mirror of
https://github.com/libretro/RetroArch.git
synced 2024-12-18 06:37:49 +00:00
432 lines
12 KiB
C
432 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2016 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <string.h>
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#include <ctype.h>
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#include <boolean.h>
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#include <3ds.h>
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#include <file/file_path.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifndef IS_SALAMANDER
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#include <lists/file_list.h>
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#endif
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#include "../frontend_driver.h"
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#include "../../configuration.h"
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#include "../../verbosity.h"
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#include "../../defaults.h"
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#include "../../paths.h"
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#include "retroarch.h"
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#include "file_path_special.h"
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#include "audio/audio_driver.h"
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#include "ctr/ctr_debug.h"
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#ifndef IS_SALAMANDER
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#endif
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static enum frontend_fork ctr_fork_mode = FRONTEND_FORK_NONE;
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static const char* elf_path_cst = "sdmc:/retroarch/test.3dsx";
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static void frontend_ctr_get_environment_settings(int *argc, char *argv[],
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void *args, void *params_data)
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{
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(void)args;
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#ifndef IS_SALAMANDER
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#if defined(HAVE_LOGGER)
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logger_init();
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#elif defined(HAVE_FILE_LOGGER)
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retro_main_log_file_init("sdmc:/retroarch/retroarch-log.txt");
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#endif
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#endif
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fill_pathname_basedir(g_defaults.dir.port, elf_path_cst, sizeof(g_defaults.dir.port));
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RARCH_LOG("port dir: [%s]\n", g_defaults.dir.port);
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fill_pathname_join(g_defaults.dir.core_assets, g_defaults.dir.port,
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"downloads", sizeof(g_defaults.dir.core_assets));
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fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.port,
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"media", sizeof(g_defaults.dir.assets));
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fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port,
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"cores", sizeof(g_defaults.dir.core));
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fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.core,
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"info", sizeof(g_defaults.dir.core_info));
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fill_pathname_join(g_defaults.dir.savestate, g_defaults.dir.core,
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"savestates", sizeof(g_defaults.dir.savestate));
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fill_pathname_join(g_defaults.dir.sram, g_defaults.dir.core,
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"savefiles", sizeof(g_defaults.dir.sram));
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fill_pathname_join(g_defaults.dir.system, g_defaults.dir.core,
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"system", sizeof(g_defaults.dir.system));
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fill_pathname_join(g_defaults.dir.playlist, g_defaults.dir.core,
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"playlists", sizeof(g_defaults.dir.playlist));
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fill_pathname_join(g_defaults.dir.menu_config, g_defaults.dir.port,
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"config", sizeof(g_defaults.dir.menu_config));
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fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.port,
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"config/remaps", sizeof(g_defaults.dir.remap));
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fill_pathname_join(g_defaults.dir.video_filter, g_defaults.dir.port,
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"filters", sizeof(g_defaults.dir.remap));
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fill_pathname_join(g_defaults.dir.database, g_defaults.dir.port,
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"database/rdb", sizeof(g_defaults.dir.database));
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fill_pathname_join(g_defaults.dir.cursor, g_defaults.dir.port,
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"database/cursors", sizeof(g_defaults.dir.cursor));
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fill_pathname_join(g_defaults.path.config, g_defaults.dir.port,
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file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
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}
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static void frontend_ctr_deinit(void *data)
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{
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extern PrintConsole* currentConsole;
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Handle lcd_handle;
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u8 not_2DS;
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(void)data;
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#ifndef IS_SALAMANDER
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verbosity_enable();
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#ifdef HAVE_FILE_LOGGER
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command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
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#endif
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if((gfxBottomFramebuffers[0] == (u8*)currentConsole->frameBuffer)
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&& (ctr_fork_mode == FRONTEND_FORK_NONE))
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wait_for_input();
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CFGU_GetModelNintendo2DS(¬_2DS);
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if(not_2DS && srvGetServiceHandle(&lcd_handle, "gsp::Lcd") >= 0)
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{
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u32 *cmdbuf = getThreadCommandBuffer();
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cmdbuf[0] = 0x00110040;
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cmdbuf[1] = 2;
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svcSendSyncRequest(lcd_handle);
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svcCloseHandle(lcd_handle);
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}
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u32 parallax_layer_reg_state = (*(float*)0x1FF81080 == 0.0)? 0x0 : 0x00010001;
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GSPGPU_WriteHWRegs(0x202000, ¶llax_layer_reg_state, 4);
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cfguExit();
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ndspExit();
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csndExit();
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gfxTopRightFramebuffers[0] = NULL;
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gfxTopRightFramebuffers[1] = NULL;
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gfxExit();
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#endif
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}
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static void frontend_ctr_exec(const char *path, bool should_load_game)
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{
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struct
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{
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u32 argc;
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char args[0x300 - 0x4];
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}param;
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int len;
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Result res;
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extern char __argv_hmac[0x20];
