIDI]: Failed to change input device to \"%s\".\n", input);
else
RARCH_ERR("[MIDI]: Failed to disable input.\n");
return false;
}
if (input)
RARCH_LOG("[MIDI]: Input device changed to \"%s\".\n", input);
else
RARCH_LOG("[MIDI]: Input disabled.\n");
midi_drv_input_enabled = input != NULL;
return true;
}
bool midi_driver_set_output(const char *output)
{
if (!midi_drv_data)
{
#ifdef DEBUG
RARCH_ERR("[MIDI]: midi_driver_set_output called on uninitialized driver.\n");
#endif
return false;
}
if (string_is_equal(output, "Off"))
output = NULL;
if (!midi_drv->set_output(midi_drv_data, output))
{
if (output)
RARCH_ERR("[MIDI]: Failed to change output device to \"%s\".\n", output);
else
RARCH_ERR("[MIDI]: Failed to disable output.\n");
return false;
}
if (output)
{
settings_t *settings = configuration_settings;
midi_drv_output_enabled = true;
RARCH_LOG("[MIDI]: Output device changed to \"%s\".\n", output);
if (settings)
midi_driver_set_volume(settings->uints.midi_volume);
else
RARCH_ERR("[MIDI]: Volume change failed (settings unavailable).\n");
}
else
{
midi_drv_output_enabled = false;
RARCH_LOG("[MIDI]: Output disabled.\n");
}
return true;
}
bool midi_driver_input_enabled(void)
{
return midi_drv_input_enabled;
}
bool midi_driver_output_enabled(void)
{
return midi_drv_output_enabled;
}
bool midi_driver_read(uint8_t *byte)
{
static int i;
if (!midi_drv_data || !midi_drv_input_enabled || !byte)
{
#ifdef DEBUG
if (!midi_drv_data)
RARCH_ERR("[MIDI]: midi_driver_read called on uninitialized driver.\n");
else if (!midi_drv_input_enabled)
RARCH_ERR("[MIDI]: midi_driver_read called when input is disabled.\n");
else
RARCH_ERR("[MIDI]: midi_driver_read called with null pointer.\n");
#endif
return false;
}
if (i == midi_drv_input_event.data_size)
{
midi_drv_input_event.data_size = MIDI_DRIVER_BUF_SIZE;
if (!midi_drv->read(midi_drv_data, &midi_drv_input_event))
{
midi_drv_input_event.data_size = i;
return false;
}
i = 0;
#ifdef DEBUG
if (midi_drv_input_event.data_size == 1)
RARCH_LOG("[MIDI]: In [0x%02X].\n",
midi_drv_input_event.data[0]);
else if (midi_drv_input_event.data_size == 2)
RARCH_LOG("[MIDI]: In [0x%02X, 0x%02X].\n",
midi_drv_input_event.data[0],
midi_drv_input_event.data[1]);
else if (midi_drv_input_event.data_size == 3)
RARCH_LOG("[MIDI]: In [0x%02X, 0x%02X, 0x%02X].\n",
midi_drv_input_event.data[0],
midi_drv_input_event.data[1],
midi_drv_input_event.data[2]);
else
RARCH_LOG("[MIDI]: In [0x%02X, ...], size %u.\n",
midi_drv_input_event.data[0],
midi_drv_input_event.data_size);
#endif
}
*byte = midi_drv_input_event.data[i++];
return true;
}
bool midi_driver_write(uint8_t byte, uint32_t delta_time)
{
static int event_size;
if (!midi_drv_data || !midi_drv_output_enabled)
{
#ifdef DEBUG
if (!midi_drv_data)
RARCH_ERR("[MIDI]: midi_driver_write called on uninitialized driver.\n");
else
RARCH_ERR("[MIDI]: midi_driver_write called when output is disabled.\n");
#endif
return false;
}
if (byte >= 0x80)
{
if (midi_drv_output_event.data_size &&
midi_drv_output_event.data[0] == 0xF0)
{
if (byte == 0xF7)
event_size = (int)midi_drv_output_event.data_size + 1;
else
{
if (!midi_drv->write(midi_drv_data, &midi_drv_output_event))
return false;
#ifdef DEBUG
if (midi_drv_output_event.data_size == 1)
RARCH_LOG("[MIDI]: Out [0x%02X].\n",
midi_drv_output_event.data[0]);
else if (midi_drv_output_event.data_size == 2)
RARCH_LOG("[MIDI]: Out [0x%02X, 0x%02X].\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data[1]);
else if (midi_drv_output_event.data_size == 3)
RARCH_LOG("[MIDI]: Out [0x%02X, 0x%02X, 0x%02X].\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data[1],
midi_drv_output_event.data[2]);
else
RARCH_LOG("[MIDI]: Out [0x%02X, ...], size %u.\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data_size);
#endif
midi_drv_output_pending = true;
event_size = (int)midi_driver_get_event_size(byte);
midi_drv_output_event.data_size = 0;
midi_drv_output_event.delta_time = 0;
}
}
else
{
event_size = (int)midi_driver_get_event_size(byte);
midi_drv_output_event.data_size = 0;
midi_drv_output_event.delta_time = 0;
}
}
if (midi_drv_output_event.data_size < MIDI_DRIVER_BUF_SIZE)
{
midi_drv_output_event.data[midi_drv_output_event.data_size] = byte;
++midi_drv_output_event.data_size;
midi_drv_output_event.delta_time += delta_time;
}
else
{
#ifdef DEBUG
RARCH_ERR("[MIDI]: Output event dropped.\n");
#endif
return false;
}
if (midi_drv_output_event.data_size == event_size)
{
if (!midi_drv->write(midi_drv_data, &midi_drv_output_event))
return false;
#ifdef DEBUG
if (midi_drv_output_event.data_size == 1)
RARCH_LOG("[MIDI]: Out [0x%02X].\n",
midi_drv_output_event.data[0]);
else if (midi_drv_output_event.data_size == 2)
RARCH_LOG("[MIDI]: Out [0x%02X, 0x%02X].\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data[1]);
else if (midi_drv_output_event.data_size == 3)
RARCH_LOG("[MIDI]: Out [0x%02X, 0x%02X, 0x%02X].\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data[1],
midi_drv_output_event.data[2]);
else
RARCH_LOG("[MIDI]: Out [0x%02X, ...], size %u.\n",
midi_drv_output_event.data[0],
midi_drv_output_event.data_size);
#endif
midi_drv_output_pending = true;
}
return true;
}
bool midi_driver_flush(void)
{
if (!midi_drv_data)
{
#ifdef DEBUG
RARCH_ERR("[MIDI]: midi_driver_flush called on uninitialized driver.\n");
#endif
return false;
}
if (midi_drv_output_pending)
midi_drv_output_pending = !midi_drv->flush(midi_drv_data);
return !midi_drv_output_pending;
}
size_t midi_driver_get_event_size(uint8_t status)
{
if (status < 0x80)
{
#ifdef DEBUG
RARCH_ERR("[MIDI]: midi_driver_get_event_size called with invalid status.\n");
#endif
return 0;
}
return midi_drv_ev_sizes[status - 0x80];
}
/* Audio */
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
#define MENU_SOUND_FORMATS "ogg|mod|xm|s3m|mp3|flac"
/**
* db_to_gain:
* @db : Decibels.
*
* Converts decibels to voltage gain.
*
* Returns: voltage gain value.
**/
#define db_to_gain(db) (powf(10.0f, (db) / 20.0f))
static const audio_driver_t *audio_drivers[] = {
#ifdef HAVE_ALSA
&audio_alsa,
#if !defined(__QNX__) && defined(HAVE_THREADS)
&audio_alsathread,
#endif
#endif
#ifdef HAVE_TINYALSA
&audio_tinyalsa,
#endif
#if defined(HAVE_AUDIOIO)
&audio_audioio,
#endif
#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
&audio_oss,
#endif
#ifdef HAVE_RSOUND
&audio_rsound,
#endif
#ifdef HAVE_COREAUDIO
&audio_coreaudio,
#endif
#ifdef HAVE_COREAUDIO3
&audio_coreaudio3,
#endif
#ifdef HAVE_AL
&audio_openal,
#endif
#ifdef HAVE_SL
&audio_opensl,
#endif
#ifdef HAVE_ROAR
&audio_roar,
#endif
#ifdef HAVE_JACK
&audio_jack,
#endif
#if defined(HAVE_SDL) || defined(HAVE_SDL2)
&audio_sdl,
#endif
#ifdef HAVE_XAUDIO
&audio_xa,
#endif
#ifdef HAVE_DSOUND
&audio_dsound,
#endif
#ifdef HAVE_WASAPI
&audio_wasapi,
#endif
#ifdef HAVE_PULSE
&audio_pulse,
#endif
#ifdef __CELLOS_LV2__
&audio_ps3,
#endif
#ifdef XENON
&audio_xenon360,
#endif
#ifdef GEKKO
&audio_gx,
#endif
#ifdef WIIU
&audio_ax,
#endif
#ifdef EMSCRIPTEN
&audio_rwebaudio,
#endif
#if defined(PSP) || defined(VITA) || defined(ORBIS)
&audio_psp,
#endif
#if defined(PS2)
&audio_ps2,
#endif
#ifdef _3DS
&audio_ctr_csnd,
&audio_ctr_dsp,
#endif
#ifdef SWITCH
&audio_switch_thread,
&audio_switch,
#endif
&audio_null,
NULL,
};
static struct audio_mixer_stream audio_mixer_streams[AUDIO_MIXER_MAX_SYSTEM_STREAMS] = {{0}};
static size_t audio_driver_chunk_size = 0;
static size_t audio_driver_chunk_nonblock_size = 0;
static size_t audio_driver_chunk_block_size = 0;
static size_t audio_driver_rewind_ptr = 0;
static size_t audio_driver_rewind_size = 0;
static int16_t *audio_driver_rewind_buf = NULL;
static int16_t *audio_driver_output_samples_conv_buf = NULL;
static unsigned audio_driver_free_samples_buf[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
static uint64_t audio_driver_free_samples_count = 0;
static size_t audio_driver_buffer_size = 0;
static size_t audio_driver_data_ptr = 0;
static bool audio_driver_control = false;
static bool audio_driver_mixer_mute_enable = false;
static bool audio_driver_mute_enable = false;
static bool audio_driver_use_float = false;
static bool audio_driver_active = false;
static bool audio_mixer_active = false;
static float audio_driver_rate_control_delta = 0.0f;
static float audio_driver_input = 0.0f;
static float audio_driver_volume_gain = 0.0f;
static float audio_driver_mixer_volume_gain = 0.0f;
static float *audio_driver_input_data = NULL;
static float *audio_driver_output_samples_buf = NULL;
static double audio_source_ratio_original = 0.0f;
static double audio_source_ratio_current = 0.0f;
static struct retro_audio_callback audio_callback = {0};
static retro_dsp_filter_t *audio_driver_dsp = NULL;
static struct string_list *audio_driver_devices_list = NULL;
static const retro_resampler_t *audio_driver_resampler = NULL;
static void *audio_driver_resampler_data = NULL;
static const audio_driver_t *current_audio = NULL;
static void *audio_driver_context_audio_data = NULL;
static bool audio_suspended = false;
static bool audio_is_threaded = false;
static void audio_mixer_play_stop_sequential_cb(
audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_play_stop_cb(
audio_mixer_sound_t *sound, unsigned reason);
static void audio_mixer_menu_stop_cb(
audio_mixer_sound_t *sound, unsigned reason);
static enum resampler_quality audio_driver_get_resampler_quality(void)
{
settings_t *settings = configuration_settings;
if (!settings)
return RESAMPLER_QUALITY_DONTCARE;
return (enum resampler_quality)settings->uints.audio_resampler_quality;
}
audio_mixer_stream_t *audio_driver_mixer_get_stream(unsigned i)
{
if (i > (AUDIO_MIXER_MAX_SYSTEM_STREAMS-1))
return NULL;
return &audio_mixer_streams[i];
}
const char *audio_driver_mixer_get_stream_name(unsigned i)
{
if (i > (AUDIO_MIXER_MAX_SYSTEM_STREAMS-1))
return "N/A";
if (!string_is_empty(audio_mixer_streams[i].name))
return audio_mixer_streams[i].name;
return "N/A";
}
/**
* audio_compute_buffer_statistics:
*
* Computes audio buffer statistics.
*
**/
static bool audio_compute_buffer_statistics(audio_statistics_t *stats)
{
unsigned i, low_water_size, high_water_size, avg, stddev;
uint64_t accum = 0;
uint64_t accum_var = 0;
unsigned low_water_count = 0;
unsigned high_water_count = 0;
unsigned samples = MIN(
(unsigned)audio_driver_free_samples_count,
AUDIO_BUFFER_FREE_SAMPLES_COUNT);
if (!stats || samples < 3)
return false;
stats->samples = (unsigned)audio_driver_free_samples_count;
#ifdef WARPUP
/* uint64 to double not implemented, fair chance
* signed int64 to double doesn't exist either */
/* https://forums.libretro.com/t/unsupported-platform-help/13903/ */
(void)stddev;
#elif defined(_MSC_VER) && _MSC_VER <= 1200
/* FIXME: error C2520: conversion from unsigned __int64
* to double not implemented, use signed __int64 */
(void)stddev;
#else
for (i = 1; i < samples; i++)
accum += audio_driver_free_samples_buf[i];
avg = (unsigned)accum / (samples - 1);
for (i = 1; i < samples; i++)
{
int diff = avg - audio_driver_free_samples_buf[i];
accum_var += diff * diff;
}
stddev = (unsigned)
sqrt((double)accum_var / (samples - 2));
stats->average_buffer_saturation = (1.0f - (float)avg
/ audio_driver_buffer_size) * 100.0;
stats->std_deviation_percentage = ((float)stddev
/ audio_driver_buffer_size) * 100.0;
#endif
low_water_size = (unsigned)(audio_driver_buffer_size * 3 / 4);
high_water_size = (unsigned)(audio_driver_buffer_size / 4);
for (i = 1; i < samples; i++)
{
if (audio_driver_free_samples_buf[i] >= low_water_size)
low_water_count++;
else if (audio_driver_free_samples_buf[i] <= high_water_size)
high_water_count++;
}
stats->close_to_underrun = (100.0 * low_water_count) / (samples - 1);
stats->close_to_blocking = (100.0 * high_water_count) / (samples - 1);
return true;
}
static void report_audio_buffer_statistics(void)
{
audio_statistics_t audio_stats = {0.0f};
if (!audio_compute_buffer_statistics(&audio_stats))
return;
#ifdef DEBUG
RARCH_LOG("[Audio]: Average audio buffer saturation: %.2f %%,"
" standard deviation (percentage points): %.2f %%.\n"
"[Audio]: Amount of time spent close to underrun: %.2f %%."
" Close to blocking: %.2f %%.\n",
audio_stats.average_buffer_saturation,
audio_stats.std_deviation_percentage,
audio_stats.close_to_underrun,
audio_stats.close_to_blocking);
#endif
}
/**
* audio_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to audio driver at index. Can be NULL
* if nothing found.
**/
const void *audio_driver_find_handle(int idx)
{
const void *drv = audio_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* audio_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of audio driver at index. Can be NULL
* if nothing found.
**/
const char *audio_driver_find_ident(int idx)
{
const audio_driver_t *drv = audio_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_audio_driver_options:
*
* Get an enumerated list of all audio driver names, separated by '|'.
*
* Returns: string listing of all audio driver names, separated by '|'.
**/
const char *config_get_audio_driver_options(void)
{
return char_list_new_special(STRING_LIST_AUDIO_DRIVERS, NULL);
}
static void audio_driver_deinit_resampler(void)
{
if (audio_driver_resampler && audio_driver_resampler_data)
audio_driver_resampler->free(audio_driver_resampler_data);
audio_driver_resampler = NULL;
audio_driver_resampler_data = NULL;
}
static bool audio_driver_deinit_internal(void)
{
settings_t *settings = configuration_settings;
if (current_audio && current_audio->free)
{
if (audio_driver_context_audio_data)
current_audio->free(audio_driver_context_audio_data);
audio_driver_context_audio_data = NULL;
}
if (audio_driver_output_samples_conv_buf)
free(audio_driver_output_samples_conv_buf);
audio_driver_output_samples_conv_buf = NULL;
audio_driver_data_ptr = 0;
if (audio_driver_rewind_buf)
free(audio_driver_rewind_buf);
audio_driver_rewind_buf = NULL;
audio_driver_rewind_size = 0;
if (!settings->bools.audio_enable)
{
audio_driver_active = false;
return false;
}
audio_driver_deinit_resampler();
if (audio_driver_input_data)
free(audio_driver_input_data);
audio_driver_input_data = NULL;
if (audio_driver_output_samples_buf)
free(audio_driver_output_samples_buf);
audio_driver_output_samples_buf = NULL;
command_event(CMD_EVENT_DSP_FILTER_DEINIT, NULL);
report_audio_buffer_statistics();
return true;
}
static void audio_driver_mixer_deinit(void)
{
unsigned i;
audio_mixer_active = false;
for (i = 0; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
{
audio_driver_mixer_stop_stream(i);
audio_driver_mixer_remove_stream(i);
}
audio_mixer_done();
}
static bool audio_driver_free_devices_list(void)
{
if (!current_audio || !current_audio->device_list_free
|| !audio_driver_context_audio_data)
return false;
current_audio->device_list_free(audio_driver_context_audio_data,
audio_driver_devices_list);
audio_driver_devices_list = NULL;
return true;
}
static bool audio_driver_deinit(void)
{
audio_driver_mixer_deinit();
audio_driver_free_devices_list();
if (!audio_driver_deinit_internal())
return false;
return true;
}
static void audio_driver_mixer_init(unsigned audio_out_rate)
{
audio_mixer_init(audio_out_rate);
}
static bool audio_driver_find_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
drv.label = "audio_driver";
drv.s = settings->arrays.audio_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
current_audio = (const audio_driver_t*)audio_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any audio driver named \"%s\"\n",
settings->arrays.audio_driver);
RARCH_LOG_OUTPUT("Available audio drivers are:\n");
for (d = 0; audio_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", audio_driver_find_ident(d));
RARCH_WARN("Going to default to first audio driver...\n");
}
current_audio = (const audio_driver_t*)audio_driver_find_handle(0);
if (!current_audio)
retroarch_fail(1, "audio_driver_find()");
}
return true;
}
static bool audio_driver_init_internal(bool audio_cb_inited)
{
unsigned new_rate = 0;
float *aud_inp_data = NULL;
float *samples_buf = NULL;
int16_t *conv_buf = NULL;
int16_t *rewind_buf = NULL;
size_t max_bufsamples = AUDIO_CHUNK_SIZE_NONBLOCKING * 2;
settings_t *settings = configuration_settings;
/* Accomodate rewind since at some point we might have two full buffers. */
size_t outsamples_max = AUDIO_CHUNK_SIZE_NONBLOCKING * 2 * AUDIO_MAX_RATIO *
settings->floats.slowmotion_ratio;
convert_s16_to_float_init_simd();
convert_float_to_s16_init_simd();
conv_buf = (int16_t*)malloc(outsamples_max
* sizeof(int16_t));
/* Used for recording even if audio isn't enabled. */
retro_assert(conv_buf != NULL);
if (!conv_buf)
goto error;
audio_driver_output_samples_conv_buf = conv_buf;
audio_driver_chunk_block_size = AUDIO_CHUNK_SIZE_BLOCKING;
audio_driver_chunk_nonblock_size = AUDIO_CHUNK_SIZE_NONBLOCKING;
audio_driver_chunk_size = audio_driver_chunk_block_size;
/* Needs to be able to hold full content of a full max_bufsamples
* in addition to its own. */
rewind_buf = (int16_t*)malloc(max_bufsamples * sizeof(int16_t));
retro_assert(rewind_buf != NULL);
if (!rewind_buf)
goto error;
audio_driver_rewind_buf = rewind_buf;
audio_driver_rewind_size = max_bufsamples;
if (!settings->bools.audio_enable)
{
audio_driver_active = false;
return false;
}
audio_driver_find_driver();
#ifdef HAVE_THREADS
if (audio_cb_inited)
{
audio_is_threaded = true;
RARCH_LOG("[Audio]: Starting threaded audio driver ...\n");
if (!audio_init_thread(
&current_audio,
&audio_driver_context_audio_data,
*settings->arrays.audio_device
? settings->arrays.audio_device : NULL,
settings->uints.audio_out_rate, &new_rate,
settings->uints.audio_latency,
settings->uints.audio_block_frames,
current_audio))
{
RARCH_ERR("Cannot open threaded audio driver ... Exiting ...\n");
retroarch_fail(1, "audio_driver_init_internal()");
}
}
else
#endif
{
audio_is_threaded = false;
audio_driver_context_audio_data =
current_audio->init(*settings->arrays.audio_device ?
settings->arrays.audio_device : NULL,
settings->uints.audio_out_rate,
settings->uints.audio_latency,
settings->uints.audio_block_frames,
&new_rate);
}
if (new_rate != 0)
{
configuration_set_int(settings, settings->uints.audio_out_rate, new_rate);
}
if (!audio_driver_context_audio_data)
{
RARCH_ERR("Failed to initialize audio driver. Will continue without audio.\n");
audio_driver_active = false;
}
audio_driver_use_float = false;
if ( audio_driver_active
&& current_audio->use_float(audio_driver_context_audio_data))
audio_driver_use_float = true;
if (!settings->bools.audio_sync && audio_driver_active)
{
command_event(CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE, NULL);
audio_driver_chunk_size = audio_driver_chunk_nonblock_size;
}
if (audio_driver_input <= 0.0f)
{
/* Should never happen. */
RARCH_WARN("Input rate is invalid (%.3f Hz). Using output rate (%u Hz).\n",
audio_driver_input, settings->uints.audio_out_rate);
audio_driver_input = settings->uints.audio_out_rate;
}
audio_source_ratio_original = audio_source_ratio_current =
(double)settings->uints.audio_out_rate / audio_driver_input;
if (!retro_resampler_realloc(
&audio_driver_resampler_data,
&audio_driver_resampler,
settings->arrays.audio_resampler,
audio_driver_get_resampler_quality(),
audio_source_ratio_original))
{
RARCH_ERR("Failed to initialize resampler \"%s\".\n",
settings->arrays.audio_resampler);
audio_driver_active = false;
}
aud_inp_data = (float*)malloc(max_bufsamples * sizeof(float));
retro_assert(aud_inp_data != NULL);
if (!aud_inp_data)
goto error;
audio_driver_input_data = aud_inp_data;
audio_driver_data_ptr = 0;
retro_assert(settings->uints.audio_out_rate <
audio_driver_input * AUDIO_MAX_RATIO);
samples_buf = (float*)malloc(outsamples_max * sizeof(float));
retro_assert(samples_buf != NULL);
if (!samples_buf)
goto error;
audio_driver_output_samples_buf = samples_buf;
audio_driver_control = false;
if (
!audio_cb_inited
&& audio_driver_active
&& settings->bools.audio_rate_control
)
{
/* Audio rate control requires write_avail
* and buffer_size to be implemented. */
if (current_audio->buffer_size)
{
audio_driver_buffer_size =
current_audio->buffer_size(audio_driver_context_audio_data);
audio_driver_control = true;
}
else
RARCH_WARN("Audio rate control was desired, but driver does not support needed features.\n");
}
command_event(CMD_EVENT_DSP_FILTER_INIT, NULL);
audio_driver_free_samples_count = 0;
audio_driver_mixer_init(settings->uints.audio_out_rate);
/* Threaded driver is initially stopped. */
if (
audio_driver_active
&& audio_cb_inited
)
audio_driver_start(false);
return true;
error:
return audio_driver_deinit();
}
void audio_driver_set_nonblocking_state(bool enable)
{
settings_t *settings = configuration_settings;
if (
audio_driver_active
&& audio_driver_context_audio_data
)
current_audio->set_nonblock_state(
audio_driver_context_audio_data,
settings->bools.audio_sync ? enable : true);
audio_driver_chunk_size = enable ?
audio_driver_chunk_nonblock_size :
audio_driver_chunk_block_size;
}
/**
* audio_driver_flush:
* @data : pointer to audio buffer.
* @right : amount of samples to write.
*
* Writes audio samples to audio driver. Will first
* perform DSP processing (if enabled) and resampling.
**/
static void audio_driver_flush(const int16_t *data, size_t samples,
bool is_slowmotion)
{
struct resampler_data src_data;
float audio_volume_gain = !audio_driver_mute_enable ?
audio_driver_volume_gain : 0.0f;
src_data.data_out = NULL;
src_data.output_frames = 0;
convert_s16_to_float(audio_driver_input_data, data, samples,
audio_volume_gain);
src_data.data_in = audio_driver_input_data;
src_data.input_frames = samples >> 1;
if (audio_driver_dsp)
{
struct retro_dsp_data dsp_data;
dsp_data.input = NULL;
dsp_data.input_frames = 0;
dsp_data.output = NULL;
dsp_data.output_frames = 0;
dsp_data.input = audio_driver_input_data;
dsp_data.input_frames = (unsigned)(samples >> 1);
retro_dsp_filter_process(audio_driver_dsp, &dsp_data);
if (dsp_data.output)
{
src_data.data_in = dsp_data.output;
src_data.input_frames = dsp_data.output_frames;
}
}
src_data.data_out = audio_driver_output_samples_buf;
if (audio_driver_control)
{
/* Readjust the audio input rate. */
int half_size = (int)(audio_driver_buffer_size / 2);
int avail =
(int)current_audio->write_avail(audio_driver_context_audio_data);
int delta_mid = avail - half_size;
double direction = (double)delta_mid / half_size;
double adjust = 1.0 + audio_driver_rate_control_delta * direction;
unsigned write_idx = audio_driver_free_samples_count++ &
(AUDIO_BUFFER_FREE_SAMPLES_COUNT - 1);
audio_driver_free_samples_buf
[write_idx] = avail;
audio_source_ratio_current =
audio_source_ratio_original * adjust;
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("[Audio]: Audio buffer is %u%% full\n",
(unsigned)(100 - (avail * 100) / audio_driver_buffer_size));
RARCH_LOG_OUTPUT("[Audio]: New rate: %lf, Orig rate: %lf\n",
audio_source_ratio_current,
audio_source_ratio_original);
}
#endif
}
src_data.ratio = audio_source_ratio_current;
if (is_slowmotion)
{
settings_t *settings = configuration_settings;
src_data.ratio *= settings->floats.slowmotion_ratio;
}
audio_driver_resampler->process(audio_driver_resampler_data, &src_data);
if (audio_mixer_active)
{
bool override = audio_driver_mixer_mute_enable ? true :
(audio_driver_mixer_volume_gain != 1.0f) ? true : false;
float mixer_gain = !audio_driver_mixer_mute_enable ?
audio_driver_mixer_volume_gain : 0.0f;
audio_mixer_mix(audio_driver_output_samples_buf,
src_data.output_frames, mixer_gain, override);
}
{
const void *output_data = audio_driver_output_samples_buf;
unsigned output_frames = (unsigned)src_data.output_frames;
if (audio_driver_use_float)
output_frames *= sizeof(float);
else
{
convert_float_to_s16(audio_driver_output_samples_conv_buf,
(const float*)output_data, output_frames * 2);
output_data = audio_driver_output_samples_conv_buf;
output_frames *= sizeof(int16_t);
}
if (current_audio->write(audio_driver_context_audio_data,
output_data, output_frames * 2) < 0)
audio_driver_active = false;
}
}
/**
* audio_driver_sample:
* @left : value of the left audio channel.
* @right : value of the right audio channel.
*
* Audio sample render callback function.
**/
static void audio_driver_sample(int16_t left, int16_t right)
{
if (audio_suspended)
return;
audio_driver_output_samples_conv_buf[audio_driver_data_ptr++] = left;
audio_driver_output_samples_conv_buf[audio_driver_data_ptr++] = right;
if (audio_driver_data_ptr < audio_driver_chunk_size)
return;
if (recording_data && recording_driver && recording_driver->push_audio)
{
struct record_audio_data ffemu_data;
ffemu_data.data = audio_driver_output_samples_conv_buf;
ffemu_data.frames = audio_driver_data_ptr / 2;
recording_driver->push_audio(recording_data, &ffemu_data);
}
if (!(runloop_paused ||
!audio_driver_active ||
!audio_driver_input_data ||
!audio_driver_output_samples_buf))
audio_driver_flush(audio_driver_output_samples_conv_buf,
audio_driver_data_ptr, runloop_slowmotion);
audio_driver_data_ptr = 0;
}
#ifdef HAVE_MENU
static void audio_driver_menu_sample(void)
{
static int16_t samples_buf[1024] = {0};
struct retro_system_av_info *av_info = &video_driver_av_info;
const struct retro_system_timing *info =
(const struct retro_system_timing*)&av_info->timing;
unsigned sample_count = (info->sample_rate / info->fps) * 2;
bool check_flush = !(
runloop_paused ||
!audio_driver_active ||
!audio_driver_input_data ||
!audio_driver_output_samples_buf);
while (sample_count > 1024)
{
if (recording_data && recording_driver && recording_driver->push_audio)
{
struct record_audio_data ffemu_data;
ffemu_data.data = samples_buf;
ffemu_data.frames = 1024 / 2;
recording_driver->push_audio(recording_data, &ffemu_data);
}
if (check_flush)
audio_driver_flush(samples_buf, 1024, runloop_slowmotion);
sample_count -= 1024;
}
if (recording_data && recording_driver && recording_driver->push_audio)
{
struct record_audio_data ffemu_data;
ffemu_data.data = samples_buf;
ffemu_data.frames = sample_count / 2;
recording_driver->push_audio(recording_data, &ffemu_data);
}
if (check_flush)
audio_driver_flush(samples_buf, sample_count, runloop_slowmotion);
}
#endif
/**
* audio_driver_sample_batch:
* @data : pointer to audio buffer.
* @frames : amount of audio frames to push.
*
* Batched audio sample render callback function.
*
* Returns: amount of frames sampled. Will be equal to @frames
* unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
**/
static size_t audio_driver_sample_batch(const int16_t *data, size_t frames)
{
if (frames > (AUDIO_CHUNK_SIZE_NONBLOCKING >> 1))
frames = AUDIO_CHUNK_SIZE_NONBLOCKING >> 1;
if (audio_suspended)
return frames;
if (recording_data && recording_driver && recording_driver->push_audio)
{
struct record_audio_data ffemu_data;
ffemu_data.data = data;
ffemu_data.frames = (frames << 1) / 2;
recording_driver->push_audio(recording_data, &ffemu_data);
}
if (!(
runloop_paused ||
!audio_driver_active ||
!audio_driver_input_data ||
!audio_driver_output_samples_buf))
audio_driver_flush(data, frames << 1, runloop_slowmotion);
return frames;
}
/**
* audio_driver_sample_rewind:
* @left : value of the left audio channel.
* @right : value of the right audio channel.
*
* Audio sample render callback function (rewind version).
* This callback function will be used instead of
* audio_driver_sample when rewinding is activated.
**/
static void audio_driver_sample_rewind(int16_t left, int16_t right)
{
if (audio_driver_rewind_ptr == 0)
return;
audio_driver_rewind_buf[--audio_driver_rewind_ptr] = right;
audio_driver_rewind_buf[--audio_driver_rewind_ptr] = left;
}
/**
* audio_driver_sample_batch_rewind:
* @data : pointer to audio buffer.
* @frames : amount of audio frames to push.
*
* Batched audio sample render callback function (rewind version).
*
* This callback function will be used instead of
* audio_driver_sample_batch when rewinding is activated.
*
* Returns: amount of frames sampled. Will be equal to @frames
* unless @frames exceeds (AUDIO_CHUNK_SIZE_NONBLOCKING / 2).
