RetroArch/frontend/drivers/platform_psp.c
2016-12-13 01:43:18 +01:00

541 lines
16 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef VITA
#include <psp2/moduleinfo.h>
#include <psp2/power.h>
#include <psp2/sysmodule.h>
#include <psp2/appmgr.h>
#include <pthread.h>
#include "../../bootstrap/vita/sbrk.c"
#else
#include <pspkernel.h>
#include <pspdebug.h>
#include <pspfpu.h>
#include <psppower.h>
#include <pspsdk.h>
#endif
#include <boolean.h>
#include <file/file_path.h>
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include "../frontend_driver.h"
#include "../../defaults.h"
#include "../../file_path_special.h"
#include "../../defines/psp_defines.h"
#include "../../verbosity.h"
#if defined(HAVE_KERNEL_PRX) || defined(IS_SALAMANDER)
#ifndef VITA
#include "../../bootstrap/psp1/kernel_functions.h"
#endif
#endif
#ifdef VITA
PSP2_MODULE_INFO(0, 0, "RetroArch");
#else
PSP_MODULE_INFO("RetroArch", 0, 1, 1);
PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER|THREAD_ATTR_VFPU);
#ifdef BIG_STACK
PSP_MAIN_THREAD_STACK_SIZE_KB(4*1024);
#endif
PSP_HEAP_SIZE_MAX();
#endif
char eboot_path[512];
char user_path[512];
static enum frontend_fork psp_fork_mode = FRONTEND_FORK_NONE;
static void frontend_psp_get_environment_settings(int *argc, char *argv[],
void *args, void *params_data)
{
struct rarch_main_wrap *params = NULL;
(void)args;
#ifndef IS_SALAMANDER
#if defined(HAVE_LOGGER)
logger_init();
#elif defined(HAVE_FILE_LOGGER)
#ifndef VITA
retro_main_log_file_init("ms0:/temp/retroarch-log.txt");
#else
retro_main_log_file_init("ux0:/temp/retroarch-log.txt");
#endif
#endif
#endif
#ifdef VITA
strlcpy(eboot_path, "app0:/", sizeof(eboot_path));
strlcpy(g_defaults.dir.port, eboot_path, sizeof(g_defaults.dir.port));
strlcpy(user_path, "ux0:/data/retroarch/", sizeof(user_path));
#else
strlcpy(eboot_path, argv[0], sizeof(eboot_path));
/* for PSP, use uppercase directories, and no trailing slashes
otherwise mkdir fails */
strlcpy(user_path, "ms0:/PSP/RETROARCH", sizeof(user_path));
fill_pathname_basedir(g_defaults.dir.port, argv[0], sizeof(g_defaults.dir.port));
#endif
RARCH_LOG("port dir: [%s]\n", g_defaults.dir.port);
#ifdef VITA
/* bundle data*/
fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port,
"", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.port,
"assets", sizeof(g_defaults.dir.assets));
fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.core,
"info", sizeof(g_defaults.dir.core_info));
fill_pathname_join(g_defaults.dir.database, g_defaults.dir.port,
"database/rdb", sizeof(g_defaults.dir.database));
fill_pathname_join(g_defaults.dir.cursor, g_defaults.dir.port,
"database/cursors", sizeof(g_defaults.dir.cursor));
/* user data*/
fill_pathname_join(g_defaults.dir.cheats, user_path,
"cheats", sizeof(g_defaults.dir.cheats));
fill_pathname_join(g_defaults.dir.menu_config, user_path,
"config", sizeof(g_defaults.dir.menu_config));
fill_pathname_join(g_defaults.dir.core_assets, user_path,
"downloads", sizeof(g_defaults.dir.core_assets));
fill_pathname_join(g_defaults.dir.playlist, user_path,
"playlists", sizeof(g_defaults.dir.playlist));
fill_pathname_join(g_defaults.dir.remap, user_path,
"remaps", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.sram, user_path,