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DEBUG_VAR(path);
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DEBUG_STR(path);
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strlcpy(param.args, elf_path_cst, sizeof(param.args));
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len = strlen(param.args) + 1;
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param.argc = 1;
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RARCH_LOG("Attempt to load core: [%s].\n", path);
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#ifndef IS_SALAMANDER
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if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
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{
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strlcpy(param.args + len, path_get(RARCH_PATH_CONTENT), sizeof(param.args) - len);
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len += strlen(param.args + len) + 1;
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param.argc++;
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RARCH_LOG("content path: [%s].\n", path_get(RARCH_PATH_CONTENT));
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}
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#endif
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uint64_t app_ID;
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if(!path || !*path)
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{
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APT_GetProgramID(&app_ID);
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RARCH_LOG("APP_ID 0x%016llX.\n", app_ID);
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}
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else
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{
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u32 app_ID_low;
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char app_ID_str[11];
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FILE* fp = fopen(path, "rb");
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size_t bytes_read = fread(app_ID_str, 1, sizeof(app_ID_str), fp);
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fclose(fp);
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if(bytes_read <= 0)
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{
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RARCH_LOG("error reading APP_ID from: [%s].\n", path);
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return;
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}
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app_ID_str[bytes_read] = '\0';
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sscanf(app_ID_str, "0x%x", &app_ID_low);
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app_ID_low <<= 8;
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app_ID = 0x0004000000000000ULL | app_ID_low;
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RARCH_LOG("APP_ID [%s] -- > 0x%016llX.\n", app_ID_str, app_ID);
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}
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if(R_SUCCEEDED(res = APT_PrepareToDoApplicationJump(0, app_ID, 0x1)))
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res = APT_DoApplicationJump(¶m, sizeof(param.argc) + len, __argv_hmac);
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if(res)
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{
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RARCH_LOG("Failed to load core\n");
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dump_result_value(res);
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}
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svcSleepThread(INT64_MAX);
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}
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#ifndef IS_SALAMANDER
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static bool frontend_ctr_set_fork(enum frontend_fork fork_mode)
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{
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switch (fork_mode)
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{
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case FRONTEND_FORK_CORE:
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RARCH_LOG("FRONTEND_FORK_CORE\n");
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ctr_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_CORE_WITH_ARGS:
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RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
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ctr_fork_mode = fork_mode;
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break;
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case FRONTEND_FORK_RESTART:
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RARCH_LOG("FRONTEND_FORK_RESTART\n");
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/* NOTE: We don't implement Salamander, so just turn
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* this into FRONTEND_FORK_CORE. */
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ctr_fork_mode = FRONTEND_FORK_CORE;
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break;
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case FRONTEND_FORK_NONE:
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default:
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return false;
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}
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return true;
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}
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#endif
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static void frontend_ctr_exitspawn(char *s, size_t len)
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{
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bool should_load_game = false;
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#ifndef IS_SALAMANDER
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if (ctr_fork_mode == FRONTEND_FORK_NONE)
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return;
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switch (ctr_fork_mode)
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{
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case FRONTEND_FORK_CORE_WITH_ARGS:
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should_load_game = true;
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break;
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default:
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break;
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}
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#endif
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frontend_ctr_exec(s, should_load_game);
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}
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static void frontend_ctr_shutdown(bool unused)
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{
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(void)unused;
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}
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static void ctr_check_dspfirm(void)
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{
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FILE* dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "rb");
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if(dsp_fp)
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fclose(dsp_fp);
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else
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{
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size_t code_size;
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uint32_t* code_buffer = NULL;
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uint32_t* ptr = NULL;
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const uint32_t dsp1_magic = 0x31505344; /* "DSP1" */
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FILE *code_fp = fopen("sdmc:/3ds/code.bin", "rb");
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if(code_fp)
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{
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fseek(code_fp, 0, SEEK_END);
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code_size = ftell(code_fp);
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fseek(code_fp, 0, SEEK_SET);
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code_buffer = (uint32_t*) malloc(code_size);
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if(code_buffer)
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{
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fread(code_buffer, 1, code_size, code_fp);
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for (ptr = code_buffer + 0x40; ptr < (code_buffer + (code_size >> 2)); ptr++)
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{
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if (*ptr == dsp1_magic)
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{
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size_t dspfirm_size = ptr[1];
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ptr -= 0x40;
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if ((ptr + (dspfirm_size >> 2)) > (code_buffer + (code_size >> 2)))