**/
static size_t audio_driver_sample_batch_rewind(const int16_t *data, size_t frames)
{
size_t i;
size_t samples = frames << 1;
for (i = 0; i < samples; i++)
{
if (audio_driver_rewind_ptr > 0)
audio_driver_rewind_buf[--audio_driver_rewind_ptr] = data[i];
}
return frames;
}
void audio_driver_dsp_filter_free(void)
{
if (audio_driver_dsp)
retro_dsp_filter_free(audio_driver_dsp);
audio_driver_dsp = NULL;
}
bool audio_driver_dsp_filter_init(const char *device)
{
struct string_list *plugs = NULL;
#if defined(HAVE_DYLIB) && !defined(HAVE_FILTERS_BUILTIN)
char *basedir = (char*)calloc(PATH_MAX_LENGTH, sizeof(*basedir));
char *ext_name = (char*)calloc(PATH_MAX_LENGTH, sizeof(*ext_name));
size_t str_size = PATH_MAX_LENGTH * sizeof(char);
fill_pathname_basedir(basedir, device, str_size);
if (!frontend_driver_get_core_extension(ext_name, str_size))
{
free(ext_name);
free(basedir);
return false;
}
plugs = dir_list_new(basedir, ext_name, false, true, false, false);
free(ext_name);
free(basedir);
if (!plugs)
return false;
#endif
audio_driver_dsp = retro_dsp_filter_new(
device, plugs, audio_driver_input);
if (!audio_driver_dsp)
return false;
return true;
}
void audio_driver_set_buffer_size(size_t bufsize)
{
audio_driver_buffer_size = bufsize;
}
static void audio_driver_monitor_adjust_system_rates(void)
{
float timing_skew;
settings_t *settings = configuration_settings;
float video_refresh_rate = settings->floats.video_refresh_rate;
float max_timing_skew = settings->floats.audio_max_timing_skew;
struct retro_system_av_info *av_info = &video_driver_av_info;
const struct retro_system_timing *info =
(const struct retro_system_timing*)&av_info->timing;
if (info->sample_rate <= 0.0)
return;
timing_skew = fabs(1.0f - info->fps / video_refresh_rate);
audio_driver_input = info->sample_rate;
if (timing_skew <= max_timing_skew && !settings->bools.vrr_runloop_enable)
audio_driver_input *= (video_refresh_rate / info->fps);
RARCH_LOG("[Audio]: Set audio input rate to: %.2f Hz.\n",
audio_driver_input);
}
void audio_driver_setup_rewind(void)
{
unsigned i;
/* Push audio ready to be played. */
audio_driver_rewind_ptr = audio_driver_rewind_size;
for (i = 0; i < audio_driver_data_ptr; i += 2)
{
if (audio_driver_rewind_ptr > 0)
audio_driver_rewind_buf[--audio_driver_rewind_ptr] =
audio_driver_output_samples_conv_buf[i + 1];
if (audio_driver_rewind_ptr > 0)
audio_driver_rewind_buf[--audio_driver_rewind_ptr] =
audio_driver_output_samples_conv_buf[i + 0];
}
audio_driver_data_ptr = 0;
}
bool audio_driver_get_devices_list(void **data)
{
struct string_list**ptr = (struct string_list**)data;
if (!ptr)
return false;
*ptr = audio_driver_devices_list;
return true;
}
bool audio_driver_mixer_extension_supported(const char *ext)
{
union string_list_elem_attr attr;
unsigned i;
bool ret = false;
struct string_list *str_list = string_list_new();
attr.i = 0;
#ifdef HAVE_STB_VORBIS
string_list_append(str_list, "ogg", attr);
#endif
#ifdef HAVE_IBXM
string_list_append(str_list, "mod", attr);
string_list_append(str_list, "s3m", attr);
string_list_append(str_list, "xm", attr);
#endif
#ifdef HAVE_DR_FLAC
string_list_append(str_list, "flac", attr);
#endif
#ifdef HAVE_DR_MP3
string_list_append(str_list, "mp3", attr);
#endif
string_list_append(str_list, "wav", attr);
for (i = 0; i < str_list->size; i++)
{
const char *str_ext = str_list->elems[i].data;
if (string_is_equal_noncase(str_ext, ext))
{
ret = true;
break;
}
}
string_list_free(str_list);
return ret;
}
static int audio_mixer_find_index(audio_mixer_sound_t *sound)
{
unsigned i;
for (i = 0; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
{
audio_mixer_sound_t *handle = audio_mixer_streams[i].handle;
if (handle == sound)
return i;
}
return -1;
}
static void audio_mixer_play_stop_cb(
audio_mixer_sound_t *sound, unsigned reason)
{
int idx = audio_mixer_find_index(sound);
switch (reason)
{
case AUDIO_MIXER_SOUND_FINISHED:
audio_mixer_destroy(sound);
if (idx >= 0)
{
unsigned i = (unsigned)idx;
if (!string_is_empty(audio_mixer_streams[i].name))
free(audio_mixer_streams[i].name);
audio_mixer_streams[i].name = NULL;
audio_mixer_streams[i].state = AUDIO_STREAM_STATE_NONE;
audio_mixer_streams[i].volume = 0.0f;
audio_mixer_streams[i].buf = NULL;
audio_mixer_streams[i].stop_cb = NULL;
audio_mixer_streams[i].handle = NULL;
audio_mixer_streams[i].voice = NULL;
}
break;
case AUDIO_MIXER_SOUND_STOPPED:
break;
case AUDIO_MIXER_SOUND_REPEATED:
break;
}
}
static void audio_mixer_menu_stop_cb(
audio_mixer_sound_t *sound, unsigned reason)
{
int idx = audio_mixer_find_index(sound);
switch (reason)
{
case AUDIO_MIXER_SOUND_FINISHED:
if (idx >= 0)
{
unsigned i = (unsigned)idx;
audio_mixer_streams[i].state = AUDIO_STREAM_STATE_STOPPED;
audio_mixer_streams[i].volume = 0.0f;
}
break;
case AUDIO_MIXER_SOUND_STOPPED:
break;
case AUDIO_MIXER_SOUND_REPEATED:
break;
}
}
static void audio_mixer_play_stop_sequential_cb(
audio_mixer_sound_t *sound, unsigned reason)
{
int idx = audio_mixer_find_index(sound);
switch (reason)
{
case AUDIO_MIXER_SOUND_FINISHED:
audio_mixer_destroy(sound);
if (idx >= 0)
{
unsigned i = (unsigned)idx;
if (!string_is_empty(audio_mixer_streams[i].name))
free(audio_mixer_streams[i].name);
if (i < AUDIO_MIXER_MAX_STREAMS)
audio_mixer_streams[i].stream_type = AUDIO_STREAM_TYPE_USER;
else
audio_mixer_streams[i].stream_type = AUDIO_STREAM_TYPE_SYSTEM;
audio_mixer_streams[i].name = NULL;
audio_mixer_streams[i].state = AUDIO_STREAM_STATE_NONE;
audio_mixer_streams[i].volume = 0.0f;
audio_mixer_streams[i].buf = NULL;
audio_mixer_streams[i].stop_cb = NULL;
audio_mixer_streams[i].handle = NULL;
audio_mixer_streams[i].voice = NULL;
i++;
for (; i < AUDIO_MIXER_MAX_SYSTEM_STREAMS; i++)
{
if (audio_mixer_streams[i].state == AUDIO_STREAM_STATE_STOPPED)
{
audio_driver_mixer_play_stream_sequential(i);
break;
}
}
}
break;
case AUDIO_MIXER_SOUND_STOPPED:
break;
case AUDIO_MIXER_SOUND_REPEATED:
break;
}
}
static bool audio_driver_mixer_get_free_stream_slot(unsigned *id, enum audio_mixer_stream_type type)
{
unsigned i = (type == AUDIO_STREAM_TYPE_USER) ? 0 : AUDIO_MIXER_MAX_STREAMS;
unsigned count = (type == AUDIO_STREAM_TYPE_USER) ? AUDIO_MIXER_MAX_STREAMS : AUDIO_MIXER_MAX_SYSTEM_STREAMS;
for (; i < count; i++)
{
if (audio_mixer_streams[i].state == AUDIO_STREAM_STATE_NONE)
{
*id = i;
return true;
}
}
return false;
}
bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params)
{
unsigned free_slot = 0;
audio_mixer_voice_t *voice = NULL;
audio_mixer_sound_t *handle = NULL;
audio_mixer_stop_cb_t stop_cb = audio_mixer_play_stop_cb;
bool looped = false;
void *buf = NULL;
if (params->stream_type == AUDIO_STREAM_TYPE_NONE)
return false;
switch (params->slot_selection_type)
{
case AUDIO_MIXER_SLOT_SELECTION_MANUAL:
free_slot = params->slot_selection_idx;
break;
case AUDIO_MIXER_SLOT_SELECTION_AUTOMATIC:
default:
if (!audio_driver_mixer_get_free_stream_slot(
&free_slot, params->stream_type))
return false;
break;
}
if (params->state == AUDIO_STREAM_STATE_NONE)
return false;
buf = malloc(params->bufsize);
if (!buf)
return false;
memcpy(buf, params->buf, params->bufsize);
switch (params->type)
{
case AUDIO_MIXER_TYPE_WAV:
handle = audio_mixer_load_wav(buf, (int32_t)params->bufsize);
break;
case AUDIO_MIXER_TYPE_OGG:
handle = audio_mixer_load_ogg(buf, (int32_t)params->bufsize);
break;
case AUDIO_MIXER_TYPE_MOD:
handle = audio_mixer_load_mod(buf, (int32_t)params->bufsize);
break;
case AUDIO_MIXER_TYPE_FLAC:
#ifdef HAVE_DR_FLAC
handle = audio_mixer_load_flac(buf, (int32_t)params->bufsize);
#endif
break;
case AUDIO_MIXER_TYPE_MP3:
#ifdef HAVE_DR_MP3
handle = audio_mixer_load_mp3(buf, (int32_t)params->bufsize);
#endif
break;
case AUDIO_MIXER_TYPE_NONE:
break;
}
if (!handle)
{
free(buf);
return false;
}
switch (params->state)
{
case AUDIO_STREAM_STATE_PLAYING_LOOPED:
looped = true;
voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
break;
case AUDIO_STREAM_STATE_PLAYING:
voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
break;
case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
stop_cb = audio_mixer_play_stop_sequential_cb;
voice = audio_mixer_play(handle, looped, params->volume, stop_cb);
break;
default:
break;
}
audio_mixer_active = true;
audio_mixer_streams[free_slot].name = !string_is_empty(params->basename) ? strdup(params->basename) : NULL;
audio_mixer_streams[free_slot].buf = buf;
audio_mixer_streams[free_slot].handle = handle;
audio_mixer_streams[free_slot].voice = voice;
audio_mixer_streams[free_slot].stream_type = params->stream_type;
audio_mixer_streams[free_slot].type = params->type;
audio_mixer_streams[free_slot].state = params->state;
audio_mixer_streams[free_slot].volume = params->volume;
audio_mixer_streams[free_slot].stop_cb = stop_cb;
return true;
}
enum audio_mixer_state audio_driver_mixer_get_stream_state(unsigned i)
{
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return AUDIO_STREAM_STATE_NONE;
return audio_mixer_streams[i].state;
}
static void audio_driver_mixer_play_stream_internal(unsigned i, unsigned type)
{
bool set_state = false;
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return;
switch (audio_mixer_streams[i].state)
{
case AUDIO_STREAM_STATE_STOPPED:
audio_mixer_streams[i].voice = audio_mixer_play(audio_mixer_streams[i].handle,
(type == AUDIO_STREAM_STATE_PLAYING_LOOPED) ? true : false,
1.0f, audio_mixer_streams[i].stop_cb);
set_state = true;
break;
case AUDIO_STREAM_STATE_PLAYING:
case AUDIO_STREAM_STATE_PLAYING_LOOPED:
case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
case AUDIO_STREAM_STATE_NONE:
break;
}
if (set_state)
audio_mixer_streams[i].state = (enum audio_mixer_state)type;
}
static void audio_driver_load_menu_bgm_callback(retro_task_t *task,
void *task_data, void *user_data, const char *error)
{
bool contentless = false;
bool is_inited = false;
content_get_status(&contentless, &is_inited);
if (!is_inited)
audio_driver_mixer_play_menu_sound_looped(AUDIO_MIXER_SYSTEM_SLOT_BGM);
}
void audio_driver_load_menu_sounds(void)
{
settings_t *settings = configuration_settings;
const char *path_ok = NULL;
const char *path_cancel = NULL;
const char *path_notice = NULL;
const char *path_bgm = NULL;
struct string_list *list = NULL;
struct string_list *list_fallback = NULL;
unsigned i = 0;
char *sounds_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
char *sounds_fallback_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
sounds_path[0] = sounds_fallback_path[0] = '\0';
fill_pathname_join(
sounds_fallback_path,
settings->paths.directory_assets,
"sounds",
PATH_MAX_LENGTH * sizeof(char)
);
fill_pathname_application_special(
sounds_path,
PATH_MAX_LENGTH * sizeof(char),
APPLICATION_SPECIAL_DIRECTORY_ASSETS_SOUNDS);
list = dir_list_new(sounds_path, MENU_SOUND_FORMATS, false, false, false, false);
list_fallback = dir_list_new(sounds_fallback_path, MENU_SOUND_FORMATS, false, false, false, false);
if (!list)
{
list = list_fallback;
list_fallback = NULL;
}
if (!list || list->size == 0)
goto end;
if (list_fallback && list_fallback->size > 0)
{
for (i = 0; i < list_fallback->size; i++)
{
if (list->size == 0 || !string_list_find_elem(list, list_fallback->elems[i].data))
{
union string_list_elem_attr attr = {0};
string_list_append(list, list_fallback->elems[i].data, attr);
}
}
}
for (i = 0; i < list->size; i++)
{
const char *path = list->elems[i].data;
const char *ext = path_get_extension(path);
char basename_noext[PATH_MAX_LENGTH];
basename_noext[0] = '\0';
fill_pathname_base_noext(basename_noext, path, sizeof(basename_noext));
if (audio_driver_mixer_extension_supported(ext))
{
if (string_is_equal_noncase(basename_noext, "ok"))
path_ok = path;
if (string_is_equal_noncase(basename_noext, "cancel"))
path_cancel = path;
if (string_is_equal_noncase(basename_noext, "notice"))
path_notice = path;
if (string_is_equal_noncase(basename_noext, "bgm"))
path_bgm = path;
}
}
if (path_ok && settings->bools.audio_enable_menu_ok)
task_push_audio_mixer_load(path_ok, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_OK);
if (path_cancel && settings->bools.audio_enable_menu_cancel)
task_push_audio_mixer_load(path_cancel, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_CANCEL);
if (path_notice && settings->bools.audio_enable_menu_notice)
task_push_audio_mixer_load(path_notice, NULL, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_NOTICE);
if (path_bgm && settings->bools.audio_enable_menu_bgm)
task_push_audio_mixer_load(path_bgm, audio_driver_load_menu_bgm_callback, NULL, true, AUDIO_MIXER_SLOT_SELECTION_MANUAL, AUDIO_MIXER_SYSTEM_SLOT_BGM);
end:
if (list)
string_list_free(list);
if (list_fallback)
string_list_free(list_fallback);
if (sounds_path)
free(sounds_path);
if (sounds_fallback_path)
free(sounds_fallback_path);
}
void audio_driver_mixer_play_stream(unsigned i)
{
audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_cb;
audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING);
}
void audio_driver_mixer_play_menu_sound_looped(unsigned i)
{
audio_mixer_streams[i].stop_cb = audio_mixer_menu_stop_cb;
audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_LOOPED);
}
void audio_driver_mixer_play_menu_sound(unsigned i)
{
audio_mixer_streams[i].stop_cb = audio_mixer_menu_stop_cb;
audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING);
}
void audio_driver_mixer_play_stream_looped(unsigned i)
{
audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_cb;
audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_LOOPED);
}
void audio_driver_mixer_play_stream_sequential(unsigned i)
{
audio_mixer_streams[i].stop_cb = audio_mixer_play_stop_sequential_cb;
audio_driver_mixer_play_stream_internal(i, AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL);
}
float audio_driver_mixer_get_stream_volume(unsigned i)
{
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return 0.0f;
return audio_mixer_streams[i].volume;
}
void audio_driver_mixer_set_stream_volume(unsigned i, float vol)
{
audio_mixer_voice_t *voice = NULL;
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return;
audio_mixer_streams[i].volume = vol;
voice = audio_mixer_streams[i].voice;
if (voice)
audio_mixer_voice_set_volume(voice, db_to_gain(vol));
}
void audio_driver_mixer_stop_stream(unsigned i)
{
bool set_state = false;
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return;
switch (audio_mixer_streams[i].state)
{
case AUDIO_STREAM_STATE_PLAYING:
case AUDIO_STREAM_STATE_PLAYING_LOOPED:
case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
set_state = true;
break;
case AUDIO_STREAM_STATE_STOPPED:
case AUDIO_STREAM_STATE_NONE:
break;
}
if (set_state)
{
audio_mixer_voice_t *voice = audio_mixer_streams[i].voice;
if (voice)
audio_mixer_stop(voice);
audio_mixer_streams[i].state = AUDIO_STREAM_STATE_STOPPED;
audio_mixer_streams[i].volume = 1.0f;
}
}
void audio_driver_mixer_remove_stream(unsigned i)
{
bool destroy = false;
if (i >= AUDIO_MIXER_MAX_SYSTEM_STREAMS)
return;
switch (audio_mixer_streams[i].state)
{
case AUDIO_STREAM_STATE_PLAYING:
case AUDIO_STREAM_STATE_PLAYING_LOOPED:
case AUDIO_STREAM_STATE_PLAYING_SEQUENTIAL:
audio_driver_mixer_stop_stream(i);
destroy = true;
break;
case AUDIO_STREAM_STATE_STOPPED:
destroy = true;
break;
case AUDIO_STREAM_STATE_NONE:
break;
}
if (destroy)
{
audio_mixer_sound_t *handle = audio_mixer_streams[i].handle;
if (handle)
audio_mixer_destroy(handle);
if (!string_is_empty(audio_mixer_streams[i].name))
free(audio_mixer_streams[i].name);
audio_mixer_streams[i].state = AUDIO_STREAM_STATE_NONE;
audio_mixer_streams[i].stop_cb = NULL;
audio_mixer_streams[i].volume = 0.0f;
audio_mixer_streams[i].handle = NULL;
audio_mixer_streams[i].voice = NULL;
audio_mixer_streams[i].name = NULL;
}
}
bool audio_driver_set_callback(const void *data)
{
const struct retro_audio_callback *cb = (const struct retro_audio_callback*)data;
if (cb)
audio_callback = *cb;
return true;
}
bool audio_driver_enable_callback(void)
{
if (!audio_callback.callback)
return false;
if (audio_callback.set_state)
audio_callback.set_state(true);
return true;
}
bool audio_driver_disable_callback(void)
{
if (!audio_callback.callback)
return false;
if (audio_callback.set_state)
audio_callback.set_state(false);
return true;
}
/* Sets audio monitor rate to new value. */
static void audio_driver_monitor_set_rate(void)
{
settings_t *settings = configuration_settings;
double new_src_ratio = (double)settings->uints.audio_out_rate /
audio_driver_input;
audio_source_ratio_original = new_src_ratio;
audio_source_ratio_current = new_src_ratio;
}
bool audio_driver_callback(void)
{
if (!audio_callback.callback)
return false;
if (audio_callback.callback)
audio_callback.callback();
return true;
}
bool audio_driver_has_callback(void)
{
if (audio_callback.callback)
return true;
return false;
}
bool audio_driver_toggle_mute(void)
{
audio_driver_mute_enable = !audio_driver_mute_enable;
return true;
}
bool audio_driver_mixer_toggle_mute(void)
{
audio_driver_mixer_mute_enable = !audio_driver_mixer_mute_enable;
return true;
}
static INLINE bool audio_driver_alive(void)
{
if ( current_audio
&& current_audio->alive
&& audio_driver_context_audio_data)
return current_audio->alive(audio_driver_context_audio_data);
return false;
}
bool audio_driver_start(bool is_shutdown)
{
if (!current_audio || !current_audio->start
|| !audio_driver_context_audio_data)
goto error;
if (!current_audio->start(audio_driver_context_audio_data, is_shutdown))
goto error;
return true;
error:
RARCH_ERR("%s\n",
msg_hash_to_str(MSG_FAILED_TO_START_AUDIO_DRIVER));
audio_driver_active = false;
return false;
}
bool audio_driver_stop(void)
{
if (!current_audio || !current_audio->stop
|| !audio_driver_context_audio_data)
return false;
if (!audio_driver_alive())
return false;
return current_audio->stop(audio_driver_context_audio_data);
}
static void audio_driver_unset_callback(void)
{
audio_callback.callback = NULL;
audio_callback.set_state = NULL;
}
void audio_driver_frame_is_reverse(void)
{
/* We just rewound. Flush rewind audio buffer. */
if (recording_data && recording_driver && recording_driver->push_audio)
{
struct record_audio_data ffemu_data;
ffemu_data.data = audio_driver_rewind_buf + audio_driver_rewind_ptr;
ffemu_data.frames = (audio_driver_rewind_size - audio_driver_rewind_ptr) / 2;
recording_driver->push_audio(recording_data, &ffemu_data);
}
if (!(
runloop_paused ||
!audio_driver_active ||
!audio_driver_input_data ||
!audio_driver_output_samples_buf))
audio_driver_flush(
audio_driver_rewind_buf + audio_driver_rewind_ptr,
audio_driver_rewind_size - audio_driver_rewind_ptr,
runloop_slowmotion);
}
bool audio_driver_is_suspended(void)
{
return audio_suspended;
}
bool audio_driver_is_active(void)
{
return audio_driver_active;
}
static void audio_driver_destroy(void)
{
audio_driver_active = false;
current_audio = NULL;
}
void audio_set_bool(enum audio_action action, bool val)
{
switch (action)
{
case AUDIO_ACTION_MIXER:
audio_mixer_active = val;
break;
case AUDIO_ACTION_NONE:
default:
break;
}
}
void audio_set_float(enum audio_action action, float val)
{
switch (action)
{
case AUDIO_ACTION_VOLUME_GAIN:
audio_driver_volume_gain = db_to_gain(val);
break;
case AUDIO_ACTION_MIXER_VOLUME_GAIN:
audio_driver_mixer_volume_gain = db_to_gain(val);
break;
case AUDIO_ACTION_RATE_CONTROL_DELTA:
audio_driver_rate_control_delta = val;
break;
case AUDIO_ACTION_NONE:
default:
break;
}
}
float *audio_get_float_ptr(enum audio_action action)
{
switch (action)
{
case AUDIO_ACTION_RATE_CONTROL_DELTA:
return &audio_driver_rate_control_delta;
case AUDIO_ACTION_NONE:
default:
break;
}
return NULL;
}
bool *audio_get_bool_ptr(enum audio_action action)
{
switch (action)
{
case AUDIO_ACTION_MIXER_MUTE_ENABLE:
return &audio_driver_mixer_mute_enable;
case AUDIO_ACTION_MUTE_ENABLE:
return &audio_driver_mute_enable;
case AUDIO_ACTION_NONE:
default:
break;
}
return NULL;
}
static const char* audio_driver_get_ident(void)
{
if (!current_audio)
return NULL;
return current_audio->ident;
}
/* Video */
bool video_driver_started_fullscreen(void)
{
return video_started_fullscreen;
}
/* Stub functions */
static void update_window_title_null(void *data, void *data2)
{
}
static void swap_buffers_null(void *data, void *data2)
{
}
static bool get_metrics_null(void *data, enum display_metric_types type,
float *value)
{
return false;
}
static bool set_resize_null(void *a, unsigned b, unsigned c)
{
return false;
}
/**
* video_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to video driver at index. Can be NULL
* if nothing found.
**/
const void *video_driver_find_handle(int idx)
{
const void *drv = video_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* video_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of video driver at index. Can be NULL
* if nothing found.
**/
const char *video_driver_find_ident(int idx)
{
const video_driver_t *drv = video_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_video_driver_options:
*
* Get an enumerated list of all video driver names, separated by '|'.
*
* Returns: string listing of all video driver names, separated by '|'.
**/
const char* config_get_video_driver_options(void)
{
return char_list_new_special(STRING_LIST_VIDEO_DRIVERS, NULL);
}
bool video_driver_is_threaded(void)
{
return video_driver_is_threaded_internal();
}
#ifdef HAVE_VULKAN
static bool hw_render_context_is_vulkan(enum retro_hw_context_type type)
{
return type == RETRO_HW_CONTEXT_VULKAN;
}
#endif
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL_CORE)
static bool hw_render_context_is_gl(enum retro_hw_context_type type)
{
switch (type)
{
case RETRO_HW_CONTEXT_OPENGL:
case RETRO_HW_CONTEXT_OPENGLES2:
case RETRO_HW_CONTEXT_OPENGL_CORE:
case RETRO_HW_CONTEXT_OPENGLES3:
case RETRO_HW_CONTEXT_OPENGLES_VERSION:
return true;
default:
break;
}
return false;
}
#endif
bool *video_driver_get_threaded(void)
{
return &video_driver_threaded;
}
void video_driver_set_threaded(bool val)
{
video_driver_threaded = val;
}
#ifdef HAVE_THREADS
#define video_driver_get_ptr_internal(force) ((video_driver_is_threaded_internal() && !force) ? video_thread_get_ptr(NULL) : video_driver_data)
#else
#define video_driver_get_ptr_internal(force) (video_driver_data)
#endif
/**
* video_driver_get_ptr:
*
* Use this if you need the real video driver
* and driver data pointers.
*
* Returns: video driver's userdata.
**/
void *video_driver_get_ptr(bool force_nonthreaded_data)
{
return video_driver_get_ptr_internal(force_nonthreaded_data);
}
const char *video_driver_get_ident(void)
{
return (current_video) ? current_video->ident : NULL;
}
static void video_context_driver_reset(void)
{
if (!current_video_context.get_metrics)
current_video_context.get_metrics = get_metrics_null;
if (!current_video_context.update_window_title)
current_video_context.update_window_title = update_window_title_null;
if (!current_video_context.set_resize)
current_video_context.set_resize = set_resize_null;
if (!current_video_context.swap_buffers)
current_video_context.swap_buffers = swap_buffers_null;
}
bool video_context_driver_set(const gfx_ctx_driver_t *data)
{
if (!data)
return false;
current_video_context = *data;
video_context_driver_reset();
return true;
}
void video_context_driver_destroy(void)
{
current_video_context.init = NULL;
current_video_context.bind_api = NULL;
current_video_context.swap_interval = NULL;
current_video_context.set_video_mode = NULL;
current_video_context.get_video_size = NULL;
current_video_context.get_video_output_size = NULL;
current_video_context.get_video_output_prev = NULL;
current_video_context.get_video_output_next = NULL;
current_video_context.get_metrics = get_metrics_null;
current_video_context.translate_aspect = NULL;
current_video_context.update_window_title = update_window_title_null;
current_video_context.check_window = NULL;
current_video_context.set_resize = set_resize_null;
current_video_context.suppress_screensaver = NULL;
current_video_context.has_windowed = NULL;
current_video_context.swap_buffers = swap_buffers_null;
current_video_context.input_driver = NULL;
current_video_context.get_proc_address = NULL;
current_video_context.image_buffer_init = NULL;
current_video_context.image_buffer_write = NULL;
current_video_context.show_mouse = NULL;
current_video_context.ident = NULL;
current_video_context.get_flags = NULL;
current_video_context.set_flags = NULL;
current_video_context.bind_hw_render = NULL;
current_video_context.get_context_data = NULL;
current_video_context.make_current = NULL;
}
/**
* video_driver_get_current_framebuffer:
*
* Gets pointer to current hardware renderer framebuffer object.
* Used by RETRO_ENVIRONMENT_SET_HW_RENDER.
*
* Returns: pointer to hardware framebuffer object, otherwise 0.
**/
uintptr_t video_driver_get_current_framebuffer(void)
{
if (video_driver_poke && video_driver_poke->get_current_framebuffer)
return video_driver_poke->get_current_framebuffer(video_driver_data);
return 0;
}
retro_proc_address_t video_driver_get_proc_address(const char *sym)
{
if (video_driver_poke && video_driver_poke->get_proc_address)
return video_driver_poke->get_proc_address(video_driver_data, sym);
return NULL;
}
bool video_driver_set_shader(enum rarch_shader_type type,
const char *path)
{
if (current_video->set_shader)
return current_video->set_shader(video_driver_data, type, path);
return false;
}
static void video_driver_filter_free(void)
{
if (video_driver_state_filter)
rarch_softfilter_free(video_driver_state_filter);
video_driver_state_filter = NULL;
if (video_driver_state_buffer)
{
#ifdef _3DS
linearFree(video_driver_state_buffer);
#else
free(video_driver_state_buffer);
#endif
}
video_driver_state_buffer = NULL;
video_driver_state_scale = 0;
video_driver_state_out_bpp = 0;
video_driver_state_out_rgb32 = false;
}
static void video_driver_init_filter(enum retro_pixel_format colfmt_int)
{
unsigned pow2_x, pow2_y, maxsize;
void *buf = NULL;
settings_t *settings = configuration_settings;
struct retro_game_geometry *geom = &video_driver_av_info.geometry;
unsigned width = geom->max_width;
unsigned height = geom->max_height;
/* Deprecated format. Gets pre-converted. */
enum retro_pixel_format colfmt =
(colfmt_int == RETRO_PIXEL_FORMAT_0RGB1555) ?
RETRO_PIXEL_FORMAT_RGB565 : colfmt_int;
if (video_driver_is_hw_context())
{
RARCH_WARN("Cannot use CPU filters when hardware rendering is used.\n");
return;
}
video_driver_state_filter = rarch_softfilter_new(
settings->paths.path_softfilter_plugin,
RARCH_SOFTFILTER_THREADS_AUTO, colfmt, width, height);
if (!video_driver_state_filter)
{
RARCH_ERR("[Video]: Failed to load filter.\n");
return;
}
rarch_softfilter_get_max_output_size(video_driver_state_filter,
&width, &height);
pow2_x = next_pow2(width);
pow2_y = next_pow2(height);
maxsize = MAX(pow2_x, pow2_y);
video_driver_state_scale = maxsize / RARCH_SCALE_BASE;
video_driver_state_out_rgb32 = rarch_softfilter_get_output_format(
video_driver_state_filter) ==
RETRO_PIXEL_FORMAT_XRGB8888;
video_driver_state_out_bpp = video_driver_state_out_rgb32 ?
sizeof(uint32_t) :
sizeof(uint16_t);
/* TODO: Aligned output. */
#ifdef _3DS
buf = linearMemAlign(
width * height * video_driver_state_out_bpp, 0x80);
#else
buf = malloc(
width * height * video_driver_state_out_bpp);
#endif
if (!buf)
{
RARCH_ERR("[Video]: Softfilter initialization failed.\n");
video_driver_filter_free();
return;
}
video_driver_state_buffer = buf;
}
static void video_driver_init_input(const input_driver_t *tmp)
{
const input_driver_t **input = &current_input;
if (*input)
return;
/* Video driver didn't provide an input driver,
* so we use configured one. */
RARCH_LOG("[Video]: Graphics driver did not initialize an input driver."
" Attempting to pick a suitable driver.\n");
if (tmp)
*input = tmp;
else
input_driver_find_driver();
/* This should never really happen as tmp (driver.input) is always
* found before this in find_driver_input(), or we have aborted
* in a similar fashion anyways. */
if (!current_input)
goto error;
if (input_driver_init())
return;
error:
RARCH_ERR("[Video]: Cannot initialize input driver. Exiting ...\n");
retroarch_fail(1, "video_driver_init_input()");
}
/**
* video_driver_monitor_compute_fps_statistics:
*
* Computes monitor FPS statistics.
**/
static void video_driver_monitor_compute_fps_statistics(void)
{
double avg_fps = 0.0;
double stddev = 0.0;
unsigned samples = 0;
if (video_driver_frame_time_count <
(2 * MEASURE_FRAME_TIME_SAMPLES_COUNT))
{
RARCH_LOG(
"[Video]: Does not have enough samples for monitor refresh rate"
" estimation. Requires to run for at least %u frames.\n",
2 * MEASURE_FRAME_TIME_SAMPLES_COUNT);
return;
}
if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples))
{
RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time"
" deviation, based on %u last samples).\n",
avg_fps, 100.0 * stddev, samples);
}
}
static void video_driver_pixel_converter_free(void)
{
if (!video_driver_scaler_ptr)
return;
scaler_ctx_gen_reset(video_driver_scaler_ptr->scaler);
if (video_driver_scaler_ptr->scaler)
free(video_driver_scaler_ptr->scaler);
video_driver_scaler_ptr->scaler = NULL;
if (video_driver_scaler_ptr->scaler_out)
free(video_driver_scaler_ptr->scaler_out);
video_driver_scaler_ptr->scaler_out = NULL;
if (video_driver_scaler_ptr)
free(video_driver_scaler_ptr);
video_driver_scaler_ptr = NULL;
}
static void video_driver_free_hw_context(void)
{
video_driver_context_lock();
if (hw_render.context_destroy)
hw_render.context_destroy();
memset(&hw_render, 0, sizeof(hw_render));
video_driver_context_unlock();
hw_render_context_negotiation = NULL;
}
static void video_driver_free_internal(void)
{
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
#endif
#ifdef HAVE_VIDEO_LAYOUT
video_layout_deinit();
#endif
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
if (!video_driver_is_video_cache_context())
video_driver_free_hw_context();
if (!(current_input_data == video_driver_data))
{
if (current_input && current_input->free)
current_input->free(current_input_data);
current_input_data = NULL;
}
if (video_driver_data
&& current_video && current_video->free
)
current_video->free(video_driver_data);
video_driver_pixel_converter_free();
video_driver_filter_free();
command_event(CMD_EVENT_SHADER_DIR_DEINIT, NULL);
#ifdef HAVE_THREADS
if (is_threaded)
return;
#endif
video_driver_monitor_compute_fps_statistics();
}
#define video_driver_get_hw_context_internal() (&hw_render)
struct retro_hw_render_callback *video_driver_get_hw_context(void)
{
return video_driver_get_hw_context_internal();
}
static bool video_driver_pixel_converter_init(unsigned size)
{
struct retro_hw_render_callback *hwr =
video_driver_get_hw_context_internal();
void *scalr_out = NULL;
video_pixel_scaler_t *scalr = NULL;
struct scaler_ctx *scalr_ctx = NULL;
/* If pixel format is not 0RGB1555, we don't need to do
* any internal pixel conversion. */
if (video_driver_pix_fmt != RETRO_PIXEL_FORMAT_0RGB1555)
return true;
/* No need to perform pixel conversion for HW rendering contexts. */
if (hwr && hwr->context_type != RETRO_HW_CONTEXT_NONE)
return true;
RARCH_WARN("0RGB1555 pixel format is deprecated,"
" and will be slower. For 15/16-bit, RGB565"
" format is preferred.\n");
scalr = (video_pixel_scaler_t*)calloc(1, sizeof(*scalr));
if (!scalr)
goto error;
video_driver_scaler_ptr = scalr;
scalr_ctx = (struct scaler_ctx*)calloc(1, sizeof(*scalr_ctx));
if (!scalr_ctx)
goto error;
video_driver_scaler_ptr->scaler = scalr_ctx;
video_driver_scaler_ptr->scaler->scaler_type = SCALER_TYPE_POINT;
video_driver_scaler_ptr->scaler->in_fmt = SCALER_FMT_0RGB1555;
/* TODO: Pick either ARGB8888 or RGB565 depending on driver. */
video_driver_scaler_ptr->scaler->out_fmt = SCALER_FMT_RGB565;
if (!scaler_ctx_gen_filter(scalr_ctx))
goto error;
scalr_out = calloc(sizeof(uint16_t), size * size);
if (!scalr_out)
goto error;
video_driver_scaler_ptr->scaler_out = scalr_out;
return true;
error:
video_driver_pixel_converter_free();
video_driver_filter_free();
return false;
}
static bool video_driver_init_internal(bool *video_is_threaded)
{
video_info_t video;
unsigned max_dim, scale, width, height;
video_viewport_t *custom_vp = NULL;
const input_driver_t *tmp = NULL;
rarch_system_info_t *system = NULL;
static uint16_t dummy_pixels[32] = {0};
settings_t *settings = configuration_settings;
struct retro_game_geometry *geom = &video_driver_av_info.geometry;
if (!string_is_empty(settings->paths.path_softfilter_plugin))
video_driver_init_filter(video_driver_pix_fmt);
max_dim = MAX(geom->max_width, geom->max_height);
scale = next_pow2(max_dim) / RARCH_SCALE_BASE;
scale = MAX(scale, 1);
if (video_driver_state_filter)
scale = video_driver_state_scale;
/* Update core-dependent aspect ratio values. */
video_driver_set_viewport_square_pixel();
video_driver_set_viewport_core();
video_driver_set_viewport_config();
/* Update CUSTOM viewport. */
custom_vp = video_viewport_get_custom();
if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value;
aspectratio_lut[ASPECT_RATIO_CUSTOM].value =
(custom_vp->width && custom_vp->height) ?
(float)custom_vp->width / custom_vp->height : default_aspect;
}
video_driver_set_aspect_ratio_value(
aspectratio_lut[settings->uints.video_aspect_ratio_idx].value);
if (settings->bools.video_fullscreen|| retroarch_is_forced_fullscreen())
{
width = settings->uints.video_fullscreen_x;
height = settings->uints.video_fullscreen_y;
}
else
{
/* To-Do: remove when the new window resizing core is hooked */
if (settings->bools.video_window_save_positions &&
(settings->uints.window_position_width || settings->uints.window_position_height))
{
width = settings->uints.window_position_width;
height = settings->uints.window_position_height;
}
else
{
if (settings->bools.video_force_aspect)
{
/* Do rounding here to simplify integer scale correctness. */
unsigned base_width =
roundf(geom->base_height * video_driver_get_aspect_ratio());
width = roundf(base_width * settings->floats.video_scale);
}
else
width = roundf(geom->base_width * settings->floats.video_scale);
height = roundf(geom->base_height * settings->floats.video_scale);
}
}
if (width && height)
RARCH_LOG("[Video]: Video @ %ux%u\n", width, height);
else
RARCH_LOG("[Video]: Video @ fullscreen\n");
video_driver_display_type_set(RARCH_DISPLAY_NONE);
video_driver_display_set(0);
video_driver_window_set(0);
if (!video_driver_pixel_converter_init(RARCH_SCALE_BASE * scale))
{
RARCH_ERR("[Video]: Failed to initialize pixel converter.\n");
goto error;
}
video.width = width;
video.height = height;
video.fullscreen = settings->bools.video_fullscreen || retroarch_is_forced_fullscreen();
video.vsync = settings->bools.video_vsync && !rarch_ctl(RARCH_CTL_IS_NONBLOCK_FORCED, NULL);
video.force_aspect = settings->bools.video_force_aspect;
video.font_enable = settings->bools.video_font_enable;
video.swap_interval = settings->uints.video_swap_interval;
#ifdef GEKKO
video.viwidth = settings->uints.video_viwidth;
video.vfilter = settings->bools.video_vfilter;
#endif
video.smooth = settings->bools.video_smooth;
video.input_scale = scale;
video.rgb32 = video_driver_state_filter ?
video_driver_state_out_rgb32 :
(video_driver_pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888);
video.parent = 0;
video_started_fullscreen = video.fullscreen;
/* Reset video frame count */
video_driver_frame_count = 0;
tmp = current_input;
/* Need to grab the "real" video driver interface on a reinit. */
video_driver_find_driver();
#ifdef HAVE_THREADS
video.is_threaded = video_driver_is_threaded_internal();
*video_is_threaded = video.is_threaded;
if (video.is_threaded)
{
/* Can't do hardware rendering with threaded driver currently. */
RARCH_LOG("[Video]: Starting threaded video driver ...\n");
if (!video_init_thread((const video_driver_t**)&current_video,
&video_driver_data,
&current_input, input_driver_get_data_ptr(),
current_video, video))
{
RARCH_ERR("[Video]: Cannot open threaded video driver ... Exiting ...\n");
goto error;
}
}
else
#endif
video_driver_data = current_video->init(
&video, &current_input,
input_driver_get_data_ptr());
if (!video_driver_data)
{
RARCH_ERR("[Video]: Cannot open video driver ... Exiting ...\n");
goto error;
}
video_driver_poke = NULL;
if (current_video->poke_interface)
current_video->poke_interface(video_driver_data, &video_driver_poke);
if (current_video->viewport_info &&
(!custom_vp->width ||
!custom_vp->height))
{
/* Force custom viewport to have sane parameters. */
custom_vp->width = width;
custom_vp->height = height;
video_driver_get_viewport_info(custom_vp);
}
system = &runloop_system;
video_driver_set_rotation(
(settings->uints.video_rotation + system->rotation) % 4);
current_video->suppress_screensaver(video_driver_data,
settings->bools.ui_suspend_screensaver_enable);
video_driver_init_input(tmp);
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
#ifdef HAVE_VIDEO_LAYOUT
if (settings->bools.video_layout_enable)
{
video_layout_init(video_driver_data, video_driver_layout_render_interface());
video_layout_load(settings->paths.path_video_layout);
video_layout_view_select(settings->uints.video_layout_selected_view);
}
#endif
if (!core_is_game_loaded())
video_driver_cached_frame_set(&dummy_pixels, 4, 4, 8);
#if defined(PSP)
video_driver_set_texture_frame(&dummy_pixels, false, 1, 1, 1.0f);
#endif
video_context_driver_reset();
video_display_server_init();
if ((enum rotation)settings->uints.screen_orientation != ORIENTATION_NORMAL)
video_display_server_set_screen_orientation((enum rotation)settings->uints.screen_orientation);
command_event(CMD_EVENT_SHADER_DIR_INIT, NULL);
return true;
error:
retroarch_fail(1, "init_video()");
return false;
}
bool video_driver_set_viewport(unsigned width, unsigned height,
bool force_fullscreen, bool allow_rotate)
{
if (!current_video || !current_video->set_viewport)
return false;
current_video->set_viewport(video_driver_data, width, height,
force_fullscreen, allow_rotate);
return true;
}
bool video_driver_set_rotation(unsigned rotation)
{
if (!current_video || !current_video->set_rotation)
return false;
current_video->set_rotation(video_driver_data, rotation);
return true;
}
bool video_driver_set_video_mode(unsigned width,
unsigned height, bool fullscreen)
{
gfx_ctx_mode_t mode;
if (video_driver_poke && video_driver_poke->set_video_mode)
{
video_driver_poke->set_video_mode(video_driver_data,
width, height, fullscreen);
return true;
}
mode.width = width;
mode.height = height;
mode.fullscreen = fullscreen;
return video_context_driver_set_video_mode(&mode);
}
bool video_driver_get_video_output_size(unsigned *width, unsigned *height)
{
if (!video_driver_poke || !video_driver_poke->get_video_output_size)
return false;
video_driver_poke->get_video_output_size(video_driver_data,
width, height);
return true;
}
void video_driver_set_osd_msg(const char *msg, const void *data, void *font)
{
video_frame_info_t video_info;
video_driver_build_info(&video_info);
if (video_driver_poke && video_driver_poke->set_osd_msg)
video_driver_poke->set_osd_msg(video_driver_data, &video_info, msg, data, font);
}
void video_driver_set_texture_enable(bool enable, bool fullscreen)
{
if (video_driver_poke && video_driver_poke->set_texture_enable)
video_driver_poke->set_texture_enable(video_driver_data,
enable, fullscreen);
}
void video_driver_set_texture_frame(const void *frame, bool rgb32,
unsigned width, unsigned height, float alpha)
{
if (video_driver_poke && video_driver_poke->set_texture_frame)
video_driver_poke->set_texture_frame(video_driver_data,
frame, rgb32, width, height, alpha);
}
#ifdef HAVE_OVERLAY
bool video_driver_overlay_interface(const video_overlay_interface_t **iface)
{
if (!current_video || !current_video->overlay_interface)
return false;
current_video->overlay_interface(video_driver_data, iface);
return true;
}
#endif
#ifdef HAVE_VIDEO_LAYOUT
const video_layout_render_interface_t *video_driver_layout_render_interface(void)
{
if (!current_video || !current_video->video_layout_render_interface)
return NULL;
return current_video->video_layout_render_interface(video_driver_data);
}
#endif
void *video_driver_read_frame_raw(unsigned *width,
unsigned *height, size_t *pitch)
{
if (!current_video || !current_video->read_frame_raw)
return NULL;
return current_video->read_frame_raw(video_driver_data, width,
height, pitch);
}
void video_driver_set_filtering(unsigned index, bool smooth)
{
if (video_driver_poke && video_driver_poke->set_filtering)
video_driver_poke->set_filtering(video_driver_data, index, smooth);
}
void video_driver_cached_frame_set(const void *data, unsigned width,
unsigned height, size_t pitch)
{
if (data)
frame_cache_data = data;
frame_cache_width = width;
frame_cache_height = height;
frame_cache_pitch = pitch;
}
void video_driver_cached_frame_get(const void **data, unsigned *width,
unsigned *height, size_t *pitch)
{
if (data)
*data = frame_cache_data;
if (width)
*width = frame_cache_width;
if (height)
*height = frame_cache_height;
if (pitch)
*pitch = frame_cache_pitch;
}
void video_driver_get_size(unsigned *width, unsigned *height)
{
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
video_driver_threaded_lock(is_threaded);
#endif
if (width)
*width = video_driver_width;
if (height)
*height = video_driver_height;
#ifdef HAVE_THREADS
video_driver_threaded_unlock(is_threaded);
#endif
}
void video_driver_set_size(unsigned *width, unsigned *height)
{
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
video_driver_threaded_lock(is_threaded);
#endif
if (width)
video_driver_width = *width;
if (height)
video_driver_height = *height;
#ifdef HAVE_THREADS
video_driver_threaded_unlock(is_threaded);
#endif
}
/**
* video_monitor_set_refresh_rate:
* @hz : New refresh rate for monitor.
*
* Sets monitor refresh rate to new value.
**/
void video_monitor_set_refresh_rate(float hz)
{
char msg[128];
settings_t *settings = configuration_settings;
snprintf(msg, sizeof(msg),
"Setting refresh rate to: %.3f Hz.", hz);
runloop_msg_queue_push(msg, 1, 180, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s\n", msg);
configuration_set_float(settings,
settings->floats.video_refresh_rate,
hz);
}
/**
* video_monitor_fps_statistics
* @refresh_rate : Monitor refresh rate.
* @deviation : Deviation from measured refresh rate.
* @sample_points : Amount of sampled points.
*
* Gets the monitor FPS statistics based on the current
* runtime.
*
* Returns: true (1) on success.
* false (0) if:
* a) threaded video mode is enabled
* b) less than 2 frame time samples.
* c) FPS monitor enable is off.
**/
bool video_monitor_fps_statistics(double *refresh_rate,
double *deviation, unsigned *sample_points)
{
unsigned i;
retro_time_t accum = 0;
retro_time_t avg = 0;
retro_time_t accum_var = 0;
unsigned samples = 0;
#ifdef HAVE_THREADS
if (video_driver_is_threaded_internal())
return false;
#endif
samples = MIN(MEASURE_FRAME_TIME_SAMPLES_COUNT,
(unsigned)video_driver_frame_time_count);
if (samples < 2)
return false;
/* Measure statistics on frame time (microsecs), *not* FPS. */
for (i = 0; i < samples; i++)
{
accum += video_driver_frame_time_samples[i];
#if 0
RARCH_LOG("[Video]: Interval #%u: %d usec / frame.\n",
i, (int)frame_time_samples[i]);
#endif
}
avg = accum / samples;
/* Drop first measurement. It is likely to be bad. */
for (i = 0; i < samples; i++)
{
retro_time_t diff = video_driver_frame_time_samples[i] - avg;
accum_var += diff * diff;
}
*deviation = sqrt((double)accum_var / (samples - 1)) / avg;
if (refresh_rate)
*refresh_rate = 1000000.0 / avg;
if (sample_points)
*sample_points = samples;
return true;
}
float video_driver_get_aspect_ratio(void)
{
return video_driver_aspect_ratio;
}
void video_driver_set_aspect_ratio_value(float value)
{
video_driver_aspect_ratio = value;
}
enum retro_pixel_format video_driver_get_pixel_format(void)
{
return video_driver_pix_fmt;
}
void video_driver_set_pixel_format(enum retro_pixel_format fmt)
{
video_driver_pix_fmt = fmt;
}
/**
* video_driver_cached_frame:
*
* Renders the current video frame.
**/
bool video_driver_cached_frame(void)
{
void *recording = recording_data;
/* Cannot allow recording when pushing duped frames. */
recording_data = NULL;
if (current_core.inited)
{
#ifdef HAVE_NETWORKING
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
video_frame_net(
(frame_cache_data != RETRO_HW_FRAME_BUFFER_VALID)
? frame_cache_data : NULL,
frame_cache_width,
frame_cache_height, frame_cache_pitch);
else
#endif
video_driver_frame(
(frame_cache_data != RETRO_HW_FRAME_BUFFER_VALID)
? frame_cache_data : NULL,
frame_cache_width,
frame_cache_height, frame_cache_pitch);
}
recording_data = recording;
return true;
}
static void video_driver_monitor_adjust_system_rates(void)
{
float timing_skew = 0.0f;
settings_t *settings = configuration_settings;
float video_refresh_rate = settings->floats.video_refresh_rate;
float timing_skew_hz = video_refresh_rate;
const struct retro_system_timing *info = (const struct retro_system_timing*)&video_driver_av_info.timing;
rarch_ctl(RARCH_CTL_UNSET_NONBLOCK_FORCED, NULL);
if (!info || info->fps <= 0.0)
return;
video_driver_core_hz = info->fps;
if (video_driver_crt_switching_active)
timing_skew_hz = video_driver_core_hz;
timing_skew = fabs(
1.0f - info->fps / timing_skew_hz);
if (!settings->bools.vrr_runloop_enable)
{
/* We don't want to adjust pitch too much. If we have extreme cases,
* just don't readjust at all. */
if (timing_skew <= settings->floats.audio_max_timing_skew)
return;
RARCH_LOG("[Video]: Timings deviate too much. Will not adjust."