"savefiles", sizeof(g_defaults.dir.sram));
fill_pathname_join(g_defaults.dir.savestate, user_path,
"savestates", sizeof(g_defaults.dir.savestate));
fill_pathname_join(g_defaults.dir.system, user_path,
"system", sizeof(g_defaults.dir.system));
fill_pathname_join(g_defaults.dir.cache, user_path,
"temp", sizeof(g_defaults.dir.cache));
fill_pathname_join(g_defaults.dir.overlay, user_path,
"overlays", sizeof(g_defaults.dir.overlay));
fill_pathname_join(g_defaults.dir.thumbnails, user_path,
"thumbnails", sizeof(g_defaults.dir.thumbnails));
strlcpy(g_defaults.dir.content_history,
user_path, sizeof(g_defaults.dir.content_history));
fill_pathname_join(g_defaults.path.config, user_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
#else
fill_pathname_join(g_defaults.dir.core, g_defaults.dir.port,
"CORES", sizeof(g_defaults.dir.core));
fill_pathname_join(g_defaults.dir.core_info, g_defaults.dir.port,
"INFO", sizeof(g_defaults.dir.core_info));
/* bundle data */
/*
fill_pathname_join(g_defaults.dir.assets, g_defaults.dir.port,
"BUNDLE/ASSETS", sizeof(g_defaults.dir.assets));
fill_pathname_join(g_defaults.dir.autoconfig, g_defaults.dir.port,
"BUNDLE/AUTOCONFIG", sizeof(g_defaults.dir.autoconfig));
fill_pathname_join(g_defaults.dir.cursor, base_path,
"BUNDLE/DATABASE/CURSORS", sizeof(g_defaults.dir.cursor));
fill_pathname_join(g_defaults.dir.database, base_path,
"BUNDLE/DATABASE/RDB", sizeof(g_defaults.dir.database));
fill_pathname_join(g_defaults.dir.overlay, base_path,
"BUNDLE/OVERLAYS", sizeof(g_defaults.dir.overlay));
fill_pathname_join(g_defaults.dir.shader, base_path,
"BUNDLE/SHADERS", sizeof(g_defaults.dir.shader));
*/
/* user data */
fill_pathname_join(g_defaults.dir.cheats, user_path,
"CHEATS", sizeof(g_defaults.dir.cheats));
fill_pathname_join(g_defaults.dir.menu_config, user_path,
"CONFIG", sizeof(g_defaults.dir.menu_config));
fill_pathname_join(g_defaults.dir.core_assets, user_path,
"DOWNLOADS", sizeof(g_defaults.dir.core_assets));
fill_pathname_join(g_defaults.dir.playlist, user_path,
"PLAYLISTS", sizeof(g_defaults.dir.playlist));
fill_pathname_join(g_defaults.dir.remap, g_defaults.dir.menu_config,
"REMAPS", sizeof(g_defaults.dir.remap));
fill_pathname_join(g_defaults.dir.sram, user_path,
"SAVEFILES", sizeof(g_defaults.dir.sram));
fill_pathname_join(g_defaults.dir.savestate, user_path,
"SAVESTATES", sizeof(g_defaults.dir.savestate));
fill_pathname_join(g_defaults.dir.screenshot, user_path,
"SCREENSHOTS", sizeof(g_defaults.dir.screenshot));
fill_pathname_join(g_defaults.dir.system, user_path,
"SYSTEM", sizeof(g_defaults.dir.system));
/* fill_pathname_join(g_defaults.dir.thumbnails, user_path,
"THUMBNAILS", sizeof(g_defaults.dir.thumbnails)); */
/* cache dir */
fill_pathname_join(g_defaults.dir.cache, user_path,
"TEMP", sizeof(g_defaults.dir.cache));
/* history and main config */
strlcpy(g_defaults.dir.content_history,
user_path, sizeof(g_defaults.dir.content_history));
fill_pathname_join(g_defaults.path.config, user_path,
file_path_str(FILE_PATH_MAIN_CONFIG), sizeof(g_defaults.path.config));
#endif
/* create user data dirs */
path_mkdir(g_defaults.dir.cheats);
path_mkdir(g_defaults.dir.core_assets);
