RetroArch/frontend/drivers/platform_ctr.c
2016-12-13 01:45:01 +01:00

432 lines
12 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2016 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <3ds.h>
#include <file/file_path.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include "../frontend_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#include "../../defaults.h"
#include "../../paths.h"
#include "retroarch.h"
#include "file_path_special.h"
#include "audio/audio_driver.h"
#include "ctr/ctr_debug.h"
#ifndef IS_SALAMANDER
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#endif
static enum frontend_fork ctr_fork_mode = FRONTEND_FORK_NONE;
static const char* elf_path_cst = "sdmc:/retroarch/test.3dsx";
static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
(void)args;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
retro_main_log_file_init("sdmc:/retroarch/retroarch-log.txt");
#endif
#endif
fill_pathname_basedir(g_defaults.dir.port, elf_path_cst, sizeof(g_defaults.dir.port));
RARCH_LOG("port dir: [%s]\n", g_defaults.dir.port);
fill_pathname_join(g_defaults.dir.core_assets, g_defaults.dir.port,
"downloads", sizeof(g_defaults.dir.core_assets));
fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.port,
"media", sizeof(g_defaults.dir.assets));
fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port,
"cores", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.core,
"info", sizeof(g_defaults.dir.core_info));
fill_pathname_join(g_defaults.dir.savestate, g_defaults.dir.core,
"savestates", sizeof(g_defaults.dir.savestate));
fill_pathname_join(g_defaults.dir.sram, g_defaults.dir.core,
"savefiles", sizeof(g_defaults.dir.sram));
fill_pathname_join(g_defaults.dir.system, g_defaults.dir.core,
"system", sizeof(g_defaults.dir.system));
fill_pathname_join(g_defaults.dir.playlist, g_defaults.dir.core,
"playlists", sizeof(g_defaults.dir.playlist));
fill_pathname_join(g_defaults.dir.menu_config, g_defaults.dir.port,
"config", sizeof(g_defaults.dir.menu_config));
fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.port,
"config/remaps", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.video_filter, g_defaults.dir.port,
"filters", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.database, g_defaults.dir.port,
"database/rdb", sizeof(g_defaults.dir.database));
fill_pathname_join(g_defaults.dir.cursor, g_defaults.dir.port,
"database/cursors", sizeof(g_defaults.dir.cursor));
fill_pathname_join(g_defaults.path.config, g_defaults.dir.port,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
}
static void frontend_ctr_deinit(void *data)
{
extern PrintConsole* currentConsole;
Handle lcd_handle;
u8 not_2DS;
(void)data;
#ifndef IS_SALAMANDER
verbosity_enable();
#ifdef HAVE_FILE_LOGGER
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
#endif
if((gfxBottomFramebuffers[0] == (u8*)currentConsole->frameBuffer)
&& (ctr_fork_mode == FRONTEND_FORK_NONE))
wait_for_input();
CFGU_GetModelNintendo2DS(&not_2DS);
if(not_2DS && srvGetServiceHandle(&lcd_handle, "gsp::Lcd") >= 0)
{
u32 *cmdbuf = getThreadCommandBuffer();
cmdbuf[0] = 0x00110040;
cmdbuf[1] = 2;
svcSendSyncRequest(lcd_handle);
svcCloseHandle(lcd_handle);
}
u32 parallax_layer_reg_state = (*(float*)0x1FF81080 == 0.0)? 0x0 : 0x00010001;
GSPGPU_WriteHWRegs(0x202000, &parallax_layer_reg_state, 4);
cfguExit();
ndspExit();
csndExit();
gfxTopRightFramebuffers[0] = NULL;
gfxTopRightFramebuffers[1] = NULL;
gfxExit();
#endif
}
static void frontend_ctr_exec(const char *path, bool should_load_game)
{
struct
{
u32 argc;
char args[0x300 - 0x4];
}param;
int len;
Result res;
extern char __argv_hmac[0x20];
DEBUG_VAR(path);
DEBUG_STR(path);
strlcpy(param.args, elf_path_cst, sizeof(param.args));
len = strlen(param.args) + 1;
param.argc = 1;
RARCH_LOG("Attempt to load core: [%s].\n", path);
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
strlcpy(param.args + len, path_get(RARCH_PATH_CONTENT), sizeof(param.args) - len);
len += strlen(param.args + len) + 1;
param.argc++;
RARCH_LOG("content path: [%s].\n", path_get(RARCH_PATH_CONTENT));
}
#endif
uint64_t app_ID;
if(!path || !*path)
{
APT_GetProgramID(&app_ID);
RARCH_LOG("APP_ID 0x%016llX.\n", app_ID);
}
else
{
u32 app_ID_low;
char app_ID_str[11];
FILE* fp = fopen(path, "rb");
size_t bytes_read = fread(app_ID_str, 1, sizeof(app_ID_str), fp);
fclose(fp);
if(bytes_read <= 0)
{
RARCH_LOG("error reading APP_ID from: [%s].\n", path);
return;
}
app_ID_str[bytes_read] = '\0';
sscanf(app_ID_str, "0x%x", &app_ID_low);
app_ID_low <<= 8;