" (Display = %.2f Hz, Game = %.2f Hz)\n",
video_refresh_rate,
(float)info->fps);
}
if (info->fps <= timing_skew_hz)
return;
/* We won't be able to do VSync reliably when game FPS > monitor FPS. */
rarch_ctl(RARCH_CTL_SET_NONBLOCK_FORCED, NULL);
RARCH_LOG("[Video]: Game FPS > Monitor FPS. Cannot rely on VSync.\n");
}
static void video_driver_lock_new(void)
{
video_driver_lock_free();
#ifdef HAVE_THREADS
if (!display_lock)
display_lock = slock_new();
retro_assert(display_lock);
if (!context_lock)
context_lock = slock_new();
retro_assert(context_lock);
#endif
}
static void video_driver_destroy(void)
{
video_display_server_destroy();
crt_video_restore();
video_driver_use_rgba = false;
video_driver_active = false;
video_driver_cache_context = false;
video_driver_cache_context_ack = false;
video_driver_record_gpu_buffer = NULL;
current_video = NULL;
video_driver_set_cached_frame_ptr(NULL);
}
void video_driver_set_cached_frame_ptr(const void *data)
{
if (data)
frame_cache_data = data;
}
void video_driver_set_stub_frame(void)
{
frame_bak = current_video->frame;
current_video->frame = video_null.frame;
}
void video_driver_unset_stub_frame(void)
{
if (frame_bak != NULL)
current_video->frame = frame_bak;
frame_bak = NULL;
}
bool video_driver_is_stub_frame(void)
{
return current_video->frame == video_null.frame;
}
bool video_driver_supports_viewport_read(void)
{
return current_video->read_viewport && current_video->viewport_info;
}
bool video_driver_prefer_viewport_read(void)
{
settings_t *settings = configuration_settings;
return settings->bools.video_gpu_screenshot ||
(video_driver_is_hw_context() && !current_video->read_frame_raw);
}
bool video_driver_supports_read_frame_raw(void)
{
if (current_video->read_frame_raw)
return true;
return false;
}
void video_driver_set_viewport_config(void)
{
settings_t *settings = configuration_settings;
if (settings->floats.video_aspect_ratio < 0.0f)
{
struct retro_game_geometry *geom = &video_driver_av_info.geometry;
if (geom->aspect_ratio > 0.0f &&
settings->bools.video_aspect_ratio_auto)
aspectratio_lut[ASPECT_RATIO_CONFIG].value = geom->aspect_ratio;
else
{
unsigned base_width = geom->base_width;
unsigned base_height = geom->base_height;
/* Get around division by zero errors */
if (base_width == 0)
base_width = 1;
if (base_height == 0)
base_height = 1;
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
(float)base_width / base_height; /* 1:1 PAR. */
}
}
else
{
aspectratio_lut[ASPECT_RATIO_CONFIG].value =
settings->floats.video_aspect_ratio;
}
}
void video_driver_set_viewport_square_pixel(void)
{
unsigned len, highest, i, aspect_x, aspect_y;
struct retro_game_geometry *geom = &video_driver_av_info.geometry;
unsigned width = geom->base_width;
unsigned height = geom->base_height;
if (width == 0 || height == 0)
return;
len = MIN(width, height);
highest = 1;
for (i = 1; i < len; i++)
{
if ((width % i) == 0 && (height % i) == 0)
highest = i;
}
aspect_x = width / highest;
aspect_y = height / highest;
snprintf(aspectratio_lut[ASPECT_RATIO_SQUARE].name,
sizeof(aspectratio_lut[ASPECT_RATIO_SQUARE].name),
"1:1 PAR (%u:%u DAR)", aspect_x, aspect_y);
aspectratio_lut[ASPECT_RATIO_SQUARE].value = (float)aspect_x / aspect_y;
}
void video_driver_set_viewport_core(void)
{
struct retro_game_geometry *geom = &video_driver_av_info.geometry;
if (!geom || geom->base_width <= 0.0f || geom->base_height <= 0.0f)
return;
/* Fallback to 1:1 pixel ratio if none provided */
if (geom->aspect_ratio > 0.0f)
aspectratio_lut[ASPECT_RATIO_CORE].value = geom->aspect_ratio;
else
aspectratio_lut[ASPECT_RATIO_CORE].value =
(float)geom->base_width / geom->base_height;
}
void video_driver_reset_custom_viewport(void)
{
struct video_viewport *custom_vp = video_viewport_get_custom();
custom_vp->width = 0;
custom_vp->height = 0;
custom_vp->x = 0;
custom_vp->y = 0;
}
void video_driver_set_rgba(void)
{
video_driver_lock();
video_driver_use_rgba = true;
video_driver_unlock();
}
void video_driver_unset_rgba(void)
{
video_driver_lock();
video_driver_use_rgba = false;
video_driver_unlock();
}
bool video_driver_supports_rgba(void)
{
bool tmp;
video_driver_lock();
tmp = video_driver_use_rgba;
video_driver_unlock();
return tmp;
}
bool video_driver_get_next_video_out(void)
{
if (!video_driver_poke)
return false;
if (!video_driver_poke->get_video_output_next)
return video_context_driver_get_video_output_next();
video_driver_poke->get_video_output_next(video_driver_data);
return true;
}
bool video_driver_get_prev_video_out(void)
{
if (!video_driver_poke)
return false;
if (!video_driver_poke->get_video_output_prev)
return video_context_driver_get_video_output_prev();
video_driver_poke->get_video_output_prev(video_driver_data);
return true;
}
void video_driver_monitor_reset(void)
{
video_driver_frame_time_count = 0;
}
void video_driver_set_aspect_ratio(void)
{
settings_t *settings = configuration_settings;
switch (settings->uints.video_aspect_ratio_idx)
{
case ASPECT_RATIO_SQUARE:
video_driver_set_viewport_square_pixel();
break;
case ASPECT_RATIO_CORE:
video_driver_set_viewport_core();
break;
case ASPECT_RATIO_CONFIG:
video_driver_set_viewport_config();
break;
default:
break;
}
video_driver_set_aspect_ratio_value(
aspectratio_lut[settings->uints.video_aspect_ratio_idx].value);
if (!video_driver_poke || !video_driver_poke->set_aspect_ratio)
return;
video_driver_poke->set_aspect_ratio(
video_driver_data, settings->uints.video_aspect_ratio_idx);
}
void video_driver_update_viewport(struct video_viewport* vp, bool force_full, bool keep_aspect)
{
gfx_ctx_aspect_t aspect_data;
float device_aspect = (float)vp->full_width / vp->full_height;
settings_t *settings = configuration_settings;
aspect_data.aspect = &device_aspect;
aspect_data.width = vp->full_width;
aspect_data.height = vp->full_height;
video_context_driver_translate_aspect(&aspect_data);
vp->x = 0;
vp->y = 0;
vp->width = vp->full_width;
vp->height = vp->full_height;
if (settings->bools.video_scale_integer && !force_full)
{
video_viewport_get_scaled_integer(
vp, vp->full_width, vp->full_height, video_driver_get_aspect_ratio(), keep_aspect);
}
else if (keep_aspect && !force_full)
{
float desired_aspect = video_driver_get_aspect_ratio();
#if defined(HAVE_MENU)
if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
const struct video_viewport* custom = video_viewport_get_custom();
vp->x = custom->x;
vp->y = custom->y;
vp->width = custom->width;
vp->height = custom->height;
}
else
#endif
{
float delta;
if (fabsf(device_aspect - desired_aspect) < 0.0001f)
{
/* If the aspect ratios of screen and desired aspect
* ratio are sufficiently equal (floating point stuff),
* assume they are actually equal.
*/
}
else if (device_aspect > desired_aspect)
{
delta = (desired_aspect / device_aspect - 1.0f)
/ 2.0f + 0.5f;
vp->x = (int)roundf(vp->full_width * (0.5f - delta));
vp->width = (unsigned)roundf(2.0f * vp->full_width * delta);
vp->y = 0;
vp->height = vp->full_height;
}
else
{
vp->x = 0;
vp->width = vp->full_width;
delta = (device_aspect / desired_aspect - 1.0f)
/ 2.0f + 0.5f;
vp->y = (int)roundf(vp->full_height * (0.5f - delta));
vp->height = (unsigned)roundf(2.0f * vp->full_height * delta);
}
}
}
#if defined(RARCH_MOBILE)
/* In portrait mode, we want viewport to gravitate to top of screen. */
if (device_aspect < 1.0f)
vp->y = 0;
#endif
}
void video_driver_show_mouse(void)
{
if (video_driver_poke && video_driver_poke->show_mouse)
video_driver_poke->show_mouse(video_driver_data, true);
}
void video_driver_hide_mouse(void)
{
if (video_driver_poke && video_driver_poke->show_mouse)
video_driver_poke->show_mouse(video_driver_data, false);
}
void video_driver_set_nonblock_state(bool toggle)
{
if (current_video->set_nonblock_state)
current_video->set_nonblock_state(video_driver_data, toggle);
}
bool video_driver_find_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
if (video_driver_is_hw_context())
{
struct retro_hw_render_callback *hwr = video_driver_get_hw_context_internal();
current_video = NULL;
(void)hwr;
#if defined(HAVE_VULKAN)
if (hwr && hw_render_context_is_vulkan(hwr->context_type))
{
RARCH_LOG("[Video]: Using HW render, Vulkan driver forced.\n");
current_video = &video_vulkan;
}
#endif
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL_CORE)
if (hwr && hw_render_context_is_gl(hwr->context_type))
{
RARCH_LOG("[Video]: Using HW render, OpenGL driver forced.\n");
/* If we have configured one of the HW render capable GL drivers, go with that. */
if (!string_is_equal(settings->arrays.video_driver, "gl") &&
!string_is_equal(settings->arrays.video_driver, "glcore"))
{
#if defined(HAVE_OPENGL_CORE)
current_video = &video_gl_core;
RARCH_LOG("[Video]: Forcing \"glcore\" driver.\n");
#else
current_video = &video_gl2;
RARCH_LOG("[Video]: Forcing \"gl\" driver.\n");
#endif
}
else
{
RARCH_LOG("[Video]: Using configured \"%s\" driver for GL HW render.\n",
settings->arrays.video_driver);
}
}
#endif
if (current_video)
return true;
}
if (frontend_driver_has_get_video_driver_func())
{
current_video = (video_driver_t*)frontend_driver_get_video_driver();
if (current_video)
return true;
RARCH_WARN("Frontend supports get_video_driver() but did not specify one.\n");
}
drv.label = "video_driver";
drv.s = settings->arrays.video_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
current_video = (video_driver_t*)video_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any video driver named \"%s\"\n",
settings->arrays.video_driver);
RARCH_LOG_OUTPUT("Available video drivers are:\n");
for (d = 0; video_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", video_driver_find_ident(d));
RARCH_WARN("Going to default to first video driver...\n");
}
current_video = (video_driver_t*)video_driver_find_handle(0);
if (!current_video)
retroarch_fail(1, "find_video_driver()");
}
return true;
}
void video_driver_apply_state_changes(void)
{
if (video_driver_poke &&
video_driver_poke->apply_state_changes)
video_driver_poke->apply_state_changes(video_driver_data);
}
bool video_driver_read_viewport(uint8_t *buffer, bool is_idle)
{
if ( current_video->read_viewport
&& current_video->read_viewport(
video_driver_data, buffer, is_idle))
return true;
return false;
}
bool video_driver_frame_filter_alive(void)
{
return !!video_driver_state_filter;
}
bool video_driver_frame_filter_is_32bit(void)
{
return video_driver_state_out_rgb32;
}
void video_driver_default_settings(void)
{
global_t *global = &g_extern;
if (!global)
return;
global->console.screen.gamma_correction = DEFAULT_GAMMA;
global->console.flickerfilter_enable = false;
global->console.softfilter_enable = false;
global->console.screen.resolutions.current.id = 0;
}
void video_driver_load_settings(config_file_t *conf)
{
bool tmp_bool = false;
global_t *global = &g_extern;
if (!conf)
return;
#ifdef _XBOX
CONFIG_GET_BOOL_BASE(conf, global,
console.screen.gamma_correction, "gamma_correction");
#else
CONFIG_GET_INT_BASE(conf, global,
console.screen.gamma_correction, "gamma_correction");
#endif
if (config_get_bool(conf, "flicker_filter_enable",
&tmp_bool))
global->console.flickerfilter_enable = tmp_bool;
if (config_get_bool(conf, "soft_filter_enable",
&tmp_bool))
global->console.softfilter_enable = tmp_bool;
CONFIG_GET_INT_BASE(conf, global,
console.screen.soft_filter_index,
"soft_filter_index");
CONFIG_GET_INT_BASE(conf, global,
console.screen.resolutions.current.id,
"current_resolution_id");
CONFIG_GET_INT_BASE(conf, global,
console.screen.flicker_filter_index,
"flicker_filter_index");
}
void video_driver_save_settings(config_file_t *conf)
{
global_t *global = &g_extern;
if (!conf)
return;
#ifdef _XBOX
config_set_bool(conf, "gamma_correction",
global->console.screen.gamma_correction);
#else
config_set_int(conf, "gamma_correction",
global->console.screen.gamma_correction);
#endif
config_set_bool(conf, "flicker_filter_enable",
global->console.flickerfilter_enable);
config_set_bool(conf, "soft_filter_enable",
global->console.softfilter_enable);
config_set_int(conf, "soft_filter_index",
global->console.screen.soft_filter_index);
config_set_int(conf, "current_resolution_id",
global->console.screen.resolutions.current.id);
config_set_int(conf, "flicker_filter_index",
global->console.screen.flicker_filter_index);
}
void video_driver_reinit(void)
{
struct retro_hw_render_callback *hwr =
video_driver_get_hw_context_internal();
if (hwr->cache_context)
video_driver_cache_context = true;
else
video_driver_cache_context = false;
video_driver_cache_context_ack = false;
command_event(CMD_EVENT_RESET_CONTEXT, NULL);
video_driver_cache_context = false;
}
bool video_driver_is_hw_context(void)
{
bool is_hw_context = false;
video_driver_context_lock();
is_hw_context = (hw_render.context_type != RETRO_HW_CONTEXT_NONE);
video_driver_context_unlock();
return is_hw_context;
}
const struct retro_hw_render_context_negotiation_interface *
video_driver_get_context_negotiation_interface(void)
{
return hw_render_context_negotiation;
}
void video_driver_set_context_negotiation_interface(
const struct retro_hw_render_context_negotiation_interface *iface)
{
hw_render_context_negotiation = iface;
}
bool video_driver_is_video_cache_context(void)
{
return video_driver_cache_context;
}
void video_driver_set_video_cache_context_ack(void)
{
video_driver_cache_context_ack = true;
}
void video_driver_unset_video_cache_context_ack(void)
{
video_driver_cache_context_ack = false;
}
bool video_driver_is_video_cache_context_ack(void)
{
return video_driver_cache_context_ack;
}
bool video_driver_is_active(void)
{
return video_driver_active;
}
bool video_driver_get_current_software_framebuffer(
struct retro_framebuffer *fb)
{
if (
video_driver_poke
&& video_driver_poke->get_current_software_framebuffer
&& video_driver_poke->get_current_software_framebuffer(
video_driver_data, fb))
return true;
return false;
}
bool video_driver_get_hw_render_interface(
const struct retro_hw_render_interface **iface)
{
if (
video_driver_poke
&& video_driver_poke->get_hw_render_interface
&& video_driver_poke->get_hw_render_interface(
video_driver_data, iface))
return true;
return false;
}
bool video_driver_get_viewport_info(struct video_viewport *viewport)
{
if (!current_video || !current_video->viewport_info)
return false;
current_video->viewport_info(video_driver_data, viewport);
return true;
}
void video_driver_set_title_buf(void)
{
struct retro_system_info info;
core_get_system_info(&info);
fill_pathname_join_concat_noext(
video_driver_title_buf,
msg_hash_to_str(MSG_PROGRAM),
" ",
info.library_name,
sizeof(video_driver_title_buf));
strlcat(video_driver_title_buf, " ",
sizeof(video_driver_title_buf));
strlcat(video_driver_title_buf, info.library_version,
sizeof(video_driver_title_buf));
}
/**
* video_viewport_get_scaled_integer:
* @vp : Viewport handle
* @width : Width.
* @height : Height.
* @aspect_ratio : Aspect ratio (in float).
* @keep_aspect : Preserve aspect ratio?
*
* Gets viewport scaling dimensions based on
* scaled integer aspect ratio.
**/
void video_viewport_get_scaled_integer(struct video_viewport *vp,
unsigned width, unsigned height,
float aspect_ratio, bool keep_aspect)
{
int padding_x = 0;
int padding_y = 0;
settings_t *settings = configuration_settings;
if (settings->uints.video_aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
{
struct video_viewport *custom = video_viewport_get_custom();
if (custom)
{
padding_x = width - custom->width;
padding_y = height - custom->height;
width = custom->width;
height = custom->height;
}
}
else
{
unsigned base_width;
/* Use system reported sizes as these define the
* geometry for the "normal" case. */
unsigned base_height =
video_driver_av_info.geometry.base_height;
if (base_height == 0)
base_height = 1;
/* Account for non-square pixels.
* This is sort of contradictory with the goal of integer scale,
* but it is desirable in some cases.
*
* If square pixels are used, base_height will be equal to
* system->av_info.base_height. */
base_width = (unsigned)roundf(base_height * aspect_ratio);
/* Make sure that we don't get 0x scale ... */
if (width >= base_width && height >= base_height)
{
if (keep_aspect)
{
/* X/Y scale must be same. */
unsigned max_scale = MIN(width / base_width,
height / base_height);
padding_x = width - base_width * max_scale;
padding_y = height - base_height * max_scale;
}
else
{
/* X/Y can be independent, each scaled as much as possible. */
padding_x = width % base_width;
padding_y = height % base_height;
}
}
width -= padding_x;
height -= padding_y;
}
vp->width = width;
vp->height = height;
vp->x = padding_x / 2;
vp->y = padding_y / 2;
}
struct video_viewport *video_viewport_get_custom(void)
{
settings_t *settings = configuration_settings;
return &settings->video_viewport_custom;
}
unsigned video_pixel_get_alignment(unsigned pitch)
{
if (pitch & 1)
return 1;
if (pitch & 2)
return 2;
if (pitch & 4)
return 4;
return 8;
}
/**
* video_driver_frame:
* @data : pointer to data of the video frame.
* @width : width of the video frame.
* @height : height of the video frame.
* @pitch : pitch of the video frame.
*
* Video frame render callback function.
**/
void video_driver_frame(const void *data, unsigned width,
unsigned height, size_t pitch)
{
static char video_driver_msg[256];
video_frame_info_t video_info;
static retro_time_t curr_time;
static retro_time_t fps_time;
static float last_fps, frame_time;
retro_time_t new_time =
cpu_features_get_time_usec();
if (!video_driver_active)
return;
if (video_driver_scaler_ptr && data &&
(video_driver_pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555) &&
(data != RETRO_HW_FRAME_BUFFER_VALID))
{
if (video_pixel_frame_scale(
video_driver_scaler_ptr->scaler,
video_driver_scaler_ptr->scaler_out,
data, width, height, pitch))
{
data = video_driver_scaler_ptr->scaler_out;
pitch = video_driver_scaler_ptr->scaler->out_stride;
}
}
if (data)
frame_cache_data = data;
frame_cache_width = width;
frame_cache_height = height;
frame_cache_pitch = pitch;
video_driver_build_info(&video_info);
/* Get the amount of frames per seconds. */
if (video_driver_frame_count)
{
static char title[256];
unsigned write_index =
video_driver_frame_time_count++ &
(MEASURE_FRAME_TIME_SAMPLES_COUNT - 1);
frame_time = new_time - fps_time;
video_driver_frame_time_samples[write_index] = frame_time;
fps_time = new_time;
if (video_driver_frame_count == 1)
strlcpy(title, video_driver_window_title, sizeof(title));
if (video_info.fps_show)
{
snprintf(video_info.fps_text, sizeof(video_info.fps_text),
"FPS: %6.1f", last_fps);
if (video_info.framecount_show)
strlcat(video_info.fps_text, " || ", sizeof(video_info.fps_text));
}
if (video_info.framecount_show)
{
char frames_text[64];
snprintf(frames_text,
sizeof(frames_text),
"%s: %" PRIu64, msg_hash_to_str(MSG_FRAMES),
(uint64_t)video_driver_frame_count);
strlcat(video_info.fps_text, frames_text, sizeof(video_info.fps_text));
}
if ((video_driver_frame_count % FPS_UPDATE_INTERVAL) == 0)
{
last_fps = TIME_TO_FPS(curr_time, new_time, FPS_UPDATE_INTERVAL);
strlcpy(video_driver_window_title, title, sizeof(video_driver_window_title));
if (!string_is_empty(video_info.fps_text))
{
strlcat(video_driver_window_title, "|| ", sizeof(video_driver_window_title));
strlcat(video_driver_window_title,
video_info.fps_text, sizeof(video_driver_window_title));
}
curr_time = new_time;
video_driver_window_title_update = true;
}
}
else
{
curr_time = fps_time = new_time;
strlcpy(video_driver_window_title,
video_driver_title_buf,
sizeof(video_driver_window_title));
if (video_info.fps_show)
strlcpy(video_info.fps_text,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE),
sizeof(video_info.fps_text));
video_driver_window_title_update = true;
}
video_info.frame_rate = last_fps;
video_info.frame_time = frame_time / 1000.0f;
video_info.frame_count = (uint64_t) video_driver_frame_count;
/* Slightly messy code,
* but we really need to do processing before blocking on VSync
* for best possible scheduling.
*/
if (
(
!video_driver_state_filter
|| !video_info.post_filter_record
|| !data
|| video_driver_record_gpu_buffer
) && recording_data
&& recording_driver && recording_driver->push_video
)
recording_dump_frame(data, width, height,
pitch, video_info.runloop_is_idle);
if (data && video_driver_state_filter)
{
unsigned output_width = 0;
unsigned output_height = 0;
unsigned output_pitch = 0;
rarch_softfilter_get_output_size(video_driver_state_filter,
&output_width, &output_height, width, height);
output_pitch = (output_width) * video_driver_state_out_bpp;
rarch_softfilter_process(video_driver_state_filter,
video_driver_state_buffer, output_pitch,
data, width, height, pitch);
if (video_info.post_filter_record && recording_data
&& recording_driver && recording_driver->push_video)
recording_dump_frame(video_driver_state_buffer,
output_width, output_height, output_pitch,
video_info.runloop_is_idle);
data = video_driver_state_buffer;
width = output_width;
height = output_height;
pitch = output_pitch;
}
video_driver_msg[0] = '\0';
if (video_info.font_enable)
{
const char *msg = NULL;
runloop_msg_queue_lock();
msg = msg_queue_pull(runloop_msg_queue);
if (msg)
strlcpy(video_driver_msg, msg, sizeof(video_driver_msg));
runloop_msg_queue_unlock();
}
if (video_info.statistics_show)
{
audio_statistics_t audio_stats = {0.0f};
double stddev = 0.0;
struct retro_system_av_info *av_info = &video_driver_av_info;
unsigned red = 255;
unsigned green = 255;
unsigned blue = 255;
unsigned alpha = 255;
video_monitor_fps_statistics(NULL, &stddev, NULL);
video_info.osd_stat_params.x = 0.010f;
video_info.osd_stat_params.y = 0.950f;
video_info.osd_stat_params.scale = 1.0f;
video_info.osd_stat_params.full_screen = true;
video_info.osd_stat_params.drop_x = -2;
video_info.osd_stat_params.drop_y = -2;
video_info.osd_stat_params.drop_mod = 0.3f;
video_info.osd_stat_params.drop_alpha = 1.0f;
video_info.osd_stat_params.color = COLOR_ABGR(
red, green, blue, alpha);
audio_compute_buffer_statistics(&audio_stats);
snprintf(video_info.stat_text,
sizeof(video_info.stat_text),
"Video Statistics:\n -Frame rate: %6.2f fps\n -Frame time: %6.2f ms\n -Frame time deviation: %.3f %%\n"
" -Frame count: %" PRIu64"\n -Viewport: %d x %d x %3.2f\n"
"Audio Statistics:\n -Average buffer saturation: %.2f %%\n -Standard deviation: %.2f %%\n -Time spent close to underrun: %.2f %%\n -Time spent close to blocking: %.2f %%\n -Sample count: %d\n"
"Core Geometry:\n -Size: %u x %u\n -Max Size: %u x %u\n -Aspect: %3.2f\nCore Timing:\n -FPS: %3.2f\n -Sample Rate: %6.2f\n",
video_info.frame_rate,
video_info.frame_time,
100.0 * stddev,
video_info.frame_count,
video_info.width,
video_info.height,
video_info.refresh_rate,
audio_stats.average_buffer_saturation,
audio_stats.std_deviation_percentage,
audio_stats.close_to_underrun,
audio_stats.close_to_blocking,
audio_stats.samples,
av_info->geometry.base_width,
av_info->geometry.base_height,
av_info->geometry.max_width,
av_info->geometry.max_height,
av_info->geometry.aspect_ratio,
av_info->timing.fps,
av_info->timing.sample_rate);
/* TODO/FIXME - add OSD chat text here */
#if 0
snprintf(video_info.chat_text, sizeof(video_info.chat_text),
"anon: does retroarch netplay have in-game chat?\nradius: I don't know \u2605");
#endif
}
video_driver_active = current_video->frame(
video_driver_data, data, width, height,
video_driver_frame_count,
(unsigned)pitch, video_driver_msg, &video_info);
video_driver_frame_count++;
/* Display the FPS, with a higher priority. */
if (video_info.fps_show || video_info.framecount_show)
{
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
if (!menu_widgets_set_fps_text(video_info.fps_text))
#endif
runloop_msg_queue_push(video_info.fps_text, 2, 1, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
/* trigger set resolution*/
if (video_info.crt_switch_resolution)
{
video_driver_crt_switching_active = true;
if (video_info.crt_switch_resolution_super == 2560)
width = 2560;
if (video_info.crt_switch_resolution_super == 3840)
width = 3840;
if (video_info.crt_switch_resolution_super == 1920)
width = 1920;
if (video_info.crt_switch_resolution_super == 1)
video_driver_crt_dynamic_super_width = true;
else
video_driver_crt_dynamic_super_width = false;
crt_switch_res_core(width, height, video_driver_core_hz, video_info.crt_switch_resolution, video_info.crt_switch_center_adjust, video_info.monitor_index, video_driver_crt_dynamic_super_width);
}
else if (!video_info.crt_switch_resolution)
video_driver_crt_switching_active = false;
/* trigger set resolution*/
}
void crt_switch_driver_reinit(void)
{
video_driver_reinit();
}
void video_driver_display_type_set(enum rarch_display_type type)
{
video_driver_display_type = type;
}
uintptr_t video_driver_display_get(void)
{
return video_driver_display;
}
void video_driver_display_set(uintptr_t idx)
{
video_driver_display = idx;
}
enum rarch_display_type video_driver_display_type_get(void)
{
return video_driver_display_type;
}
void video_driver_window_set(uintptr_t idx)
{
video_driver_window = idx;
}
uintptr_t video_driver_window_get(void)
{
return video_driver_window;
}
bool video_driver_texture_load(void *data,
enum texture_filter_type filter_type,
uintptr_t *id)
{
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
#endif
if (!id || !video_driver_poke || !video_driver_poke->load_texture)
return false;
#ifdef HAVE_THREADS
if (is_threaded)
video_context_driver_make_current(false);
#endif
*id = video_driver_poke->load_texture(video_driver_data, data,
video_driver_is_threaded_internal(),
filter_type);
return true;
}
bool video_driver_texture_unload(uintptr_t *id)
{
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
#endif
if (!video_driver_poke || !video_driver_poke->unload_texture)
return false;
#ifdef HAVE_THREADS
if (is_threaded)
video_context_driver_make_current(false);
#endif
video_driver_poke->unload_texture(video_driver_data, *id);
*id = 0;
return true;
}
void video_driver_build_info(video_frame_info_t *video_info)
{
bool is_perfcnt_enable = false;
bool is_paused = false;
bool is_idle = false;
bool is_slowmotion = false;
video_viewport_t *custom_vp = NULL;
struct retro_hw_render_callback *hwr =
video_driver_get_hw_context_internal();
settings_t *settings = configuration_settings;
#ifdef HAVE_THREADS
bool is_threaded = video_driver_is_threaded_internal();
video_driver_threaded_lock(is_threaded);
#endif
custom_vp = &settings->video_viewport_custom;
video_info->refresh_rate = settings->floats.video_refresh_rate;
video_info->crt_switch_resolution = settings->uints.crt_switch_resolution;
video_info->crt_switch_resolution_super = settings->uints.crt_switch_resolution_super;
video_info->crt_switch_center_adjust = settings->ints.crt_switch_center_adjust;
video_info->black_frame_insertion = settings->bools.video_black_frame_insertion;
video_info->hard_sync = settings->bools.video_hard_sync;
video_info->hard_sync_frames = settings->uints.video_hard_sync_frames;
video_info->fps_show = settings->bools.video_fps_show;
video_info->statistics_show = settings->bools.video_statistics_show;
video_info->framecount_show = settings->bools.video_framecount_show;
video_info->scale_integer = settings->bools.video_scale_integer;
video_info->aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
video_info->post_filter_record = settings->bools.video_post_filter_record;
video_info->input_menu_swap_ok_cancel_buttons = settings->bools.input_menu_swap_ok_cancel_buttons;
video_info->max_swapchain_images = settings->uints.video_max_swapchain_images;
video_info->windowed_fullscreen = settings->bools.video_windowed_fullscreen;
video_info->fullscreen = settings->bools.video_fullscreen || retroarch_is_forced_fullscreen();
video_info->monitor_index = settings->uints.video_monitor_index;
video_info->shared_context = settings->bools.video_shared_context;
if (libretro_get_shared_context() && hwr && hwr->context_type != RETRO_HW_CONTEXT_NONE)
video_info->shared_context = true;
video_info->font_enable = settings->bools.video_font_enable;
video_info->font_msg_pos_x = settings->floats.video_msg_pos_x;
video_info->font_msg_pos_y = settings->floats.video_msg_pos_y;
video_info->font_msg_color_r = settings->floats.video_msg_color_r;
video_info->font_msg_color_g = settings->floats.video_msg_color_g;
video_info->font_msg_color_b = settings->floats.video_msg_color_b;
video_info->custom_vp_x = custom_vp->x;
video_info->custom_vp_y = custom_vp->y;
video_info->custom_vp_width = custom_vp->width;
video_info->custom_vp_height = custom_vp->height;
video_info->custom_vp_full_width = custom_vp->full_width;
video_info->custom_vp_full_height = custom_vp->full_height;
video_info->fps_text[0] = '\0';
video_info->width = video_driver_width;
video_info->height = video_driver_height;
video_info->use_rgba = video_driver_use_rgba;
video_info->libretro_running = false;
video_info->msg_bgcolor_enable = settings->bools.video_msg_bgcolor_enable;
#ifdef HAVE_MENU
video_info->menu_is_alive = menu_driver_is_alive();
video_info->menu_footer_opacity = settings->floats.menu_footer_opacity;
video_info->menu_header_opacity = settings->floats.menu_header_opacity;
video_info->materialui_color_theme = settings->uints.menu_materialui_color_theme;
video_info->ozone_color_theme = settings->uints.menu_ozone_color_theme;
video_info->menu_shader_pipeline = settings->uints.menu_xmb_shader_pipeline;
video_info->xmb_theme = settings->uints.menu_xmb_theme;
video_info->xmb_color_theme = settings->uints.menu_xmb_color_theme;
video_info->timedate_enable = settings->bools.menu_timedate_enable;
video_info->battery_level_enable = settings->bools.menu_battery_level_enable;
video_info->xmb_shadows_enable = settings->bools.menu_xmb_shadows_enable;
video_info->xmb_alpha_factor = settings->uints.menu_xmb_alpha_factor;
video_info->menu_wallpaper_opacity = settings->floats.menu_wallpaper_opacity;
video_info->menu_framebuffer_opacity = settings->floats.menu_framebuffer_opacity;
video_info->libretro_running = core_is_game_loaded();
#else
video_info->menu_is_alive = false;
video_info->menu_footer_opacity = 0.0f;
video_info->menu_header_opacity = 0.0f;
video_info->materialui_color_theme = 0;
video_info->menu_shader_pipeline = 0;
video_info->xmb_color_theme = 0;
video_info->xmb_theme = 0;
video_info->timedate_enable = false;
video_info->battery_level_enable = false;
video_info->xmb_shadows_enable = false;
video_info->xmb_alpha_factor = 0.0f;
video_info->menu_framebuffer_opacity = 0.0f;
video_info->menu_wallpaper_opacity = 0.0f;
#endif
runloop_get_status(&is_paused, &is_idle, &is_slowmotion, &is_perfcnt_enable);
video_info->is_perfcnt_enable = is_perfcnt_enable;
video_info->runloop_is_paused = is_paused;
video_info->runloop_is_idle = is_idle;
video_info->runloop_is_slowmotion = is_slowmotion;
video_info->input_driver_nonblock_state = input_driver_nonblock_state;
video_info->context_data = video_context_data;
video_info->cb_update_window_title = current_video_context.update_window_title;
video_info->cb_swap_buffers = current_video_context.swap_buffers;
video_info->cb_get_metrics = current_video_context.get_metrics;
video_info->cb_set_resize = current_video_context.set_resize;
video_info->userdata = video_driver_get_ptr_internal(false);
#ifdef HAVE_THREADS
video_driver_threaded_unlock(is_threaded);
#endif
}
/**
* video_driver_translate_coord_viewport:
* @mouse_x : Pointer X coordinate.
* @mouse_y : Pointer Y coordinate.
* @res_x : Scaled X coordinate.
* @res_y : Scaled Y coordinate.
* @res_screen_x : Scaled screen X coordinate.
* @res_screen_y : Scaled screen Y coordinate.
*
* Translates pointer [X,Y] coordinates into scaled screen
* coordinates based on viewport info.
*
* Returns: true (1) if successful, false if video driver doesn't support
* viewport info.
**/
bool video_driver_translate_coord_viewport(
struct video_viewport *vp,
int mouse_x, int mouse_y,
int16_t *res_x, int16_t *res_y,
int16_t *res_screen_x, int16_t *res_screen_y)
{
int scaled_screen_x, scaled_screen_y, scaled_x, scaled_y;
int norm_vp_width = (int)vp->width;
int norm_vp_height = (int)vp->height;
int norm_full_vp_width = (int)vp->full_width;
int norm_full_vp_height = (int)vp->full_height;
if (norm_full_vp_width <= 0 || norm_full_vp_height <= 0)
return false;
if (mouse_x >= 0 && mouse_x <= norm_full_vp_width)
scaled_screen_x = ((2 * mouse_x * 0x7fff)
/ norm_full_vp_width) - 0x7fff;
else
scaled_screen_x = -0x8000; /* OOB */
if (mouse_y >= 0 && mouse_y <= norm_full_vp_height)
scaled_screen_y = ((2 * mouse_y * 0x7fff)
/ norm_full_vp_height) - 0x7fff;
else
scaled_screen_y = -0x8000; /* OOB */
mouse_x -= vp->x;
mouse_y -= vp->y;
if (mouse_x >= 0 && mouse_x <= norm_vp_width)
scaled_x = ((2 * mouse_x * 0x7fff)
/ norm_vp_width) - 0x7fff;
else
scaled_x = -0x8000; /* OOB */
if (mouse_y >= 0 && mouse_y <= norm_vp_height)
scaled_y = ((2 * mouse_y * 0x7fff)
/ norm_vp_height) - 0x7fff;
else
scaled_y = -0x8000; /* OOB */
*res_x = scaled_x;
*res_y = scaled_y;
*res_screen_x = scaled_screen_x;
*res_screen_y = scaled_screen_y;
return true;
}
#define video_has_focus() ((current_video_context.has_focus) ? (current_video_context.has_focus && current_video_context.has_focus(video_context_data)) : (current_video->focus) ? (current_video && current_video->focus && current_video->focus(video_driver_data)) : true)
bool video_driver_has_focus(void)
{
return video_has_focus();
}
void video_driver_get_window_title(char *buf, unsigned len)
{
if (buf && video_driver_window_title_update)
{
strlcpy(buf, video_driver_window_title, len);
video_driver_window_title_update = false;
}
}
/**
* find_video_context_driver_driver_index:
* @ident : Identifier of resampler driver to find.
*
* Finds graphics context driver index by @ident name.
*
* Returns: graphics context driver index if driver was found, otherwise
* -1.
**/
static int find_video_context_driver_index(const char *ident)
{
unsigned i;
for (i = 0; gfx_ctx_drivers[i]; i++)
if (string_is_equal_noncase(ident, gfx_ctx_drivers[i]->ident))
return i;
return -1;
}
/**
* find_prev_context_driver:
*
* Finds previous driver in graphics context driver array.
**/
bool video_context_driver_find_prev_driver(void)
{
settings_t *settings = configuration_settings;
int i = find_video_context_driver_index(
settings->arrays.video_context_driver);
if (i > 0)
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i - 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any previous video context driver.\n");
return false;
}
/**
* find_next_context_driver:
*
* Finds next driver in graphics context driver array.
**/
bool video_context_driver_find_next_driver(void)
{
settings_t *settings = configuration_settings;
int i = find_video_context_driver_index(
settings->arrays.video_context_driver);
if (i >= 0 && gfx_ctx_drivers[i + 1])
{
strlcpy(settings->arrays.video_context_driver,
gfx_ctx_drivers[i + 1]->ident,
sizeof(settings->arrays.video_context_driver));
return true;
}
RARCH_WARN("Couldn't find any next video context driver.\n");
return false;
}
/**
* video_context_driver_init:
* @data : Input data.
* @ctx : Graphics context driver to initialize.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Initialize graphics context driver.
*
* Returns: graphics context driver if successfully initialized,
* otherwise NULL.
**/
static const gfx_ctx_driver_t *video_context_driver_init(
void *data,
const gfx_ctx_driver_t *ctx,
const char *ident,
enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx,
void **ctx_data)
{
video_frame_info_t video_info;
if (!ctx->bind_api(data, api, major, minor))
{
RARCH_WARN("Failed to bind API (#%u, version %u.%u)"
" on context driver \"%s\".\n",
(unsigned)api, major, minor, ctx->ident);
return NULL;
}
video_driver_build_info(&video_info);
if (!(*ctx_data = ctx->init(&video_info, data)))
return NULL;
if (ctx->bind_hw_render)
ctx->bind_hw_render(*ctx_data,
video_info.shared_context && hw_render_ctx);
return ctx;
}
/**
* video_context_driver_init_first:
* @data : Input data.
* @ident : Identifier of graphics context driver to find.
* @api : API of higher-level graphics API.
* @major : Major version number of higher-level graphics API.
* @minor : Minor version number of higher-level graphics API.
* @hw_render_ctx : Request a graphics context driver capable of
* hardware rendering?
*
* Finds first suitable graphics context driver and initializes.
*
* Returns: graphics context driver if found, otherwise NULL.