path_mkdir(g_defaults.dir.playlist);
path_mkdir(g_defaults.dir.menu_config);
path_mkdir(g_defaults.dir.playlist);
path_mkdir(g_defaults.dir.remap);
path_mkdir(g_defaults.dir.savestate);
path_mkdir(g_defaults.dir.screenshot);
path_mkdir(g_defaults.dir.sram);
path_mkdir(g_defaults.dir.system);
#ifdef VITA
path_mkdir(g_defaults.dir.thumbnails);
#endif
/* create cache dir */
path_mkdir(g_defaults.dir.cache);
#ifndef IS_SALAMANDER
#ifdef VITA
params = (struct rarch_main_wrap*)params_data;
params->verbose = true;
#endif
if (!string_is_empty(argv[1]))
{
static char path[PATH_MAX_LENGTH] = {0};
struct rarch_main_wrap *args =
(struct rarch_main_wrap*)params_data;
if (args)
{
strlcpy(path, argv[1], sizeof(path));
args->touched = true;
args->no_content = false;
args->verbose = false;
args->config_path = NULL;
args->sram_path = NULL;
args->state_path = NULL;
args->content_path = path;
args->libretro_path = NULL;
RARCH_LOG("argv[0]: %s\n", argv[0]);
RARCH_LOG("argv[1]: %s\n", argv[1]);
RARCH_LOG("argv[2]: %s\n", argv[2]);
RARCH_LOG("Auto-start game %s.\n", argv[1]);
}
}
#endif
}
static void frontend_psp_deinit(void *data)
{
(void)data;
#ifndef IS_SALAMANDER
verbosity_disable();
#ifdef HAVE_FILE_LOGGER
command_event(CMD_EVENT_LOG_FILE_DEINIT, NULL);
#endif
#endif
}
static void frontend_psp_shutdown(bool unused)
{
(void)unused;
#ifdef VITA
//sceKernelExitProcess(0);
return;
#else
sceKernelExitGame();
#endif
}
#ifndef VITA
static int exit_callback(int arg1, int arg2, void *common)
{
frontend_psp_deinit(NULL);
frontend_psp_shutdown(false);
return 0;
}
static int callback_thread(SceSize args, void *argp)
{
int cbid = sceKernelCreateCallback("Exit callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
static int setup_callback(void)
{
int thread_id = sceKernelCreateThread("update_thread",
callback_thread, 0x11, 0xFA0, 0, 0);
if (thread_id >= 0)
sceKernelStartThread(thread_id, 0, 0);
return thread_id;
}
#endif
static void frontend_psp_init(void *data)
{
#ifndef IS_SALAMANDER
#ifdef VITA
scePowerSetArmClockFrequency(444);
sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
pthread_init();
#else
(void)data;
/* initialize debug screen */
pspDebugScreenInit();
pspDebugScreenClear();
setup_callback();
pspFpuSetEnable(0); /* disable FPU exceptions */
scePowerSetClockFrequency(333,333,166);
#endif
#endif
#if defined(HAVE_KERNEL_PRX) || defined(IS_SALAMANDER)
#ifndef VITA
pspSdkLoadStartModule("kernel_functions.prx", PSP_MEMORY_PARTITION_KERNEL);
#endif
#endif
}
static void frontend_psp_exec(const char *path, bool should_load_game)
{
#if defined(HAVE_KERNEL_PRX) || defined(IS_SALAMANDER) || defined(VITA)
char argp[512] = {0};
SceSize args = 0;
#if !defined(VITA)
strlcpy(argp, eboot_path, sizeof(argp));
args = strlen(argp) + 1;
#endif
#ifndef IS_SALAMANDER
if (should_load_game && !path_is_empty(RARCH_PATH_CONTENT))
{
argp[args] = '\0';
strlcat(argp + args, path_get(RARCH_PATH_CONTENT), sizeof(argp) - args);
args += strlen(argp + args) + 1;
}
#endif
RARCH_LOG("Attempt to load executable: [%s].\n", path);
#if defined(VITA)
RARCH_LOG("Attempt to load executable: %d [%s].\n", args, argp);
int ret = sceAppMgrLoadExec(path, args==0? NULL : (char * const*)((const char*[]){argp, 0}), NULL);