app_ID = 0x0004000000000000ULL | app_ID_low;
RARCH_LOG("APP_ID [%s] -- > 0x%016llX.\n", app_ID_str, app_ID);
}
if(R_SUCCEEDED(res = APT_PrepareToDoApplicationJump(0, app_ID, 0x1)))
res = APT_DoApplicationJump(&param, sizeof(param.argc) + len, __argv_hmac);
if(res)
{
RARCH_LOG("Failed to load core\n");
dump_result_value(res);
}
svcSleepThread(INT64_MAX);
}
#ifndef IS_SALAMANDER
static bool frontend_ctr_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
ctr_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
ctr_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
ctr_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_ctr_exitspawn(char *s, size_t len)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (ctr_fork_mode == FRONTEND_FORK_NONE)
return;
switch (ctr_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
default:
break;
}
#endif
frontend_ctr_exec(s, should_load_game);
}
static void frontend_ctr_shutdown(bool unused)
{
(void)unused;
}
static void ctr_check_dspfirm(void)
{
FILE* dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "rb");
if(dsp_fp)
fclose(dsp_fp);
else
{
size_t code_size;
uint32_t* code_buffer = NULL;
uint32_t* ptr = NULL;
const uint32_t dsp1_magic = 0x31505344; /* "DSP1" */
FILE *code_fp = fopen("sdmc:/3ds/code.bin", "rb");
if(code_fp)
{
fseek(code_fp, 0, SEEK_END);
code_size = ftell(code_fp);
fseek(code_fp, 0, SEEK_SET);
code_buffer = (uint32_t*) malloc(code_size);
if(code_buffer)
{
fread(code_buffer, 1, code_size, code_fp);
for (ptr = code_buffer + 0x40; ptr < (code_buffer + (code_size >> 2)); ptr++)
{
if (*ptr == dsp1_magic)
{
size_t dspfirm_size = ptr[1];
ptr -= 0x40;
if ((ptr + (dspfirm_size >> 2)) > (code_buffer + (code_size >> 2)))
break;
dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "wb");
if(!dsp_fp)
break;
fwrite(ptr, 1, dspfirm_size, dsp_fp);
fclose(dsp_fp);
break;
}
}
free(code_buffer);
}
fclose(code_fp);
}
}
}
__attribute__((weak)) Result svchax_init(bool patch_srv);
__attribute__((weak)) u32 __ctr_patch_services;
void gfxSetFramebufferInfo(gfxScreen_t screen, u8 id);
static void frontend_ctr_init(void *data)
{
#ifndef IS_SALAMANDER
(void)data;
extern void* __service_ptr;
if (__service_ptr)
{
frontend_ctx_ctr.exec = NULL;
frontend_ctx_ctr.exitspawn = NULL;
frontend_ctx_ctr.set_fork = NULL;
}
verbosity_enable();
gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
u32 topSize = 400 * 240 * 3;
u32 bottomSize = 320 * 240 * 2;
linearFree(gfxTopLeftFramebuffers[0]);
linearFree(gfxTopLeftFramebuffers[1]);
linearFree(gfxBottomFramebuffers[0]);
linearFree(gfxBottomFramebuffers[1]);
linearFree(gfxTopRightFramebuffers[0]);
linearFree(gfxTopRightFramebuffers[1]);
gfxTopLeftFramebuffers[0]=linearAlloc(topSize * 2);
gfxTopRightFramebuffers[0] = gfxTopLeftFramebuffers[0] + topSize;
gfxTopLeftFramebuffers[1]=linearAlloc(topSize * 2);
gfxTopRightFramebuffers[1] = gfxTopLeftFramebuffers[1] + topSize;
gfxBottomFramebuffers[0]=linearAlloc(bottomSize);
gfxBottomFramebuffers[1]=linearAlloc(bottomSize);
gfxSetFramebufferInfo(GFX_TOP, 0);
gfxSetFramebufferInfo(GFX_BOTTOM, 0);
gfxSet3D(true);
consoleInit(GFX_BOTTOM, NULL);
/* enable access to all service calls when possible. */
if(svchax_init)
{
osSetSpeedupEnable(false);
svchax_init(__ctr_patch_services);
}
osSetSpeedupEnable(true);
audio_driver_t* dsp_audio_driver = &audio_ctr_dsp;
if(csndInit() != 0)
{
dsp_audio_driver = &audio_ctr_csnd;
audio_ctr_csnd = audio_ctr_dsp;
audio_ctr_dsp = audio_null;
}
ctr_check_dspfirm();
if(ndspInit() != 0)
*dsp_audio_driver = audio_null;
cfguInit();
#endif
}
static int frontend_ctr_get_rating(void)
{
return 3;
}
enum frontend_architecture frontend_ctr_get_architecture(void)
{
return FRONTEND_ARCH_ARM;
}
static int frontend_ctr_parse_drive_list(void *data)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
if (!list)
return -1;
menu_entries_append_enum(list,
"sdmc:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_ctr = {
frontend_ctr_get_environment_settings,
frontend_ctr_init,
frontend_ctr_deinit,
frontend_ctr_exitspawn,
NULL, /* process_args */
frontend_ctr_exec,
#ifdef IS_SALAMANDER
NULL,
#else
frontend_ctr_set_fork,
#endif
frontend_ctr_shutdown,
NULL, /* get_name */
NULL, /* get_os */
frontend_ctr_get_rating,
NULL, /* load_content */
frontend_ctr_get_architecture,
NULL, /* get_powerstate */
frontend_ctr_parse_drive_list,
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_signal_handler_state */
NULL, /* set_signal_handler_state */
NULL, /* destroy_signal_handler_state */
NULL, /* attach_console */
NULL, /* detach_console */
"ctr",
};