**/
const gfx_ctx_driver_t *video_context_driver_init_first(void *data,
const char *ident, enum gfx_ctx_api api, unsigned major,
unsigned minor, bool hw_render_ctx, void **ctx_data)
{
int i = find_video_context_driver_index(ident);
if (i >= 0)
{
const gfx_ctx_driver_t *ctx = video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx, ctx_data);
if (ctx)
{
video_context_data = *ctx_data;
return ctx;
}
}
for (i = 0; gfx_ctx_drivers[i]; i++)
{
const gfx_ctx_driver_t *ctx =
video_context_driver_init(data, gfx_ctx_drivers[i], ident,
api, major, minor, hw_render_ctx, ctx_data);
if (ctx)
{
video_context_data = *ctx_data;
return ctx;
}
}
return NULL;
}
bool video_context_driver_init_image_buffer(const video_info_t *data)
{
if (
current_video_context.image_buffer_init
&& current_video_context.image_buffer_init(
video_context_data, data))
return true;
return false;
}
bool video_context_driver_write_to_image_buffer(gfx_ctx_image_t *img)
{
if (
current_video_context.image_buffer_write
&& current_video_context.image_buffer_write(video_context_data,
img->frame, img->width, img->height, img->pitch,
img->rgb32, img->index, img->handle))
return true;
return false;
}
bool video_context_driver_get_video_output_prev(void)
{
if (!current_video_context.get_video_output_prev)
return false;
current_video_context.get_video_output_prev(video_context_data);
return true;
}
bool video_context_driver_get_video_output_next(void)
{
if (!current_video_context.get_video_output_next)
return false;
current_video_context.get_video_output_next(video_context_data);
return true;
}
void video_context_driver_make_current(bool release)
{
if (current_video_context.make_current)
current_video_context.make_current(release);
}
bool video_context_driver_translate_aspect(gfx_ctx_aspect_t *aspect)
{
if (!video_context_data || !aspect)
return false;
if (!current_video_context.translate_aspect)
return false;
*aspect->aspect = current_video_context.translate_aspect(
video_context_data, aspect->width, aspect->height);
return true;
}
void video_context_driver_free(void)
{
if (current_video_context.destroy)
current_video_context.destroy(video_context_data);
video_context_driver_destroy();
video_context_data = NULL;
}
bool video_context_driver_get_video_output_size(gfx_ctx_size_t *size_data)
{
if (!size_data)
return false;
if (!current_video_context.get_video_output_size)
return false;
current_video_context.get_video_output_size(video_context_data,
size_data->width, size_data->height);
return true;
}
bool video_context_driver_swap_interval(int *interval)
{
int current_interval = *interval;
settings_t *settings = configuration_settings;
bool adaptive_vsync_enabled = video_driver_test_all_flags(GFX_CTX_FLAGS_ADAPTIVE_VSYNC) && settings->bools.video_adaptive_vsync;
if (!current_video_context.swap_interval)
return false;
if (adaptive_vsync_enabled && current_interval == 1)
current_interval = -1;
current_video_context.swap_interval(video_context_data, current_interval);
return true;
}
bool video_context_driver_get_proc_address(gfx_ctx_proc_address_t *proc)
{
if (!current_video_context.get_proc_address)
return false;
proc->addr = current_video_context.get_proc_address(proc->sym);
return true;
}
bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics)
{
if (
current_video_context.get_metrics(video_context_data,
metrics->type,
metrics->value))
return true;
return false;
}
bool video_context_driver_get_refresh_rate(float *refresh_rate)
{
float refresh_holder = 0;
if (!current_video_context.get_refresh_rate || !refresh_rate)
return false;
if (!video_context_data)
return false;
if (!video_driver_crt_switching_active)
if (refresh_rate)
*refresh_rate =
current_video_context.get_refresh_rate(video_context_data);
if (video_driver_crt_switching_active)
{
if (refresh_rate)
refresh_holder =
current_video_context.get_refresh_rate(video_context_data);
if (refresh_holder != video_driver_core_hz) /* Fix for incorrect interlace detsction -- HARD SET VSNC TO REQUIRED REFRESH FOR CRT*/
*refresh_rate = video_driver_core_hz;
}
return true;
}
bool video_context_driver_input_driver(gfx_ctx_input_t *inp)
{
settings_t *settings = configuration_settings;
const char *joypad_name = settings->arrays.input_joypad_driver;
if (!current_video_context.input_driver)
return false;
current_video_context.input_driver(
video_context_data, joypad_name,
inp->input, inp->input_data);
return true;
}
bool video_context_driver_suppress_screensaver(bool *bool_data)
{
if ( video_context_data
&& current_video_context.suppress_screensaver(
video_context_data, *bool_data))
return true;
return false;
}
bool video_context_driver_get_ident(gfx_ctx_ident_t *ident)
{
if (!ident)
return false;
ident->ident = current_video_context.ident;
return true;
}
bool video_context_driver_set_video_mode(gfx_ctx_mode_t *mode_info)
{
video_frame_info_t video_info;
if (!current_video_context.set_video_mode)
return false;
video_driver_build_info(&video_info);
if (!current_video_context.set_video_mode(
video_context_data, &video_info, mode_info->width,
mode_info->height, mode_info->fullscreen))
return false;
return true;
}
bool video_context_driver_get_video_size(gfx_ctx_mode_t *mode_info)
{
if (!current_video_context.get_video_size)
return false;
current_video_context.get_video_size(video_context_data,
&mode_info->width, &mode_info->height);
return true;
}
bool video_context_driver_show_mouse(bool *bool_data)
{
if (!current_video_context.show_mouse)
return false;
current_video_context.show_mouse(video_context_data, *bool_data);
return true;
}
bool video_context_driver_get_flags(gfx_ctx_flags_t *flags)
{
if (!current_video_context.get_flags)
return false;
if (deferred_video_context_driver_set_flags)
{
flags->flags = deferred_flag_data.flags;
deferred_video_context_driver_set_flags = false;
return true;
}
flags->flags = current_video_context.get_flags(video_context_data);
return true;
}
bool video_driver_get_flags(gfx_ctx_flags_t *flags)
{
if (!video_driver_poke || !video_driver_poke->get_flags)
return false;
flags->flags = video_driver_poke->get_flags(video_driver_data);
return true;
}
/**
* video_driver_test_all_flags:
* @testflag : flag to test
*
* Poll both the video and context driver's flags and test
* whether @testflag is set or not.
**/
bool video_driver_test_all_flags(enum display_flags testflag)
{
gfx_ctx_flags_t flags;
if (video_driver_get_flags(&flags))
if (BIT32_GET(flags.flags, testflag))
return true;
if (video_context_driver_get_flags(&flags))
if (BIT32_GET(flags.flags, testflag))
return true;
return false;
}
bool video_context_driver_set_flags(gfx_ctx_flags_t *flags)
{
if (!flags)
return false;
if (!current_video_context.set_flags)
{
deferred_flag_data.flags = flags->flags;
deferred_video_context_driver_set_flags = true;
return false;
}
current_video_context.set_flags(video_context_data, flags->flags);
return true;
}
enum gfx_ctx_api video_context_driver_get_api(void)
{
enum gfx_ctx_api ctx_api = video_context_data ?
current_video_context.get_api(video_context_data) : GFX_CTX_NONE;
if (ctx_api == GFX_CTX_NONE)
{
const char *video_driver = video_driver_get_ident();
if (string_is_equal(video_driver, "d3d9"))
return GFX_CTX_DIRECT3D9_API;
else if (string_is_equal(video_driver, "d3d10"))
return GFX_CTX_DIRECT3D10_API;
else if (string_is_equal(video_driver, "d3d11"))
return GFX_CTX_DIRECT3D11_API;
else if (string_is_equal(video_driver, "d3d12"))
return GFX_CTX_DIRECT3D12_API;
else if (string_is_equal(video_driver, "gx2"))
return GFX_CTX_GX2_API;
else if (string_is_equal(video_driver, "gx"))
return GFX_CTX_GX_API;
else if (string_is_equal(video_driver, "gl"))
return GFX_CTX_OPENGL_API;
else if (string_is_equal(video_driver, "gl1"))
return GFX_CTX_OPENGL_API;
else if (string_is_equal(video_driver, "glcore"))
return GFX_CTX_OPENGL_API;
else if (string_is_equal(video_driver, "vulkan"))
return GFX_CTX_VULKAN_API;
else if (string_is_equal(video_driver, "metal"))
return GFX_CTX_METAL_API;
return GFX_CTX_NONE;
}
return ctx_api;
}
bool video_driver_has_windowed(void)
{
#if !(defined(RARCH_CONSOLE) || defined(RARCH_MOBILE))
if (video_driver_data && current_video->has_windowed)
return current_video->has_windowed(video_driver_data);
else if (video_context_data && current_video_context.has_windowed)
return current_video_context.has_windowed(video_context_data);
#endif
return false;
}
bool video_driver_cached_frame_has_valid_framebuffer(void)
{
if (frame_cache_data)
return (frame_cache_data == RETRO_HW_FRAME_BUFFER_VALID);
return false;
}
bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader)
{
void *video_driver = video_driver_get_ptr_internal(true);
const video_poke_interface_t *video_poke = video_driver_poke;
shader->data = NULL;
if (!video_poke || !video_driver || !video_poke->get_current_shader)
return false;
shader->data = video_poke->get_current_shader(video_driver);
return true;
}
float video_driver_get_refresh_rate(void)
{
if (video_driver_poke && video_driver_poke->get_refresh_rate)
return video_driver_poke->get_refresh_rate(video_driver_data);
return 0.0f;
}
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
bool video_driver_has_widgets(void)
{
return current_video && current_video->menu_widgets_enabled
&& current_video->menu_widgets_enabled(video_driver_data);
}
#endif
void video_driver_set_gpu_device_string(const char *str)
{
strlcpy(video_driver_gpu_device_string, str, sizeof(video_driver_gpu_device_string));
}
const char* video_driver_get_gpu_device_string(void)
{
return video_driver_gpu_device_string;
}
void video_driver_set_gpu_api_version_string(const char *str)
{
strlcpy(video_driver_gpu_api_version_string, str, sizeof(video_driver_gpu_api_version_string));
}
const char* video_driver_get_gpu_api_version_string(void)
{
return video_driver_gpu_api_version_string;
}
/* string list stays owned by the caller and must be available at all times after the video driver is inited */
void video_driver_set_gpu_api_devices(enum gfx_ctx_api api, struct string_list *list)
{
int i;
for (i = 0; i < ARRAY_SIZE(gpu_map); i++)
{
if (api == gpu_map[i].api)
{
gpu_map[i].list = list;
break;
}
}
}
struct string_list* video_driver_get_gpu_api_devices(enum gfx_ctx_api api)
{
int i;
for (i = 0; i < ARRAY_SIZE(gpu_map); i++)
{
if (api == gpu_map[i].api)
return gpu_map[i].list;
}
return NULL;
}
/* BSV Movie */
struct bsv_state
{
bool movie_start_recording;
bool movie_start_playback;
bool movie_playback;
bool eof_exit;
bool movie_end;
/* Movie playback/recording support. */
char movie_path[PATH_MAX_LENGTH];
/* Immediate playback/recording. */
char movie_start_path[PATH_MAX_LENGTH];
};
struct bsv_movie
{
intfstream_t *file;
/* A ring buffer keeping track of positions
* in the file for each frame. */
size_t *frame_pos;
size_t frame_mask;
size_t frame_ptr;
size_t min_file_pos;
size_t state_size;
uint8_t *state;
bool playback;
bool first_rewind;
bool did_rewind;
};
#define BSV_MAGIC 0x42535631
#define MAGIC_INDEX 0
#define SERIALIZER_INDEX 1
#define CRC_INDEX 2
#define STATE_SIZE_INDEX 3
typedef struct bsv_movie bsv_movie_t;
static bsv_movie_t *bsv_movie_state_handle = NULL;
static struct bsv_state bsv_movie_state;
static bool bsv_movie_init_playback(bsv_movie_t *handle, const char *path)
{
uint32_t state_size = 0;
uint32_t content_crc = 0;
uint32_t header[4] = {0};
intfstream_t *file = intfstream_open_file(path,
RETRO_VFS_FILE_ACCESS_READ,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (!file)
{
RARCH_ERR("Could not open BSV file for playback, path : \"%s\".\n", path);
return false;
}
handle->file = file;
handle->playback = true;
intfstream_read(handle->file, header, sizeof(uint32_t) * 4);
/* Compatibility with old implementation that
* used incorrect documentation. */
if (swap_if_little32(header[MAGIC_INDEX]) != BSV_MAGIC
&& swap_if_big32(header[MAGIC_INDEX]) != BSV_MAGIC)
{
RARCH_ERR("%s\n", msg_hash_to_str(MSG_MOVIE_FILE_IS_NOT_A_VALID_BSV1_FILE));
return false;
}
content_crc = content_get_crc();
if (content_crc != 0)
if (swap_if_big32(header[CRC_INDEX]) != content_crc)
RARCH_WARN("%s.\n", msg_hash_to_str(MSG_CRC32_CHECKSUM_MISMATCH));
state_size = swap_if_big32(header[STATE_SIZE_INDEX]);
#if 0
RARCH_ERR("----- debug %u -----\n", header[0]);
RARCH_ERR("----- debug %u -----\n", header[1]);
RARCH_ERR("----- debug %u -----\n", header[2]);
RARCH_ERR("----- debug %u -----\n", header[3]);
#endif
if (state_size)
{
retro_ctx_size_info_t info;
retro_ctx_serialize_info_t serial_info;
uint8_t *buf = (uint8_t*)malloc(state_size);
if (!buf)
return false;
handle->state = buf;
handle->state_size = state_size;
if (intfstream_read(handle->file,
handle->state, state_size) != state_size)
{
RARCH_ERR("%s\n", msg_hash_to_str(MSG_COULD_NOT_READ_STATE_FROM_MOVIE));
return false;
}
core_serialize_size( &info);
if (info.size == state_size)
{
serial_info.data_const = handle->state;
serial_info.size = state_size;
core_unserialize(&serial_info);
}
else
RARCH_WARN("%s\n",
msg_hash_to_str(MSG_MOVIE_FORMAT_DIFFERENT_SERIALIZER_VERSION));
}
handle->min_file_pos = sizeof(header) + state_size;
return true;
}
static bool bsv_movie_init_record(bsv_movie_t *handle, const char *path)
{
retro_ctx_size_info_t info;
uint32_t state_size = 0;
uint32_t content_crc = 0;
uint32_t header[4] = {0};
intfstream_t *file = intfstream_open_file(path,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (!file)
{
RARCH_ERR("Could not open BSV file for recording, path : \"%s\".\n", path);
return false;
}
handle->file = file;
content_crc = content_get_crc();
/* This value is supposed to show up as
* BSV1 in a HEX editor, big-endian. */
header[MAGIC_INDEX] = swap_if_little32(BSV_MAGIC);
header[CRC_INDEX] = swap_if_big32(content_crc);
core_serialize_size(&info);
state_size = (unsigned)info.size;
header[STATE_SIZE_INDEX] = swap_if_big32(state_size);
#if 0
RARCH_ERR("----- debug %u -----\n", header[0]);
RARCH_ERR("----- debug %u -----\n", header[1]);
RARCH_ERR("----- debug %u -----\n", header[2]);
RARCH_ERR("----- debug %u -----\n", header[3]);
#endif
intfstream_write(handle->file, header, 4 * sizeof(uint32_t));
handle->min_file_pos = sizeof(header) + state_size;
handle->state_size = state_size;
if (state_size)
{
retro_ctx_serialize_info_t serial_info;
handle->state = (uint8_t*)malloc(state_size);
if (!handle->state)
return false;
serial_info.data = handle->state;
serial_info.size = state_size;
core_serialize(&serial_info);
intfstream_write(handle->file,
handle->state, state_size);
}
return true;
}
static void bsv_movie_free(bsv_movie_t *handle)
{
if (!handle)
return;
intfstream_close(handle->file);
free(handle->file);
free(handle->state);
free(handle->frame_pos);
free(handle);
}
static bsv_movie_t *bsv_movie_init_internal(const char *path,
enum rarch_movie_type type)
{
size_t *frame_pos = NULL;
bsv_movie_t *handle = (bsv_movie_t*)calloc(1, sizeof(*handle));
if (!handle)
return NULL;
if (type == RARCH_MOVIE_PLAYBACK)
{
if (!bsv_movie_init_playback(handle, path))
goto error;
}
else if (!bsv_movie_init_record(handle, path))
goto error;
/* Just pick something really large
* ~1 million frames rewind should do the trick. */
if (!(frame_pos = (size_t*)calloc((1 << 20), sizeof(size_t))))
goto error;
handle->frame_pos = frame_pos;
handle->frame_pos[0] = handle->min_file_pos;
handle->frame_mask = (1 << 20) - 1;
return handle;
error:
bsv_movie_free(handle);
return NULL;
}
void bsv_movie_frame_rewind(void)
{
bsv_movie_t *handle = bsv_movie_state_handle;
if (!handle)
return;
handle->did_rewind = true;
if ( (handle->frame_ptr <= 1)
&& (handle->frame_pos[0] == handle->min_file_pos))
{
/* If we're at the beginning... */
handle->frame_ptr = 0;
intfstream_seek(handle->file, (int)handle->min_file_pos, SEEK_SET);
}
else
{
/* First time rewind is performed, the old frame is simply replayed.
* However, playing back that frame caused us to read data, and push
* data to the ring buffer.
*
* Sucessively rewinding frames, we need to rewind past the read data,
* plus another. */
handle->frame_ptr = (handle->frame_ptr -
(handle->first_rewind ? 1 : 2)) & handle->frame_mask;
intfstream_seek(handle->file,
(int)handle->frame_pos[handle->frame_ptr], SEEK_SET);
}
if (intfstream_tell(handle->file) <= (long)handle->min_file_pos)
{
/* We rewound past the beginning. */
if (!handle->playback)
{
retro_ctx_serialize_info_t serial_info;
/* If recording, we simply reset
* the starting point. Nice and easy. */
intfstream_seek(handle->file, 4 * sizeof(uint32_t), SEEK_SET);
serial_info.data = handle->state;
serial_info.size = handle->state_size;
core_serialize(&serial_info);
intfstream_write(handle->file, handle->state, handle->state_size);
}
else
intfstream_seek(handle->file, (int)handle->min_file_pos, SEEK_SET);
}
}
static bool bsv_movie_init_handle(const char *path,
enum rarch_movie_type type)
{
bsv_movie_t *state = bsv_movie_init_internal(path, type);
if (!state)
return false;
bsv_movie_state_handle = state;
return true;
}
bool bsv_movie_init(void)
{
bool set_granularity = false;
if (bsv_movie_state.movie_start_playback)
{
if (!bsv_movie_init_handle(bsv_movie_state.movie_start_path,
RARCH_MOVIE_PLAYBACK))
{
RARCH_ERR("%s: \"%s\".\n",
msg_hash_to_str(MSG_FAILED_TO_LOAD_MOVIE_FILE),
bsv_movie_state.movie_start_path);
return false;
}
bsv_movie_state.movie_playback = true;
runloop_msg_queue_push(msg_hash_to_str(MSG_STARTING_MOVIE_PLAYBACK),
2, 180, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s.\n", msg_hash_to_str(MSG_STARTING_MOVIE_PLAYBACK));
set_granularity = true;
}
else if (bsv_movie_state.movie_start_recording)
{
if (!bsv_movie_init_handle(bsv_movie_state.movie_start_path,
RARCH_MOVIE_RECORD))
{
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD),
1, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_ERR("%s.\n",
msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
return false;
}
{
char msg[8192];
snprintf(msg, sizeof(msg),
"%s \"%s\".",
msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
bsv_movie_state.movie_start_path);
runloop_msg_queue_push(msg, 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
bsv_movie_state.movie_start_path);
}
set_granularity = true;
}
if (set_granularity)
{
settings_t *settings = configuration_settings;
configuration_set_uint(settings,
settings->uints.rewind_granularity, 1);
}
return true;
}
#define bsv_movie_is_playback_on() (bsv_movie_state_handle && bsv_movie_state.movie_playback)
#define bsv_movie_is_playback_off() (bsv_movie_state_handle && !bsv_movie_state.movie_playback)
bool bsv_movie_get_input(int16_t *bsv_data)
{
if (!bsv_movie_is_playback_on())
return false;
if (intfstream_read(bsv_movie_state_handle->file, bsv_data, 1) != 1)
{
bsv_movie_state.movie_end = true;
return false;
}
*bsv_data = swap_if_big16(*bsv_data);
return true;
}
void bsv_movie_set_input(int16_t *bsv_data)
{
if (bsv_data && bsv_movie_is_playback_off())
{
*bsv_data = swap_if_big16(*bsv_data);
intfstream_write(bsv_movie_state_handle->file, bsv_data, 1);
}
}
void bsv_movie_set_path(const char *path)
{
strlcpy(bsv_movie_state.movie_path,
path, sizeof(bsv_movie_state.movie_path));
}
void bsv_movie_deinit(void)
{
if (!bsv_movie_state_handle)
return;
bsv_movie_free(bsv_movie_state_handle);
bsv_movie_state_handle = NULL;
}
static bool runloop_check_movie_init(void)
{
char msg[16384], path[8192];
settings_t *settings = configuration_settings;
msg[0] = path[0] = '\0';
configuration_set_uint(settings, settings->uints.rewind_granularity, 1);
if (settings->ints.state_slot > 0)
snprintf(path, sizeof(path), "%s%d",
bsv_movie_state.movie_path,
settings->ints.state_slot);
else
strlcpy(path, bsv_movie_state.movie_path, sizeof(path));
strlcat(path,
file_path_str(FILE_PATH_BSV_EXTENSION),
sizeof(path));
snprintf(msg, sizeof(msg), "%s \"%s\".",
msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
path);
bsv_movie_init_handle(path, RARCH_MOVIE_RECORD);
if (!bsv_movie_state_handle)
{
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_ERR("%s\n",
msg_hash_to_str(MSG_FAILED_TO_START_MOVIE_RECORD));
return false;
}
runloop_msg_queue_push(msg, 2, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s \"%s\".\n",
msg_hash_to_str(MSG_STARTING_MOVIE_RECORD_TO),
path);
return true;
}
bool bsv_movie_check(void)
{
if (!bsv_movie_state_handle)
return runloop_check_movie_init();
if (bsv_movie_state.movie_playback)
{
/* Checks if movie is being played back. */
if (!bsv_movie_state.movie_end)
return false;
runloop_msg_queue_push(
msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED), 2, 180, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_PLAYBACK_ENDED));
command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
bsv_movie_state.movie_end = false;
bsv_movie_state.movie_playback = false;
return true;
}
/* Checks if movie is being recorded. */
if (!bsv_movie_state_handle)
return false;
runloop_msg_queue_push(
msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED), 2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s\n", msg_hash_to_str(MSG_MOVIE_RECORD_STOPPED));
command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
return true;
}
/* Location */
static const location_driver_t *location_drivers[] = {
#ifdef ANDROID
&location_android,
#endif
&location_null,
NULL,
};
static const location_driver_t *location_driver;
static void *location_data;
static bool location_driver_active = false;
/**
* location_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to location driver at index. Can be NULL
* if nothing found.
**/
const void *location_driver_find_handle(int idx)
{
const void *drv = location_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* location_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of location driver at index. Can be NULL
* if nothing found.
**/
const char *location_driver_find_ident(int idx)
{
const location_driver_t *drv = location_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_location_driver_options:
*
* Get an enumerated list of all location driver names,
* separated by '|'.
*
* Returns: string listing of all location driver names,
* separated by '|'.
**/
const char* config_get_location_driver_options(void)
{
return char_list_new_special(STRING_LIST_LOCATION_DRIVERS, NULL);
}
static void find_location_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
drv.label = "location_driver";
drv.s = settings->arrays.location_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
location_driver = (const location_driver_t*)location_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any location driver named \"%s\"\n",
settings->arrays.location_driver);
RARCH_LOG_OUTPUT("Available location drivers are:\n");
for (d = 0; location_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", location_driver_find_ident(d));
RARCH_WARN("Going to default to first location driver...\n");
}
location_driver = (const location_driver_t*)location_driver_find_handle(0);
if (!location_driver)
retroarch_fail(1, "find_location_driver()");
}
}
/**
* driver_location_start:
*
* Starts location driver interface..
* Used by RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool driver_location_start(void)
{
settings_t *settings = configuration_settings;
if (location_driver && location_data && location_driver->start)
{
if (settings->bools.location_allow)
return location_driver->start(location_data);
runloop_msg_queue_push("Location is explicitly disabled.\n", 1, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
return false;
}
/**
* driver_location_stop:
*
* Stops location driver interface..
* Used by RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE.
*
* Returns: true (1) if successful, otherwise false (0).
**/
void driver_location_stop(void)
{
if (location_driver && location_driver->stop && location_data)
location_driver->stop(location_data);
}
/**
* driver_location_set_interval:
* @interval_msecs : Interval time in milliseconds.
* @interval_distance : Distance at which to update.
*
* Sets interval update time for location driver interface.
* Used by RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE.
**/
void driver_location_set_interval(unsigned interval_msecs,
unsigned interval_distance)
{
if (location_driver && location_driver->set_interval
&& location_data)
location_driver->set_interval(location_data,
interval_msecs, interval_distance);
}
/**
* driver_location_get_position:
* @lat : Latitude of current position.
* @lon : Longitude of current position.
* @horiz_accuracy : Horizontal accuracy.
* @vert_accuracy : Vertical accuracy.
*
* Gets current positioning information from
* location driver interface.
* Used by RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE.
*
* Returns: bool (1) if successful, otherwise false (0).
**/
bool driver_location_get_position(double *lat, double *lon,
double *horiz_accuracy, double *vert_accuracy)
{
if (location_driver && location_driver->get_position
&& location_data)
return location_driver->get_position(location_data,
lat, lon, horiz_accuracy, vert_accuracy);
*lat = 0.0;
*lon = 0.0;
*horiz_accuracy = 0.0;
*vert_accuracy = 0.0;
return false;
}
static void init_location(void)
{
rarch_system_info_t *system = &runloop_system;
/* Resource leaks will follow if location interface is initialized twice. */
if (location_data)
return;
find_location_driver();
location_data = location_driver->init();
if (!location_data)
{
RARCH_ERR("Failed to initialize location driver. Will continue without location.\n");
rarch_ctl(RARCH_CTL_LOCATION_UNSET_ACTIVE, NULL);
}
if (system->location_cb.initialized)
system->location_cb.initialized();
}
static void uninit_location(void)
{
rarch_system_info_t *system = &runloop_system;
if (location_data && location_driver)
{
if (system->location_cb.deinitialized)
system->location_cb.deinitialized();
if (location_driver->free)
location_driver->free(location_data);
}
location_data = NULL;
}
/* Camera */
static const camera_driver_t *camera_drivers[] = {
#ifdef HAVE_V4L2
&camera_v4l2,
#endif
#ifdef EMSCRIPTEN
&camera_rwebcam,
#endif
#ifdef ANDROID
&camera_android,
#endif
&camera_null,
NULL,
};
static struct retro_camera_callback camera_cb;
static const camera_driver_t *camera_driver = NULL;
static void *camera_data = NULL;
static bool camera_driver_active = false;
/**
* camera_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to camera driver at index. Can be NULL
* if nothing found.
**/
const void *camera_driver_find_handle(int idx)
{
const void *drv = camera_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* camera_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of camera driver at index. Can be NULL
* if nothing found.
**/
const char *camera_driver_find_ident(int idx)
{
const camera_driver_t *drv = camera_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
/**
* config_get_camera_driver_options:
*
* Get an enumerated list of all camera driver names,
* separated by '|'.
*
* Returns: string listing of all camera driver names,
* separated by '|'.
**/
const char* config_get_camera_driver_options(void)
{
return char_list_new_special(STRING_LIST_CAMERA_DRIVERS, NULL);
}
bool driver_camera_start(void)
{
if (camera_driver && camera_data && camera_driver->start)
{
settings_t *settings = configuration_settings;
if (settings->bools.camera_allow)
return camera_driver->start(camera_data);
runloop_msg_queue_push(
"Camera is explicitly disabled.\n", 1, 180, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
return true;
}
void driver_camera_stop(void)
{
if ( camera_driver
&& camera_driver->stop
&& camera_data)
camera_driver->stop(camera_data);
}
static void camera_driver_find_driver(void)
{
int i;
driver_ctx_info_t drv;
settings_t *settings = configuration_settings;
drv.label = "camera_driver";
drv.s = settings->arrays.camera_driver;
driver_ctl(RARCH_DRIVER_CTL_FIND_INDEX, &drv);
i = (int)drv.len;
if (i >= 0)
camera_driver = (const camera_driver_t*)camera_driver_find_handle(i);
else
{
if (verbosity_is_enabled())
{
unsigned d;
RARCH_ERR("Couldn't find any camera driver named \"%s\"\n",
settings->arrays.camera_driver);
RARCH_LOG_OUTPUT("Available camera drivers are:\n");
for (d = 0; camera_driver_find_handle(d); d++)
RARCH_LOG_OUTPUT("\t%s\n", camera_driver_find_ident(d));
RARCH_WARN("Going to default to first camera driver...\n");
}
camera_driver = (const camera_driver_t*)camera_driver_find_handle(0);
if (!camera_driver)
retroarch_fail(1, "find_camera_driver()");
}
}
/* Drivers */
/**
* find_driver_nonempty:
* @label : string of driver type to be found.
* @i : index of driver.
* @str : identifier name of the found driver
* gets written to this string.
* @len : size of @str.
*
* Find driver based on @label.
*
* Returns: NULL if no driver based on @label found, otherwise
* pointer to driver.
**/
static const void *find_driver_nonempty(const char *label, int i,
char *s, size_t len)
{
const void *drv = NULL;
if (string_is_equal(label, "camera_driver"))
{
drv = camera_driver_find_handle(i);
if (drv)
strlcpy(s, camera_driver_find_ident(i), len);
}
else if (string_is_equal(label, "location_driver"))
{
drv = location_driver_find_handle(i);
if (drv)
strlcpy(s, location_driver_find_ident(i), len);
}
#ifdef HAVE_MENU
else if (string_is_equal(label, "menu_driver"))
{
drv = menu_driver_find_handle(i);
if (drv)
strlcpy(s, menu_driver_find_ident(i), len);
}
#endif
else if (string_is_equal(label, "input_driver"))
{
drv = input_driver_find_handle(i);
if (drv)
strlcpy(s, input_driver_find_ident(i), len);
}
else if (string_is_equal(label, "input_joypad_driver"))
{
drv = joypad_driver_find_handle(i);
if (drv)
strlcpy(s, joypad_driver_find_ident(i), len);
}
else if (string_is_equal(label, "video_driver"))
{
drv = video_driver_find_handle(i);
if (drv)
strlcpy(s, video_driver_find_ident(i), len);
}
else if (string_is_equal(label, "audio_driver"))
{
drv = audio_driver_find_handle(i);
if (drv)
strlcpy(s, audio_driver_find_ident(i), len);
}
else if (string_is_equal(label, "record_driver"))
{
drv = record_driver_find_handle(i);
if (drv)
strlcpy(s, record_driver_find_ident(i), len);
}
else if (string_is_equal(label, "midi_driver"))
{
drv = midi_driver_find_handle(i);
if (drv)
strlcpy(s, midi_driver_find_ident(i), len);
}
else if (string_is_equal(label, "audio_resampler_driver"))
{
drv = audio_resampler_driver_find_handle(i);
if (drv)
strlcpy(s, audio_resampler_driver_find_ident(i), len);
}
else if (string_is_equal(label, "wifi_driver"))
{
drv = wifi_driver_find_handle(i);
if (drv)
strlcpy(s, wifi_driver_find_ident(i), len);
}
return drv;
}
/**
* driver_find_index:
* @label : string of driver type to be found.
* @drv : identifier of driver to be found.
*
* Find index of the driver, based on @label.
*
* Returns: -1 if no driver based on @label and @drv found, otherwise
* index number of the driver found in the array.
**/
static int driver_find_index(const char * label, const char *drv)
{
unsigned i;
char str[256];
str[0] = '\0';
for (i = 0;
find_driver_nonempty(label, i, str, sizeof(str)) != NULL; i++)
{
if (string_is_empty(str))
break;
if (string_is_equal_noncase(drv, str))
return i;
}
return -1;
}
static bool driver_find_first(const char *label, char *s, size_t len)
{
find_driver_nonempty(label, 0, s, len);
return true;
}
/**
* driver_find_last:
* @label : string of driver type to be found.
* @s : identifier of driver to be found.
* @len : size of @s.
*
* Find last driver in driver array.
**/
static bool driver_find_last(const char *label, char *s, size_t len)
{
unsigned i;
for (i = 0;
find_driver_nonempty(label, i, s, len) != NULL; i++)
{}
if (i)
find_driver_nonempty(label, i-1, s, len);
else
driver_find_first(label, s, len);
return true;
}
/**
* driver_find_prev:
* @label : string of driver type to be found.
* @s : identifier of driver to be found.
* @len : size of @s.
*
* Find previous driver in driver array.
**/
static bool driver_find_prev(const char *label, char *s, size_t len)
{
int i = driver_find_index(label, s);
if (i > 0)
{
find_driver_nonempty(label, i - 1, s, len);
return true;
}
RARCH_WARN(
"Couldn't find any previous driver (current one: \"%s\").\n", s);
return false;
}
/**
* driver_find_next:
* @label : string of driver type to be found.
* @s : identifier of driver to be found.
* @len : size of @s.
*
* Find next driver in driver array.
**/
bool driver_find_next(const char *label, char *s, size_t len)
{
int i = driver_find_index(label, s);
if (i >= 0 && string_is_not_equal(s, "null"))
{
find_driver_nonempty(label, i + 1, s, len);
return true;
}
RARCH_WARN("%s (current one: \"%s\").\n",
msg_hash_to_str(MSG_COULD_NOT_FIND_ANY_NEXT_DRIVER),
s);
return false;
}
static void driver_adjust_system_rates(void)
{
audio_driver_monitor_adjust_system_rates();
video_driver_monitor_adjust_system_rates();
if (!video_driver_get_ptr_internal(false))
return;
if (runloop_force_nonblock)
command_event(CMD_EVENT_VIDEO_SET_NONBLOCKING_STATE, NULL);
else
driver_set_nonblock_state();
}
/**
* driver_set_nonblock_state:
*
* Sets audio and video drivers to nonblock state (if enabled).
*
* If nonblock state is false, sets
* blocking state for both audio and video drivers instead.
**/
void driver_set_nonblock_state(void)
{
bool enable = input_driver_nonblock_state;
/* Only apply non-block-state for video if we're using vsync. */
if (video_driver_is_active() && video_driver_get_ptr_internal(false))
{
settings_t *settings = configuration_settings;
bool video_nonblock = enable;
if (!settings->bools.video_vsync || runloop_force_nonblock)
video_nonblock = true;
video_driver_set_nonblock_state(video_nonblock);
}
audio_driver_set_nonblocking_state(enable);
}
/**
* driver_update_system_av_info:
* @data : pointer to new A/V info
*
* Update the system Audio/Video information.
* Will reinitialize audio/video drivers.
* Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
*
* Returns: true (1) if successful, otherwise false (0).
**/
static bool driver_update_system_av_info(
const struct retro_system_av_info *info)
{
struct retro_system_av_info *av_info = &video_driver_av_info;
settings_t *settings = configuration_settings;
memcpy(av_info, info, sizeof(*av_info));
command_event(CMD_EVENT_REINIT, NULL);
/* Cannot continue recording with different parameters.
* Take the easiest route out and just restart the recording. */
if (recording_data)
{
runloop_msg_queue_push(
msg_hash_to_str(MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT),
2, 180, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
command_event(CMD_EVENT_RECORD_INIT, NULL);
}
/* Hide mouse cursor in fullscreen after
* a RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO call. */
if (settings->bools.video_fullscreen)
video_driver_hide_mouse();
return true;
}
bool audio_driver_new_devices_list(void)
{
if (!current_audio || !current_audio->device_list_new
|| !audio_driver_context_audio_data)
return false;
audio_driver_devices_list = (struct string_list*)
current_audio->device_list_new(audio_driver_context_audio_data);
if (!audio_driver_devices_list)
return false;
return true;
}
/**
* drivers_init:
* @flags : Bitmask of drivers to initialize.
*
* Initializes drivers.
* @flags determines which drivers get initialized.
**/
void drivers_init(int flags)
{
bool video_is_threaded = false;
settings_t *settings = configuration_settings;
#ifdef HAVE_MENU
/* By default, we want the menu to persist through driver reinits. */
menu_driver_ctl(RARCH_MENU_CTL_SET_OWN_DRIVER, NULL);
#endif
if (flags & (DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK))
driver_adjust_system_rates();
/* Initialize video driver */
if (flags & DRIVER_VIDEO_MASK)
{
struct retro_hw_render_callback *hwr =
video_driver_get_hw_context_internal();
video_driver_monitor_reset();
video_driver_lock_new();
video_driver_filter_free();
video_driver_set_cached_frame_ptr(NULL);
video_driver_init_internal(&video_is_threaded);
if (!video_driver_is_video_cache_context_ack()
&& hwr->context_reset)
hwr->context_reset();
video_driver_unset_video_cache_context_ack();
runloop_frame_time_last = 0;
}
/* Initialize audio driver */
if (flags & DRIVER_AUDIO_MASK)
{
audio_driver_init_internal(audio_callback.callback != NULL);
audio_driver_new_devices_list();
}
if (flags & DRIVER_CAMERA_MASK)
{
/* Only initialize camera driver if we're ever going to use it. */
if (camera_driver_active)
{
/* Resource leaks will follow if camera is initialized twice. */
if (!camera_data)
{
camera_driver_find_driver();
if (camera_driver)
{
camera_data = camera_driver->init(
*settings->arrays.camera_device ?
settings->arrays.camera_device : NULL,
camera_cb.caps,
settings->uints.camera_width ?
settings->uints.camera_width : camera_cb.width,
settings->uints.camera_height ?
settings->uints.camera_height : camera_cb.height);
if (!camera_data)
{
RARCH_ERR("Failed to initialize camera driver. Will continue without camera.\n");
rarch_ctl(RARCH_CTL_CAMERA_UNSET_ACTIVE, NULL);
}
if (camera_cb.initialized)
camera_cb.initialized();
}
}
}
}
if (flags & DRIVER_LOCATION_MASK)
{
/* Only initialize location driver if we're ever going to use it. */
if (location_driver_active)
init_location();
}
core_info_init_current_core();
#ifdef HAVE_MENU
#ifdef HAVE_MENU_WIDGETS
if (settings->bools.menu_enable_widgets
&& video_driver_has_widgets())
{
menu_widgets_init(video_is_threaded);
menu_widgets_context_reset(video_is_threaded);
}
#endif
if (flags & DRIVER_VIDEO_MASK)
{
/* Initialize menu driver */
if (flags & DRIVER_MENU_MASK)
menu_driver_init(video_is_threaded);
}
#else
/* Qt uses core info, even if the menu is disabled */
command_event(CMD_EVENT_CORE_INFO_INIT, NULL);
command_event(CMD_EVENT_LOAD_CORE_PERSIST, NULL);
#endif
if (flags & (DRIVER_VIDEO_MASK | DRIVER_AUDIO_MASK))
{
/* Keep non-throttled state as good as possible. */
if (input_driver_nonblock_state)
driver_set_nonblock_state();
}
/* Initialize LED driver */
if (flags & DRIVER_LED_MASK)
led_driver_init();
/* Initialize MIDI driver */
if (flags & DRIVER_MIDI_MASK)
midi_driver_init();
}
/**
* uninit_drivers:
* @flags : Bitmask of drivers to deinitialize.
*
* Deinitializes drivers.
*
*
* @flags determines which drivers get deinitialized.
**/
/**
* Driver ownership - set this to true if the platform in question needs to 'own'
* the respective handle and therefore skip regular RetroArch
* driver teardown/reiniting procedure.
*
* If to true, the 'free' function will get skipped. It is
* then up to the driver implementation to properly handle
* 'reiniting' inside the 'init' function and make sure it
* returns the existing handle instead of allocating and
* returning a pointer to a new handle.
*
* Typically, if a driver intends to make use of this, it should
* set this to true at the end of its 'init' function.