RARCH_LOG("Attempt to load executable: [%d].\n", ret);
#else
exitspawn_kernel(path, args, argp);
#endif
#endif
}
#ifndef IS_SALAMANDER
static bool frontend_psp_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
psp_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
psp_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
RARCH_LOG("FRONTEND_FORK_RESTART\n");
/* NOTE: We don't implement Salamander, so just turn
* this into FRONTEND_FORK_CORE. */
psp_fork_mode = FRONTEND_FORK_CORE;
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static void frontend_psp_exitspawn(char *s, size_t len)
{
bool should_load_game = false;
#ifndef IS_SALAMANDER
if (psp_fork_mode == FRONTEND_FORK_NONE)
return;
switch (psp_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_NONE:
default:
break;
}
#endif
frontend_psp_exec(s, should_load_game);
}
static int frontend_psp_get_rating(void)
{
#ifdef VITA
return 6; /* Go with a conservative figure for now. */
#else
return 4;
#endif
}
static enum frontend_powerstate frontend_psp_get_powerstate(int *seconds, int *percent)
{
enum frontend_powerstate ret = FRONTEND_POWERSTATE_NONE;
#ifndef VITA
int battery = scePowerIsBatteryExist();
#endif
int plugged = scePowerIsPowerOnline();
int charging = scePowerIsBatteryCharging();
*percent = scePowerGetBatteryLifePercent();
*seconds = scePowerGetBatteryLifeTime() * 60;
#ifndef VITA
if (!battery)
{
ret = FRONTEND_POWERSTATE_NO_SOURCE;
*seconds = -1;
*percent = -1;
}
else
#endif
if (charging)
ret = FRONTEND_POWERSTATE_CHARGING;
else if (plugged)
ret = FRONTEND_POWERSTATE_CHARGED;
else
ret = FRONTEND_POWERSTATE_ON_POWER_SOURCE;
return ret;
}
enum frontend_architecture frontend_psp_get_architecture(void)
{
#ifdef VITA
return FRONTEND_ARCH_ARMV7;
#else
return FRONTEND_ARCH_MIPS;
#endif
}
static int frontend_psp_parse_drive_list(void *data)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
#ifdef VITA
menu_entries_append_enum(list,
"app0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
menu_entries_append_enum(list,
"ur0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
menu_entries_append_enum(list,
"ux0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
#else
menu_entries_append_enum(list,
"ms0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
menu_entries_append_enum(list,
"ef0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
menu_entries_append_enum(list,
"host0:/",
msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR,
MENU_SETTING_ACTION, 0, 0);
#endif
#endif
return 0;
}
frontend_ctx_driver_t frontend_ctx_psp = {
frontend_psp_get_environment_settings,
frontend_psp_init,
frontend_psp_deinit,
frontend_psp_exitspawn,
NULL, /* process_args */
frontend_psp_exec,
#ifdef IS_SALAMANDER
NULL,
#else
frontend_psp_set_fork,
#endif
frontend_psp_shutdown,
NULL, /* get_name */
NULL, /* get_os */
frontend_psp_get_rating,
NULL, /* load_content */
frontend_psp_get_architecture,
frontend_psp_get_powerstate,
frontend_psp_parse_drive_list,
NULL, /* get_mem_total */
NULL, /* get_mem_free */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
NULL, /* attach_console */
NULL, /* detach_console */
#ifdef VITA
"vita",
#else
"psp",
#endif
};