RetroArch/input
2017-06-07 01:45:09 +02:00
..
common Header update #1 2017-01-22 13:40:32 +01:00
connect Header update #1 2017-01-22 13:40:32 +01:00
drivers Simplifications to SDL input driver 2017-06-07 01:45:09 +02:00
drivers_hid Use string_is_equal_fast/string_is_not_equal_fast 2017-05-16 04:00:37 +02:00
drivers_joypad [SDL2] Fix joypad info for SDL_GameController devices 2017-06-06 16:16:44 -04:00
drivers_keyboard Simplify cocoa_input 2017-06-07 00:33:03 +02:00
include/GameController (mfi_joypad.m) Use local headers 2015-11-17 08:29:21 +01:00
input_autodetect_builtin.c [Wii U] Using the HID Controller as a own controller. Currently the stick only work when it's bind manually. Mapping from controller to retroarch input port may change when you attach a new device. 2017-05-08 21:46:34 +02:00
input_config.c Start using string_is_equal_fast/string_is_not_equal_fast macros 2017-05-16 03:20:59 +02:00
input_config.h input_device_names no longer part of settings struct 2017-04-27 21:35:46 +02:00
input_defines.h Header update #1 2017-01-22 13:40:32 +01:00
input_driver.c Remove obsolete header 2017-06-06 08:30:01 +02:00
input_driver.h Remove obsolete header 2017-06-06 08:30:01 +02:00
input_hid_driver.c Header update #1 2017-01-22 13:40:32 +01:00
input_hid_driver.h Header update #1 2017-01-22 13:40:32 +01:00
input_keyboard.c Combine runloop_ctl and rarch_ctl 2017-05-15 05:06:23 +02:00
input_keyboard.h Header update #1 2017-01-22 13:40:32 +01:00
input_keymaps.c Use rarch_keysym_lut directly 2017-06-06 05:17:25 +02:00
input_keymaps.h MSVC buildfix 2017-06-06 23:19:07 +02:00
input_overlay.c Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
input_overlay.h Header update #1 2017-01-22 13:40:32 +01:00
input_remapping.c Merge runloop.c and retroarch.c 2017-05-11 09:11:46 +02:00
input_remapping.h Header update #1 2017-01-22 13:40:32 +01:00
input_remote.c Header include cleanups 2017-04-29 13:20:50 +02:00
input_remote.h Header update #1 2017-01-22 13:40:32 +01:00