**/
void driver_uninit(int flags)
{
core_info_deinit_list();
core_info_free_current_core();
#ifdef HAVE_MENU
if (flags & DRIVER_MENU_MASK)
{
#if defined(HAVE_MENU_WIDGETS)
/* This absolutely has to be done before video_driver_free()
* is called/completes, otherwise certain menu drivers
* (e.g. Vulkan) will segfault */
menu_widgets_context_destroy();
menu_widgets_free();
#endif
menu_driver_ctl(RARCH_MENU_CTL_DEINIT, NULL);
}
#endif
if ((flags & DRIVER_LOCATION_MASK))
uninit_location();
if ((flags & DRIVER_CAMERA_MASK))
{
if (camera_data && camera_driver)
{
if (camera_cb.deinitialized)
camera_cb.deinitialized();
if (camera_driver->free)
camera_driver->free(camera_data);
}
camera_data = NULL;
}
if ((flags & DRIVER_WIFI_MASK))
wifi_driver_ctl(RARCH_WIFI_CTL_DEINIT, NULL);
if (flags & DRIVER_LED)
led_driver_free();
if (flags & DRIVERS_VIDEO_INPUT)
{
video_driver_free_internal();
video_driver_lock_free();
video_driver_data = NULL;
video_driver_set_cached_frame_ptr(NULL);
}
if (flags & DRIVER_AUDIO_MASK)
audio_driver_deinit();
if ((flags & DRIVER_VIDEO_MASK))
{
video_driver_data = NULL;
}
if ((flags & DRIVER_INPUT_MASK))
{
current_input_data = NULL;
}
if ((flags & DRIVER_AUDIO_MASK))
audio_driver_context_audio_data = NULL;
if (flags & DRIVER_MIDI_MASK)
midi_driver_free();
}
bool driver_ctl(enum driver_ctl_state state, void *data)
{
switch (state)
{
case RARCH_DRIVER_CTL_DEINIT:
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
/* Tear down menu widgets no matter what
* in case the handle is lost in the threaded
* video driver in the meantime
* (breaking video_driver_has_widgets) */
menu_widgets_context_destroy();
menu_widgets_free();
#endif
video_driver_destroy();
audio_driver_destroy();
/* Input */
input_driver_keyboard_linefeed_enable = false;
input_driver_block_hotkey = false;
input_driver_block_libretro_input = false;
input_driver_nonblock_state = false;
input_driver_flushing_input = false;
memset(&input_driver_turbo_btns, 0, sizeof(turbo_buttons_t));
current_input = NULL;
#ifdef HAVE_MENU
menu_driver_destroy();
#endif
location_driver_active = false;
location_driver = NULL;
/* Camera */
camera_driver_active = false;
camera_driver = NULL;
camera_data = NULL;
wifi_driver_ctl(RARCH_WIFI_CTL_DESTROY, NULL);
core_uninit_libretro_callbacks();
break;
case RARCH_DRIVER_CTL_SET_REFRESH_RATE:
{
float *hz = (float*)data;
video_monitor_set_refresh_rate(*hz);
audio_driver_monitor_set_rate();
driver_adjust_system_rates();
}
break;
case RARCH_DRIVER_CTL_UPDATE_SYSTEM_AV_INFO:
{
const struct retro_system_av_info **info = (const struct retro_system_av_info**)data;
if (info)
return driver_update_system_av_info(*info);
}
return false;
case RARCH_DRIVER_CTL_FIND_FIRST:
{
driver_ctx_info_t *drv = (driver_ctx_info_t*)data;
if (!drv)
return false;
return driver_find_first(drv->label, drv->s, drv->len);
}
case RARCH_DRIVER_CTL_FIND_LAST:
{
driver_ctx_info_t *drv = (driver_ctx_info_t*)data;
if (!drv)
return false;
return driver_find_last(drv->label, drv->s, drv->len);
}
case RARCH_DRIVER_CTL_FIND_PREV:
{
driver_ctx_info_t *drv = (driver_ctx_info_t*)data;
if (!drv)
return false;
return driver_find_prev(drv->label, drv->s, drv->len);
}
case RARCH_DRIVER_CTL_FIND_NEXT:
{
driver_ctx_info_t *drv = (driver_ctx_info_t*)data;
if (!drv)
return false;
return driver_find_next(drv->label, drv->s, drv->len);
}
case RARCH_DRIVER_CTL_FIND_INDEX:
{
driver_ctx_info_t *drv = (driver_ctx_info_t*)data;
if (!drv)
return false;
drv->len = driver_find_index(drv->label, drv->s);
}
break;
case RARCH_DRIVER_CTL_NONE:
default:
break;
}
return true;
}
#ifdef HAVE_RUNAHEAD
/* Runahead */
static size_t runahead_save_state_size = 0;
static bool runahead_save_state_size_known = false;
static bool request_fast_savestate = false;
static bool hard_disable_audio = false;
/* Save State List for Run Ahead */
static MyList *runahead_save_state_list = NULL;
static bool input_is_dirty = false;
static MyList *input_state_list = NULL;
typedef struct InputListElement_t
{
unsigned port;
unsigned device;
unsigned index;
int16_t *state;
unsigned int state_size;
} InputListElement;
typedef bool(*LoadStateFunction)(const void*, size_t);
static function_t retro_reset_callback_original = NULL;
static LoadStateFunction retro_unserialize_callback_original = NULL;
static retro_input_state_t input_state_callback_original;
static void* InputListElementConstructor(void)
{
const int size = sizeof(InputListElement);
const int initial_state_array_size = 256;
void *ptr = calloc(1, size);
InputListElement *element = (InputListElement*)ptr;
element->state_size = initial_state_array_size;
element->state = (int16_t*)calloc(element->state_size, sizeof(int16_t));
return ptr;
}
static void InputListElementRealloc(InputListElement *element,
unsigned int new_size)
{
if (new_size > element->state_size)
{
element->state = (int16_t*)realloc(element->state,
new_size * sizeof(int16_t));
memset(&element->state[element->state_size], 0,
(new_size - element->state_size) * sizeof(int16_t));
element->state_size = new_size;
}
}
static void InputListElementExpand(
InputListElement *element, unsigned int newIndex)
{
unsigned int new_size = element->state_size;
if (new_size == 0)
new_size = 32;
while (newIndex >= new_size)
new_size *= 2;
InputListElementRealloc(element, new_size);
}
static void InputListElementDestructor(void* element_ptr)
{
InputListElement *element = (InputListElement*)element_ptr;
free(element->state);
free(element_ptr);
}
static void input_state_destroy(void)
{
mylist_destroy(&input_state_list);
}
static void input_state_set_last(unsigned port, unsigned device,
unsigned index, unsigned id, int16_t value)
{
unsigned i;
InputListElement *element = NULL;
if (id >= 65536)
return;
/*arbitrary limit of up to 65536 elements in state array*/
if (!input_state_list)
mylist_create(&input_state_list, 16,
InputListElementConstructor, InputListElementDestructor);
/* find list item */
for (i = 0; i < (unsigned)input_state_list->size; i++)
{
element = (InputListElement*)input_state_list->data[i];
if ( (element->port == port) &&
(element->device == device) &&
(element->index == index)
)
{
if (id >= element->state_size)
InputListElementExpand(element, id);
element->state[id] = value;
return;
}
}
element = (InputListElement*)
mylist_add_element(input_state_list);
element->port = port;
element->device = device;
element->index = index;
if (id >= element->state_size)
InputListElementExpand(element, id);
element->state[id] = value;
}
int16_t input_state_get_last(unsigned port,
unsigned device, unsigned index, unsigned id)
{
unsigned i;
if (!input_state_list)
return 0;
/* find list item */
for (i = 0; i < (unsigned)input_state_list->size; i++)
{
InputListElement *element =
(InputListElement*)input_state_list->data[i];
if ( (element->port == port) &&
(element->device == device) &&
(element->index == index))
{
if (id < element->state_size)
return element->state[id];
return 0;
}
}
return 0;
}
static int16_t input_state_with_logging(unsigned port,
unsigned device, unsigned index, unsigned id)
{
if (input_state_callback_original)
{
int16_t result = input_state_callback_original(
port, device, index, id);
int16_t last_input = input_state_get_last(port, device, index, id);
if (result != last_input)
input_is_dirty = true;
input_state_set_last(port, device, index, id, result);
return result;
}
return 0;
}
static void reset_hook(void)
{
input_is_dirty = true;
if (retro_reset_callback_original)
retro_reset_callback_original();
}
static bool unserialze_hook(const void *buf, size_t size)
{
input_is_dirty = true;
if (retro_unserialize_callback_original)
return retro_unserialize_callback_original(buf, size);
return false;
}
static void add_input_state_hook(void)
{
if (!input_state_callback_original)
{
input_state_callback_original = retro_ctx.state_cb;
retro_ctx.state_cb = input_state_with_logging;
current_core.retro_set_input_state(retro_ctx.state_cb);
}
if (!retro_reset_callback_original)
{
retro_reset_callback_original = current_core.retro_reset;
current_core.retro_reset = reset_hook;
}
if (!retro_unserialize_callback_original)
{
retro_unserialize_callback_original = current_core.retro_unserialize;
current_core.retro_unserialize = unserialze_hook;
}
}
static void remove_input_state_hook(void)
{
if (input_state_callback_original)
{
retro_ctx.state_cb = input_state_callback_original;
current_core.retro_set_input_state(retro_ctx.state_cb);
input_state_callback_original = NULL;
input_state_destroy();
}
if (retro_reset_callback_original)
{
current_core.retro_reset = retro_reset_callback_original;
retro_reset_callback_original = NULL;
}
if (retro_unserialize_callback_original)
{
current_core.retro_unserialize = retro_unserialize_callback_original;
retro_unserialize_callback_original = NULL;
}
}
static void *runahead_save_state_alloc(void)
{
retro_ctx_serialize_info_t *savestate = (retro_ctx_serialize_info_t*)
malloc(sizeof(retro_ctx_serialize_info_t));
if (!savestate)
return NULL;
savestate->data = NULL;
savestate->data_const = NULL;
savestate->size = 0;
if (runahead_save_state_size > 0 && runahead_save_state_size_known)
{
savestate->data = malloc(runahead_save_state_size);
savestate->data_const = savestate->data;
savestate->size = runahead_save_state_size;
}
return savestate;
}
static void runahead_save_state_free(void *data)
{
retro_ctx_serialize_info_t *savestate = (retro_ctx_serialize_info_t*)data;
if (!savestate)
return;
free(savestate->data);
free(savestate);
}
static void runahead_save_state_list_init(size_t saveStateSize)
{
runahead_save_state_size = saveStateSize;
runahead_save_state_size_known = true;
mylist_create(&runahead_save_state_list, 16,
runahead_save_state_alloc, runahead_save_state_free);
}
static void runahead_save_state_list_destroy(void)
{
mylist_destroy(&runahead_save_state_list);
}
#if 0
static void runahead_save_state_list_rotate(void)
{
unsigned i;
void *element;
void *firstElement = runahead_save_state_list->data[0];
for (i = 1; i < runahead_save_state_list->size; i++)
runahead_save_state_list->data[i - 1] =
runahead_save_state_list->data[i];
runahead_save_state_list->data[runahead_save_state_list->size - 1] =
firstElement;
}
#endif
/* Hooks - Hooks to cleanup, and add dirty input hooks */
static function_t originalRetroDeinit = NULL;
static function_t originalRetroUnload = NULL;
static void runahead_remove_hooks(void)
{
if (originalRetroDeinit)
{
current_core.retro_deinit = originalRetroDeinit;
originalRetroDeinit = NULL;
}
if (originalRetroUnload)
{
current_core.retro_unload_game = originalRetroUnload;
originalRetroUnload = NULL;
}
remove_input_state_hook();
}
static bool runahead_video_driver_is_active = true;
static bool runahead_available = true;
static bool runahead_secondary_core_available = true;
static bool runahead_force_input_dirty = true;
static uint64_t runahead_last_frame_count = 0;
static void runahead_clear_variables(void)
{
runahead_save_state_size = 0;
runahead_save_state_size_known = false;
runahead_video_driver_is_active = true;
runahead_available = true;
runahead_secondary_core_available = true;
runahead_force_input_dirty = true;
runahead_last_frame_count = 0;
}
static void runahead_destroy(void)
{
runahead_save_state_list_destroy();
runahead_remove_hooks();
runahead_clear_variables();
}
static void unload_hook(void)
{
runahead_remove_hooks();
runahead_destroy();
secondary_core_destroy();
if (current_core.retro_unload_game)
current_core.retro_unload_game();
}
static void runahead_deinit_hook(void)
{
runahead_remove_hooks();
runahead_destroy();
secondary_core_destroy();
if (current_core.retro_deinit)
current_core.retro_deinit();
}
static void runahead_add_hooks(void)
{
if (!originalRetroDeinit)
{
originalRetroDeinit = current_core.retro_deinit;
current_core.retro_deinit = runahead_deinit_hook;
}
if (!originalRetroUnload)
{
originalRetroUnload = current_core.retro_unload_game;
current_core.retro_unload_game = unload_hook;
}
add_input_state_hook();
}
/* Runahead Code */
static void runahead_error(void)
{
runahead_available = false;
runahead_save_state_list_destroy();
runahead_remove_hooks();
runahead_save_state_size = 0;
runahead_save_state_size_known = true;
}
static bool runahead_create(void)
{
/* get savestate size and allocate buffer */
retro_ctx_size_info_t info;
request_fast_savestate = true;
core_serialize_size(&info);
request_fast_savestate = false;
runahead_save_state_list_init(info.size);
runahead_video_driver_is_active = video_driver_is_active();
if (runahead_save_state_size == 0 || !runahead_save_state_size_known)
{
runahead_error();
return false;
}
runahead_add_hooks();
runahead_force_input_dirty = true;
mylist_resize(runahead_save_state_list, 1, true);
return true;
}
static bool runahead_save_state(void)
{
bool okay = false;
retro_ctx_serialize_info_t *serialize_info;
if (!runahead_save_state_list)
return false;
serialize_info =
(retro_ctx_serialize_info_t*)runahead_save_state_list->data[0];
request_fast_savestate = true;
okay = core_serialize(serialize_info);
request_fast_savestate = false;
if (okay)
return true;
runahead_error();
return false;
}
static bool runahead_load_state(void)
{
bool okay = false;
retro_ctx_serialize_info_t *serialize_info = (retro_ctx_serialize_info_t*)
runahead_save_state_list->data[0];
bool last_dirty = input_is_dirty;
request_fast_savestate = true;
/* calling core_unserialize has side effects with
* netplay (it triggers transmitting your save state)
call retro_unserialize directly from the core instead */
okay = current_core.retro_unserialize(
serialize_info->data_const, serialize_info->size);
request_fast_savestate = false;
input_is_dirty = last_dirty;
if (!okay)
runahead_error();
return okay;
}
#if HAVE_DYNAMIC
static bool runahead_load_state_secondary(void)
{
bool okay = false;
retro_ctx_serialize_info_t *serialize_info =
(retro_ctx_serialize_info_t*)runahead_save_state_list->data[0];
request_fast_savestate = true;
okay = secondary_core_deserialize(
serialize_info->data_const, (int)serialize_info->size);
request_fast_savestate = false;
if (!okay)
{
runahead_secondary_core_available = false;
runahead_error();
return false;
}
return true;
}
static bool runahead_run_secondary(void)
{
if (!secondary_core_run_use_last_input())
{
runahead_secondary_core_available = false;
return false;
}
return true;
}
#endif
static void runahead_resume_video(void)
{
if (runahead_video_driver_is_active)
video_driver_active = true;
else
video_driver_active = false;
}
static void retro_input_poll_null(void);
static bool runahead_core_run_use_last_input(void)
{
retro_input_poll_t old_poll_function = retro_ctx.poll_cb;
retro_input_state_t old_input_function = retro_ctx.state_cb;
retro_ctx.poll_cb = retro_input_poll_null;
retro_ctx.state_cb = input_state_get_last;
current_core.retro_set_input_poll(retro_ctx.poll_cb);
current_core.retro_set_input_state(retro_ctx.state_cb);
current_core.retro_run();
retro_ctx.poll_cb = old_poll_function;
retro_ctx.state_cb = old_input_function;
current_core.retro_set_input_poll(retro_ctx.poll_cb);
current_core.retro_set_input_state(retro_ctx.state_cb);
return true;
}
static void run_ahead(int runahead_count, bool useSecondary)
{
int frame_number = 0;
bool last_frame = false;
bool suspended_frame = false;
#if defined(HAVE_DYNAMIC) || defined(HAVE_DYLIB)
const bool have_dynamic = true;
#else
const bool have_dynamic = false;
#endif
uint64_t frame_count = video_driver_frame_count;
if (runahead_count <= 0 || !runahead_available)
{
core_run();
runahead_force_input_dirty = true;
return;
}
if (!runahead_save_state_size_known)
{
if (!runahead_create())
{
settings_t *settings = configuration_settings;
if (!settings->bools.run_ahead_hide_warnings)
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_CORE_DOES_NOT_SUPPORT_SAVESTATES), 0, 2 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
core_run();
runahead_force_input_dirty = true;
return;
}
}
/* Check for GUI */
/* Hack: If we were in the GUI, force a resync. */
if (frame_count != runahead_last_frame_count + 1)
runahead_force_input_dirty = true;
runahead_last_frame_count = frame_count;
if (!useSecondary || !have_dynamic || !runahead_secondary_core_available)
{
/* TODO: multiple savestates for higher performance
* when not using secondary core */
for (frame_number = 0; frame_number <= runahead_count; frame_number++)
{
last_frame = frame_number == runahead_count;
suspended_frame = !last_frame;
if (suspended_frame)
{
audio_suspended = true;
video_driver_active = false;
}
if (frame_number == 0)
core_run();
else
runahead_core_run_use_last_input();
if (suspended_frame)
{
runahead_resume_video();
audio_suspended = false;
}
if (frame_number == 0)
{
if (!runahead_save_state())
{
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_FAILED_TO_SAVE_STATE), 0, 3 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return;
}
}
if (last_frame)
{
if (!runahead_load_state())
{
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_FAILED_TO_LOAD_STATE), 0, 3 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return;
}
}
}
}
else
{
#if HAVE_DYNAMIC
if (!secondary_core_ensure_exists())
{
runahead_secondary_core_available = false;
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_FAILED_TO_CREATE_SECONDARY_INSTANCE), 0, 3 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
core_run();
runahead_force_input_dirty = true;
return;
}
/* run main core with video suspended */
video_driver_active = false;
core_run();
runahead_resume_video();
if (input_is_dirty || runahead_force_input_dirty)
{
input_is_dirty = false;
if (!runahead_save_state())
{
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_FAILED_TO_SAVE_STATE), 0, 3 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return;
}
if (!runahead_load_state_secondary())
{
runloop_msg_queue_push(msg_hash_to_str(MSG_RUNAHEAD_FAILED_TO_LOAD_STATE), 0, 3 * 60, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
return;
}
for (frame_number = 0; frame_number < runahead_count - 1; frame_number++)
{
video_driver_active = false;
audio_suspended = true;
hard_disable_audio = true;
runahead_run_secondary();
hard_disable_audio = false;
audio_suspended = false;
runahead_resume_video();
}
}
audio_suspended = true;
hard_disable_audio = true;
runahead_run_secondary();
hard_disable_audio = false;
audio_suspended = false;
#endif
}
runahead_force_input_dirty = false;
}
bool want_fast_savestate(void)
{
return request_fast_savestate;
}
bool get_hard_disable_audio(void)
{
return hard_disable_audio;
}
#endif
void rarch_core_runtime_tick(void)
{
struct retro_system_av_info *av_info = &video_driver_av_info;
if (av_info && av_info->timing.fps)
{
retro_time_t frame_time = (1.0 / av_info->timing.fps) * 1000000;
/* Account for slow motion */
if (runloop_slowmotion)
{
settings_t *settings = configuration_settings;
frame_time = (retro_time_t)((double)
frame_time * settings->floats.slowmotion_ratio);
}
/* Account for fast forward */
else if (runloop_fastmotion)
{
/* Doing it this way means we miss the first frame after
* turning fast forward on, but it saves the overhead of
* having to do:
* retro_time_t current_usec = cpu_features_get_time_usec();
* libretro_core_runtime_last = current_usec;
* every frame when fast forward is off. */
retro_time_t current_usec = cpu_features_get_time_usec();
if (current_usec - libretro_core_runtime_last < frame_time)
frame_time = current_usec - libretro_core_runtime_last;
libretro_core_runtime_last = current_usec;
}
libretro_core_runtime_usec += frame_time;
}
}
static void update_runtime_log(bool log_per_core)
{
/* Initialise runtime log file */
runtime_log_t *runtime_log = runtime_log_init(runtime_content_path, runtime_core_path, log_per_core);
if (!runtime_log)
return;
/* Add additional runtime */
runtime_log_add_runtime_usec(runtime_log, libretro_core_runtime_usec);
/* Update 'last played' entry */
runtime_log_set_last_played_now(runtime_log);
/* Save runtime log file */
runtime_log_save(runtime_log);
/* Clean up */
free(runtime_log);
}
static void retroarch_override_setting_free_state(void)
{
unsigned i;
for (i = 0; i < RARCH_OVERRIDE_SETTING_LAST; i++)
{
if (i == RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE)
{
unsigned j;
for (j = 0; j < MAX_USERS; j++)
retroarch_override_setting_unset((enum rarch_override_setting)(i), &j);
}
else
retroarch_override_setting_unset((enum rarch_override_setting)(i), NULL);
}
}
static void global_free(void)
{
global_t *global = NULL;
content_deinit();
path_deinit_subsystem();
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
rarch_is_sram_load_disabled = false;
rarch_is_sram_save_disabled = false;
rarch_use_sram = false;
rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_PATCH_BLOCKED, NULL);
runloop_overrides_active = false;
runloop_remaps_core_active = false;
runloop_remaps_game_active = false;
runloop_remaps_content_dir_active = false;
core_unset_input_descriptors();
global = &g_extern;
path_clear_all();
dir_clear_all();
if (global)
{
if (!string_is_empty(global->name.remapfile))
free(global->name.remapfile);
memset(global, 0, sizeof(struct global));
}
retroarch_override_setting_free_state();
}
static void retroarch_print_features(void)
{
frontend_driver_attach_console();
puts("");
puts("Features:");
_PSUPP(SUPPORTS_LIBRETRODB, "LibretroDB", "LibretroDB support");
_PSUPP(SUPPORTS_COMMAND, "Command", "Command interface support");
_PSUPP(SUPPORTS_NETWORK_COMMAND, "Network Command", "Network Command interface "
"support");
_PSUPP(SUPPORTS_SDL, "SDL", "SDL input/audio/video drivers");
_PSUPP(SUPPORTS_SDL2, "SDL2", "SDL2 input/audio/video drivers");
_PSUPP(SUPPORTS_X11, "X11", "X11 input/video drivers");
_PSUPP(SUPPORTS_WAYLAND, "wayland", "Wayland input/video drivers");
_PSUPP(SUPPORTS_THREAD, "Threads", "Threading support");
_PSUPP(SUPPORTS_VULKAN, "Vulkan", "Vulkan video driver");
_PSUPP(SUPPORTS_METAL, "Metal", "Metal video driver");
_PSUPP(SUPPORTS_OPENGL, "OpenGL", "OpenGL video driver support");
_PSUPP(SUPPORTS_OPENGLES, "OpenGL ES", "OpenGLES video driver support");
_PSUPP(SUPPORTS_XVIDEO, "XVideo", "Video driver");
_PSUPP(SUPPORTS_UDEV, "UDEV", "UDEV/EVDEV input driver support");
_PSUPP(SUPPORTS_EGL, "EGL", "Video context driver");
_PSUPP(SUPPORTS_KMS, "KMS", "Video context driver");
_PSUPP(SUPPORTS_VG, "OpenVG", "Video context driver");
_PSUPP(SUPPORTS_COREAUDIO, "CoreAudio", "Audio driver");
_PSUPP(SUPPORTS_COREAUDIO3, "CoreAudioV3", "Audio driver");
_PSUPP(SUPPORTS_ALSA, "ALSA", "Audio driver");
_PSUPP(SUPPORTS_OSS, "OSS", "Audio driver");
_PSUPP(SUPPORTS_JACK, "Jack", "Audio driver");
_PSUPP(SUPPORTS_RSOUND, "RSound", "Audio driver");
_PSUPP(SUPPORTS_ROAR, "RoarAudio", "Audio driver");
_PSUPP(SUPPORTS_PULSE, "PulseAudio", "Audio driver");
_PSUPP(SUPPORTS_DSOUND, "DirectSound", "Audio driver");
_PSUPP(SUPPORTS_WASAPI, "WASAPI", "Audio driver");
_PSUPP(SUPPORTS_XAUDIO, "XAudio2", "Audio driver");
_PSUPP(SUPPORTS_AL, "OpenAL", "Audio driver");
_PSUPP(SUPPORTS_SL, "OpenSL", "Audio driver");
_PSUPP(SUPPORTS_7ZIP, "7zip", "7zip extraction support");
_PSUPP(SUPPORTS_ZLIB, "zlib", ".zip extraction support");
_PSUPP(SUPPORTS_DYLIB, "External", "External filter and plugin support");
_PSUPP(SUPPORTS_CG, "Cg", "Fragment/vertex shader driver");
_PSUPP(SUPPORTS_GLSL, "GLSL", "Fragment/vertex shader driver");
_PSUPP(SUPPORTS_HLSL, "HLSL", "Fragment/vertex shader driver");
_PSUPP(SUPPORTS_SDL_IMAGE, "SDL_image", "SDL_image image loading");
_PSUPP(SUPPORTS_RPNG, "rpng", "PNG image loading/encoding");
_PSUPP(SUPPORTS_RJPEG, "rjpeg", "JPEG image loading");
_PSUPP(SUPPORTS_DYNAMIC, "Dynamic", "Dynamic run-time loading of "
"libretro library");
_PSUPP(SUPPORTS_FFMPEG, "FFmpeg", "On-the-fly recording of gameplay "
"with libavcodec");
_PSUPP(SUPPORTS_FREETYPE, "FreeType", "TTF font rendering driver");
_PSUPP(SUPPORTS_CORETEXT, "CoreText", "TTF font rendering driver "
"(for OSX and/or iOS)");
_PSUPP(SUPPORTS_NETPLAY, "Netplay", "Peer-to-peer netplay");
_PSUPP(SUPPORTS_PYTHON, "Python", "Script support in shaders");
_PSUPP(SUPPORTS_LIBUSB, "Libusb", "Libusb support");
_PSUPP(SUPPORTS_COCOA, "Cocoa", "Cocoa UI companion support "
"(for OSX and/or iOS)");
_PSUPP(SUPPORTS_QT, "Qt", "Qt UI companion support");
_PSUPP(SUPPORTS_V4L2, "Video4Linux2", "Camera driver");
}
static void retroarch_print_version(void)
{
char str[255];
frontend_driver_attach_console();
str[0] = '\0';
fprintf(stderr, "%s: %s -- v%s",
msg_hash_to_str(MSG_PROGRAM),
msg_hash_to_str(MSG_LIBRETRO_FRONTEND),
PACKAGE_VERSION);
#ifdef HAVE_GIT_VERSION
printf(" -- %s --\n", retroarch_git_version);
#endif
retroarch_get_capabilities(RARCH_CAPABILITIES_COMPILER, str, sizeof(str));
fprintf(stdout, "%s", str);
fprintf(stdout, "Built: %s\n", __DATE__);
}
/**
* retroarch_print_help:
*
* Prints help message explaining the program's commandline switches.
**/
static void retroarch_print_help(const char *arg0)
{
frontend_driver_attach_console();
puts("===================================================================");
retroarch_print_version();
puts("===================================================================");
printf("Usage: %s [OPTIONS]... [FILE]\n", arg0);
puts(" -h, --help Show this help message.");
puts(" -v, --verbose Verbose logging.");
puts(" --log-file FILE Log messages to FILE.");
puts(" --version Show version.");
puts(" --features Prints available features compiled into "
"program.");
#ifdef HAVE_MENU
puts(" --menu Do not require content or libretro core to "
"be loaded,\n"
" starts directly in menu. If no arguments "
"are passed to\n"
" the program, it is equivalent to using "
"--menu as only argument.");
#endif
puts(" -s, --save=PATH Path for save files (*.srm).");
puts(" -S, --savestate=PATH Path for the save state files (*.state).");
puts(" -f, --fullscreen Start the program in fullscreen regardless "
"of config settings.");
puts(" -c, --config=FILE Path for config file."
#ifdef _WIN32
"\n\t\tDefaults to retroarch.cfg in same directory as retroarch.exe."
"\n\t\tIf a default config is not found, the program will attempt to"
"create one."
#else
"\n\t\tBy default looks for config in $XDG_CONFIG_HOME/retroarch/"
"retroarch.cfg,\n\t\t$HOME/.config/retroarch/retroarch.cfg,\n\t\t"
"and $HOME/.retroarch.cfg.\n\t\tIf a default config is not found, "
"the program will attempt to create one based on the \n\t\t"
"skeleton config (" GLOBAL_CONFIG_DIR "/retroarch.cfg). \n"
#endif
);
puts(" --appendconfig=FILE\n"
" Extra config files are loaded in, "
"and take priority over\n"
" config selected in -c (or default). "
"Multiple configs are\n"
" delimited by '|'.");
#ifdef HAVE_DYNAMIC
puts(" -L, --libretro=FILE Path to libretro implementation. "
"Overrides any config setting.");
#endif
puts(" --subsystem=NAME Use a subsystem of the libretro core. "
"Multiple content\n"
" files are loaded as multiple arguments. "
"If a content\n"
" file is skipped, use a blank (\"\") "
"command line argument.\n"
" Content must be loaded in an order "
"which depends on the\n"
" particular subsystem used. See verbose "
"log output to learn\n"
" how a particular subsystem wants content "
"to be loaded.\n");
printf(" -N, --nodevice=PORT\n"
" Disconnects controller device connected "
"to PORT (1 to %d).\n", MAX_USERS);
printf(" -A, --dualanalog=PORT\n"
" Connect a DualAnalog controller to PORT "
"(1 to %d).\n", MAX_USERS);
printf(" -d, --device=PORT:ID\n"
" Connect a generic device into PORT of "
"the device (1 to %d).\n", MAX_USERS);
puts(" Format is PORT:ID, where ID is a number "
"corresponding to the particular device.");
puts(" -P, --bsvplay=FILE Playback a BSV movie file.");
puts(" -R, --bsvrecord=FILE Start recording a BSV movie file from "
"the beginning.");
puts(" --eof-exit Exit upon reaching the end of the "
"BSV movie file.");
puts(" -M, --sram-mode=MODE SRAM handling mode. MODE can be "
"'noload-nosave',\n"
" 'noload-save', 'load-nosave' or "
"'load-save'.\n"
" Note: 'noload-save' implies that "
"save files *WILL BE OVERWRITTEN*.");
#ifdef HAVE_NETWORKING
puts(" -H, --host Host netplay as user 1.");
puts(" -C, --connect=HOST Connect to netplay server as user 2.");
puts(" --port=PORT Port used to netplay. Default is 55435.");
puts(" --stateless Use \"stateless\" mode for netplay");
puts(" (requires a very fast network).");
puts(" --check-frames=NUMBER\n"
" Check frames when using netplay.");
#if defined(HAVE_NETWORK_CMD)
puts(" --command Sends a command over UDP to an already "
"running program process.");
puts(" Available commands are listed if command is invalid.");
#endif
#endif
puts(" --nick=NICK Picks a username (for use with netplay). "
"Not mandatory.");
puts(" -r, --record=FILE Path to record video file.\n "
"Using .mkv extension is recommended.");
puts(" --recordconfig Path to settings used during recording.");
puts(" --size=WIDTHxHEIGHT\n"
" Overrides output video size when recording.");
puts(" -U, --ups=FILE Specifies path for UPS patch that will be "
"applied to content.");
puts(" --bps=FILE Specifies path for BPS patch that will be "
"applied to content.");
puts(" --ips=FILE Specifies path for IPS patch that will be "
"applied to content.");
puts(" --no-patch Disables all forms of content patching.");
puts(" -D, --detach Detach program from the running console. "
"Not relevant for all platforms.");
puts(" --max-frames=NUMBER\n"
" Runs for the specified number of frames, "
"then exits.");
puts(" --max-frames-ss\n"
" Takes a screenshot at the end of max-frames.");
puts(" --max-frames-ss-path=FILE\n"
" Path to save the screenshot to at the end of max-frames.\n");
}
#define FFMPEG_RECORD_ARG "r:"
#ifdef HAVE_DYNAMIC
#define DYNAMIC_ARG "L:"
#else
#define DYNAMIC_ARG
#endif
#ifdef HAVE_NETWORKING
#define NETPLAY_ARG "HC:F:"
#else
#define NETPLAY_ARG
#endif
#define BSV_MOVIE_ARG "P:R:M:"
/**
* retroarch_parse_input_and_config:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Parses (commandline) arguments passed to program and loads the config file,
* with command line options overriding the config file.
*
**/
static void retroarch_parse_input_and_config(int argc, char *argv[])
{
static bool first_run = true;
const char *optstring = NULL;
bool explicit_menu = false;
unsigned i;
global_t *global = &g_extern;
const struct option opts[] = {
#ifdef HAVE_DYNAMIC
{ "libretro", 1, NULL, 'L' },
#endif
{ "menu", 0, NULL, RA_OPT_MENU },
{ "help", 0, NULL, 'h' },
{ "save", 1, NULL, 's' },
{ "fullscreen", 0, NULL, 'f' },
{ "record", 1, NULL, 'r' },
{ "recordconfig", 1, NULL, RA_OPT_RECORDCONFIG },
{ "size", 1, NULL, RA_OPT_SIZE },
{ "verbose", 0, NULL, 'v' },
{ "config", 1, NULL, 'c' },
{ "appendconfig", 1, NULL, RA_OPT_APPENDCONFIG },
{ "nodevice", 1, NULL, 'N' },
{ "dualanalog", 1, NULL, 'A' },
{ "device", 1, NULL, 'd' },
{ "savestate", 1, NULL, 'S' },
{ "bsvplay", 1, NULL, 'P' },
{ "bsvrecord", 1, NULL, 'R' },
{ "sram-mode", 1, NULL, 'M' },
#ifdef HAVE_NETWORKING
{ "host", 0, NULL, 'H' },
{ "connect", 1, NULL, 'C' },
{ "stateless", 0, NULL, RA_OPT_STATELESS },
{ "check-frames", 1, NULL, RA_OPT_CHECK_FRAMES },
{ "port", 1, NULL, RA_OPT_PORT },
#if defined(HAVE_NETWORK_CMD)
{ "command", 1, NULL, RA_OPT_COMMAND },
#endif
#endif
{ "nick", 1, NULL, RA_OPT_NICK },
{ "ups", 1, NULL, 'U' },
{ "bps", 1, NULL, RA_OPT_BPS },
{ "ips", 1, NULL, RA_OPT_IPS },
{ "no-patch", 0, NULL, RA_OPT_NO_PATCH },
{ "detach", 0, NULL, 'D' },
{ "features", 0, NULL, RA_OPT_FEATURES },
{ "subsystem", 1, NULL, RA_OPT_SUBSYSTEM },
{ "max-frames", 1, NULL, RA_OPT_MAX_FRAMES },
{ "max-frames-ss", 0, NULL, RA_OPT_MAX_FRAMES_SCREENSHOT },
{ "max-frames-ss-path", 1, NULL, RA_OPT_MAX_FRAMES_SCREENSHOT_PATH },
{ "eof-exit", 0, NULL, RA_OPT_EOF_EXIT },
{ "version", 0, NULL, RA_OPT_VERSION },
{ "log-file", 1, NULL, RA_OPT_LOG_FILE },
{ NULL, 0, NULL, 0 }
};
if (first_run)
{
/* Copy the args into a buffer so launch arguments can be reused */
for (i = 0; i < (unsigned)argc; i++)
{
strlcat(launch_arguments, argv[i], sizeof(launch_arguments));
strlcat(launch_arguments, " ", sizeof(launch_arguments));
}
string_trim_whitespace_left(launch_arguments);
string_trim_whitespace_right(launch_arguments);
first_run = false;
}
/* Handling the core type is finicky. Based on the arguments we pass in,
* we handle it differently.
* Some current cases which track desired behavior and how it is supposed to work:
*
* Dynamically linked RA:
* ./retroarch -> CORE_TYPE_DUMMY
* ./retroarch -v -> CORE_TYPE_DUMMY + verbose
* ./retroarch --menu -> CORE_TYPE_DUMMY
* ./retroarch --menu -v -> CORE_TYPE_DUMMY + verbose
* ./retroarch -L contentless-core -> CORE_TYPE_PLAIN
* ./retroarch -L content-core -> CORE_TYPE_PLAIN + FAIL (This currently crashes)
* ./retroarch [-L content-core] ROM -> CORE_TYPE_PLAIN
* ./retroarch <-L or ROM> --menu -> FAIL
*
* The heuristic here seems to be that if we use the -L CLI option or
* optind < argc at the end we should set CORE_TYPE_PLAIN.
* To handle --menu, we should ensure that CORE_TYPE_DUMMY is still set
* otherwise, fail early, since the CLI options are non-sensical.
* We could also simply ignore --menu in this case to be more friendly with
* bogus arguments.
*/
if (!has_set_core)
retroarch_set_current_core_type(CORE_TYPE_DUMMY, false);
path_clear(RARCH_PATH_SUBSYSTEM);
retroarch_override_setting_free_state();
rarch_ctl(RARCH_CTL_USERNAME_UNSET, NULL);
rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
*global->name.ups = '\0';
*global->name.bps = '\0';
*global->name.ips = '\0';
rarch_ctl(RARCH_CTL_UNSET_OVERRIDES_ACTIVE, NULL);
/* Make sure we can call retroarch_parse_input several times ... */
optind = 0;
optstring = "hs:fvS:A:c:U:DN:d:"
BSV_MOVIE_ARG NETPLAY_ARG DYNAMIC_ARG FFMPEG_RECORD_ARG;
#ifdef ORBIS
argv = &(argv[2]);
argc = argc - 2;
#endif
#ifndef HAVE_MENU
if (argc == 1)
{
printf("%s\n", msg_hash_to_str(MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN));
retroarch_print_help(argv[0]);
exit(0);
}
#endif
/* First pass: Read the config file path and any directory overrides, so
* they're in place when we load the config */
if (argc)
{
for (;;)
{
int c = getopt_long(argc, argv, optstring, opts, NULL);
#if 0
fprintf(stderr, "c is: %c (%d), optarg is: [%s]\n", c, c, string_is_empty(optarg) ? "" : optarg);
#endif
if (c == -1)
break;
switch (c)
{
case 'h':
retroarch_print_help(argv[0]);
exit(0);
case 'c':
RARCH_LOG("Set config file to : %s\n", optarg);
path_set(RARCH_PATH_CONFIG, optarg);
break;
case RA_OPT_APPENDCONFIG:
path_set(RARCH_PATH_CONFIG_APPEND, optarg);
break;
case 's':
strlcpy(global->name.savefile, optarg,
sizeof(global->name.savefile));
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
break;
case 'S':
strlcpy(global->name.savestate, optarg,
sizeof(global->name.savestate));
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
break;
/* Must handle '?' otherwise you get an infinite loop */
case '?':
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
break;
/* All other arguments are handled in the second pass */
}
}
}
/* Load the config file now that we know what it is */
config_load();
/* Second pass: All other arguments override the config file */
optind = 1;
if (argc)
{
for (;;)
{
int c = getopt_long(argc, argv, optstring, opts, NULL);
if (c == -1)
break;
switch (c)
{
case 'd':
{
unsigned new_port;
unsigned id = 0;
struct string_list *list = string_split(optarg, ":");
int port = 0;
if (list && list->size == 2)
{
port = (int)strtol(list->elems[0].data, NULL, 0);
id = (unsigned)strtoul(list->elems[1].data, NULL, 0);
}
string_list_free(list);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("%s\n", msg_hash_to_str(MSG_VALUE_CONNECT_DEVICE_FROM_A_VALID_PORT));
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port -1;
input_config_set_device(new_port, id);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'A':
{
unsigned new_port;
int port = (int)strtol(optarg, NULL, 0);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("Connect dualanalog to a valid port.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port - 1;
input_config_set_device(new_port, RETRO_DEVICE_ANALOG);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'f':
rarch_force_fullscreen = true;
break;
case 'v':
verbosity_enable();
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_VERBOSITY, NULL);
break;
case 'N':
{
unsigned new_port;
int port = (int)strtol(optarg, NULL, 0);
if (port < 1 || port > MAX_USERS)
{
RARCH_ERR("%s\n",
msg_hash_to_str(MSG_DISCONNECT_DEVICE_FROM_A_VALID_PORT));
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
new_port = port - 1;
input_config_set_device(port - 1, RETRO_DEVICE_NONE);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE, &new_port);
}
break;
case 'r':
strlcpy(global->record.path, optarg,
sizeof(global->record.path));
if (recording_enable)
recording_set_state(true);
break;
#ifdef HAVE_DYNAMIC
case 'L':
{
int path_stats = path_stat(optarg);
if ((path_stats & RETRO_VFS_STAT_IS_DIRECTORY) != 0)
{
settings_t *settings = configuration_settings;
path_clear(RARCH_PATH_CORE);
strlcpy(settings->paths.directory_libretro, optarg,
sizeof(settings->paths.directory_libretro));
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY, NULL);
RARCH_WARN("Using old --libretro behavior. "
"Setting libretro_directory to \"%s\" instead.\n",
optarg);
}
else if ((path_stats & RETRO_VFS_STAT_IS_VALID) != 0)
{
path_set(RARCH_PATH_CORE, optarg);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
/* We requested explicit core, so use PLAIN core type. */
retroarch_set_current_core_type(CORE_TYPE_PLAIN, false);
}
else
{
RARCH_WARN("--libretro argument \"%s\" is neither a file nor directory. Ignoring.\n",
optarg);
}
}
break;
#endif
case 'P':
case 'R':
strlcpy(bsv_movie_state.movie_start_path, optarg,
sizeof(bsv_movie_state.movie_start_path));
if (c == 'P')
bsv_movie_state.movie_start_playback = true;
else
bsv_movie_state.movie_start_playback = false;
if (c == 'R')
bsv_movie_state.movie_start_recording = true;
else
bsv_movie_state.movie_start_recording = false;
break;
case 'M':
if (string_is_equal(optarg, "noload-nosave"))
{
rarch_is_sram_load_disabled = true;
rarch_is_sram_save_disabled = true;
}
else if (string_is_equal(optarg, "noload-save"))
rarch_is_sram_load_disabled = true;
else if (string_is_equal(optarg, "load-nosave"))
rarch_is_sram_save_disabled = true;
else if (string_is_not_equal(optarg, "load-save"))
{
RARCH_ERR("Invalid argument in --sram-mode.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
break;
#ifdef HAVE_NETWORKING
case 'H':
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_MODE, NULL);
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_SERVER, NULL);
break;
case 'C':
{
settings_t *settings = configuration_settings;
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_MODE, NULL);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS, NULL);
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
strlcpy(settings->paths.netplay_server, optarg,
sizeof(settings->paths.netplay_server));
}
break;
case RA_OPT_STATELESS:
{
settings_t *settings = configuration_settings;
configuration_set_bool(settings,
settings->bools.netplay_stateless_mode, true);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE, NULL);
}
break;
case RA_OPT_CHECK_FRAMES:
{
settings_t *settings = configuration_settings;
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES, NULL);
configuration_set_int(settings,
settings->ints.netplay_check_frames,
(int)strtoul(optarg, NULL, 0));
}
break;
case RA_OPT_PORT:
{
settings_t *settings = configuration_settings;
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT, NULL);
configuration_set_uint(settings,
settings->uints.netplay_port,
(int)strtoul(optarg, NULL, 0));
}
break;
#if defined(HAVE_NETWORK_CMD)
case RA_OPT_COMMAND:
#ifdef HAVE_COMMAND
if (command_network_send((const char*)optarg))
exit(0);
else
retroarch_fail(1, "network_cmd_send()");
#endif
break;
#endif
#endif
case RA_OPT_BPS:
strlcpy(global->name.bps, optarg,
sizeof(global->name.bps));
rarch_bps_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_BPS_PREF, NULL);
break;
case 'U':
strlcpy(global->name.ups, optarg,
sizeof(global->name.ups));
rarch_ups_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_UPS_PREF, NULL);
break;
case RA_OPT_IPS:
strlcpy(global->name.ips, optarg,
sizeof(global->name.ips));
rarch_ips_pref = true;
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_IPS_PREF, NULL);
break;
case RA_OPT_NO_PATCH:
rarch_ctl(RARCH_CTL_SET_PATCH_BLOCKED, NULL);
break;
case 'D':
frontend_driver_detach_console();
break;
case RA_OPT_MENU:
explicit_menu = true;
break;
case RA_OPT_NICK:
{
settings_t *settings = configuration_settings;
rarch_ctl(RARCH_CTL_USERNAME_SET, NULL);
strlcpy(settings->paths.username, optarg,
sizeof(settings->paths.username));
}
break;
case RA_OPT_SIZE:
if (sscanf(optarg, "%ux%u",
&recording_width,
&recording_height) != 2)
{
RARCH_ERR("Wrong format for --size.\n");
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
}
break;
case RA_OPT_RECORDCONFIG:
strlcpy(global->record.config, optarg,
sizeof(global->record.config));
break;
case RA_OPT_MAX_FRAMES:
runloop_max_frames = (unsigned)strtoul(optarg, NULL, 10);
break;
case RA_OPT_MAX_FRAMES_SCREENSHOT:
runloop_max_frames_screenshot = true;
break;
case RA_OPT_MAX_FRAMES_SCREENSHOT_PATH:
strlcpy(runloop_max_frames_screenshot_path, optarg, sizeof(runloop_max_frames_screenshot_path));
break;
case RA_OPT_SUBSYSTEM:
path_set(RARCH_PATH_SUBSYSTEM, optarg);
break;
case RA_OPT_FEATURES:
retroarch_print_features();
exit(0);
case RA_OPT_EOF_EXIT:
bsv_movie_state.eof_exit = true;
break;
case RA_OPT_VERSION:
retroarch_print_version();
exit(0);
case RA_OPT_LOG_FILE:
{
settings_t *settings = configuration_settings;
/* Enable 'log to file' */
configuration_set_bool(settings,
settings->bools.log_to_file, true);
retroarch_override_setting_set(
RARCH_OVERRIDE_SETTING_LOG_TO_FILE, NULL);
/* Cache log file path override */
log_file_override_active = true;
strlcpy(log_file_override_path, optarg, sizeof(log_file_override_path));
}
break;
case 'c':
case 'h':
case RA_OPT_APPENDCONFIG:
case 's':
case 'S':
break; /* Handled in the first pass */
case '?':
retroarch_print_help(argv[0]);
retroarch_fail(1, "retroarch_parse_input()");
default:
RARCH_ERR("%s\n", msg_hash_to_str(MSG_ERROR_PARSING_ARGUMENTS));
retroarch_fail(1, "retroarch_parse_input()");
}
}
}
if (verbosity_is_enabled())
rarch_log_file_init();
#ifdef HAVE_GIT_VERSION
RARCH_LOG("RetroArch %s (Git %s)\n",
PACKAGE_VERSION, retroarch_git_version);
#endif
if (explicit_menu)
{
if (optind < argc)
{
RARCH_ERR("--menu was used, but content file was passed as well.\n");
retroarch_fail(1, "retroarch_parse_input()");
}
#ifdef HAVE_DYNAMIC
else
{
/* Allow stray -L arguments to go through to workaround cases
* where it's used as "config file".