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break;
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dsp_fp = fopen("sdmc:/3ds/dspfirm.cdc", "wb");
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if(!dsp_fp)
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break;
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fwrite(ptr, 1, dspfirm_size, dsp_fp);
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fclose(dsp_fp);
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break;
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}
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}
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free(code_buffer);
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}
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fclose(code_fp);
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}
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}
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}
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__attribute__((weak)) Result svchax_init(bool patch_srv);
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__attribute__((weak)) u32 __ctr_patch_services;
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void gfxSetFramebufferInfo(gfxScreen_t screen, u8 id);
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static void frontend_ctr_init(void *data)
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{
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#ifndef IS_SALAMANDER
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(void)data;
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extern void* __service_ptr;
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if (__service_ptr)
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{
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frontend_ctx_ctr.exec = NULL;
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frontend_ctx_ctr.exitspawn = NULL;
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frontend_ctx_ctr.set_fork = NULL;
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}
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verbosity_enable();
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gfxInit(GSP_BGR8_OES,GSP_RGB565_OES,false);
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u32 topSize = 400 * 240 * 3;
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u32 bottomSize = 320 * 240 * 2;
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linearFree(gfxTopLeftFramebuffers[0]);
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linearFree(gfxTopLeftFramebuffers[1]);
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linearFree(gfxBottomFramebuffers[0]);
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linearFree(gfxBottomFramebuffers[1]);
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linearFree(gfxTopRightFramebuffers[0]);
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linearFree(gfxTopRightFramebuffers[1]);
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gfxTopLeftFramebuffers[0]=linearAlloc(topSize * 2);
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gfxTopRightFramebuffers[0] = gfxTopLeftFramebuffers[0] + topSize;
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gfxTopLeftFramebuffers[1]=linearAlloc(topSize * 2);
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gfxTopRightFramebuffers[1] = gfxTopLeftFramebuffers[1] + topSize;
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gfxBottomFramebuffers[0]=linearAlloc(bottomSize);
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gfxBottomFramebuffers[1]=linearAlloc(bottomSize);
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gfxSetFramebufferInfo(GFX_TOP, 0);
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gfxSetFramebufferInfo(GFX_BOTTOM, 0);
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gfxSet3D(true);
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consoleInit(GFX_BOTTOM, NULL);
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/* enable access to all service calls when possible. */
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if(svchax_init)
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{
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osSetSpeedupEnable(false);
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svchax_init(__ctr_patch_services);
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}
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osSetSpeedupEnable(true);
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audio_driver_t* dsp_audio_driver = &audio_ctr_dsp;
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if(csndInit() != 0)
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{
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dsp_audio_driver = &audio_ctr_csnd;
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audio_ctr_csnd = audio_ctr_dsp;
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audio_ctr_dsp = audio_null;
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}
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ctr_check_dspfirm();
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if(ndspInit() != 0)
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*dsp_audio_driver = audio_null;
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cfguInit();
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#endif
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}
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static int frontend_ctr_get_rating(void)
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{
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return 3;
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}
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enum frontend_architecture frontend_ctr_get_architecture(void)
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{
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return FRONTEND_ARCH_ARM;
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}
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static int frontend_ctr_parse_drive_list(void *data)
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{
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#ifndef IS_SALAMANDER
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file_list_t *list = (file_list_t*)data;
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if (!list)
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return -1;
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menu_entries_append_enum(list,
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"sdmc:/",
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
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MENU_SETTING_ACTION, 0, 0);
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#endif
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return 0;
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}
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frontend_ctx_driver_t frontend_ctx_ctr = {
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frontend_ctr_get_environment_settings,
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frontend_ctr_init,
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frontend_ctr_deinit,
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frontend_ctr_exitspawn,
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NULL, /* process_args */
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frontend_ctr_exec,
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#ifdef IS_SALAMANDER
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NULL,
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#else
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frontend_ctr_set_fork,
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#endif
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frontend_ctr_shutdown,
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NULL, /* get_name */
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NULL, /* get_os */
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frontend_ctr_get_rating,
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NULL, /* load_content */
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frontend_ctr_get_architecture,
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NULL, /* get_powerstate */
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frontend_ctr_parse_drive_list,
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NULL, /* get_mem_total */
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NULL, /* get_mem_free */
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NULL, /* install_signal_handler */
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NULL, /* get_signal_handler_state */
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NULL, /* set_signal_handler_state */
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NULL, /* destroy_signal_handler_state */
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NULL, /* attach_console */
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NULL, /* detach_console */
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"ctr",
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};
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