*
* This seems to still be the case for Android, which
* should be properly fixed. */
retroarch_set_current_core_type(CORE_TYPE_DUMMY, false);
}
#endif
}
if (optind < argc)
{
bool subsystem_path_is_empty = path_is_empty(RARCH_PATH_SUBSYSTEM);
/* We requested explicit ROM, so use PLAIN core type. */
retroarch_set_current_core_type(CORE_TYPE_PLAIN, false);
if (subsystem_path_is_empty)
path_set(RARCH_PATH_NAMES, (const char*)argv[optind]);
else
path_set_special(argv + optind, argc - optind);
}
/* Copy SRM/state dirs used, so they can be reused on reentrancy. */
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
path_is_directory(global->name.savefile))
dir_set(RARCH_DIR_SAVEFILE, global->name.savefile);
if (retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
path_is_directory(global->name.savestate))
dir_set(RARCH_DIR_SAVESTATE, global->name.savestate);
}
bool retroarch_validate_game_options(char *s, size_t len, bool mkdir)
{
char *config_directory = NULL;
size_t str_size = PATH_MAX_LENGTH * sizeof(char);
const char *core_name = runloop_system.info.library_name;
const char *game_name = path_basename(path_get(RARCH_PATH_BASENAME));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
config_directory = (char*)malloc(str_size);
config_directory[0] = '\0';
fill_pathname_application_special(config_directory,
str_size, APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for game_path */
fill_pathname_join_special_ext(s,
config_directory, core_name, game_name,
file_path_str(FILE_PATH_OPT_EXTENSION),
len);
if (mkdir)
{
char *core_path = (char*)malloc(str_size);
core_path[0] = '\0';
fill_pathname_join(core_path,
config_directory, core_name, str_size);
if (!path_is_directory(core_path))
path_mkdir(core_path);
free(core_path);
}
free(config_directory);
return true;
}
/* Validates CPU features for given processor architecture.
* Make sure we haven't compiled for something we cannot run.
* Ideally, code would get swapped out depending on CPU support,
* but this will do for now. */
static void retroarch_validate_cpu_features(void)
{
uint64_t cpu = cpu_features_get();
(void)cpu;
#ifdef __MMX__
if (!(cpu & RETRO_SIMD_MMX))
FAIL_CPU("MMX");
#endif
#ifdef __SSE__
if (!(cpu & RETRO_SIMD_SSE))
FAIL_CPU("SSE");
#endif
#ifdef __SSE2__
if (!(cpu & RETRO_SIMD_SSE2))
FAIL_CPU("SSE2");
#endif
#ifdef __AVX__
if (!(cpu & RETRO_SIMD_AVX))
FAIL_CPU("AVX");
#endif
}
static void retroarch_main_init_media(enum rarch_content_type cont_type,
bool builtin_mediaplayer, bool builtin_imageviewer)
{
switch (cont_type)
{
case RARCH_CONTENT_MOVIE:
case RARCH_CONTENT_MUSIC:
if (builtin_mediaplayer)
{
/* TODO/FIXME - it needs to become possible to
* switch between FFmpeg and MPV at runtime */
#if defined(HAVE_MPV)
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_MPV, false);
#elif defined(HAVE_FFMPEG)
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_FFMPEG, false);
#endif
}
break;
#ifdef HAVE_IMAGEVIEWER
case RARCH_CONTENT_IMAGE:
if (builtin_imageviewer)
{
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_IMAGEVIEWER, false);
}
break;
#endif
#ifdef HAVE_EASTEREGG
case RARCH_CONTENT_GONG:
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_LIBRETRO, NULL);
retroarch_set_current_core_type(CORE_TYPE_GONG, false);
break;
#endif
default:
break;
}
}
/**
* retroarch_main_init:
* @argc : Count of (commandline) arguments.
* @argv : (Commandline) arguments.
*
* Initializes the program.
*
* Returns: true on success, otherwise false if there was an error.
**/
bool retroarch_main_init(int argc, char *argv[])
{
bool init_failed = false;
global_t *global = &g_extern;
#if defined(DEBUG) && defined(HAVE_DRMINGW)
char log_file_name[128];
#endif
video_driver_active = true;
audio_driver_active = true;
if (setjmp(error_sjlj_context) > 0)
{
RARCH_ERR("%s: \"%s\"\n",
msg_hash_to_str(MSG_FATAL_ERROR_RECEIVED_IN), error_string);
return false;
}
rarch_error_on_init = true;
/* Have to initialise non-file logging once at the start... */
retro_main_log_file_init(NULL, false);
retroarch_parse_input_and_config(argc, argv);
if (verbosity_is_enabled())
{
char str[128];
const char *cpu_model = NULL;
str[0] = '\0';
cpu_model = frontend_driver_get_cpu_model_name();
RARCH_LOG_OUTPUT("=== Build =======================================\n");
if (!string_is_empty(cpu_model))
RARCH_LOG_OUTPUT("CPU Model Name: %s\n", cpu_model);
retroarch_get_capabilities(RARCH_CAPABILITIES_CPU, str, sizeof(str));
RARCH_LOG_OUTPUT("%s: %s\n", msg_hash_to_str(MSG_CAPABILITIES), str);
RARCH_LOG_OUTPUT("Built: %s\n", __DATE__);
RARCH_LOG_OUTPUT("Version: %s\n", PACKAGE_VERSION);
#ifdef HAVE_GIT_VERSION
RARCH_LOG_OUTPUT("Git: %s\n", retroarch_git_version);
#endif
RARCH_LOG_OUTPUT("=================================================\n");
}
#if defined(DEBUG) && defined(HAVE_DRMINGW)
RARCH_LOG("Initializing Dr.MingW Exception handler\n");
fill_str_dated_filename(log_file_name, "crash",
"log", sizeof(log_file_name));
ExcHndlInit();
ExcHndlSetLogFileNameA(log_file_name);
#endif
retroarch_validate_cpu_features();
rarch_ctl(RARCH_CTL_TASK_INIT, NULL);
{
const char *fullpath = path_get(RARCH_PATH_CONTENT);
if (!string_is_empty(fullpath))
{
settings_t *settings = configuration_settings;
bool builtin_imageviewer = false;
bool builtin_mediaplayer = false;
enum rarch_content_type cont_type = path_is_media_type(fullpath);
if (settings)
{
builtin_imageviewer = settings->bools.multimedia_builtin_imageviewer_enable;
builtin_mediaplayer = settings->bools.multimedia_builtin_mediaplayer_enable;
}
retroarch_main_init_media(cont_type, builtin_mediaplayer,
builtin_imageviewer);
}
}
/* Pre-initialize all drivers
* Attempts to find a default driver for
* all driver types.
*/
audio_driver_find_driver();
video_driver_find_driver();
input_driver_find_driver();
camera_driver_find_driver();
wifi_driver_ctl(RARCH_WIFI_CTL_FIND_DRIVER, NULL);
find_location_driver();
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_FIND_DRIVER, NULL);
#endif
/* Attempt to initialize core */
if (has_set_core)
{
has_set_core = false;
if (!command_event(CMD_EVENT_CORE_INIT, &explicit_current_core_type))
init_failed = true;
}
else if (!command_event(CMD_EVENT_CORE_INIT, &current_core_type))
init_failed = true;
/* Handle core initialization failure */
if (init_failed)
{
/* Check if menu was active prior to core initialization */
if (!content_launched_from_cli()
#ifdef HAVE_MENU
|| menu_driver_is_alive()
#endif
)
{
/* Attempt initializing dummy core */
current_core_type = CORE_TYPE_DUMMY;
if (!command_event(CMD_EVENT_CORE_INIT, &current_core_type))
goto error;
}
else
{
/* Fall back to regular error handling */
goto error;
}
}
command_event(CMD_EVENT_CHEATS_INIT, NULL);
drivers_init(DRIVERS_CMD_ALL);
command_event(CMD_EVENT_COMMAND_INIT, NULL);
command_event(CMD_EVENT_REMOTE_INIT, NULL);
command_event(CMD_EVENT_MAPPER_INIT, NULL);
command_event(CMD_EVENT_REWIND_INIT, NULL);
command_event(CMD_EVENT_CONTROLLERS_INIT, NULL);
if (!string_is_empty(global->record.path))
command_event(CMD_EVENT_RECORD_INIT, NULL);
path_init_savefile();
command_event(CMD_EVENT_SET_PER_GAME_RESOLUTION, NULL);
rarch_error_on_init = false;
rarch_is_inited = true;
#ifdef HAVE_DISCORD
if (command_event(CMD_EVENT_DISCORD_INIT, NULL))
discord_is_inited = true;
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_MENU;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
#ifdef HAVE_MENU
{
settings_t *settings = configuration_settings;
if (settings->bools.audio_enable_menu)
audio_driver_load_menu_sounds();
}
#endif
return true;
error:
command_event(CMD_EVENT_CORE_DEINIT, NULL);
rarch_is_inited = false;
return false;
}
bool retroarch_is_on_main_thread(void)
{
#ifdef HAVE_THREAD_STORAGE
if (sthread_tls_get(&rarch_tls) != MAGIC_POINTER)
return false;
#endif
return true;
}
void rarch_menu_running(void)
{
#if defined(HAVE_MENU) || defined(HAVE_OVERLAY)
settings_t *settings = configuration_settings;
#endif
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_SET_TOGGLE, NULL);
/* Prevent stray input */
input_driver_flushing_input = true;
if (settings->bools.audio_enable_menu
&& settings->bools.audio_enable_menu_bgm)
audio_driver_mixer_play_menu_sound_looped(AUDIO_MIXER_SYSTEM_SLOT_BGM);
#endif
#ifdef HAVE_OVERLAY
if (settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_DEINIT, NULL);
#endif
}
void rarch_menu_running_finished(void)
{
#if defined(HAVE_MENU) || defined(HAVE_OVERLAY)
settings_t *settings = configuration_settings;
#endif
#ifdef HAVE_MENU
menu_driver_ctl(RARCH_MENU_CTL_UNSET_TOGGLE, NULL);
/* Prevent stray input */
input_driver_flushing_input = true;
/* Stop menu background music before we exit the menu */
if (settings && settings->bools.audio_enable_menu && settings->bools.audio_enable_menu_bgm)
audio_driver_mixer_stop_stream(AUDIO_MIXER_SYSTEM_SLOT_BGM);
#endif
video_driver_set_texture_enable(false, false);
#ifdef HAVE_OVERLAY
if (settings && settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
#endif
}
/**
* rarch_game_specific_options:
*
* Returns: true (1) if a game specific core
* options path has been found,
* otherwise false (0).
**/
static bool rarch_game_specific_options(char **output)
{
size_t game_path_size = 8192 * sizeof(char);
char *game_path = (char*)malloc(game_path_size);
game_path[0] ='\0';
if (!retroarch_validate_game_options(game_path,
game_path_size, false))
goto error;
if (!config_file_exists(game_path))
goto error;
RARCH_LOG("%s %s\n",
msg_hash_to_str(MSG_GAME_SPECIFIC_CORE_OPTIONS_FOUND_AT),
game_path);
*output = strdup(game_path);
free(game_path);
return true;
error:
free(game_path);
return false;
}
static void runloop_task_msg_queue_push(
retro_task_t *task, const char *msg,
unsigned prio, unsigned duration,
bool flush)
{
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
bool ready = menu_widgets_ready();
if (ready && task->title && !task->mute)
{
runloop_msg_queue_lock();
ui_companion_driver_msg_queue_push(msg,
prio, task ? duration : duration * 60 / 1000, flush);
menu_widgets_msg_queue_push(task, msg, duration, NULL, (enum message_queue_icon)MESSAGE_QUEUE_CATEGORY_INFO, (enum message_queue_category)MESSAGE_QUEUE_ICON_DEFAULT, prio, flush);
runloop_msg_queue_unlock();
}
else
#endif
runloop_msg_queue_push(msg, prio, duration, flush, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
bool rarch_ctl(enum rarch_ctl_state state, void *data)
{
static bool has_set_username = false;
static bool rarch_block_config_read = false;
static bool rarch_patch_blocked = false;
static bool runloop_missing_bios = false;
/* TODO/FIXME - not used right now? */
switch(state)
{
case RARCH_CTL_LOCATION_SET_ACTIVE:
location_driver_active = true;
break;
case RARCH_CTL_LOCATION_UNSET_ACTIVE:
location_driver_active = false;
break;
case RARCH_CTL_BSV_MOVIE_IS_INITED:
return (bsv_movie_state_handle != NULL);
case RARCH_CTL_IS_PATCH_BLOCKED:
return rarch_patch_blocked;
case RARCH_CTL_SET_PATCH_BLOCKED:
rarch_patch_blocked = true;
break;
case RARCH_CTL_UNSET_PATCH_BLOCKED:
rarch_patch_blocked = false;
break;
case RARCH_CTL_IS_BPS_PREF:
return rarch_bps_pref;
case RARCH_CTL_UNSET_BPS_PREF:
rarch_bps_pref = false;
break;
case RARCH_CTL_IS_UPS_PREF:
return rarch_ups_pref;
case RARCH_CTL_UNSET_UPS_PREF:
rarch_ups_pref = false;
break;
case RARCH_CTL_IS_IPS_PREF:
return rarch_ips_pref;
case RARCH_CTL_UNSET_IPS_PREF:
rarch_ips_pref = false;
break;
case RARCH_CTL_IS_DUMMY_CORE:
return (current_core_type == CORE_TYPE_DUMMY);
case RARCH_CTL_USERNAME_SET:
has_set_username = true;
break;
case RARCH_CTL_USERNAME_UNSET:
has_set_username = false;
break;
case RARCH_CTL_HAS_SET_USERNAME:
return has_set_username;
case RARCH_CTL_IS_INITED:
return rarch_is_inited;
case RARCH_CTL_DESTROY:
has_set_username = false;
rarch_is_inited = false;
rarch_error_on_init = false;
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
retroarch_msg_queue_deinit();
driver_uninit(DRIVERS_CMD_ALL);
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
rarch_ctl(RARCH_CTL_STATE_FREE, NULL);
global_free();
rarch_ctl(RARCH_CTL_DATA_DEINIT, NULL);
free(configuration_settings);
configuration_settings = NULL;
break;
case RARCH_CTL_PREINIT:
libretro_free_system_info(&runloop_system.info);
command_event(CMD_EVENT_HISTORY_DEINIT, NULL);
configuration_settings = (settings_t*)calloc(1, sizeof(settings_t));
driver_ctl(RARCH_DRIVER_CTL_DEINIT, NULL);
rarch_ctl(RARCH_CTL_STATE_FREE, NULL);
global_free();
break;
case RARCH_CTL_MAIN_DEINIT:
if (!rarch_is_inited)
return false;
command_event(CMD_EVENT_NETPLAY_DEINIT, NULL);
command_event(CMD_EVENT_COMMAND_DEINIT, NULL);
command_event(CMD_EVENT_REMOTE_DEINIT, NULL);
command_event(CMD_EVENT_MAPPER_DEINIT, NULL);
command_event(CMD_EVENT_AUTOSAVE_DEINIT, NULL);
command_event(CMD_EVENT_RECORD_DEINIT, NULL);
event_save_files();
command_event(CMD_EVENT_REWIND_DEINIT, NULL);
command_event(CMD_EVENT_CHEATS_DEINIT, NULL);
command_event(CMD_EVENT_BSV_MOVIE_DEINIT, NULL);
command_event(CMD_EVENT_CORE_DEINIT, NULL);
content_deinit();
path_deinit_subsystem();
path_deinit_savefile();
rarch_is_inited = false;
#ifdef HAVE_THREAD_STORAGE
sthread_tls_delete(&rarch_tls);
#endif
break;
case RARCH_CTL_INIT:
if (rarch_is_inited)
driver_uninit(DRIVERS_CMD_ALL);
#ifdef HAVE_THREAD_STORAGE
sthread_tls_create(&rarch_tls);
sthread_tls_set(&rarch_tls, MAGIC_POINTER);
#endif
video_driver_active = true;
audio_driver_active = true;
{
uint8_t i;
for (i = 0; i < MAX_USERS; i++)
input_config_set_device(i, RETRO_DEVICE_JOYPAD);
}
rarch_ctl(RARCH_CTL_HTTPSERVER_INIT, NULL);
retroarch_msg_queue_init();
break;
case RARCH_CTL_IS_SRAM_LOAD_DISABLED:
return rarch_is_sram_load_disabled;
case RARCH_CTL_IS_SRAM_SAVE_DISABLED:
return rarch_is_sram_save_disabled;
case RARCH_CTL_IS_SRAM_USED:
return rarch_use_sram;
case RARCH_CTL_SET_SRAM_ENABLE:
{
bool contentless = false;
bool is_inited = false;
content_get_status(&contentless, &is_inited);
rarch_use_sram = (current_core_type == CORE_TYPE_PLAIN)
&& !contentless;
}
break;
case RARCH_CTL_SET_SRAM_ENABLE_FORCE:
rarch_use_sram = true;
break;
case RARCH_CTL_UNSET_SRAM_ENABLE:
rarch_use_sram = false;
break;
case RARCH_CTL_SET_BLOCK_CONFIG_READ:
rarch_block_config_read = true;
break;
case RARCH_CTL_UNSET_BLOCK_CONFIG_READ:
rarch_block_config_read = false;
break;
case RARCH_CTL_IS_BLOCK_CONFIG_READ:
return rarch_block_config_read;
case RARCH_CTL_SYSTEM_INFO_INIT:
core_get_system_info(&runloop_system.info);
if (!runloop_system.info.library_name)
runloop_system.info.library_name = msg_hash_to_str(MSG_UNKNOWN);
if (!runloop_system.info.library_version)
runloop_system.info.library_version = "v0";
video_driver_set_title_buf();
strlcpy(runloop_system.valid_extensions,
runloop_system.info.valid_extensions ?
runloop_system.info.valid_extensions : DEFAULT_EXT,
sizeof(runloop_system.valid_extensions));
break;
case RARCH_CTL_GET_CORE_OPTION_SIZE:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
*idx = (unsigned)core_option_manager_size(runloop_core_options);
}
break;
case RARCH_CTL_HAS_CORE_OPTIONS:
return (runloop_core_options != NULL);
case RARCH_CTL_CORE_OPTIONS_LIST_GET:
{
core_option_manager_t **coreopts = (core_option_manager_t**)data;
if (!coreopts)
return false;
*coreopts = runloop_core_options;
}
break;
case RARCH_CTL_SYSTEM_INFO_FREE:
if (runloop_system.subsystem.data)
free(runloop_system.subsystem.data);
runloop_system.subsystem.data = NULL;
runloop_system.subsystem.size = 0;
if (runloop_system.ports.data)
free(runloop_system.ports.data);
runloop_system.ports.data = NULL;
runloop_system.ports.size = 0;
if (runloop_system.mmaps.descriptors)
free((void *)runloop_system.mmaps.descriptors);
runloop_system.mmaps.descriptors = NULL;
runloop_system.mmaps.num_descriptors = 0;
runloop_key_event = NULL;
runloop_frontend_key_event = NULL;
audio_driver_unset_callback();
runloop_system.info.library_name = NULL;
runloop_system.info.library_version = NULL;
runloop_system.info.valid_extensions = NULL;
runloop_system.info.need_fullpath = false;
runloop_system.info.block_extract = false;
memset(&runloop_system, 0, sizeof(rarch_system_info_t));
break;
case RARCH_CTL_SET_FRAME_TIME_LAST:
runloop_frame_time_last = 0;
break;
case RARCH_CTL_SET_OVERRIDES_ACTIVE:
runloop_overrides_active = true;
break;
case RARCH_CTL_UNSET_OVERRIDES_ACTIVE:
runloop_overrides_active = false;
break;
case RARCH_CTL_IS_OVERRIDES_ACTIVE:
return runloop_overrides_active;
case RARCH_CTL_SET_REMAPS_CORE_ACTIVE:
runloop_remaps_core_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_CORE_ACTIVE:
runloop_remaps_core_active = false;
break;
case RARCH_CTL_IS_REMAPS_CORE_ACTIVE:
return runloop_remaps_core_active;
case RARCH_CTL_SET_REMAPS_GAME_ACTIVE:
runloop_remaps_game_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_GAME_ACTIVE:
runloop_remaps_game_active = false;
break;
case RARCH_CTL_IS_REMAPS_GAME_ACTIVE:
return runloop_remaps_game_active;
case RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE:
runloop_remaps_content_dir_active = true;
break;
case RARCH_CTL_UNSET_REMAPS_CONTENT_DIR_ACTIVE:
runloop_remaps_content_dir_active = false;
break;
case RARCH_CTL_IS_REMAPS_CONTENT_DIR_ACTIVE:
return runloop_remaps_content_dir_active;
case RARCH_CTL_SET_MISSING_BIOS:
runloop_missing_bios = true;
break;
case RARCH_CTL_UNSET_MISSING_BIOS:
runloop_missing_bios = false;
break;
case RARCH_CTL_IS_MISSING_BIOS:
return runloop_missing_bios;
case RARCH_CTL_IS_GAME_OPTIONS_ACTIVE:
return runloop_game_options_active;
case RARCH_CTL_SET_FRAME_LIMIT:
{
settings_t *settings = configuration_settings;
struct retro_system_av_info *av_info = &video_driver_av_info;
float fastforward_ratio =
(settings->floats.fastforward_ratio == 0.0f)
? 1.0f : settings->floats.fastforward_ratio;
frame_limit_last_time = cpu_features_get_time_usec();
frame_limit_minimum_time = (retro_time_t)roundf(1000000.0f
/ (av_info->timing.fps * fastforward_ratio));
}
break;
case RARCH_CTL_CONTENT_RUNTIME_LOG_INIT:
{
const char *content_path = path_get(RARCH_PATH_CONTENT);
const char *core_path = path_get(RARCH_PATH_CORE);
libretro_core_runtime_last = cpu_features_get_time_usec();
libretro_core_runtime_usec = 0;
/* Have to cache content and core path here, otherwise
* logging fails if new content is loaded without
* closing existing content
* i.e. RARCH_PATH_CONTENT and RARCH_PATH_CORE get
* updated when the new content is loaded, which
* happens *before* RARCH_CTL_CONTENT_RUNTIME_LOG_DEINIT
* -> using RARCH_PATH_CONTENT and RARCH_PATH_CORE
* directly in RARCH_CTL_CONTENT_RUNTIME_LOG_DEINIT
* can therefore lead to the runtime of the currently
* loaded content getting written to the *new*
* content's log file... */
memset(runtime_content_path, 0, sizeof(runtime_content_path));
memset(runtime_core_path, 0, sizeof(runtime_core_path));
if (!string_is_empty(content_path))
strlcpy(runtime_content_path, content_path, sizeof(runtime_content_path));
if (!string_is_empty(core_path))
strlcpy(runtime_core_path, core_path, sizeof(runtime_core_path));
break;
}
case RARCH_CTL_CONTENT_RUNTIME_LOG_DEINIT:
{
settings_t *settings = configuration_settings;
unsigned hours = 0;
unsigned minutes = 0;
unsigned seconds = 0;
char log[PATH_MAX_LENGTH] = {0};
int n = 0;
runtime_log_convert_usec2hms(
libretro_core_runtime_usec, &hours, &minutes, &seconds);
n = snprintf(log, sizeof(log),
"Content ran for a total of: %02u hours, %02u minutes, %02u seconds.",
hours, minutes, seconds);
if ((n < 0) || (n >= PATH_MAX_LENGTH))
n = 0; /* Just silence any potential gcc warnings... */
RARCH_LOG("%s\n",log);
/* Only write to file if content has run for a non-zero length of time */
if (libretro_core_runtime_usec > 0)
{
/* Per core logging */
if (settings->bools.content_runtime_log)
update_runtime_log(true);
/* Aggregate logging */
if (settings->bools.content_runtime_log_aggregate)
update_runtime_log(false);
}
/* Reset runtime + content/core paths, to prevent any
* possibility of duplicate logging */
libretro_core_runtime_usec = 0;
memset(runtime_content_path, 0, sizeof(runtime_content_path));
memset(runtime_core_path, 0, sizeof(runtime_core_path));
break;
}
case RARCH_CTL_GET_PERFCNT:
{
bool **perfcnt = (bool**)data;
if (!perfcnt)
return false;
*perfcnt = &runloop_perfcnt_enable;
}
break;
case RARCH_CTL_SET_PERFCNT_ENABLE:
runloop_perfcnt_enable = true;
break;
case RARCH_CTL_UNSET_PERFCNT_ENABLE:
runloop_perfcnt_enable = false;
break;
case RARCH_CTL_IS_PERFCNT_ENABLE:
return runloop_perfcnt_enable;
case RARCH_CTL_SET_NONBLOCK_FORCED:
runloop_force_nonblock = true;
break;
case RARCH_CTL_UNSET_NONBLOCK_FORCED:
runloop_force_nonblock = false;
break;
case RARCH_CTL_IS_NONBLOCK_FORCED:
return runloop_force_nonblock;
case RARCH_CTL_SET_FRAME_TIME:
{
const struct retro_frame_time_callback *info =
(const struct retro_frame_time_callback*)data;
#ifdef HAVE_NETWORKING
/* retro_run() will be called in very strange and
* mysterious ways, have to disable it. */
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL))
return false;
#endif
runloop_frame_time = *info;
}
break;
case RARCH_CTL_GET_WINDOWED_SCALE:
{
unsigned **scale = (unsigned**)data;
if (!scale)
return false;
*scale = (unsigned*)&runloop_pending_windowed_scale;
}
break;
case RARCH_CTL_SET_WINDOWED_SCALE:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
runloop_pending_windowed_scale = *idx;
}
break;
case RARCH_CTL_FRAME_TIME_FREE:
memset(&runloop_frame_time, 0,
sizeof(struct retro_frame_time_callback));
runloop_frame_time_last = 0;
runloop_max_frames = 0;
break;
case RARCH_CTL_STATE_FREE:
runloop_perfcnt_enable = false;
runloop_idle = false;
runloop_paused = false;
runloop_slowmotion = false;
runloop_overrides_active = false;
runloop_autosave = false;
rarch_ctl(RARCH_CTL_FRAME_TIME_FREE, NULL);
break;
case RARCH_CTL_IS_IDLE:
return runloop_idle;
case RARCH_CTL_SET_IDLE:
{
bool *ptr = (bool*)data;
if (!ptr)
return false;
runloop_idle = *ptr;
}
break;
case RARCH_CTL_SET_PAUSED:
{
bool *ptr = (bool*)data;
if (!ptr)
return false;
runloop_paused = *ptr;
}
break;
case RARCH_CTL_IS_PAUSED:
return runloop_paused;
case RARCH_CTL_TASK_INIT:
{
#ifdef HAVE_THREADS
settings_t *settings = configuration_settings;
bool threaded_enable = settings->bools.threaded_data_runloop_enable;
#else
bool threaded_enable = false;
#endif
task_queue_deinit();
task_queue_init(threaded_enable, runloop_task_msg_queue_push);
}
break;
case RARCH_CTL_SET_CORE_SHUTDOWN:
runloop_core_shutdown_initiated = true;
break;
case RARCH_CTL_SET_SHUTDOWN:
runloop_shutdown_initiated = true;
break;
case RARCH_CTL_UNSET_SHUTDOWN:
runloop_shutdown_initiated = false;
break;
case RARCH_CTL_IS_SHUTDOWN:
return runloop_shutdown_initiated;
case RARCH_CTL_DATA_DEINIT:
task_queue_deinit();
break;
case RARCH_CTL_IS_CORE_OPTION_UPDATED:
if (!runloop_core_options)
return false;
return core_option_manager_updated(runloop_core_options);
case RARCH_CTL_CORE_OPTION_PREV:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
core_option_manager_prev(runloop_core_options, *idx);
}
break;
case RARCH_CTL_CORE_OPTION_NEXT:
{
unsigned *idx = (unsigned*)data;
if (!idx)
return false;
core_option_manager_next(runloop_core_options, *idx);
}
break;
case RARCH_CTL_CORE_OPTIONS_GET:
{
settings_t *settings = configuration_settings;
unsigned log_level = settings->uints.libretro_log_level;
struct retro_variable *var = (struct retro_variable*)data;
if (!runloop_core_options || !var)
return false;
core_option_manager_get(runloop_core_options, var);
if (log_level == RETRO_LOG_DEBUG)
{
RARCH_LOG("Environ GET_VARIABLE %s:\n", var->key);
RARCH_LOG("\t%s\n", var->value ? var->value :
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE));
}
}
break;
case RARCH_CTL_CORE_OPTIONS_INIT:
{
settings_t *settings = configuration_settings;
char *game_options_path = NULL;
bool ret = false;
const struct retro_variable *vars =
(const struct retro_variable*)data;
if (settings->bools.game_specific_options)
ret = rarch_game_specific_options(&game_options_path);
if (ret)
{
runloop_game_options_active = true;
runloop_core_options =
core_option_manager_new(game_options_path, vars);
free(game_options_path);
}
else
{
char buf[PATH_MAX_LENGTH];
const char *options_path = NULL;
buf[0] = '\0';
if (settings)
options_path = settings->paths.path_core_options;
if (string_is_empty(options_path) && !path_is_empty(RARCH_PATH_CONFIG))
{
fill_pathname_resolve_relative(buf, path_get(RARCH_PATH_CONFIG),
file_path_str(FILE_PATH_CORE_OPTIONS_CONFIG), sizeof(buf));
options_path = buf;
}
runloop_game_options_active = false;
if (!string_is_empty(options_path))
runloop_core_options =
core_option_manager_new(options_path, vars);
}
}
break;
case RARCH_CTL_CORE_OPTIONS_DEINIT:
{
if (!runloop_core_options)
return false;
/* check if game options file was just created and flush
to that file instead */
if (!path_is_empty(RARCH_PATH_CORE_OPTIONS))
{
core_option_manager_flush_game_specific(runloop_core_options,
path_get(RARCH_PATH_CORE_OPTIONS));
path_clear(RARCH_PATH_CORE_OPTIONS);
}
else
core_option_manager_flush(runloop_core_options);
if (runloop_game_options_active)
runloop_game_options_active = false;
if (runloop_core_options)
core_option_manager_free(runloop_core_options);
runloop_core_options = NULL;
}
break;
case RARCH_CTL_KEY_EVENT_GET:
{
retro_keyboard_event_t **key_event =
(retro_keyboard_event_t**)data;
if (!key_event)
return false;
*key_event = &runloop_key_event;
}
break;
case RARCH_CTL_FRONTEND_KEY_EVENT_GET:
{
retro_keyboard_event_t **key_event =
(retro_keyboard_event_t**)data;
if (!key_event)
return false;
*key_event = &runloop_frontend_key_event;
}
break;
case RARCH_CTL_HTTPSERVER_INIT:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
httpserver_init(8888);
#endif
break;
case RARCH_CTL_HTTPSERVER_DESTROY:
#if defined(HAVE_HTTPSERVER) && defined(HAVE_ZLIB)
httpserver_destroy();
#endif
break;
case RARCH_CTL_CAMERA_SET_ACTIVE:
camera_driver_active = true;
break;
case RARCH_CTL_CAMERA_UNSET_ACTIVE:
camera_driver_active = false;
break;
case RARCH_CTL_CAMERA_SET_CB:
{
struct retro_camera_callback *cb =
(struct retro_camera_callback*)data;
camera_cb = *cb;
}
break;
case RARCH_CTL_NONE:
default:
return false;
}
return true;
}
bool retroarch_is_forced_fullscreen(void)
{
return rarch_force_fullscreen;
}
void retroarch_unset_forced_fullscreen(void)
{
rarch_force_fullscreen = false;
}
bool retroarch_is_switching_display_mode(void)
{
return rarch_is_switching_display_mode;
}
void retroarch_set_switching_display_mode(void)
{
rarch_is_switching_display_mode = true;
}
void retroarch_unset_switching_display_mode(void)
{
rarch_is_switching_display_mode = false;
}
/* set a runtime shader preset without overwriting the settings value */
void retroarch_set_shader_preset(const char* preset)
{
if (!string_is_empty(preset))
strlcpy(runtime_shader_preset, preset, sizeof(runtime_shader_preset));
else
runtime_shader_preset[0] = '\0';
}
/* unset a runtime shader preset */
void retroarch_unset_shader_preset(void)
{
runtime_shader_preset[0] = '\0';
}
static bool retroarch_load_shader_preset_internal(
const char *shader_directory,
const char *core_name,
const char *special_name)
{
unsigned i;
char *shader_path = (char*)malloc(PATH_MAX_LENGTH);
static enum rarch_shader_type types[] =
{
/* Shader preset priority, highest to lowest
* only important for video drivers with multiple shader backends */
RARCH_SHADER_GLSL, RARCH_SHADER_SLANG, RARCH_SHADER_CG, RARCH_SHADER_HLSL
};
for (i = 0; i < ARRAY_SIZE(types); i++)
{
if (!video_shader_is_supported(types[i]))
continue;
/* Concatenate strings into full paths */
fill_pathname_join_special_ext(shader_path,
shader_directory, core_name,
special_name,
video_shader_get_preset_extension(types[i]),
PATH_MAX_LENGTH);
if (!config_file_exists(shader_path))
continue;
/* Shader preset exists, load it. */
RARCH_LOG("[Shaders]: Specific shader preset found at %s.\n",
shader_path);
retroarch_set_shader_preset(shader_path);
free(shader_path);
return true;
}
free(shader_path);
return false;
}
/**
* retroarch_load_shader_preset:
*
* Tries to load a supported core-, game- or folder-specific shader preset
* from its respective location:
*
* core-specific: $SHADER_DIR/presets/$CORE_NAME/$CORE_NAME.$PRESET_EXT
* folder-specific: $SHADER_DIR/presets/$CORE_NAME/$FOLDER_NAME.$PRESET_EXT
* game-specific: $SHADER_DIR/presets/$CORE_NAME/$GAME_NAME.$PRESET_EXT
*
* Note: Uses video_shader_is_supported() which only works after
* context driver initialization.
*
* Returns: false if there was an error or no action was performed.
*/
static bool retroarch_load_shader_preset(void)
{
const settings_t *settings = configuration_settings;
const rarch_system_info_t *system = &runloop_system;
const char *video_shader_directory = settings->paths.directory_video_shader;
const char *core_name = system->info.library_name;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
char *shader_directory;
if (!settings->bools.auto_shaders_enable)
return false;
if (string_is_empty(video_shader_directory) ||
string_is_empty(core_name) ||
string_is_empty(game_name))
return false;
shader_directory = (char*)malloc(PATH_MAX_LENGTH);
fill_pathname_join(shader_directory,
video_shader_directory,
"presets", PATH_MAX_LENGTH);
RARCH_LOG("[Shaders]: preset directory: %s\n", shader_directory);
if (retroarch_load_shader_preset_internal(shader_directory, core_name,
game_name))
{
RARCH_LOG("[Shaders]: game-specific shader preset found.\n");
goto success;
}
{
char content_dir_name[PATH_MAX_LENGTH];
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
if (retroarch_load_shader_preset_internal(shader_directory, core_name,
content_dir_name))
{
RARCH_LOG("[Shaders]: folder-specific shader preset found.\n");
goto success;
}
}
if (retroarch_load_shader_preset_internal(shader_directory, core_name,
core_name))
{
RARCH_LOG("[Shaders]: core-specific shader preset found.\n");
goto success;
}
free(shader_directory);
return false;
success:
free(shader_directory);
return true;
}
void retroarch_shader_presets_set_need_reload(void)
{
shader_presets_need_reload = true;
}
/* get the name of the current shader preset */
char* retroarch_get_shader_preset(void)
{
settings_t *settings = configuration_settings;
if (!settings->bools.video_shader_enable)
return NULL;
if (shader_presets_need_reload)
{
retroarch_load_shader_preset();
shader_presets_need_reload = false;
}
if (!string_is_empty(runtime_shader_preset))
return runtime_shader_preset;
if (!string_is_empty(settings->paths.path_shader))
return settings->paths.path_shader;
return NULL;
}
bool retroarch_override_setting_is_set(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
return BIT256_GET(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
return has_set_verbosity;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
return has_set_libretro;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
return has_set_libretro_directory;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
return has_set_save_path;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
return has_set_state_path;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
return has_set_netplay_mode;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
return has_set_netplay_ip_address;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
return has_set_netplay_ip_port;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
return has_set_netplay_stateless_mode;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
return has_set_netplay_check_frames;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
return has_set_ups_pref;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
return has_set_bps_pref;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
return has_set_ips_pref;
case RARCH_OVERRIDE_SETTING_LOG_TO_FILE:
return has_set_log_to_file;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
return false;
}
void retroarch_override_setting_set(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
BIT256_SET(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
has_set_verbosity = true;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
has_set_libretro = true;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
has_set_libretro_directory = true;
break;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
has_set_save_path = true;
break;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
has_set_state_path = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
has_set_netplay_mode = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
has_set_netplay_ip_address = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
has_set_netplay_ip_port = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
has_set_netplay_stateless_mode = true;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
has_set_netplay_check_frames = true;
break;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
has_set_ups_pref = true;
break;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
has_set_bps_pref = true;
break;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
has_set_ips_pref = true;
break;
case RARCH_OVERRIDE_SETTING_LOG_TO_FILE:
has_set_log_to_file = true;
break;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
}
void retroarch_override_setting_unset(enum rarch_override_setting enum_idx, void *data)
{
switch (enum_idx)
{
case RARCH_OVERRIDE_SETTING_LIBRETRO_DEVICE:
{
unsigned *val = (unsigned*)data;
if (val)
{
unsigned bit = *val;
BIT256_CLEAR(has_set_libretro_device, bit);
}
}
break;
case RARCH_OVERRIDE_SETTING_VERBOSITY:
has_set_verbosity = false;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO:
has_set_libretro = false;
break;
case RARCH_OVERRIDE_SETTING_LIBRETRO_DIRECTORY:
has_set_libretro_directory = false;
break;
case RARCH_OVERRIDE_SETTING_SAVE_PATH:
has_set_save_path = false;
break;
case RARCH_OVERRIDE_SETTING_STATE_PATH:
has_set_state_path = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_MODE:
has_set_netplay_mode = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_ADDRESS:
has_set_netplay_ip_address = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT:
has_set_netplay_ip_port = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE:
has_set_netplay_stateless_mode = false;
break;
case RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES:
has_set_netplay_check_frames = false;
break;
case RARCH_OVERRIDE_SETTING_UPS_PREF:
has_set_ups_pref = false;
break;
case RARCH_OVERRIDE_SETTING_BPS_PREF:
has_set_bps_pref = false;
break;
case RARCH_OVERRIDE_SETTING_IPS_PREF:
has_set_ips_pref = false;
break;
case RARCH_OVERRIDE_SETTING_LOG_TO_FILE:
has_set_log_to_file = false;
break;
case RARCH_OVERRIDE_SETTING_NONE:
default:
break;
}
}
int retroarch_get_capabilities(enum rarch_capabilities type,
char *s, size_t len)
{
switch (type)
{
case RARCH_CAPABILITIES_CPU:
{
uint64_t cpu = cpu_features_get();
if (cpu & RETRO_SIMD_MMX)
strlcat(s, "MMX ", len);
if (cpu & RETRO_SIMD_MMXEXT)
strlcat(s, "MMXEXT ", len);
if (cpu & RETRO_SIMD_SSE)
strlcat(s, "SSE1 ", len);
if (cpu & RETRO_SIMD_SSE2)
strlcat(s, "SSE2 ", len);
if (cpu & RETRO_SIMD_SSE3)
strlcat(s, "SSE3 ", len);
if (cpu & RETRO_SIMD_SSSE3)
strlcat(s, "SSSE3 ", len);
if (cpu & RETRO_SIMD_SSE4)
strlcat(s, "SSE4 ", len);
if (cpu & RETRO_SIMD_SSE42)
strlcat(s, "SSE4.2 ", len);
if (cpu & RETRO_SIMD_AVX)
strlcat(s, "AVX ", len);
if (cpu & RETRO_SIMD_AVX2)
strlcat(s, "AVX2 ", len);
if (cpu & RETRO_SIMD_VFPU)
strlcat(s, "VFPU ", len);
if (cpu & RETRO_SIMD_NEON)
strlcat(s, "NEON ", len);
if (cpu & RETRO_SIMD_VFPV3)
strlcat(s, "VFPv3 ", len);
if (cpu & RETRO_SIMD_VFPV4)
strlcat(s, "VFPv4 ", len);
if (cpu & RETRO_SIMD_PS)
strlcat(s, "PS ", len);
if (cpu & RETRO_SIMD_AES)
strlcat(s, "AES ", len);
if (cpu & RETRO_SIMD_VMX)
strlcat(s, "VMX ", len);
if (cpu & RETRO_SIMD_VMX128)
strlcat(s, "VMX128 ", len);
if (cpu & RETRO_SIMD_ASIMD)
strlcat(s, "ASIMD ", len);
}
break;
case RARCH_CAPABILITIES_COMPILER:
#if defined(_MSC_VER)
snprintf(s, len, "%s: MSVC (%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
_MSC_VER, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#elif defined(__SNC__)
snprintf(s, len, "%s: SNC (%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__SN_VER__, (unsigned)(CHAR_BIT * sizeof(size_t)));
#elif defined(_WIN32) && defined(__GNUC__)
snprintf(s, len, "%s: MinGW (%d.%d.%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#elif defined(__clang__)
snprintf(s, len, "%s: Clang/LLVM (%s) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__clang_version__, (unsigned)(CHAR_BIT * sizeof(size_t)));
#elif defined(__GNUC__)
snprintf(s, len, "%s: GCC (%d.%d.%d) %u-bit",
msg_hash_to_str(MSG_COMPILER),
__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, (unsigned)
(CHAR_BIT * sizeof(size_t)));
#else
snprintf(s, len, "%s %u-bit",
msg_hash_to_str(MSG_UNKNOWN_COMPILER),
(unsigned)(CHAR_BIT * sizeof(size_t)));
#endif
break;
default:
case RARCH_CAPABILITIES_NONE:
break;
}
return 0;
}
void retroarch_set_current_core_type(enum rarch_core_type type, bool explicitly_set)
{
if (explicitly_set && !has_set_core)
{
has_set_core = true;
explicit_current_core_type = type;
current_core_type = type;
}
else if (!has_set_core)
current_core_type = type;
}
/**
* retroarch_fail:
* @error_code : Error code.
* @error : Error message to show.
*
* Sanely kills the program.
**/
void retroarch_fail(int error_code, const char *error)
{
/* We cannot longjmp unless we're in retroarch_main_init().
* If not, something went very wrong, and we should
* just exit right away. */
retro_assert(rarch_error_on_init);
strlcpy(error_string, error, sizeof(error_string));
longjmp(error_sjlj_context, error_code);
}
bool retroarch_main_quit(void)
{
#ifdef HAVE_DISCORD
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_SHUTDOWN;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
command_event(CMD_EVENT_DISCORD_DEINIT, NULL);
discord_is_inited = false;
#endif
if (!rarch_ctl(RARCH_CTL_IS_SHUTDOWN, NULL))
{
command_event(CMD_EVENT_AUTOSAVE_STATE, NULL);
command_event(CMD_EVENT_DISABLE_OVERRIDES, NULL);
command_event(CMD_EVENT_RESTORE_DEFAULT_SHADER_PRESET, NULL);
command_event(CMD_EVENT_RESTORE_REMAPS, NULL);
}
rarch_ctl(RARCH_CTL_SET_SHUTDOWN, NULL);
rarch_menu_running_finished();
return true;
}
global_t *global_get_ptr(void)
{
return &g_extern;
}
void runloop_msg_queue_push(const char *msg,
unsigned prio, unsigned duration,
bool flush,
char *title,
enum message_queue_icon icon, enum message_queue_category category)
{
runloop_ctx_msg_info_t msg_info;
runloop_msg_queue_lock();
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
if (menu_widgets_ready())
{
ui_companion_driver_msg_queue_push(msg,
prio, duration * 60 / 1000, flush);
menu_widgets_msg_queue_push(NULL, msg,
roundf((float)duration / 60.0f * 1000.0f), title, icon, category, prio, flush);
runloop_msg_queue_unlock();
return;
}
#endif
if (flush)
msg_queue_clear(runloop_msg_queue);
msg_info.msg = msg;
msg_info.prio = prio;
msg_info.duration = duration;
msg_info.flush = flush;
if (runloop_msg_queue)
{
msg_queue_push(runloop_msg_queue, msg_info.msg,
msg_info.prio, msg_info.duration,
title, icon, category);
ui_companion_driver_msg_queue_push(msg_info.msg,
msg_info.prio, msg_info.duration, msg_info.flush);
}
runloop_msg_queue_unlock();
}
void runloop_get_status(bool *is_paused, bool *is_idle,
bool *is_slowmotion, bool *is_perfcnt_enable)
{
*is_paused = runloop_paused;
*is_idle = runloop_idle;
*is_slowmotion = runloop_slowmotion;
*is_perfcnt_enable = runloop_perfcnt_enable;
}
#define bsv_movie_is_end_of_file() (bsv_movie_state.movie_end && bsv_movie_state.eof_exit)
/* Time to exit out of the main loop?
* Reasons for exiting:
* a) Shutdown environment callback was invoked.
* b) Quit key was pressed.
* c) Frame count exceeds or equals maximum amount of frames to run.
* d) Video driver no longer alive.
* e) End of BSV movie and BSV EOF exit is true. (TODO/FIXME - explain better)
*/
#define time_to_exit(quit_key_pressed) (runloop_shutdown_initiated || quit_key_pressed || !is_alive || bsv_movie_is_end_of_file() || ((runloop_max_frames != 0) && (frame_count >= runloop_max_frames)) || runloop_exec)
#define runloop_check_cheevos() (settings->bools.cheevos_enable && rcheevos_loaded && (!rcheevos_cheats_are_enabled && !rcheevos_cheats_were_enabled))
#ifdef HAVE_NETWORKING
/* FIXME: This is an ugly way to tell Netplay this... */
#define runloop_netplay_pause() netplay_driver_ctl(RARCH_NETPLAY_CTL_PAUSE, NULL)
#else
#define runloop_netplay_pause() ((void)0)
#endif
#ifdef HAVE_MENU
static bool input_driver_toggle_button_combo(
unsigned mode, input_bits_t* p_input)
{
switch (mode)
{
case INPUT_TOGGLE_DOWN_Y_L_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_Y))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_L3_R3:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R3))
return false;
break;
case INPUT_TOGGLE_L1_R1_START_SELECT:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_START_SELECT:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
return false;
break;
case INPUT_TOGGLE_L3_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L3))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_L_R:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_L))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_R))
return false;
break;
case INPUT_TOGGLE_DOWN_SELECT:
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_DOWN))
return false;
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_SELECT))
return false;
break;
case INPUT_TOGGLE_HOLD_START:
{
static rarch_timer_t timer = {0};
if (!BIT256_GET_PTR(p_input, RETRO_DEVICE_ID_JOYPAD_START))
{
/* timer only runs while start is held down */
rarch_timer_end(&timer);
return false;
}
/* user started holding down the start button, start the timer */
if (!rarch_timer_is_running(&timer))
rarch_timer_begin(&timer, HOLD_START_DELAY_SEC);
rarch_timer_tick(&timer);
if (!timer.timer_end && rarch_timer_has_expired(&timer))
{
/* start has been held down long enough, stop timer and enter menu */
rarch_timer_end(&timer);
return true;
}
return false;
}
default:
case INPUT_TOGGLE_NONE:
return false;
}
return true;
}
#endif
#define HOTKEY_CHECK(cmd1, cmd2, cond, cond2) \
{ \
static bool old_pressed = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
if (pressed && !old_pressed) \
if (cond) \
command_event(cmd2, cond2); \
old_pressed = pressed; \
}
#define HOTKEY_CHECK3(cmd1, cmd2, cmd3, cmd4, cmd5, cmd6) \
{ \
static bool old_pressed = false; \
static bool old_pressed2 = false; \
static bool old_pressed3 = false; \
bool pressed = BIT256_GET(current_bits, cmd1); \
bool pressed2 = BIT256_GET(current_bits, cmd3); \
bool pressed3 = BIT256_GET(current_bits, cmd5); \
if (pressed && !old_pressed) \
command_event(cmd2, (void*)(intptr_t)0); \
else if (pressed2 && !old_pressed2) \
command_event(cmd4, (void*)(intptr_t)0); \
else if (pressed3 && !old_pressed3) \
command_event(cmd6, (void*)(intptr_t)0); \
old_pressed = pressed; \
old_pressed2 = pressed2; \
old_pressed3 = pressed3; \
}
static enum runloop_state runloop_check_state(
settings_t *settings,
bool input_nonblock_state,
bool runloop_is_paused,
float fastforward_ratio,
unsigned *sleep_ms)
{
input_bits_t current_bits;
#ifdef HAVE_MENU
static input_bits_t last_input = {{0}};
#endif
static bool old_focus = true;
bool is_focused = video_has_focus();
bool is_alive = current_video ?
current_video->alive(video_driver_data) : true;
uint64_t frame_count = video_driver_frame_count;
bool focused = true;
bool pause_nonactive = settings->bools.pause_nonactive;
bool rarch_is_initialized = rarch_is_inited;
#ifdef HAVE_MENU
bool menu_driver_binding_state = menu_driver_is_binding_state();
bool menu_is_alive = menu_driver_is_alive();
unsigned menu_toggle_gamepad_combo = settings->uints.input_menu_toggle_gamepad_combo;
#ifdef HAVE_EASTEREGG
static uint64_t seq = 0;
#endif
#endif
#ifdef HAVE_LIBNX
/* Should be called once per frame */
if (!appletMainLoop())
return RUNLOOP_STATE_QUIT;
#endif
BIT256_CLEAR_ALL_PTR(&current_bits);
input_driver_block_libretro_input = false;
input_driver_block_hotkey = false;
if ( current_input->keyboard_mapping_is_blocked
&& current_input->keyboard_mapping_is_blocked(current_input_data))
input_driver_block_hotkey = true;
#ifdef HAVE_MENU
if (menu_is_alive && !(settings->bools.menu_unified_controls && !menu_input_dialog_get_display_kb()))
input_menu_keys_pressed(&current_bits);
else
#endif
input_keys_pressed(&current_bits);
#ifdef HAVE_MENU
last_input = current_bits;
if (
((menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
input_driver_toggle_button_combo(
menu_toggle_gamepad_combo, &last_input)))
BIT256_SET(current_bits, RARCH_MENU_TOGGLE);
#endif
if (input_driver_flushing_input)
{
input_driver_flushing_input = false;
if (bits_any_set(current_bits.data, ARRAY_SIZE(current_bits.data)))
{
BIT256_CLEAR_ALL(current_bits);
if (runloop_is_paused)
BIT256_SET(current_bits, RARCH_PAUSE_TOGGLE);
input_driver_flushing_input = true;
}
}
if (!video_driver_is_threaded_internal())
{
const ui_application_t *application = ui_companion
? ui_companion->application : NULL;
if (application)
application->process_events();
}
#ifdef HAVE_MENU
if (menu_driver_binding_state)
BIT256_CLEAR_ALL(current_bits);
#endif
#ifdef HAVE_OVERLAY
/* Check next overlay */
HOTKEY_CHECK(RARCH_OVERLAY_NEXT, CMD_EVENT_OVERLAY_NEXT, true, NULL);
#endif
/* Check fullscreen toggle */
{
bool fullscreen_toggled = !runloop_is_paused
#ifdef HAVE_MENU
|| menu_is_alive;
#else
;
#endif
HOTKEY_CHECK(RARCH_FULLSCREEN_TOGGLE_KEY, CMD_EVENT_FULLSCREEN_TOGGLE,
fullscreen_toggled, NULL);
}
/* Check mouse grab toggle */
HOTKEY_CHECK(RARCH_GRAB_MOUSE_TOGGLE, CMD_EVENT_GRAB_MOUSE_TOGGLE, true, NULL);
#ifdef HAVE_OVERLAY
{
static char prev_overlay_restore = false;
if (input_driver_keyboard_linefeed_enable)
{
prev_overlay_restore = false;
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
}
else if (prev_overlay_restore)
{
if (!settings->bools.input_overlay_hide_in_menu)
command_event(CMD_EVENT_OVERLAY_INIT, NULL);
prev_overlay_restore = false;
}
}
#endif
/* Check quit key */
{
bool trig_quit_key;
static bool quit_key = false;
static bool old_quit_key = false;
static bool runloop_exec = false;
quit_key = BIT256_GET(
current_bits, RARCH_QUIT_KEY);
trig_quit_key = quit_key && !old_quit_key;
old_quit_key = quit_key;
/* Check double press if enabled */
if (trig_quit_key && settings->bools.quit_press_twice)
{
static retro_time_t quit_key_time = 0;
retro_time_t cur_time = cpu_features_get_time_usec();
trig_quit_key = (cur_time - quit_key_time < QUIT_DELAY_USEC);
quit_key_time = cur_time;
if (!trig_quit_key)
{
float target_hz = 0.0;
rarch_environment_cb(
RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE, &target_hz);
runloop_msg_queue_push(msg_hash_to_str(MSG_PRESS_AGAIN_TO_QUIT), 1,
QUIT_DELAY_USEC * target_hz / 1000000,
true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
}
if (time_to_exit(trig_quit_key))
{
bool quit_runloop = false;
if ((runloop_max_frames != 0) && (frame_count >= runloop_max_frames)
&& runloop_max_frames_screenshot)
{
const char *screenshot_path = NULL;
bool fullpath = false;
if (string_is_empty(runloop_max_frames_screenshot_path))
screenshot_path = path_get(RARCH_PATH_BASENAME);
else
{
fullpath = true;
screenshot_path = runloop_max_frames_screenshot_path;
}
RARCH_LOG("Taking a screenshot before exiting...\n");
/* Take a screenshot before we exit. */
if (!take_screenshot(settings->paths.directory_screenshot,
screenshot_path, false,
video_driver_cached_frame_has_valid_framebuffer(), fullpath, false))
{
RARCH_ERR("Could not take a screenshot before exiting.\n");
}
}
if (runloop_exec)
runloop_exec = false;
if (runloop_core_shutdown_initiated && settings->bools.load_dummy_on_core_shutdown)
{
content_ctx_info_t content_info;
content_info.argc = 0;
content_info.argv = NULL;
content_info.args = NULL;
content_info.environ_get = NULL;
if (task_push_start_dummy_core(&content_info))
{
/* Loads dummy core instead of exiting RetroArch completely.
* Aborts core shutdown if invoked. */
rarch_ctl(RARCH_CTL_UNSET_SHUTDOWN, NULL);
runloop_core_shutdown_initiated = false;
}
else
quit_runloop = true;
}
else
quit_runloop = true;
if (quit_runloop)
{
old_quit_key = quit_key;
retroarch_main_quit();
return RUNLOOP_STATE_QUIT;
}
}
}
#if defined(HAVE_MENU)
menu_animation_update();
#ifdef HAVE_MENU_WIDGETS
if (menu_widgets_ready())
{
runloop_msg_queue_lock();
menu_widgets_iterate();
runloop_msg_queue_unlock();
}
#endif
if (menu_is_alive)
{
enum menu_action action;
static input_bits_t old_input = {{0}};
static enum menu_action
old_action = MENU_ACTION_CANCEL;
bool focused = false;
input_bits_t trigger_input = current_bits;
global_t *global = &g_extern;
menu_ctx_iterate_t iter;
retro_ctx.poll_cb();
bits_clear_bits(trigger_input.data, old_input.data,
ARRAY_SIZE(trigger_input.data));
action = (enum menu_action)menu_event(&current_bits, &trigger_input);
focused = pause_nonactive ? is_focused : true;
focused = focused && !ui_companion_is_on_foreground();
iter.action = action;
if (global)
{
if (action == old_action)
{
retro_time_t press_time = cpu_features_get_time_usec();
if (action == MENU_ACTION_NOOP)
global->menu.noop_press_time = press_time - global->menu.noop_start_time;
else
global->menu.action_press_time = press_time - global->menu.action_start_time;
}
else
{
if (action == MENU_ACTION_NOOP)
{
global->menu.noop_start_time = cpu_features_get_time_usec();
global->menu.noop_press_time = 0;
if (global->menu.prev_action == old_action)
global->menu.action_start_time = global->menu.prev_start_time;
else
global->menu.action_start_time = cpu_features_get_time_usec();
}
else
{
if ( global->menu.prev_action == action &&
global->menu.noop_press_time < 200000) /* 250ms */
{
global->menu.action_start_time = global->menu.prev_start_time;
global->menu.action_press_time = cpu_features_get_time_usec() - global->menu.action_start_time;
}
else
{
global->menu.prev_start_time = cpu_features_get_time_usec();
global->menu.prev_action = action;
global->menu.action_press_time = 0;
}
}
}
}
if (!menu_driver_iterate(&iter))
rarch_menu_running_finished();
if (focused || !runloop_idle)
{
bool core_type_is_dummy = current_core_type == CORE_TYPE_DUMMY;
bool libretro_running = menu_display_libretro_running(
rarch_is_initialized,
core_type_is_dummy);
menu_driver_render(runloop_idle, rarch_is_initialized,
core_type_is_dummy);
if (settings->bools.audio_enable_menu &&
!libretro_running)
audio_driver_menu_sample();
#ifdef HAVE_EASTEREGG
{
bool library_name_is_empty = string_is_empty(runloop_system.info.library_name);
if (library_name_is_empty && trigger_input.data[0])
{
seq |= trigger_input.data[0] & 0xF0;
if (seq == 1157460427127406720ULL)
{
content_ctx_info_t content_info;
content_info.argc = 0;
content_info.argv = NULL;
content_info.args = NULL;
content_info.environ_get = NULL;
task_push_start_builtin_core(
&content_info,
CORE_TYPE_GONG, NULL, NULL);
}
seq <<= 8;
}
else if (!library_name_is_empty)
seq = 0;
}
#endif
}
old_input = current_bits;
old_action = action;
if (!focused || runloop_idle)
return RUNLOOP_STATE_POLLED_AND_SLEEP;
}
else
#endif
{
#if defined(HAVE_MENU) && defined(HAVE_EASTEREGG)
seq = 0;
#endif
if (runloop_idle)
{
retro_ctx.poll_cb();
return RUNLOOP_STATE_POLLED_AND_SLEEP;
}
}
/* Check game focus toggle */
HOTKEY_CHECK(RARCH_GAME_FOCUS_TOGGLE, CMD_EVENT_GAME_FOCUS_TOGGLE, true, NULL);
/* Check if we have pressed the UI companion toggle button */
HOTKEY_CHECK(RARCH_UI_COMPANION_TOGGLE, CMD_EVENT_UI_COMPANION_TOGGLE, true, NULL);
#ifdef HAVE_MENU
/* Check if we have pressed the menu toggle button */
{
static bool old_pressed = false;
char *menu_driver = settings->arrays.menu_driver;
bool pressed = BIT256_GET(
current_bits, RARCH_MENU_TOGGLE) &&
!string_is_equal(menu_driver, "null");
bool core_type_is_dummy = current_core_type == CORE_TYPE_DUMMY;
if (menu_keyboard_key_state[RETROK_F1] == 1)
{
if (menu_driver_is_alive())
{
if (rarch_is_initialized && !core_type_is_dummy)
{
rarch_menu_running_finished();
menu_event_kb_set(false, RETROK_F1);
}
}
}
else if ((!menu_keyboard_key_state[RETROK_F1] &&
(pressed && !old_pressed)) ||
core_type_is_dummy)
{
if (menu_driver_is_alive())
{
if (rarch_is_initialized && !core_type_is_dummy)
rarch_menu_running_finished();
}
else
{
menu_display_toggle_set_reason(MENU_TOGGLE_REASON_USER);
rarch_menu_running();
}
}
else
menu_event_kb_set(false, RETROK_F1);
old_pressed = pressed;
}
/* Check if we have pressed the "send debug info" button.
* Must press 3 times in a row to activate, but it will
* alert the user of this with each press of the hotkey. */
{
int any_i;
static uint32_t debug_seq = 0;
static bool old_pressed = false;
static bool old_any_pressed = false;
bool any_pressed = false;
bool pressed = BIT256_GET(current_bits, RARCH_SEND_DEBUG_INFO);
for (any_i = 0; any_i < ARRAY_SIZE(current_bits.data); any_i++)
{
if (current_bits.data[any_i])
{
any_pressed = true;
break;
}
}
if (pressed && !old_pressed)
debug_seq |= pressed ? 1 : 0;
switch (debug_seq)
{
case 1: /* pressed hotkey one time */
runloop_msg_queue_push(
msg_hash_to_str(MSG_PRESS_TWO_MORE_TIMES_TO_SEND_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
break;
case 3: /* pressed hotkey two times */
runloop_msg_queue_push(
msg_hash_to_str(MSG_PRESS_ONE_MORE_TIME_TO_SEND_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
break;
case 7: /* pressed hotkey third and final time */
debug_seq = 0;
command_event(CMD_EVENT_SEND_DEBUG_INFO, NULL);
break;
}
if (any_pressed && !old_any_pressed)
{
debug_seq <<= 1;
if (debug_seq > 7)
debug_seq = 0;
}
old_pressed = pressed;
old_any_pressed = any_pressed;
}
/* Check if we have pressed the FPS toggle button */
HOTKEY_CHECK(RARCH_FPS_TOGGLE, CMD_EVENT_FPS_TOGGLE, true, NULL);
/* Check if we have pressed the netplay host toggle button */
HOTKEY_CHECK(RARCH_NETPLAY_HOST_TOGGLE, CMD_EVENT_NETPLAY_HOST_TOGGLE, true, NULL);
if (menu_driver_is_alive())
{
if (!settings->bools.menu_throttle_framerate && !fastforward_ratio)
return RUNLOOP_STATE_MENU_ITERATE;
return RUNLOOP_STATE_END;
}
#endif
if (pause_nonactive)
focused = is_focused;
/* Check if we have pressed the screenshot toggle button */
HOTKEY_CHECK(RARCH_SCREENSHOT, CMD_EVENT_TAKE_SCREENSHOT, true, NULL);
/* Check if we have pressed the audio mute toggle button */
HOTKEY_CHECK(RARCH_MUTE, CMD_EVENT_AUDIO_MUTE_TOGGLE, true, NULL);
/* Check if we have pressed the OSK toggle button */
HOTKEY_CHECK(RARCH_OSK, CMD_EVENT_OSK_TOGGLE, true, NULL);
/* Check if we have pressed the recording toggle button */
HOTKEY_CHECK(RARCH_RECORDING_TOGGLE, CMD_EVENT_RECORDING_TOGGLE, true, NULL);
/* Check if we have pressed the AI Service toggle button */
HOTKEY_CHECK(RARCH_AI_SERVICE, CMD_EVENT_AI_SERVICE_TOGGLE, true, NULL);
/* Check if we have pressed the streaming toggle button */
HOTKEY_CHECK(RARCH_STREAMING_TOGGLE, CMD_EVENT_STREAMING_TOGGLE, true, NULL);
if (BIT256_GET(current_bits, RARCH_VOLUME_UP))
command_event(CMD_EVENT_VOLUME_UP, NULL);
else if (BIT256_GET(current_bits, RARCH_VOLUME_DOWN))
command_event(CMD_EVENT_VOLUME_DOWN, NULL);
#ifdef HAVE_NETWORKING
/* Check Netplay */
HOTKEY_CHECK(RARCH_NETPLAY_GAME_WATCH, CMD_EVENT_NETPLAY_GAME_WATCH, true, NULL);
#endif
/* Check if we have pressed the pause button */
{
static bool old_frameadvance = false;
static bool old_pause_pressed = false;
bool frameadvance_pressed = BIT256_GET(
current_bits, RARCH_FRAMEADVANCE);
bool pause_pressed = BIT256_GET(
current_bits, RARCH_PAUSE_TOGGLE);
bool trig_frameadvance = frameadvance_pressed && !old_frameadvance;
/* Check if libretro pause key was pressed. If so, pause or
* unpause the libretro core. */
/* FRAMEADVANCE will set us into pause mode. */
pause_pressed |= !runloop_is_paused && trig_frameadvance;
if (focused && pause_pressed && !old_pause_pressed)
command_event(CMD_EVENT_PAUSE_TOGGLE, NULL);
else if (focused && !old_focus)
command_event(CMD_EVENT_UNPAUSE, NULL);
else if (!focused && old_focus)
command_event(CMD_EVENT_PAUSE, NULL);
old_focus = focused;
old_pause_pressed = pause_pressed;
old_frameadvance = frameadvance_pressed;
if (runloop_is_paused)
{
bool toggle = !runloop_idle ? true : false;
HOTKEY_CHECK(RARCH_FULLSCREEN_TOGGLE_KEY,
CMD_EVENT_FULLSCREEN_TOGGLE, true, &toggle);
/* Check if it's not oneshot */
if (!(trig_frameadvance || BIT256_GET(current_bits, RARCH_REWIND)))
focused = false;
}
}
if (!focused)
{
retro_ctx.poll_cb();
return RUNLOOP_STATE_POLLED_AND_SLEEP;
}
/* Check if we have pressed the fast forward button */
/* To avoid continous switching if we hold the button down, we require
* that the button must go from pressed to unpressed back to pressed
* to be able to toggle between then.
*/
{
static bool old_button_state = false;
static bool old_hold_button_state = false;
bool new_button_state = BIT256_GET(
current_bits, RARCH_FAST_FORWARD_KEY);
bool new_hold_button_state = BIT256_GET(
current_bits, RARCH_FAST_FORWARD_HOLD_KEY);
if (new_button_state && !old_button_state)
{
if (input_nonblock_state)
{
input_driver_nonblock_state = false;
runloop_fastmotion = false;
fastforward_after_frames = 1;
}
else
{
input_driver_nonblock_state = true;
runloop_fastmotion = true;
}
driver_set_nonblock_state();
}
else if (old_hold_button_state != new_hold_button_state)
{
if (new_hold_button_state)
{
input_driver_nonblock_state = true;
runloop_fastmotion = true;
}
else
{
input_driver_nonblock_state = false;
runloop_fastmotion = false;
fastforward_after_frames = 1;
}
driver_set_nonblock_state();
}
/* Display the fast forward state to the user, if needed. */
if (runloop_fastmotion)
{
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
if (!menu_widgets_set_fast_forward(true))
#endif
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAST_FORWARD), 1, 1, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
else
menu_widgets_set_fast_forward(false);
#endif
old_button_state = new_button_state;
old_hold_button_state = new_hold_button_state;
}
/* Check if we have pressed any of the state slot buttons */
{
static bool old_should_slot_increase = false;
static bool old_should_slot_decrease = false;
bool should_slot_increase = BIT256_GET(
current_bits, RARCH_STATE_SLOT_PLUS);
bool should_slot_decrease = BIT256_GET(
current_bits, RARCH_STATE_SLOT_MINUS);
bool should_set = false;
int cur_state_slot = settings->ints.state_slot;
/* Checks if the state increase/decrease keys have been pressed
* for this frame. */
if (should_slot_increase && !old_should_slot_increase)
{
configuration_set_int(settings, settings->ints.state_slot, cur_state_slot + 1);
should_set = true;
}
else if (should_slot_decrease && !old_should_slot_decrease)
{
if (cur_state_slot > 0)
configuration_set_int(settings, settings->ints.state_slot, cur_state_slot - 1);
should_set = true;
}
if (should_set)
{
char msg[128];
msg[0] = '\0';
snprintf(msg, sizeof(msg), "%s: %d",
msg_hash_to_str(MSG_STATE_SLOT),
settings->ints.state_slot);
runloop_msg_queue_push(msg, 2, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
RARCH_LOG("%s\n", msg);
}
old_should_slot_increase = should_slot_increase;
old_should_slot_decrease = should_slot_decrease;
}
/* Check if we have pressed any of the savestate buttons */
HOTKEY_CHECK(RARCH_SAVE_STATE_KEY, CMD_EVENT_SAVE_STATE, true, NULL);
HOTKEY_CHECK(RARCH_LOAD_STATE_KEY, CMD_EVENT_LOAD_STATE, true, NULL);
#ifdef HAVE_CHEEVOS
rcheevos_hardcore_active = settings->bools.cheevos_enable
&& settings->bools.cheevos_hardcore_mode_enable
&& rcheevos_loaded && !rcheevos_hardcore_paused;
if (rcheevos_hardcore_active && rcheevos_state_loaded_flag)
{
rcheevos_hardcore_paused = true;
runloop_msg_queue_push(msg_hash_to_str(MSG_CHEEVOS_HARDCORE_MODE_DISABLED), 0, 180, true, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
if (!rcheevos_hardcore_active)
#endif
{
char s[128];
bool rewinding = false;
unsigned t = 0;
s[0] = '\0';
rewinding = state_manager_check_rewind(BIT256_GET(current_bits, RARCH_REWIND),
settings->uints.rewind_granularity, runloop_paused, s, sizeof(s), &t);
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
if (!menu_widgets_ready())
#endif
if (rewinding)
runloop_msg_queue_push(s, 0, t, true, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
menu_widgets_set_rewind(rewinding);
#endif
}
/* Checks if slowmotion toggle/hold was being pressed and/or held. */
#ifdef HAVE_CHEEVOS
if (!rcheevos_hardcore_active)
#endif
{
static bool old_slowmotion_button_state = false;
static bool old_slowmotion_hold_button_state = false;
bool new_slowmotion_button_state = BIT256_GET(
current_bits, RARCH_SLOWMOTION_KEY);
bool new_slowmotion_hold_button_state = BIT256_GET(
current_bits, RARCH_SLOWMOTION_HOLD_KEY);
if (new_slowmotion_button_state && !old_slowmotion_button_state)
runloop_slowmotion = !runloop_slowmotion;
else if (old_slowmotion_hold_button_state != new_slowmotion_hold_button_state)
runloop_slowmotion = new_slowmotion_hold_button_state;
if (runloop_slowmotion)
{
if (settings->bools.video_black_frame_insertion)
if (!runloop_idle)
video_driver_cached_frame();
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
if (!menu_widgets_ready())
{
#endif
if (state_manager_frame_is_reversed())
runloop_msg_queue_push(
msg_hash_to_str(MSG_SLOW_MOTION_REWIND), 1, 1, false, NULL,
MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
else
runloop_msg_queue_push(
msg_hash_to_str(MSG_SLOW_MOTION), 1, 1, false,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
#if defined(HAVE_MENU) && defined(HAVE_MENU_WIDGETS)
}
#endif
old_slowmotion_button_state = new_slowmotion_button_state;
old_slowmotion_hold_button_state = new_slowmotion_hold_button_state;
}
/* Check movie record toggle */
HOTKEY_CHECK(RARCH_BSV_RECORD_TOGGLE, CMD_EVENT_BSV_RECORDING_TOGGLE, true, NULL);
/* Check shader prev/next */
HOTKEY_CHECK(RARCH_SHADER_NEXT, CMD_EVENT_SHADER_NEXT, true, NULL);
HOTKEY_CHECK(RARCH_SHADER_PREV, CMD_EVENT_SHADER_PREV, true, NULL);
/* Check if we have pressed any of the disk buttons */
HOTKEY_CHECK3(
RARCH_DISK_EJECT_TOGGLE, CMD_EVENT_DISK_EJECT_TOGGLE,
RARCH_DISK_NEXT, CMD_EVENT_DISK_NEXT,
RARCH_DISK_PREV, CMD_EVENT_DISK_PREV);
/* Check if we have pressed the reset button */
HOTKEY_CHECK(RARCH_RESET, CMD_EVENT_RESET, true, NULL);
/* Check cheats */
HOTKEY_CHECK3(
RARCH_CHEAT_INDEX_PLUS, CMD_EVENT_CHEAT_INDEX_PLUS,
RARCH_CHEAT_INDEX_MINUS, CMD_EVENT_CHEAT_INDEX_MINUS,
RARCH_CHEAT_TOGGLE, CMD_EVENT_CHEAT_TOGGLE);
if (settings->bools.video_shader_watch_files)
{
static rarch_timer_t timer = {0};
static bool need_to_apply = false;
if (video_shader_check_for_changes())
{
need_to_apply = true;
if (!rarch_timer_is_running(&timer))
{
/* rarch_timer_t convenience functions only support whole seconds. */
/* rarch_timer_begin */
timer.timeout_end = cpu_features_get_time_usec() + SHADER_FILE_WATCH_DELAY_MSEC * 1000;
timer.timer_begin = true;
timer.timer_end = false;
}
}
/* If a file is modified atomically (moved/renamed from a different file), we have no idea how long that might take.
* If we're trying to re-apply shaders immediately after changes are made to the original file(s), the filesystem might be in an in-between
* state where the new file hasn't been moved over yet and the original file was already deleted. This leaves us no choice
* but to wait an arbitrary amount of time and hope for the best.
*/
if (need_to_apply)
{
/* rarch_timer_tick */
timer.current = cpu_features_get_time_usec();
timer.timeout_us = (timer.timeout_end - timer.current);
if (!timer.timer_end && rarch_timer_has_expired(&timer))
{
rarch_timer_end(&timer);
need_to_apply = false;
command_event(CMD_EVENT_SHADERS_APPLY_CHANGES, NULL);
}
}
}
return RUNLOOP_STATE_ITERATE;
}
void runloop_set(enum runloop_action action)
{
switch (action)
{
case RUNLOOP_ACTION_AUTOSAVE:
runloop_autosave = true;
break;
case RUNLOOP_ACTION_NONE:
break;
}
}
void runloop_unset(enum runloop_action action)
{
switch (action)
{
case RUNLOOP_ACTION_AUTOSAVE:
runloop_autosave = false;
break;
case RUNLOOP_ACTION_NONE:
break;
}
}
/**
* runloop_iterate:
*
* Run Libretro core in RetroArch for one frame.
*
* Returns: 0 on success, 1 if we have to wait until
* button input in order to wake up the loop,
* -1 if we forcibly quit out of the RetroArch iteration loop.
**/
int runloop_iterate(unsigned *sleep_ms)
{
unsigned i;
bool runloop_is_paused = runloop_paused;
bool input_nonblock_state = input_driver_nonblock_state;
settings_t *settings = configuration_settings;
float fastforward_ratio = settings->floats.fastforward_ratio;
unsigned video_frame_delay = settings->uints.video_frame_delay;
bool vrr_runloop_enable = settings->bools.vrr_runloop_enable;
unsigned max_users = input_driver_max_users;
#ifdef HAVE_DISCORD
if (discord_is_inited)
discord_run_callbacks();
#endif
if (runloop_frame_time.callback)
{
/* Updates frame timing if frame timing callback is in use by the core.
* Limits frame time if fast forward ratio throttle is enabled. */
retro_usec_t runloop_last_frame_time = runloop_frame_time_last;
retro_time_t current = cpu_features_get_time_usec();
bool is_locked_fps = (runloop_is_paused || input_nonblock_state)
| !!recording_data;
retro_time_t delta = (!runloop_last_frame_time || is_locked_fps) ?
runloop_frame_time.reference
: (current - runloop_last_frame_time);
if (is_locked_fps)
runloop_frame_time_last = 0;
else
{
float slowmotion_ratio = settings->floats.slowmotion_ratio;
runloop_frame_time_last = current;
if (runloop_slowmotion)
delta /= slowmotion_ratio;
}
runloop_frame_time.callback(delta);
}
switch ((enum runloop_state)
runloop_check_state(
settings,
input_nonblock_state,
runloop_is_paused,
fastforward_ratio,
sleep_ms))
{
case RUNLOOP_STATE_QUIT:
frame_limit_last_time = 0.0;
command_event(CMD_EVENT_QUIT, NULL);
return -1;
case RUNLOOP_STATE_POLLED_AND_SLEEP:
runloop_netplay_pause();
*sleep_ms = 10;
return 1;
case RUNLOOP_STATE_END:
#ifdef HAVE_NETWORKING
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)
&& settings->bools.menu_pause_libretro)
runloop_netplay_pause();
#endif
goto end;
case RUNLOOP_STATE_MENU_ITERATE:
#ifdef HAVE_NETWORKING
runloop_netplay_pause();
return 0;
#endif
case RUNLOOP_STATE_ITERATE:
break;
}
if (runloop_autosave)
autosave_lock();
/* Used for rewinding while playback/record. */
if (bsv_movie_state_handle)
bsv_movie_state_handle->frame_pos[bsv_movie_state_handle->frame_ptr]
= intfstream_tell(bsv_movie_state_handle->file);
if (camera_cb.caps && camera_driver && camera_driver->poll && camera_data)
camera_driver->poll(camera_data,
camera_cb.frame_raw_framebuffer,
camera_cb.frame_opengl_texture);
/* Update binds for analog dpad modes. */
for (i = 0; i < max_users; i++)
{
enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->uints.input_analog_dpad_mode[i];
if (dpad_mode != ANALOG_DPAD_NONE)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
input_push_analog_dpad(general_binds, dpad_mode);
input_push_analog_dpad(auto_binds, dpad_mode);
}
}
if ((video_frame_delay > 0) && !input_nonblock_state)
retro_sleep(video_frame_delay);
#ifdef HAVE_RUNAHEAD
{
unsigned run_ahead_num_frames = settings->uints.run_ahead_frames;
/* Run Ahead Feature replaces the call to core_run in this loop */
if (settings->bools.run_ahead_enabled && run_ahead_num_frames > 0
#ifdef HAVE_NETWORKING
&& !netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)
#endif
)
run_ahead(run_ahead_num_frames, settings->bools.run_ahead_secondary_instance);
else
core_run();
}
#else
{
core_run();
}
#endif
/* Increment runtime tick counter after each call to
* core_run() or run_ahead() */
rarch_core_runtime_tick();
#ifdef HAVE_CHEEVOS
if (runloop_check_cheevos())
rcheevos_test();
#endif
cheat_manager_apply_retro_cheats();
#ifdef HAVE_DISCORD
if (discord_is_inited)
{
discord_userdata_t userdata;
userdata.status = DISCORD_PRESENCE_GAME;
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
}
#endif
for (i = 0; i < max_users; i++)
{
enum analog_dpad_mode dpad_mode = (enum analog_dpad_mode)settings->uints.input_analog_dpad_mode[i];
if (dpad_mode != ANALOG_DPAD_NONE)
{
struct retro_keybind *general_binds = input_config_binds[i];
struct retro_keybind *auto_binds = input_autoconf_binds[i];
input_pop_analog_dpad(general_binds);
input_pop_analog_dpad(auto_binds);
}
}
if (bsv_movie_state_handle)
{
bsv_movie_state_handle->frame_ptr =
(bsv_movie_state_handle->frame_ptr + 1)
& bsv_movie_state_handle->frame_mask;
bsv_movie_state_handle->first_rewind =
!bsv_movie_state_handle->did_rewind;
bsv_movie_state_handle->did_rewind = false;
}
if (runloop_autosave)
autosave_unlock();
/* Condition for max speed x0.0 when vrr_runloop is off to skip that part */
if (!(fastforward_ratio || vrr_runloop_enable))
return 0;
end:
if (vrr_runloop_enable)
{
struct retro_system_av_info *av_info = &video_driver_av_info;
/* Sync on video only, block audio later. */
if (fastforward_after_frames && settings->bools.audio_sync)
{
if (fastforward_after_frames == 1)
command_event(CMD_EVENT_AUDIO_SET_NONBLOCKING_STATE, NULL);
fastforward_after_frames++;
if (fastforward_after_frames == 6)
{
command_event(CMD_EVENT_AUDIO_SET_BLOCKING_STATE, NULL);
fastforward_after_frames = 0;
}
}
/* Fast Forward for max speed x0.0 */
if (!fastforward_ratio && runloop_fastmotion)
return 0;
frame_limit_minimum_time =
(retro_time_t)roundf(1000000.0f / (av_info->timing.fps *
(runloop_fastmotion ? fastforward_ratio : 1.0f)));
}
{
retro_time_t to_sleep_ms = (
(frame_limit_last_time + frame_limit_minimum_time)
- cpu_features_get_time_usec()) / 1000;
if (to_sleep_ms > 0)
{
*sleep_ms = (unsigned)to_sleep_ms;
/* Combat jitter a bit. */
frame_limit_last_time += frame_limit_minimum_time;
return 1;
}
}
frame_limit_last_time = cpu_features_get_time_usec();
return 0;
}
rarch_system_info_t *runloop_get_system_info(void)
{
return &runloop_system;
}
struct retro_system_info *runloop_get_libretro_system_info(void)
{
struct retro_system_info *system = &runloop_system.info;
return system;
}
char *get_retroarch_launch_arguments(void)
{
return launch_arguments;
}
void rarch_force_video_driver_fallback(const char *driver)
{
settings_t *settings = configuration_settings;
ui_msg_window_t *msg_window = NULL;
strlcpy(settings->arrays.video_driver,
driver, sizeof(settings->arrays.video_driver));
command_event(CMD_EVENT_MENU_SAVE_CURRENT_CONFIG, NULL);
#if defined(_WIN32) && !defined(_XBOX) && !defined(__WINRT__) && !defined(WINAPI_FAMILY)
/* UI companion driver is not inited yet, just call into it directly */
msg_window = &ui_msg_window_win32;
#endif
if (msg_window)
{
char text[PATH_MAX_LENGTH];
ui_msg_window_state window_state;
char *title = strdup(msg_hash_to_str(MSG_ERROR));
text[0] = '\0';
snprintf(text, sizeof(text),
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_VIDEO_DRIVER_FALLBACK),
driver);
window_state.buttons = UI_MSG_WINDOW_OK;
window_state.text = strdup(text);
window_state.title = title;
window_state.window = NULL;
msg_window->error(&window_state);
free(title);
}
exit(1);
}
void rarch_get_cpu_architecture_string(char *cpu_arch_str, size_t len)
{
enum frontend_architecture arch = frontend_driver_get_cpu_architecture();
if (!cpu_arch_str || !len)
return;
switch (arch)
{
case FRONTEND_ARCH_X86:
strlcpy(cpu_arch_str, "x86", len);
break;
case FRONTEND_ARCH_X86_64:
strlcpy(cpu_arch_str, "x64", len);
break;
case FRONTEND_ARCH_PPC:
strlcpy(cpu_arch_str, "PPC", len);
break;
case FRONTEND_ARCH_ARM:
strlcpy(cpu_arch_str, "ARM", len);
break;
case FRONTEND_ARCH_ARMV7:
strlcpy(cpu_arch_str, "ARMv7", len);
break;
case FRONTEND_ARCH_ARMV8:
strlcpy(cpu_arch_str, "ARMv8", len);
break;
case FRONTEND_ARCH_MIPS:
strlcpy(cpu_arch_str, "MIPS", len);
break;
case FRONTEND_ARCH_TILE:
strlcpy(cpu_arch_str, "Tilera", len);
break;
case FRONTEND_ARCH_NONE:
default:
strlcpy(cpu_arch_str,
msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE),
len);
break;
}
}
bool rarch_write_debug_info(void)
{
int i;
char str[PATH_MAX_LENGTH];
char debug_filepath[PATH_MAX_LENGTH];
gfx_ctx_mode_t mode_info = {0};
settings_t *settings = configuration_settings;
RFILE *file = NULL;
const frontend_ctx_driver_t *frontend = frontend_get_ptr();
const char *cpu_model = NULL;
const char *path_config = path_get(RARCH_PATH_CONFIG);
unsigned lang =
*msg_hash_get_uint(MSG_HASH_USER_LANGUAGE);
str[0] =
debug_filepath[0] = '\0';
/* Only print our debug info in English */
if (lang != RETRO_LANGUAGE_ENGLISH)
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, RETRO_LANGUAGE_ENGLISH);
fill_pathname_resolve_relative(
debug_filepath,
path_config,
DEBUG_INFO_FILENAME,
sizeof(debug_filepath));
file = filestream_open(debug_filepath,
RETRO_VFS_FILE_ACCESS_WRITE, RETRO_VFS_FILE_ACCESS_HINT_NONE);
if (!file)
{
RARCH_ERR("Could not open debug info file for writing: %s\n", debug_filepath);
goto error;
}
#ifdef HAVE_MENU
{
time_t time_;
char timedate[255];
timedate[0] = '\0';
time(&time_);
setlocale(LC_TIME, "");
strftime(timedate, sizeof(timedate),
"%Y-%m-%d %H:%M:%S", localtime(&time_));
filestream_printf(file, "Log Date/Time: %s\n", timedate);
}
#endif
filestream_printf(file, "RetroArch Version: %s\n", PACKAGE_VERSION);
#ifdef HAVE_LAKKA
if (frontend->get_lakka_version)
{
frontend->get_lakka_version(str, sizeof(str));
filestream_printf(file, "Lakka Version: %s\n", str);
str[0] = '\0';
}
#endif
filestream_printf(file, "RetroArch Build Date: %s\n", __DATE__);
#ifdef HAVE_GIT_VERSION
filestream_printf(file, "RetroArch Git Commit: %s\n", retroarch_git_version);
#endif
filestream_printf(file, "\n");
cpu_model = frontend_driver_get_cpu_model_name();
if (!string_is_empty(cpu_model))
filestream_printf(file, "CPU Model Name: %s\n", cpu_model);
retroarch_get_capabilities(RARCH_CAPABILITIES_CPU, str, sizeof(str));
filestream_printf(file, "CPU Capabilities: %s\n", str);
str[0] = '\0';
rarch_get_cpu_architecture_string(str, sizeof(str));
filestream_printf(file, "CPU Architecture: %s\n", str);
filestream_printf(file, "CPU Cores: %u\n", cpu_features_get_core_amount());
{
uint64_t memory_used = frontend_driver_get_used_memory();
uint64_t memory_total = frontend_driver_get_total_memory();
filestream_printf(file, "Memory: %" PRIu64 "/%" PRIu64 " MB\n", memory_used / 1024 / 1024, memory_total / 1024 / 1024);
}
filestream_printf(file, "GPU Device: %s\n", !string_is_empty(video_driver_get_gpu_device_string()) ?
video_driver_get_gpu_device_string() : "n/a");
filestream_printf(file, "GPU API/Driver Version: %s\n", !string_is_empty(video_driver_get_gpu_api_version_string()) ?
video_driver_get_gpu_api_version_string() : "n/a");
filestream_printf(file, "\n");
video_context_driver_get_video_size(&mode_info);
filestream_printf(file, "Window Resolution: %u x %u\n", mode_info.width, mode_info.height);
{
float width = 0, height = 0, refresh = 0.0f;
gfx_ctx_metrics_t metrics;
metrics.type = DISPLAY_METRIC_PIXEL_WIDTH;
metrics.value = &width;
video_context_driver_get_metrics(&metrics);
metrics.type = DISPLAY_METRIC_PIXEL_HEIGHT;
metrics.value = &height;
video_context_driver_get_metrics(&metrics);
video_context_driver_get_refresh_rate(&refresh);
filestream_printf(file, "Monitor Resolution: %d x %d @ %.2f Hz (configured for %.2f Hz)\n", (int)width, (int)height, refresh, settings->floats.video_refresh_rate);
}
filestream_printf(file, "\n");
str[0] = '\0';
retroarch_get_capabilities(RARCH_CAPABILITIES_COMPILER, str, sizeof(str));
filestream_printf(file, "%s\n", str);
str[0] = '\0';
filestream_printf(file, "Frontend Identifier: %s\n", frontend->ident);
if (frontend->get_name)
{
frontend->get_name(str, sizeof(str));
filestream_printf(file, "Frontend Name: %s\n", str);
str[0] = '\0';
}
if (frontend->get_os)
{
int major = 0, minor = 0;
const char *warning = "";
frontend->get_os(str, sizeof(str), &major, &minor);
if (strstr(str, "Build 16299"))
warning = " (WARNING: Fall Creator's Update detected... OpenGL performance may be low)";
filestream_printf(file, "Frontend OS: %s (v%d.%d)%s\n", str, major, minor, warning);
str[0] = '\0';
}
filestream_printf(file, "\n");
filestream_printf(file, "Input Devices (autoconfig is %s):\n", settings->bools.input_autodetect_enable ? "enabled" : "disabled");
for (i = 0; i < 4; i++)
{
if (input_is_autoconfigured(i))
{
unsigned retro_id;
unsigned rebind = 0;
unsigned device = settings->uints.input_libretro_device[i];
device &= RETRO_DEVICE_MASK;
if (device == RETRO_DEVICE_JOYPAD || device == RETRO_DEVICE_ANALOG)
{
for (retro_id = 0; retro_id < RARCH_ANALOG_BIND_LIST_END; retro_id++)
{
char descriptor[300];
const struct retro_keybind *keybind = &input_config_binds[i][retro_id];
const struct retro_keybind *auto_bind = (const struct retro_keybind*)
input_config_get_bind_auto(i, retro_id);
input_config_get_bind_string(descriptor,
keybind, auto_bind, sizeof(descriptor));
if (!strstr(descriptor, "Auto")
&& auto_bind
&& !auto_bind->valid
&& (auto_bind->joykey != 0xFFFF)
&& !string_is_empty(auto_bind->joykey_label))
rebind++;
}
}
if (rebind)
filestream_printf(file, " - Port #%d autoconfigured (WARNING: %u keys rebinded):\n", i, rebind);
else
filestream_printf(file, " - Port #%d autoconfigured:\n", i);
filestream_printf(file, " - Device name: %s (#%d)\n",
input_config_get_device_name(i),
input_autoconfigure_get_device_name_index(i));
filestream_printf(file, " - Display name: %s\n",
input_config_get_device_display_name(i) ?
input_config_get_device_display_name(i) : "N/A");
filestream_printf(file, " - Config path: %s\n",
input_config_get_device_display_name(i) ?
input_config_get_device_config_path(i) : "N/A");
filestream_printf(file, " - VID/PID: %d/%d (0x%04X/0x%04X)\n",
input_config_get_vid(i), input_config_get_pid(i),
input_config_get_vid(i), input_config_get_pid(i));
}
else
filestream_printf(file, " - Port #%d not autoconfigured\n", i);
}
filestream_printf(file, "\n");
filestream_printf(file, "Drivers:\n");
{
gfx_ctx_ident_t ident_info = {0};
const input_driver_t *input_driver;
const input_device_driver_t *joypad_driver;
const char *driver;
#ifdef HAVE_MENU
driver = menu_driver_ident();
if (string_is_equal(driver, settings->arrays.menu_driver))
filestream_printf(file, " - Menu: %s\n",
!string_is_empty(driver) ? driver : "n/a");
else
filestream_printf(file, " - Menu: %s (configured for %s)\n",
!string_is_empty(driver)
? driver
: "n/a",
!string_is_empty(settings->arrays.menu_driver)
? settings->arrays.menu_driver
: "n/a");
#endif
driver =
#ifdef HAVE_THREADS
(video_driver_is_threaded_internal()) ?
video_thread_get_ident() :
#endif
video_driver_get_ident();
if (string_is_equal(driver, settings->arrays.video_driver))
filestream_printf(file, " - Video: %s\n",
!string_is_empty(driver)
? driver
: "n/a");
else
filestream_printf(file, " - Video: %s (configured for %s)\n",
!string_is_empty(driver)
? driver
: "n/a",
!string_is_empty(settings->arrays.video_driver)
? settings->arrays.video_driver
: "n/a");
video_context_driver_get_ident(&ident_info);
filestream_printf(file, " - Video Context: %s\n",
ident_info.ident ? ident_info.ident : "n/a");
driver = audio_driver_get_ident();
if (string_is_equal(driver, settings->arrays.audio_driver))
filestream_printf(file, " - Audio: %s\n",
!string_is_empty(driver) ? driver : "n/a");
else
filestream_printf(file, " - Audio: %s (configured for %s)\n",
!string_is_empty(driver) ? driver : "n/a",
!string_is_empty(settings->arrays.audio_driver) ? settings->arrays.audio_driver : "n/a");
input_driver = current_input;
if (input_driver && string_is_equal(input_driver->ident, settings->arrays.input_driver))
filestream_printf(file, " - Input: %s\n", !string_is_empty(input_driver->ident) ? input_driver->ident : "n/a");
else
filestream_printf(file, " - Input: %s (configured for %s)\n", !string_is_empty(input_driver->ident) ? input_driver->ident : "n/a", !string_is_empty(settings->arrays.input_driver) ? settings->arrays.input_driver : "n/a");
joypad_driver = (input_driver->get_joypad_driver ? input_driver->get_joypad_driver(input_driver_get_data()) : NULL);
if (joypad_driver && string_is_equal(joypad_driver->ident, settings->arrays.input_joypad_driver))
filestream_printf(file, " - Joypad: %s\n", !string_is_empty(joypad_driver->ident) ? joypad_driver->ident : "n/a");
else
filestream_printf(file, " - Joypad: %s (configured for %s)\n", !string_is_empty(joypad_driver->ident) ? joypad_driver->ident : "n/a", !string_is_empty(settings->arrays.input_joypad_driver) ? settings->arrays.input_joypad_driver : "n/a");
}
filestream_printf(file, "\n");
filestream_printf(file, "Configuration related settings:\n");
filestream_printf(file, " - Save on exit: %s\n", settings->bools.config_save_on_exit ? "yes" : "no");
filestream_printf(file, " - Load content-specific core options automatically: %s\n", settings->bools.game_specific_options ? "yes" : "no");
filestream_printf(file, " - Load override files automatically: %s\n", settings->bools.auto_overrides_enable ? "yes" : "no");
filestream_printf(file, " - Load remap files automatically: %s\n", settings->bools.auto_remaps_enable ? "yes" : "no");
filestream_printf(file, " - Sort saves in folders: %s\n", settings->bools.sort_savefiles_enable ? "yes" : "no");
filestream_printf(file, " - Sort states in folders: %s\n", settings->bools.sort_savestates_enable ? "yes" : "no");
filestream_printf(file, " - Write saves in content dir: %s\n", settings->bools.savefiles_in_content_dir ? "yes" : "no");
filestream_printf(file, " - Write savestates in content dir: %s\n", settings->bools.savestates_in_content_dir ? "yes" : "no");
filestream_printf(file, "\n");
filestream_printf(file, "Auto load state: %s\n", settings->bools.savestate_auto_load ? "yes (WARNING: not compatible with all cores)" : "no");
filestream_printf(file, "Auto save state: %s\n", settings->bools.savestate_auto_save ? "yes" : "no");
filestream_printf(file, "\n");
filestream_printf(file, "Buildbot cores URL: %s\n", settings->paths.network_buildbot_url);
filestream_printf(file, "Auto-extract downloaded archives: %s\n", settings->bools.network_buildbot_auto_extract_archive ? "yes" : "no");
{
size_t count = 0;
core_info_list_t *core_info_list = NULL;
struct string_list *list = NULL;
const char *ext = file_path_str(FILE_PATH_RDB_EXTENSION);
/* remove dot */
if (!string_is_empty(ext) && ext[0] == '.' && strlen(ext) > 1)
ext++;
core_info_get_list(&core_info_list);
if (core_info_list)
count = core_info_list->count;
filestream_printf(file, "Core info: %u entries\n", count);
count = 0;
list = dir_list_new(settings->paths.path_content_database, ext, false, true, false, true);
if (list)
{
count = list->size;
string_list_free(list);
}
filestream_printf(file, "Databases: %u entries\n", count);
}
filestream_printf(file, "\n");
filestream_printf(file, "Performance and latency-sensitive features (may have a large impact depending on the core):\n");
filestream_printf(file, " - Video:\n");
filestream_printf(file, " - Runahead: %s\n", settings->bools.run_ahead_enabled ? "yes (WARNING: not compatible with all cores)" : "no");
filestream_printf(file, " - Rewind: %s\n", settings->bools.rewind_enable ? "yes (WARNING: not compatible with all cores)" : "no");
filestream_printf(file, " - Hard GPU Sync: %s\n", settings->bools.video_hard_sync ? "yes" : "no");
filestream_printf(file, " - Frame Delay: %u frames\n", settings->uints.video_frame_delay);
filestream_printf(file, " - Max Swapchain Images: %u\n", settings->uints.video_max_swapchain_images);
filestream_printf(file, " - Max Run Speed: %.1f x\n", settings->floats.fastforward_ratio);
filestream_printf(file, " - Sync to exact content framerate: %s\n", settings->bools.vrr_runloop_enable ? "yes (note: designed for G-Sync/FreeSync displays only)" : "no");
filestream_printf(file, " - Fullscreen: %s\n", settings->bools.video_fullscreen ? "yes" : "no");
filestream_printf(file, " - Windowed Fullscreen: %s\n", settings->bools.video_windowed_fullscreen ? "yes" : "no");
filestream_printf(file, " - Threaded Video: %s\n", settings->bools.video_threaded ? "yes" : "no");
filestream_printf(file, " - Vsync: %s\n", settings->bools.video_vsync ? "yes" : "no");
filestream_printf(file, " - Vsync Swap Interval: %u frames\n", settings->uints.video_swap_interval);
filestream_printf(file, " - Black Frame Insertion: %s\n", settings->bools.video_black_frame_insertion ? "yes" : "no");
filestream_printf(file, " - Bilinear Filtering: %s\n", settings->bools.video_smooth ? "yes" : "no");
filestream_printf(file, " - Video CPU Filter: %s\n", !string_is_empty(settings->paths.path_softfilter_plugin) ? settings->paths.path_softfilter_plugin : "n/a");
filestream_printf(file, " - CRT SwitchRes: %s\n", (settings->uints.crt_switch_resolution > CRT_SWITCH_NONE) ? "yes" : "no");
filestream_printf(file, " - Video Shared Context: %s\n", settings->bools.video_shared_context ? "yes" : "no");
{
video_shader_ctx_t shader_info = {0};
video_shader_driver_get_current_shader(&shader_info);
if (shader_info.data)
{
if (string_is_equal(shader_info.data->path, settings->paths.path_shader))
filestream_printf(file, " - Video Shader: %s\n", !string_is_empty(settings->paths.path_shader) ? settings->paths.path_shader : "n/a");
else
filestream_printf(file, " - Video Shader: %s (configured for %s)\n", !string_is_empty(shader_info.data->path) ? shader_info.data->path : "n/a", !string_is_empty(settings->paths.path_shader) ? settings->paths.path_shader : "n/a");
}
else
filestream_printf(file, " - Video Shader: n/a\n");
}
filestream_printf(file, " - Audio:\n");
filestream_printf(file, " - Audio Enabled: %s\n", settings->bools.audio_enable ? "yes" : "no (WARNING: content framerate will be incorrect)");
filestream_printf(file, " - Audio Sync: %s\n", settings->bools.audio_sync ? "yes" : "no (WARNING: content framerate will be incorrect)");
{
const char *s = NULL;
switch (settings->uints.audio_resampler_quality)
{
case RESAMPLER_QUALITY_DONTCARE:
s = msg_hash_to_str(MENU_ENUM_LABEL_VALUE_DONT_CARE);
break;
case RESAMPLER_QUALITY_LOWEST:
s = msg_hash_to_str(MSG_RESAMPLER_QUALITY_LOWEST);
break;
case RESAMPLER_QUALITY_LOWER:
s = msg_hash_to_str(MSG_RESAMPLER_QUALITY_LOWER);
break;
case RESAMPLER_QUALITY_HIGHER:
s = msg_hash_to_str(MSG_RESAMPLER_QUALITY_HIGHER);
break;
case RESAMPLER_QUALITY_HIGHEST:
s = msg_hash_to_str(MSG_RESAMPLER_QUALITY_HIGHEST);
break;
case RESAMPLER_QUALITY_NORMAL:
s = msg_hash_to_str(MSG_RESAMPLER_QUALITY_NORMAL);
break;
}
filestream_printf(file, " - Resampler Quality: %s\n", !string_is_empty(s) ? s : "n/a");
}
filestream_printf(file, " - Audio Latency: %u ms\n", settings->uints.audio_latency);
filestream_printf(file, " - Dynamic Rate Control (DRC): %.3f\n", *audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA));
filestream_printf(file, " - Max Timing Skew: %.2f\n", settings->floats.audio_max_timing_skew);
filestream_printf(file, " - Output Rate: %u Hz\n", settings->uints.audio_out_rate);
filestream_printf(file, " - DSP Plugin: %s\n", !string_is_empty(settings->paths.path_audio_dsp_plugin) ? settings->paths.path_audio_dsp_plugin : "n/a");
{
core_info_list_t *core_info_list = NULL;
bool found = false;
filestream_printf(file, "\n");
filestream_printf(file, "Firmware files found:\n");
core_info_get_list(&core_info_list);
if (core_info_list)
{
unsigned i;
for (i = 0; i < core_info_list->count; i++)
{
core_info_t *info = &core_info_list->list[i];
if (!info)
continue;
if (info->firmware_count)
{
unsigned j;
bool core_found = false;
for (j = 0; j < info->firmware_count; j++)
{
core_info_firmware_t *firmware = &info->firmware[j];
char path[PATH_MAX_LENGTH];
if (!firmware)
continue;
path[0] = '\0';
fill_pathname_join(
path,
settings->paths.directory_system,
firmware->path,
sizeof(path));
if (filestream_exists(path))
{
found = true;
if (!core_found)
{
core_found = true;
filestream_printf(file, " - %s:\n", !string_is_empty(info->core_name) ? info->core_name : path_basename(info->path));
}
filestream_printf(file, " - %s (%s)\n", firmware->path, firmware->optional ? "optional" : "required");
}
}
}
}
}
if (!found)
filestream_printf(file, " - n/a\n");
}
filestream_close(file);
RARCH_LOG("Wrote debug info to %s\n", debug_filepath);
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, lang);
return true;
error:
return false;
}
#ifdef HAVE_NETWORKING
static void send_debug_info_cb(retro_task_t *task,
void *task_data, void *user_data, const char *error)
{
if (task_data)
{
http_transfer_data_t *data = (http_transfer_data_t*)task_data;
if (!data || data->len == 0)
{
RARCH_LOG("%s\n", msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO));
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_ERROR);
free(task_data);
return;
}
/* don't use string_is_equal() here instead of the memcmp() because the data isn't NULL-terminated */
if (!string_is_empty(data->data) && data->len >= 2 && !memcmp(data->data, "OK", 2))
{
char buf[32] = {0};
struct string_list *list;
memcpy(buf, data->data, data->len);
list = string_split(buf, " ");
if (list && list->size > 1)
{
unsigned id = 0;
char msg[PATH_MAX_LENGTH];
msg[0] = '\0';
sscanf(list->elems[1].data, "%u", &id);
snprintf(msg, sizeof(msg), msg_hash_to_str(MSG_SENT_DEBUG_INFO), id);
RARCH_LOG("%s\n", msg);
runloop_msg_queue_push(
msg,
2, 600, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
if (list)
string_list_free(list);
}
else
{
RARCH_LOG("%s\n", msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO));
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_ERROR);
}
free(task_data);
}
else
{
RARCH_LOG("%s\n", msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO));
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_SEND_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_ERROR);
}
}
#endif
void rarch_send_debug_info(void)
{
#ifdef HAVE_NETWORKING
char debug_filepath[PATH_MAX_LENGTH];
const char *url = "http://lobby.libretro.com/debuginfo/add/";
char *info_buf = NULL;
const size_t param_buf_size = 65535;
char *param_buf = (char*)malloc(param_buf_size);
char *param_buf_tmp = NULL;
int param_buf_pos = 0;
int64_t len = 0;
const char *path_config = path_get(RARCH_PATH_CONFIG);
bool info_written = rarch_write_debug_info();
debug_filepath[0] =
param_buf[0] = '\0';
fill_pathname_resolve_relative(
debug_filepath,
path_config,
DEBUG_INFO_FILENAME,
sizeof(debug_filepath));
if (info_written)
filestream_read_file(debug_filepath, (void**)&info_buf, &len);
if (string_is_empty(info_buf) || len == 0 || !info_written)
{
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAILED_TO_SAVE_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_ERROR);
goto finish;
}
RARCH_LOG("%s\n", msg_hash_to_str(MSG_SENDING_DEBUG_INFO));
runloop_msg_queue_push(
msg_hash_to_str(MSG_SENDING_DEBUG_INFO),
2, 180, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
param_buf_pos = (int)strlcpy(param_buf, "info=", param_buf_size);
param_buf_tmp = param_buf + param_buf_pos;
net_http_urlencode(&param_buf_tmp, info_buf);
strlcat(param_buf, param_buf_tmp, param_buf_size - param_buf_pos);
task_push_http_post_transfer(url, param_buf, true, NULL, send_debug_info_cb, NULL);
finish:
if (param_buf)
free(param_buf);
if (info_buf)
free(info_buf);
#endif
}
void rarch_log_file_init(void)
{
char log_directory[PATH_MAX_LENGTH];
char log_file_path[PATH_MAX_LENGTH];
FILE *fp = NULL;
settings_t *settings = configuration_settings;
bool log_to_file = settings->bools.log_to_file;
bool log_to_file_timestamp = settings->bools.log_to_file_timestamp;
bool logging_to_file = is_logging_to_file();
log_directory[0] = '\0';
log_file_path[0] = '\0';
/* If this is the first run, generate a timestamped log
* file name (do this even when not outputting timestamped
* log files, since user may decide to switch at any moment...) */
if (string_is_empty(timestamped_log_file_name))
{
char format[256];
time_t cur_time = time(NULL);
const struct tm *tm_ = localtime(&cur_time);
format[0] = '\0';
strftime(format, sizeof(format), "retroarch__%Y_%m_%d__%H_%M_%S", tm_);
fill_pathname_noext(timestamped_log_file_name, format,
file_path_str(FILE_PATH_EVENT_LOG_EXTENSION),
sizeof(timestamped_log_file_name));
}
/* If nothing has changed, do nothing */
if ((!log_to_file && !logging_to_file) ||
(log_to_file && logging_to_file))
return;
/* If we are currently logging to file and wish to stop,
* de-initialise existing logger... */
if (!log_to_file && logging_to_file)
{
retro_main_log_file_deinit();
/* ...and revert to console */
retro_main_log_file_init(NULL, false);
return;
}
/* If we reach this point, then we are not currently
* logging to file, and wish to do so */
/* > Check whether we are already logging to console */
fp = (FILE*)retro_main_log_file();
/* De-initialise existing logger */
if (fp)
retro_main_log_file_deinit();
/* > Get directory/file paths */
if (log_file_override_active)
{
/* Get log directory */
const char *last_slash = find_last_slash(log_file_override_path);
if (last_slash)
{
char tmp_buf[PATH_MAX_LENGTH] = {0};
size_t path_length = last_slash + 1 - log_file_override_path;
if ((path_length > 1) && (path_length < PATH_MAX_LENGTH))
strlcpy(tmp_buf, log_file_override_path, path_length * sizeof(char));
strlcpy(log_directory, tmp_buf, sizeof(log_directory));
}
/* Get log file path */
strlcpy(log_file_path, log_file_override_path, sizeof(log_file_path));
}
else if (!string_is_empty(settings->paths.log_dir))
{
/* Get log directory */
strlcpy(log_directory, settings->paths.log_dir, sizeof(log_directory));
/* Get log file path */
fill_pathname_join(log_file_path, settings->paths.log_dir,
log_to_file_timestamp
? timestamped_log_file_name
: file_path_str(FILE_PATH_DEFAULT_EVENT_LOG),
sizeof(log_file_path));
}
/* > Attempt to initialise log file */
if (!string_is_empty(log_file_path))
{
/* Create log directory, if required */
if (!string_is_empty(log_directory))
{
if (!path_is_directory(log_directory))
{
if (!path_mkdir(log_directory))
{
/* Re-enable console logging and output error message */
retro_main_log_file_init(NULL, false);
RARCH_ERR("Failed to create system event log directory: %s\n", log_directory);
return;
}
}
}
/* When RetroArch is launched, log file is overwritten.
* On subsequent calls within the same session, it is appended to. */
retro_main_log_file_init(log_file_path, log_file_created);
if (is_logging_to_file())
log_file_created = true;
return;
}
/* If we reach this point, then something went wrong...
* Just fall back to console logging */
retro_main_log_file_init(NULL, false);
RARCH_ERR("Failed to initialise system event file logging...\n");
}
void rarch_log_file_deinit(void)
{
FILE *fp = NULL;
/* De-initialise existing logger, if currently logging to file */
if (is_logging_to_file())
retro_main_log_file_deinit();
/* If logging is currently disabled... */
fp = (FILE*)retro_main_log_file();
if (!fp) /* ...initialise logging to console */
retro_main_log_file_init(NULL, false);
}
enum retro_language rarch_get_language_from_iso(const char *iso639)
{
unsigned i;
enum retro_language lang = RETRO_LANGUAGE_ENGLISH;
struct lang_pair
{
const char *iso639;
enum retro_language lang;
};
const struct lang_pair pairs[] =
{
{"en", RETRO_LANGUAGE_ENGLISH},
{"ja", RETRO_LANGUAGE_JAPANESE},
{"fr", RETRO_LANGUAGE_FRENCH},
{"es", RETRO_LANGUAGE_SPANISH},
{"de", RETRO_LANGUAGE_GERMAN},
{"it", RETRO_LANGUAGE_ITALIAN},
{"nl", RETRO_LANGUAGE_DUTCH},
{"pt_BR", RETRO_LANGUAGE_PORTUGUESE_BRAZIL},
{"pt_PT", RETRO_LANGUAGE_PORTUGUESE_PORTUGAL},
{"pt", RETRO_LANGUAGE_PORTUGUESE_PORTUGAL},
{"ru", RETRO_LANGUAGE_RUSSIAN},
{"ko", RETRO_LANGUAGE_KOREAN},
{"zh_CN", RETRO_LANGUAGE_CHINESE_SIMPLIFIED},
{"zh_SG", RETRO_LANGUAGE_CHINESE_SIMPLIFIED},
{"zh_HK", RETRO_LANGUAGE_CHINESE_TRADITIONAL},
{"zh_TW", RETRO_LANGUAGE_CHINESE_TRADITIONAL},
{"zh", RETRO_LANGUAGE_CHINESE_SIMPLIFIED},
{"eo", RETRO_LANGUAGE_ESPERANTO},
{"pl", RETRO_LANGUAGE_POLISH},
{"vi", RETRO_LANGUAGE_VIETNAMESE},
{"ar", RETRO_LANGUAGE_ARABIC},
{"el", RETRO_LANGUAGE_GREEK},
};
if (string_is_empty(iso639))
return lang;
for (i = 0; i < ARRAY_SIZE(pairs); i++)
{
if (strcasestr(iso639, pairs[i].iso639))
{
lang = pairs[i].lang;
break;
}
}
return lang;
}
/* Libretro core loader */
static void retro_run_null(void)
{
}
static void retro_frame_null(const void *data, unsigned width,
unsigned height, size_t pitch)
{
}
static void retro_input_poll_null(void)
{
}
static void core_input_state_poll_maybe(void)
{
if (current_core.poll_type == POLL_TYPE_NORMAL)
input_poll();
}
static int16_t core_input_state_poll(unsigned port,
unsigned device, unsigned idx, unsigned id)
{
if (current_core.poll_type == POLL_TYPE_LATE)
{
if (!current_core.input_polled)
input_poll();
current_core.input_polled = true;
}
return input_state(port, device, idx, id);
}
void core_set_input_state(retro_ctx_input_state_info_t *info)
{
current_core.retro_set_input_state(info->cb);
}
/**
* core_init_libretro_cbs:
* @data : pointer to retro_callbacks object
*
* Initializes libretro callbacks, and binds the libretro callbacks
* to default callback functions.
**/
static bool core_init_libretro_cbs(struct retro_callbacks *cbs)
{
current_core.retro_set_video_refresh(video_driver_frame);
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
current_core.retro_set_input_state(core_input_state_poll);
current_core.retro_set_input_poll(core_input_state_poll_maybe);
core_set_default_callbacks(cbs);
#ifdef HAVE_NETWORKING
if (!netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
return true;
core_set_netplay_callbacks();
#endif
return true;
}
/**
* core_set_default_callbacks:
* @data : pointer to retro_callbacks object
*
* Binds the libretro callbacks to default callback functions.
**/
bool core_set_default_callbacks(struct retro_callbacks *cbs)
{
cbs->frame_cb = video_driver_frame;
cbs->sample_cb = audio_driver_sample;
cbs->sample_batch_cb = audio_driver_sample_batch;
cbs->state_cb = core_input_state_poll;
cbs->poll_cb = input_poll;
return true;
}
bool core_deinit(void *data)
{
struct retro_callbacks *cbs = (struct retro_callbacks*)data;
if (!cbs)
return false;
cbs->frame_cb = retro_frame_null;
cbs->sample_cb = NULL;
cbs->sample_batch_cb = NULL;
cbs->state_cb = NULL;
cbs->poll_cb = retro_input_poll_null;
current_core.inited = false;
return true;
}
bool core_uninit_libretro_callbacks(void)
{
return core_deinit(&retro_ctx);
}
/**
* core_set_rewind_callbacks:
*
* Sets the audio sampling callbacks based on whether or not
* rewinding is currently activated.
**/
bool core_set_rewind_callbacks(void)
{
if (state_manager_frame_is_reversed())
{
current_core.retro_set_audio_sample(audio_driver_sample_rewind);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch_rewind);
}
else
{
current_core.retro_set_audio_sample(audio_driver_sample);
current_core.retro_set_audio_sample_batch(audio_driver_sample_batch);
}
return true;
}
#ifdef HAVE_NETWORKING
/**
* core_set_netplay_callbacks:
*
* Set the I/O callbacks to use netplay's interceding callback system. Should
* only be called while initializing netplay.
**/
bool core_set_netplay_callbacks(void)
{
/* Force normal poll type for netplay. */
current_core.poll_type = POLL_TYPE_NORMAL;
/* And use netplay's interceding callbacks */
current_core.retro_set_video_refresh(video_frame_net);
current_core.retro_set_audio_sample(audio_sample_net);
current_core.retro_set_audio_sample_batch(audio_sample_batch_net);
current_core.retro_set_input_state(input_state_net);
return true;
}
/**
* core_unset_netplay_callbacks
*
* Unset the I/O callbacks from having used netplay's interceding callback
* system. Should only be called while uninitializing netplay.
*/
bool core_unset_netplay_callbacks(void)
{
struct retro_callbacks cbs;
if (!core_set_default_callbacks(&cbs))
return false;
current_core.retro_set_video_refresh(cbs.frame_cb);
current_core.retro_set_audio_sample(cbs.sample_cb);
current_core.retro_set_audio_sample_batch(cbs.sample_batch_cb);
current_core.retro_set_input_state(cbs.state_cb);
return true;
}
#endif
bool core_set_cheat(retro_ctx_cheat_info_t *info)
{
current_core.retro_cheat_set(info->index, info->enabled, info->code);
return true;
}
bool core_reset_cheat(void)
{
current_core.retro_cheat_reset();
return true;
}
bool core_api_version(retro_ctx_api_info_t *api)
{
if (!api)
return false;
api->version = current_core.retro_api_version();
return true;
}
bool core_set_poll_type(unsigned *type)
{
current_core.poll_type = *type;
return true;
}
void core_uninit_symbols(void)
{
uninit_libretro_sym(&current_core);
current_core.symbols_inited = false;
}
bool core_init_symbols(enum rarch_core_type *type)
{
if (!type || !init_libretro_sym(*type, &current_core))
return false;
if (!current_core.retro_run)
current_core.retro_run = retro_run_null;
current_core.symbols_inited = true;
return true;
}
bool core_set_controller_port_device(retro_ctx_controller_info_t *pad)
{
if (!pad)
return false;
#ifdef HAVE_RUNAHEAD
remember_controller_port_device(pad->port, pad->device);
#endif
current_core.retro_set_controller_port_device(pad->port, pad->device);
return true;
}
bool core_get_memory(retro_ctx_memory_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_get_memory_size(info->id);
info->data = current_core.retro_get_memory_data(info->id);
return true;
}
bool core_load_game(retro_ctx_load_content_info_t *load_info)
{
bool contentless = false;
bool is_inited = false;
video_driver_set_cached_frame_ptr(NULL);
#ifdef HAVE_RUNAHEAD
set_load_content_info(load_info);
clear_controller_port_map();
#endif
content_get_status(&contentless, &is_inited);
set_save_state_in_background(false);
if (load_info && load_info->special)
current_core.game_loaded = current_core.retro_load_game_special(
load_info->special->id, load_info->info, load_info->content->size);
else if (load_info && !string_is_empty(load_info->content->elems[0].data))
current_core.game_loaded = current_core.retro_load_game(load_info->info);
else if (contentless)
current_core.game_loaded = current_core.retro_load_game(NULL);
else
current_core.game_loaded = false;
return current_core.game_loaded;
}
bool core_get_system_info(struct retro_system_info *system)
{
if (!system)
return false;
current_core.retro_get_system_info(system);
return true;
}
bool core_unserialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_unserialize(info->data_const, info->size))
return false;
#if HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_LOAD_SAVESTATE, info);
#endif
return true;
}
bool core_serialize(retro_ctx_serialize_info_t *info)
{
if (!info || !current_core.retro_serialize(info->data, info->size))
return false;
return true;
}
bool core_serialize_size(retro_ctx_size_info_t *info)
{
if (!info)
return false;
info->size = current_core.retro_serialize_size();
return true;
}
uint64_t core_serialization_quirks(void)
{
return current_core.serialization_quirks_v;
}
void core_set_serialization_quirks(uint64_t quirks)
{
current_core.serialization_quirks_v = quirks;
}
bool core_set_environment(retro_ctx_environ_info_t *info)
{
if (!info)
return false;
current_core.retro_set_environment(info->env);
return true;
}
bool core_get_system_av_info(struct retro_system_av_info *av_info)
{
if (!av_info)
return false;
current_core.retro_get_system_av_info(av_info);
return true;
}
bool core_reset(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_reset();
return true;
}
bool core_init(void)
{
video_driver_set_cached_frame_ptr(NULL);
current_core.retro_init();
current_core.inited = true;
return true;
}
bool core_unload(void)
{
video_driver_set_cached_frame_ptr(NULL);
if (current_core.inited)
current_core.retro_deinit();
return true;
}
bool core_unload_game(void)
{
video_driver_free_hw_context();
video_driver_set_cached_frame_ptr(NULL);
if (current_core.game_loaded)
{
current_core.retro_unload_game();
current_core.game_loaded = false;
}
audio_driver_stop();
return true;
}
bool core_run(void)
{
bool early_polling = current_core.poll_type == POLL_TYPE_EARLY;
bool late_polling = current_core.poll_type == POLL_TYPE_LATE;
#ifdef HAVE_NETWORKING
bool netplay_preframe = netplay_driver_ctl(
RARCH_NETPLAY_CTL_PRE_FRAME, NULL);
if (!netplay_preframe)
{
/* Paused due to netplay. We must poll and display something so that a
* netplay peer pausing doesn't just hang. */
input_poll();
video_driver_cached_frame();
return true;
}
#endif
if (early_polling)
input_poll();
else if (late_polling)
current_core.input_polled = false;
current_core.retro_run();
if (late_polling && !current_core.input_polled)
input_poll();
#ifdef HAVE_NETWORKING
netplay_driver_ctl(RARCH_NETPLAY_CTL_POST_FRAME, NULL);
#endif
return true;
}
static bool core_verify_api_version(void)
{
unsigned api_version = current_core.retro_api_version();
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_VERSION_OF_LIBRETRO_API),
api_version);
RARCH_LOG("%s: %u\n",
msg_hash_to_str(MSG_COMPILED_AGAINST_API),
RETRO_API_VERSION);
if (api_version != RETRO_API_VERSION)
{
RARCH_WARN("%s\n", msg_hash_to_str(MSG_LIBRETRO_ABI_BREAK));
return false;
}
return true;
}
bool core_load(unsigned poll_type_behavior)
{
current_core.poll_type = poll_type_behavior;
if (!core_verify_api_version())
return false;
if (!core_init_libretro_cbs(&retro_ctx))
return false;
core_get_system_av_info(video_viewport_get_system_av_info());
return true;
}
bool core_get_region(retro_ctx_region_info_t *info)
{
if (!info)
return false;
info->region = current_core.retro_get_region();
return true;
}
bool core_has_set_input_descriptor(void)
{
return current_core.has_set_input_descriptors;
}
void core_set_input_descriptors(void)
{
current_core.has_set_input_descriptors = true;
}
void core_unset_input_descriptors(void)
{
current_core.has_set_input_descriptors = false;
}
bool core_is_inited(void)
{
return current_core.inited;
}
bool core_is_symbols_inited(void)
{
return current_core.symbols_inited;
}
bool core_is_game_loaded(void)
{
return current_core.game_loaded;
}
void core_free_retro_game_info(struct retro_game_info *dest)
{
if (!dest)
return;
if (dest->path)
free((void*)dest->path);
if (dest->data)
free((void*)dest->data);
if (dest->meta)
free((void*)dest->meta);
dest->path = NULL;
dest->data = NULL;
dest->meta = NULL;
}